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Comparing cf.schmorp.de/server/lib/cf.pm (file contents):
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC vs.
Revision 1.167 by root, Sat Jan 13 23:32:43 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65# used to convert map paths into valid unix filenames by replacing / by ∕
66our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 67
58binmode STDOUT; 68binmode STDOUT;
59binmode STDERR; 69binmode STDERR;
60 70
61# read virtual server time, if available 71# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 79mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 80mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 81mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 82mkdir $RANDOM_MAPS;
73 83
74# a special map that is always available 84our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 85
79############################################################################# 86#############################################################################
80 87
81=head2 GLOBAL VARIABLES 88=head2 GLOBAL VARIABLES
82 89
106 113
107=item %cf::CFG 114=item %cf::CFG
108 115
109Configuration for the server, loaded from C</etc/crossfire/config>, or 116Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 117from wherever your confdir points to.
118
119=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
120
121These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
122or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
123processing has been done. Call C<< ->wait >> on them to maximise the
124window of cpu time available, or simply to synchronise to the server tick.
111 125
112=back 126=back
113 127
114=cut 128=cut
115 129
119 utf8::encode $msg; 133 utf8::encode $msg;
120 134
121 $msg .= "\n" 135 $msg .= "\n"
122 unless $msg =~ /\n$/; 136 unless $msg =~ /\n$/;
123 137
124 LOG llevError, "cfperl: $msg"; 138 LOG llevError, $msg;
125 }; 139 };
126} 140}
127 141
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 142@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 143@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 161
148$Event::DIED = sub { 162$Event::DIED = sub {
149 warn "error in event callback: @_"; 163 warn "error in event callback: @_";
150}; 164};
151 165
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 166=head2 UTILITY FUNCTIONS
157 167
158=over 4 168=over 4
159 169
170=item dumpval $ref
171
160=cut 172=cut
173
174sub dumpval {
175 eval {
176 local $SIG{__DIE__};
177 my $d;
178 if (1) {
179 $d = new Data::Dumper([$_[0]], ["*var"]);
180 $d->Terse(1);
181 $d->Indent(2);
182 $d->Quotekeys(0);
183 $d->Useqq(1);
184 #$d->Bless(...);
185 $d->Seen($_[1]) if @_ > 1;
186 $d = $d->Dump();
187 }
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d
190 } || "[unable to dump $_[0]: '$@']";
191}
161 192
162use JSON::Syck (); # TODO# replace by JSON::PC once working 193use JSON::Syck (); # TODO# replace by JSON::PC once working
163 194
164=item $ref = cf::from_json $json 195=item $ref = cf::from_json $json
165 196
180 211
181sub to_json($) { 212sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 214 JSON::Syck::Dump $_[0]
184} 215}
216
217=item cf::lock_wait $string
218
219Wait until the given lock is available. See cf::lock_acquire.
220
221=item my $lock = cf::lock_acquire $string
222
223Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically
226returned.
227
228Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load).
230
231=cut
232
233our %LOCK;
234
235sub lock_wait($) {
236 my ($key) = @_;
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243}
244
245sub lock_acquire($) {
246 my ($key) = @_;
247
248 # wait, to be sure we are not locked
249 lock_wait $key;
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257}
258
259sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active;
261
262 my $guard = Coro::guard { $TICK_WATCHER->start };
263 $TICK_WATCHER->stop;
264 $guard
265}
266
267=item cf::async { BLOCK }
268
269Currently the same as Coro::async_pool, meaning you cannot use
270C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
271thing you are allowed to do is call C<prio> on it.
272
273=cut
274
275BEGIN { *async = \&Coro::async_pool }
185 276
186=item cf::sync_job { BLOCK } 277=item cf::sync_job { BLOCK }
187 278
188The design of crossfire+ requires that the main coro ($Coro::main) is 279The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 280always able to handle events or runnable, as crossfire+ is only partly
197=cut 288=cut
198 289
199sub sync_job(&) { 290sub sync_job(&) {
200 my ($job) = @_; 291 my ($job) = @_;
201 292
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 293 if ($Coro::current == $Coro::main) {
294 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/
296
212 # TODO: use suspend/resume instead 297 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 298 # (but this is cancel-safe)
299 my $freeze_guard = freeze_mainloop;
300
301 my $busy = 1;
302 my @res;
303
304 (async {
305 @res = eval { $job->() };
306 warn $@ if $@;
307 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 308 })->prio (Coro::PRIO_MAX);
309
215 while ($busy) { 310 while ($busy) {
216 Coro::cede_notself; 311 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 312 }
313
314 wantarray ? @res : $res[0]
219 } else { 315 } else {
220 $coro->join; 316 # we are in another coroutine, how wonderful, everything just works
317
318 $job->()
221 } 319 }
222
223 wantarray ? @res : $res[0]
224} 320}
225 321
226=item $coro = cf::coro { BLOCK } 322=item $coro = cf::async_ext { BLOCK }
227 323
228Creates and returns a new coro. This coro is automcatially being canceled 324Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 325extension calling this is being unloaded.
