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Comparing cf.schmorp.de/server/lib/cf.pm (file contents):
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.167 by root, Sat Jan 13 23:32:43 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65# used to convert map paths into valid unix filenames by replacing / by ∕
66our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 67
57binmode STDOUT; 68binmode STDOUT;
58binmode STDERR; 69binmode STDERR;
59 70
60# read virtual server time, if available 71# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 79mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 80mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 81mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 82mkdir $RANDOM_MAPS;
72 83
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 84our $EMERGENCY_POSITION;
76 85
77############################################################################# 86#############################################################################
78 87
79=head2 GLOBAL VARIABLES 88=head2 GLOBAL VARIABLES
104 113
105=item %cf::CFG 114=item %cf::CFG
106 115
107Configuration for the server, loaded from C</etc/crossfire/config>, or 116Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 117from wherever your confdir points to.
118
119=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
120
121These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
122or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
123processing has been done. Call C<< ->wait >> on them to maximise the
124window of cpu time available, or simply to synchronise to the server tick.
109 125
110=back 126=back
111 127
112=cut 128=cut
113 129
117 utf8::encode $msg; 133 utf8::encode $msg;
118 134
119 $msg .= "\n" 135 $msg .= "\n"
120 unless $msg =~ /\n$/; 136 unless $msg =~ /\n$/;
121 137
122 LOG llevError, "cfperl: $msg"; 138 LOG llevError, $msg;
123 }; 139 };
124} 140}
125 141
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 142@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 143@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 161
146$Event::DIED = sub { 162$Event::DIED = sub {
147 warn "error in event callback: @_"; 163 warn "error in event callback: @_";
148}; 164};
149 165
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 166=head2 UTILITY FUNCTIONS
155 167
156=over 4 168=over 4
157 169
170=item dumpval $ref
171
158=cut 172=cut
173
174sub dumpval {
175 eval {
176 local $SIG{__DIE__};
177 my $d;
178 if (1) {
179 $d = new Data::Dumper([$_[0]], ["*var"]);
180 $d->Terse(1);
181 $d->Indent(2);
182 $d->Quotekeys(0);
183 $d->Useqq(1);
184 #$d->Bless(...);
185 $d->Seen($_[1]) if @_ > 1;
186 $d = $d->Dump();
187 }
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d
190 } || "[unable to dump $_[0]: '$@']";
191}
159 192
160use JSON::Syck (); # TODO# replace by JSON::PC once working 193use JSON::Syck (); # TODO# replace by JSON::PC once working
161 194
162=item $ref = cf::from_json $json 195=item $ref = cf::from_json $json
163 196
228 261
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 262 my $guard = Coro::guard { $TICK_WATCHER->start };
230 $TICK_WATCHER->stop; 263 $TICK_WATCHER->stop;
231 $guard 264 $guard
232} 265}
266
267=item cf::async { BLOCK }
268
269Currently the same as Coro::async_pool, meaning you cannot use
270C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
271thing you are allowed to do is call C<prio> on it.
272
273=cut
274
275BEGIN { *async = \&Coro::async_pool }
233 276
234=item cf::sync_job { BLOCK } 277=item cf::sync_job { BLOCK }
235 278
236The design of crossfire+ requires that the main coro ($Coro::main) is 279The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 280always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 299 my $freeze_guard = freeze_mainloop;
257 300
258 my $busy = 1; 301 my $busy = 1;
259 my @res; 302 my @res;
260 303
261 (Coro::async_pool { 304 (async {
262 @res = eval { $job->() }; 305 @res = eval { $job->() };
263 warn $@ if $@; 306 warn $@ if $@;
264 undef $busy; 307 undef $busy;
265 })->prio (Coro::PRIO_MAX); 308 })->prio (Coro::PRIO_MAX);
266 309
267 while ($busy) { 310 while ($busy) {
268 unless (Coro::cede) { 311 Coro::cede or Event::one_event;
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede;
271 }
272 } 312 }
273 313
274 wantarray ? @res : $res[0] 314 wantarray ? @res : $res[0]
275 } else { 315 } else {
276 # we are in another coroutine, how wonderful, everything just works 316 # we are in another coroutine, how wonderful, everything just works
277 317
278 $job->() 318 $job->()
279 } 319 }
280} 320}
281 321
282=item $coro = cf::coro { BLOCK } 322=item $coro = cf::async_ext { BLOCK }
283 323
284Creates (and readies) and returns a new coro. This coro is automcatially 324Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 325extension calling this is being unloaded.
