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4 | |
4 | |
5 | TODO: golem survives "longer" now - too long? |
5 | TODO: golem survives "longer" now - too long? |
6 | TODO: clean up skill handling in kill_object. |
6 | TODO: clean up skill handling in kill_object. |
7 | TODO: mining experience |
7 | TODO: mining experience |
8 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
8 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
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9 | TODO: reload_settings |
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10 | TODO: thawer should ot next() |
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11 | TODO: apply Glowing Crystal # does not work |
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12 | TODO: summon to map borders still borked |
9 | - (maps, arch) complete revamping of the transport routes - all cities are |
13 | - (maps, arch) complete revamping of the transport routes - all cities are |
10 | now easily reachable, at a price. |
14 | now easily reachable, at a price. |
11 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
15 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
12 | - (maps) added (navar) gravedigger, that buys players gravestones. |
16 | - (maps) added (navar) gravedigger, that buys players gravestones. |
13 | - (maps) added the rathouse quest for the shockwave spell in navar |
17 | - (maps) added the rathouse quest for the shockwave spell in navar |
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72 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
76 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
73 | - (arch,maps,code) rebalanced value of spellbooks greatly. it's now |
77 | - (arch,maps,code) rebalanced value of spellbooks greatly. it's now |
74 | mostly based on the spell's level in the spellbook. |
78 | mostly based on the spell's level in the spellbook. |
75 | - (maps) fix some map regions and the region tree. |
79 | - (maps) fix some map regions and the region tree. |
76 | - the server will now be more picky when parsing the regions file. |
80 | - the server will now be more picky when parsing the regions file. |
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81 | - do not rely on chosen_skill in calc_alch_danger. |
77 | - improve editor support protocol slightly, provide workarounds for 2.10 |
82 | - improve editor support protocol slightly, provide workarounds for 2.10 |
78 | clients. |
83 | clients. |
79 | - follow has been rewritten to be, hopefully, more robust. |
84 | - follow has been rewritten to be, hopefully, more robust. |
80 | - follow mode will not be aborted when the follower tries to move. |
85 | - follow mode will not be aborted when the follower tries to move. |
81 | - tcp.ext didn't unbind in reloads. |
86 | - tcp.ext didn't unbind in reloads. |
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108 | - (arch) implement mining pickaxes and mining skill. |
113 | - (arch) implement mining pickaxes and mining skill. |
109 | - (arch) add missing stonebig_club archetype from cfextended. |
114 | - (arch) add missing stonebig_club archetype from cfextended. |
110 | - jeweler skill doesn't diminish input values anymore. |
115 | - jeweler skill doesn't diminish input values anymore. |
111 | - jeweler skill is harder to level now, but in exchange item power |
116 | - jeweler skill is harder to level now, but in exchange item power |
112 | of the output is only 1/5th (instead of 1/3rd) of ring level. |
117 | of the output is only 1/5th (instead of 1/3rd) of ring level. |
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118 | - jeweler skill adds the makers name (currently not visible) to the |
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119 | generated ring/amulet. |
113 | - generate most constants for perl automatically. |
120 | - generate most constants for perl automatically. |
114 | - properly check for weapon name prefix ("Ragnarok's sword"). |
121 | - properly check for weapon name prefix ("Ragnarok's sword"). |
115 | - when player dies, restore his food to at least 200. |
122 | - when player dies, restore his food to at least 200. |
116 | - support multiple inheritance for arch sources (inherit a,b,c). |
123 | - support multiple inheritance for arch sources (inherit a,b,c). |
117 | - switch to storable-n-format for facedata, for better interoperability. |
124 | - switch to storable-n-format for facedata, for better interoperability. |
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172 | - (maps, arch) added archetype for building instructions and replaced |
179 | - (maps, arch) added archetype for building instructions and replaced |
173 | the copies of the instructions in the maps with it. |
180 | the copies of the instructions in the maps with it. |
174 | - (arch) made the spark shower spell available in shops. |
181 | - (arch) made the spark shower spell available in shops. |
175 | - don't create a second LOGIN event on character creation. |
182 | - don't create a second LOGIN event on character creation. |
176 | - correctly generate "You paid xyz" message in shops. |
183 | - correctly generate "You paid xyz" message in shops. |
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184 | - the shop menu now also displays the (approx) value of the item. |
177 | - added a 'password' command, to change your password (and for DMs to |
185 | - added a 'password' command, to let DMs change the password of players |
178 | change passwords for other players). |
186 | more conveniently. |
179 | - correctly save shopitems string, to avoid parse error when reading |
187 | - correctly save shopitems string, to avoid parse error when reading |
180 | saved maps. |
188 | saved maps. |
181 | - logging now differentiates between logging levels better. |
189 | - logging now differentiates between logging levels better. |
182 | - speed up get_typedata. |
190 | - speed up get_typedata. |
183 | - fix deadlock problem during server shutdown/reload. |
191 | - fix deadlock problem during server shutdown/reload. |
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187 | - correctly try to load tiled maps in adjacent_map, might fix |
195 | - correctly try to load tiled maps in adjacent_map, might fix |
188 | "no relation to target" bugs. |
196 | "no relation to target" bugs. |
189 | - try to load (pure-)perl modules asynchronously, warn about |
197 | - try to load (pure-)perl modules asynchronously, warn about |
190 | modules being loaded from the mainloop, pre-load some more |
198 | modules being loaded from the mainloop, pre-load some more |
191 | core modules so perl doesn't do it later on. |
199 | core modules so perl doesn't do it later on. |
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200 | - make exp_table and materials file reloadable. |
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201 | - made reload_config non-blocking. |
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202 | - the seen command called (Blocking) stat() instead of aio_stat, |
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203 | causing server freezes. |
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204 | - store unhashed password, to prepare for safer authentication. |
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205 | - do not log connections from the local host, to help a local |
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206 | watchdog. |
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207 | - fix summon freeze at map borders. |
192 | |
208 | |
193 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
209 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
194 | - (maps) fix travel to valdor and back. |
210 | - (maps) fix travel to valdor and back. |
195 | - do no longer by default eval map cod ein safe compartments |
211 | - do no longer by default eval map cod ein safe compartments |
196 | (this can be re-enabled using the safe_eval config option). |
212 | (this can be re-enabled using the safe_eval config option). |