… | |
… | |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #include <global.h> |
|
|
26 | #include <funcpoint.h> |
|
|
27 | |
|
|
28 | #include <loader.h> |
|
|
29 | #include <unistd.h> |
25 | #include <unistd.h> |
|
|
26 | |
|
|
27 | #include "global.h" |
|
|
28 | #include "funcpoint.h" |
|
|
29 | |
|
|
30 | #include "loader.h" |
30 | |
31 | |
31 | #include "path.h" |
32 | #include "path.h" |
32 | |
33 | |
33 | /* |
34 | /* |
34 | * This makes a path absolute outside the world of Crossfire. |
35 | * This makes a path absolute outside the world of Crossfire. |
… | |
… | |
67 | char *endbuf; |
68 | char *endbuf; |
68 | struct stat statbuf; |
69 | struct stat statbuf; |
69 | int mode = 0; |
70 | int mode = 0; |
70 | |
71 | |
71 | if (prepend_dir) |
72 | if (prepend_dir) |
72 | strcpy (buf, create_pathname (name)); |
73 | assign (buf, create_pathname (name)); |
73 | else |
74 | else |
74 | strcpy (buf, name); |
75 | assign (buf, name); |
75 | |
76 | |
76 | /* old method (strchr(buf, '\0')) seemd very odd to me - |
77 | /* old method (strchr(buf, '\0')) seemd very odd to me - |
77 | * this method should be equivalant and is clearer. |
78 | * this method should be equivalant and is clearer. |
78 | * Can not use strcat because we need to cycle through |
79 | * Can not use strcat because we need to cycle through |
79 | * all the names. |
80 | * all the names. |
… | |
… | |
396 | } |
397 | } |
397 | |
398 | |
398 | /* |
399 | /* |
399 | * Loads (ands parses) the objects into a given map from the specified |
400 | * Loads (ands parses) the objects into a given map from the specified |
400 | * file pointer. |
401 | * file pointer. |
401 | * mapflags is the same as we get with load_original_map |
|
|
402 | */ |
402 | */ |
403 | bool |
403 | bool |
404 | maptile::_load_objects (object_thawer &thawer) |
404 | maptile::_load_objects (object_thawer &f) |
405 | { |
405 | { |
406 | int unique; |
406 | for (;;) |
407 | object *op, *prev = NULL, *last_more = NULL, *otmp; |
|
|
408 | |
|
|
409 | op = object::create (); |
|
|
410 | op->map = this; /* To handle buttons correctly */ |
|
|
411 | |
|
|
412 | while (int i = load_object (thawer, op, 0)) |
|
|
413 | { |
407 | { |
414 | /* if the archetype for the object is null, means that we |
408 | coroapi::cede_every (1000); // cede once in a while |
415 | * got an invalid object. Don't do anything with it - the game |
409 | |
416 | * or editor will not be able to do anything with it either. |
410 | switch (f.kw) |
417 | */ |
|
|
418 | if (op->arch == NULL) |
|
|
419 | { |
411 | { |
420 | LOG (llevDebug, "Discarding object without arch: %s\n", op->name ? (const char *) op->name : "(null)"); |
412 | case KW_arch: |
421 | continue; |
413 | if (object *op = object::read (f)) |
422 | } |
|
|
423 | |
|
|
424 | switch (i) |
|
|
425 | { |
414 | { |
426 | case LL_NORMAL: |
415 | if (op->inv) |
|
|
416 | sum_weight (op); |
|
|
417 | |
427 | insert_ob_in_map (op, this, op, INS_NO_MERGE | INS_NO_WALK_ON | INS_ON_TOP | INS_MAP_LOAD); |
418 | insert_ob_in_map (op, this, op, INS_NO_MERGE | INS_NO_WALK_ON | INS_ON_TOP | INS_MAP_LOAD); |
|
|
419 | } |
428 | |
420 | |
429 | if (op->inv) |
421 | continue; |
430 | sum_weight (op); |
|
|
431 | |
422 | |
432 | prev = op, last_more = op; |
|
|
433 | break; |
|
|
434 | |
|
|
435 | case LL_MORE: |
423 | case KW_EOF: |
436 | insert_ob_in_map (op, this, op, INS_NO_MERGE | INS_NO_WALK_ON | INS_ABOVE_FLOOR_ONLY); |
424 | return true; |
437 | op->head = prev, last_more->more = op, last_more = op; |
425 | |
|
|
426 | default: |
|
|
427 | if (!f.parse_error ("map file")) |
|
|
428 | return false; |
438 | break; |
429 | break; |
439 | } |
430 | } |
440 | |
431 | |