286 326
287=cut 327=cut
288 328
289sub coro(&) { 329sub async_ext(&) {
290 my $cb = shift; 330 my $cb = shift;
291 331
292 my $coro = &Coro::async_pool ($cb); 332 my $coro = &Coro::async ($cb);
293 333
294 $coro->on_destroy (sub { 334 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 335 delete $EXT_CORO{$coro+0};
296 }); 336 });
297 $EXT_CORO{$coro+0} = $coro; 337 $EXT_CORO{$coro+0} = $coro;
298 338
299 $coro 339 $coro
300} 340}
301 341
302sub write_runtime { 342sub write_runtime {
343 return unless $TICK_WATCHER->is_active;
344
303 my $runtime = cf::localdir . "/runtime"; 345 my $runtime = cf::localdir . "/runtime";
304 346
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 347 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
306 or return; 348 or return;
307 349
322} 364}
323 365
324=back 366=back
325 367
326=cut 368=cut
327
328#############################################################################
329
330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447 369
448############################################################################# 370#############################################################################
449 371
450=head2 ATTACHABLE OBJECTS 372=head2 ATTACHABLE OBJECTS
451 373
898=cut 820=cut
899 821
900sub register_extcmd { 822sub register_extcmd {
901 my ($name, $cb) = @_; 823 my ($name, $cb) = @_;
902 824
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 825 $EXTCMD{$name} = $cb;
907} 826}
908 827
909cf::player->attach ( 828cf::player->attach (
910 on_command => sub { 829 on_command => sub {
911 my ($pl, $name, $params) = @_; 830 my ($pl, $name, $params) = @_;
924 843
925 my $msg = eval { from_json $buf }; 844 my $msg = eval { from_json $buf };
926 845
927 if (ref $msg) { 846 if (ref $msg) {
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 847 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 848 if (my %reply = $cb->($pl, $msg)) {
930 $pl->ext_reply ($msg->{msgid}, %reply); 849 $pl->ext_reply ($msg->{msgid}, %reply);
931 } 850 }
932 } 851 }
933 } else { 852 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 853 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
936 855
937 cf::override; 856 cf::override;
938 }, 857 },
939); 858);
940 859
941sub register {
942 my ($base, $pkg) = @_;
943
944 #TODO
945}
946
947sub load_extension { 860sub load_extension {
948 my ($path) = @_; 861 my ($path) = @_;
949 862
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 863 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
951 my $base = $1; 864 my $base = $1;
952 my $pkg = $1; 865 my $pkg = $1;
953 $pkg =~ s/[^[:word:]]/_/g; 866 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg"; 867 $pkg = "ext::$pkg";
955 868
956 warn "loading '$path' into '$pkg'\n"; 869 warn "... loading '$path' into '$pkg'\n";
957 870
958 open my $fh, "<:utf8", $path 871 open my $fh, "<:utf8", $path
959 or die "$path: $!"; 872 or die "$path: $!";
960 873
961 my $source = 874 my $source =
962 "package $pkg; use strict; use utf8;\n" 875 "package $pkg; use strict; use utf8;\n"
963 . "#line 1 \"$path\"\n{\n" 876 . "#line 1 \"$path\"\n{\n"
964 . (do { local $/; <$fh> }) 877 . (do { local $/; <$fh> })
965 . "\n};\n1"; 878 . "\n};\n1";
966 879
967 eval $source 880 unless (eval $source) {
968 or die $@ ? "$path: $@\n" 881 my $msg = $@ ? "$path: $@\n"
969 : "extension disabled.\n"; 882 : "extension disabled.\n";
970 883 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
971 push @exts, $pkg; 884 warn $@;
972 $ext_pkg{$base} = $pkg; 885 warn "mandatory extension failed to load, exiting.\n";
973 886 exit 1;
974# no strict 'refs'; 887 }
975# @{"$pkg\::ISA"} = ext::; 888 die $@;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# } 889 }
990 890
991 # remove commands 891 push @EXTS, $pkg;
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 }
1000 }
1001
1002 # remove extcmds
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1004 delete $EXTCMD{$name};
1005 }
1006
1007 if (my $cb = $pkg->can ("unload")) {
1008 eval {
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013
1014 Symbol::delete_package $pkg;
1015} 892}
1016 893
1017sub load_extensions { 894sub load_extensions {
1018 for my $ext (<$LIBDIR/*.ext>) { 895 for my $ext (<$LIBDIR/*.ext>) {
1019 next unless -r $ext; 896 next unless -r $ext;
1023 } or warn "$ext not loaded: $@"; 900 } or warn "$ext not loaded: $@";
1024 } 901 }
1025} 902}
1026 903
1027############################################################################# 904#############################################################################
1028# load/save/clean perl data associated with a map
1029
1030*cf::mapsupport::on_clean = sub {
1031 my ($map) = @_;
1032
1033 my $path = $map->tmpname;
1034 defined $path or return;
1035
1036 unlink "$path.pst";
1037};
1038
1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040
1041#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046}
1047
1048# TODO: compatibility cruft, remove when no longer needed
1049cf::player->attach (
1050 on_load => sub {
1051 my ($pl, $path) = @_;
1052
1053 for my $o (all_objects $pl->ob) {
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1055 $o->set_ob_key_value ("_perl_data");
1056
1057 %$o = %{ Storable::thaw pack "H*", $value };
1058 }
1059 }
1060 },
1061);
1062
1063#############################################################################
1064 905
1065=head2 CORE EXTENSIONS 906=head2 CORE EXTENSIONS
1066 907
1067Functions and methods that extend core crossfire objects. 908Functions and methods that extend core crossfire objects.
