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Comparing cf.schmorp.de/server/lib/cf.pm (file contents):
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.167 by root, Sat Jan 13 23:32:43 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65# used to convert map paths into valid unix filenames by replacing / by ∕
66our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 67
57binmode STDOUT; 68binmode STDOUT;
58binmode STDERR; 69binmode STDERR;
59 70
60# read virtual server time, if available 71# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 79mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 80mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 81mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 82mkdir $RANDOM_MAPS;
72 83
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 84our $EMERGENCY_POSITION;
76 85
77############################################################################# 86#############################################################################
78 87
79=head2 GLOBAL VARIABLES 88=head2 GLOBAL VARIABLES
104 113
105=item %cf::CFG 114=item %cf::CFG
106 115
107Configuration for the server, loaded from C</etc/crossfire/config>, or 116Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 117from wherever your confdir points to.
118
119=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
120
121These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
122or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
123processing has been done. Call C<< ->wait >> on them to maximise the
124window of cpu time available, or simply to synchronise to the server tick.
109 125
110=back 126=back
111 127
112=cut 128=cut
113 129
117 utf8::encode $msg; 133 utf8::encode $msg;
118 134
119 $msg .= "\n" 135 $msg .= "\n"
120 unless $msg =~ /\n$/; 136 unless $msg =~ /\n$/;
121 137
122 LOG llevError, "cfperl: $msg"; 138 LOG llevError, $msg;
123 }; 139 };
124} 140}
125 141
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 142@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 143@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 161
146$Event::DIED = sub { 162$Event::DIED = sub {
147 warn "error in event callback: @_"; 163 warn "error in event callback: @_";
148}; 164};
149 165
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 166=head2 UTILITY FUNCTIONS
155 167
156=over 4 168=over 4
157 169
170=item dumpval $ref
171
158=cut 172=cut
173
174sub dumpval {
175 eval {
176 local $SIG{__DIE__};
177 my $d;
178 if (1) {
179 $d = new Data::Dumper([$_[0]], ["*var"]);
180 $d->Terse(1);
181 $d->Indent(2);
182 $d->Quotekeys(0);
183 $d->Useqq(1);
184 #$d->Bless(...);
185 $d->Seen($_[1]) if @_ > 1;
186 $d = $d->Dump();
187 }
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d
190 } || "[unable to dump $_[0]: '$@']";
191}
159 192
160use JSON::Syck (); # TODO# replace by JSON::PC once working 193use JSON::Syck (); # TODO# replace by JSON::PC once working
161 194
162=item $ref = cf::from_json $json 195=item $ref = cf::from_json $json
163 196
179sub to_json($) { 212sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 214 JSON::Syck::Dump $_[0]
182} 215}
183 216
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 217=item cf::lock_wait $string
207 218
208Wait until the given lock is available. See cf::lock_acquire. 219Wait until the given lock is available. See cf::lock_acquire.
209 220
210=item my $lock = cf::lock_acquire $string 221=item my $lock = cf::lock_acquire $string
211 222
212Wait until the given lock is available and then acquires it and returns 223Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 224a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 225for example when the coroutine gets canceled), the lock is automatically
215returned. 226returned.
216 227
217Lock names should begin with a unique identifier (for example, cf::map::find 228Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 229uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 248 # wait, to be sure we are not locked
238 lock_wait $key; 249 lock_wait $key;
239 250
240 $LOCK{$key} = []; 251 $LOCK{$key} = [];
241 252
242 cf::guard { 253 Coro::guard {
243 # wake up all waiters, to be on the safe side 254 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 255 $_->ready for @{ delete $LOCK{$key} };
245 } 256 }
246} 257}
247 258
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 259sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 260 return unless $TICK_WATCHER->is_active;
266 261
267 my $guard = guard { $TICK_WATCHER->start }; 262 my $guard = Coro::guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop; 263 $TICK_WATCHER->stop;
269 $guard 264 $guard
270} 265}
266
267=item cf::async { BLOCK }
268
269Currently the same as Coro::async_pool, meaning you cannot use
270C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
271thing you are allowed to do is call C<prio> on it.
272
273=cut
274
275BEGIN { *async = \&Coro::async_pool }
271 276
272=item cf::sync_job { BLOCK } 277=item cf::sync_job { BLOCK }
273 278
274The design of crossfire+ requires that the main coro ($Coro::main) is 279The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 280always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 299 my $freeze_guard = freeze_mainloop;
295 300
296 my $busy = 1; 301 my $busy = 1;
297 my @res; 302 my @res;
298 303
299 (Coro::async { 304 (async {
300 @res = eval { $job->() }; 305 @res = eval { $job->() };
301 warn $@ if $@; 306 warn $@ if $@;
302 undef $busy; 307 undef $busy;
303 })->prio (Coro::PRIO_MAX); 308 })->prio (Coro::PRIO_MAX);
304 309
305 while ($busy) { 310 while ($busy) {
306 Coro::cede_notself; 311 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 312 }
309 313
310 wantarray ? @res : $res[0] 314 wantarray ? @res : $res[0]
311 } else { 315 } else {
312 # we are in another coroutine, how wonderful, everything just works 316 # we are in another coroutine, how wonderful, everything just works
313 317
314 $job->() 318 $job->()
315 } 319 }
316} 320}
317 321
318=item $coro = cf::coro { BLOCK } 322=item $coro = cf::async_ext { BLOCK }
319 323
320Creates and returns a new coro. This coro is automcatially being canceled 324Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 325extension calling this is being unloaded.
