1 | /* |
1 | /* |
2 | * static char *rcsid_arch_c = |
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3 | * "$Id: arch.C,v 1.7 2006/08/29 08:01:35 root Exp $"; |
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4 | */ |
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5 | |
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6 | /* |
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7 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
8 | |
3 | * |
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4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
9 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
10 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
11 | |
7 | * |
12 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
13 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
14 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
15 | (at your option) any later version. |
11 | * (at your option) any later version. |
16 | |
12 | * |
17 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
18 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
19 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
20 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
21 | |
17 | * |
22 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
23 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
24 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
25 | |
21 | * |
26 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
27 | */ |
23 | */ |
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24 | |
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25 | #include <cassert> |
28 | |
26 | |
29 | #include <global.h> |
27 | #include <global.h> |
30 | #include <arch.h> |
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31 | #include <funcpoint.h> |
28 | #include <funcpoint.h> |
32 | #include <loader.h> |
29 | #include <loader.h> |
33 | |
30 | |
34 | #include <cassert> |
31 | #include <tr1/functional> |
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32 | #include <tr1/unordered_map> |
35 | |
33 | |
36 | /* IF set, does a little timing on the archetype load. */ |
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37 | #define TIME_ARCH_LOAD 0 |
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38 | |
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39 | static void add_arch(archetype *at); |
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40 | |
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41 | static archetype *arch_table[ARCHTABLE]; |
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42 | int arch_cmp=0; /* How many strcmp's */ |
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43 | int arch_search=0; /* How many searches */ |
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44 | int arch_init; /* True if doing arch initialization */ |
34 | int arch_init; /* True if doing arch initialization */ |
45 | |
35 | |
46 | /* The naming of these functions is really poor - they are all |
36 | /* The naming of these functions is really poor - they are all |
47 | * pretty much named '.._arch_...', but they may more may not |
37 | * pretty much named '.._arch_...', but they may more may not |
48 | * return archetypes. Some make the arch_to_object call, and thus |
38 | * return archetypes. Some make the arch_to_object call, and thus |
49 | * return an object. Perhaps those should be called 'archob' functions |
39 | * return an object. Perhaps those should be called 'archob' functions |
50 | * to denote they return an object derived from the archetype. |
40 | * to denote they return an object derived from the archetype. |
51 | * MSW 2003-04-29 |
41 | * MSW 2003-04-29 |
52 | */ |
42 | */ |
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43 | |
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44 | // the hashtable |
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45 | typedef std::tr1::unordered_map |
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46 | < |
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47 | const char *, |
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48 | arch_ptr, |
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49 | str_hash, |
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50 | str_equal, |
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51 | slice_allocator< std::pair<const char *const, arch_ptr> > |
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52 | > HT; |
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53 | |
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54 | static HT ht (5000); |
53 | |
55 | |
54 | /** |
56 | /** |
55 | * GROS - This function retrieves an archetype given the name that appears |
57 | * GROS - This function retrieves an archetype given the name that appears |
56 | * during the game (for example, "writing pen" instead of "stylus"). |
58 | * during the game (for example, "writing pen" instead of "stylus"). |
57 | * It does not use the hashtable system, but browse the whole archlist each time. |
59 | * It does not use the hashtable system, but browse the whole archlist each time. |
… | |
… | |
60 | * Params: |
62 | * Params: |
61 | * - name: the name we're searching for (ex: "writing pen"); |
63 | * - name: the name we're searching for (ex: "writing pen"); |
62 | * Return value: |
64 | * Return value: |
63 | * - the archetype found or null if nothing was found. |
65 | * - the archetype found or null if nothing was found. |
64 | */ |
66 | */ |
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67 | archetype * |
65 | archetype *find_archetype_by_object_name(const char *name) { |
68 | find_archetype_by_object_name (const char *name) |
66 | archetype *at; |
69 | { |
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70 | shstr_cmp name_cmp (name); |
67 | |
71 | |
68 | if (name == NULL) |
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69 | return (archetype *) NULL; |
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70 | |
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71 | for(at = first_archetype;at!=NULL;at=at->next) { |
72 | for (archetype *at = first_archetype; at; at = at->next) |
72 | if (!strcmp(at->clone.name, name)) |
73 | if (at->clone.name == name_cmp) |
73 | return at; |
74 | return at; |
74 | } |
75 | |
75 | return NULL; |
76 | return 0; |
76 | } |
77 | } |
77 | |
78 | |
78 | /** |
79 | /** |
79 | * This function retrieves an archetype by type and name that appears during |
