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Comparing cf.schmorp.de/server/lib/cf.pm (file contents):
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.146 by root, Sun Jan 7 23:10:43 2007 UTC

17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Digest::MD5; 20use Digest::MD5;
21use Fcntl; 21use Fcntl;
22use IO::AIO 2.31 (); 22use IO::AIO 2.32 ();
23use YAML::Syck (); 23use YAML::Syck ();
24use Time::HiRes; 24use Time::HiRes;
25 25
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 27
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
30 30
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 34
35our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = (); 36our %COMMAND_TIME = ();
47our %CFG; 47our %CFG;
48 48
49our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 50our $RUNTIME;
51 51
52our %PLAYER; # all users
52our %MAP; # all maps 53our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 54our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random"; 55our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 56our %EXT_CORO; # coroutines bound to extensions
56 57
57binmode STDOUT; 58binmode STDOUT;
58binmode STDERR; 59binmode STDERR;
59 60
60# read virtual server time, if available 61# read virtual server time, if available
117 utf8::encode $msg; 118 utf8::encode $msg;
118 119
119 $msg .= "\n" 120 $msg .= "\n"
120 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
121 122
122 LOG llevError, "cfperl: $msg"; 123 LOG llevError, $msg;
123 }; 124 };
124} 125}
125 126
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
179sub to_json($) { 180sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
182} 183}
183 184
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 185=item cf::lock_wait $string
207 186
208Wait until the given lock is available. See cf::lock_acquire. 187Wait until the given lock is available. See cf::lock_acquire.
209 188
210=item my $lock = cf::lock_acquire $string 189=item my $lock = cf::lock_acquire $string
211 190
212Wait until the given lock is available and then acquires it and returns 191Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 192a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 193for example when the coroutine gets canceled), the lock is automatically
215returned. 194returned.
216 195
217Lock names should begin with a unique identifier (for example, cf::map::find 196Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 197uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 216 # wait, to be sure we are not locked
238 lock_wait $key; 217 lock_wait $key;
239 218
240 $LOCK{$key} = []; 219 $LOCK{$key} = [];
241 220
242 cf::guard { 221 Coro::guard {
243 # wake up all waiters, to be on the safe side 222 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 223 $_->ready for @{ delete $LOCK{$key} };
245 } 224 }
246} 225}
247 226
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 227sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 228 return unless $TICK_WATCHER->is_active;
266 229
267 my $guard = guard { $TICK_WATCHER->start }; 230 my $guard = Coro::guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop; 231 $TICK_WATCHER->stop;
269 $guard 232 $guard
270} 233}
234
235=item cf::async { BLOCK }
236
237Currently the same as Coro::async_pool, meaning you cannot use
238C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
239thing you are allowed to do is call C<prio> on it.
240
241=cut
242
243BEGIN { *async = \&Coro::async_pool }
271 244
272=item cf::sync_job { BLOCK } 245=item cf::sync_job { BLOCK }
273 246
274The design of crossfire+ requires that the main coro ($Coro::main) is 247The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 248always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 267 my $freeze_guard = freeze_mainloop;
295 268
296 my $busy = 1; 269 my $busy = 1;
297 my @res; 270 my @res;
298 271
299 (Coro::async { 272 (async {
300 @res = eval { $job->() }; 273 @res = eval { $job->() };
301 warn $@ if $@; 274 warn $@ if $@;
302 undef $busy; 275 undef $busy;
303 })->prio (Coro::PRIO_MAX); 276 })->prio (Coro::PRIO_MAX);
304 277
305 while ($busy) { 278 while ($busy) {
306 Coro::cede_notself; 279 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 280 }
309 281
310 wantarray ? @res : $res[0] 282 wantarray ? @res : $res[0]
311 } else { 283 } else {
312 # we are in another coroutine, how wonderful, everything just works 284 # we are in another coroutine, how wonderful, everything just works
313 285
314 $job->() 286 $job->()
315 } 287 }
316} 288}
317 289
318=item $coro = cf::coro { BLOCK } 290=item $coro = cf::async_ext { BLOCK }
319 291
320Creates and returns a new coro. This coro is automcatially being canceled 292Like async, but this coro is automcatially being canceled when the
321when the extension calling this is being unloaded. 293extension calling this is being unloaded.
