1 |
/* anim.c */ |
2 |
extern void free_all_anim(void); |
3 |
extern void init_anim(void); |
4 |
extern int find_animation(const char *name); |
5 |
extern void animate_object(object *op, int dir); |
6 |
/* arch.c */ |
7 |
extern archetype *find_archetype_by_object_name(const char *name); |
8 |
extern archetype *find_archetype_by_object_type_name(int type, const char *name); |
9 |
extern object *get_archetype_by_skill_name(const char *skill, int type); |
10 |
extern archetype *get_archetype_by_type_subtype(int type, int subtype); |
11 |
extern object *get_archetype_by_object_name(const char *name); |
12 |
extern object *find_best_weapon_used_match(object *pl, const char *params); |
13 |
extern int item_matched_string(object *pl, object *op, const char *name); |
14 |
extern void init_archetypes(void); |
15 |
extern void arch_info(object *op); |
16 |
extern void clear_archetable(void); |
17 |
extern void init_archetable(void); |
18 |
extern void dump_arch(archetype *at); |
19 |
extern void dump_all_archetypes(void); |
20 |
extern void free_all_archs(void); |
21 |
extern archetype *get_archetype_struct(void); |
22 |
extern void first_arch_pass(FILE *fp); |
23 |
extern void second_arch_pass(FILE *fp); |
24 |
extern void check_generators(void); |
25 |
extern void load_archetypes(void); |
26 |
extern object *arch_to_object(archetype *at); |
27 |
extern object *create_singularity(const char *name); |
28 |
extern object *get_archetype(const char *name); |
29 |
extern unsigned long hasharch(const char *str, int tablesize); |
30 |
extern archetype *find_archetype(const char *name); |
31 |
extern archetype *type_to_archetype(int type); |
32 |
extern object *clone_arch(int type); |
33 |
extern object *object_create_arch(archetype *at); |
34 |
/* button.c */ |
35 |
extern void push_button(object *op); |
36 |
extern void update_button(object *op); |
37 |
extern void update_buttons(mapstruct *m); |
38 |
extern void use_trigger(object *op); |
39 |
extern void animate_turning(object *op); |
40 |
extern int check_altar_sacrifice(const object *altar, const object *sacrifice); |
41 |
extern int operate_altar(object *altar, object **sacrifice); |
42 |
extern void trigger_move(object *op, int state); |
43 |
extern int check_trigger(object *op, object *cause); |
44 |
extern void add_button_link(object *button, mapstruct *map, int connected); |
45 |
extern void remove_button_link(object *op); |
46 |
extern objectlink *get_button_links(const object *button); |
47 |
extern int get_button_value(const object *button); |
48 |
extern void do_mood_floor(object *op, object *op2); |
49 |
extern object *check_inv_recursive(object *op, const object *trig); |
50 |
extern void check_inv(object *op, object *trig); |
51 |
extern void verify_button_links(const mapstruct *map); |
52 |
/* exp.c */ |
53 |
extern int new_exp(const object *ob); |
54 |
extern int has_ability(const object *ob); |
55 |
extern void init_experience(void); |
56 |
extern void dump_experience(void); |
57 |
/* friend.c */ |
58 |
extern void add_friendly_object(object *op); |
59 |
extern void remove_friendly_object(object *op); |
60 |
extern void dump_friendly_objects(void); |
61 |
extern void clean_friendly_list(void); |
62 |
extern int is_friendly(const object *op); |
63 |
/* glue.c */ |
64 |
extern void fatal(int err); |
65 |
/* holy.c */ |
66 |
extern void init_gods(void); |
67 |
extern void add_god_to_list(archetype *god_arch); |
68 |
extern int baptize_altar(object *op); |
69 |
extern godlink *get_rand_god(void); |
70 |
extern object *pntr_to_god_obj(godlink *godlnk); |
71 |
extern void free_all_god(void); |
72 |
extern void dump_gods(void); |
73 |
/* info.c */ |
74 |
extern void dump_abilities(void); |
75 |
extern void print_monsters(void); |
76 |
extern void bitstostring(long bits, int num, char *str); |
77 |
/* image.c */ |
78 |
extern void ReadBmapNames(void); |
79 |
extern int FindFace(const char *name, int error); |
80 |