1068 909
910=cut
911
912package cf::player;
913
914use Coro::AIO;
915
1069=head3 cf::player 916=head3 cf::player
1070 917
1071=over 4 918=over 4
1072 919
1073=item cf::player::exists $login 920=item cf::player::find $login
1074 921
1075Returns true when the given account exists. 922Returns the given player object, loading it if necessary (might block).
1076 923
1077=cut 924=cut
1078 925
1079sub cf::player::exists($) { 926sub playerdir($) {
1080 cf::player::find $_[0] 927 cf::localdir
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 928 . "/"
929 . cf::playerdir
930 . "/"
931 . (ref $_[0] ? $_[0]->ob->name : $_[0])
932}
933
934sub path($) {
935 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
936
937 (playerdir $login) . "/$login.pl"
938}
939
940sub find_active($) {
941 $cf::PLAYER{$_[0]}
942 and $cf::PLAYER{$_[0]}->active
943 and $cf::PLAYER{$_[0]}
944}
945
946sub exists($) {
947 my ($login) = @_;
948
949 $cf::PLAYER{$login}
950 or cf::sync_job { !aio_stat $login }
951}
952
953sub find($) {
954 return $cf::PLAYER{$_[0]} || do {
955 my $login = $_[0];
956
957 my $guard = cf::lock_acquire "user_find:$login";
958
959 $cf::PLAYER{$_[0]} || do {
960 my $pl = load_pl path $login
961 or return;
962 $cf::PLAYER{$login} = $pl
963 }
964 }
965}
966
967sub save($) {
968 my ($pl) = @_;
969
970 return if $pl->{deny_save};
971
972 my $path = path $pl;
973 my $guard = cf::lock_acquire "user_save:$path";
974
975 return if $pl->{deny_save};
976
977 aio_mkdir playerdir $pl, 0770;
978 $pl->{last_save} = $cf::RUNTIME;
979
980 $pl->save_pl ($path);
981 Coro::cede;
982}
983
984sub new($) {
985 my ($login) = @_;
986
987 my $self = create;
988
989 $self->ob->name ($login);
990 $self->{deny_save} = 1;
991
992 $cf::PLAYER{$login} = $self;
993
994 $self
995}
996
997=item $pl->quit_character
998
999Nukes the player without looking back. If logged in, the connection will
1000be destroyed. May block for a long time.
1001
1002=cut
1003
1004sub quit_character {
1005 my ($pl) = @_;
1006
1007 $pl->{deny_save} = 1;
1008 $pl->password ("*"); # this should lock out the player until we nuked the dir
1009
1010 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1011 $pl->deactivate;
1012 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1013 $pl->ns->destroy if $pl->ns;
1014
1015 my $path = playerdir $pl;
1016 my $temp = "$path~$cf::RUNTIME~deleting~";
1017 aio_rename $path, $temp;
1018 delete $cf::PLAYER{$pl->ob->name};
1019 $pl->destroy;
1020 IO::AIO::aio_rmtree $temp;
1021}
1022
1023=item cf::player::list_logins
1024
1025Returns am arrayref of all valid playernames in the system, can take a
1026while and may block, so not sync_job-capable, ever.
1027
1028=cut
1029
1030sub list_logins {
1031 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1032 or return [];
1033
1034 my @logins;
1035
1036 for my $login (@$dirs) {
1037 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1038 aio_read $fh, 0, 512, my $buf, 0 or next;
1039 $buf !~ /^password -------------$/m or next; # official not-valid tag
1040
1041 utf8::decode $login;
1042 push @logins, $login;
1043 }
1044
1045 \@logins
1046}
1047
1048=item $player->maps
1049
1050Returns an arrayref of map paths that are private for this
1051player. May block.
1052
1053=cut
1054
1055sub maps($) {
1056 my ($pl) = @_;
1057
1058 my $files = aio_readdir playerdir $pl
1059 or return;
1060
1061 my @paths;
1062
1063 for (@$files) {
1064 utf8::decode $_;
1065 next if /\.(?:pl|pst)$/;
1066 next unless /^$PATH_SEP/o;
1067
1068 s/\.map$//;
1069 push @paths, "~" . $pl->ob->name . "/" . $_;
1070 }
1071
1072 \@paths
1082} 1073}
1083 1074
1084=item $player->ext_reply ($msgid, $msgtype, %msg) 1075=item $player->ext_reply ($msgid, $msgtype, %msg)
1085 1076
1086Sends an ext reply to the player. 1077Sends an ext reply to the player.