80 | * This function retrieves an archetype by type and name that appears during |
80 | * the game. It is basically the same as find_archetype_by_object_name() |
81 | * the game. It is basically the same as find_archetype_by_object_name() |
81 | * except that it considers only items of the given type. |
82 | * except that it considers only items of the given type. |
82 | */ |
83 | */ |
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84 | archetype * |
83 | archetype *find_archetype_by_object_type_name(int type, const char *name) { |
85 | find_archetype_by_object_type_name (int type, const char *name) |
84 | archetype *at; |
86 | { |
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87 | shstr_cmp name_cmp (name); |
85 | |
88 | |
86 | if (name == NULL) |
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87 | return NULL; |
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88 | |
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89 | for (at = first_archetype; at != NULL; at = at->next) { |
89 | for (archetype *at = first_archetype; at; at = at->next) |
90 | if (at->clone.type == type && strcmp(at->clone.name, name) == 0) |
90 | if (at->clone.name == name_cmp && at->clone.type == type) |
91 | return at; |
91 | return at; |
92 | } |
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93 | |
92 | |
94 | return NULL; |
93 | return 0; |
95 | } |
94 | } |
96 | |
95 | |
97 | /* This is a lot like the above function. Instead, we are trying to match |
96 | /* This is a lot like the above function. Instead, we are trying to match |
98 | * the arch->skill values. type is the type of object to match |
97 | * the arch->skill values. type is the type of object to match |
99 | * against (eg, to only match against skills or only skill objects for example). |
98 | * against (eg, to only match against skills or only skill objects for example). |
100 | * If type is -1, ew don't match on type. |
99 | * If type is -1, ew don't match on type. |
101 | */ |
100 | */ |
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101 | object * |
102 | object *get_archetype_by_skill_name(const char *skill, int type) { |
102 | get_archetype_by_skill_name (const char *skill, int type) |
103 | archetype *at; |
103 | { |
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104 | shstr_cmp skill_cmp (skill); |
104 | |
105 | |
105 | if (skill == NULL) |
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106 | return NULL; |
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107 | |
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108 | for(at = first_archetype;at!=NULL;at=at->next) { |
106 | for (archetype *at = first_archetype; at; at = at->next) |
109 | if ( ((type == -1) || (type == at->clone.type)) && |
107 | if (at->clone.skill == skill_cmp && (type == -1 || type == at->clone.type)) |
110 | (!strcmp(at->clone.skill, skill))) |
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111 | return arch_to_object(at); |
108 | return arch_to_object (at); |
112 | } |
109 | |
113 | return NULL; |
110 | return 0; |
114 | } |
111 | } |
115 | |
112 | |
116 | /* similiar to above - this returns the first archetype |
113 | /* similiar to above - this returns the first archetype |
117 | * that matches both the type and subtype. type and subtype |
114 | * that matches both the type and subtype. type and subtype |
118 | * can be -1 to say ignore, but in this case, the match it does |
115 | * can be -1 to say ignore, but in this case, the match it does |
119 | * may not be very useful. This function is most useful when |
116 | * may not be very useful. This function is most useful when |
120 | * subtypes are known to be unique for a particular type |
117 | * subtypes are known to be unique for a particular type |
121 | * (eg, skills) |
118 | * (eg, skills) |
122 | */ |
119 | */ |
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120 | archetype * |
123 | archetype *get_archetype_by_type_subtype(int type, int subtype) { |
121 | get_archetype_by_type_subtype (int type, int subtype) |
124 | archetype *at; |
122 | { |
125 | |
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126 | for(at = first_archetype;at!=NULL;at=at->next) { |
123 | for (archetype *at = first_archetype; at; at = at->next) |
127 | if ( ((type == -1) || (type == at->clone.type)) && |
124 | if ((type == -1 || type == at->clone.type) && (subtype == -1 || subtype == at->clone.subtype)) |
128 | (subtype == -1 || subtype == at->clone.subtype)) |
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129 | return at; |
125 | return at; |
130 | } |
126 | |
131 | return NULL; |
127 | return 0; |
132 | } |
128 | } |
133 | |
129 | |
134 | /** |
130 | /** |
135 | * GROS - this returns a new object given the name that appears during the game |
131 | * GROS - this returns a new object given the name that appears during the game |
136 | * (for example, "writing pen" instead of "stylus"). |
132 | * (for example, "writing pen" instead of "stylus"). |
… | |
… | |
141 | * Note by MSW - it appears that it takes the full name and keeps |
137 | * Note by MSW - it appears that it takes the full name and keeps |
142 | * shortening it until it finds a match. I re-wrote this so that it |
138 | * shortening it until it finds a match. I re-wrote this so that it |
143 | * doesn't malloc it each time - not that this function is used much, |
139 | * doesn't malloc it each time - not that this function is used much, |
144 | * but it otherwise had a big memory leak. |
140 | * but it otherwise had a big memory leak. |
145 | */ |
141 | */ |
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142 | object * |
146 | object *get_archetype_by_object_name(const char *name) { |
143 | get_archetype_by_object_name (const char *name) |
147 | archetype *at; |
144 | { |
148 | char tmpname[MAX_BUF]; |
145 | char tmpname[MAX_BUF]; |
149 | int i; |
146 | int i; |
150 | |
147 | |
151 | strncpy(tmpname,name,MAX_BUF-1); |
148 | assign (tmpname, name); |
152 | tmpname[MAX_BUF-1] = 0; |
149 | |
153 | for(i=strlen(tmpname); i>0; i--) { |
150 | for (i = strlen (tmpname); i > 0; i--) |
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151 | { |
154 | tmpname[i] = 0; |
152 | tmpname[i] = 0; |
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153 | |
155 | at = find_archetype_by_object_name(tmpname); |
154 | if (archetype *at = find_archetype_by_object_name (tmpname)) |
156 | if (at !=NULL) |
