1 |
WHAT IS CROSSFIRE? |
2 |
|
3 |
This is a multiplayer graphical arcade and adventure game, that runs on |
4 |
a client/server model. There are clients for Microsoft(R) Windows(TM) |
5 |
and POSIX systems such as Linux and *BSD. To get the most joyful |
6 |
experience, the Crossfire+ client should be used. This client is written |
7 |
in Perl and utilises SDL with OpenGL to provide you with the most |
8 |
immersive gameplay. |
9 |
|
10 |
Crossfire has certain flavours from other games, especially Gauntlet (TM) |
11 |
and Nethack/Moria. |
12 |
|
13 |
Any number of players can move around in their own window on the |
14 |
world, finding and using items and battle monsters. They can choose to |
15 |
cooperate or compete in the same "world". |
16 |
|
17 |
|
18 |
REQUIREMENTS |
19 |
|
20 |
For UNIX, a modern C++ compiler with some extensions is required to |
21 |
compile this game. In addition, you will need the Perl development |
22 |
libraries along with the following Perl modules (the server is tested |
23 |
with perl 5.8.8 and 5.8-maint). |
24 |
|
25 |
- Crossfire >= v0.97 |
26 |
- Coro >= v3.5 |
27 |
- Coro::Event >= v2.1 |
28 |
- Event >= v1.08 |
29 |
- IO::AIO >= 2.32 |
30 |
- BDB >= v0.1 |
31 |
- Storable >= v2.0 |
32 |
- Time::HiRes >= v1.0 |
33 |
- YAML::Syck >= v0.71 |
34 |
- Digest::MD5 >= v2.0 |
35 |
- Compress::LZF >= v1.71 |
36 |
- Safe::Hole >= v0.10 |
37 |
- Pod::POM >= v0.17 |
38 |
|
39 |
Furthermore, you will need the following programs and libraries: |
40 |
|
41 |
- gperf, the GNU perfect hash generator >= v3.0 |
42 |
- glib-2.0 >= v2.10 |
43 |
- libpng >= v1.2 |
44 |
- ImageMagick >= v6.0 |
45 |
- optipng => v0.5.5 (http://optipng.sf.net) |
46 |
- rsync >= 2.6 (a must have anyways) |
47 |
|
48 |
Your compiler must support the Library Technical Report 1 extensions and |
49 |
the upcoming typeof extension. The GNU C++ compiler >= version 4.0 does |
50 |
support all these. |
51 |
|
52 |
|
53 |
COMPILING |
54 |
|
55 |
Crossfire has been known to compile on a wide variety of systems. It should |
56 |
compile and run on most ISO C++ 200x and POSIX compliant systems. |
57 |
|
58 |
To get generic directions on compilation, read the INSTALL file. |
59 |
|
60 |
|
61 |
INSTALLATION/USAGE |
62 |
|
63 |
Crossfire runs on a client/server model. You will also a client to |
64 |
play. You can either connect to a server someone else has set up, or |
65 |
run your own server and connect to that. There are a number of clients |
66 |
available, but the recommended one is CFPlus (see below for URL). |
67 |
|
68 |
To run your own server, you need to make the crossfire binaries and |
69 |
install them, and then run the crossfire program. This now creates a |
70 |
server which you/other people can connect to. First you have to download |
71 |
and install maps and archetype packs, though. |
72 |
|
73 |
Download both the cfmaps-<version> and cfarch-<version> archives, then use cfutil |
74 |
to install both: |
75 |
|
76 |
cfutil --install-maps path/to/cfmaps-<version>/ |
77 |
cfutil --install-arch path/to/cfarch-<version>/ |
78 |
|
79 |
Both processes can take some time, depending on your resources :) |
80 |
|
81 |
|
82 |
WEB SITES: |
83 |
|
84 |
The following web addresses have crossfire information that you may find |
85 |
useful: |
86 |
|
87 |
http://crossfire.schmorp.de/ (The main site) |
88 |
|
89 |
http://crossfire.real-time.com/ (The website for the old Crossfire game) |
90 |
|
91 |
|
92 |
REPORTING BUGS |
93 |
|
94 |
First, check the INSTALL file for common problems, and see if yours is |
95 |
mentioned. |
96 |
|
97 |
Bugs should be filed using the following email address: |
98 |
crossfire@schmorp.de |
99 |
|
100 |
When reporting bugs, make sure you include the following: |
101 |
o What version of crossfire did you use? |
102 |
o What type of computer did you use (CPU type) |
103 |
o What is the version of the OS? |
104 |
o What windowing system are you using (e.g. openwindows, X.org, XFree86) |
105 |
o What compiler (and its version) did you use (e.g. gcc, acc)? |
106 |
o Which flags did you give it? |
107 |
o If the bug happens when compiling crossfire, send an EXACT copy of the |
108 |
compiler line, as well as the errors it puts out. Sending bugs of the |
109 |
sort 'it failed with a line like ...' doesn't help any. |
110 |
o If the bug happened while running crossfire: |
111 |
- Include any output before to the bug. |
112 |
- Give a description of what you did before the bug occured. The better |
113 |
detailed the description, the better chance I have of figuring |
114 |
out where the bug happened, or how I can recreate the bug. |
115 |
- If possible, a stack trace from gdb (or other debugger) is very |
116 |
helpful. |
117 |
|
118 |
The more information provided, the better chance of the bug being fixed in |
119 |
a timely fashion. |
120 |
|
121 |
SUBMITTING PATCHES: |
122 |
|
123 |
Patches should be submitted to email address: |
124 |
crossfire@schmorp.de |
125 |
|
126 |
PUBLIC SERVERS: |
127 |
|
128 |
The best way to find a server to play is to run the client |
129 |
and hit "Server List" in the setup dialog (this varies |
130 |
depending on your client). You can also see a list at |
131 |
http://crossfire.real-time.com/metaserver/. |
132 |
|
133 |
The canonical server for use with Crossfire and CFPlus is |
134 |
crossfire.schmorp.de, port 13327 (default). |
135 |
|
136 |
COPYRIGHT |
137 |
|
138 |
Copyright (C) 2007 Crossfire Development Team |
139 |
Copyright (C) 2000, 2006 Mark Wedel |
140 |
Copyright (C) 1992 Frank Tore Johansen |
141 |
|
142 |
This program is free software; you can redistribute it and/or modify |
143 |
it under the terms of the GNU General Public License as published by |
144 |
the Free Software Foundation; either version 2 of the License, or |
145 |
(at your option) any later version. |
146 |
|
147 |
This program is distributed in the hope that it will be useful, |
148 |
but WITHOUT ANY WARRANTY; without even the implied warranty of |
149 |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
150 |
GNU General Public License for more details. |
151 |
|
152 |
You should have received a copy of the GNU General Public License |
153 |
along with this program; if not, write to the Free Software |
154 |
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
155 |
|
156 |
The authors can be reached via e-mail to crossfire@schmorp.de |