extern int ReadSmooth(void); |
81 |
extern int FindSmooth(uint16 face, uint16 *smoothed); |
82 |
extern void free_all_images(void); |
83 |
/* init.c */ |
84 |
extern void init_library(void); |
85 |
extern void init_environ(void); |
86 |
extern void init_globals(void); |
87 |
extern void init_objects(void); |
88 |
extern void init_defaults(void); |
89 |
extern void init_dynamic(void); |
90 |
extern void write_todclock(void); |
91 |
extern void init_clocks(void); |
92 |
extern void init_attackmess(void); |
93 |
/* item.c */ |
94 |
extern int get_power_from_ench(int ench); |
95 |
extern int calc_item_power(const object *op, int flag); |
96 |
extern const typedata *get_typedata(int itemtype); |
97 |
extern const typedata *get_typedata_by_name(const char *name); |
98 |
extern char *describe_resistance(const object *op, int newline); |
99 |
extern char *query_weight(const object *op); |
100 |
extern char *get_levelnumber(int i); |
101 |
extern char *get_number(int i); |
102 |
extern char *ring_desc(const object *op); |
103 |
extern const char *query_short_name(const object *op); |
104 |
extern char *query_name(const object *op); |
105 |
extern const char *query_base_name(const object *op, int plural); |
106 |
extern char *describe_item(const object *op, object *owner); |
107 |
extern int is_magical(const object *op); |
108 |
extern int need_identify(const object *op); |
109 |
extern void identify(object *op); |
110 |
/* links.c */ |
111 |
extern objectlink *get_objectlink(void); |
112 |
extern oblinkpt *get_objectlinkpt(void); |
113 |
extern void free_objectlink(objectlink *ol); |
114 |
extern void free_objectlinkpt(oblinkpt *obp); |
115 |
/* living.c */ |
116 |
extern void set_attr_value(living *stats, int attr, sint8 value); |
117 |
extern void change_attr_value(living *stats, int attr, sint8 value); |
118 |
extern sint8 get_attr_value(const living *stats, int attr); |
119 |
extern void check_stat_bounds(living *stats); |
120 |
extern int change_abil(object *op, object *tmp); |
121 |
extern void drain_stat(object *op); |
122 |
extern void drain_specific_stat(object *op, int deplete_stats); |
123 |
extern void change_luck(object *op, int value); |
124 |
extern void remove_statbonus(object *op); |
125 |
extern void add_statbonus(object *op); |
126 |
extern void fix_player(object *op); |
127 |
extern int allowed_class(const object *op); |
128 |
extern void set_dragon_name(object *pl, const object *abil, const object *skin); |
129 |
extern void dragon_level_gain(object *who); |
130 |
extern object *give_skill_by_name(object *op, const char *skill_name); |
131 |
extern void player_lvl_adj(object *who, object *op); |
132 |
extern sint64 level_exp(int level, double expmul); |
133 |
extern void calc_perm_exp(object *op); |
134 |
extern sint64 check_exp_loss(const object *op, sint64 exp); |
135 |
extern sint64 check_exp_adjust(const object *op, sint64 exp); |
136 |
extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag); |
137 |
extern void apply_death_exp_penalty(object *op); |
138 |
extern int did_make_save(const object *op, int level, int bonus); |
139 |
/* logger.c */ |
140 |
extern void LOG(LogLevel logLevel, const char *format, ...); |
141 |
/* los.c */ |
142 |
extern void init_block(void); |
143 |
extern void clear_los(object *op); |
144 |
extern int has_carried_lights(const object *op); |
145 |
extern void update_los(object *op); |
146 |
extern void update_all_map_los(mapstruct *map); |
147 |
extern void update_all_los(const mapstruct *map, int x, int y); |
148 |
extern void print_los(object *op); |
149 |
extern void make_sure_seen(const object *op); |
150 |
extern void make_sure_not_seen(const object *op); |
151 |
/* map.c */ |
152 |
extern mapstruct *has_been_loaded(const char *name); |
153 |
extern const char *create_pathname(const char *name); |
154 |
extern const char *create_overlay_pathname(const char *name); |
155 |
extern const char *create_template_pathname(const char *name); |