1087 1078
1088=cut 1079=cut
1089 1080
1090sub cf::player::ext_reply($$$%) { 1081sub ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_; 1082 my ($self, $id, %msg) = @_;
1092 1083
1093 $msg{msgid} = $id; 1084 $msg{msgid} = $id;
1094 1085
1095 $self->send ("ext " . to_json \%msg); 1086 $self->send ("ext " . cf::to_json \%msg);
1096} 1087}
1088
1089package cf;
1097 1090
1098=back 1091=back
1099 1092
1100 1093
1101=head3 cf::map 1094=head3 cf::map
1107package cf::map; 1100package cf::map;
1108 1101
1109use Fcntl; 1102use Fcntl;
1110use Coro::AIO; 1103use Coro::AIO;
1111 1104
1105use overload
1106 '""' => \&as_string;
1107
1112our $MAX_RESET = 3600; 1108our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000; 1109our $DEFAULT_RESET = 3000;
1114 1110
1115sub generate_random_map { 1111sub generate_random_map {
1116 my ($path, $rmp) = @_; 1112 my ($self, $rmp) = @_;
1117 1113
1118 # mit "rum" bekleckern, nicht 1114 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map 1115 $self->_create_random_map (
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1116 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1117 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1118 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map}, 1119 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize}, 1120 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1121 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1122 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1123 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1124 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1125 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region}) 1126 (cf::region::find $rmp->{region}), $rmp->{custom}
1127 )
1128}
1129
1130sub register {
1131 my (undef, $regex) = @_;
1132 my $pkg = caller;
1133
1134 no strict;
1135 push @{"$pkg\::ISA"}, __PACKAGE__;
1136
1137 $EXT_MAP{$pkg} = qr<$regex>;
1138}
1139
1140# also paths starting with '/'
1141$EXT_MAP{"cf::map"} = qr{^(?=/)};
1142
1143sub normalise {
1144 my ($path, $base) = @_;
1145
1146 # map plan:
1147 #
1148 # /! non-realised random map exit (special hack!)
1149 # {... are special paths that are not being touched
1150 # ?xxx/... are special absolute paths
1151 # ?random/... random maps
1152 # /... normal maps
1153 # ~user/... per-player map of a specific user
1154
1155 $path =~ s/$PATH_SEP/\//go;
1156
1157 # treat it as relative path if it starts with
1158 # something that looks reasonable
1159 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1160 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1161
1162 $base =~ s{[^/]+/?$}{};
1163 $path = "$base/$path";
1164 }
1165
1166 for ($path) {
1167 redo if s{//}{/};
1168 redo if s{/\.?/}{/};
1169 redo if s{/[^/]+/\.\./}{/};
1170 }
1171
1172 $path
1173}
1174
1175sub new_from_path {
1176 my (undef, $path, $base) = @_;
1177
1178 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1179
1180 $path = normalise $path, $base;
1181
1182 for my $pkg (keys %EXT_MAP) {
1183 if ($path =~ $EXT_MAP{$pkg}) {
1184 my $self = bless cf::map::new, $pkg;
1185 $self->{path} = $path; $self->path ($path);
1186 $self->init; # pass $1 etc.
1187 return $self;
1188 }
1189 }
1190
1191 Carp::carp "unable to resolve path '$path'.";
1192 ()
1193}
1194
1195sub init {
1196 my ($self) = @_;
1197
1198 $self
1199}
1200
1201sub as_string {
1202 my ($self) = @_;
1203
1204 "$self->{path}"
1205}
1206
1207# the displayed name, this is a one way mapping
1208sub visible_name {
1209 &as_string
1210}
1211
1212# the original (read-only) location
1213sub load_path {
1214 my ($self) = @_;
1215
1216 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1217}
1218
1219# the temporary/swap location
1220sub save_path {
1221 my ($self) = @_;
1222
1223 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1224 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1225}
1226
1227# the unique path, undef == no special unique path
1228sub uniq_path {
1229 my ($self) = @_;
1230
1231 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1232 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1132} 1233}
1133 1234
1134# and all this just because we cannot iterate over 1235# and all this just because we cannot iterate over
1135# all maps in C++... 1236# all maps in C++...
