| 1 |
/* |
| 2 |
* This file is part of Deliantra, the Roguelike Realtime MMORPG. |
| 3 |
* |
| 4 |
* Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
| 5 |
* Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
| 6 |
* Copyright (©) 1992,2007 Frank Tore Johansen |
| 7 |
* |
| 8 |
* Deliantra is free software: you can redistribute it and/or modify it under |
| 9 |
* the terms of the Affero GNU General Public License as published by the |
| 10 |
* Free Software Foundation, either version 3 of the License, or (at your |
| 11 |
* option) any later version. |
| 12 |
* |
| 13 |
* This program is distributed in the hope that it will be useful, |
| 14 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 15 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 16 |
* GNU General Public License for more details. |
| 17 |
* |
| 18 |
* You should have received a copy of the Affero GNU General Public License |
| 19 |
* and the GNU General Public License along with this program. If not, see |
| 20 |
* <http://www.gnu.org/licenses/>. |
| 21 |
* |
| 22 |
* The authors can be reached via e-mail to <support@deliantra.net> |
| 23 |
*/ |
| 24 |
|
| 25 |
/* This file contains code relevant to the BOOKS hack -- designed |
| 26 |
* to allow randomly occuring messages in non-magical texts. |
| 27 |
*/ |
| 28 |
|
| 29 |
/* laid down initial file - dec 1995. -b.t. thomas@astro.psu.edu */ |
| 30 |
|
| 31 |
#include <global.h> |
| 32 |
#include <book.h> |
| 33 |
#include <living.h> |
| 34 |
#include <spells.h> |
| 35 |
|
| 36 |
/* Define this if you want to archive book titles by contents. |
| 37 |
* This option should enforce UNIQUE combinations of titles,authors and |
| 38 |
* msg contents during and *between* game sessions. |
| 39 |
* Note: a slight degeneracy exists since books are archived based on an integer |
| 40 |
* index value calculated from the message text (similar to alchemy formulae). |
| 41 |
* Sometimes two widely different messages have the same index value (rare). In |
| 42 |
* this case, it is possible to occasionally generate 2 books with same title and |
| 43 |
* different message content. Not really a bug, but rather a feature. This action |
| 44 |
* should keeps player on their toes ;). |
| 45 |
* Also, note that there is *finite* space available for archiving message and titles. |
| 46 |
* Once this space is used, books will stop being archived. Not a serious problem |
| 47 |
* under the current regime, since there are generally fewer possible (random) |
| 48 |
* messages than space available on the titlelists. |
| 49 |
* One exception (for sure) are the monster messages. But no worries, you should |
| 50 |
* see all of the monster info in some order (but not all possble combinations) |
| 51 |
* before the monster titlelist space is run out. You can increase titlelist |
| 52 |
* space by increasing the array sizes for the monster book_authours and book_names |
| 53 |
* (see max_titles[] array and include/read.h). Since the unique_book algorthm is |
| 54 |
* kinda stupid, this program *may* slow down program execution if defined (but I don't |
| 55 |
* think its a significant problem, at least, I have no problems running this option |
| 56 |
* on a Sparc 10! Also, once archive title lists are filled and/or all possible msg |
| 57 |
* combinations have been generated, unique_book isnt called anymore. It takes 5-10 |
| 58 |
* sessions for this to happen). |
| 59 |
* Final note: the game remembers book/title/msg combinations from reading the |
| 60 |
* file lib/bookarch. If you REMOVE this file, you will lose your archive. So |
| 61 |
* be sure to copy it over to the new lib directory when you change versions. |
| 62 |
* -b.t. |
| 63 |
*/ |
| 64 |
|
| 65 |
/* This flag is useful to see what kind of output messages are created */ |
| 66 |
|
| 67 |
/* #define BOOK_MSG_DEBUG */ |
| 68 |
|
| 69 |
/* This flag is useful for debuging archiving action */ |
| 70 |
|
| 71 |
/* #define ARCHIVE_DEBUG */ |
| 72 |
|
| 73 |
/* Moved these structures from struct.h to this file in 0.94.3 - they |
| 74 |
* are not needed anyplace else, so why have them globally declared? |
| 75 |
*/ |
| 76 |
|
| 77 |
/* 'title' and 'titlelist' are used by the readable code */ |
| 78 |
struct title : zero_initialised |
| 79 |
{ |
| 80 |
shstr name; /* the name of the book */ |
| 81 |
shstr authour; /* the name of the book authour */ |
| 82 |
shstr archname; /* the archetype name of the book */ |
| 83 |
int level; /* level of difficulty of this message */ |
| 84 |
int size; /* size of the book message */ |
| 85 |
int msg_index; /* an index value derived from book message */ |
| 86 |
title *next; |
| 87 |
}; |
| 88 |
|
| 89 |
struct titlelist : zero_initialised |
| 90 |
{ |
| 91 |
int number; /* number of items in the list */ |
| 92 |
title *first_book; /* pointer to first book in this list */ |
| 93 |
titlelist *next; /* pointer to next book list */ |
| 94 |
}; |
| 95 |
|
| 96 |
/* special structure, used only by art_name_array[] */ |
| 97 |
struct arttypename |
| 98 |
{ |
| 99 |
const char *name; /* generic name to call artifacts of this type */ |
| 100 |
int type; /* matching type */ |
| 101 |
}; |
| 102 |
|
| 103 |
/* booklist is the buffer of books read in from the bookarch file */ |
| 104 |
static titlelist *booklist = NULL; |
| 105 |
|
| 106 |
static objectlink *first_mon_info = NULL; |
| 107 |
|
| 108 |
/* these are needed for creation of a linked list of |
| 109 |
* pointers to all (hostile) monster objects */ |
| 110 |
|
| 111 |
static int nrofmon = 0, need_to_write_bookarchive = 0; |
| 112 |
|
| 113 |
/* |
| 114 |
* Spellpath information |
| 115 |
*/ |
| 116 |
static uint32 spellpathdef[NRSPELLPATHS] = { |
| 117 |
PATH_PROT, |
| 118 |
PATH_FIRE, |
| 119 |
PATH_FROST, |
| 120 |
PATH_ELEC, |
| 121 |
PATH_MISSILE, |
| 122 |
PATH_SELF, |
| 123 |
PATH_SUMMON, |
| 124 |
PATH_ABJURE, |
| 125 |
PATH_RESTORE, |
| 126 |
PATH_DETONATE, |
| 127 |
PATH_MIND, |
| 128 |
PATH_CREATE, |
| 129 |
PATH_TELE, |
| 130 |
PATH_INFO, |
| 131 |
PATH_TRANSMUTE, |
| 132 |
PATH_TRANSFER, |
| 133 |
PATH_TURNING, |
| 134 |
PATH_WOUNDING, |
| 135 |
PATH_DEATH, |
| 136 |
PATH_LIGHT |
| 137 |
}; |
| 138 |
|
| 139 |
static const char *const path_book_name[] = { |
| 140 |
"codex", |
| 141 |
"compendium", |
| 142 |
"exposition", |
| 143 |
"tables", |
| 144 |
"treatise" |
| 145 |
}; |
| 146 |
|
| 147 |
/* used by spellpath texts */ |
| 148 |
static const char *const path_author[] = { |
| 149 |
"aether", |
| 150 |
"astral byways", |
| 151 |
"connections", |
| 152 |
"the Grey Council", |
| 153 |
"deep pathways", |
| 154 |
"knowledge", |
| 155 |
"magic", |
| 156 |
"mystic ways", |
| 157 |
"pathways", |
| 158 |
"power", |
| 159 |
"spells", |
| 160 |
"transforms", |
| 161 |
"the mystic veil", |
| 162 |
"unknown spells" |
| 163 |
}; |
| 164 |
|
| 165 |
/* |
| 166 |
* Artiface/item information |
| 167 |
*/ |
| 168 |
|
| 169 |
/* if it isnt listed here, then art_attr_msg will never generate |
| 170 |
* a message for this type of artifact. -b.t. */ |
| 171 |
|
| 172 |
static arttypename art_name_array[] = { |
| 173 |
{"Helmet", HELMET}, |
| 174 |
{"Amulet", AMULET}, |
| 175 |
{"Shield", SHIELD}, |
| 176 |
{"Bracers", BRACERS}, |
| 177 |
{"Boots", BOOTS}, |
| 178 |
{"Cloak", CLOAK}, |
| 179 |
{"Gloves", GLOVES}, |
| 180 |
{"Girdle", GIRDLE}, |
| 181 |
{"Ring", RING}, |
| 182 |
{"Horn", HORN}, |
| 183 |
{"Missile Weapon", BOW}, |
| 184 |
{"Missile", ARROW}, |
| 185 |
{"Hand Weapon", WEAPON}, |
| 186 |
{"Artifact", SKILL}, |
| 187 |
{"Food", FOOD}, |
| 188 |
{"Body Armour", ARMOUR} |
| 189 |
}; |
| 190 |
|
| 191 |
static const char *const art_book_name[] = { |
| 192 |
"collection", |
| 193 |
"file", |
| 194 |
"files", |
| 195 |
"guide", |
| 196 |
"handbook", |
| 197 |
"index", |
| 198 |
"inventory", |
| 199 |
"list", |
| 200 |
"listing", |
| 201 |
"record", |
| 202 |
"record book" |
| 203 |
}; |
| 204 |
|
| 205 |
/* used by artifact texts */ |
| 206 |
static const char *const art_author[] = { |
| 207 |
"ancient things", |
| 208 |
"artifacts", |
| 209 |
"Havlor", /* ancient warrior scribe :) */ |
| 210 |
"items", |
| 211 |
"lost artifacts", |
| 212 |