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157 | { |
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158 | return arch_to_object(at); |
155 | return arch_to_object (at); |
159 | } |
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160 | } |
156 | } |
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157 | |
161 | return create_singularity(name); |
158 | return create_singularity (name); |
162 | } |
159 | } |
163 | |
160 | |
164 | /* This is a subset of the parse_id command. Basically, name can be |
161 | /* This is a subset of the parse_id command. Basically, name can be |
165 | * a string seperated lists of things to match, with certain keywords. |
162 | * a string seperated lists of things to match, with certain keywords. |
166 | * pl is the player (only needed to set count properly) |
163 | * pl is the player (only needed to set count properly) |
… | |
… | |
176 | * player object.) |
173 | * player object.) |
177 | * If count is 1, make a quick check on the name. |
174 | * If count is 1, make a quick check on the name. |
178 | * IF count is >1, we need to make plural name. Return if match. |
175 | * IF count is >1, we need to make plural name. Return if match. |
179 | * Last, make a check on the full name. |
176 | * Last, make a check on the full name. |
180 | */ |
177 | */ |
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178 | int |
181 | int item_matched_string(object *pl, object *op, const char *name) |
179 | item_matched_string (object *pl, object *op, const char *name) |
182 | { |
180 | { |
183 | char *cp, local_name[MAX_BUF]; |
181 | char *cp, local_name[MAX_BUF]; |
184 | int count,retval=0; |
182 | int count, retval = 0; |
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183 | |
185 | strcpy(local_name, name); /* strtok is destructive to name */ |
184 | assign (local_name, name); /* strtok is destructive to name */ |
186 | |
185 | |
187 | for (cp=strtok(local_name,","); cp; cp=strtok(NULL,",")) { |
186 | for (cp = strtok (local_name, ","); cp; cp = strtok (NULL, ",")) |
188 | while (cp[0]==' ') ++cp; /* get rid of spaces */ |
187 | { |
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188 | while (cp[0] == ' ') |
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189 | ++cp; /* get rid of spaces */ |
189 | |
190 | |
190 | /* LOG(llevDebug,"Trying to match %s\n", cp);*/ |
191 | /* LOG(llevDebug,"Trying to match %s\n", cp); */ |
191 | /* All is a very generic match - low match value */ |
192 | /* All is a very generic match - low match value */ |
192 | if (!strcmp(cp,"all")) return 1; |
193 | if (!strcmp (cp, "all")) |
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194 | return 1; |
193 | |
195 | |
194 | /* unpaid is a little more specific */ |
196 | /* unpaid is a little more specific */ |
195 | if (!strcmp(cp,"unpaid") && QUERY_FLAG(op,FLAG_UNPAID)) return 2; |
197 | if (!strcmp (cp, "unpaid") && QUERY_FLAG (op, FLAG_UNPAID)) |
196 | if (!strcmp(cp,"cursed") && QUERY_FLAG(op,FLAG_KNOWN_CURSED) && |
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197 | (QUERY_FLAG(op,FLAG_CURSED) ||QUERY_FLAG(op,FLAG_DAMNED))) |
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198 | return 2; |
198 | return 2; |
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199 | if (!strcmp (cp, "cursed") && QUERY_FLAG (op, FLAG_KNOWN_CURSED) && (QUERY_FLAG (op, FLAG_CURSED) || QUERY_FLAG (op, FLAG_DAMNED))) |
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200 | return 2; |
199 | |
201 | |
200 | if (!strcmp(cp,"unlocked") && !QUERY_FLAG(op, FLAG_INV_LOCKED)) |
202 | if (!strcmp (cp, "unlocked") && !QUERY_FLAG (op, FLAG_INV_LOCKED)) |
201 | return 2; |
203 | return 2; |
202 | |
204 | |
203 | /* Allow for things like '100 arrows' */ |
205 | /* Allow for things like '100 arrows' */ |
204 | if ((count=atoi(cp))!=0) { |
206 | if ((count = atoi (cp)) != 0) |
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207 | { |
205 | cp=strchr(cp, ' '); |
208 | cp = strchr (cp, ' '); |
206 | while (cp && cp[0]==' ') ++cp; /* get rid of spaces */ |
209 | while (cp && cp[0] == ' ') |
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210 | ++cp; /* get rid of spaces */ |
207 | } |
211 | } |
208 | else { |
212 | else |
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213 | { |
209 | if (pl->type==PLAYER) |
214 | if (pl->type == PLAYER) |
210 | count=pl->contr->count; |
215 | count = pl->contr->count; |
211 | else |
216 | else |
212 | count = 0; |
217 | count = 0; |
213 | } |
218 | } |
214 | |
219 | |
215 | if (!cp || cp[0]=='\0' || count<0) return 0; |
220 | if (!cp || cp[0] == '\0' || count < 0) |
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221 | return 0; |
216 | |
222 | |
217 | |
223 | |
218 | /* The code here should go from highest retval to lowest. That |
224 | /* The code here should go from highest retval to lowest. That |
219 | * is because of the 'else' handling - we don't want to match on |
225 | * is because of the 'else' handling - we don't want to match on |
220 | * something and set a low retval, even though it may match a higher retcal |
226 | * something and set a low retval, even though it may match a higher retcal |
221 | * later. So keep it in descending order here, so we try for the best |
227 | * later. So keep it in descending order here, so we try for the best |
222 | * match first, and work downward. |
228 | * match first, and work downward. |
223 | */ |
229 | */ |
224 | if (!strcasecmp(cp,query_name(op))) retval=20; |
230 | if (!strcasecmp (cp, query_name (op))) |
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231 | retval = 20; |
225 | else if (!strcasecmp(cp,query_short_name(op))) retval=18; |
232 | else if (!strcasecmp (cp, query_short_name (op))) |
226 | else if (!strcasecmp(cp,query_base_name(op,0))) retval=16; |
233 | retval = 18; |
227 | else if (!strcasecmp(cp,query_base_name(op,1))) retval=16; |
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228 | else if (op->custom_name && !strcasecmp(cp,op->custom_name)) retval=15; |
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229 | else if (!strncasecmp(cp,query_base_name(op,0), |
234 | else if (!strcasecmp (cp, query_base_name (op, 0))) |
230 | strlen(cp))) retval=14; |
235 | retval = 16; |
231 | else if (!strncasecmp(cp,query_base_name(op,1), |
236 | else if (!strcasecmp (cp, query_base_name (op, 1))) |
232 | strlen(cp))) retval=14; |
237 | retval = 16; |
233 | |
238 | else if (op->custom_name && !strcasecmp (cp, op->custom_name)) |