1136sub change_all_map_light { 1237sub change_all_map_light {
1138 1239
1139 $_->change_map_light ($change) 1240 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP; 1241 for grep $_->outdoor, values %cf::MAP;
1141} 1242}
1142 1243
1244sub unlink_save {
1245 my ($self) = @_;
1246
1247 utf8::encode (my $save = $self->save_path);
1248 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1249 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1250}
1251
1143sub try_load_header($) { 1252sub load_header_from($) {
1144 my ($path) = @_; 1253 my ($self, $path) = @_;
1145 1254
1146 utf8::encode $path; 1255 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 1256 aio_open $path, O_RDONLY, 0
1148 or return; 1257 or return;
1149 1258
1150 my $map = cf::map::new 1259 $self->_load_header ($path)
1151 or return; 1260 or return;
1152 1261
1153 # for better error messages only, will be overwritten 1262 $self->{load_path} = $path;
1154 $map->path ($path);
1155 1263
1156 $map->load_header ($path) 1264 1
1265}
1266
1267sub load_orig {
1268 my ($self) = @_;
1269
1270 $self->load_header_from ($self->load_path)
1271}
1272
1273sub load_temp {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->save_path)
1277}
1278
1279sub load_header {
1280 my ($self) = @_;
1281
1282 if ($self->load_temp) {
1283 $self->last_access ((delete $self->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $self->{instantiate_time} = $cf::RUNTIME
1287 if $self->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 $self->load_orig
1157 or return; 1290 or return;
1158 1291
1159 $map->{load_path} = $path; 1292 $self->{load_original} = 1;
1293 $self->{instantiate_time} = $cf::RUNTIME;
1294 $self->last_access ($cf::RUNTIME);
1295 $self->instantiate;
1296 }
1160 1297
1161 $map 1298 1
1162} 1299}
1163 1300
1164sub find; 1301sub find;
1165sub find { 1302sub find {
1166 my ($path, $origin) = @_; 1303 my ($path, $origin) = @_;
1167 1304
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path; 1305 $path = normalise $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172 1306
1173 cf::lock_wait "map_find:$key"; 1307 cf::lock_wait "map_find:$path";
1174 1308
1175 $cf::MAP{$key} || do { 1309 $cf::MAP{$path} || do {
1176 my $guard = cf::lock_acquire "map_find:$key"; 1310 my $guard = cf::lock_acquire "map_find:$path";
1177 1311 my $map = new_from_path cf::map $path
1178 # do it the slow way
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 1312 or return;
1197 1313
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME; 1314 $map->{last_save} = $cf::RUNTIME;
1210 1315
1211 Coro::cede; 1316 $map->load_header
1317 or return;
1212 1318
1213 if ($map->should_reset) { 1319 if ($map->should_reset) {
1214 $map->reset; 1320 $map->reset;
1215 undef $guard; 1321 undef $guard;
1216 $map = find $path 1322 $map = find $path
1217 or return; 1323 or return;
1218 } 1324 }
1219 1325
1220 $cf::MAP{$key} = $map 1326 $cf::MAP{$path} = $map
1221 } 1327 }
1222} 1328}
1223 1329
1224sub load { 1330sub load {
1225 my ($self) = @_; 1331 my ($self) = @_;
1226 1332
1227 my $path = $self->{path}; 1333 my $path = $self->{path};
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1334 my $guard = cf::lock_acquire "map_load:$path";
1229 1335
1230 return if $self->in_memory != cf::MAP_SWAPPED; 1336 return if $self->in_memory != cf::MAP_SWAPPED;
1231 1337
1232 $self->in_memory (cf::MAP_LOADING); 1338 $self->in_memory (cf::MAP_LOADING);
1233 1339
1234 $self->alloc; 1340 $self->alloc;
1235 $self->load_objects ($self->{load_path}, 1) 1341 $self->_load_objects ($self->{load_path}, 1)
1236 or return; 1342 or return;
1237 1343
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1344 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1239 if delete $self->{load_original}; 1345 if delete $self->{load_original};
1240 1346
1241 if (my $uniq = $path->uniq_path) { 1347 if (my $uniq = $self->uniq_path) {
1242 utf8::encode $uniq; 1348 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) { 1349 if (aio_open $uniq, O_RDONLY, 0) {
1244 $self->clear_unique_items; 1350 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0); 1351 $self->_load_objects ($uniq, 0);
1246 } 1352 }
1247 } 1353 }
1248 1354
1249 Coro::cede; 1355 Coro::cede;
1250 1356
1251 # now do the right thing for maps 1357 # now do the right thing for maps
1252 $self->link_multipart_objects; 1358 $self->link_multipart_objects;
1253 1359
1254 if ($self->{path}->is_style_map) { 1360 unless ($self->{deny_activate}) {
1255 $self->{deny_save} = 1; 1361 $self->decay_objects;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply; 1362 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons; 1363 $self->update_buttons;
1364 Coro::cede;
1261 $self->set_darkness_map; 1365 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 1366 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 1367 unless $self->difficulty;
1368 Coro::cede;
1264 $self->activate; 1369 $self->activate;
1265 } 1370 }
1266 1371
1267 Coro::cede;
1268
1269 $self->in_memory (cf::MAP_IN_MEMORY); 1372 $self->in_memory (cf::MAP_IN_MEMORY);
1373}
1374
1375sub customise_for {
1376 my ($self, $ob) = @_;
1377
1378 return find "~" . $ob->name . "/" . $self->{path}
1379 if $self->per_player;
1380
1381 $self
1382}
1383
1384# find and load all maps in the 3x3 area around a map
1385sub load_diag {
1386 my ($map) = @_;
1387
1388 my @diag; # diagonal neighbours