230 326
231=cut 327=cut
232 328
233sub coro(&) { 329sub async_ext(&) {
234 my $cb = shift; 330 my $cb = shift;
235 331
236 my $coro; $coro = async { 332 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 333
243 $coro->on_destroy (sub { 334 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 335 delete $EXT_CORO{$coro+0};
245 }); 336 });
246 $EXT_CORO{$coro+0} = $coro; 337 $EXT_CORO{$coro+0} = $coro;
247 338
248 $coro 339 $coro
249} 340}
250 341
251sub write_runtime { 342sub write_runtime {
343 return unless $TICK_WATCHER->is_active;
344
252 my $runtime = cf::localdir . "/runtime"; 345 my $runtime = cf::localdir . "/runtime";
253 346
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 347 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 348 or return;
256 349
257 my $value = $cf::RUNTIME; 350 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 351 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 352 and return;
260 353
261 aio_fsync $fh 354 aio_fsync $fh
262 and return; 355 and return;
271} 364}
272 365
273=back 366=back
274 367
275=cut 368=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 369
387############################################################################# 370#############################################################################
388 371
389=head2 ATTACHABLE OBJECTS 372=head2 ATTACHABLE OBJECTS
390 373
798 or return; 781 or return;
799 782
800 unless (aio_stat "$filename.pst") { 783 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 784 (aio_load "$filename.pst", $av) >= 0
802 or return; 785 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 786 $av = eval { (Storable::thaw $av)->{objs} };
804 } 787 }
805 788
789 warn sprintf "loading %s (%d)\n",
790 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 791 return ($data, $av);
807} 792}
808 793
809############################################################################# 794#############################################################################
810# command handling &c 795# command handling &c
835=cut 820=cut
836 821
837sub register_extcmd { 822sub register_extcmd {
838 my ($name, $cb) = @_; 823 my ($name, $cb) = @_;
839 824
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 825 $EXTCMD{$name} = $cb;
844} 826}
845 827
846cf::player->attach ( 828cf::player->attach (
847 on_command => sub { 829 on_command => sub {
848 my ($pl, $name, $params) = @_; 830 my ($pl, $name, $params) = @_;
861 843
862 my $msg = eval { from_json $buf }; 844 my $msg = eval { from_json $buf };
863 845
864 if (ref $msg) { 846 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 847 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 848 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 849 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 850 }
869 } 851 }
870 } else { 852 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 853 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 855
874 cf::override; 856 cf::override;
875 }, 857 },
876); 858);
877 859
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 860sub load_extension {
885 my ($path) = @_; 861 my ($path) = @_;
886 862
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 863 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 864 my $base = $1;
889 my $pkg = $1; 865 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 866 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 867 $pkg = "ext::$pkg";
892 868
893 warn "loading '$path' into '$pkg'\n"; 869 warn "... loading '$path' into '$pkg'\n";
894 870
895 open my $fh, "<:utf8", $path 871 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 872 or die "$path: $!";
897 873
898 my $source = 874 my $source =
899 "package $pkg; use strict; use utf8;\n" 875 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 876 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 877 . (do { local $/; <$fh> })
902 . "\n};\n1"; 878 . "\n};\n1";
903 879
904 eval $source 880 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 881 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 882 : "extension disabled.\n";
907 883 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 884 warn $@;
909 $ext_pkg{$base} = $pkg; 885 warn "mandatory extension failed to load, exiting.\n";
910 886 exit 1;
911# no strict 'refs'; 887 }
912# @{"$pkg\::ISA"} = ext::; 888 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 889 }
927 890
928 # remove commands 891 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 892}
953 893
954sub load_extensions { 894sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 895 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 896 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 900 } or warn "$ext not loaded: $@";
961 } 901 }
962} 902}
963 903
964############################################################################# 904#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 905
1002=head2 CORE EXTENSIONS 906=head2 CORE EXTENSIONS
1003 907
1004Functions and methods that extend core crossfire objects. 908Functions and methods that extend core crossfire objects.
1005 909
910=cut
911
912package cf::player;
913
914use Coro::AIO;
915
1006=head3 cf::player 916=head3 cf::player
1007 917
1008=over 4 918=over 4
1009 919
1010=item cf::player::exists $login 920=item cf::player::find $login
1011 921
1012Returns true when the given account exists. 922Returns the given player object, loading it if necessary (might block).
1013 923
1014=cut 924=cut
1015 925
1016sub cf::player::exists($) { 926sub playerdir($) {
1017 cf::player::find $_[0] 927 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 928 . "/"
929 . cf::playerdir
930 . "/"
931 . (ref $_[0] ? $_[0]->ob->name : $_[0])
932}
933
934sub path($) {
935 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
936
937 (playerdir $login) . "/$login.pl"
938}
939
940sub find_active($) {
941 $cf::PLAYER{$_[0]}
942 and $cf::PLAYER{$_[0]}->active
943 and $cf::PLAYER{$_[0]}
944}
945
946sub exists($) {
947 my ($login) = @_;
948
949 $cf::PLAYER{$login}
950 or cf::sync_job { !aio_stat $login }
951}
952
953sub find($) {
954 return $cf::PLAYER{$_[0]} || do {
955 my $login = $_[0];
956
957 my $guard = cf::lock_acquire "user_find:$login";
958
959 $cf::PLAYER{$_[0]} || do {
960 my $pl = load_pl path $login
961 or return;
962 $cf::PLAYER{$login} = $pl
963 }
964 }
965}
966
967sub save($) {
968 my ($pl) = @_;
969
970 return if $pl->{deny_save};
971
972 my $path = path $pl;
973 my $guard = cf::lock_acquire "user_save:$path";
974
975 return if $pl->{deny_save};
976
977 aio_mkdir playerdir $pl, 0770;
978 $pl->{last_save} = $cf::RUNTIME;
979
980 $pl->save_pl ($path);
981 Coro::cede;
982}
983
984sub new($) {
985 my ($login) = @_;
986
987 my $self = create;
988
989 $self->ob->name ($login);
990 $self->{deny_save} = 1;
991
992 $cf::PLAYER{$login} = $self;
993
994 $self
995}
996
997=item $pl->quit_character
998
999Nukes the player without looking back. If logged in, the connection will
1000be destroyed. May block for a long time.
1001
1002=cut
1003
1004sub quit_character {
1005 my ($pl) = @_;
1006
1007 $pl->{deny_save} = 1;
1008 $pl->password ("*"); # this should lock out the player until we nuked the dir
1009
1010 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1011 $pl->deactivate;
1012 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1013 $pl->ns->destroy if $pl->ns;
1014
1015 my $path = playerdir $pl;
1016 my $temp = "$path~$cf::RUNTIME~deleting~";
1017 aio_rename $path, $temp;
1018 delete $cf::PLAYER{$pl->ob->name};
1019 $pl->destroy;
1020 IO::AIO::aio_rmtree $temp;
1021}
1022
1023=item cf::player::list_logins
1024
1025Returns am arrayref of all valid playernames in the system, can take a
1026while and may block, so not sync_job-capable, ever.