"the ancients", |
| 213 |
"useful things" |
| 214 |
}; |
| 215 |
|
| 216 |
/* |
| 217 |
* Monster book information |
| 218 |
*/ |
| 219 |
|
| 220 |
static const char *const mon_book_name[] = { |
| 221 |
"beastuary", |
| 222 |
"catalog", |
| 223 |
"compilation", |
| 224 |
"collection", |
| 225 |
"encyclopedia", |
| 226 |
"guide", |
| 227 |
"handbook", |
| 228 |
"list", |
| 229 |
"manual", |
| 230 |
"notes", |
| 231 |
"record", |
| 232 |
"register", |
| 233 |
"volume" |
| 234 |
}; |
| 235 |
|
| 236 |
|
| 237 |
/* used by monster beastuary texts */ |
| 238 |
static const char *const mon_author[] = { |
| 239 |
"beasts", |
| 240 |
"creatures", |
| 241 |
"dezidens", |
| 242 |
"dwellers", |
| 243 |
"evil nature", |
| 244 |
"life", |
| 245 |
"monsters", |
| 246 |
"nature", |
| 247 |
"new life", |
| 248 |
"residents", |
| 249 |
"the spawn", |
| 250 |
"the living", |
| 251 |
"things" |
| 252 |
}; |
| 253 |
|
| 254 |
/* |
| 255 |
* God book information |
| 256 |
*/ |
| 257 |
|
| 258 |
static const char *const gods_book_name[] = { |
| 259 |
"devotional", |
| 260 |
"devout notes", |
| 261 |
"divine text", |
| 262 |
"divine work", |
| 263 |
"holy book", |
| 264 |
"holy record", |
| 265 |
"moral text", |
| 266 |
"sacred guide", |
| 267 |
"testament", |
| 268 |
"transcript" |
| 269 |
}; |
| 270 |
|
| 271 |
/* used by gods texts */ |
| 272 |
static const char *const gods_author[] = { |
| 273 |
"cults", |
| 274 |
"joy", |
| 275 |
"lasting curse", |
| 276 |
"madness", |
| 277 |
"religions", |
| 278 |
"the dead", |
| 279 |
"the gods", |
| 280 |
"the heirophant", |
| 281 |
"the poor priest", |
| 282 |
"the priestess", |
| 283 |
"pain", |
| 284 |
"white" |
| 285 |
}; |
| 286 |
|
| 287 |
|
| 288 |
/* |
| 289 |
* Alchemy (formula) information |
| 290 |
*/ |
| 291 |
|
| 292 |
static const char *const formula_book_name[] = { |
| 293 |
"cookbook", |
| 294 |
"formulary", |
| 295 |
"lab book", |
| 296 |
"lab notes", |
| 297 |
"recipe book", |
| 298 |
"experiment record", |
| 299 |
"work plan", |
| 300 |
"design notes" |
| 301 |
}; |
| 302 |
|
| 303 |
/* this isn't used except for empty books */ |
| 304 |
static const char *const formula_author[] = { |
| 305 |
"Albertus Magnus", |
| 306 |
"alchemy", |
| 307 |
"balms", |
| 308 |
"creation", |
| 309 |
"dusts", |
| 310 |
"magical manufacture", |
| 311 |
"making", |
| 312 |
"philosophical items", |
| 313 |
"potions", |
| 314 |
"powders", |
| 315 |
"the cauldron", |
| 316 |
"the lamp black", |
| 317 |
"transmutation", |
| 318 |
"waters" |
| 319 |
}; |
| 320 |
|
| 321 |
/* |
| 322 |
* Generic book information |
| 323 |
*/ |
| 324 |
|
| 325 |
/* used by msg file and 'generic' books */ |
| 326 |
static const char *const light_book_name[] = { |
| 327 |
"calendar", |
| 328 |
"datebook", |
| 329 |
"diary", |
| 330 |
"guidebook", |
| 331 |
"handbook", |
| 332 |
"ledger", |
| 333 |
"notes", |
| 334 |
"notebook", |
| 335 |
"octavo", |
| 336 |
"pamphlet", |
| 337 |
"practicum", |
| 338 |
"script", |
| 339 |
"transcript" |
| 340 |
}; |
| 341 |
|
| 342 |
static const char *const heavy_book_name[] = { |
| 343 |
"catalog", |
| 344 |
"compendium", |
| 345 |
"guide", |
| 346 |
"manual", |
| 347 |
"opus", |
| 348 |
"tome", |
| 349 |
"treatise", |
| 350 |
"volume", |
| 351 |
"work" |
| 352 |
}; |
| 353 |
|
| 354 |
|
| 355 |
/* used by 'generic' books */ |
| 356 |
static const char *const book_author[] = { |
| 357 |
"Abdulah", |
| 358 |
"Al'hezred", |
| 359 |
"Alywn", |
| 360 |
"Arundel", |
| 361 |
"Arvind", |
| 362 |
"Aerlingas", |
| 363 |
"Bacon", |
| 364 |
"Baliqendii", |
| 365 |
"Bosworth", |
| 366 |
"Beathis", |
| 367 |
"Bertil", |
| 368 |
"Cauchy", |
| 369 |
"Chakrabarti", |
| 370 |
"der Waalis", |
| 371 |
"Dirk", |
| 372 |
"Djwimii", |
| 373 |
"Eisenstaadt", |
| 374 |
"Fendris", |
| 375 |
"Frank", |
| 376 |
"Habbi", |
| 377 |
"Harlod", |
| 378 |
"Ichibod", |
| 379 |
"Janus", |
| 380 |
"June", |
| 381 |
"Magnuson", |
| 382 |
"Nandii", |
| 383 |
"Nitfeder", |
| 384 |
"Norris", |
| 385 |
"Parael", |
| 386 |
"Penhew", |
| 387 |
"Sophia", |
| 388 |
"Skilly", |
| 389 |
"Tahir", |
| 390 |
"Thockmorton", |
| 391 |
"Thomas", |
| 392 |
"van Helsing", |
| 393 |
"van Pelt", |
| 394 |
"Voormis", |
| 395 |
"Xavier", |
| 396 |
"Xeno", |
| 397 |
"Zardoz", |
| 398 |
"Zagy" |
| 399 |
}; |
| 400 |
|
| 401 |
static const char *const book_descrpt[] = { |
| 402 |
"ancient", |
| 403 |
"cryptic", |
| 404 |
"cryptical", |
| 405 |
"dusty", |
| 406 |
"hiearchical", |
| 407 |
"grizzled", |
| 408 |
"gold-guilt", |
| 409 |
"great", |
| 410 |
"lost", |
| 411 |
"magnificent", |
| 412 |
"musty", |
| 413 |
"mythical", |
| 414 |
"mystical", |
| 415 |
"rustic", |
| 416 |
"stained", |
| 417 |
"silvered", |
| 418 |
"transcendental", |
| 419 |
"weathered" |
| 420 |
}; |
| 421 |
|
| 422 |
/* Each line of this array is a readable subtype |
| 423 |
* Be careful to keep the order. If you add readable subtype, add them |
| 424 |
* at the bottom of the list. Never delete a subtype because index is used as |
| 425 |
* subtype paramater in arch files! |
| 426 |
*/ |
| 427 |
static readable_message_type readable_message_types[] = { |
| 428 |
/*subtype 0 */ {0, 0, "info"}, |
| 429 |
/* book messages subtypes */ |
| 430 |
/*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1, "readable-book-clasp-1"}, |
| 431 |
{MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2, "readable-book-clasp-2"}, |
| 432 |
{MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1, "readable-book-elegant-1"}, |
| 433 |
{MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2, "readable-book-elegant-2"}, |
| 434 |
{MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1, "readable-book-quarto-1"}, |
| 435 |
{MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2, "readable-book-quarto-2"}, |
| 436 |
{MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER, "readable-book-spell-evocation"}, |
| 437 |
{MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER, "readable-book-spell-praying"}, |
| 438 |
{MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO, "readable-book-spell-pyromancy"}, |
| 439 |
/*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER, "readable-book-spell-sorcery"}, |
| 440 |
{MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER, "readable-book-spell-summoning"}, |
| 441 |
/* card messages subtypes */ |
| 442 |
{MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1, "readable-card-simple-1"}, |
| 443 |
{MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2, "readable-card-simple-2"}, |
| 444 |
{MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3, "readable-card-simple-3"}, |
| 445 |
{MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1, "readable-card-elegant-1"}, |
| 446 |
{MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2, "readable-card-elegant-2"}, |
| 447 |
{MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3, "readable-card-elegant-3"}, |
| 448 |
{MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1, "readable-card-strange-1"}, |
| 449 |
{MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2, "readable-card-strange-2"}, |
| 450 |
/*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3, "readable-card-strange-3"}, |
| 451 |
{MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1, "readable-card-money-1"}, |
| 452 |
{MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2, "readable-card-money-2"}, |
| 453 |
{MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3, "readable-card-money-3"}, |
| 454 |
|
| 455 |
/* Paper messages subtypes */ |
| 456 |
{MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1, "readable-paper-note-1"}, |
| 457 |
{MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2, "readable-paper-note-2"}, |
| 458 |
{MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3, "readable-paper-note-3"}, |
| 459 |
{MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1, "readable-paper-letter-old-1"}, |
| 460 |
{MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2, "readable-paper-letter-old-2"}, |
| 461 |
{MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1, "readable-paper-letter-new-1"}, |
| 462 |
/*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2, "readable-paper-letter-new-2"}, |