156 |
extern int check_path(const char *name, int prepend_dir); |
157 |
extern void dump_map(const mapstruct *m); |
158 |
extern void dump_all_maps(void); |
159 |
extern int get_map_flags(mapstruct *oldmap, mapstruct **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny); |
160 |
extern int blocked_link(object *ob, mapstruct *m, int sx, int sy); |
161 |
extern int ob_blocked(const object *ob, mapstruct *m, sint16 x, sint16 y); |
162 |
extern void fix_container(object *container); |
163 |
extern void load_objects(mapstruct *m, FILE *fp, int mapflags); |
164 |
extern void save_objects(mapstruct *m, FILE *fp, FILE *fp2, int flag); |
165 |
extern mapstruct *get_linked_map(void); |
166 |
extern void allocate_map(mapstruct *m); |
167 |
extern mapstruct *get_empty_map(int sizex, int sizey); |
168 |
extern mapstruct *load_original_map(const char *filename, int flags); |
169 |
extern mapstruct *load_overlay_map(const char *filename, mapstruct *m); |
170 |
extern int new_save_map(mapstruct *m, int flag); |
171 |
extern void clean_object(object *op); |
172 |
extern void free_all_objects(mapstruct *m); |
173 |
extern void free_map(mapstruct *m, int flag); |
174 |
extern void delete_map(mapstruct *m); |
175 |
extern mapstruct *ready_map_name(const char *name, int flags); |
176 |
extern int calculate_difficulty(mapstruct *m); |
177 |
extern void clean_tmp_map(mapstruct *m); |
178 |
extern void free_all_maps(void); |
179 |
extern int change_map_light(mapstruct *m, int change); |
180 |
extern void update_position(mapstruct *m, int x, int y); |
181 |
extern void set_map_reset_time(mapstruct *map); |
182 |
extern int out_of_map(mapstruct *m, int x, int y); |
183 |
extern mapstruct *get_map_from_coord(mapstruct *m, sint16 *x, sint16 *y); |
184 |
extern void get_rangevector(object *op1, object *op2, rv_vector *retval, int flags); |
185 |
extern void get_rangevector_from_mapcoord(const mapstruct *m, int x, int y, const object *op2, rv_vector *retval, int flags); |
186 |
extern int on_same_map(const object *op1, const object *op2); |
187 |
/* object.c */ |
188 |
extern int CAN_MERGE(object *ob1, object *ob2); |
189 |
extern signed long sum_weight(object *op); |
190 |
extern object *object_get_env_recursive(object *op); |
191 |
extern object *is_player_inv(object *op); |
192 |
extern void dump_object2(object *op); |
193 |
extern void dump_object(object *op); |
194 |
extern void dump_me(object *op, char *outstr); |
195 |
extern void dump_all_objects(void); |
196 |
extern object *get_nearest_part(object *op, const object *pl); |
197 |
extern object *find_object(tag_t i); |
198 |
extern object *find_object_name(const char *str); |
199 |
extern void free_all_object_data(void); |
200 |
extern object *get_owner(object *op); |
201 |
extern void clear_owner(object *op); |
202 |
extern void set_owner(object *op, object *owner); |
203 |
extern void copy_owner(object *op, object *clone); |
204 |
extern void reset_object(object *op); |
205 |
extern void clear_object(object *op); |
206 |
extern void copy_object(object *op2, object *op); |
207 |
extern void expand_objects(void); |
208 |
extern object *get_object(void); |
209 |
extern void update_turn_face(object *op); |
210 |
extern void update_ob_speed(object *op); |
211 |
extern void remove_from_active_list(object *op); |
212 |
extern void update_object(object *op, int action); |
213 |
extern void free_object(object *ob); |
214 |
extern void free_object2(object *ob, int free_inventory); |
215 |
extern int count_free(void); |
216 |
extern int count_used(void); |
217 |
extern int count_active(void); |
218 |
extern void sub_weight(object *op, signed long weight); |
219 |
extern void remove_ob(object *op); |
220 |
extern object *merge_ob(object *op, object *top); |
221 |
extern object *insert_ob_in_map_at(object *op, mapstruct *m, object *originator, int flag, int x, int y); |
222 |