1389
1390 for (0 .. 3) {
1391 my $neigh = $map->tile_path ($_)
1392 or next;
1393 $neigh = find $neigh, $map
1394 or next;
1395 $neigh->load;
1396
1397 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1398 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1399 }
1400
1401 for (@diag) {
1402 my $neigh = find @$_
1403 or next;
1404 $neigh->load;
1405 }
1270} 1406}
1271 1407
1272sub find_sync { 1408sub find_sync {
1273 my ($path, $origin) = @_; 1409 my ($path, $origin) = @_;
1274 1410
1275 cf::sync_job { 1411 cf::sync_job { find $path, $origin }
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279} 1412}
1280 1413
1281sub do_load_sync { 1414sub do_load_sync {
1282 my ($map) = @_; 1415 my ($map) = @_;
1283 1416
1284 cf::sync_job { $map->load }; 1417 cf::sync_job { $map->load };
1285} 1418}
1286 1419
1420our %MAP_PREFETCH;
1421our $MAP_PREFETCHER = Coro::async {
1422 while () {
1423 for my $path (keys %MAP_PREFETCH) {
1424 my $map = find $path
1425 or next;
1426 $map->load;
1427
1428 delete $MAP_PREFETCH{$path};
1429 }
1430 Coro::schedule;
1431 }
1432};
1433
1434sub find_async {
1435 my ($path, $origin) = @_;
1436
1437 $path = normalise $path, $origin && $origin->{path};
1438
1439 if (my $map = $cf::MAP{$path}) {
1440 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1441 }
1442
1443 $MAP_PREFETCH{$path} = 0;
1444 $MAP_PREFETCHER->ready;
1445
1446 ()
1447}
1448
1287sub save { 1449sub save {
1288 my ($self) = @_; 1450 my ($self) = @_;
1289 1451
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 1452 my $lock = cf::lock_acquire "map_data:" . $self->path;
1291 1453
1292 $self->{last_save} = $cf::RUNTIME; 1454 $self->{last_save} = $cf::RUNTIME;
1293 1455
1294 return unless $self->dirty; 1456 return unless $self->dirty;
1295 1457
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1458 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1459 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 1460
1299 $self->{load_path} = $save; 1461 $self->{load_path} = $save;
1300 1462
1301 return if $self->{deny_save}; 1463 return if $self->{deny_save};
1302 1464
1303 local $self->{last_access} = $self->last_access;#d# 1465 local $self->{last_access} = $self->last_access;#d#
1304 1466
1467 cf::async {
1468 $_->contr->save for $self->players;
1469 };
1470
1305 if ($uniq) { 1471 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1472 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 1473 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 1474 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1475 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 1476 }
1311} 1477}
1312 1478
1313sub swap_out { 1479sub swap_out {
1314 my ($self) = @_; 1480 my ($self) = @_;
1328 1494
1329sub reset_at { 1495sub reset_at {
1330 my ($self) = @_; 1496 my ($self) = @_;
1331 1497
1332 # TODO: safety, remove and allow resettable per-player maps 1498 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel}; 1499 return 1e99 if $self->isa ("ext::map_per_player");
1334 return 1e99 if $self->{deny_reset}; 1500 return 1e99 if $self->{deny_reset};
1335 1501
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1502 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1503 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338 1504
1343 my ($self) = @_; 1509 my ($self) = @_;
1344 1510
1345 $self->reset_at <= $cf::RUNTIME 1511 $self->reset_at <= $cf::RUNTIME
1346} 1512}
1347 1513
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename { 1514sub rename {
1357 my ($self, $new_path) = @_; 1515 my ($self, $new_path) = @_;
1358 1516
1517 normalise $new_path;
1518
1359 $self->unlink_save; 1519 $self->unlink_save;
1360 1520
1361 delete $cf::MAP{$self->path}; 1521 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path; 1522 $self->{path} = $new_path; $self->path ($self->{path});
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self; 1523 $cf::MAP{$self->path} = $self;
1365 1524
1366 $self->save; 1525 $self->save;
1367} 1526}
1368 1527
1369sub reset { 1528sub reset {
1370 my ($self) = @_; 1529 my ($self) = @_;
1371 1530
1372 my $lock = cf::lock_acquire "map_data:" . $self->path; 1531 my $lock = cf::lock_acquire "map_data:$self->{path}";
1373 1532
1374 return if $self->players; 1533 return if $self->players;
1375 return if $self->{path}{user_rel};#d# 1534 return if $self->isa ("ext::map_per_player");#d#
1376 1535
1377 warn "resetting map ", $self->path;#d# 1536 warn "resetting map ", $self->path;#d#
1378 1537
1379 delete $cf::MAP{$self->path}; 1538 delete $cf::MAP{$self->path};
1539
1540 $self->in_memory (cf::MAP_SWAPPED);
1541 $self->clear;
1380 1542
1381 $_->clear_links_to ($self) for values %cf::MAP; 1543 $_->clear_links_to ($self) for values %cf::MAP;
1382 1544
1383 $self->unlink_save; 1545 $self->unlink_save;
1384 $self->destroy; 1546 $self->destroy;
1393 $self->reset_timeout (1); 1555 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 1556 $self->rename ("{nuke}/" . ($nuke_counter++));
1395 $self->reset; # polite request, might not happen 1557 $self->reset; # polite request, might not happen
1396} 1558}
1397 1559
1398sub customise_for { 1560=item cf::map::unique_maps
1399 my ($map, $ob) = @_;
1400 1561
1401 if ($map->per_player) { 1562Returns an arrayref of paths of all shared maps that have
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1563instantiated unique items. May block.