| 463 |
{MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1, "readable-paper-envelope-1"}, |
| 464 |
{MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2, "readable-paper-envelope-2"}, |
| 465 |
{MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1, "readable-paper-scroll-old-1"}, |
| 466 |
{MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2, "readable-paper-scroll-old-2"}, |
| 467 |
{MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1, "readable-paper-scroll-new-1"}, |
| 468 |
{MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2, "readable-paper-scroll-new-2"}, |
| 469 |
{MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC, "readable-paper-scroll-magic"}, |
| 470 |
|
| 471 |
/* road signs messages subtypes */ |
| 472 |
{MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC, "readable-sign-basic"}, |
| 473 |
{MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT, "readable-sign-dir-left"}, |
| 474 |
/*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT, "readable-sign-dir-right"}, |
| 475 |
{MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH, "readable-sign-dir-both"}, |
| 476 |
|
| 477 |
/* stones and monument messages */ |
| 478 |
{MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1, "readable-monument-stone-1"}, |
| 479 |
{MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2, "readable-monument-stone-2"}, |
| 480 |
{MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3, "readable-monument-stone-3"}, |
| 481 |
{MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1, "readable-monument-statue-1"}, |
| 482 |
{MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2, "readable-monument-statue-2"}, |
| 483 |
{MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3, "readable-monument-statue-3"}, |
| 484 |
{MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1, "readable-monument-gravestone-1"}, |
| 485 |
{MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2, "readable-monument-gravestone-2"}, |
| 486 |
/*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"}, |
| 487 |
{MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"}, |
| 488 |
{MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"}, |
| 489 |
{MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"} |
| 490 |
}; |
| 491 |
static int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type); |
| 492 |
|
| 493 |
static int max_titles[6] = { |
| 494 |
((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)), |
| 495 |
(sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)), |
| 496 |
(sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)), |
| 497 |
(sizeof (path_book_name) / sizeof (char *)) * (sizeof (path_author) / sizeof (char *)), |
| 498 |
(sizeof (formula_book_name) / sizeof (char *)) * (sizeof (formula_author) / sizeof (char *)), |
| 499 |
(sizeof (gods_book_name) / sizeof (char *)) * (sizeof (gods_author) / sizeof (char *)) |
| 500 |
}; |
| 501 |
|
| 502 |
/****************************************************************************** |
| 503 |
* |
| 504 |
* Start of misc. readable functions used by others functions in this file |
| 505 |
* |
| 506 |
*****************************************************************************/ |
| 507 |
|
| 508 |
static titlelist * |
| 509 |
get_empty_booklist (void) |
| 510 |
{ |
| 511 |
titlelist *bl = new titlelist; |
| 512 |
|
| 513 |
bl->number = 0; |
| 514 |
bl->first_book = NULL; |
| 515 |
bl->next = NULL; |
| 516 |
return bl; |
| 517 |
} |
| 518 |
|
| 519 |
static title * |
| 520 |
get_empty_book (void) |
| 521 |
{ |
| 522 |
title *t = new title; |
| 523 |
|
| 524 |
t->name = NULL; |
| 525 |
t->archname = NULL; |
| 526 |
t->authour = NULL; |
| 527 |
t->level = 0; |
| 528 |
t->size = 0; |
| 529 |
t->msg_index = 0; |
| 530 |
t->next = NULL; |
| 531 |
return t; |
| 532 |
} |
| 533 |
|
| 534 |
/* get_titlelist() - returns pointer to the title list referanced by i */ |
| 535 |
|
| 536 |
static titlelist * |
| 537 |
get_titlelist (int i) |
| 538 |
{ |
| 539 |
titlelist *tl = booklist; |
| 540 |
int number = i; |
| 541 |
|
| 542 |
if (number < 0) |
| 543 |
return tl; |
| 544 |
|
| 545 |
while (tl && number) |
| 546 |
{ |
| 547 |
if (!tl->next) |
| 548 |
tl->next = get_empty_booklist (); |
| 549 |
|
| 550 |
tl = tl->next; |
| 551 |
number--; |
| 552 |
} |
| 553 |
|
| 554 |
return tl; |
| 555 |
} |
| 556 |
|
| 557 |
/* HANDMADE STRING FUNCTIONS.., perhaps these belong in another file |
| 558 |
* (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */ |
| 559 |
|
| 560 |
/* nstrtok() - simple routine to return the number of list |
| 561 |
* items in buf1 as separated by the value of buf2 |
| 562 |
*/ |
| 563 |
static int |
| 564 |
nstrtok (const char *buf1, const char *buf2) |
| 565 |
{ |
| 566 |
char *tbuf, sbuf[12], buf[MAX_BUF]; |
| 567 |
int number = 0; |
| 568 |
|
| 569 |
if (!buf1 || !buf2) |
| 570 |
return 0; |
| 571 |
sprintf (buf, "%s", buf1); |
| 572 |
sprintf (sbuf, "%s", buf2); |
| 573 |
tbuf = strtok (buf, sbuf); |
| 574 |
while (tbuf) |
| 575 |
{ |
| 576 |
number++; |
| 577 |
tbuf = strtok (NULL, sbuf); |
| 578 |
} |
| 579 |
return number; |
| 580 |
} |
| 581 |
|
| 582 |
/* strtoktolin() - takes a string in buf1 and separates it into |
| 583 |
* a list of strings delimited by buf2. Then returns a comma |
| 584 |
* separated string w/ decent punctuation. |
| 585 |
*/ |
| 586 |
static char * |
| 587 |
strtoktolin (const char *buf1, const char *buf2) |
| 588 |
{ |
| 589 |
int maxi, i = nstrtok (buf1, buf2); |
| 590 |
char *tbuf, buf[MAX_BUF], sbuf[12]; |
| 591 |
static char rbuf[BOOK_BUF]; |
| 592 |
|
| 593 |
maxi = i; |
| 594 |
strcpy (buf, buf1); |
| 595 |
strcpy (sbuf, buf2); |
| 596 |
strcpy (rbuf, " "); |
| 597 |
tbuf = strtok (buf, sbuf); |
| 598 |
while (tbuf && i > 0) |
| 599 |
{ |
| 600 |
strcat (rbuf, tbuf); |
| 601 |
i--; |
| 602 |
if (i == 1 && maxi > 1) |
| 603 |
strcat (rbuf, " and "); |
| 604 |
else if (i > 0 && maxi > 1) |
| 605 |
strcat (rbuf, ", "); |
| 606 |
else |
| 607 |
strcat (rbuf, "."); |
| 608 |
tbuf = strtok (NULL, sbuf); |
| 609 |
} |
| 610 |
return (char *) rbuf; |
| 611 |
} |
| 612 |
|
| 613 |
/***************************************************************************** |
| 614 |
* |
| 615 |
* Start of initialisation related functions. |
| 616 |
* |
| 617 |
****************************************************************************/ |
| 618 |
|
| 619 |
/* init_book_archive() - if not called before, initialise the info list |
| 620 |
* This reads in the bookarch file into memory. bookarch is the file |
| 621 |
* created and updated across multiple runs of the program. |
| 622 |
*/ |
| 623 |
static void |
| 624 |
init_book_archive (void) |
| 625 |
{ |
| 626 |
FILE *fp; |
| 627 |
int comp, nroftitle = 0; |
| 628 |
char buf[MAX_BUF], fname[MAX_BUF], *cp; |
| 629 |
title *book = NULL; |
| 630 |
titlelist *bl = get_empty_booklist (); |
| 631 |
static int did_init_barch; |
| 632 |
|
| 633 |
if (did_init_barch) |
| 634 |
return; |
| 635 |
|
| 636 |
did_init_barch = 1; |
| 637 |
|
| 638 |
if (!booklist) |
| 639 |
booklist = bl; |
| 640 |
|
| 641 |
sprintf (fname, "%s/bookarch", settings.localdir); |
| 642 |
LOG (llevDebug, " Reading bookarch from %s...\n", fname); |
| 643 |
|
| 644 |
if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL) |
| 645 |
{ |
| 646 |
int value, type = 0; |
| 647 |
size_t i; |
| 648 |
|
| 649 |
while (fgets (buf, MAX_BUF, fp) != NULL) |
| 650 |
{ |
| 651 |
if (*buf == '#') |
| 652 |
continue; |
| 653 |
if ((cp = strchr (buf, '\n')) != NULL) |
| 654 |
*cp = '\0'; |
| 655 |
cp = buf; |
| 656 |
while (*cp == ' ') /* Skip blanks */ |
| 657 |
cp++; |
| 658 |
if (!strncmp (cp, "title", 4)) |
| 659 |
{ |
| 660 |
book = get_empty_book (); /* init new book entry */ |
| 661 |
book->name = strchr (cp, ' ') + 1; |
| 662 |
type = -1; |
| 663 |
nroftitle++; |
| 664 |
continue; |
| 665 |
} |
| 666 |
if (!strncmp (cp, "authour", 4)) |
| 667 |
{ |
| 668 |
book->authour = strchr (cp, ' ') + 1; |
| 669 |
} |
| 670 |
if (!strncmp (cp, "arch", 4)) |
| 671 |
{ |
| 672 |
book->archname = strchr (cp, ' ') + 1; |
| 673 |
} |
| 674 |