322 326
323=cut 327=cut
324 328
325sub coro(&) { 329sub async_ext(&) {
326 my $cb = shift; 330 my $cb = shift;
327 331
328 my $coro = &cf::async ($cb); 332 my $coro = &Coro::async ($cb);
329 333
330 $coro->on_destroy (sub { 334 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 335 delete $EXT_CORO{$coro+0};
332 }); 336 });
333 $EXT_CORO{$coro+0} = $coro; 337 $EXT_CORO{$coro+0} = $coro;
334 338
335 $coro 339 $coro
336} 340}
337 341
338sub write_runtime { 342sub write_runtime {
343 return unless $TICK_WATCHER->is_active;
344
339 my $runtime = cf::localdir . "/runtime"; 345 my $runtime = cf::localdir . "/runtime";
340 346
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 347 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 348 or return;
343 349
358} 364}
359 365
360=back 366=back
361 367
362=cut 368=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 369
484############################################################################# 370#############################################################################
485 371
486=head2 ATTACHABLE OBJECTS 372=head2 ATTACHABLE OBJECTS
487 373
934=cut 820=cut
935 821
936sub register_extcmd { 822sub register_extcmd {
937 my ($name, $cb) = @_; 823 my ($name, $cb) = @_;
938 824
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 825 $EXTCMD{$name} = $cb;
943} 826}
944 827
945cf::player->attach ( 828cf::player->attach (
946 on_command => sub { 829 on_command => sub {
947 my ($pl, $name, $params) = @_; 830 my ($pl, $name, $params) = @_;
960 843
961 my $msg = eval { from_json $buf }; 844 my $msg = eval { from_json $buf };
962 845
963 if (ref $msg) { 846 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 847 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 848 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 849 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 850 }
968 } 851 }
969 } else { 852 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 853 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 855
973 cf::override; 856 cf::override;
974 }, 857 },
975); 858);
976 859
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 860sub load_extension {
984 my ($path) = @_; 861 my ($path) = @_;
985 862
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 863 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 864 my $base = $1;
988 my $pkg = $1; 865 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 866 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 867 $pkg = "ext::$pkg";
991 868
992 warn "loading '$path' into '$pkg'\n"; 869 warn "... loading '$path' into '$pkg'\n";
993 870
994 open my $fh, "<:utf8", $path 871 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 872 or die "$path: $!";
996 873
997 my $source = 874 my $source =
998 "package $pkg; use strict; use utf8;\n" 875 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 876 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 877 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 878 . "\n};\n1";
1002 879
1003 eval $source 880 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 881 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 882 : "extension disabled.\n";
1006 883 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 884 warn $@;
1008 $ext_pkg{$base} = $pkg; 885 warn "mandatory extension failed to load, exiting.\n";
1009 886 exit 1;
1010# no strict 'refs'; 887 }
1011# @{"$pkg\::ISA"} = ext::; 888 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 889 }
1026 890
1027 # remove commands 891 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 892}
1052 893
1053sub load_extensions { 894sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 895 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 896 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 900 } or warn "$ext not loaded: $@";
1060 } 901 }
1061} 902}
1062 903
1063############################################################################# 904#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 905
1101=head2 CORE EXTENSIONS 906=head2 CORE EXTENSIONS
1102 907
1103Functions and methods that extend core crossfire objects. 908Functions and methods that extend core crossfire objects.
1104 909
910=cut
911
912package cf::player;
913
914use Coro::AIO;
915
1105=head3 cf::player 916=head3 cf::player
1106 917
1107=over 4 918=over 4
1108 919
1109=item cf::player::exists $login 920=item cf::player::find $login
1110 921
1111Returns true when the given account exists. 922Returns the given player object, loading it if necessary (might block).
1112 923
1113=cut 924=cut
1114 925
1115sub cf::player::exists($) { 926sub playerdir($) {
1116 cf::player::find $_[0] 927 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 928 . "/"
929 . cf::playerdir
930 . "/"
931 . (ref $_[0] ? $_[0]->ob->name : $_[0])
932}
933
934sub path($) {
935 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
936
937 (playerdir $login) . "/$login.pl"
938}
939
940sub find_active($) {
941 $cf::PLAYER{$_[0]}
942 and $cf::PLAYER{$_[0]}->active
943 and $cf::PLAYER{$_[0]}
944}
945
946sub exists($) {
947 my ($login) = @_;
948
949 $cf::PLAYER{$login}
950 or cf::sync_job { !aio_stat $login }
951}
952
953sub find($) {
954 return $cf::PLAYER{$_[0]} || do {
955 my $login = $_[0];
956
957 my $guard = cf::lock_acquire "user_find:$login";
958
959 $cf::PLAYER{$_[0]} || do {
960 my $pl = load_pl path $login
961 or return;
962 $cf::PLAYER{$login} = $pl
963 }
964 }
965}
966
967sub save($) {
968 my ($pl) = @_;
969
970 return if $pl->{deny_save};
971
972 my $path = path $pl;
973 my $guard = cf::lock_acquire "user_save:$path";
974
975 return if $pl->{deny_save};
976
977 aio_mkdir playerdir $pl, 0770;
978 $pl->{last_save} = $cf::RUNTIME;
979
980 $pl->save_pl ($path);
981 Coro::cede;
982}
983
984sub new($) {
985 my ($login) = @_;
986
987 my $self = create;
988
989 $self->ob->name ($login);
990 $self->{deny_save} = 1;
991
992 $cf::PLAYER{$login} = $self;
993
994 $self
995}
996
997=item $pl->quit_character
998
999Nukes the player without looking back. If logged in, the connection will
1000be destroyed. May block for a long time.