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239 | retval = 15; |
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240 | else if (!strncasecmp (cp, query_base_name (op, 0), strlen (cp))) |
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241 | retval = 14; |
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242 | else if (!strncasecmp (cp, query_base_name (op, 1), strlen (cp))) |
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243 | retval = 14; |
234 | /* Do substring checks, so things like 'Str+1' will match. |
244 | /* Do substring checks, so things like 'Str+1' will match. |
235 | * retval of these should perhaps be lower - they are lower |
245 | * retval of these should perhaps be lower - they are lower |
236 | * then the specific strcasecmp aboves, but still higher than |
246 | * then the specific strcasecmp aboves, but still higher than |
237 | * some other match criteria. |
247 | * some other match criteria. |
238 | */ |
248 | */ |
239 | else if (strstr(query_base_name(op,1), cp)) retval = 12; |
249 | else if (strstr (query_base_name (op, 1), cp)) |
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250 | retval = 12; |
240 | else if (strstr(query_base_name(op,0), cp)) retval = 12; |
251 | else if (strstr (query_base_name (op, 0), cp)) |
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252 | retval = 12; |
241 | else if (strstr(query_short_name(op), cp)) retval = 12; |
253 | else if (strstr (query_short_name (op), cp)) |
242 | |
254 | retval = 12; |
243 | /* Check against plural/non plural based on count. */ |
255 | /* Check against plural/non plural based on count. */ |
244 | else if (count>1 && !strcasecmp(cp,op->name_pl)) { |
256 | else if (count > 1 && !strcasecmp (cp, op->name_pl)) |
245 | retval=6; |
257 | retval = 6; |
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258 | else if (count == 1 && !strcasecmp (op->name, cp)) |
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259 | retval = 6; |
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260 | /* base name matched - not bad */ |
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261 | else if (strcasecmp (cp, op->name) == 0 && !count) |
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262 | retval = 4; |
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263 | /* Check for partial custom name, but give a real low priority */ |
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264 | else if (op->custom_name && strstr (op->custom_name, cp)) |
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265 | retval = 3; |
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266 | |
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267 | if (retval) |
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268 | { |
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269 | if (pl->type == PLAYER) |
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270 | pl->contr->count = count; |
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271 | |
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272 | return retval; |
246 | } |
273 | } |
247 | else if (count==1 && !strcasecmp(op->name,cp)) { |
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248 | retval=6; |
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249 | } |
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250 | /* base name matched - not bad */ |
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251 | else if (strcasecmp(cp,op->name)==0 && !count) retval=4; |
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252 | /* Check for partial custom name, but give a real low priority */ |
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253 | else if (op->custom_name && strstr(op->custom_name, cp)) retval = 3; |
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254 | |
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255 | if (retval) { |
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256 | if (pl->type == PLAYER) |
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257 | pl->contr->count=count; |
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258 | return retval; |
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259 | } |
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260 | } |
274 | } |
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275 | |
261 | return 0; |
276 | return 0; |
262 | } |
277 | } |
263 | |
278 | |
264 | /* |
279 | /* |
265 | * Initialises the internal linked list of archetypes (read from file). |
280 | * Initialises the internal linked list of archetypes (read from file). |
266 | * Then the global "empty_archetype" pointer is initialised. |
281 | * Then the global "empty_archetype" pointer is initialised. |
267 | * Then the blocksview[] array is initialised. |
282 | * Then the blocksview[] array is initialised. |
268 | */ |
283 | */ |
269 | |
284 | |
270 | void init_archetypes(void) { /* called from add_player() and edit() */ |
285 | void |
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286 | init_archetypes (void) |
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287 | { /* called from add_player() and edit() */ |
271 | if(first_archetype!=NULL) /* Only do this once */ |
288 | if (first_archetype != NULL) /* Only do this once */ |
272 | return; |
289 | return; |
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290 | |
273 | arch_init = 1; |
291 | arch_init = 1; |
274 | load_archetypes(); |
292 | load_archetypes (); |
275 | arch_init = 0; |
293 | arch_init = 0; |
276 | empty_archetype=find_archetype("empty_archetype"); |
294 | empty_archetype = archetype::find ("empty_archetype"); |
|
|
295 | |
277 | /* init_blocksview();*/ |
296 | /* init_blocksview();*/ |
278 | } |
297 | } |
279 | |
298 | |
280 | /* |
299 | /* |
281 | * Stores debug-information about how efficient the hashtable |
|
|
282 | * used for archetypes has been in the static errmsg array. |
|
|
283 | */ |
|
|
284 | |
|
|
285 | void arch_info(object *op) { |
|
|
286 | sprintf(errmsg,"%d searches and %d strcmp()'s",arch_search,arch_cmp); |
|
|
287 | new_draw_info(NDI_BLACK, 0, op,errmsg); |
|
|
288 | } |
|
|
289 | |
|
|
290 | /* |
|
|
291 | * Initialise the hashtable used by the archetypes. |
|
|
292 | */ |
|
|
293 | |
|
|
294 | void clear_archetable(void) { |
|
|
295 | memset((void *) arch_table,0,ARCHTABLE*sizeof(archetype *)); |
|
|
296 | } |
|
|
297 | |
|
|
298 | /* |
|
|