else if (sscanf (cp, "level %d", &value)) |
| 675 |
{ |
| 676 |
book->level = (uint16) value; |
| 677 |
} |
| 678 |
else if (sscanf (cp, "type %d", &value)) |
| 679 |
{ |
| 680 |
type = (uint16) value; |
| 681 |
} |
| 682 |
else if (sscanf (cp, "size %d", &value)) |
| 683 |
{ |
| 684 |
book->size = (uint16) value; |
| 685 |
} |
| 686 |
else if (sscanf (cp, "index %d", &value)) |
| 687 |
{ |
| 688 |
book->msg_index = (uint16) value; |
| 689 |
} |
| 690 |
else if (!strncmp (cp, "end", 3)) |
| 691 |
{ /* link it */ |
| 692 |
bl = get_titlelist (type); |
| 693 |
book->next = bl->first_book; |
| 694 |
bl->first_book = book; |
| 695 |
bl->number++; |
| 696 |
} |
| 697 |
} |
| 698 |
LOG (llevDebug, "book archives(used/avail): \n"); |
| 699 |
for (bl = booklist, i = 0; bl != NULL && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++) |
| 700 |
{ |
| 701 |
LOG (llevDebug, " (%d/%d)\n", bl->number, max_titles[i]); |
| 702 |
} |
| 703 |
close_and_delete (fp, comp); |
| 704 |
} |
| 705 |
|
| 706 |
#ifdef BOOK_MSG_DEBUG |
| 707 |
LOG (llevDebug, "init_book_archive() got %d titles.\n", nroftitle); |
| 708 |
#endif |
| 709 |
LOG (llevDebug, " done.\n"); |
| 710 |
} |
| 711 |
|
| 712 |
/* init_mon_info() - creates the linked list of pointers to |
| 713 |
* monster archetype objects if not called previously |
| 714 |
*/ |
| 715 |
static void |
| 716 |
init_mon_info () |
| 717 |
{ |
| 718 |
archetype *at; |
| 719 |
static int did_init_mon_info = 0; |
| 720 |
|
| 721 |
if (did_init_mon_info) |
| 722 |
return; |
| 723 |
|
| 724 |
did_init_mon_info = 1; |
| 725 |
|
| 726 |
for_all_archetypes (at) |
| 727 |
if (at->flag [FLAG_MONSTER] |
| 728 |
&& at->is_head () |
| 729 |
&& (!at->flag [FLAG_CHANGING] || at->flag [FLAG_UNAGGRESSIVE])) |
| 730 |
{ |
| 731 |
objectlink *mon = new objectlink; |
| 732 |
|
| 733 |
mon->ob = at; |
| 734 |
mon->next = first_mon_info; |
| 735 |
first_mon_info = mon; |
| 736 |
nrofmon++; |
| 737 |
} |
| 738 |
|
| 739 |
LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon); |
| 740 |
} |
| 741 |
|
| 742 |
/* init_readable() - initialise linked lists utilized by |
| 743 |
* message functions in tailor_readable_ob() |
| 744 |
* |
| 745 |
* This is the function called by the main routine to initialise |
| 746 |
* all the readable information. |
| 747 |
*/ |
| 748 |
void |
| 749 |
init_readable (void) |
| 750 |
{ |
| 751 |
static int did_this; |
| 752 |
|
| 753 |
if (did_this) |
| 754 |
return; |
| 755 |
|
| 756 |
did_this = 1; |
| 757 |
|
| 758 |
LOG (llevDebug, "Initialising reading data...\n"); |
| 759 |
init_book_archive (); |
| 760 |
init_mon_info (); |
| 761 |
LOG (llevDebug, " Done\n"); |
| 762 |
} |
| 763 |
|
| 764 |
/***************************************************************************** |
| 765 |
* |
| 766 |
* This is the start of the administrative functions when creating |
| 767 |
* new books (ie, updating title and the like) |
| 768 |
* |
| 769 |
*****************************************************************************/ |
| 770 |
|
| 771 |
/* find_title() - Search the titlelist (based on msgtype) to see if |
| 772 |
* book matches something already there. IF so, return that title. |
| 773 |
*/ |
| 774 |
static title * |
| 775 |
find_title (const object *book, int msgtype) |
| 776 |
{ |
| 777 |
title *t = NULL; |
| 778 |
titlelist *tl = get_titlelist (msgtype); |
| 779 |
int length = strlen (book->msg); |
| 780 |
int index = strtoint (book->msg); |
| 781 |
|
| 782 |
if (msgtype < 0) |
| 783 |
return (title *) NULL; |
| 784 |
|
| 785 |
if (tl) |
| 786 |
t = tl->first_book; |
| 787 |
|
| 788 |
while (t) |
| 789 |
if (t->size == length && t->msg_index == index) |
| 790 |
break; |
| 791 |
else |
| 792 |
t = t->next; |
| 793 |
|
| 794 |
#ifdef ARCHIVE_DEBUG |
| 795 |
if (t) |
| 796 |
LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, &t->name, &t->authour, t->msg_index); |
| 797 |
#endif |
| 798 |
|
| 799 |
return t; |
| 800 |
} |
| 801 |
|
| 802 |
/* new_text_name() - Only for objects of type BOOK. SPELLBOOK stuff is |
| 803 |
* handled directly in change_book_name(). Names are based on text |
| 804 |
* msgtype |
| 805 |
* this sets book book->name based on msgtype given. What name |
| 806 |
* is given is based on various criteria |
| 807 |
*/ |
| 808 |
static void |
| 809 |
new_text_name (object *book, int msgtype) |
| 810 |
{ |
| 811 |
int nbr; |
| 812 |
char name[MAX_BUF]; |
| 813 |
|
| 814 |
if (book->type != BOOK) |
| 815 |
return; |
| 816 |
|
| 817 |
switch (msgtype) |
| 818 |
{ |
| 819 |
case 1: /*monster */ |
| 820 |
nbr = sizeof (mon_book_name) / sizeof (char *); |
| 821 |
assign (name, mon_book_name[rndm (nbr)]); |
| 822 |
break; |
| 823 |
case 2: /*artifact */ |
| 824 |
nbr = sizeof (art_book_name) / sizeof (char *); |
| 825 |
assign (name, art_book_name[rndm (nbr)]); |
| 826 |
break; |
| 827 |
case 3: /*spellpath */ |
| 828 |
nbr = sizeof (path_book_name) / sizeof (char *); |
| 829 |
assign (name, path_book_name[rndm (nbr)]); |
| 830 |
break; |
| 831 |
case 4: /*alchemy */ |
| 832 |
nbr = sizeof (formula_book_name) / sizeof (char *); |
| 833 |
assign (name, formula_book_name[rndm (nbr)]); |
| 834 |
break; |
| 835 |
case 5: /*gods */ |
| 836 |
nbr = sizeof (gods_book_name) / sizeof (char *); |
| 837 |
assign (name, gods_book_name[rndm (nbr)]); |
| 838 |
break; |
| 839 |
case 6: /*msg file */ |
| 840 |
default: |
| 841 |
if (book->weight > 2000) |
| 842 |
{ /* based on weight */ |
| 843 |
nbr = sizeof (heavy_book_name) / sizeof (char *); |
| 844 |
assign (name, heavy_book_name[rndm (nbr)]); |
| 845 |
} |
| 846 |
else if (book->weight < 2001) |
| 847 |
{ |
| 848 |
nbr = sizeof (light_book_name) / sizeof (char *); |
| 849 |
assign (name, light_book_name[rndm (nbr)]); |
| 850 |
} |
| 851 |
break; |
| 852 |
} |
| 853 |
|
| 854 |
book->name = name; |
| 855 |
} |
| 856 |
|
| 857 |
/* add_book_author() |
| 858 |
* A lot like new_text_name above, but instead chooses an author |
| 859 |
* and sets op->title to that value |
| 860 |
*/ |
| 861 |
|
| 862 |
static void |
| 863 |
add_author (object *op, int msgtype) |
| 864 |
{ |
| 865 |
char title[MAX_BUF], name[MAX_BUF]; |
| 866 |
int nbr = sizeof (book_author) / sizeof (char *); |
| 867 |
|
| 868 |
if (msgtype < 0 || strlen (op->msg) < 5) |
| 869 |
return; |
| 870 |
|
| 871 |
switch (msgtype) |
| 872 |
{ |
| 873 |
case 1: /* monster */ |
| 874 |
nbr = sizeof (mon_author) / sizeof (char *); |
| 875 |
assign (name, mon_author[rndm (nbr)]); |
| 876 |
break; |
| 877 |
case 2: /* artifacts */ |
| 878 |
nbr = sizeof (art_author) / sizeof (char *); |
| 879 |
assign (name, art_author[rndm (nbr)]); |
| 880 |
break; |
| 881 |
case 3: /* spellpath */ |
| 882 |
nbr = sizeof (path_author) / sizeof (char *); |
| 883 |
assign (name, path_author[rndm (nbr)]); |
| 884 |
break; |
| 885 |
case 4: /* alchemy */ |
| 886 |
nbr = sizeof (formula_author) / sizeof (char *); |
| 887 |
assign (name, formula_author[rndm (nbr)]); |
| 888 |
break; |
| 889 |
case 5: /* gods */ |
| 890 |
nbr = sizeof (gods_author) / sizeof (char *); |
| 891 |
assign (name, gods_author[rndm (nbr)]); |
| 892 |
break; |
| 893 |
case 6: /* msg file */ |
| 894 |
default: |
| 895 |
assign (name, book_author[rndm (nbr)]); |
| 896 |
} |
| 897 |
|
| 898 |
sprintf (title, "of %s", name); |
| 899 |
op->title = title; |
| 900 |
} |
| 901 |
|
| 902 |
/* unique_book() - check to see if the book title/msg is unique. We |
| 903 |
* go through the entire list of possibilities each time. If we find |
| 904 |
* a match, then unique_book returns true (because inst unique). |
| 905 |
*/ |
| 906 |
|
| 907 |
static int |
| 908 |
unique_book (const object *book, int msgtype) |
| 909 |
{ |
| 910 |
if (!booklist) |
| 911 |
return 1; /* No archival entries! Must be unique! */ |
| 912 |
|
| 913 |
/* Go through the booklist. If the author and name match, not unique so |
| 914 |
* return 0. |
| 915 |
*/ |
| 916 |
for (title *test = get_titlelist (msgtype)->first_book; test; test = test->next) |
| 917 |
if (test->name == book->name && book->title == test->authour) |
| 918 |
return 0; |
| 919 |
|
| 920 |
return 1; |
| 921 |
} |
| 922 |
|
| 923 |
/* add_book_to_list() */ |
| 924 |
|
| 925 |