322 294
323=cut 295=cut
324 296
325sub coro(&) { 297sub async_ext(&) {
326 my $cb = shift; 298 my $cb = shift;
327 299
328 my $coro = &cf::async ($cb); 300 my $coro = &Coro::async ($cb);
329 301
330 $coro->on_destroy (sub { 302 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 303 delete $EXT_CORO{$coro+0};
332 }); 304 });
333 $EXT_CORO{$coro+0} = $coro; 305 $EXT_CORO{$coro+0} = $coro;
1100 1072
1101=head2 CORE EXTENSIONS 1073=head2 CORE EXTENSIONS
1102 1074
1103Functions and methods that extend core crossfire objects. 1075Functions and methods that extend core crossfire objects.
1104 1076
1077=cut
1078
1079package cf::player;
1080
1105=head3 cf::player 1081=head3 cf::player
1106 1082
1107=over 4 1083=over 4
1108 1084
1109=item cf::player::exists $login 1085=item cf::player::find $login
1110 1086
1111Returns true when the given account exists. 1087Returns the given player object, loading it if necessary (might block).
1112 1088
1113=cut 1089=cut
1114 1090
1115sub cf::player::exists($) { 1091sub playerdir($) {
1116 cf::player::find $_[0] 1092 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097}
1098
1099sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101
1102 (playerdir $login) . "/$login.pl"
1103}
1104
1105sub find_active($) {
1106 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active
1108 and $cf::PLAYER{$_[0]}
1109}
1110
1111sub exists($) {
1112 my ($login) = @_;
1113
1114 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login }
1116}
1117
1118sub find($) {
1119 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0];
1121
1122 my $guard = cf::lock_acquire "user_find:$login";
1123
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return);
1125 };
1126}
1127
1128sub save($) {
1129 my ($pl) = @_;
1130
1131 return if $pl->{deny_save};
1132
1133 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path";
1135
1136 return if $pl->{deny_save};
1137
1138 IO::AIO::aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME;
1140
1141 Coro::cede;
1142 $pl->save_pl ($path);
1143 Coro::cede;
1144}
1145
1146sub new($) {
1147 my ($login) = @_;
1148
1149 my $self = create;
1150
1151 $self->ob->name ($login);
1152 $self->{deny_save} = 1;
1153
1154 $cf::PLAYER{$login} = $self;
1155
1156 $self
1157}
1158
1159sub quit_character {
1160 my ($pl) = @_;
1161
1162 $pl->{deny_save} = 1;
1163 $pl->password ("*"); # this should lock out the player until we nuked the dir
1164
1165 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1166 $pl->deactivate;
1167 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1168 $pl->ns->destroy if $pl->ns;
1169
1170 my $path = playerdir $pl;
1171 my $temp = "$path~$cf::RUNTIME~deleting~";
1172 IO::AIO::aio_rename $path, $temp, sub {
1173 delete $cf::PLAYER{$pl->ob->name};
1174 $pl->destroy;
1175
1176 IO::AIO::aio_rmtree $temp;
1177 };
1118} 1178}
1119 1179
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1180=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1181
1122Sends an ext reply to the player. 1182Sends an ext reply to the player.