299 | * An alternative way to init the hashtable which is slower, but _works_... |
300 | * An alternative way to init the hashtable which is slower, but _works_... |
300 | */ |
301 | */ |
301 | |
302 | void |
302 | void init_archetable(void) { |
303 | init_archetable (void) |
|
|
304 | { |
303 | archetype *at; |
305 | archetype *at; |
|
|
306 | |
304 | LOG(llevDebug," Setting up archetable...\n"); |
307 | LOG (llevDebug, " Setting up archetable...\n"); |
305 | for(at=first_archetype;at!=NULL;at=(at->more==NULL)?at->next:at->more) |
308 | |
306 | add_arch(at); |
309 | for (at = first_archetype; at; at = at->more ? at->more : at->next) |
|
|
310 | at->hash_add (); |
|
|
311 | |
307 | LOG(llevDebug,"done\n"); |
312 | LOG (llevDebug, "done\n"); |
308 | } |
313 | } |
309 | |
314 | |
310 | /* |
315 | void |
311 | * Dumps an archetype to debug-level output. |
|
|
312 | */ |
|
|
313 | |
|
|
314 | void dump_arch(archetype *at) { |
|
|
315 | dump_object(&at->clone); |
|
|
316 | } |
|
|
317 | |
|
|
318 | /* |
|
|
319 | * Dumps _all_ archetypes to debug-level output. |
|
|
320 | * If you run crossfire with debug, and enter DM-mode, you can trigger |
|
|
321 | * this with the O key. |
|
|
322 | */ |
|
|
323 | |
|
|
324 | void dump_all_archetypes(void) { |
|
|
325 | archetype *at; |
|
|
326 | for(at=first_archetype;at!=NULL;at=(at->more==NULL)?at->next:at->more) { |
|
|
327 | dump_arch(at); |
|
|
328 | fprintf(logfile, "%s\n", errmsg); |
|
|
329 | } |
|
|
330 | } |
|
|
331 | |
|
|
332 | void free_all_archs(void) |
316 | free_all_archs (void) |
333 | { |
317 | { |
334 | archetype *at, *next; |
318 | archetype *at, *next; |
335 | int i=0,f=0; |
319 | int i = 0, f = 0; |
336 | |
320 | |
337 | for (at=first_archetype; at!=NULL; at=next) { |
321 | for (at = first_archetype; at; at = next) |
338 | if (at->more) next=at->more; |
322 | { |
|
|
323 | if (at->more) |
|
|
324 | next = at->more; |
|
|
325 | else |
339 | else next=at->next; |
326 | next = at->next; |
340 | if (at->name) free_string(at->name); |
327 | |
341 | if (at->clone.name) free_string(at->clone.name); |
328 | delete |
342 | if (at->clone.name_pl) free_string(at->clone.name_pl); |
|
|
343 | if (at->clone.title) free_string(at->clone.title); |
|
|
344 | if (at->clone.race) free_string(at->clone.race); |
|
|
345 | if (at->clone.slaying) free_string(at->clone.slaying); |
|
|
346 | if (at->clone.msg) free_string(at->clone.msg); |
|
|
347 | free(at); |
329 | at; |
|
|
330 | |
348 | i++; |
331 | i++; |
349 | } |
332 | } |
|
|
333 | |
350 | LOG(llevDebug,"Freed %d archetypes, %d faces\n", i, f); |
334 | LOG (llevDebug, "Freed %d archetypes, %d faces\n", i, f); |
351 | } |
335 | } |
352 | |
336 | |
353 | /* |
337 | archetype::archetype () |
354 | * Allocates, initialises and returns the pointer to an archetype structure. |
338 | { |
355 | */ |
|
|
356 | |
|
|
357 | archetype *get_archetype_struct(void) { |
|
|
358 | archetype *arch; |
|
|
359 | |
|
|
360 | arch=(archetype *)CALLOC(1,sizeof(archetype)); |
|
|
361 | if(arch==NULL) |
|
|
362 | fatal(OUT_OF_MEMORY); |
|
|
363 | arch->next=NULL; |
|
|
364 | arch->name=NULL; |
|
|
365 | arch->clone.other_arch=NULL; |
|
|
366 | arch->clone.name=NULL; |
|
|
367 | arch->clone.name_pl=NULL; |
|
|
368 | arch->clone.title=NULL; |
|
|
369 | arch->clone.race=NULL; |
|
|
370 | arch->clone.slaying=NULL; |
|
|
371 | arch->clone.msg=NULL; |
|
|
372 | clear_object(&arch->clone); /* to initial state other also */ |
|
|
373 | CLEAR_FLAG((&arch->clone),FLAG_FREED); /* This shouldn't matter, since copy_object() */ |
339 | CLEAR_FLAG (&clone, FLAG_FREED); /* This shouldn't matter, since copy_to */ |
374 | SET_FLAG((&arch->clone), FLAG_REMOVED); /* doesn't copy these flags... */ |
340 | SET_FLAG (&clone, FLAG_REMOVED); /* doesn't copy these flags... */ |
375 | arch->head=NULL; |
341 | } |
376 | arch->more=NULL; |
342 | |
377 | return arch; |
343 | archetype::~archetype () |
|
|
344 | { |
378 | } |
345 | } |
379 | |
346 | |
380 | /* |
347 | /* |
381 | * Reads/parses the archetype-file, and copies into a linked list |
348 | * Reads/parses the archetype-file, and copies into a linked list |
382 | * of archetype-structures. |
349 | * of archetype-structures. |
383 | */ |
350 | */ |
|
|
351 | void |
384 | void first_arch_pass(object_thawer &fp) { |
352 | first_arch_pass (object_thawer & fp) |
385 | object *op; |
353 | { |
386 | archetype *at,*head=NULL,*last_more=NULL; |
354 | archetype *head = 0, *last_more = 0; |
387 | int i,first=2; |
|
|
388 | |
355 | |
389 | op=get_object(); |
356 | archetype *at = new archetype; |
390 | op->arch=first_archetype=at=get_archetype_struct(); |
357 | at->clone.arch = first_archetype = at; |
391 | |
358 | |
392 | while((i=load_object(fp,op,first,0))) { |
359 | while (int i = load_object (fp, &at->clone, 0)) |
393 | first=0; |
360 | { |
394 | copy_object(op,&at->clone); |
|
|
395 | at->clone.speed_left= (float) (-0.1); |
361 | at->clone.speed_left = (float) (-0.1); |
396 | /* copy the body_info to the body_used - this is only really |
362 | /* copy the body_info to the body_used - this is only really |
397 | * need for monsters, but doesn't hurt to do it for everything. |
363 | * need for monsters, but doesn't hurt to do it for everything. |
398 | * by doing so, when a monster is created, it has good starting |
364 | * by doing so, when a monster is created, it has good starting |
399 | * values for the body_used info, so when items are created |
365 | * values for the body_used info, so when items are created |
400 | * for it, they can be properly equipped. |
366 | * for it, they can be properly equipped. |
401 | */ |
367 | */ |
402 | memcpy(&at->clone.body_used, &op->body_info, sizeof(op->body_info)); |
368 | memcpy (&at->clone.body_used, &at->clone.body_info, sizeof (at->clone.body_info)); |
403 | |
369 | |
404 | switch(i) { |
370 | switch (i) |
|
|
371 | { |
405 | case LL_NORMAL: /* A new archetype, just link it with the previous */ |
372 | case LL_NORMAL: /* A new archetype, just link it with the previous */ |
406 | if(last_more!=NULL) |
373 | if (last_more != NULL) |
407 | last_more->next=at; |
374 | last_more->next = at; |
408 | if(head!=NULL) |
375 | if (head != NULL) |
409 | head->next=at; |
376 | head->next = at; |
410 | head=last_more=at; |
377 | head = last_more = at; |
411 | #if 0 |
378 | #if 0 |
412 | if(!op->type) |
379 | if (!op->type) |
413 | LOG(llevDebug," WARNING: Archetype %s has no type info!\n", op->arch->name); |
