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/cvs/cf.schmorp.de/server/common/map.C
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Comparing cf.schmorp.de/server/common/map.C (file contents):
Revision 1.116 by root, Wed Aug 15 04:57:48 2007 UTC vs.
Revision 1.122 by root, Thu Aug 30 05:24:14 2007 UTC

383 if (!spaces) 383 if (!spaces)
384 return false; 384 return false;
385 385
386 for (int i = 0; i < size (); ++i) 386 for (int i = 0; i < size (); ++i)
387 { 387 {
388 int unique = 0; 388 bool unique = 0;
389
389 for (object *op = spaces [i].bot; op; op = op->above) 390 for (object *op = spaces [i].bot; op; op = op->above)
390 { 391 {
391 if (op->flag [FLAG_UNIQUE] && op->flag [FLAG_IS_FLOOR]) 392 unique |= op->flag [FLAG_UNIQUE] && op->flag [FLAG_IS_FLOOR];
392 unique = 1;
393 393
394 if (!op->can_map_save ()) 394 if (expect_false (!op->can_map_save ()))
395 continue; 395 continue;
396 396
397 if (unique || op->flag [FLAG_UNIQUE]) 397 if (expect_false (unique || op->flag [FLAG_UNIQUE]))
398 { 398 {
399 if (flags & IO_UNIQUES) 399 if (flags & IO_UNIQUES)
400 op->write (f); 400 op->write (f);
401 } 401 }
402 else if (flags & IO_OBJECTS) 402 else if (expect_true (flags & IO_OBJECTS))
403 op->write (f); 403 op->write (f);
404 } 404 }
405 } 405 }
406 406
407 coroapi::cede_to_tick (); 407 coroapi::cede_to_tick ();
889 if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE)) 889 if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE))
890 break; 890 break;
891 891
892 if (QUERY_FLAG (op, FLAG_IS_FLOOR) 892 if (QUERY_FLAG (op, FLAG_IS_FLOOR)
893 || QUERY_FLAG (op, FLAG_OBJ_ORIGINAL) 893 || QUERY_FLAG (op, FLAG_OBJ_ORIGINAL)
894 || QUERY_FLAG (op, FLAG_OBJ_SAVE_ON_OVL)
895 || QUERY_FLAG (op, FLAG_UNIQUE) 894 || QUERY_FLAG (op, FLAG_UNIQUE)
896 || QUERY_FLAG (op, FLAG_OVERLAY_FLOOR) 895 || QUERY_FLAG (op, FLAG_OVERLAY_FLOOR)
897 || QUERY_FLAG (op, FLAG_UNPAID) 896 || QUERY_FLAG (op, FLAG_UNPAID)
898 || op->is_alive ()) 897 || op->is_alive ())
899 ; // do not decay 898 ; // do not decay
1224 vol += op->volume (); 1223 vol += op->volume ();
1225 1224
1226 return vol; 1225 return vol;
1227} 1226}
1228 1227
1229/* this updates the orig_map->tile_map[tile_num] value after finding 1228bool
1230 * the map. It also takes care of linking back the freshly found 1229maptile::tile_available (int dir, bool load)
1231 * maps tile_map values if it tiles back to this one. It returns
1232 * the value of orig_map->tile_map[tile_num].
1233 */
1234static inline maptile *
1235find_and_link (maptile *orig_map, int tile_num)
1236{ 1230{
1237 maptile *mp = orig_map->tile_map [tile_num]; 1231 if (!tile_path[dir])
1232 return 0;
1238 1233
1239 if (!mp) 1234 if (tile_map[dir] && (!load || tile_map[dir]->in_memory == MAP_IN_MEMORY))
1240 { 1235 return 1;
1241 mp = orig_map->find_sync (orig_map->tile_path [tile_num], orig_map);
1242 1236
1243 if (!mp) 1237 if ((tile_map[dir] = find_async (tile_path[dir], this, load)))
1244 { 1238 return 1;
1245 // emergency mode, manufacture a dummy map, this creates a memleak, but thats fine
1246 LOG (llevError, "FATAL: cannot load tiled map %s from %s, leaking memory and worse!\n",
1247 &orig_map->tile_path[tile_num], &orig_map->path);
1248 mp = new maptile (1, 1);
1249 mp->alloc ();
1250 mp->in_memory = MAP_IN_MEMORY;
1251 }
1252 }
1253 1239
1254 int dest_tile = (tile_num + 2) % 4;
1255
1256 orig_map->tile_map [tile_num] = mp;
1257
1258 // optimisation: back-link map to origin map if euclidean
1259 //TODO: non-euclidean maps MUST GO
1260 if (orig_map->tile_map[tile_num]->tile_path[dest_tile] == orig_map->path)
1261 orig_map->tile_map[tile_num]->tile_map[dest_tile] = orig_map;
1262
1263 return mp; 1240 return 0;
1264}
1265
1266static inline void
1267load_and_link (maptile *orig_map, int tile_num)
1268{
1269 find_and_link (orig_map, tile_num)->load_sync ();
1270} 1241}
1271 1242
1272/* this returns TRUE if the coordinates (x,y) are out of 1243/* this returns TRUE if the coordinates (x,y) are out of
1273 * map m. This function also takes into account any 1244 * map m. This function also takes into account any
1274 * tiling considerations, loading adjacant maps as needed. 1245 * tiling considerations, loading adjacant maps as needed.