static void |
| 926 |
add_book_to_list (const object *book, int msgtype) |
| 927 |
{ |
| 928 |
titlelist *tl = get_titlelist (msgtype); |
| 929 |
title *t; |
| 930 |
|
| 931 |
if (!tl) |
| 932 |
{ |
| 933 |
LOG (llevError, "add_book_to_list can't get booklist!\n"); |
| 934 |
return; |
| 935 |
} |
| 936 |
|
| 937 |
t = get_empty_book (); |
| 938 |
t->name = book->name; |
| 939 |
t->authour = book->title; |
| 940 |
t->size = strlen (book->msg); |
| 941 |
t->msg_index = strtoint (book->msg); |
| 942 |
t->archname = book->arch->archname; |
| 943 |
t->level = book->level; |
| 944 |
|
| 945 |
t->next = tl->first_book; |
| 946 |
tl->first_book = t; |
| 947 |
tl->number++; |
| 948 |
|
| 949 |
/* We have stuff we need to write now */ |
| 950 |
need_to_write_bookarchive = 1; |
| 951 |
|
| 952 |
#ifdef ARCHIVE_DEBUG |
| 953 |
LOG (llevDebug, "Archiving new title: %s %s (%d)\n", &book->name, &book->title, msgtype); |
| 954 |
#endif |
| 955 |
|
| 956 |
} |
| 957 |
|
| 958 |
|
| 959 |
/* change_book() - give a new, fancier name to generated |
| 960 |
* objects of type BOOK and SPELLBOOK. |
| 961 |
* Aug 96 I changed this so we will attempt to create consistent |
| 962 |
* authour/title and message content for BOOKs. Also, we will |
| 963 |
* alter books that match archive entries to the archival |
| 964 |
* levels and architypes. -b.t. |
| 965 |
*/ |
| 966 |
|
| 967 |
#define MAX_TITLE_CHECK 20 |
| 968 |
|
| 969 |
static void |
| 970 |
change_book (object *book, int msgtype) |
| 971 |
{ |
| 972 |
int nbr = sizeof (book_descrpt) / sizeof (char *); |
| 973 |
|
| 974 |
switch (book->type) |
| 975 |
{ |
| 976 |
case BOOK: |
| 977 |
{ |
| 978 |
titlelist *tl = get_titlelist (msgtype); |
| 979 |
title *t = NULL; |
| 980 |
int tries = 0; |
| 981 |
|
| 982 |
/* look to see if our msg already been archived. If so, alter |
| 983 |
* the book to match the archival text. If we fail to match, |
| 984 |
* then we archive the new title/name/msg combo if there is |
| 985 |
* room on the titlelist. |
| 986 |
*/ |
| 987 |
|
| 988 |
if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype))) |
| 989 |
{ |
| 990 |
/* alter book properties */ |
| 991 |
if (object *tmpbook = get_archetype (t->archname)) |
| 992 |
{ |
| 993 |
tmpbook->msg = book->msg; |
| 994 |
tmpbook->copy_to (book); |
| 995 |
tmpbook->destroy (); |
| 996 |
} |
| 997 |
|
| 998 |
book->title = t->authour; |
| 999 |
book->name = t->name; |
| 1000 |
book->level = t->level; |
| 1001 |
} |
| 1002 |
/* Don't have any default title, so lets make up a new one */ |
| 1003 |
else |
| 1004 |
{ |
| 1005 |
int numb, maxnames = max_titles[msgtype]; |
| 1006 |
const char *old_title; |
| 1007 |
const char *old_name; |
| 1008 |
|
| 1009 |
old_title = book->title; |
| 1010 |
old_name = book->name; |
| 1011 |
|
| 1012 |
/* some pre-generated books have title already set (from |
| 1013 |
* maps), also don't bother looking for unique title if |
| 1014 |
* we already used up all the available names! */ |
| 1015 |
|
| 1016 |
if (!tl) |
| 1017 |
{ |
| 1018 |
LOG (llevError, "change_book_name(): can't find title list\n"); |
| 1019 |
numb = 0; |
| 1020 |
} |
| 1021 |
else |
| 1022 |
numb = tl->number; |
| 1023 |
|
| 1024 |
if (numb == maxnames) |
| 1025 |
{ |
| 1026 |
#ifdef ARCHIVE_DEBUG |
| 1027 |
LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames); |
| 1028 |
#endif |
| 1029 |
} |
| 1030 |
/* shouldnt change map-maker books */ |
| 1031 |
else if (!book->title) |
| 1032 |
do |
| 1033 |
{ |
| 1034 |
/* random book name */ |
| 1035 |
new_text_name (book, msgtype); |
| 1036 |
add_author (book, msgtype); /* random author */ |
| 1037 |
tries++; |
| 1038 |
} |
| 1039 |
while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK); |
| 1040 |
|
| 1041 |
/* Now deal with 2 cases. |
| 1042 |
* 1)If no space for a new title exists lets just restore |
| 1043 |
* the old book properties. Remember, if the book had |
| 1044 |
* matchd an older entry on the titlelist, we shouldnt |
| 1045 |
* have called this routine in the first place! |
| 1046 |
* 2) If we got a unique title, we need to add it to |
| 1047 |
* the list. |
| 1048 |
*/ |
| 1049 |
|
| 1050 |
if (tries == MAX_TITLE_CHECK || numb == maxnames) |
| 1051 |
{ /* got to check maxnames again */ |
| 1052 |
#ifdef ARCHIVE_DEBUG |
| 1053 |
LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", &book->name, &book->title, numb, maxnames); |
| 1054 |
#endif |
| 1055 |
/* restore old book properties here */ |
| 1056 |
book->title = old_title; |
| 1057 |
|
| 1058 |
if (rndm (4)) |
| 1059 |
{ |
| 1060 |
/* Lets give the book a description to individualize it some */ |
| 1061 |
char new_name[MAX_BUF]; |
| 1062 |
|
| 1063 |
snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name); |
| 1064 |
|
| 1065 |
book->name = new_name; |
| 1066 |
} |
| 1067 |
else |
| 1068 |
{ |
| 1069 |
book->name = old_name; |
| 1070 |
} |
| 1071 |
} |
| 1072 |
else if (book->title && strlen (book->msg) > 5) |
| 1073 |
{ /* archive if long msg texts */ |
| 1074 |
add_book_to_list (book, msgtype); |
| 1075 |
} |
| 1076 |
} |
| 1077 |
break; |
| 1078 |
} |
| 1079 |
|
| 1080 |
default: |
| 1081 |
LOG (llevError, "change_book_name() called w/ illegal obj type.\n"); |
| 1082 |
return; |
| 1083 |
} |
| 1084 |
} |
| 1085 |
|
| 1086 |
/***************************************************************************** |
| 1087 |
* |
| 1088 |
* This is the start of the area that generates the actual contents |
| 1089 |
* of the book. |
| 1090 |
* |
| 1091 |
*****************************************************************************/ |
| 1092 |
|
| 1093 |
/***************************************************************************** |
| 1094 |
* Monster msg generation code. |
| 1095 |
****************************************************************************/ |
| 1096 |
|
| 1097 |
/* get_random_mon() - returns a random monster slected from linked |
| 1098 |
* list of all monsters in the current game. If level is non-zero, |
| 1099 |
* then only monsters greater than that level will be returned. |
| 1100 |
* Changed 971225 to be greater than equal to level passed. Also |
| 1101 |
* made choosing by level more random. |
| 1102 |
*/ |
| 1103 |
object * |
| 1104 |
get_random_mon (int level) |
| 1105 |
{ |
| 1106 |
objectlink *mon = first_mon_info; |
| 1107 |
int i = 0, monnr; |
| 1108 |
|
| 1109 |
/* safety check. Problem w/ init_mon_info list? */ |
| 1110 |
if (!nrofmon || !mon) |
| 1111 |
return (object *) NULL; |
| 1112 |
|
| 1113 |
if (!level) |
| 1114 |
{ |
| 1115 |
/* lets get a random monster from the mon_info linked list */ |
| 1116 |
monnr = rndm (nrofmon); |
| 1117 |
|
| 1118 |
for (mon = first_mon_info, i = 0; mon; mon = mon->next) |
| 1119 |
if (i++ == monnr) |
| 1120 |
break; |
| 1121 |
|
| 1122 |
if (!mon) |
| 1123 |
{ |
| 1124 |
LOG (llevError, "get_random_mon: Didn't find a monster when we should have\n"); |
| 1125 |
return NULL; |
| 1126 |
} |
| 1127 |
return mon->ob; |
| 1128 |
} |
| 1129 |
|
| 1130 |
/* Case where we are searching by level. Redone 971225 to be clearer |
| 1131 |
* and more random. Before, it looks like it took a random monster from |
| 1132 |
* the list, and then returned the first monster after that which was |
| 1133 |
* appropriate level. This wasn't very random because if you had a |
| 1134 |
* bunch of low level monsters and then a high level one, if the random |
| 1135 |
* determine took one of the low level ones, it would just forward to the |
| 1136 |
* high level one and return that. Thus, monsters that immediatly followed |
| 1137 |
* a bunch of low level monsters would be more heavily returned. It also |
| 1138 |
* means some of the dragons would be poorly represented, since they |
| 1139 |
* are a group of high level monsters all around each other. |
| 1140 |
*/ |
| 1141 |
|
| 1142 |
/* First count number of monsters meeting level criteria */ |
| 1143 |
for (mon = first_mon_info, i = 0; mon; mon = mon->next) |
| 1144 |
if (mon->ob->level >= level) |
| 1145 |
i++; |
| 1146 |
|
| 1147 |
if (i == 0) |
| 1148 |
{ |
| 1149 |
LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level); |
| 1150 |
return NULL; |
| 1151 |