441 | op = object::create (); |
432 | f.next (); |
442 | op->map = this; |
|
|
443 | } |
|
|
444 | |
|
|
445 | op->destroy (); |
|
|
446 | |
|
|
447 | #if 0 |
|
|
448 | for (i = 0; i < width; i++) |
|
|
449 | for (j = 0; j < height; j++) |
|
|
450 | { |
|
|
451 | unique = 0; |
|
|
452 | /* check for unique items, or unique squares */ |
|
|
453 | for (otmp = GET_MAP_OB (m, i, j); otmp; otmp = otmp->above) |
|
|
454 | { |
|
|
455 | if (QUERY_FLAG (otmp, FLAG_UNIQUE) || QUERY_FLAG (otmp, FLAG_OBJ_SAVE_ON_OVL)) |
|
|
456 | unique = 1; |
|
|
457 | |
|
|
458 | if (!(mapflags & (MAP_OVERLAY | MAP_PLAYER_UNIQUE) || unique)) |
|
|
459 | SET_FLAG (otmp, FLAG_OBJ_ORIGINAL); |
|
|
460 | } |
|
|
461 | } |
433 | } |
462 | #endif |
|
|
463 | |
434 | |
464 | return true; |
435 | return true; |
465 | } |
436 | } |
466 | |
437 | |
467 | void |
438 | void |
… | |
… | |
485 | for (object *op = ms->bot; op; op = op->above) |
456 | for (object *op = ms->bot; op; op = op->above) |
486 | op->deactivate_recursive (); |
457 | op->deactivate_recursive (); |
487 | } |
458 | } |
488 | |
459 | |
489 | bool |
460 | bool |
490 | maptile::_save_objects (object_freezer &freezer, int flags) |
461 | maptile::_save_objects (object_freezer &f, int flags) |
491 | { |
462 | { |
492 | static int cede_count = 0; |
463 | static int cede_count = 0; |
493 | |
464 | |
494 | if (flags & IO_HEADER) |
465 | if (flags & IO_HEADER) |
495 | _save_header (freezer); |
466 | _save_header (f); |
496 | |
467 | |
497 | if (!spaces) |
468 | if (!spaces) |
498 | return false; |
469 | return false; |
499 | |
470 | |
500 | for (int i = 0; i < size (); ++i) |
471 | for (int i = 0; i < size (); ++i) |
… | |
… | |
520 | continue; |
491 | continue; |
521 | |
492 | |
522 | if (unique || op->flag [FLAG_UNIQUE]) |
493 | if (unique || op->flag [FLAG_UNIQUE]) |
523 | { |
494 | { |
524 | if (flags & IO_UNIQUES) |
495 | if (flags & IO_UNIQUES) |
525 | save_object (freezer, op, 1); |
496 | op->write (f); |
526 | } |
497 | } |
527 | else if (flags & IO_OBJECTS) |
498 | else if (flags & IO_OBJECTS) |
528 | save_object (freezer, op, 1); |
499 | op->write (f); |
529 | } |
500 | } |
530 | } |
501 | } |
531 | |
502 | |
532 | return true; |
503 | return true; |
533 | } |
504 | } |
534 | |
505 | |
535 | bool |
506 | bool |
536 | maptile::_load_objects (const char *path, bool skip_header) |
507 | maptile::_load_objects (const char *path, bool skip_header) |
537 | { |
508 | { |
538 | object_thawer thawer (path); |
509 | object_thawer f (path); |
539 | |
510 | |
540 | if (!thawer) |
511 | if (!f) |
541 | return false; |
512 | return false; |
|
|
513 | |
|
|
514 | f.next (); |
542 | |
515 | |
543 | if (skip_header) |
516 | if (skip_header) |
544 | for (;;) |
517 | for (;;) |
545 | { |
518 | { |
546 | keyword kw = thawer.get_kv (); |
519 | keyword kw = f.kw; |
547 | |
520 | f.skip (); |
548 | if (kw == KW_end) |
521 | if (kw == KW_end) |
549 | break; |
522 | break; |
550 | |
|
|
551 | thawer.skip_kv (kw); |
|
|
552 | } |
523 | } |
553 | |
524 | |
554 | return _load_objects (thawer); |
525 | return _load_objects (f); |
555 | } |
526 | } |
556 | |
527 | |
557 | bool |
528 | bool |
558 | maptile::_save_objects (const char *path, int flags) |
529 | maptile::_save_objects (const char *path, int flags) |
559 | { |
530 | { |
… | |
… | |
568 | maptile::maptile () |
539 | maptile::maptile () |
569 | { |
540 | { |
570 | in_memory = MAP_SWAPPED; |
541 | in_memory = MAP_SWAPPED; |
571 | |
542 | |
572 | /* The maps used to pick up default x and y values from the |
543 | /* The maps used to pick up default x and y values from the |
573 | * map archetype. Mimic that behaviour. |
544 | * map archetype. Mimic that behaviour. |
574 | */ |