1403 }
1404 1564
1405 $map 1565=cut
1406}
1407 1566
1408sub emergency_save { 1567sub unique_maps() {
1409 my $freeze_guard = cf::freeze_mainloop; 1568 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1569 or return;
1410 1570
1411 warn "enter emergency map save\n"; 1571 my @paths;
1412 1572
1413 cf::sync_job { 1573 for (@$files) {
1414 warn "begin emergency map save\n"; 1574 utf8::decode $_;
1415 $_->save for values %cf::MAP; 1575 next if /\.pst$/;
1576 next unless /^$PATH_SEP/o;
1577
1578 s/\.map$//;
1579 push @paths, $_;
1416 }; 1580 }
1417 1581
1418 warn "end emergency map save\n"; 1582 \@paths
1419} 1583}
1420 1584
1421package cf; 1585package cf;
1422 1586
1423=back 1587=back
1424 1588
1589=head3 cf::object
1590
1591=cut
1592
1593package cf::object;
1594
1595=over 4
1596
1597=item $ob->inv_recursive
1598
1599Returns the inventory of the object _and_ their inventories, recursively.
1600
1601=cut
1602
1603sub inv_recursive_;
1604sub inv_recursive_ {
1605 map { $_, inv_recursive_ $_->inv } @_
1606}
1607
1608sub inv_recursive {
1609 inv_recursive_ inv $_[0]
1610}
1611
1612package cf;
1613
1614=back
1425 1615
1426=head3 cf::object::player 1616=head3 cf::object::player
1427 1617
1428=over 4 1618=over 4
1429 1619
1469 1659
1470=item $player_object->enter_link 1660=item $player_object->enter_link
1471 1661
1472Freezes the player and moves him/her to a special map (C<{link}>). 1662Freezes the player and moves him/her to a special map (C<{link}>).
1473 1663
1474The player should be reaosnably safe there for short amounts of time. You 1664The player should be reasonably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though. 1665I<MUST> call C<leave_link> as soon as possible, though.
1476 1666
1667Will never block.
1668
1477=item $player_object->leave_link ($map, $x, $y) 1669=item $player_object->leave_link ($map, $x, $y)
1478 1670
1479Moves the player out of the specila link map onto the given map. If the 1671Moves the player out of the special C<{link}> map onto the specified
1480map is not valid (or omitted), the player will be moved back to the 1672map. If the map is not valid (or omitted), the player will be moved back
1481location he/she was before the call to C<enter_link>, or, if that fails, 1673to the location he/she was before the call to C<enter_link>, or, if that
1482to the emergency map position. 1674fails, to the emergency map position.
1483 1675
1484Might block. 1676Might block.