} |
| 1152 |
|
| 1153 |
monnr = rndm (i); |
| 1154 |
for (mon = first_mon_info; mon; mon = mon->next) |
| 1155 |
if (mon->ob->level >= level && monnr-- == 0) |
| 1156 |
return mon->ob; |
| 1157 |
|
| 1158 |
if (!mon) |
| 1159 |
{ |
| 1160 |
LOG (llevError, "get_random_mon(): didn't find a monster when we should have\n"); |
| 1161 |
return NULL; |
| 1162 |
} |
| 1163 |
return NULL; /* Should be unreached, by keeps warnings down */ |
| 1164 |
} |
| 1165 |
|
| 1166 |
/* |
| 1167 |
* Returns a description of the monster. This really needs to be |
| 1168 |
* redone, as describe_item really gives a pretty internal description. |
| 1169 |
*/ |
| 1170 |
static const char * |
| 1171 |
mon_desc (const object *mon) |
| 1172 |
{ |
| 1173 |
static dynbuf_text buf; buf.clear (); |
| 1174 |
|
| 1175 |
buf.printf ("B<< %s >>\r", &mon->name); |
| 1176 |
buf << describe_item (mon, 0); |
| 1177 |
|
| 1178 |
return buf; |
| 1179 |
} |
| 1180 |
|
| 1181 |
|
| 1182 |
/* This function returns the next monsters after 'tmp'. If no match is |
| 1183 |
* found, it returns NULL (changed 0.94.3 to do this, since the |
| 1184 |
* calling function (mon_info_msg) seems to expect that. |
| 1185 |
*/ |
| 1186 |
static object * |
| 1187 |
get_next_mon (object *tmp) |
| 1188 |
{ |
| 1189 |
objectlink *mon; |
| 1190 |
|
| 1191 |
for (mon = first_mon_info; mon; mon = mon->next) |
| 1192 |
if (mon->ob == tmp) |
| 1193 |
break; |
| 1194 |
|
| 1195 |
/* didn't find a match */ |
| 1196 |
if (!mon) |
| 1197 |
return NULL; |
| 1198 |
|
| 1199 |
if (mon->next) |
| 1200 |
return mon->next->ob; |
| 1201 |
else |
| 1202 |
return first_mon_info->ob; |
| 1203 |
|
| 1204 |
} |
| 1205 |
|
| 1206 |
/* mon_info_msg() - generate a message detailing the properties |
| 1207 |
* of a randomly selected monster. |
| 1208 |
*/ |
| 1209 |
static const char * |
| 1210 |
mon_info_msg (int level) |
| 1211 |
{ |
| 1212 |
static dynbuf_text buf; buf.clear (); |
| 1213 |
|
| 1214 |
/*preamble */ |
| 1215 |
buf << "This beastiary contains:\n"; |
| 1216 |
|
| 1217 |
/* lets print info on as many monsters as will fit in our |
| 1218 |
* document. |
| 1219 |
* 8-96 Had to change this a bit, otherwise there would |
| 1220 |
* have been an impossibly large number of combinations |
| 1221 |
* of text! (and flood out the available number of titles |
| 1222 |
* in the archive in a snap!) -b.t. |
| 1223 |
*/ |
| 1224 |
object *tmp = get_random_mon (level * 3); |
| 1225 |
while (tmp && buf.size () < BOOK_BUF) |
| 1226 |
{ |
| 1227 |
/* monster description */ |
| 1228 |
buf.printf ("\n%s\n", mon_desc (tmp)); |
| 1229 |
|
| 1230 |
/* Note that the value this returns is not based on level */ |
| 1231 |
tmp = get_next_mon (tmp); |
| 1232 |
} |
| 1233 |
|
| 1234 |
return buf; |
| 1235 |
} |
| 1236 |
|
| 1237 |
|
| 1238 |
/***************************************************************************** |
| 1239 |
* Artifact msg generation code. |
| 1240 |
****************************************************************************/ |
| 1241 |
|
| 1242 |
/* artifact_msg() - generate a message detailing the properties |
| 1243 |
* of 1-6 artifacts drawn sequentially from the artifact list. |
| 1244 |
*/ |
| 1245 |
static const char * |
| 1246 |
artifact_msg (int level) |
| 1247 |
{ |
| 1248 |
artifactlist *al = NULL; |
| 1249 |
artifact *art; |
| 1250 |
int chance, i, type, index; |
| 1251 |
int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1; |
| 1252 |
const char *ch; |
| 1253 |
char name[MAX_BUF]; |
| 1254 |
object *tmp = NULL; |
| 1255 |
|
| 1256 |
static dynbuf_text buf; buf.clear (); |
| 1257 |
|
| 1258 |
/* values greater than 5 create msg buffers that are too big! */ |
| 1259 |
if (book_entries > 5) |
| 1260 |
book_entries = 5; |
| 1261 |
|
| 1262 |
/* lets determine what kind of artifact type randomly. |
| 1263 |
* Right now legal artifacts only come from those listed |
| 1264 |
* in art_name_array. Also, we check to be sure an artifactlist |
| 1265 |
* for that type exists! |
| 1266 |
*/ |
| 1267 |
i = 0; |
| 1268 |
do |
| 1269 |
{ |
| 1270 |
index = rndm (sizeof (art_name_array) / sizeof (arttypename)); |
| 1271 |
type = art_name_array[index].type; |
| 1272 |
al = find_artifactlist (type); |
| 1273 |
i++; |
| 1274 |
} |
| 1275 |
while ((al == NULL) && (i < 10)); |
| 1276 |
|
| 1277 |
if (i == 10) /* Unable to find a message */ |
| 1278 |
return "None"; |
| 1279 |
|
| 1280 |
/* There is no reason to start on the artifact list at the begining. Lets |
| 1281 |
* take our starting position randomly... */ |
| 1282 |
art = al->items; |
| 1283 |
for (i = rndm (level) + rndm (2) + 1; i > 0; i--) |
| 1284 |
{ |
| 1285 |
if (!art) |
| 1286 |
art = al->items; /* hmm, out of stuff, loop back around */ |
| 1287 |
|
| 1288 |
art = art->next; |
| 1289 |
} |
| 1290 |
|
| 1291 |
/* the base 'generic' name for our artifact */ |
| 1292 |
assign (name, art_name_array[index].name); |
| 1293 |
|
| 1294 |
/* Ok, lets print out the contents */ |
| 1295 |
buf.printf ("Herein %s detailed %s...\n", |
| 1296 |
book_entries > 1 ? "are" : "is", |
| 1297 |
book_entries > 1 ? "some artifacts" : "an artifact"); |
| 1298 |
|
| 1299 |
/* artifact msg attributes loop. Lets keep adding entries to the 'book' |
| 1300 |
* as long as we have space up to the allowed max # (book_entires) |
| 1301 |
*/ |
| 1302 |
while (book_entries > 0 && buf.size () < BOOK_BUF) |
| 1303 |
{ |
| 1304 |
|
| 1305 |
if (!art) |
| 1306 |
art = al->items; |
| 1307 |
|
| 1308 |
buf << '\n'; |
| 1309 |
|
| 1310 |
/* Name */ |
| 1311 |
if (art->allowed && art->allowed->name != shstr_All) |
| 1312 |
{ |
| 1313 |
linked_char *temp, *next = art->allowed; |
| 1314 |
|
| 1315 |
do |
| 1316 |
{ |
| 1317 |
temp = next; |
| 1318 |
next = next->next; |
| 1319 |
} |
| 1320 |
while (next && rndm (2)); |
| 1321 |
|
| 1322 |
buf.printf ("A B<< %s of %s >>", &temp->name, &art->item->name); |
| 1323 |
} |
| 1324 |
else /* default name is used */ |
| 1325 |
buf.printf ("The B<< %s of %s >>", name, &art->item->name); |
| 1326 |
|
| 1327 |
buf << " is "; |
| 1328 |
|
| 1329 |
/* chance of finding */ |
| 1330 |
chance = (int) (100 * ((float) art->chance / al->total_chance)); |
| 1331 |
if (chance >= 20) |
| 1332 |
buf << "an uncommon"; |
| 1333 |
else if (chance >= 10) |
| 1334 |
buf << "an unusual"; |
| 1335 |
else if (chance >= 5) |
| 1336 |
buf << "a rare"; |
| 1337 |
else |
| 1338 |
buf << "a very rare"; |
| 1339 |
|
| 1340 |
/* value of artifact */ |
| 1341 |
buf << " item with a value that is " << art->item->value << " times normal.\n"; |
| 1342 |
|
| 1343 |
/* include the message about the artifact, if exists, and book |
| 1344 |
* level is kinda high */ |
| 1345 |
if (art->item->msg |
| 1346 |
&& rndm (4) + 1 < level) |
| 1347 |
buf << art->item->msg; |
| 1348 |
|
| 1349 |
/* properties of the artifact */ |
| 1350 |
tmp = object::create (); |
| 1351 |
add_abilities (tmp, art->item); |
| 1352 |
tmp->type = type; |
| 1353 |
SET_FLAG (tmp, FLAG_IDENTIFIED); |
| 1354 |
if ((ch = describe_item (tmp, 0)) && strlen (ch) > 1) |
| 1355 |
buf << "\rProperties of this artifact include:\r" << ch << "\n"; |
| 1356 |
|
| 1357 |
tmp->destroy (); |
| 1358 |
|
| 1359 |
art = art->next; |
| 1360 |
book_entries--; |
| 1361 |
} |
| 1362 |
|
| 1363 |
return buf; |
| 1364 |
} |
| 1365 |
|
| 1366 |
/***************************************************************************** |
| 1367 |
* Spellpath message generation |
| 1368 |
*****************************************************************************/ |
| 1369 |
|
| 1370 |
/* spellpath_msg() - generate a message detailing the member |
| 1371 |
* incantations/prayers (and some of their properties) belonging to |
| 1372 |
* a given spellpath. |
| 1373 |
*/ |
| 1374 |
static char * |
| 1375 |
spellpath_msg (int level) |
| 1376 |
{ |
| 1377 |
static dynbuf_text buf; buf.clear (); |
| 1378 |
|
| 1379 |
static char retbuf[BOOK_BUF]; |
| 1380 |
char tmpbuf[BOOK_BUF]; |
| 1381 |
int path = rndm (NRSPELLPATHS), prayers = rndm (2); |
| 1382 |
uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path]; |
| 1383 |
archetype *at; |
| 1384 |
|
| 1385 |
/* Preamble */ |
| 1386 |
