1 |
elmex |
1.7 |
Here are listed some todos which should be looked into sometimes. |
2 |
root |
1.6 |
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3 |
root |
1.97 |
* IMPORTANT: |
4 |
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there is a possible deadlock condition when one palyer has something that refers to another |
5 |
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ansd that one has something that refers to the former, or more complicated cycles, as |
6 |
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loading one will try to load the other which will block on waiting for the first one. |
7 |
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solution: none, really, except maintaining a "currently being loaded" hash for maps |
8 |
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and players and use that... |
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10 |
root |
1.96 |
2007-08-26 18:04:38.1909 Can't locate object method "ns" via package "cf::client::wrap" at /opt/crossfire/share/crossfire/cf.pm line 2582. |
11 |
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2007-08-26 18:04:38.1910 ... while processing EXTCMD(cf::player::wrap=HASH(0x3a56920) {"msgid":"a1","version":1,"msgtype":"cfplus_support"}) event, skipping processing altogether. |
12 |
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13 |
root |
1.83 |
http://stonewashed.net/sfx.html |
14 |
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15 |
root |
1.80 |
http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg |
16 |
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17 |
root |
1.95 |
2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500 |
18 |
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2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275 |
19 |
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2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245 |
20 |
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2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271 |
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2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106 |
22 |
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2007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059 |
23 |
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2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612 |
24 |
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2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509 |
25 |
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2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145 |
26 |
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2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506 |
27 |
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2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60 |
28 |
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2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 |
29 |
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2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse |
30 |
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2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) |
31 |
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32 |
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33 |
root |
1.92 |
* "You get the distinct feeling that <other> is nuts" actually appeared once. |
34 |
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35 |
root |
1.91 |
* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. |
36 |
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37 |
root |
1.90 |
* IMPORTANT: the ex command does not properly filter cfpod. |
38 |
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39 |
root |
1.86 |
* diseases refer to their owner, keeping diseasd players alive needlessly. |
40 |
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41 |
elmex |
1.82 |
* for the future: adjust sp regenration in that way that it doesn't |
42 |
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regenrate when food is below < 200 (a magic constant) |
43 |
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44 |
root |
1.79 |
* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid |
45 |
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stuff beig dropped on the teleporter there). |
46 |
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47 |
root |
1.76 |
* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot |
48 |
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crossfire developer who thinks that 4k is enough for everybody. |
49 |
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implement a workaround, either just telling people that their book |
50 |
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is winged or not sending it as book but as separate paragraphs or multiple |
51 |
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books. must be multiple paragraphs: |
52 |
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/* 4096 is probably way overkill, but 1024 could very well be too small. |
53 |
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54 |
root |
1.75 |
* level 100 inscription with 4 kills: a single random_Scorll treasure |
55 |
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item in the ancient mages of forgotten town palace create |
56 |
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many *hundreds* of actual scrolls when instantiated? |
57 |
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58 |
root |
1.63 |
07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion" |
59 |
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07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision |
60 |
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07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified |
61 |
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07:21:37 <schmorp> unidentified they are called potions? |
62 |
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07:21:48 -cfbot:#cf- [Incen] ayup |
63 |
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07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms |
64 |
root |
1.62 |
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65 |
root |
1.74 |
* totla invisibility is too hard to get. monsters should attack the |
66 |
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player when hit by him or his spell anyways. |
67 |
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68 |
root |
1.73 |
* IMPORTANT: current server breaks all old cfplus clients due to partial transfers |
69 |
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70 |
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* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded |
71 |
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72 |
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* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. |
73 |
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74 |
root |
1.70 |
* is_animated is sometimes written twice when saving, because it must be off when |
75 |
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no animation is set. this does not work, of course, because later the flag is written again. |
76 |
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should probably be fixed on load, not on save. |
77 |
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78 |
root |
1.72 |
* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning |
79 |
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obviously this should be the real name, not the arch name. |
80 |
root |
1.68 |
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81 |
root |
1.72 |
* new players sometimes seem to lack statistics |
82 |
root |
1.65 |
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83 |
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* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still |
84 |
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85 |
root |
1.47 |
* IMPORTANT: client structures (ns) seem to never get released ever. |
86 |
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87 |
root |
1.61 |
* IMPORTANT: never-defined archetypes should be flagged as such and a suitable |
88 |
root |
1.52 |
check fucntion should be designed - the same for empty treasurelists |
89 |
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and similar stuff. |
90 |
root |
1.48 |
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91 |
root |
1.61 |
* IMPORTANT: reloading archetypes should create copies of used archetypes, letting |
92 |
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existing objects refer to the old archteypoes (for purposes of saving). |
93 |
root |
1.67 |
UPDATE: this is done, but an upgrade of in-memory objects is highly |
94 |
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advisable, as well as testing wether reloading actually works :) |
95 |
root |
1.61 |
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96 |
root |
1.54 |
* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts |
97 |
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firing into a specific direction. fire 0 only fires once (this is a bug, but most clients |
98 |
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move firing on yourself on non-shift-kp_5 because servers do not support the shifted |
99 |
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semantics). |
100 |
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101 |
root |
1.67 |
* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest |
102 |
root |
1.51 |
there. be inventive. |
103 |
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104 |
root |
1.48 |
* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() |
105 |
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sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary |
106 |
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hitting items it shouldn't. |
107 |
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108 |
root |
1.45 |
* can users in theory steal the gems out of their snitchangel pet monsters? |
109 |
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=> the nodrop mechanism used for that should also disallow stealing. |
110 |
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111 |
root |
1.44 |
* bowmode should offer different capabilities given on level of user |
112 |
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(Leonov). |
113 |
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114 |
root |
1.43 |
* player_sold 1 still gets added to maps at some point, but server cnanot read it. |
115 |
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resolve the situation by either implementing it fully or removing it fully. |
116 |
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117 |
root |
1.41 |
* climbing, meditating, levitating skills etc. should give you experience per use |
118 |
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119 |
pippijn |
1.40 |
* rewrite banish in perl (low priority) |
120 |
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121 |
root |
1.38 |
* nekosan snatches the fish, which stays in the playr inventory. |
122 |
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remove should automaticlaly send esrv_del_item, and nobody else should, |
123 |
root |
1.42 |
for inv items. same for ipo. |
124 |
root |
1.38 |
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125 |
root |
1.35 |
* output-count and output-sync defaults *might* cause delay by one message |
126 |
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for new users. |
127 |
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128 |
root |
1.32 |
* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) |
129 |
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2007-02-03 03:49:06.011 Discarding object without arch: texas |
130 |
root |
1.33 |
2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) |
131 |
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2007-02-03 03:54:36.926 Discarding object without arch: event_say |
132 |
root |
1.32 |
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133 |
root |
1.31 |
* IMPORTANT: |
134 |
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entering instantiated random maps whose meta file is missing freezes the player. |
135 |
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136 |
root |
1.30 |
* random speed should result in randomised initial animation face. |
137 |
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138 |
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* example of why a player was kept alive long after having logged out. |
139 |
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those are probably in a player inventory. |
140 |
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2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9 |
141 |
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2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1) |
142 |
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2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1) |
143 |
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2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1) |
144 |
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2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1) |
145 |
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2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1) |
146 |
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2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1) |
147 |
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2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1) |
148 |
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2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1) |
149 |
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150 |
root |
1.26 |
* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() |
151 |
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=> use debug_desc |
152 |
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=> find out whats causing it |
153 |
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154 |
root |
1.29 |
* training center (kobold etc.) does not stop working after 30-40min |
155 |
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but goes on for 2 hours _at least_. |
156 |
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157 |
root |
1.23 |
* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. |
158 |
root |
1.42 |
original crossfire: 100% cpu usage => freeze |
159 |
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after mapspace::update fix: 40% |
160 |
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after map protocol optimisation: 15% |
161 |
root |
1.18 |
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162 |
root |
1.19 |
* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. |
163 |
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this is simply counterwall hitting monsters. but why does it happen? |
164 |
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165 |
root |
1.23 |
* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type |
166 |
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fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type. |
167 |
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168 |
elmex |
1.17 |
* animated weapons should come back to the player when he dies/disconnects? |
169 |
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2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an |
170 |
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animated weapon out and you disconnect, that it'd simply a) fall to the |
171 |
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ground or b) return to your inv? Rather than disappearing into the void of |
172 |
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nothingness. |
173 |
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174 |
root |
1.15 |
* mapinfo command should be handled asynchronously (cause it blocks the server) |
175 |
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176 |
root |
1.24 |
* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven |
177 |
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16:09 <@schmorp> ende des themas |
178 |
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16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden |
179 |
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16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten |
180 |
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16:09 <@schmorp> erinnert mich dran |
181 |
elmex |
1.10 |
|
182 |
elmex |
1.9 |
* map converter |
183 |
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elmex: because of the faces and all the other nice things - i guess |
184 |
root |
1.42 |
[HUH?? please specify or remove] |
185 |
elmex |
1.9 |
|
186 |
root |
1.13 |
* implement no-drop-on-destroy flag (done) |
187 |
elmex |
1.8 |
for example to remove the specialcases for books that are destroyed |
188 |
root |
1.13 |
and contain spells (should be done) |
189 |
elmex |
1.8 |
|
190 |
elmex |
1.7 |
* look at these logs: |
191 |
root |
1.24 |
2006-09-16 01:38:16 Got unknown value in map header: race human |
192 |
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2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) |
193 |
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2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) |
194 |
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2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) |
195 |
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2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) |
196 |
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2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) |
197 |
root |
1.1 |
|
198 |
root |
1.37 |
* make sure custom keys get saved in same order as they are being loaded. |
199 |
root |
1.24 |
|
200 |
root |
1.64 |
* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and |
201 |
root |
1.49 |
implement buildable non-safe floors. |