1001
1002=cut
1003
1004sub quit_character {
1005 my ($pl) = @_;
1006
1007 $pl->{deny_save} = 1;
1008 $pl->password ("*"); # this should lock out the player until we nuked the dir
1009
1010 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1011 $pl->deactivate;
1012 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1013 $pl->ns->destroy if $pl->ns;
1014
1015 my $path = playerdir $pl;
1016 my $temp = "$path~$cf::RUNTIME~deleting~";
1017 aio_rename $path, $temp;
1018 delete $cf::PLAYER{$pl->ob->name};
1019 $pl->destroy;
1020 IO::AIO::aio_rmtree $temp;
1021}
1022
1023=item cf::player::list_logins
1024
1025Returns am arrayref of all valid playernames in the system, can take a
1026while and may block, so not sync_job-capable, ever.
1027
1028=cut
1029
1030sub list_logins {
1031 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1032 or return [];
1033
1034 my @logins;
1035
1036 for my $login (@$dirs) {
1037 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1038 aio_read $fh, 0, 512, my $buf, 0 or next;
1039 $buf !~ /^password -------------$/m or next; # official not-valid tag
1040
1041 utf8::decode $login;
1042 push @logins, $login;
1043 }
1044
1045 \@logins
1046}
1047
1048=item $player->maps
1049
1050Returns an arrayref of map paths that are private for this
1051player. May block.
1052
1053=cut
1054
1055sub maps($) {
1056 my ($pl) = @_;
1057
1058 my $files = aio_readdir playerdir $pl
1059 or return;
1060
1061 my @paths;
1062
1063 for (@$files) {
1064 utf8::decode $_;
1065 next if /\.(?:pl|pst)$/;
1066 next unless /^$PATH_SEP/o;
1067
1068 s/\.map$//;
1069 push @paths, "~" . $pl->ob->name . "/" . $_;
1070 }
1071
1072 \@paths
1118} 1073}
1119 1074
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1075=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1076
1122Sends an ext reply to the player. 1077Sends an ext reply to the player.
1123 1078
1124=cut 1079=cut
1125 1080
1126sub cf::player::ext_reply($$$%) { 1081sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1082 my ($self, $id, %msg) = @_;
1128 1083
1129 $msg{msgid} = $id; 1084 $msg{msgid} = $id;
1130 1085
1131 $self->send ("ext " . to_json \%msg); 1086 $self->send ("ext " . cf::to_json \%msg);
1132} 1087}
1088
1089package cf;
1133 1090
1134=back 1091=back
1135 1092
1136 1093
1137=head3 cf::map 1094=head3 cf::map
1143package cf::map; 1100package cf::map;
1144 1101
1145use Fcntl; 1102use Fcntl;
1146use Coro::AIO; 1103use Coro::AIO;
1147 1104
1105use overload
1106 '""' => \&as_string;
1107
1148our $MAX_RESET = 3600; 1108our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1109our $DEFAULT_RESET = 3000;
1150 1110
1151sub generate_random_map { 1111sub generate_random_map {
1152 my ($path, $rmp) = @_; 1112 my ($self, $rmp) = @_;
1153 1113
1154 # mit "rum" bekleckern, nicht 1114 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1115 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1116 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1117 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1118 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1119 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1120 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1121 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1122 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1123 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1124 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1125 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1126 (cf::region::find $rmp->{region}), $rmp->{custom}
1127 )
1128}
1129
1130sub register {
1131 my (undef, $regex) = @_;
1132 my $pkg = caller;
1133
1134 no strict;
1135 push @{"$pkg\::ISA"}, __PACKAGE__;
1136
1137 $EXT_MAP{$pkg} = qr<$regex>;
1138}
1139
1140# also paths starting with '/'
1141$EXT_MAP{"cf::map"} = qr{^(?=/)};
1142
1143sub normalise {
1144 my ($path, $base) = @_;
1145
1146 # map plan:
1147 #
1148 # /! non-realised random map exit (special hack!)
1149 # {... are special paths that are not being touched
1150 # ?xxx/... are special absolute paths
1151 # ?random/... random maps
1152 # /... normal maps
1153 # ~user/... per-player map of a specific user
1154
1155 $path =~ s/$PATH_SEP/\//go;
1156
1157 # treat it as relative path if it starts with
1158 # something that looks reasonable
1159 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1160 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1161
1162 $base =~ s{[^/]+/?$}{};
1163 $path = "$base/$path";
1164 }
1165
1166 for ($path) {
1167 redo if s{//}{/};
1168 redo if s{/\.?/}{/};
1169 redo if s{/[^/]+/\.\./}{/};
1170 }
1171
1172 $path
1173}
1174
1175sub new_from_path {
1176 my (undef, $path, $base) = @_;
1177
1178 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1179
1180 $path = normalise $path, $base;
1181
1182 for my $pkg (keys %EXT_MAP) {
1183 if ($path =~ $EXT_MAP{$pkg}) {
1184 my $self = bless cf::map::new, $pkg;
1185 $self->{path} = $path; $self->path ($path);
1186 $self->init; # pass $1 etc.
1187 return $self;
1188 }
1189 }
1190
1191 Carp::carp "unable to resolve path '$path'.";
1192 ()
1193}
1194
1195sub init {
1196 my ($self) = @_;
1197
1198 $self
1199}
1200
1201sub as_string {
1202 my ($self) = @_;
1203
1204 "$self->{path}"
1205}
1206
1207# the displayed name, this is a one way mapping
1208sub visible_name {
1209 &as_string
1210}
1211
1212# the original (read-only) location
1213sub load_path {
1214 my ($self) = @_;
1215
1216 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1217}
1218
1219# the temporary/swap location
1220sub save_path {
1221 my ($self) = @_;
1222
1223 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1224 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1225}
1226
1227# the unique path, undef == no special unique path
1228sub uniq_path {
1229 my ($self) = @_;
1230
1231 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1232 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1233}
1169 1234
1170# and all this just because we cannot iterate over 1235# and all this just because we cannot iterate over
1171# all maps in C++... 1236# all maps in C++...