1027
1028=cut
1029
1030sub list_logins {
1031 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1032 or return [];
1033
1034 my @logins;
1035
1036 for my $login (@$dirs) {
1037 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1038 aio_read $fh, 0, 512, my $buf, 0 or next;
1039 $buf !~ /^password -------------$/m or next; # official not-valid tag
1040
1041 utf8::decode $login;
1042 push @logins, $login;
1043 }
1044
1045 \@logins
1046}
1047
1048=item $player->maps
1049
1050Returns an arrayref of map paths that are private for this
1051player. May block.
1052
1053=cut
1054
1055sub maps($) {
1056 my ($pl) = @_;
1057
1058 my $files = aio_readdir playerdir $pl
1059 or return;
1060
1061 my @paths;
1062
1063 for (@$files) {
1064 utf8::decode $_;
1065 next if /\.(?:pl|pst)$/;
1066 next unless /^$PATH_SEP/o;
1067
1068 s/\.map$//;
1069 push @paths, "~" . $pl->ob->name . "/" . $_;
1070 }
1071
1072 \@paths
1019} 1073}
1020 1074
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1075=item $player->ext_reply ($msgid, $msgtype, %msg)
1022 1076
1023Sends an ext reply to the player. 1077Sends an ext reply to the player.
1024 1078
1025=cut 1079=cut
1026 1080
1027sub cf::player::ext_reply($$$%) { 1081sub ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_; 1082 my ($self, $id, %msg) = @_;
1029 1083
1030 $msg{msgid} = $id; 1084 $msg{msgid} = $id;
1031 1085
1032 $self->send ("ext " . to_json \%msg); 1086 $self->send ("ext " . cf::to_json \%msg);
1033} 1087}
1088
1089package cf;
1034 1090
1035=back 1091=back
1036 1092
1037 1093
1038=head3 cf::map 1094=head3 cf::map
1044package cf::map; 1100package cf::map;
1045 1101
1046use Fcntl; 1102use Fcntl;
1047use Coro::AIO; 1103use Coro::AIO;
1048 1104
1105use overload
1106 '""' => \&as_string;
1107
1049our $MAX_RESET = 7200; 1108our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1109our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1110
1054sub generate_random_map { 1111sub generate_random_map {
1055 my ($path, $rmp) = @_; 1112 my ($self, $rmp) = @_;
1056 1113
1057 # mit "rum" bekleckern, nicht 1114 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1115 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1116 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1117 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1118 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1119 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1120 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1121 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1122 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1123 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1124 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1125 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1126 (cf::region::find $rmp->{region}), $rmp->{custom}
1127 )
1128}
1129
1130sub register {
1131 my (undef, $regex) = @_;
1132 my $pkg = caller;
1133
1134 no strict;
1135 push @{"$pkg\::ISA"}, __PACKAGE__;
1136
1137 $EXT_MAP{$pkg} = qr<$regex>;
1138}
1139
1140# also paths starting with '/'
1141$EXT_MAP{"cf::map"} = qr{^(?=/)};
1142
1143sub normalise {
1144 my ($path, $base) = @_;
1145
1146 # map plan:
1147 #
1148 # /! non-realised random map exit (special hack!)
1149 # {... are special paths that are not being touched
1150 # ?xxx/... are special absolute paths
1151 # ?random/... random maps
1152 # /... normal maps
1153 # ~user/... per-player map of a specific user
1154
1155 $path =~ s/$PATH_SEP/\//go;
1156
1157 # treat it as relative path if it starts with
1158 # something that looks reasonable
1159 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1160 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1161
1162 $base =~ s{[^/]+/?$}{};
1163 $path = "$base/$path";
1164 }
1165
1166 for ($path) {
1167 redo if s{//}{/};
1168 redo if s{/\.?/}{/};
1169 redo if s{/[^/]+/\.\./}{/};
1170 }
1171
1172 $path
1173}
1174
1175sub new_from_path {
1176 my (undef, $path, $base) = @_;
1177
1178 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1179
1180 $path = normalise $path, $base;
1181
1182 for my $pkg (keys %EXT_MAP) {
1183 if ($path =~ $EXT_MAP{$pkg}) {
1184 my $self = bless cf::map::new, $pkg;
1185 $self->{path} = $path; $self->path ($path);
1186 $self->init; # pass $1 etc.
1187 return $self;
1188 }
1189 }
1190
1191 Carp::carp "unable to resolve path '$path'.";
1192 ()
1193}
1194
1195sub init {
1196 my ($self) = @_;
1197
1198 $self
1199}
1200
1201sub as_string {
1202 my ($self) = @_;
1203
1204 "$self->{path}"
1205}
1206
1207# the displayed name, this is a one way mapping
1208sub visible_name {
1209 &as_string
1210}
1211
1212# the original (read-only) location
1213sub load_path {
1214 my ($self) = @_;
1215
1216 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1217}
1218
1219# the temporary/swap location
1220sub save_path {
1221 my ($self) = @_;
1222
1223 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1224 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1225}
1226
1227# the unique path, undef == no special unique path
1228sub uniq_path {
1229 my ($self) = @_;
1230
1231 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1232 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1071} 1233}
1072 1234
1073# and all this just because we cannot iterate over 1235# and all this just because we cannot iterate over
1074# all maps in C++... 1236# all maps in C++...