extern object *insert_ob_in_map(object *op, mapstruct *m, object *originator, int flag); |
223 |
extern void replace_insert_ob_in_map(const char *arch_string, object *op); |
224 |
extern object *get_split_ob(object *orig_ob, uint32 nr); |
225 |
extern object *decrease_ob_nr(object *op, uint32 i); |
226 |
extern void add_weight(object *op, signed long weight); |
227 |
extern object *insert_ob_in_ob(object *op, object *where); |
228 |
extern int check_move_on(object *op, object *originator); |
229 |
extern object *present_arch(const archetype *at, mapstruct *m, int x, int y); |
230 |
extern object *present(unsigned char type, mapstruct *m, int x, int y); |
231 |
extern object *present_in_ob(unsigned char type, const object *op); |
232 |
extern object *present_in_ob_by_name(int type, const char *str, const object *op); |
233 |
extern object *present_arch_in_ob(const archetype *at, const object *op); |
234 |
extern void flag_inv(object *op, int flag); |
235 |
extern void unflag_inv(object *op, int flag); |
236 |
extern void set_cheat(object *op); |
237 |
extern int find_free_spot(const object *ob, mapstruct *m, int x, int y, int start, int stop); |
238 |
extern int find_first_free_spot(const object *ob, mapstruct *m, int x, int y); |
239 |
extern void get_search_arr(int *search_arr); |
240 |
extern int find_dir(mapstruct *m, int x, int y, object *exclude); |
241 |
extern int distance(const object *ob1, const object *ob2); |
242 |
extern int find_dir_2(int x, int y); |
243 |
extern int absdir(int d); |
244 |
extern int dirdiff(int dir1, int dir2); |
245 |
extern int can_see_monsterP(mapstruct *m, int x, int y, int dir); |
246 |
extern int can_pick(const object *who, const object *item); |
247 |
extern object *object_create_clone(object *asrc); |
248 |
extern int was_destroyed(const object *op, tag_t old_tag); |
249 |
extern object *load_object_str(const char *obstr); |
250 |
extern object *find_obj_by_type_subtype(const object *who, int type, int subtype); |
251 |
extern key_value *get_ob_key_link(const object *ob, const char *key); |
252 |
extern const char *get_ob_key_value(const object *op, const char *const key); |
253 |
extern int set_ob_key_value_s(object *op, const char *canonical_key, const char *value, int add_key); |
254 |
extern int set_ob_key_value(object *op, const char *key, const char *value, int add_key); |
255 |
/* path.c */ |
256 |
extern char *path_combine(const char *src, const char *dst); |
257 |
extern void path_normalize(char *path); |
258 |
extern char *path_combine_and_normalize(const char *src, const char *dst); |
259 |
/* porting.c */ |
260 |
extern char *tempnam_local(const char *dir, const char *pfx); |
261 |
extern void remove_directory(const char *path); |
262 |
extern char *strdup_local(const char *str); |
263 |
extern long strtol_local(register char *str, char **ptr, register int base); |
264 |
extern char *strcasestr_local(const char *s, const char *find); |
265 |
extern char *strerror_local(int errnum); |
266 |
extern int isqrt(int n); |
267 |
extern char *ltostr10(signed long n); |
268 |
extern char *doubletostr10(double v); |
269 |
extern void save_long(char *buf, char *name, long n); |
270 |
extern void save_long_long(char *buf, char *name, sint64 n); |
271 |
extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); |
272 |
extern void close_and_delete(FILE *fp, int compressed); |
273 |
extern void make_path_to_file(char *filename); |
274 |
/* player.c */ |
275 |
extern void free_player(player *pl); |
276 |
extern int atnr_is_dragon_enabled(int attacknr); |
277 |
extern int is_dragon_pl(const object *op); |
278 |
/* quest.c */ |
279 |
extern int quest_is_quest_marker(const object *marker, int task); |
280 |
extern int quest_is_in_progress(const object *marker, int task); |
281 |
extern int quest_is_completed(const object *marker, int task); |
282 |
extern const char *quest_get_name(const object *marker); |
283 |
extern object *quest_get_player_quest(const object *pl, const char *name, const char *name_pl); |