1172sub change_all_map_light { 1237sub change_all_map_light {
1174 1239
1175 $_->change_map_light ($change) 1240 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1241 for grep $_->outdoor, values %cf::MAP;
1177} 1242}
1178 1243
1244sub unlink_save {
1245 my ($self) = @_;
1246
1247 utf8::encode (my $save = $self->save_path);
1248 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1249 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1250}
1251
1179sub try_load_header($) { 1252sub load_header_from($) {
1180 my ($path) = @_; 1253 my ($self, $path) = @_;
1181 1254
1182 utf8::encode $path; 1255 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1256 aio_open $path, O_RDONLY, 0
1184 or return; 1257 or return;
1185 1258
1186 my $map = cf::map::new 1259 $self->_load_header ($path)
1187 or return; 1260 or return;
1188 1261
1189 $map->load_header ($path) 1262 $self->{load_path} = $path;
1263
1264 1
1265}
1266
1267sub load_orig {
1268 my ($self) = @_;
1269
1270 $self->load_header_from ($self->load_path)
1271}
1272
1273sub load_temp {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->save_path)
1277}
1278
1279sub load_header {
1280 my ($self) = @_;
1281
1282 if ($self->load_temp) {
1283 $self->last_access ((delete $self->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $self->{instantiate_time} = $cf::RUNTIME
1287 if $self->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 $self->load_orig
1190 or return; 1290 or return;
1191 1291
1192 $map->{load_path} = $path; 1292 $self->{load_original} = 1;
1293 $self->{instantiate_time} = $cf::RUNTIME;
1294 $self->last_access ($cf::RUNTIME);
1295 $self->instantiate;
1296 }
1193 1297
1194 $map 1298 1
1195} 1299}
1196 1300
1197sub find; 1301sub find;
1198sub find { 1302sub find {
1199 my ($path, $origin) = @_; 1303 my ($path, $origin) = @_;
1200 1304
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1305 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1306
1206 cf::lock_wait "map_find:$key"; 1307 cf::lock_wait "map_find:$path";
1207 1308
1208 $cf::MAP{$key} || do { 1309 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1310 my $guard = cf::lock_acquire "map_find:$path";
1210 1311 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 1312 or return;
1230 1313
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME; 1314 $map->{last_save} = $cf::RUNTIME;
1243 1315
1244 Coro::cede; 1316 $map->load_header
1317 or return;
1245 1318
1246 if ($map->should_reset) { 1319 if ($map->should_reset) {
1247 $map->reset; 1320 $map->reset;
1248 undef $guard; 1321 undef $guard;
1249 $map = find $path 1322 $map = find $path
1250 or return; 1323 or return;
1251 } 1324 }
1252 1325
1253 $cf::MAP{$key} = $map 1326 $cf::MAP{$path} = $map
1254 } 1327 }
1255} 1328}
1256 1329
1257sub load { 1330sub load {
1258 my ($self) = @_; 1331 my ($self) = @_;
1259 1332
1260 my $path = $self->{path}; 1333 my $path = $self->{path};
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1334 my $guard = cf::lock_acquire "map_load:$path";
1262 1335
1263 return if $self->in_memory != cf::MAP_SWAPPED; 1336 return if $self->in_memory != cf::MAP_SWAPPED;
1264 1337
1265 $self->in_memory (cf::MAP_LOADING); 1338 $self->in_memory (cf::MAP_LOADING);
1266 1339
1267 $self->alloc; 1340 $self->alloc;
1268 $self->load_objects ($self->{load_path}, 1) 1341 $self->_load_objects ($self->{load_path}, 1)
1269 or return; 1342 or return;
1270 1343
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1344 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1272 if delete $self->{load_original}; 1345 if delete $self->{load_original};
1273 1346
1274 if (my $uniq = $path->uniq_path) { 1347 if (my $uniq = $self->uniq_path) {
1275 utf8::encode $uniq; 1348 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) { 1349 if (aio_open $uniq, O_RDONLY, 0) {
1277 $self->clear_unique_items; 1350 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0); 1351 $self->_load_objects ($uniq, 0);
1279 } 1352 }
1280 } 1353 }
1281 1354
1282 Coro::cede; 1355 Coro::cede;
1283 1356
1284 # now do the right thing for maps 1357 # now do the right thing for maps
1285 $self->link_multipart_objects; 1358 $self->link_multipart_objects;
1286 1359
1287 if ($self->{path}->is_style_map) { 1360 unless ($self->{deny_activate}) {
1288 $self->{deny_save} = 1; 1361 $self->decay_objects;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply; 1362 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons; 1363 $self->update_buttons;
1364 Coro::cede;
1294 $self->set_darkness_map; 1365 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty) 1366 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty; 1367 unless $self->difficulty;
1368 Coro::cede;
1297 $self->activate; 1369 $self->activate;
1298 } 1370 }
1299 1371
1300 Coro::cede;
1301
1302 $self->in_memory (cf::MAP_IN_MEMORY); 1372 $self->in_memory (cf::MAP_IN_MEMORY);
1373}
1374
1375sub customise_for {
1376 my ($self, $ob) = @_;
1377
1378 return find "~" . $ob->name . "/" . $self->{path}
1379 if $self->per_player;
1380
1381 $self
1382}
1383
1384# find and load all maps in the 3x3 area around a map
1385sub load_diag {
1386 my ($map) = @_;
1387
1388 my @diag; # diagonal neighbours
1389
1390 for (0 .. 3) {
1391 my $neigh = $map->tile_path ($_)
1392 or next;
1393 $neigh = find $neigh, $map
1394 or next;
1395 $neigh->load;
1396
1397 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1398 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1399 }