1075sub change_all_map_light { 1237sub change_all_map_light {
1076 my ($change) = @_; 1238 my ($change) = @_;
1077 1239
1078 $_->change_map_light ($change) for values %cf::MAP; 1240 $_->change_map_light ($change)
1241 for grep $_->outdoor, values %cf::MAP;
1079} 1242}
1080 1243
1244sub unlink_save {
1245 my ($self) = @_;
1246
1247 utf8::encode (my $save = $self->save_path);
1248 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1249 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1250}
1251
1081sub try_load_header($) { 1252sub load_header_from($) {
1082 my ($path) = @_; 1253 my ($self, $path) = @_;
1083 1254
1084 utf8::encode $path; 1255 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1256 aio_open $path, O_RDONLY, 0
1086 or return; 1257 or return;
1087 1258
1088 my $map = cf::map::new 1259 $self->_load_header ($path)
1089 or return; 1260 or return;
1090 1261
1091 $map->load_header ($path) 1262 $self->{load_path} = $path;
1263
1264 1
1265}
1266
1267sub load_orig {
1268 my ($self) = @_;
1269
1270 $self->load_header_from ($self->load_path)
1271}
1272
1273sub load_temp {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->save_path)
1277}
1278
1279sub load_header {
1280 my ($self) = @_;
1281
1282 if ($self->load_temp) {
1283 $self->last_access ((delete $self->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $self->{instantiate_time} = $cf::RUNTIME
1287 if $self->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 $self->load_orig
1092 or return; 1290 or return;
1093 1291
1094 $map->{load_path} = $path; 1292 $self->{load_original} = 1;
1095 use Data::Dumper; warn Dumper $map;#d# 1293 $self->{instantiate_time} = $cf::RUNTIME;
1294 $self->last_access ($cf::RUNTIME);
1295 $self->instantiate;
1296 }
1096 1297
1097 $map 1298 1
1098} 1299}
1099 1300
1301sub find;
1100sub find_map { 1302sub find {
1101 my ($path, $origin) = @_; 1303 my ($path, $origin) = @_;
1102 1304
1103 #warn "find_map<$path,$origin>\n";#d# 1305 $path = normalise $path, $origin && $origin->path;
1104 1306
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1307 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1308
1108 $cf::MAP{$key} || do { 1309 $cf::MAP{$path} || do {
1109 # do it the slow way 1310 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1311 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1312 or return;
1124 1313
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME); 1314 $map->{last_save} = $cf::RUNTIME;
1135 1315
1316 $map->load_header
1317 or return;
1318
1136 $map->reset if $map->should_reset; 1319 if ($map->should_reset) {
1320 $map->reset;
1321 undef $guard;
1322 $map = find $path
1323 or return;
1324 }
1137 1325
1138 $cf::MAP{$key} = $map 1326 $cf::MAP{$path} = $map
1139 } 1327 }
1140} 1328}
1141 1329
1142sub load { 1330sub load {
1143 my ($self) = @_; 1331 my ($self) = @_;
1144 1332
1333 my $path = $self->{path};
1334 my $guard = cf::lock_acquire "map_load:$path";
1335
1145 return if $self->in_memory != cf::MAP_SWAPPED; 1336 return if $self->in_memory != cf::MAP_SWAPPED;
1146 1337
1147 $self->in_memory (cf::MAP_LOADING); 1338 $self->in_memory (cf::MAP_LOADING);
1148 1339
1149 my $path = $self->{path};
1150
1151 $self->alloc; 1340 $self->alloc;
1152 $self->load_objects ($self->{load_path}, 1) 1341 $self->_load_objects ($self->{load_path}, 1)
1153 or return; 1342 or return;
1154 1343
1344 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1345 if delete $self->{load_original};
1346
1155 if (my $uniq = $path->uniq_path) { 1347 if (my $uniq = $self->uniq_path) {
1156 utf8::encode $uniq; 1348 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) { 1349 if (aio_open $uniq, O_RDONLY, 0) {
1158 $self->clear_unique_items; 1350 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0); 1351 $self->_load_objects ($uniq, 0);
1160 } 1352 }
1161 } 1353 }
1354
1355 Coro::cede;
1162 1356
1163 # now do the right thing for maps 1357 # now do the right thing for maps
1164 $self->link_multipart_objects; 1358 $self->link_multipart_objects;
1165 1359
1166 if ($self->{path}->is_style_map) { 1360 unless ($self->{deny_activate}) {
1167 $self->{deny_save} = 1; 1361 $self->decay_objects;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply; 1362 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons; 1363 $self->update_buttons;
1364 Coro::cede;
1173 $self->set_darkness_map; 1365 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty) 1366 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty; 1367 unless $self->difficulty;
1368 Coro::cede;
1176 $self->activate; 1369 $self->activate;
1177 } 1370 }
1178 1371
1179 $self->in_memory (cf::MAP_IN_MEMORY); 1372 $self->in_memory (cf::MAP_IN_MEMORY);
1180} 1373}
1181 1374
1182sub load_map_sync { 1375sub customise_for {
1376 my ($self, $ob) = @_;
1377
1378 return find "~" . $ob->name . "/" . $self->{path}
1379 if $self->per_player;
1380
1381 $self
1382}
1383
1384# find and load all maps in the 3x3 area around a map
1385sub load_diag {
1386 my ($map) = @_;
1387
1388 my @diag; # diagonal neighbours
1389
1390 for (0 .. 3) {
1391 my $neigh = $map->tile_path ($_)
1392 or next;
1393 $neigh = find $neigh, $map
1394 or next;
1395 $neigh->load;
1396
1397 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1398 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1399 }
1400
1401 for (@diag) {
1402 my $neigh = find @$_
1403 or next;
1404 $neigh->load;
1405 }
1406}
1407
1408sub find_sync {
1183 my ($path, $origin) = @_; 1409 my ($path, $origin) = @_;
1184 1410
1185 #warn "load_map_sync<$path, $origin>\n";#d# 1411 cf::sync_job { find $path, $origin }
1412}
1186 1413
1187 cf::sync_job { 1414sub do_load_sync {
1188 my $map = cf::map::find_map $path, $origin 1415 my ($map) = @_;
1416
1417 cf::sync_job { $map->load };
1418}
1419
1420our %MAP_PREFETCH;
1421our $MAP_PREFETCHER = Coro::async {
1422 while () {
1423 for my $path (keys %MAP_PREFETCH) {
1424 my $map = find $path
1189 or return; 1425 or next;
1190 $map->load; 1426 $map->load;
1191 $map 1427
1428 delete $MAP_PREFETCH{$path};
1429 }
1430 Coro::schedule;
1192 } 1431 }
1432};
1433
1434sub find_async {
1435 my ($path, $origin) = @_;
1436
1437 $path = normalise $path, $origin && $origin->{path};
1438