545 | */ |
575 | width = 16; |
546 | width = 16; |
576 | height = 16; |
547 | height = 16; |
577 | reset_timeout = 0; |
|
|
578 | timeout = 300; |
548 | timeout = 300; |
579 | enter_x = 0; |
549 | max_nrof = 1000; // 1000 items of anything |
580 | enter_y = 0; |
550 | max_volume = 2000000; // 2m³ |
581 | } |
551 | } |
582 | |
552 | |
583 | maptile::maptile (int w, int h) |
553 | maptile::maptile (int w, int h) |
584 | { |
554 | { |
585 | in_memory = MAP_SWAPPED; |
555 | in_memory = MAP_SWAPPED; |
… | |
… | |
739 | { |
709 | { |
740 | keyword kw = thawer.get_kv (); |
710 | keyword kw = thawer.get_kv (); |
741 | |
711 | |
742 | switch (kw) |
712 | switch (kw) |
743 | { |
713 | { |
744 | case KW_EOF: |
|
|
745 | LOG (llevError, "%s: end of file while reading map header, aborting header load.\n", &path); |
|
|
746 | return false; |
|
|
747 | |
|
|
748 | case KW_end: |
|
|
749 | return true; |
|
|
750 | |
|
|
751 | default: |
|
|
752 | case KW_ERROR: |
|
|
753 | LOG (llevError, "%s: skipping errornous line (%s) while reading map header.\n", &path, thawer.last_keyword); |
|
|
754 | break; |
|
|
755 | |
|
|
756 | case KW_msg: |
714 | case KW_msg: |
757 | thawer.get_ml (KW_endmsg, msg); |
715 | thawer.get_ml (KW_endmsg, msg); |
758 | break; |
716 | break; |
759 | |
717 | |
760 | case KW_lore: // CF+ extension |
718 | case KW_lore: // CF+ extension |
… | |
… | |
810 | |
768 | |
811 | case KW_tile_path_1: thawer.get (tile_path [0]); break; |
769 | case KW_tile_path_1: thawer.get (tile_path [0]); break; |
812 | case KW_tile_path_2: thawer.get (tile_path [1]); break; |
770 | case KW_tile_path_2: thawer.get (tile_path [1]); break; |
813 | case KW_tile_path_3: thawer.get (tile_path [2]); break; |
771 | case KW_tile_path_3: thawer.get (tile_path [2]); break; |
814 | case KW_tile_path_4: thawer.get (tile_path [3]); break; |
772 | case KW_tile_path_4: thawer.get (tile_path [3]); break; |
|
|
773 | |
|
|
774 | case KW_end: |
|
|
775 | return true; |
|
|
776 | |
|
|
777 | default: |
|
|
778 | if (!thawer.parse_error ("map", 0)) |
|
|
779 | return false; |
|
|
780 | break; |
815 | } |
781 | } |
816 | } |
782 | } |
817 | |
783 | |
818 | abort (); |
784 | abort (); |
819 | } |
785 | } |
… | |
… | |
1280 | faces [0] = top; faces_obj [0] = top != blank_face ? top_obj : 0; |
1246 | faces [0] = top; faces_obj [0] = top != blank_face ? top_obj : 0; |
1281 | faces [1] = middle; faces_obj [1] = middle != blank_face ? middle_obj : 0; |
1247 | faces [1] = middle; faces_obj [1] = middle != blank_face ? middle_obj : 0; |
1282 | faces [2] = floor; faces_obj [2] = floor != blank_face ? floor_obj : 0; |
1248 | faces [2] = floor; faces_obj [2] = floor != blank_face ? floor_obj : 0; |
1283 | } |
1249 | } |
1284 | |
1250 | |
|
|
1251 | uint64 |
|
|
1252 | mapspace::volume () const |
|
|
1253 | { |
|
|
1254 | uint64 vol = 0; |
|
|
1255 | |
|
|
1256 | for (object *op = top; op && !op->flag [FLAG_NO_PICK]; op = op->below) |
|
|
1257 | vol += op->volume (); |
|
|
1258 | |
|
|
1259 | return vol; |
|
|
1260 | } |
|
|
1261 | |
1285 | /* this updates the orig_map->tile_map[tile_num] value after finding |
1262 | /* this updates the orig_map->tile_map[tile_num] value after finding |
1286 | * the map. It also takes care of linking back the freshly found |
1263 | * the map. It also takes care of linking back the freshly found |
1287 | * maps tile_map values if it tiles back to this one. It returns |
1264 | * maps tile_map values if it tiles back to this one. It returns |
1288 | * the value of orig_map->tile_map[tile_num]. |
1265 | * the value of orig_map->tile_map[tile_num]. |
1289 | */ |
1266 | */ |
… | |
… | |
1574 | get_rangevector (object *op1, object *op2, rv_vector * retval, int flags) |
