1 | Here are listed some todos which should be looked into sometimes. |
1 | Here are listed some todos which should be looked into sometimes. |
2 | |
2 | |
3 | * important: the size difference between new and old scorn apartments sems to be causing |
3 | * |
4 | problems when apartments disappear (related or independent?) |
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5 | |
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6 | * 02:40:25 -cfbot:#cf- [Lina] i think the dragon title thing is messed up, as well |
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7 | 02:40:40 -cfbot:#cf- [Lina] it's supposed to be your best resistance, and mine is cold |
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8 | |
4 | |
9 | * important: mobs can cross shop-boundaries using shopmats. this must not be :/ |
5 | * important: mobs can cross shop-boundaries using shopmats. this must not be :/ |
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6 | |
11 | * important: word-of-recall cats before dieing will recall you out of nimbus. |
7 | * important: word-of-recall cast before dieing will recall you out of nimbus. |
12 | |
8 | |
13 | * drop all and get all will result in trying to pick up yourself |
9 | * drop all and get all will result in trying to pick up yourself |
14 | (likely harmless) |
10 | (likely harmless) |
15 | |
11 | |
16 | * IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows. |
12 | * IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows. |
17 | 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows. |
13 | 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows. |
18 | |
14 | |
19 | * IMPORTANT: shot arrows do not stack (e.g. from angels, they leave single arrows). |
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20 | |
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21 | * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner |
15 | * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner |
22 | |
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23 | 2007-10-11 02:30:45.0068 sync job at /opt/crossfire/share/crossfire/cf.pm line 2573 |
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24 | cf::object::player::enter_exit('cf::object::player::wrap=HASH(0x4760a60)', 'cf::object::wrap=HASH(0xb8d2f0)') called at /opt/crossfire/share/crossfire/cf.pm line 3505 |
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25 | eval {...} called at /opt/crossfire/share/crossfire/cf.pm line 3505 |
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26 | cf::__ANON__('Event::Event=SCALAR(0x692ff20)') called at /opt/perl/lib/perl5/Event.pm line 164 |
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27 | eval {...} called at /opt/perl/lib/perl5/Event.pm line 164 |
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28 | eval {...} called at /opt/perl/lib/perl5/Event.pm line 164 |
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29 | Event::loop() called at /opt/crossfire/share/crossfire/cf.pm line 3213 |
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30 | cf::main() called at -e line 0 |
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31 | |
16 | |
32 | * sync_job in random map prepare still exists. |
17 | * sync_job in random map prepare still exists. |
33 | |
18 | |
34 | * IMPORTANT: |
19 | * IMPORTANT: |
35 | "cannot change rod when levitating" |
20 | "cannot change rod when levitating" |
36 | |
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37 | * balance does not work in the bank anymore |
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38 | |
21 | |
39 | * vanessa kept active because of: |
22 | * vanessa kept active because of: |
40 | owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1) |
23 | owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1) |
41 | owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1) |
24 | owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1) |
42 | -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). |
25 | -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob). |
43 | |
26 | |
44 | * dragon cannot apply ipo writing pen (lack the body), but use skill fine |
27 | * dragon cannot apply ipo writing pen (lack the body), but use skill fine |
45 | |
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46 | * pupland worldmap region is "santo dominion" => fix. |
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47 | |
28 | |
48 | * 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17) |
29 | * 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17) |
49 | |
30 | |
50 | http://stonewashed.net/sfx.html |
31 | http://stonewashed.net/sfx.html |
51 | |
32 | |
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70 | 2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 |
51 | 2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 |
71 | 2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse |
52 | 2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse |
72 | 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) |
53 | 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) |
73 | |
54 | |
74 | |
55 | |
75 | * "You get the distinct feeling that <other> is nuts" actually appeared once. |
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76 | |
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77 | * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. |
56 | * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. |
78 | |
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79 | * IMPORTANT: the ex command does not properly filter cfpod. |
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80 | |
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81 | * diseases refer to their owner, keeping diseasd players alive needlessly. |
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82 | |
57 | |
83 | * for the future: adjust sp regenration in that way that it doesn't |
58 | * for the future: adjust sp regenration in that way that it doesn't |
84 | regenrate when food is below < 200 (a magic constant) |
59 | regenrate when food is below < 200 (a magic constant) |
85 | |
60 | |
86 | * IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid |
61 | * IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid |
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105 | 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms |
80 | 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms |
106 | |
81 | |
107 | * totla invisibility is too hard to get. monsters should attack the |
82 | * totla invisibility is too hard to get. monsters should attack the |
108 | player when hit by him or his spell anyways. |
83 | player when hit by him or his spell anyways. |
109 | |
84 | |
110 | * IMPORTANT: current server breaks all old cfplus clients due to partial transfers |
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111 | |
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112 | * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded |
85 | * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded |
113 | |
86 | |
114 | * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. |
87 | * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. |
115 | |
88 | |
116 | * is_animated is sometimes written twice when saving, because it must be off when |
89 | * is_animated is sometimes written twice when saving, because it must be off when |
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161 | * rewrite banish in perl (low priority) |
134 | * rewrite banish in perl (low priority) |
162 | |
135 | |
163 | * nekosan snatches the fish, which stays in the playr inventory. |
136 | * nekosan snatches the fish, which stays in the playr inventory. |
164 | remove should automaticlaly send esrv_del_item, and nobody else should, |
137 | remove should automaticlaly send esrv_del_item, and nobody else should, |
165 | for inv items. same for ipo. |
138 | for inv items. same for ipo. |
166 | |
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167 | * output-count and output-sync defaults *might* cause delay by one message |
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168 | for new users. |
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169 | |
139 | |
170 | * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) |
140 | * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) |
171 | 2007-02-03 03:49:06.011 Discarding object without arch: texas |
141 | 2007-02-03 03:49:06.011 Discarding object without arch: texas |
172 | 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) |
142 | 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) |
173 | 2007-02-03 03:54:36.926 Discarding object without arch: event_say |
143 | 2007-02-03 03:54:36.926 Discarding object without arch: event_say |
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211 | 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an |
181 | 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an |
212 | animated weapon out and you disconnect, that it'd simply a) fall to the |
182 | animated weapon out and you disconnect, that it'd simply a) fall to the |
213 | ground or b) return to your inv? Rather than disappearing into the void of |
183 | ground or b) return to your inv? Rather than disappearing into the void of |
214 | nothingness. |
184 | nothingness. |
215 | |
185 | |
216 | * mapinfo command should be handled asynchronously (cause it blocks the server) |
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217 | |
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218 | * 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven |
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219 | 16:09 <@schmorp> ende des themas |
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220 | 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden |
186 | * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden |
221 | 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten |
187 | 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten |
222 | 16:09 <@schmorp> erinnert mich dran |
188 | 16:09 <@schmorp> erinnert mich dran |
223 | |
189 | |
224 | * map converter |
190 | * map converter |
225 | elmex: because of the faces and all the other nice things - i guess |
191 | elmex: because of the faces and all the other nice things - i guess |