380 | LOG (llevDebug, " WARNING: Archetype %s has no type info!\n", op->arch->name); |
414 | #endif |
381 | #endif |
415 | at->tail_x = 0; |
382 | at->tail_x = 0; |
416 | at->tail_y = 0; |
383 | at->tail_y = 0; |
417 | break; |
384 | break; |
418 | |
385 | |
419 | case LL_MORE: /* Another part of the previous archetype, link it correctly */ |
386 | case LL_MORE: /* Another part of the previous archetype, link it correctly */ |
420 | |
387 | |
421 | at->head=head; |
388 | at->head = head; |
422 | at->clone.head = &head->clone; |
389 | at->clone.head = &head->clone; |
423 | if(last_more!=NULL) { |
390 | if (last_more != NULL) |
|
|
391 | { |
424 | last_more->more=at; |
392 | last_more->more = at; |
425 | last_more->clone.more = &at->clone; |
393 | last_more->clone.more = &at->clone; |
426 | } |
394 | } |
427 | last_more=at; |
395 | last_more = at; |
428 | |
396 | |
429 | /* If this multipart image is still composed of individual small |
397 | /* If this multipart image is still composed of individual small |
430 | * images, don't set the tail_.. values. We can't use them anyways, |
398 | * images, don't set the tail_.. values. We can't use them anyways, |
431 | * and setting these to zero makes the map sending to the client much |
399 | * and setting these to zero makes the map sending to the client much |
432 | * easier as just looking at the head, we know what to do. |
400 | * easier as just looking at the head, we know what to do. |
433 | */ |
401 | */ |
434 | if (at->clone.face != head->clone.face) { |
402 | if (at->clone.face != head->clone.face) |
|
|
403 | { |
435 | head->tail_x = 0; |
404 | head->tail_x = 0; |
436 | head->tail_y = 0; |
405 | head->tail_y = 0; |
437 | } else { |
|
|
438 | if (at->clone.x > head->tail_x) head->tail_x = at->clone.x; |
|
|
439 | if (at->clone.y > head->tail_y) head->tail_y = at->clone.y; |
|
|
440 | } |
406 | } |
|
|
407 | else |
|
|
408 | { |
|
|
409 | if (at->clone.x > head->tail_x) |
|
|
410 | head->tail_x = at->clone.x; |
|
|
411 | if (at->clone.y > head->tail_y) |
|
|
412 | head->tail_y = at->clone.y; |
|
|
413 | } |
441 | break; |
414 | break; |
442 | |
415 | |
443 | } |
416 | } |
444 | |
417 | |
445 | at=get_archetype_struct(); |
418 | at = new archetype; |
446 | clear_object(op); |
419 | |
447 | op->arch=at; |
420 | at->clone.arch = at; |
448 | } |
421 | } |
449 | free(at); |
422 | |
450 | free_object(op); |
423 | delete at; |
451 | } |
424 | } |
452 | |
425 | |
453 | /* |
426 | /* |
454 | * Reads the archetype file once more, and links all pointers between |
427 | * Reads the archetype file once more, and links all pointers between |
455 | * archetypes. |
428 | * archetypes. |
456 | */ |
429 | */ |
457 | |
430 | |
458 | void second_arch_pass(FILE *fp) { |
431 | void |
|
|
432 | second_arch_pass (object_thawer & thawer) |
|
|
433 | { |
459 | char buf[MAX_BUF],*variable=buf,*argument,*cp; |
434 | char buf[MAX_BUF], *variable = buf, *argument, *cp; |
460 | archetype *at=NULL,*other; |
435 | archetype *at = NULL, *other; |
461 | |
436 | |
462 | while(fgets(buf,MAX_BUF,fp)!=NULL) { |
437 | while (fgets (buf, MAX_BUF, thawer) != NULL) |
|
|
438 | { |
463 | if(*buf=='#') |
439 | if (*buf == '#') |
464 | continue; |
440 | continue; |
465 | if((argument=strchr(buf,' '))!=NULL) { |
441 | if ((argument = strchr (buf, ' ')) != NULL) |
|
|
442 | { |
466 | *argument='\0',argument++; |
443 | *argument = '\0', argument++; |
467 | cp = argument + strlen(argument)-1; |
444 | cp = argument + strlen (argument) - 1; |
468 | while (isspace(*cp)) { |
445 | while (isspace (*cp)) |
|
|
446 | { |
469 | *cp='\0'; |
447 | *cp = '\0'; |
470 | cp--; |
448 | cp--; |
|
|
449 | } |
471 | } |
450 | } |
472 | } |
|
|
473 | if(!strcmp("Object",variable)) { |
451 | if (!strcmp ("object", variable)) |
|
|
452 | { |
474 | if((at=find_archetype(argument))==NULL) |
453 | if ((at = archetype::find (argument)) == NULL) |
475 | LOG(llevError,"Warning: failed to find arch %s\n",argument); |
454 | LOG (llevError, "Warning: failed to find arch %s\n", argument); |
|
|
455 | } |
476 | } else if(!strcmp("other_arch",variable)) { |
456 | else if (!strcmp ("other_arch", variable)) |
|
|
457 | { |
477 | if(at!=NULL&&at->clone.other_arch==NULL) { |
458 | if (at != NULL && at->clone.other_arch == NULL) |
|
|
459 | { |
478 | if((other=find_archetype(argument))==NULL) |
460 | if ((other = archetype::find (argument)) == NULL) |
479 | LOG(llevError,"Warning: failed to find other_arch %s\n",argument); |
461 | LOG (llevError, "Warning: failed to find other_arch %s\n", argument); |
480 | else if(at!=NULL) |
462 | else if (at != NULL) |
481 | at->clone.other_arch=other; |
463 | at->clone.other_arch = other; |
|
|
464 | } |
482 | } |
465 | } |
483 | } else if(!strcmp("randomitems",variable)) { |
466 | else if (!strcmp ("randomitems", variable)) |
|
|
467 | { |
484 | if(at!=NULL) { |
468 | if (at != NULL) |
|
|
469 | { |
485 | treasurelist *tl=find_treasurelist(argument); |
470 | treasurelist *tl = find_treasurelist (argument); |
|
|
471 | |
486 | if(tl==NULL) |
472 | if (tl == NULL) |
487 | LOG(llevError,"Failed to link treasure to arch (%s): %s\n",at->name, argument); |
473 | LOG (llevError, "Failed to link treasure to arch (%s): %s\n", &at->name, argument); |
488 | else |
474 | else |
489 | at->clone.randomitems=tl; |
475 | at->clone.randomitems = tl; |
|
|
476 | } |
490 | } |
477 | } |
491 | } |
|
|
492 | } |
478 | } |
493 | } |
479 | } |
494 | |
480 | |
495 | #ifdef DEBUG |
481 | #ifdef DEBUG |
|
|
482 | void |
496 | void check_generators(void) { |
483 | check_generators (void) |
|
|
484 | { |
497 | archetype *at; |
485 | archetype *at; |
|
|
486 | |
498 | for(at=first_archetype;at!=NULL;at=at->next) |
487 | for (at = first_archetype; at != NULL; at = at->next) |
499 | if(QUERY_FLAG(&at->clone,FLAG_GENERATOR)&&at->clone.other_arch==NULL) |
488 | if (QUERY_FLAG (&at->clone, FLAG_GENERATOR) && at->clone.other_arch == NULL) |
500 | LOG(llevError,"Warning: %s is generator but lacks other_arch.\n", |
489 | LOG (llevError, "Warning: %s is generator but lacks other_arch.\n", &at->name); |
501 | at->name); |
|
|
502 | } |
490 | } |
503 | #endif |
491 | #endif |
504 | |
492 | |
505 | /* |
493 | /* |
506 | * First initialises the archtype hash-table (init_archetable()). |
494 | * First initialises the archtype hash-table (init_archetable()). |
507 | * Reads and parses the archetype file (with the first and second-pass |
495 | * Reads and parses the archetype file (with the first and second-pass |