1551 | get_rangevector (object *op1, object *op2, rv_vector * retval, int flags) |
1575 | { |
1552 | { |
1576 | if (!adjacent_map (op1->map, op2->map, &retval->distance_x, &retval->distance_y)) |
1553 | if (!adjacent_map (op1->map, op2->map, &retval->distance_x, &retval->distance_y)) |
1577 | { |
1554 | { |
1578 | /* be conservative and fill in _some_ data */ |
1555 | /* be conservative and fill in _some_ data */ |
1579 | retval->distance = 100000; |
1556 | retval->distance = 10000; |
1580 | retval->distance_x = 32767; |
1557 | retval->distance_x = 10000; |
1581 | retval->distance_y = 32767; |
1558 | retval->distance_y = 10000; |
1582 | retval->direction = 0; |
1559 | retval->direction = 0; |
1583 | retval->part = 0; |
1560 | retval->part = 0; |
1584 | } |
1561 | } |
1585 | else |
1562 | else |
1586 | { |
1563 | { |
… | |
… | |
1591 | |
1568 | |
1592 | best = op1; |
1569 | best = op1; |
1593 | /* If this is multipart, find the closest part now */ |
1570 | /* If this is multipart, find the closest part now */ |
1594 | if (!(flags & 0x1) && op1->more) |
1571 | if (!(flags & 0x1) && op1->more) |
1595 | { |
1572 | { |
1596 | object *tmp; |
|
|
1597 | int best_distance = retval->distance_x * retval->distance_x + retval->distance_y * retval->distance_y, tmpi; |
1573 | int best_distance = retval->distance_x * retval->distance_x + retval->distance_y * retval->distance_y, tmpi; |
1598 | |
1574 | |
1599 | /* we just take the offset of the piece to head to figure |
1575 | /* we just take the offset of the piece to head to figure |
1600 | * distance instead of doing all that work above again |
1576 | * distance instead of doing all that work above again |
1601 | * since the distance fields we set above are positive in the |
1577 | * since the distance fields we set above are positive in the |
1602 | * same axis as is used for multipart objects, the simply arithmetic |
1578 | * same axis as is used for multipart objects, the simply arithmetic |
1603 | * below works. |
1579 | * below works. |
1604 | */ |
1580 | */ |
1605 | for (tmp = op1->more; tmp != NULL; tmp = tmp->more) |
1581 | for (object *tmp = op1->more; tmp; tmp = tmp->more) |
1606 | { |
1582 | { |
1607 | tmpi = (op1->x - tmp->x + retval->distance_x) * (op1->x - tmp->x + retval->distance_x) + |
1583 | tmpi = (op1->x - tmp->x + retval->distance_x) * (op1->x - tmp->x + retval->distance_x) + |
1608 | (op1->y - tmp->y + retval->distance_y) * (op1->y - tmp->y + retval->distance_y); |
1584 | (op1->y - tmp->y + retval->distance_y) * (op1->y - tmp->y + retval->distance_y); |
1609 | if (tmpi < best_distance) |
1585 | if (tmpi < best_distance) |
1610 | { |
1586 | { |
… | |
… | |
1619 | retval->distance_y += op1->y - best->y; |
1595 | retval->distance_y += op1->y - best->y; |
1620 | } |
1596 | } |
1621 | } |
1597 | } |
1622 | |
1598 | |
1623 | retval->part = best; |
1599 | retval->part = best; |
1624 | retval->distance = idistance (retval->distance_x, retval->distance_y); |
1600 | retval->distance = upos_max (abs (retval->distance_x), abs (retval->distance_y)); |
1625 | retval->direction = find_dir_2 (-retval->distance_x, -retval->distance_y); |
1601 | retval->direction = find_dir_2 (-retval->distance_x, -retval->distance_y); |
1626 | } |
1602 | } |
1627 | } |
1603 | } |
1628 | |
1604 | |
1629 | /* this is basically the same as get_rangevector above, but instead of |
1605 | /* this is basically the same as get_rangevector above, but instead of |
… | |
… | |
1697 | return default_region; |
1673 | return default_region; |
1698 | |
1674 | |
1699 | return ::region::default_region (); |
1675 | return ::region::default_region (); |
1700 | } |
1676 | } |
1701 | |
1677 | |
|
|
1678 | |