1400
1401 for (@diag) {
1402 my $neigh = find @$_
1403 or next;
1404 $neigh->load;
1405 }
1303} 1406}
1304 1407
1305sub find_sync { 1408sub find_sync {
1306 my ($path, $origin) = @_; 1409 my ($path, $origin) = @_;
1307 1410
1308 cf::sync_job { cf::map::find $path, $origin } 1411 cf::sync_job { find $path, $origin }
1309} 1412}
1310 1413
1311sub do_load_sync { 1414sub do_load_sync {
1312 my ($map) = @_; 1415 my ($map) = @_;
1313 1416
1314 cf::sync_job { $map->load }; 1417 cf::sync_job { $map->load };
1315} 1418}
1316 1419
1420our %MAP_PREFETCH;
1421our $MAP_PREFETCHER = Coro::async {
1422 while () {
1423 for my $path (keys %MAP_PREFETCH) {
1424 my $map = find $path
1425 or next;
1426 $map->load;
1427
1428 delete $MAP_PREFETCH{$path};
1429 }
1430 Coro::schedule;
1431 }
1432};
1433
1434sub find_async {
1435 my ($path, $origin) = @_;
1436
1437 $path = normalise $path, $origin && $origin->{path};
1438
1439 if (my $map = $cf::MAP{$path}) {
1440 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1441 }
1442
1443 $MAP_PREFETCH{$path} = 0;
1444 $MAP_PREFETCHER->ready;
1445
1446 ()
1447}
1448
1317sub save { 1449sub save {
1318 my ($self) = @_; 1450 my ($self) = @_;
1319 1451
1452 my $lock = cf::lock_acquire "map_data:" . $self->path;
1453
1320 $self->{last_save} = $cf::RUNTIME; 1454 $self->{last_save} = $cf::RUNTIME;
1321 1455
1322 return unless $self->dirty; 1456 return unless $self->dirty;
1323 1457
1324 my $save = $self->{path}->save_path; utf8::encode $save; 1458 my $save = $self->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1459 my $uniq = $self->uniq_path; utf8::encode $uniq;
1326 1460
1327 $self->{load_path} = $save; 1461 $self->{load_path} = $save;
1328 1462
1329 return if $self->{deny_save}; 1463 return if $self->{deny_save};
1330 1464
1331 local $self->{last_access} = $self->last_access;#d# 1465 local $self->{last_access} = $self->last_access;#d#
1332 1466
1467 cf::async {
1468 $_->contr->save for $self->players;
1469 };
1470
1333 if ($uniq) { 1471 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1472 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 1473 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 1474 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1475 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 } 1476 }
1339} 1477}
1340 1478
1341sub swap_out { 1479sub swap_out {
1342 my ($self) = @_; 1480 my ($self) = @_;
1343 1481
1344 # save first because save cedes 1482 # save first because save cedes
1345 $self->save; 1483 $self->save;
1484
1485 my $lock = cf::lock_acquire "map_data:" . $self->path;
1346 1486
1347 return if $self->players; 1487 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 1488 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save}; 1489 return if $self->{deny_save};
1350 1490
1354 1494
1355sub reset_at { 1495sub reset_at {
1356 my ($self) = @_; 1496 my ($self) = @_;
1357 1497
1358 # TODO: safety, remove and allow resettable per-player maps 1498 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel}; 1499 return 1e99 if $self->isa ("ext::map_per_player");
1360 return 1e99 if $self->{deny_reset}; 1500 return 1e99 if $self->{deny_reset};
1361 1501
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1502 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1503 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364 1504
1369 my ($self) = @_; 1509 my ($self) = @_;
1370 1510
1371 $self->reset_at <= $cf::RUNTIME 1511 $self->reset_at <= $cf::RUNTIME
1372} 1512}
1373 1513
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename { 1514sub rename {
1383 my ($self, $new_path) = @_; 1515 my ($self, $new_path) = @_;
1384 1516
1517 normalise $new_path;
1518
1385 $self->unlink_save; 1519 $self->unlink_save;
1386 1520
1387 delete $cf::MAP{$self->path}; 1521 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path; 1522 $self->{path} = $new_path; $self->path ($self->{path});
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self; 1523 $cf::MAP{$self->path} = $self;
1391 1524
1392 $self->save; 1525 $self->save;
1393} 1526}
1394 1527
1395sub reset { 1528sub reset {
1396 my ($self) = @_; 1529 my ($self) = @_;
1397 1530
1531 my $lock = cf::lock_acquire "map_data:$self->{path}";
1532
1398 return if $self->players; 1533 return if $self->players;
1399 return if $self->{path}{user_rel};#d# 1534 return if $self->isa ("ext::map_per_player");#d#
1400 1535
1401 warn "resetting map ", $self->path;#d# 1536 warn "resetting map ", $self->path;#d#
1402 1537
1403 delete $cf::MAP{$self->path}; 1538 delete $cf::MAP{$self->path};
1539
1540 $self->in_memory (cf::MAP_SWAPPED);
1541 $self->clear;
1404 1542
1405 $_->clear_links_to ($self) for values %cf::MAP; 1543 $_->clear_links_to ($self) for values %cf::MAP;
1406 1544
1407 $self->unlink_save; 1545 $self->unlink_save;
1408 $self->destroy; 1546 $self->destroy;
1417 $self->reset_timeout (1); 1555 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++)); 1556 $self->rename ("{nuke}/" . ($nuke_counter++));
1419 $self->reset; # polite request, might not happen 1557 $self->reset; # polite request, might not happen
1420} 1558}
1421 1559
1422sub customise_for { 1560=item cf::map::unique_maps
1423 my ($map, $ob) = @_;
1424 1561
1425 if ($map->per_player) { 1562Returns an arrayref of paths of all shared maps that have
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1563instantiated unique items. May block.