284 |
extern object *quest_get_override(const object *ob, const object *pl); |
285 |
extern const char *quest_get_override_slaying(const object *ob, const object *pl); |
286 |
extern const char *quest_get_override_msg(const object *ob, const object *pl); |
287 |
extern void quest_apply_items(object *wrapper, player *pl); |
288 |
extern int quest_on_activate(object *ob, player *pl); |
289 |
extern int quest_is_override_compatible(const object *marker, const object *pl); |
290 |
/* re-cmp.c */ |
291 |
extern const char *re_cmp(const char *str, const char *regexp); |
292 |
/* readable.c */ |
293 |
extern int nstrtok(const char *buf1, const char *buf2); |
294 |
extern char *strtoktolin(const char *buf1, const char *buf2); |
295 |
extern int book_overflow(const char *buf1, const char *buf2, int booksize); |
296 |
extern void init_readable(void); |
297 |
extern void change_book(object *book, int msgtype); |
298 |
extern object *get_random_mon(int level); |
299 |
extern char *mon_desc(const object *mon); |
300 |
extern object *get_next_mon(object *tmp); |
301 |
extern char *mon_info_msg(int level, int booksize); |
302 |
extern char *artifact_msg(int level, int booksize); |
303 |
extern char *spellpath_msg(int level, int booksize); |
304 |
extern void make_formula_book(object *book, int level); |
305 |
extern char *msgfile_msg(int level, int booksize); |
306 |
extern const char *god_info_msg(int level, int booksize); |
307 |
extern void tailor_readable_ob(object *book, int msg_type); |
308 |
extern void free_all_readable(void); |
309 |
extern void write_book_archive(void); |
310 |
extern readable_message_type *get_readable_message_type(object *readable); |
311 |
/* recipe.c */ |
312 |
extern recipelist *get_formulalist(int i); |
313 |
extern void init_formulae(void); |
314 |
extern void check_formulae(void); |
315 |
extern void dump_alchemy(void); |
316 |
extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth); |
317 |
extern long find_ingred_cost(const char *name); |
318 |
extern void dump_alchemy_costs(void); |
319 |
extern const char *ingred_name(const char *name); |
320 |
extern int strtoint(const char *buf); |
321 |
extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx); |
322 |
extern int numb_ingred(const char *buf); |
323 |
extern recipelist *get_random_recipelist(void); |
324 |
extern recipe *get_random_recipe(recipelist *rpl); |
325 |
extern void free_all_recipes(void); |
326 |
/* region.c */ |
327 |
extern region *get_region_by_name(const char *region_name); |
328 |
extern region *get_region_by_map(mapstruct *m); |
329 |
extern const char *get_name_of_region_for_map(const mapstruct *m); |
330 |
extern region *get_region_from_string(const char *name); |
331 |
extern int region_is_child_of_region(const region *child, const region *r); |
332 |
extern const char *get_region_longname(const region *r); |
333 |
extern const char *get_region_msg(const region *r); |
334 |
extern object *get_jail_exit(object *op); |
335 |
extern void init_regions(void); |
336 |
extern region *get_region_struct(void); |
337 |
extern void parse_regions(FILE *fp); |
338 |
extern void assign_region_parents(void); |
339 |
/* shstr.c */ |
340 |
extern void init_hash_table(void); |
341 |
extern const char *add_string(const char *str); |
342 |
extern const char *add_refcount(const char *str); |
343 |
extern int query_refcount(const char *str); |
344 |
extern const char *find_string(const char *str); |
345 |
extern void free_string(const char *str); |
346 |
extern void ss_dump_statistics(void); |
347 |
extern const char *ss_dump_table(int what); |
348 |
extern int buf_overflow(const char *buf1, const char *buf2, int bufsize); |
349 |
/* time.c */ |
350 |
extern void reset_sleep(void); |
351 |
extern void log_time(long process_utime); |
352 |
extern int enough_elapsed_time(void); |
353 |
extern void sleep_delta(void); |
354 |
extern void set_max_time(long t); |