1439 if (my $map = $cf::MAP{$path}) {
1440 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1441 }
1442
1443 $MAP_PREFETCH{$path} = 0;
1444 $MAP_PREFETCHER->ready;
1445
1446 ()
1193} 1447}
1194 1448
1195sub save { 1449sub save {
1196 my ($self) = @_; 1450 my ($self) = @_;
1197 1451
1198 my $save = $self->{path}->save_path; utf8::encode $save; 1452 my $lock = cf::lock_acquire "map_data:" . $self->path;
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200 1453
1201 $self->{last_save} = $cf::RUNTIME; 1454 $self->{last_save} = $cf::RUNTIME;
1202 1455
1203 return unless $self->dirty; 1456 return unless $self->dirty;
1204 1457
1458 my $save = $self->save_path; utf8::encode $save;
1459 my $uniq = $self->uniq_path; utf8::encode $uniq;
1460
1205 $self->{load_path} = $save; 1461 $self->{load_path} = $save;
1206 1462
1207 return if $self->{deny_save}; 1463 return if $self->{deny_save};
1208 1464
1209 warn "saving map ", $self->path; 1465 local $self->{last_access} = $self->last_access;#d#
1466
1467 cf::async {
1468 $_->contr->save for $self->players;
1469 };
1210 1470
1211 if ($uniq) { 1471 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1472 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES); 1473 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1214 } else { 1474 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1475 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 1476 }
1217} 1477}
1218 1478
1219sub swap_out { 1479sub swap_out {
1220 my ($self) = @_; 1480 my ($self) = @_;
1481
1482 # save first because save cedes
1483 $self->save;
1484
1485 my $lock = cf::lock_acquire "map_data:" . $self->path;
1221 1486
1222 return if $self->players; 1487 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY; 1488 return if $self->in_memory != cf::MAP_IN_MEMORY;
1224 return if $self->{deny_save}; 1489 return if $self->{deny_save};
1225 1490
1226 $self->save;
1227 $self->clear; 1491 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED); 1492 $self->in_memory (cf::MAP_SWAPPED);
1229} 1493}
1230 1494
1495sub reset_at {
1496 my ($self) = @_;
1497
1498 # TODO: safety, remove and allow resettable per-player maps
1499 return 1e99 if $self->isa ("ext::map_per_player");
1500 return 1e99 if $self->{deny_reset};
1501
1502 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1503 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1504
1505 $time + $to
1506}
1507
1231sub should_reset { 1508sub should_reset {
1232 my ($map) = @_; 1509 my ($self) = @_;
1233 1510
1234 # TODO: safety, remove and allow resettable per-player maps 1511 $self->reset_at <= $cf::RUNTIME
1235 return if $map->{path}{user_rel};#d# 1512}
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238 1513
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access; 1514sub rename {
1515 my ($self, $new_path) = @_;
1240 1516
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME 1517 normalise $new_path;
1518
1519 $self->unlink_save;
1520
1521 delete $cf::MAP{$self->path};
1522 $self->{path} = $new_path; $self->path ($self->{path});
1523 $cf::MAP{$self->path} = $self;
1524
1525 $self->save;
1242} 1526}
1243 1527
1244sub reset { 1528sub reset {
1245 my ($self) = @_; 1529 my ($self) = @_;
1246 1530
1531 my $lock = cf::lock_acquire "map_data:$self->{path}";
1532
1247 return if $self->players; 1533 return if $self->players;
1248 return if $self->{path}{user_rel};#d# 1534 return if $self->isa ("ext::map_per_player");#d#
1249 1535
1250 warn "resetting map ", $self->path;#d# 1536 warn "resetting map ", $self->path;#d#
1251 1537
1252 utf8::encode (my $save = $self->{path}->save_path); 1538 delete $cf::MAP{$self->path};
1253 aioreq_pri 3; IO::AIO::aio_unlink $save; 1539
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; 1540 $self->in_memory (cf::MAP_SWAPPED);
1541 $self->clear;
1255 1542
1256 $_->clear_links_to ($self) for values %cf::MAP; 1543 $_->clear_links_to ($self) for values %cf::MAP;
1257 1544
1545 $self->unlink_save;
1258 $self->clear; 1546 $self->destroy;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261} 1547}
1262 1548
1263sub customise_for { 1549my $nuke_counter = "aaaa";
1264 my ($map, $ob) = @_;
1265 1550
1266 if ($map->per_player) { 1551sub nuke {
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1552 my ($self) = @_;
1268 }
1269 1553
1270 $map 1554 $self->{deny_save} = 1;
1555 $self->reset_timeout (1);
1556 $self->rename ("{nuke}/" . ($nuke_counter++));
1557 $self->reset; # polite request, might not happen
1271} 1558}
1272 1559
1273sub emergency_save { 1560=item cf::map::unique_maps
1274 local $cf::FREEZE = 1;
1275 1561
1276 warn "enter emergency map save\n"; 1562Returns an arrayref of paths of all shared maps that have
1563instantiated unique items. May block.
1277 1564
1278 cf::sync_job { 1565=cut
1279 warn "begin emergency map save\n"; 1566
1280 $_->save for values %cf::MAP; 1567sub unique_maps() {
1568 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1569 or return;
1570
1571 my @paths;
1572
1573 for (@$files) {
1574 utf8::decode $_;
1575 next if /\.pst$/;
1576 next unless /^$PATH_SEP/o;
1577
1578 s/\.map$//;
1579 push @paths, $_;
1281 }; 1580 }
1282 1581
1283 warn "end emergency map save\n"; 1582 \@paths
1284} 1583}
1285 1584
1286package cf; 1585package cf;
1287 1586
1288=back 1587=back
1289 1588
1589=head3 cf::object
1590
1591=cut
1592
1593package cf::object;
1594
1595=over 4
1596
1597=item $ob->inv_recursive
1598
1599Returns the inventory of the object _and_ their inventories, recursively.
1600
1601=cut
1602
1603sub inv_recursive_;
1604sub inv_recursive_ {
1605 map { $_, inv_recursive_ $_->inv } @_
1606}
1607
1608sub inv_recursive {
1609 inv_recursive_ inv $_[0]
1610}
1611
1612package cf;
1613
1614=back
1290 1615
1291=head3 cf::object::player 1616=head3 cf::object::player
1292 1617
1293=over 4 1618=over 4
1294 1619
1330 (ref $cf::CFG{"may_$access"} 1655 (ref $cf::CFG{"may_$access"}
1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1656 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1332 : $cf::CFG{"may_$access"}) 1657 : $cf::CFG{"may_$access"})
1333} 1658}
1334 1659
1660=item $player_object->enter_link
1661
1662Freezes the player and moves him/her to a special map (C<{link}>).