1427 }
1428 1564
1429 $map 1565=cut
1430}
1431 1566
1432sub emergency_save { 1567sub unique_maps() {
1433 my $freeze_guard = cf::freeze_mainloop; 1568 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1569 or return;
1434 1570
1435 warn "enter emergency map save\n"; 1571 my @paths;
1436 1572
1437 cf::sync_job { 1573 for (@$files) {
1438 warn "begin emergency map save\n"; 1574 utf8::decode $_;
1439 $_->save for values %cf::MAP; 1575 next if /\.pst$/;
1576 next unless /^$PATH_SEP/o;
1577
1578 s/\.map$//;
1579 push @paths, $_;
1440 }; 1580 }
1441 1581
1442 warn "end emergency map save\n"; 1582 \@paths
1443} 1583}
1444 1584
1445package cf; 1585package cf;
1446 1586
1447=back 1587=back
1448 1588
1589=head3 cf::object
1590
1591=cut
1592
1593package cf::object;
1594
1595=over 4
1596
1597=item $ob->inv_recursive
1598
1599Returns the inventory of the object _and_ their inventories, recursively.
1600
1601=cut
1602
1603sub inv_recursive_;
1604sub inv_recursive_ {
1605 map { $_, inv_recursive_ $_->inv } @_
1606}
1607
1608sub inv_recursive {
1609 inv_recursive_ inv $_[0]
1610}
1611
1612package cf;
1613
1614=back
1449 1615
1450=head3 cf::object::player 1616=head3 cf::object::player
1451 1617
1452=over 4 1618=over 4
1453 1619
1493 1659
1494=item $player_object->enter_link 1660=item $player_object->enter_link
1495 1661
1496Freezes the player and moves him/her to a special map (C<{link}>). 1662Freezes the player and moves him/her to a special map (C<{link}>).
1497 1663
1498The player should be reaosnably safe there for short amounts of time. You 1664The player should be reasonably safe there for short amounts of time. You
1499I<MUST> call C<leave_link> as soon as possible, though. 1665I<MUST> call C<leave_link> as soon as possible, though.
1500 1666
1667Will never block.
1668
1501=item $player_object->leave_link ($map, $x, $y) 1669=item $player_object->leave_link ($map, $x, $y)
1502 1670
1503Moves the player out of the specila link map onto the given map. If the 1671Moves the player out of the special C<{link}> map onto the specified
1504map is not valid (or omitted), the player will be moved back to the 1672map. If the map is not valid (or omitted), the player will be moved back
1505location he/she was before the call to C<enter_link>, or, if that fails, 1673to the location he/she was before the call to C<enter_link>, or, if that
1506to the emergency map position. 1674fails, to the emergency map position.
1507 1675
1508Might block. 1676Might block.
1509 1677
1510=cut 1678=cut
1679
1680sub link_map {
1681 unless ($LINK_MAP) {
1682 $LINK_MAP = cf::map::find "{link}"
1683 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1684 $LINK_MAP->load;
1685 }
1686
1687 $LINK_MAP
1688}
1511 1689
1512sub cf::object::player::enter_link { 1690sub cf::object::player::enter_link {
1513 my ($self) = @_; 1691 my ($self) = @_;
1514 1692
1515 $self->deactivate_recursive; 1693 $self->deactivate_recursive;
1516 1694
1517 return if $self->map == $LINK_MAP; 1695 return if UNIVERSAL::isa $self->map, "ext::map_link";
1518 1696
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1697 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map; 1698 if $self->map;
1521 1699
1522 $self->enter_map ($LINK_MAP, 20, 20); 1700 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1523} 1701}
1524 1702
1525sub cf::object::player::leave_link { 1703sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_; 1704 my ($self, $map, $x, $y) = @_;
1527 1705
1545 # use -1 or undef as default coordinates, not 0, 0 1723 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 1724 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 1725 if $x <=0 && $y <= 0;
1548 1726
1549 $map->load; 1727 $map->load;
1728 $map->load_diag;
1550 1729
1730 return unless $self->contr->active;
1551 $self->activate_recursive; 1731 $self->activate_recursive;
1552 $self->enter_map ($map, $x, $y); 1732 $self->enter_map ($map, $x, $y);
1553} 1733}
1554 1734
1555cf::player->attach ( 1735cf::player->attach (
1568 1748
1569 # try to abort aborted map switching on player login :) 1749 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes 1750 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) { 1751 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link; 1752 $pl->ob->enter_link;
1573 cf::async { 1753 (async {
1574 # we need this sleep as the login has a concurrent enter_exit running 1754 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn 1755 # and this sleep increases chances of the player not ending up in scorn
1756 $pl->ob->reply (undef,
1757 "There was an internal problem at your last logout, "
1758 . "the server will try to bring you to your intended destination in a second.",
1759 cf::NDI_RED);
1576 Coro::Timer::sleep 1; 1760 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link; 1761 $pl->ob->leave_link;
1578 }; 1762 })->prio (2);
1579 } 1763 }
1580 }, 1764 },
1581); 1765);
