1 | Here are listed some todos which should be looked into sometimes. |
1 | Here are listed some todos which should be looked into sometimes. |
|
|
2 | |
|
|
3 | important: 2007-01-14 18:51:45.228 find_nearest_living_creature: map /mlab/cwdccastleofmarquis3 (40,44) has is_alive set but did not find a monster? |
|
|
4 | - seems to cause severe cpu usage |
|
|
5 | - swapping out fixes it |
|
|
6 | |
|
|
7 | * important: re-enable out-of-order execution of chat and say by making them |
|
|
8 | packets instead of commands, by pre-parsing ncom/command. |
2 | |
9 | |
3 | * animated weapons should come back to the player when he dies/disconnects? |
10 | * animated weapons should come back to the player when he dies/disconnects? |
4 | 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an |
11 | 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an |
5 | animated weapon out and you disconnect, that it'd simply a) fall to the |
12 | animated weapon out and you disconnect, that it'd simply a) fall to the |
6 | ground or b) return to your inv? Rather than disappearing into the void of |
13 | ground or b) return to your inv? Rather than disappearing into the void of |
… | |
… | |
8 | |
15 | |
9 | * rewrite gen_worldmap so that it replaces floors instead putting the |
16 | * rewrite gen_worldmap so that it replaces floors instead putting the |
10 | overlay on top of the worldmap. |
17 | overlay on top of the worldmap. |
11 | |
18 | |
12 | * investigate face and ground problems in world_109_126 |
19 | * investigate face and ground problems in world_109_126 |
13 | |
|
|
14 | * important: re-enable out-of-order execution of chat and say by making them |
|
|
15 | packets instead of commands, by pre-parsing ncom/command. |
|
|
16 | |
20 | |
17 | * mapinfo command should be handled asynchronously (cause it blocks the server) |
21 | * mapinfo command should be handled asynchronously (cause it blocks the server) |
18 | |
22 | |
19 | * drop unpaid items when dieing on the spot. |
23 | * drop unpaid items when dieing on the spot. |
20 | |
24 | |