1663
1664The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though.
1666
1667Will never block.
1668
1669=item $player_object->leave_link ($map, $x, $y)
1670
1671Moves the player out of the special C<{link}> map onto the specified
1672map. If the map is not valid (or omitted), the player will be moved back
1673to the location he/she was before the call to C<enter_link>, or, if that
1674fails, to the emergency map position.
1675
1676Might block.
1677
1678=cut
1679
1680sub link_map {
1681 unless ($LINK_MAP) {
1682 $LINK_MAP = cf::map::find "{link}"
1683 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1684 $LINK_MAP->load;
1685 }
1686
1687 $LINK_MAP
1688}
1689
1335sub cf::object::player::enter_link { 1690sub cf::object::player::enter_link {
1336 my ($self) = @_; 1691 my ($self) = @_;
1337 1692
1338 return if $self->map == $LINK_MAP; 1693 $self->deactivate_recursive;
1339 1694
1695 return if UNIVERSAL::isa $self->map, "ext::map_link";
1696
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1697 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1341 if $self->map; 1698 if $self->map;
1342 1699
1343 $self->enter_map ($LINK_MAP, 20, 20); 1700 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1344 $self->deactivate_recursive;
1345} 1701}
1346 1702
1347sub cf::object::player::leave_link { 1703sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_; 1704 my ($self, $map, $x, $y) = @_;
1349 1705
1350 my $link_pos = delete $self->{_link_pos}; 1706 my $link_pos = delete $self->{_link_pos};
1351 1707
1352 unless ($map) { 1708 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position 1709 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] }; 1710 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map; 1711 $map = cf::map::find $map;
1358 1712
1359 unless ($map) { 1713 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION; 1714 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map 1715 $map = cf::map::find $map
1362 or die "FATAL: cannot load emergency map\n"; 1716 or die "FATAL: cannot load emergency map\n";
1363 } 1717 }
1364 } 1718 }
1365 1719
1366 ($x, $y) = (-1, -1) 1720 ($x, $y) = (-1, -1)
1369 # use -1 or undef as default coordinates, not 0, 0 1723 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y) 1724 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0; 1725 if $x <=0 && $y <= 0;
1372 1726
1373 $map->load; 1727 $map->load;
1728 $map->load_diag;
1374 1729
1730 return unless $self->contr->active;
1375 $self->activate_recursive; 1731 $self->activate_recursive;
1376 $self->enter_map ($map, $x, $y); 1732 $self->enter_map ($map, $x, $y);
1377} 1733}
1378 1734
1735cf::player->attach (
1736 on_logout => sub {
1737 my ($pl) = @_;
1738
1739 # abort map switching before logout
1740 if ($pl->ob->{_link_pos}) {
1741 cf::sync_job {
1742 $pl->ob->leave_link
1743 };
1744 }
1745 },
1746 on_login => sub {
1747 my ($pl) = @_;
1748
1749 # try to abort aborted map switching on player login :)
1750 # should happen only on crashes
1751 if ($pl->ob->{_link_pos}) {
1752 $pl->ob->enter_link;
1753 (async {
1754 # we need this sleep as the login has a concurrent enter_exit running
1755 # and this sleep increases chances of the player not ending up in scorn
1756 $pl->ob->reply (undef,
1757 "There was an internal problem at your last logout, "
1758 . "the server will try to bring you to your intended destination in a second.",
1759 cf::NDI_RED);
1760 Coro::Timer::sleep 1;
1761 $pl->ob->leave_link;
1762 })->prio (2);
1763 }
1764 },
1765);
1766
1379=item $player_object->goto_map ($map, $x, $y) 1767=item $player_object->goto ($path, $x, $y)
1380 1768
1381=cut 1769=cut
1382 1770
1383sub cf::object::player::goto_map { 1771sub cf::object::player::goto {
1384 my ($self, $path, $x, $y) = @_; 1772 my ($self, $path, $x, $y) = @_;
1385 1773
1386 $self->enter_link; 1774 $self->enter_link;
1387 1775
1388 (Coro::async { 1776 (async {
1389 $path = new cf::path $path;
1390
1391 my $map = cf::map::find_map $path->as_string; 1777 my $map = cf::map::find $path;
1392 $map = $map->customise_for ($self) if $map; 1778 $map = $map->customise_for ($self) if $map;
1393 1779
1394 warn "entering ", $map->path, " at ($x, $y)\n" 1780# warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map; 1781# if $map;
1782
1783 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1396 1784
1397 $self->leave_link ($map, $x, $y); 1785 $self->leave_link ($map, $x, $y);
1398 })->prio (1); 1786 })->prio (1);
1399} 1787}
1400 1788
1453 1841
1454 return unless $self->type == cf::PLAYER; 1842 return unless $self->type == cf::PLAYER;
1455 1843
1456 $self->enter_link; 1844 $self->enter_link;
1457 1845
1458 (Coro::async { 1846 (async {
1847 $self->deactivate_recursive; # just to be sure
1459 unless (eval { 1848 unless (eval {
1460
1461 prepare_random_map $exit 1849 prepare_random_map $exit
1462 if $exit->slaying eq "/!"; 1850 if $exit->slaying eq "/!";
1463 1851
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1852 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1853 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1466 1854
1467 1; 1855 1;
1468 }) { 1856 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. " 1857 $self->message ("Something went wrong deep within the crossfire server. "
1470 . "I'll try to bring you back to the map you were before. " 1858 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master", 1859 . "Please report this to the dungeon master!",
1472 cf::NDI_UNIQUE | cf::NDI_RED); 1860 cf::NDI_UNIQUE | cf::NDI_RED);
1473 1861
1474 warn "ERROR in enter_exit: $@"; 1862 warn "ERROR in enter_exit: $@";
1475 $self->leave_link; 1863 $self->leave_link;
1476 } 1864 }
1527 on_reply => sub { 1915 on_reply => sub {
1528 my ($ns, $msg) = @_; 1916 my ($ns, $msg) = @_;
1529 1917
1530 # this weird shuffling is so that direct followup queries 1918 # this weird shuffling is so that direct followup queries
1531 # get handled first 1919 # get handled first
1532 my $queue = delete $ns->{query_queue}; 1920 my $queue = delete $ns->{query_queue}
1921 or return; # be conservative, not sure how that can happen, but we saw a crash here
1533 1922
1534 (shift @$queue)->[1]->($msg); 1923 (shift @$queue)->[1]->($msg);
1535 1924
1536 push @{ $ns->{query_queue} }, @$queue; 1925 push @{ $ns->{query_queue} }, @$queue;
1537 1926
1543 } 1932 }
1544 } 1933 }
1545 }, 1934 },
1546); 1935);
1547 1936
1548=item $client->coro (\&cb) 1937=item $client->async (\&cb)
1549 1938
1550Create a new coroutine, running the specified callback. The coroutine will 1939Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout, 1940be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection). 1941or loss of connection).