buf << "Herein are detailed the names of " |
| 1387 |
<< (prayers ? "prayers" : "incantations"); |
| 1388 |
|
| 1389 |
if (path == -1) |
| 1390 |
buf << " having no known spell path.\n"; |
| 1391 |
else |
| 1392 |
buf << " belonging to the path of B<< " << spellpathnames[path] << " >>:\n\n"; |
| 1393 |
|
| 1394 |
int seen = 0; |
| 1395 |
|
| 1396 |
for_all_archetypes (at) |
| 1397 |
/* Determine if this is an appropriate spell. Must |
| 1398 |
* be of matching path, must be of appropriate type (prayer |
| 1399 |
* or not), and must be within the valid level range. |
| 1400 |
*/ |
| 1401 |
if (at->type == SPELL && at->path_attuned & pnum && |
| 1402 |
((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8))) |
| 1403 |
{ |
| 1404 |
seen = 1; |
| 1405 |
buf << at->object::name << '\r'; |
| 1406 |
} |
| 1407 |
|
| 1408 |
/* Geez, no spells were generated. */ |
| 1409 |
if (!seen) |
| 1410 |
if (rndm (4)) /* usually, lets make a recursive call... */ |
| 1411 |
return spellpath_msg (level); |
| 1412 |
else /* give up, cause knowing no spells exist for path is info too. */ |
| 1413 |
buf << "- no known spells exist.\n"; |
| 1414 |
|
| 1415 |
return buf; |
| 1416 |
} |
| 1417 |
|
| 1418 |
/* formula_msg() - generate a message detailing the properties |
| 1419 |
* of a randomly selected alchemical formula. |
| 1420 |
*/ |
| 1421 |
static void |
| 1422 |
make_formula_book (object *book, int level) |
| 1423 |
{ |
| 1424 |
char title[MAX_BUF]; |
| 1425 |
recipelist *fl; |
| 1426 |
recipe *formula = NULL; |
| 1427 |
int chance; |
| 1428 |
|
| 1429 |
static dynbuf_text buf; buf.clear (); |
| 1430 |
|
| 1431 |
/* the higher the book level, the more complex (ie number of |
| 1432 |
* ingredients) the formula can be. |
| 1433 |
*/ |
| 1434 |
fl = get_formulalist (rndm (level) / 3 + 1); |
| 1435 |
|
| 1436 |
if (!fl) |
| 1437 |
fl = get_formulalist (1); /* safety */ |
| 1438 |
|
| 1439 |
if (fl->total_chance == 0) |
| 1440 |
{ |
| 1441 |
book->msg = "<indecipherable text>\n"; |
| 1442 |
new_text_name (book, 4); |
| 1443 |
add_author (book, 4); |
| 1444 |
return; |
| 1445 |
} |
| 1446 |
|
| 1447 |
/* get a random formula, weighted by its bookchance */ |
| 1448 |
chance = rndm (fl->total_chance); |
| 1449 |
for (formula = fl->items; formula; formula = formula->next) |
| 1450 |
{ |
| 1451 |
chance -= formula->chance; |
| 1452 |
|
| 1453 |
if (chance <= 0) |
| 1454 |
break; |
| 1455 |
} |
| 1456 |
|
| 1457 |
if (!formula || formula->arch_names <= 0) |
| 1458 |
{ |
| 1459 |
book->msg = "<indecipherable text>\n"; |
| 1460 |
new_text_name (book, 4); |
| 1461 |
add_author (book, 4); |
| 1462 |
return; |
| 1463 |
} |
| 1464 |
|
| 1465 |
/* looks like a formula was found. Base the amount |
| 1466 |
* of information on the booklevel and the spellevel |
| 1467 |
* of the formula. */ |
| 1468 |
|
| 1469 |
const char *op_name = formula->arch_name [rndm (formula->arch_names)]; |
| 1470 |
archetype *at; |
| 1471 |
|
| 1472 |
/* preamble */ |
| 1473 |
buf << "Herein is described a project using B<< " |
| 1474 |
<< (formula->skill ? &formula->skill : "an unknown skill") |
| 1475 |
<< " >>:\n\n"; |
| 1476 |
|
| 1477 |
if ((at = archetype::find (op_name))) |
| 1478 |
op_name = at->object::name; |
| 1479 |
else |
| 1480 |
LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name); |
| 1481 |
|
| 1482 |
/* item name */ |
| 1483 |
if (formula->title != shstr_NONE) |
| 1484 |
{ |
| 1485 |
buf.printf ("The B<< %s of %s >>", op_name, &formula->title); |
| 1486 |
/* This results in things like pile of philo. sulfur. |
| 1487 |
* while philo. sulfur may look better, without this, |
| 1488 |
* you get things like 'the wise' because its missing the |
| 1489 |
* water of section. |
| 1490 |
*/ |
| 1491 |
sprintf (title, "%s: %s of %s", |
| 1492 |
formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title); |
| 1493 |
} |
| 1494 |
else |
| 1495 |
{ |
| 1496 |
buf << "The B<< " << op_name; |
| 1497 |
|
| 1498 |
sprintf (title, "%s: %s", formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name); |
| 1499 |
if (at->title) |
| 1500 |
{ |
| 1501 |
buf << " " << at->title; |
| 1502 |
strcat (title, " "); |
| 1503 |
strcat (title, at->title); |
| 1504 |
} |
| 1505 |
|
| 1506 |
buf << " >>"; |
| 1507 |
} |
| 1508 |
|
| 1509 |
/* Lets name the book something meaningful ! */ |
| 1510 |
book->name = title; |
| 1511 |
book->title = NULL; |
| 1512 |
|
| 1513 |
/* ingredients to make it */ |
| 1514 |
if (formula->ingred) |
| 1515 |
{ |
| 1516 |
linked_char *next; |
| 1517 |
archetype *at; |
| 1518 |
|
| 1519 |
at = archetype::find (formula->cauldron); |
| 1520 |
|
| 1521 |
buf.printf (" may be made at %s using the following ingredients:\n\n", |
| 1522 |
at ? query_name (at) : "an appropriate place"); |
| 1523 |
|
| 1524 |
for (next = formula->ingred; next; next = next->next) |
| 1525 |
buf << next->name << '\r'; |
| 1526 |
} |
| 1527 |
else |
| 1528 |
LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title); |
| 1529 |
|
| 1530 |
book->msg = buf; |
| 1531 |
} |
| 1532 |
|
| 1533 |
#define DESCRIBE_PATH(retbuf, variable, name) \ |
| 1534 |
if(variable) { \ |
| 1535 |
int i,j=0; \ |
| 1536 |
strcat(retbuf,"(" name ": "); \ |
| 1537 |
for(i=0; i<NRSPELLPATHS; i++) \ |
| 1538 |
if(variable & (1<<i)) { \ |
| 1539 |
if (j) \ |
| 1540 |
strcat(retbuf,", "); \ |
| 1541 |
else \ |
| 1542 |
j = 1; \ |
| 1543 |
strcat(retbuf, spellpathnames[i]); \ |
| 1544 |
} \ |
| 1545 |
strcat(retbuf,")"); \ |
| 1546 |
} |
| 1547 |
|
| 1548 |
/* god_info_msg() - generate a message detailing the properties |
| 1549 |
* of a random god. Used by the book hack. b.t. |
| 1550 |
*/ |
| 1551 |
static const char * |
| 1552 |
god_info_msg (int level) |
| 1553 |
{ |
| 1554 |
const char *name = NULL; |
| 1555 |
object *god = pntr_to_god_obj (get_rand_god ()); |
| 1556 |
|
| 1557 |
static dynbuf_text buf; buf.clear (); |
| 1558 |
|
| 1559 |
if (!god) |
| 1560 |
return 0; /* oops, problems... */ |
| 1561 |
|
| 1562 |
name = god->name; |
| 1563 |
|
| 1564 |
/* preamble.. */ |
| 1565 |
buf << "This document contains knowledge concerning the diety B<< " |
| 1566 |
<< name << " >>"; |
| 1567 |
|
| 1568 |
/* Always have as default information the god's descriptive terms. */ |
| 1569 |
if (nstrtok (god->msg, ",") > 0) |
| 1570 |
buf << ", known as" << strtoktolin (god->msg, ","); |
| 1571 |
else |
| 1572 |
buf << "..."; |
| 1573 |
|
| 1574 |
buf << "\n\n"; |
| 1575 |
|
| 1576 |
int introlen = buf.size (); /* so we will know if no new info is added later */ |
| 1577 |
|
| 1578 |
/* Information about the god is random, and based on the level of the |
| 1579 |
* 'book'. Probably there is a more intellegent way to implement |
| 1580 |
* this ... |
| 1581 |
*/ |
| 1582 |
while (level > 0 && buf.size () < BOOK_BUF) |
| 1583 |
{ |
| 1584 |
if (level == 2 && rndm (2)) |
| 1585 |
{ /* enemy god */ |
| 1586 |
const char *enemy = god->title; |
| 1587 |
|
| 1588 |
if (enemy) |
| 1589 |
buf.printf ("The gods %s and %s are enemies.\r", name, enemy); |
| 1590 |
} |
| 1591 |
|
| 1592 |
if (level == 3 && rndm (2)) |
| 1593 |
{ /* enemy race, what the god's holy word effects */ |
| 1594 |
const char *enemy = god->slaying; |
| 1595 |
int i; |
| 1596 |
|
| 1597 |
if (enemy && !(god->path_denied & PATH_TURNING)) |
| 1598 |
if ((i = nstrtok (enemy, ",")) > 0) |
| 1599 |
{ |
| 1600 |
char tmpbuf[MAX_BUF]; |
| 1601 |
|
| 1602 |
buf << "The holy words of " << name |
| 1603 |
<< " have the power to slay creatures belonging to the "; |
| 1604 |
|
| 1605 |
if (i > 1) |
| 1606 |
buf << "following races:" << strtoktolin (enemy, ","); |
| 1607 |
else |
| 1608 |
buf << "race of" << strtoktolin (enemy, ","); |
| 1609 |
|
| 1610 |
buf << '\r'; |
| 1611 |
} |
| 1612 |
} |
| 1613 |
|
| 1614 |
if (level == 4 && rndm (2)) |
| 1615 |
{ /* Priest of god gets these protect,vulnerable... */ |
| 1616 |
if (const char *cp = describe_resistance (god, 1)) |
| 1617 |
{ /* This god does have protections */ |
| 1618 |
buf << name |
| 1619 |
<< " has a potent aura which is extended to" |
| 1620 |
" faithful priests. The effects of this aura include: " |
| 1621 |
<< cp |
| 1622 |
<< ".\r"; |
| 1623 |
} |
| 1624 |
} |
| 1625 |
|
| 1626 |