1582 1766
1583=item $player_object->goto_map ($path, $x, $y) 1767=item $player_object->goto ($path, $x, $y)
1584 1768
1585=cut 1769=cut
1586 1770
1587sub cf::object::player::goto_map { 1771sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 1772 my ($self, $path, $x, $y) = @_;
1589 1773
1590 $self->enter_link; 1774 $self->enter_link;
1591 1775
1592 (cf::async { 1776 (async {
1593 $path = new cf::path $path;
1594
1595 my $map = cf::map::find $path->as_string; 1777 my $map = cf::map::find $path;
1596 $map = $map->customise_for ($self) if $map; 1778 $map = $map->customise_for ($self) if $map;
1597 1779
1598# warn "entering ", $map->path, " at ($x, $y)\n" 1780# warn "entering ", $map->path, " at ($x, $y)\n"
1599# if $map; 1781# if $map;
1600 1782
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1783 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1602 1784
1603 $self->leave_link ($map, $x, $y); 1785 $self->leave_link ($map, $x, $y);
1604 })->prio (1); 1786 })->prio (1);
1605} 1787}
1606 1788
1659 1841
1660 return unless $self->type == cf::PLAYER; 1842 return unless $self->type == cf::PLAYER;
1661 1843
1662 $self->enter_link; 1844 $self->enter_link;
1663 1845
1664 (cf::async { 1846 (async {
1665 $self->deactivate_recursive; # just to be sure 1847 $self->deactivate_recursive; # just to be sure
1666 unless (eval { 1848 unless (eval {
1667 prepare_random_map $exit 1849 prepare_random_map $exit
1668 if $exit->slaying eq "/!"; 1850 if $exit->slaying eq "/!";
1669 1851
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1852 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1853 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1672 1854
1673 1; 1855 1;
1674 }) { 1856 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 1857 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. " 1858 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 1859 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 1860 cf::NDI_UNIQUE | cf::NDI_RED);
1679 1861
1680 warn "ERROR in enter_exit: $@"; 1862 warn "ERROR in enter_exit: $@";
1681 $self->leave_link; 1863 $self->leave_link;
1682 } 1864 }
1750 } 1932 }
1751 } 1933 }
1752 }, 1934 },
1753); 1935);
1754 1936
1755=item $client->coro (\&cb) 1937=item $client->async (\&cb)
1756 1938
1757Create a new coroutine, running the specified callback. The coroutine will 1939Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 1940be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 1941or loss of connection).
1760 1942
1761=cut 1943=cut
1762 1944
1763sub cf::client::coro { 1945sub cf::client::async {
1764 my ($self, $cb) = @_; 1946 my ($self, $cb) = @_;
1765 1947
1766 my $coro = &cf::async ($cb); 1948 my $coro = &Coro::async ($cb);
1767 1949
1768 $coro->on_destroy (sub { 1950 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 1951 delete $self->{_coro}{$coro+0};
1770 }); 1952 });
1771 1953
2009 local $/; 2191 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 2192 *CFG = YAML::Syck::Load <$fh>;
2011 2193
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2194 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013 2195
2196 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2197 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2198
2014 if (exists $CFG{mlockall}) { 2199 if (exists $CFG{mlockall}) {
2015 eval { 2200 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 2201 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 2202 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 2203 };
2019 warn $@ if $@; 2204 warn $@ if $@;
2020 } 2205 }
2021} 2206}
2022 2207
2023sub main { 2208sub main {
2024 # we must not ever block the main coroutine 2209 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 2210 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2211 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub {
2028 Event::one_event; 2212 async { Event::one_event };
2029 })->();
2030 }; 2213 };
2031 2214
2032 cfg_load; 2215 cfg_load;
2033 db_load; 2216 db_load;
2034 load_extensions; 2217 load_extensions;
2035 Event::loop; 2218 Event::loop;
2036} 2219}
2037 2220
2038############################################################################# 2221#############################################################################
2039# initialisation 2222# initialisation and cleanup
2223
2224# install some emergency cleanup handlers
2225BEGIN {
2226 for my $signal (qw(INT HUP TERM)) {
2227 Event->signal (
2228 data => WF_AUTOCANCEL,
2229 signal => $signal,
2230 cb => sub {
2231 cf::cleanup "SIG$signal";
2232 },
2233 );
2234 }
2235}
2236
2237sub emergency_save() {
2238 my $freeze_guard = cf::freeze_mainloop;
2239
2240 warn "enter emergency perl save\n";
2241
2242 cf::sync_job {
2243 # use a peculiar iteration method to avoid tripping on perl
2244 # refcount bugs in for. also avoids problems with players
2245 # and maps saved/destroyed asynchronously.