1553 1942
1554=cut 1943=cut
1555 1944
1556sub cf::client::coro { 1945sub cf::client::async {
1557 my ($self, $cb) = @_; 1946 my ($self, $cb) = @_;
1558 1947
1559 my $coro; $coro = async { 1948 my $coro = &Coro::async ($cb);
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565 1949
1566 $coro->on_destroy (sub { 1950 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0}; 1951 delete $self->{_coro}{$coro+0};
1568 }); 1952 });
1569 1953
1741 2125
1742{ 2126{
1743 my $path = cf::localdir . "/database.pst"; 2127 my $path = cf::localdir . "/database.pst";
1744 2128
1745 sub db_load() { 2129 sub db_load() {
1746 warn "loading database $path\n";#d# remove later
1747 $DB = stat $path ? Storable::retrieve $path : { }; 2130 $DB = stat $path ? Storable::retrieve $path : { };
1748 } 2131 }
1749 2132
1750 my $pid; 2133 my $pid;
1751 2134
1752 sub db_save() { 2135 sub db_save() {
1753 warn "saving database $path\n";#d# remove later
1754 waitpid $pid, 0 if $pid; 2136 waitpid $pid, 0 if $pid;
1755 if (0 == ($pid = fork)) { 2137 if (0 == ($pid = fork)) {
1756 $DB->{_meta}{version} = 1; 2138 $DB->{_meta}{version} = 1;
1757 Storable::nstore $DB, "$path~"; 2139 Storable::nstore $DB, "$path~";
1758 rename "$path~", $path; 2140 rename "$path~", $path;
1806 open my $fh, "<:utf8", cf::confdir . "/config" 2188 open my $fh, "<:utf8", cf::confdir . "/config"
1807 or return; 2189 or return;
1808 2190
1809 local $/; 2191 local $/;
1810 *CFG = YAML::Syck::Load <$fh>; 2192 *CFG = YAML::Syck::Load <$fh>;
2193
2194 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2195
2196 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2197 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2198
2199 if (exists $CFG{mlockall}) {
2200 eval {
2201 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2202 and die "WARNING: m(un)lockall failed: $!\n";
2203 };
2204 warn $@ if $@;
2205 }
1811} 2206}
1812 2207
1813sub main { 2208sub main {
1814 # we must not ever block the main coroutine 2209 # we must not ever block the main coroutine
1815 local $Coro::idle = sub { 2210 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2211 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1817 (Coro::unblock_sub {
1818 Event::one_event; 2212 async { Event::one_event };
1819 })->();
1820 }; 2213 };
1821 2214
1822 cfg_load; 2215 cfg_load;
1823 db_load; 2216 db_load;
1824 load_extensions; 2217 load_extensions;
1825 Event::loop; 2218 Event::loop;
1826} 2219}
1827 2220
1828############################################################################# 2221#############################################################################
1829# initialisation 2222# initialisation and cleanup
1830 2223
2224# install some emergency cleanup handlers
2225BEGIN {
2226 for my $signal (qw(INT HUP TERM)) {
2227 Event->signal (
2228 data => WF_AUTOCANCEL,
2229 signal => $signal,
2230 cb => sub {
2231 cf::cleanup "SIG$signal";
2232 },
2233 );
2234 }
2235}
2236
2237sub emergency_save() {
2238 my $freeze_guard = cf::freeze_mainloop;
2239
2240 warn "enter emergency perl save\n";
2241
2242 cf::sync_job {
2243 # use a peculiar iteration method to avoid tripping on perl
2244 # refcount bugs in for. also avoids problems with players
2245 # and maps saved/destroyed asynchronously.