1123 1183
1124=cut 1184=cut
1125 1185
1126sub cf::player::ext_reply($$$%) { 1186sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1187 my ($self, $id, %msg) = @_;
1128 1188
1129 $msg{msgid} = $id; 1189 $msg{msgid} = $id;
1130 1190
1131 $self->send ("ext " . to_json \%msg); 1191 $self->send ("ext " . cf::to_json \%msg);
1132} 1192}
1193
1194package cf;
1133 1195
1134=back 1196=back
1135 1197
1136 1198
1137=head3 cf::map 1199=head3 cf::map
1184 or return; 1246 or return;
1185 1247
1186 my $map = cf::map::new 1248 my $map = cf::map::new
1187 or return; 1249 or return;
1188 1250
1251 # for better error messages only, will be overwritten
1252 $map->path ($path);
1253
1189 $map->load_header ($path) 1254 $map->load_header ($path)
1190 or return; 1255 or return;
1191 1256
1192 $map->{load_path} = $path; 1257 $map->{load_path} = $path;
1193 1258
1315} 1380}
1316 1381
1317sub save { 1382sub save {
1318 my ($self) = @_; 1383 my ($self) = @_;
1319 1384
1385 my $lock = cf::lock_acquire "map_data:" . $self->path;
1386
1320 $self->{last_save} = $cf::RUNTIME; 1387 $self->{last_save} = $cf::RUNTIME;
1321 1388
1322 return unless $self->dirty; 1389 return unless $self->dirty;
1323 1390
1324 my $save = $self->{path}->save_path; utf8::encode $save; 1391 my $save = $self->{path}->save_path; utf8::encode $save;
1327 $self->{load_path} = $save; 1394 $self->{load_path} = $save;
1328 1395
1329 return if $self->{deny_save}; 1396 return if $self->{deny_save};
1330 1397
1331 local $self->{last_access} = $self->last_access;#d# 1398 local $self->{last_access} = $self->last_access;#d#
1399
1400 cf::async {
1401 $_->contr->save for $self->players;
1402 };
1332 1403
1333 if ($uniq) { 1404 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 1406 $self->save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 1407 } else {
1342 my ($self) = @_; 1413 my ($self) = @_;
1343 1414
1344 # save first because save cedes 1415 # save first because save cedes
1345 $self->save; 1416 $self->save;
1346 1417
1418 my $lock = cf::lock_acquire "map_data:" . $self->path;
1419
1347 return if $self->players; 1420 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 1421 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save}; 1422 return if $self->{deny_save};
1350 1423
1351 $self->clear; 1424 $self->clear;
1393} 1466}
1394 1467
1395sub reset { 1468sub reset {
1396 my ($self) = @_; 1469 my ($self) = @_;
1397 1470
1471 my $lock = cf::lock_acquire "map_data:" . $self->path;
1472
1398 return if $self->players; 1473 return if $self->players;
1399 return if $self->{path}{user_rel};#d# 1474 return if $self->{path}{user_rel};#d#
1400 1475
1401 warn "resetting map ", $self->path;#d# 1476 warn "resetting map ", $self->path;#d#
1402 1477
1430} 1505}
1431 1506
1432sub emergency_save { 1507sub emergency_save {
1433 my $freeze_guard = cf::freeze_mainloop; 1508 my $freeze_guard = cf::freeze_mainloop;
1434 1509
1435 warn "enter emergency map save\n"; 1510 warn "enter emergency perl save\n";
1436 1511
1437 cf::sync_job { 1512 cf::sync_job {
1513 warn "begin emergency player save\n";
1514 $_->save for values %cf::PLAYER;
1515 warn "end emergency player save\n";
1516
1438 warn "begin emergency map save\n"; 1517 warn "begin emergency map save\n";
1439 $_->save for values %cf::MAP; 1518 $_->save for values %cf::MAP;
1519 warn "end emergency map save\n";
1440 }; 1520 };
1441 1521
1442 warn "end emergency map save\n"; 1522 warn "leave emergency perl save\n";
1443} 1523}
1444 1524
1445package cf; 1525package cf;
1446 1526
1447=back 1527=back
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 1626 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 1627 if $x <=0 && $y <= 0;
1548 1628
1549 $map->load; 1629 $map->load;
1550 1630
1631 return unless $self->contr->active;
1551 $self->activate_recursive; 1632 $self->activate_recursive;
1552 $self->enter_map ($map, $x, $y); 1633 $self->enter_map ($map, $x, $y);
1553} 1634}
1554 1635
1555cf::player->attach ( 1636cf::player->attach (
1568 1649
1569 # try to abort aborted map switching on player login :) 1650 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes 1651 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) { 1652 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link; 1653 $pl->ob->enter_link;
1573 cf::async { 1654 (async {
1574 # we need this sleep as the login has a concurrent enter_exit running 1655 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn 1656 # and this sleep increases chances of the player not ending up in scorn
1657 $pl->ob->reply (undef,
1658 "There was an internal problem at your last logout, "