if (level == 5 && rndm (2)) |
| 1627 |
{ /* aligned race, summoning */ |
| 1628 |
const char *race = god->race; /* aligned race */ |
| 1629 |
int i; |
| 1630 |
|
| 1631 |
if (race && !(god->path_denied & PATH_SUMMON)) |
| 1632 |
if ((i = nstrtok (race, ",")) > 0) |
| 1633 |
{ |
| 1634 |
buf << "Creatures sacred to " << name << " include the "; |
| 1635 |
if (i > 1) |
| 1636 |
buf << "following races:" << strtoktolin (race, ","); |
| 1637 |
else |
| 1638 |
buf << "race of" << strtoktolin (race, ","); |
| 1639 |
|
| 1640 |
buf << '\r'; |
| 1641 |
} |
| 1642 |
} |
| 1643 |
|
| 1644 |
if (level == 6 && rndm (2)) |
| 1645 |
{ /* blessing,curse properties of the god */ |
| 1646 |
if (const char *cp = describe_resistance (god, 1)) |
| 1647 |
{ /* This god does have protections */ |
| 1648 |
buf << "The priests of " << name |
| 1649 |
<< " are known to be able to " |
| 1650 |
"bestow a blessing which makes the recipient " |
| 1651 |
<< cp |
| 1652 |
<< '\r'; |
| 1653 |
} |
| 1654 |
} |
| 1655 |
|
| 1656 |
if (level == 8 && rndm (2)) |
| 1657 |
{ /* immunity, holy possession */ |
| 1658 |
buf << "The priests of " << name |
| 1659 |
<< " are known to make cast a mighty" |
| 1660 |
" prayer of possession"; |
| 1661 |
|
| 1662 |
int first = 1; |
| 1663 |
|
| 1664 |
for (int i = 0; i < NROFATTACKS; i++) |
| 1665 |
if (god->resist[i] == 100) |
| 1666 |
{ |
| 1667 |
if (first) |
| 1668 |
{ |
| 1669 |
buf << " which gives the recipient"; |
| 1670 |
first = 0; |
| 1671 |
} |
| 1672 |
else |
| 1673 |
buf << ", "; |
| 1674 |
|
| 1675 |
buf << " immunity to " << attacktype_desc[i]; |
| 1676 |
} |
| 1677 |
|
| 1678 |
buf << ".\r"; |
| 1679 |
} |
| 1680 |
|
| 1681 |
if (level == 12 && rndm (2)) |
| 1682 |
{ /* spell paths */ |
| 1683 |
//TODO: |
| 1684 |
int has_effect = 0, tmpvar; |
| 1685 |
char tmpbuf[MAX_BUF]; |
| 1686 |
|
| 1687 |
sprintf (tmpbuf, "\n"); |
| 1688 |
sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name); |
| 1689 |
strcat (tmpbuf, "are mystically transformed. Effects of this include:\n"); |
| 1690 |
|
| 1691 |
if ((tmpvar = god->path_attuned)) |
| 1692 |
{ |
| 1693 |
has_effect = 1; |
| 1694 |
DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned"); |
| 1695 |
} |
| 1696 |
|
| 1697 |
if ((tmpvar = god->path_repelled)) |
| 1698 |
{ |
| 1699 |
has_effect = 1; |
| 1700 |
DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled"); |
| 1701 |
} |
| 1702 |
|
| 1703 |
if ((tmpvar = god->path_denied)) |
| 1704 |
{ |
| 1705 |
has_effect = 1; |
| 1706 |
DESCRIBE_PATH (tmpbuf, tmpvar, "Denied"); |
| 1707 |
} |
| 1708 |
|
| 1709 |
if (has_effect) |
| 1710 |
buf << tmpbuf << '\r'; |
| 1711 |
else |
| 1712 |
buf << '\r'; |
| 1713 |
} |
| 1714 |
|
| 1715 |
level--; |
| 1716 |
} |
| 1717 |
|
| 1718 |
if (buf.size () == introlen) |
| 1719 |
/* we got no information beyond the preamble! */ |
| 1720 |
buf << "[Unfortunately the rest of the information is hopelessly garbled!]"; |
| 1721 |
|
| 1722 |
return buf; |
| 1723 |
} |
| 1724 |
|
| 1725 |
/* tailor_readable_ob()- The main routine. This chooses a random |
| 1726 |
* message to put in given readable object (type==BOOK) which will |
| 1727 |
* be referred hereafter as a 'book'. We use the book level to de- |
| 1728 |
* termine the value of the information we will insert. Higher |
| 1729 |
* values mean the book will (generally) have better/more info. |
| 1730 |
* See individual cases as to how this will be utilized. |
| 1731 |
* "Book" name/content length are based on the weight of the |
| 1732 |
* document. If the value of msg_type is negative, we will randomly |
| 1733 |
* choose the kind of message to generate. |
| 1734 |
* -b.t. thomas@astro.psu.edu |
| 1735 |
* |
| 1736 |
* book is the object we are creating into. |
| 1737 |
* If msg_type is a positive value, we use that to determine the |
| 1738 |
* message type - otherwise a random value is used. |
| 1739 |
* |
| 1740 |
*/ |
| 1741 |
void |
| 1742 |
tailor_readable_ob (object *book, int msg_type) |
| 1743 |
{ |
| 1744 |
int level = book->level ? rndm (book->level) + 1 : 1; |
| 1745 |
|
| 1746 |
/* safety */ |
| 1747 |
if (book->type != BOOK) |
| 1748 |
return; |
| 1749 |
|
| 1750 |
if (level <= 0) |
| 1751 |
return; /* if no level no point in doing any more... */ |
| 1752 |
|
| 1753 |
/* &&& The message switch &&& */ |
| 1754 |
/* Below all of the possible types of messages in the "book"s. |
| 1755 |
*/ |
| 1756 |
/* |
| 1757 |
* IF you add a new type of book msg, you will have to do several things. |
| 1758 |
* 1) make sure there is an entry in the msg switch below! |
| 1759 |
* 2) make sure there is an entry in max_titles[] array. |
| 1760 |
* 3) make sure there are entries for your case in new_text_title() |
| 1761 |
* and add_authour(). |
| 1762 |
* 4) you may want separate authour/book name arrays in read.h |
| 1763 |
*/ |
| 1764 |
const char *new_msg = ""; |
| 1765 |
msg_type = msg_type > 0 ? msg_type : rndm (8); |
| 1766 |
switch (msg_type) |
| 1767 |
{ |
| 1768 |
case 1: /* monster attrib */ |
| 1769 |
new_msg = mon_info_msg (level); |
| 1770 |
break; |
| 1771 |
case 2: /* artifact attrib */ |
| 1772 |
new_msg = artifact_msg (level); |
| 1773 |
break; |
| 1774 |
case 3: /* grouping incantations/prayers by path */ |
| 1775 |
new_msg = spellpath_msg (level); |
| 1776 |
break; |
| 1777 |
case 4: /* describe an alchemy formula */ |
| 1778 |
make_formula_book (book, level); |
| 1779 |
/* make_formula_book already gives title */ |
| 1780 |
return; |
| 1781 |
case 5: /* bits of information about a god */ |
| 1782 |
new_msg = god_info_msg (level); |
| 1783 |
break; |
| 1784 |
case 0: /* use info list in lib/ */ |
| 1785 |
default: |
| 1786 |
cfperl_make_book (book, level); |
| 1787 |
/* already gives title */ |
| 1788 |
return; |
| 1789 |
} |
| 1790 |
|
| 1791 |
if (strlen (new_msg) > 1) |
| 1792 |
{ |
| 1793 |
book->msg = new_msg; |
| 1794 |
/* lets give the "book" a new name, which may be a compound word */ |
| 1795 |
change_book (book, msg_type); |
| 1796 |
} |
| 1797 |
} |
| 1798 |
|
| 1799 |
/***************************************************************************** |
| 1800 |
* |
| 1801 |
* Writeback routine for updating the bookarchive. |
| 1802 |
* |
| 1803 |
****************************************************************************/ |
| 1804 |
/* write_book_archive() - write out the updated book archive */ |
| 1805 |
void |
| 1806 |
write_book_archive (void) |
| 1807 |
{ |
| 1808 |
FILE *fp; |
| 1809 |
int index = 0; |
| 1810 |
char fname[MAX_BUF]; |
| 1811 |
title *book = NULL; |
| 1812 |
titlelist *bl = get_titlelist (0); |
| 1813 |
|
| 1814 |
/* If nothing changed, don't write anything */ |
| 1815 |
if (!need_to_write_bookarchive) |
| 1816 |
return; |
| 1817 |
|
| 1818 |
need_to_write_bookarchive = 0; |
| 1819 |
|
| 1820 |
sprintf (fname, "%s/bookarch", settings.localdir); |
| 1821 |
LOG (llevDebug, "Updating book archive: %s...\n", fname); |
| 1822 |
|
| 1823 |
if ((fp = fopen (fname, "w")) == NULL) |
| 1824 |
LOG (llevDebug, "Can't open book archive file %s\n", fname); |
| 1825 |
else |
| 1826 |
{ |
| 1827 |
while (bl) |
| 1828 |
{ |
| 1829 |
for (book = bl->first_book; book; book = book->next) |
| 1830 |
if (book && book->authour) |
| 1831 |
{ |
| 1832 |
fprintf (fp, "title %s\n", &book->name); |
| 1833 |
fprintf (fp, "authour %s\n", &book->authour); |
| 1834 |
fprintf (fp, "arch %s\n", &book->archname); |
| 1835 |
fprintf (fp, "level %d\n", book->level); |
| 1836 |
fprintf (fp, "type %d\n", index); |
| 1837 |
fprintf (fp, "size %d\n", book->size); |
| 1838 |
fprintf (fp, "index %d\n", book->msg_index); |
| 1839 |
fprintf (fp, "end\n"); |
| 1840 |
} |
| 1841 |
|
| 1842 |
bl = bl->next; |
| 1843 |
index++; |
| 1844 |
} |
| 1845 |
|
| 1846 |
fclose (fp); |
| 1847 |
chmod (fname, SAVE_MODE); |
| 1848 |
} |
| 1849 |
} |
| 1850 |
|
| 1851 |
readable_message_type * |
| 1852 |
get_readable_message_type (object *readable) |
| 1853 |
{ |
| 1854 |
uint8 subtype = readable->subtype; |
| 1855 |
|
| 1856 |
if (subtype > last_readable_subtype) |
| 1857 |
return &readable_message_types[0]; |
| 1858 |
|
| 1859 |
return &readable_message_types[subtype]; |
| 1860 |
} |