2246 warn "begin emergency player save\n";
2247 for my $login (keys %cf::PLAYER) {
2248 my $pl = $cf::PLAYER{$login} or next;
2249 $pl->valid or next;
2250 $pl->save;
2251 }
2252 warn "end emergency player save\n";
2253
2254 warn "begin emergency map save\n";
2255 for my $path (keys %cf::MAP) {
2256 my $map = $cf::MAP{$path} or next;
2257 $map->valid or next;
2258 $map->save;
2259 }
2260 warn "end emergency map save\n";
2261 };
2262
2263 warn "leave emergency perl save\n";
2264}
2040 2265
2041sub reload() { 2266sub reload() {
2042 # can/must only be called in main 2267 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 2268 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n"; 2269 warn "can only reload from main coroutine\n";
2045 return; 2270 return;
2046 } 2271 }
2047 2272
2048 warn "reloading..."; 2273 warn "reloading...";
2049 2274
2275 warn "freezing server";
2050 my $guard = freeze_mainloop; 2276 my $guard = freeze_mainloop;
2051 cf::emergency_save; 2277 cf::emergency_save;
2052 2278
2279 warn "sync database to disk";
2280 cf::db_sync;
2281 IO::AIO::flush;
2282
2053 eval { 2283 eval {
2054 # if anything goes wrong in here, we should simply crash as we already saved 2284 # if anything goes wrong in here, we should simply crash as we already saved
2055 2285
2056 # cancel all watchers 2286 warn "cancel all watchers";
2057 for (Event::all_watchers) { 2287 for (Event::all_watchers) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL; 2288 $_->cancel if $_->data & WF_AUTOCANCEL;
2059 } 2289 }
2060 2290
2061 # cancel all extension coros 2291 warn "cancel all extension coros";
2062 $_->cancel for values %EXT_CORO; 2292 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = (); 2293 %EXT_CORO = ();
2064 2294
2295 warn "remove commands";
2296 %COMMAND = ();
2297
2298 warn "remove ext commands";
2299 %EXTCMD = ();
2300
2065 # unload all extensions 2301 warn "unload/nuke all extensions";
2066 for (@exts) { 2302 for my $pkg (@EXTS) {
2067 warn "unloading <$_>"; 2303 warn "... unloading $pkg";
2068 unload_extension $_; 2304
2305 if (my $cb = $pkg->can ("unload")) {
2306 eval {
2307 $cb->($pkg);
2308 1
2309 } or warn "$pkg unloaded, but with errors: $@";
2069 } 2310 }
2070 2311
2312 warn "... nuking $pkg";
2313 Symbol::delete_package $pkg;
2314 }
2315
2071 # unload all modules loaded from $LIBDIR 2316 warn "unload all perl modules loaded from $LIBDIR";
2072 while (my ($k, $v) = each %INC) { 2317 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2318 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074 2319
2075 warn "removing <$k>"; 2320 warn "removing <$k>";
2076 delete $INC{$k}; 2321 delete $INC{$k};
2083 } 2328 }
2084 2329
2085 Symbol::delete_package $k; 2330 Symbol::delete_package $k;
2086 } 2331 }
2087 2332
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible 2333 warn "get rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 2334 Symbol::delete_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2335 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 2336
2096 # remove register_script_function callbacks
2097 # TODO
2098
2099 # unload cf.pm "a bit" 2337 warn "unload cf.pm \"a bit\"";
2100 delete $INC{"cf.pm"}; 2338 delete $INC{"cf.pm"};
2101 2339
2102 # don't, removes xs symbols, too, 2340 # don't, removes xs symbols, too,
2103 # and global variables created in xs 2341 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 2342 #Symbol::delete_package __PACKAGE__;
2105 2343
2106 # reload cf.pm
2107 warn "reloading cf.pm"; 2344 warn "reloading cf.pm";
2108 require cf; 2345 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2346 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110 2347
2111 # load config and database again 2348 warn "load config and database again";
2112 cf::cfg_load; 2349 cf::cfg_load;
2113 cf::db_load; 2350 cf::db_load;
2114 2351
2115 # load extensions
2116 warn "load extensions"; 2352 warn "load extensions";
2117 cf::load_extensions; 2353 cf::load_extensions;
2118 2354
2119 # reattach attachments to objects 2355 warn "reattach attachments to objects/players";
2120 warn "reattach";
2121 _global_reattach; 2356 _global_reattach;
2357 warn "reattach attachments to maps";
2358 reattach $_ for values %MAP;
2122 }; 2359 };
2123 2360
2124 if ($@) { 2361 if ($@) {
2125 warn $@; 2362 warn $@;
2126 warn "error while reloading, exiting."; 2363 warn "error while reloading, exiting.";
2127 exit 1; 2364 exit 1;
2128 } 2365 }
2129 2366
2130 warn "reloaded successfully"; 2367 warn "reloaded";
2131}; 2368};
2132
2133#############################################################################
2134
2135unless ($LINK_MAP) {
2136 $LINK_MAP = cf::map::new;
2137
2138 $LINK_MAP->width (41);
2139 $LINK_MAP->height (41);
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2,
2148 cb => sub {
2149 $_[0]->w->cancel;
2150
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 });
2169
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174}
2175
2176register "<global>", __PACKAGE__;
2177 2369
2178register_command "reload" => sub { 2370register_command "reload" => sub {
2179 my ($who, $arg) = @_; 2371 my ($who, $arg) = @_;
2180 2372
2181 if ($who->flag (FLAG_WIZ)) { 2373 if ($who->flag (FLAG_WIZ)) {
2191 reentrant => 0, 2383 reentrant => 0,
2192 prio => 0, 2384 prio => 0,
2193 at => $NEXT_TICK || $TICK, 2385 at => $NEXT_TICK || $TICK,
2194 data => WF_AUTOCANCEL, 2386 data => WF_AUTOCANCEL,
2195 cb => sub { 2387 cb => sub {
2388 $NOW = Event::time;
2389
2196 cf::server_tick; # one server iteration 2390 cf::server_tick; # one server iteration
2197 $RUNTIME += $TICK; 2391 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK; 2392 $NEXT_TICK += $TICK;
2393
2394 $WAIT_FOR_TICK->broadcast;
2395 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2199 2396
2200 # if we are delayed by four ticks or more, skip them all 2397 # if we are delayed by four ticks or more, skip them all
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2398 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2202 2399
2203 $TICK_WATCHER->at ($NEXT_TICK); 2400 $TICK_WATCHER->at ($NEXT_TICK);

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