1659 . "the server will try to bring you to your intended destination in a second.",
1660 cf::NDI_RED);
1576 Coro::Timer::sleep 1; 1661 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link; 1662 $pl->ob->leave_link;
1578 }; 1663 })->prio (2);
1579 } 1664 }
1580 }, 1665 },
1581); 1666);
1582 1667
1583=item $player_object->goto_map ($path, $x, $y) 1668=item $player_object->goto ($path, $x, $y)
1584 1669
1585=cut 1670=cut
1586 1671
1587sub cf::object::player::goto_map { 1672sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 1673 my ($self, $path, $x, $y) = @_;
1589 1674
1590 $self->enter_link; 1675 $self->enter_link;
1591 1676
1592 (cf::async { 1677 (async {
1593 $path = new cf::path $path; 1678 $path = new cf::path $path;
1594 1679
1595 my $map = cf::map::find $path->as_string; 1680 my $map = cf::map::find $path->as_string;
1596 $map = $map->customise_for ($self) if $map; 1681 $map = $map->customise_for ($self) if $map;
1597 1682
1659 1744
1660 return unless $self->type == cf::PLAYER; 1745 return unless $self->type == cf::PLAYER;
1661 1746
1662 $self->enter_link; 1747 $self->enter_link;
1663 1748
1664 (cf::async { 1749 (async {
1665 $self->deactivate_recursive; # just to be sure 1750 $self->deactivate_recursive; # just to be sure
1666 unless (eval { 1751 unless (eval {
1667 prepare_random_map $exit 1752 prepare_random_map $exit
1668 if $exit->slaying eq "/!"; 1753 if $exit->slaying eq "/!";
1669 1754
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1672 1757
1673 1; 1758 1;
1674 }) { 1759 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 1760 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. " 1761 . "I'll try to bring you back to the map you were before. "
1750 } 1835 }
1751 } 1836 }
1752 }, 1837 },
1753); 1838);
1754 1839
1755=item $client->coro (\&cb) 1840=item $client->async (\&cb)
1756 1841
1757Create a new coroutine, running the specified callback. The coroutine will 1842Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 1843be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 1844or loss of connection).
1760 1845
1761=cut 1846=cut
1762 1847
1763sub cf::client::coro { 1848sub cf::client::async {
1764 my ($self, $cb) = @_; 1849 my ($self, $cb) = @_;
1765 1850
1766 my $coro = &cf::async ($cb); 1851 my $coro = &Coro::async ($cb);
1767 1852
1768 $coro->on_destroy (sub { 1853 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 1854 delete $self->{_coro}{$coro+0};
1770 }); 1855 });
1771 1856
2009 local $/; 2094 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 2095 *CFG = YAML::Syck::Load <$fh>;
2011 2096
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2097 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013 2098
2099 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2100 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2101
2014 if (exists $CFG{mlockall}) { 2102 if (exists $CFG{mlockall}) {
2015 eval { 2103 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 2104 $CFG{mlockall} ? &mlockall : &munlockall
2017 and die "WARNING: m(un)lockall failed: $!\n"; 2105 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 2106 };
2022 2110
2023sub main { 2111sub main {
2024 # we must not ever block the main coroutine 2112 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 2113 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub {
2028 Event::one_event; 2115 async { Event::one_event };
2029 })->();
2030 }; 2116 };
2031 2117
2032 cfg_load; 2118 cfg_load;
2033 db_load; 2119 db_load;
2034 load_extensions; 2120 load_extensions;
2117 cf::load_extensions; 2203 cf::load_extensions;
2118 2204
2119 # reattach attachments to objects 2205 # reattach attachments to objects
2120 warn "reattach"; 2206 warn "reattach";
2121 _global_reattach; 2207 _global_reattach;
2208 reattach $_ for values %MAP;
2122 }; 2209 };
2123 2210
2124 if ($@) { 2211 if ($@) {
2125 warn $@; 2212 warn $@;
2126 warn "error while reloading, exiting."; 2213 warn "error while reloading, exiting.";
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; 2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY); 2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144 2231
2145 # dirty hack because... archetypes are not yet loaded 2232 # dirty hack because... archetypes are not yet loaded
2146 Event->timer ( 2233 Event->timer (
2147 after => 2, 2234 after => 10,
2148 cb => sub { 2235 cb => sub {
2149 $_[0]->w->cancel; 2236 $_[0]->w->cancel;
2150 2237
2151 # provide some exits "home" 2238 # provide some exits "home"
2152 my $exit = cf::object::new "exit"; 2239 my $exit = cf::object::new "exit";

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