508 | * functions). |
496 | * functions). |
509 | * Then initialises treasures by calling load_treasures(). |
497 | * Then initialises treasures by calling load_treasures(). |
510 | */ |
498 | */ |
511 | |
499 | |
|
|
500 | void |
512 | void load_archetypes(void) { |
501 | load_archetypes (void) |
513 | FILE *fp; |
502 | { |
514 | char filename[MAX_BUF]; |
503 | char filename[MAX_BUF]; |
515 | int comp; |
504 | |
516 | #if TIME_ARCH_LOAD |
505 | sprintf (filename, "%s/%s", settings.datadir, settings.archetypes); |
517 | struct timeval tv1,tv2; |
506 | LOG (llevDebug, "Reading archetypes from %s:\n", filename); |
|
|
507 | |
|
|
508 | { |
|
|
509 | object_thawer |
|
|
510 | thawer (filename); |
|
|
511 | |
|
|
512 | LOG (llevDebug, " arch-pass 1...\n"); |
|
|
513 | first_arch_pass (thawer); |
|
|
514 | LOG (llevDebug, " done\n"); |
|
|
515 | } |
|
|
516 | |
|
|
517 | init_archetable (); |
|
|
518 | warn_archetypes = 1; |
|
|
519 | |
|
|
520 | { |
|
|
521 | object_thawer |
|
|
522 | thawer (filename); |
|
|
523 | |
|
|
524 | LOG (llevDebug, " loading treasure...\n"); |
|
|
525 | load_treasures (); |
|
|
526 | LOG (llevDebug, " done\n"); |
|
|
527 | LOG (llevDebug, " arch-pass 2...\n"); |
|
|
528 | second_arch_pass (thawer); |
|
|
529 | LOG (llevDebug, " done\n"); |
|
|
530 | #ifdef DEBUG |
|
|
531 | check_generators (); |
518 | #endif |
532 | #endif |
519 | |
|
|
520 | sprintf(filename,"%s/%s",settings.datadir,settings.archetypes); |
|
|
521 | LOG(llevDebug,"Reading archetypes from %s...\n",filename); |
|
|
522 | if((fp=open_and_uncompress(filename,0,&comp))==NULL) { |
|
|
523 | LOG(llevError," Can't open archetype file.\n"); |
|
|
524 | return; |
|
|
525 | } |
533 | } |
526 | clear_archetable(); |
|
|
527 | LOG(llevDebug," arch-pass 1...\n"); |
|
|
528 | #if TIME_ARCH_LOAD |
|
|
529 | GETTIMEOFDAY(&tv1); |
|
|
530 | #endif |
|
|
531 | { |
|
|
532 | object_thawer thawer (fp); |
|
|
533 | first_arch_pass (thawer); |
|
|
534 | } |
|
|
535 | #if TIME_ARCH_LOAD |
|
|
536 | { int sec, usec; |
|
|
537 | GETTIMEOFDAY(&tv2); |
|
|
538 | sec = tv2.tv_sec - tv1.tv_sec; |
|
|
539 | usec = tv2.tv_usec - tv1.tv_usec; |
|
|
540 | if (usec<0) { usec +=1000000; sec--;} |
|
|
541 | LOG(llevDebug,"Load took %d.%06d seconds\n", sec, usec); |
|
|
542 | } |
|
|
543 | #endif |
|
|
544 | |
|
|
545 | LOG(llevDebug," done\n"); |
534 | LOG (llevDebug, " done\n"); |
546 | init_archetable(); |
|
|
547 | warn_archetypes=1; |
|
|
548 | |
|
|
549 | /* do a close and reopen instead of a rewind - necessary in case the |
|
|
550 | * file has been compressed. |
|
|
551 | */ |
|
|
552 | close_and_delete(fp, comp); |
|
|
553 | fp=open_and_uncompress(filename,0,&comp); |
|
|
554 | |
|
|
555 | LOG(llevDebug," loading treasure...\n"); |
|
|
556 | load_treasures(); |
|
|
557 | LOG(llevDebug," done\n arch-pass 2...\n"); |
|
|
558 | second_arch_pass(fp); |
|
|
559 | LOG(llevDebug," done\n"); |
|
|
560 | #ifdef DEBUG |
|
|
561 | check_generators(); |
|
|
562 | #endif |
|
|
563 | close_and_delete(fp, comp); |
|
|
564 | LOG(llevDebug," done\n"); |
|
|
565 | } |
535 | } |
566 | |
536 | |
567 | /* |
537 | /* |
568 | * Creates and returns a new object which is a copy of the given archetype. |
538 | * Creates and returns a new object which is a copy of the given archetype. |
569 | * This function returns NULL on failure. |
539 | * This function returns NULL on failure. |
570 | */ |
540 | */ |
571 | |
541 | object * |
572 | object *arch_to_object(archetype *at) { |
542 | arch_to_object (archetype *at) |
|
|
543 | { |
573 | object *op; |
544 | object *op; |
|
|
545 | |
574 | if(at==NULL) { |
546 | if (at == NULL) |
|
|
547 | { |
575 | if(warn_archetypes) |
548 | if (warn_archetypes) |
576 | LOG(llevError,"Couldn't find archetype.\n"); |
549 | LOG (llevError, "Couldn't find archetype.\n"); |
|
|
550 | |
577 | return NULL; |
551 | return NULL; |
578 | } |
552 | } |
579 | op=get_object(); |
553 | |
580 | copy_object(&at->clone,op); |
554 | op = at->clone.clone (); |
|
|
555 | op->arch = at; |
581 | op->instantiate (); |
556 | op->instantiate (); |
582 | op->arch=at; |
|
|
583 | return op; |
557 | return op; |
584 | } |
558 | } |
585 | |
559 | |
586 | /* |
560 | /* |
587 | * Creates an object. This function is called by get_archetype() |
561 | * Creates an object. This function is called by get_archetype() |
588 | * if it fails to find the appropriate archetype. |
562 | * if it fails to find the appropriate archetype. |
589 | * Thus get_archetype() will be guaranteed to always return |
563 | * Thus get_archetype() will be guaranteed to always return |
590 | * an object, and never NULL. |
564 | * an object, and never NULL. |
591 | */ |
565 | */ |
592 | |
566 | object * |
593 | object *create_singularity(const char *name) { |
567 | create_singularity (const char *name) |
|
|
568 | { |
594 | object *op; |
569 | object *op; |
595 | char buf[MAX_BUF]; |
570 | char buf[MAX_BUF]; |
|
|
571 | |
596 | sprintf(buf,"%s (%s)",ARCH_SINGULARITY,name); |
572 | sprintf (buf, "%s (%s)", ARCH_SINGULARITY, name); |
597 | op = get_object(); |
573 | op = object::create (); |
598 | op->name = add_string(buf); |
574 | op->name = op->name_pl = buf; |
599 | op->name_pl = add_string(buf); |
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|
600 | SET_FLAG(op,FLAG_NO_PICK); |
575 | SET_FLAG (op, FLAG_NO_PICK); |
601 | return op; |
576 | return op; |
602 | } |
577 | } |
603 | |
578 | |
604 | /* |
579 | /* |
605 | * Finds which archetype matches the given name, and returns a new |
580 | * Finds which archetype matches the given name, and returns a new |
606 | * object containing a copy of the archetype. |
581 | * object containing a copy of the archetype. |
607 | */ |
582 | */ |
608 | |
583 | object * |
609 | object *get_archetype(const char *name) { |
584 | get_archetype (const char *name) |
610 | archetype *at; |
585 | { |
611 | at = find_archetype(name); |
586 | archetype *at = archetype::find (name); |
612 | if (at == NULL) |
587 | |
|
|
588 | if (!at) |
613 | return create_singularity(name); |
589 | return create_singularity (name); |
|
|
590 | |
614 | return arch_to_object(at); |
591 | return arch_to_object (at); |
615 | } |
592 | } |
616 | |
593 | |
617 | /* |
594 | /* |
618 | * Hash-function used by the arch-hashtable. |
595 | * Hash-function used by the arch-hashtable. |
619 | */ |
596 | */ |
620 | |
597 | |
621 | unsigned long |
598 | unsigned long |