1287 if (!m) 1258 if (!m)
1288 return 0; 1259 return 0;
1289 1260
1290 if (x < 0) 1261 if (x < 0)
1291 { 1262 {
1292 if (!m->tile_path[3]) 1263 if (!m->tile_available (3))
1293 return 1; 1264 return 1;
1294 1265
1295 if (!m->tile_map[3] || m->tile_map[3]->in_memory != MAP_IN_MEMORY)
1296 find_and_link (m, 3);
1297
1298 return out_of_map (m->tile_map[3], x + m->tile_map[3]->width, y); 1266 return out_of_map (m->tile_map[3], x + m->tile_map[3]->width, y);
1299 } 1267 }
1300 1268
1301 if (x >= m->width) 1269 if (x >= m->width)
1302 { 1270 {
1303 if (!m->tile_path[1]) 1271 if (!m->tile_available (1))
1304 return 1; 1272 return 1;
1305 1273
1306 if (!m->tile_map[1] || m->tile_map[1]->in_memory != MAP_IN_MEMORY)
1307 find_and_link (m, 1);
1308
1309 return out_of_map (m->tile_map[1], x - m->width, y); 1274 return out_of_map (m->tile_map[1], x - m->width, y);
1310 } 1275 }
1311 1276
1312 if (y < 0) 1277 if (y < 0)
1313 { 1278 {
1314 if (!m->tile_path[0]) 1279 if (!m->tile_available (0))
1315 return 1; 1280 return 1;
1316 1281
1317 if (!m->tile_map[0] || m->tile_map[0]->in_memory != MAP_IN_MEMORY)
1318 find_and_link (m, 0);
1319
1320 return out_of_map (m->tile_map[0], x, y + m->tile_map[0]->height); 1282 return out_of_map (m->tile_map[0], x, y + m->tile_map[0]->height);
1321 } 1283 }
1322 1284
1323 if (y >= m->height) 1285 if (y >= m->height)
1324 { 1286 {
1325 if (!m->tile_path[2]) 1287 if (!m->tile_available (2))
1326 return 1; 1288 return 1;
1327
1328 if (!m->tile_map[2] || m->tile_map[2]->in_memory != MAP_IN_MEMORY)
1329 find_and_link (m, 2);
1330 1289
1331 return out_of_map (m->tile_map[2], x, y - m->height); 1290 return out_of_map (m->tile_map[2], x, y - m->height);
1332 } 1291 }
1333 1292
1334 /* Simple case - coordinates are within this local 1293 /* Simple case - coordinates are within this local
1348maptile * 1307maptile *
1349maptile::xy_find (sint16 &x, sint16 &y) 1308maptile::xy_find (sint16 &x, sint16 &y)
1350{ 1309{
1351 if (x < 0) 1310 if (x < 0)
1352 { 1311 {
1353 if (!tile_path[3]) 1312 if (!tile_available (3))
1354 return 0; 1313 return 0;
1355 1314
1356 find_and_link (this, 3);
1357 x += tile_map[3]->width; 1315 x += tile_map[3]->width;
1358 return tile_map[3]->xy_find (x, y); 1316 return tile_map[3]->xy_find (x, y);
1359 } 1317 }
1360 1318
1361 if (x >= width) 1319 if (x >= width)
1362 { 1320 {
1363 if (!tile_path[1]) 1321 if (!tile_available (1))
1364 return 0; 1322 return 0;
1365 1323
1366 find_and_link (this, 1);
1367 x -= width; 1324 x -= width;
1368 return tile_map[1]->xy_find (x, y); 1325 return tile_map[1]->xy_find (x, y);
1369 } 1326 }
1370 1327
1371 if (y < 0) 1328 if (y < 0)
1372 { 1329 {
1373 if (!tile_path[0]) 1330 if (!tile_available (0))
1374 return 0; 1331 return 0;
1375 1332
1376 find_and_link (this, 0);
1377 y += tile_map[0]->height; 1333 y += tile_map[0]->height;
1378 return tile_map[0]->xy_find (x, y); 1334 return tile_map[0]->xy_find (x, y);
1379 } 1335 }
1380 1336
1381 if (y >= height) 1337 if (y >= height)
1382 { 1338 {
1383 if (!tile_path[2]) 1339 if (!tile_available (2))
1384 return 0; 1340 return 0;
1385 1341
1386 find_and_link (this, 2);
1387 y -= height; 1342 y -= height;
1388 return tile_map[2]->xy_find (x, y); 1343 return tile_map[2]->xy_find (x, y);
1389 } 1344 }
1390 1345
1391 /* Simple case - coordinates are within this local 1346 /* Simple case - coordinates are within this local
1402adjacent_map (const maptile *map1, const maptile *map2, int *dx, int *dy) 1357adjacent_map (const maptile *map1, const maptile *map2, int *dx, int *dy)
1403{ 1358{
1404 if (!map1 || !map2) 1359 if (!map1 || !map2)
1405 return 0; 1360 return 0;
1406 1361
1407 //TODO: this doesn't actually check corretcly when intermediate maps are not loaded 1362 //TODO: this doesn't actually check correctly when intermediate maps are not loaded
1408 //fix: compare paths instead (this is likely faster, too!) 1363 //fix: compare paths instead (this is likely faster, too!)
1409 if (map1 == map2) 1364 if (map1 == map2)
1410 { 1365 {
1411 *dx = 0; 1366 *dx = 0;
1412 *dy = 0; 1367 *dy = 0;

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