2246 warn "begin emergency player save\n";
2247 for my $login (keys %cf::PLAYER) {
2248 my $pl = $cf::PLAYER{$login} or next;
2249 $pl->valid or next;
2250 $pl->save;
2251 }
2252 warn "end emergency player save\n";
2253
2254 warn "begin emergency map save\n";
2255 for my $path (keys %cf::MAP) {
2256 my $map = $cf::MAP{$path} or next;
2257 $map->valid or next;
2258 $map->save;
2259 }
2260 warn "end emergency map save\n";
2261 };
2262
2263 warn "leave emergency perl save\n";
2264}
2265
1831sub perl_reload() { 2266sub reload() {
1832 # can/must only be called in main 2267 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) { 2268 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n"; 2269 warn "can only reload from main coroutine\n";
1835 return; 2270 return;
1836 } 2271 }
1837 2272
1838 warn "reloading..."; 2273 warn "reloading...";
1839 2274
1840 local $FREEZE = 1; 2275 warn "freezing server";
2276 my $guard = freeze_mainloop;
1841 cf::emergency_save; 2277 cf::emergency_save;
2278
2279 warn "sync database to disk";
2280 cf::db_sync;
2281 IO::AIO::flush;
1842 2282
1843 eval { 2283 eval {
1844 # if anything goes wrong in here, we should simply crash as we already saved 2284 # if anything goes wrong in here, we should simply crash as we already saved
1845 2285
1846 # cancel all watchers 2286 warn "cancel all watchers";
1847 for (Event::all_watchers) { 2287 for (Event::all_watchers) {
1848 $_->cancel if $_->data & WF_AUTOCANCEL; 2288 $_->cancel if $_->data & WF_AUTOCANCEL;
1849 } 2289 }
1850 2290
1851 # cancel all extension coros 2291 warn "cancel all extension coros";
1852 $_->cancel for values %EXT_CORO; 2292 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = (); 2293 %EXT_CORO = ();
1854 2294
2295 warn "remove commands";
2296 %COMMAND = ();
2297
2298 warn "remove ext commands";
2299 %EXTCMD = ();
2300
1855 # unload all extensions 2301 warn "unload/nuke all extensions";
1856 for (@exts) { 2302 for my $pkg (@EXTS) {
1857 warn "unloading <$_>"; 2303 warn "... unloading $pkg";
1858 unload_extension $_; 2304
2305 if (my $cb = $pkg->can ("unload")) {
2306 eval {
2307 $cb->($pkg);
2308 1
2309 } or warn "$pkg unloaded, but with errors: $@";
1859 } 2310 }
1860 2311
2312 warn "... nuking $pkg";
2313 Symbol::delete_package $pkg;
2314 }
2315
1861 # unload all modules loaded from $LIBDIR 2316 warn "unload all perl modules loaded from $LIBDIR";
1862 while (my ($k, $v) = each %INC) { 2317 while (my ($k, $v) = each %INC) {
1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2318 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1864 2319
1865 warn "removing <$k>"; 2320 warn "removing <$k>";
1866 delete $INC{$k}; 2321 delete $INC{$k};
1873 } 2328 }
1874 2329
1875 Symbol::delete_package $k; 2330 Symbol::delete_package $k;
1876 } 2331 }
1877 2332
1878 # sync database to disk
1879 cf::db_sync;
1880 IO::AIO::flush;
1881
1882 # get rid of safe::, as good as possible 2333 warn "get rid of safe::, as good as possible";
1883 Symbol::delete_package "safe::$_" 2334 Symbol::delete_package "safe::$_"
1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2335 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1885 2336
1886 # remove register_script_function callbacks
1887 # TODO
1888
1889 # unload cf.pm "a bit" 2337 warn "unload cf.pm \"a bit\"";
1890 delete $INC{"cf.pm"}; 2338 delete $INC{"cf.pm"};
1891 2339
1892 # don't, removes xs symbols, too, 2340 # don't, removes xs symbols, too,
1893 # and global variables created in xs 2341 # and global variables created in xs
1894 #Symbol::delete_package __PACKAGE__; 2342 #Symbol::delete_package __PACKAGE__;
1895 2343
1896 # reload cf.pm
1897 warn "reloading cf.pm"; 2344 warn "reloading cf.pm";
1898 require cf; 2345 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2346 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1900 2347
1901 # load config and database again 2348 warn "load config and database again";
1902 cf::cfg_load; 2349 cf::cfg_load;
1903 cf::db_load; 2350 cf::db_load;
1904 2351
1905 # load extensions
1906 warn "load extensions"; 2352 warn "load extensions";
1907 cf::load_extensions; 2353 cf::load_extensions;
1908 2354
1909 # reattach attachments to objects 2355 warn "reattach attachments to objects/players";
1910 warn "reattach";
1911 _global_reattach; 2356 _global_reattach;
2357 warn "reattach attachments to maps";
2358 reattach $_ for values %MAP;
1912 }; 2359 };
1913 2360
1914 if ($@) { 2361 if ($@) {
1915 warn $@; 2362 warn $@;
1916 warn "error while reloading, exiting."; 2363 warn "error while reloading, exiting.";
1917 exit 1; 2364 exit 1;
1918 } 2365 }
1919 2366
1920 warn "reloaded successfully"; 2367 warn "reloaded";
1921}; 2368};
1922 2369
1923#############################################################################
1924
1925unless ($LINK_MAP) {
1926 $LINK_MAP = cf::map::new;
1927
1928 $LINK_MAP->width (41);
1929 $LINK_MAP->height (41);
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934
1935 # dirty hack because... archetypes are not yet loaded
1936 Event->timer (
1937 after => 2,
1938 cb => sub {
1939 $_[0]->w->cancel;
1940
1941 # provide some exits "home"
1942 my $exit = cf::object::new "exit";
1943
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 });
1959
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1964}
1965
1966register "<global>", __PACKAGE__;
1967
1968register_command "perl-reload" => sub { 2370register_command "reload" => sub {
1969 my ($who, $arg) = @_; 2371 my ($who, $arg) = @_;
1970 2372
1971 if ($who->flag (FLAG_WIZ)) { 2373 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload."); 2374 $who->message ("start of reload.");
1973 perl_reload; 2375 reload;
1974 $who->message ("end of reload."); 2376 $who->message ("end of reload.");
1975 } 2377 }
1976}; 2378};
1977 2379
1978unshift @INC, $LIBDIR; 2380unshift @INC, $LIBDIR;
1981 reentrant => 0, 2383 reentrant => 0,
1982 prio => 0, 2384 prio => 0,
1983 at => $NEXT_TICK || $TICK, 2385 at => $NEXT_TICK || $TICK,
1984 data => WF_AUTOCANCEL, 2386 data => WF_AUTOCANCEL,
1985 cb => sub { 2387 cb => sub {
1986 unless ($FREEZE) { 2388 $NOW = Event::time;
2389
1987 cf::server_tick; # one server iteration 2390 cf::server_tick; # one server iteration
1988 $RUNTIME += $TICK; 2391 $RUNTIME += $TICK;
1989 }
1990
1991 $NEXT_TICK += $TICK; 2392 $NEXT_TICK += $TICK;
2393
2394 $WAIT_FOR_TICK->broadcast;
2395 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
1992 2396
1993 # if we are delayed by four ticks or more, skip them all 2397 # if we are delayed by four ticks or more, skip them all
1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2398 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1995 2399
1996 $TICK_WATCHER->at ($NEXT_TICK); 2400 $TICK_WATCHER->at ($NEXT_TICK);
2018 or warn "ERROR: unable to write runtime file: $!"; 2422 or warn "ERROR: unable to write runtime file: $!";
2019 })->(); 2423 })->();
2020 }, 2424 },
2021); 2425);
2022 2426
2427END { cf::emergency_save }
2428
20231 24291
2024 2430

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