622 | hasharch(const char *str, int tablesize) { |
599 | hasharch (const char *str, int tablesize) |
|
|
600 | { |
623 | unsigned long hash = 0; |
601 | unsigned long hash = 0; |
624 | int i = 0; |
602 | unsigned int i = 0; |
625 | const char *p; |
603 | const char *p; |
626 | |
604 | |
627 | /* use the one-at-a-time hash function, which supposedly is |
605 | /* use the one-at-a-time hash function, which supposedly is |
628 | * better than the djb2-like one used by perl5.005, but |
606 | * better than the djb2-like one used by perl5.005, but |
629 | * certainly is better then the bug used here before. |
607 | * certainly is better then the bug used here before. |
630 | * see http://burtleburtle.net/bob/hash/doobs.html |
608 | * see http://burtleburtle.net/bob/hash/doobs.html |
631 | */ |
609 | */ |
632 | for (p = str; i < MAXSTRING && *p; p++, i++) { |
610 | for (p = str; i < MAXSTRING && *p; p++, i++) |
|
|
611 | { |
633 | hash += *p; |
612 | hash += *p; |
634 | hash += hash << 10; |
613 | hash += hash << 10; |
635 | hash ^= hash >> 6; |
614 | hash ^= hash >> 6; |
636 | } |
615 | } |
|
|
616 | |
637 | hash += hash << 3; |
617 | hash += hash << 3; |
638 | hash ^= hash >> 11; |
618 | hash ^= hash >> 11; |
639 | hash += hash << 15; |
619 | hash += hash << 15; |
|
|
620 | |
640 | return hash % tablesize; |
621 | return hash % tablesize; |
641 | } |
622 | } |
642 | |
623 | |
643 | /* |
624 | /* |
644 | * Finds, using the hashtable, which archetype matches the given name. |
625 | * Finds, using the hashtable, which archetype matches the given name. |
645 | * returns a pointer to the found archetype, otherwise NULL. |
626 | * returns a pointer to the found archetype, otherwise NULL. |
646 | */ |
627 | */ |
647 | |
|
|
648 | archetype *find_archetype(const char *name) { |
|
|
649 | archetype *at; |
628 | archetype * |
650 | unsigned long index; |
629 | archetype::find (const char *name) |
651 | |
630 | { |
652 | if (name == NULL) |
631 | if (!name) |
653 | return (archetype *) NULL; |
|
|
654 | |
|
|
655 | index=hasharch(name, ARCHTABLE); |
|
|
656 | arch_search++; |
|
|
657 | for(;;) { |
|
|
658 | at = arch_table[index]; |
|
|
659 | if (at==NULL) { |
|
|
660 | if(warn_archetypes) |
|
|
661 | LOG(llevError,"Couldn't find archetype %s\n",name); |
|
|
662 | return NULL; |
|
|
663 | } |
|
|
664 | arch_cmp++; |
|
|
665 | if (!strcmp(at->name,name)) |
|
|
666 | return at; |
632 | return 0; |
667 | if(++index>=ARCHTABLE) |
633 | |
668 | index=0; |
634 | AUTODECL (i, ht.find (name)); |
669 | } |
635 | |
|
|
636 | if (i == ht.end ()) |
|
|
637 | return 0; |
|
|
638 | else |
|
|
639 | return i->second; |
670 | } |
640 | } |
671 | |
641 | |
672 | /* |
642 | /* |
673 | * Adds an archetype to the hashtable. |
643 | * Adds an archetype to the hashtable. |
674 | */ |
644 | */ |
|
|
645 | void |
|
|
646 | archetype::hash_add () |
|
|
647 | { |
|
|
648 | ht.insert (std::make_pair (name, this)); |
|
|
649 | } |
675 | |
650 | |
676 | static void add_arch(archetype *at) { |
651 | void |
677 | int index=hasharch(at->name, ARCHTABLE),org_index=index; |
652 | archetype::hash_del () |
678 | for(;;) { |
653 | { |
679 | if(arch_table[index]==NULL) { |
654 | ht.erase (name); |
680 | arch_table[index]=at; |
|
|
681 | return; |
|
|
682 | } |
|
|
683 | if(++index==ARCHTABLE) |
|
|
684 | index=0; |
|
|
685 | if(index==org_index) |
|
|
686 | fatal(ARCHTABLE_TOO_SMALL); |
|
|
687 | } |
|
|
688 | } |
655 | } |
689 | |
656 | |
690 | /* |
657 | /* |
691 | * Returns the first archetype using the given type. |
658 | * Returns the first archetype using the given type. |
692 | * Used in treasure-generation. |
659 | * Used in treasure-generation. |
693 | */ |
660 | */ |
694 | |
661 | archetype * |
695 | archetype *type_to_archetype(int type) { |
662 | type_to_archetype (int type) |
|
|
663 | { |
696 | archetype *at; |
664 | archetype *at; |
697 | |
665 | |
698 | for(at=first_archetype;at!=NULL;at=(at->more==NULL)?at->next:at->more) |
666 | for (at = first_archetype; at; at = at->more == 0 ? at->next : at->more) |
699 | if(at->clone.type==type) |
667 | if (at->clone.type == type) |
700 | return at; |
668 | return at; |
|
|
669 | |
701 | return NULL; |
670 | return 0; |
702 | } |
671 | } |
703 | |
672 | |
704 | /* |
673 | /* |
705 | * Returns a new object copied from the first archetype matching |
674 | * Returns a new object copied from the first archetype matching |
706 | * the given type. |
675 | * the given type. |
707 | * Used in treasure-generation. |
676 | * Used in treasure-generation. |
708 | */ |
677 | */ |
709 | |
678 | |
|
|
679 | object * |
710 | object *clone_arch(int type) { |
680 | clone_arch (int type) |
|
|
681 | { |
711 | archetype *at; |
682 | archetype *at; |
712 | object *op=get_object(); |
|
|
713 | |
683 | |
714 | if((at=type_to_archetype(type))==NULL) { |
684 | if ((at = type_to_archetype (type)) == NULL) |
|
|
685 | { |
715 | LOG(llevError,"Can't clone archetype %d\n",type); |
686 | LOG (llevError, "Can't clone archetype %d\n", type); |
716 | free_object(op); |
|
|
717 | return NULL; |
687 | return 0; |
718 | } |
688 | } |
719 | copy_object(&at->clone,op); |
689 | |
|
|
690 | object *op = at->clone.clone (); |
720 | op->instantiate (); |
691 | op->instantiate (); |
721 | return op; |
692 | return op; |
722 | } |
693 | } |
723 | |
694 | |
724 | /* |
695 | /* |
725 | * member: make instance from class |
696 | * member: make instance from class |
726 | */ |
697 | */ |
727 | |
698 | |
|
|
699 | object * |
728 | object *object_create_arch (archetype * at) |
700 | object_create_arch (archetype *at) |
729 | { |
701 | { |
730 | object *op, *prev = NULL, *head = NULL; |
702 | object *op, *prev = 0, *head = 0; |
731 | |
703 | |
732 | while (at) { |
704 | while (at) |
|
|
705 | { |
733 | op = arch_to_object (at); |
706 | op = arch_to_object (at); |
734 | op->x = at->clone.x; |
707 | op->x = at->clone.x; |
735 | op->y = at->clone.y; |
708 | op->y = at->clone.y; |
|
|
709 | |
736 | if (head) |
710 | if (head) |
737 | op->head = head, prev->more = op; |
711 | op->head = head, prev->more = op; |
|
|
712 | |
738 | if (!head) |
713 | if (!head) |
739 | head = op; |
714 | head = op; |
|
|
715 | |
740 | prev = op; |
716 | prev = op; |
741 | at = at->more; |
717 | at = at->more; |
742 | } |
718 | } |
|
|
719 | |
743 | return (head); |
720 | return (head); |
744 | } |
721 | } |
745 | |
722 | |
746 | /*** end of arch.c ***/ |
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|