355 |
extern void get_tod(timeofday_t *tod); |
356 |
extern void print_tod(object *op); |
357 |
extern void time_info(object *op); |
358 |
extern long seconds(void); |
359 |
/* treasure.c */ |
360 |
extern void init_archetype_pointers(void); |
361 |
extern void load_treasures(void); |
362 |
extern treasurelist *find_treasurelist(const char *name); |
363 |
extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries); |
364 |
extern void create_one_treasure(treasurelist *tl, object *op, int flag, int difficulty, int tries); |
365 |
extern void create_treasure(treasurelist *t, object *op, int flag, int difficulty, int tries); |
366 |
extern object *generate_treasure(treasurelist *t, int difficulty); |
367 |
extern int level_for_item(const object *op, int difficulty); |
368 |
extern int magic_from_difficulty(int difficulty); |
369 |
extern void set_abs_magic(object *op, int magic); |
370 |
extern void set_ring_bonus(object *op, int bonus); |
371 |
extern int get_magic(int diff); |
372 |
extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags); |
373 |
extern artifactlist *find_artifactlist(int type); |
374 |
extern void dump_artifacts(void); |
375 |
extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth); |
376 |
extern void dump_monster_treasure(const char *name); |
377 |
extern void init_artifacts(void); |
378 |
extern void add_abilities(object *op, object *change); |
379 |
extern void give_artifact_abilities(object *op, object *artifct); |
380 |
extern void generate_artifact(object *op, int difficulty); |
381 |
extern void fix_flesh_item(object *item, object *donor); |
382 |
extern int special_potion(object *op); |
383 |
extern void free_treasurestruct(treasure *t); |
384 |
extern void free_charlinks(linked_char *lc); |
385 |
extern void free_artifact(artifact *at); |
386 |
extern void free_artifactlist(artifactlist *al); |
387 |
extern void free_all_treasures(void); |
388 |
/* utils.c */ |
389 |
extern int random_roll(int min, int max, const object *op, int goodbad); |
390 |
extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); |
391 |
extern int die_roll(int num, int size, const object *op, int goodbad); |
392 |
extern int rndm(int min, int max); |
393 |
extern void decay_objects(mapstruct *m); |
394 |
extern materialtype_t *name_to_material(const char *name); |
395 |
extern void transmute_materialname(object *op, const object *change); |
396 |
extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); |
397 |
extern void strip_media_tag(char *message); |
398 |
extern const char *strrstr(const char *haystack, const char *needle); |
399 |
extern void strip_endline(char *buf); |
400 |
extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize); |
401 |
extern void make_list_like(char *input); |
402 |
/* loader.c */ |
403 |
extern int lex_load(object *op, int map_flags); |
404 |
extern void yyrestart(FILE *input_file); |
405 |
extern void yypop_buffer_state(void); |
406 |
extern int yyget_lineno(void); |
407 |
extern FILE *yyget_in(void); |
408 |
extern FILE *yyget_out(void); |
409 |
extern int yyget_leng(void); |
410 |
extern char *yyget_text(void); |
411 |
extern void yyset_lineno(int line_number); |
412 |
extern void yyset_in(FILE *in_str); |
413 |
extern void yyset_out(FILE *out_str); |
414 |
extern int yyget_debug(void); |
415 |
extern void yyset_debug(int bdebug); |
416 |
extern int yylex_destroy(void); |
417 |
extern void yyfree(void *ptr); |
418 |
extern int yyerror(char *s); |
419 |
extern int load_object(FILE *fp, object *op, int bufstate, int map_flags); |
420 |
extern int set_variable(object *op, char *buf); |
421 |
extern void init_vars(void); |
422 |
extern char *get_ob_diff(object *op, object *op2); |
423 |
extern void save_object(FILE *fp, object *op, int flag); |
424 |
extern void insert_event(object *op, int etype, char *ehook, char *eplug, char *eoptions); |
425 |
extern event *find_event(object *op, int etype); |