1 | Here are listed some todos which should be looked into sometimes. |
1 | Here are listed some todos which should be looked into sometimes. |
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3 | * firing a rod resets the ranged slot to the skill. or so. |
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5 | * applying scrolls needlessly switches to their skill. |
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7 | * IMPORTANT: client structures (ns) seem to never get released ever. |
3 | * IMPORTANT: client structures (ns) seem to never get released ever. |
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9 | * IMPORTANT: never-.defined archetypes should be flagged as such and a suitable |
5 | * IMPORTANT: never-defined archetypes should be flagged as such and a suitable |
10 | check fucntion should be designed - the same for empty treasurelists |
6 | check fucntion should be designed - the same for empty treasurelists |
11 | and similar stuff. |
7 | and similar stuff. |
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9 | * IMPORTANT: reloading archetypes should create copies of used archetypes, letting |
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10 | existing objects refer to the old archteypoes (for purposes of saving). |
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13 | * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts |
12 | * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts |
14 | firing into a specific direction. fire 0 only fires once (this is a bug, but most clients |
13 | firing into a specific direction. fire 0 only fires once (this is a bug, but most clients |
15 | move firing on yourself on non-shift-kp_5 because servers do not support the shifted |
14 | move firing on yourself on non-shift-kp_5 because servers do not support the shifted |
16 | semantics). |
15 | semantics). |