1485 1677
1486=cut 1678=cut
1679
1680sub link_map {
1681 unless ($LINK_MAP) {
1682 $LINK_MAP = cf::map::find "{link}"
1683 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1684 $LINK_MAP->load;
1685 }
1686
1687 $LINK_MAP
1688}
1487 1689
1488sub cf::object::player::enter_link { 1690sub cf::object::player::enter_link {
1489 my ($self) = @_; 1691 my ($self) = @_;
1490 1692
1491 $self->deactivate_recursive; 1693 $self->deactivate_recursive;
1492 1694
1493 return if $self->map == $LINK_MAP; 1695 return if UNIVERSAL::isa $self->map, "ext::map_link";
1494 1696
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1697 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map; 1698 if $self->map;
1497 1699
1498 $self->enter_map ($LINK_MAP, 20, 20); 1700 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1499} 1701}
1500 1702
1501sub cf::object::player::leave_link { 1703sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_; 1704 my ($self, $map, $x, $y) = @_;
1503 1705
1521 # use -1 or undef as default coordinates, not 0, 0 1723 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 1724 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 1725 if $x <=0 && $y <= 0;
1524 1726
1525 $map->load; 1727 $map->load;
1728 $map->load_diag;
1526 1729
1730 return unless $self->contr->active;
1527 $self->activate_recursive; 1731 $self->activate_recursive;
1528 $self->enter_map ($map, $x, $y); 1732 $self->enter_map ($map, $x, $y);
1529} 1733}
1530 1734
1531cf::player->attach ( 1735cf::player->attach (
1543 my ($pl) = @_; 1747 my ($pl) = @_;
1544 1748
1545 # try to abort aborted map switching on player login :) 1749 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes 1750 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) { 1751 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link; 1752 $pl->ob->enter_link;
1550 (Coro::async_pool { 1753 (async {
1551 # we need this sleep as the login has a concurrent enter_exit running 1754 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn 1755 # and this sleep increases chances of the player not ending up in scorn
1756 $pl->ob->reply (undef,
1757 "There was an internal problem at your last logout, "
1758 . "the server will try to bring you to your intended destination in a second.",
1759 cf::NDI_RED);
1553 Coro::Timer::sleep 1; 1760 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link; 1761 $pl->ob->leave_link;
1555 })->prio (2); 1762 })->prio (2);
1556 } 1763 }
1557 }, 1764 },
1564sub cf::object::player::goto { 1771sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 1772 my ($self, $path, $x, $y) = @_;
1566 1773
1567 $self->enter_link; 1774 $self->enter_link;
1568 1775
1569 (Coro::async_pool { 1776 (async {
1570 $path = new cf::path $path;
1571
1572 my $map = cf::map::find $path->as_string; 1777 my $map = cf::map::find $path;
1573 $map = $map->customise_for ($self) if $map; 1778 $map = $map->customise_for ($self) if $map;
1574 1779
1575# warn "entering ", $map->path, " at ($x, $y)\n" 1780# warn "entering ", $map->path, " at ($x, $y)\n"
1576# if $map; 1781# if $map;
1577 1782
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1783 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1579 1784
1580 $self->leave_link ($map, $x, $y); 1785 $self->leave_link ($map, $x, $y);
1581 })->prio (1); 1786 })->prio (1);
1582} 1787}
1583 1788
1636 1841
1637 return unless $self->type == cf::PLAYER; 1842 return unless $self->type == cf::PLAYER;
1638 1843
1639 $self->enter_link; 1844 $self->enter_link;
1640 1845
1641 (Coro::async_pool { 1846 (async {
1642 $self->deactivate_recursive; # just to be sure 1847 $self->deactivate_recursive; # just to be sure
1643 unless (eval { 1848 unless (eval {
1644 prepare_random_map $exit 1849 prepare_random_map $exit
1645 if $exit->slaying eq "/!"; 1850 if $exit->slaying eq "/!";
1646 1851
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1852 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1853 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1649 1854
1650 1; 1855 1;
1651 }) { 1856 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 1857 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. " 1858 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 1859 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 1860 cf::NDI_UNIQUE | cf::NDI_RED);
1656 1861
1657 warn "ERROR in enter_exit: $@"; 1862 warn "ERROR in enter_exit: $@";
1658 $self->leave_link; 1863 $self->leave_link;
1659 } 1864 }
1727 } 1932 }
1728 } 1933 }
1729 }, 1934 },
1730); 1935);
1731 1936
1732=item $client->coro (\&cb) 1937=item $client->async (\&cb)
1733 1938
1734Create a new coroutine, running the specified callback. The coroutine will 1939Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 1940be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 1941or loss of connection).
1737 1942
1738=cut 1943=cut
1739 1944
1740sub cf::client::coro { 1945sub cf::client::async {
1741 my ($self, $cb) = @_; 1946 my ($self, $cb) = @_;
1742 1947
1743 my $coro = &Coro::async_pool ($cb); 1948 my $coro = &Coro::async ($cb);
1744 1949
1745 $coro->on_destroy (sub { 1950 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 1951 delete $self->{_coro}{$coro+0};
1747 }); 1952 });
1748 1953
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2196 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2197 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 2198
1994 if (exists $CFG{mlockall}) { 2199 if (exists $CFG{mlockall}) {
1995 eval { 2200 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 2201 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 2202 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 2203 };
1999 warn $@ if $@; 2204 warn $@ if $@;
2000 } 2205 }
2001} 2206}
2002 2207
2003sub main { 2208sub main {
2004 # we must not ever block the main coroutine 2209 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 2210 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2211 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 2212 async { Event::one_event };
2008 }; 2213 };
2009 2214
2010 cfg_load; 2215 cfg_load;
2011 db_load; 2216 db_load;
2012 load_extensions; 2217 load_extensions;
2013 Event::loop; 2218 Event::loop;
2014} 2219}
2015 2220
2016############################################################################# 2221#############################################################################
2017# initialisation 2222# initialisation and cleanup
2223
2224# install some emergency cleanup handlers
2225BEGIN {
2226 for my $signal (qw(INT HUP TERM)) {
2227 Event->signal (
2228 data => WF_AUTOCANCEL,
2229 signal => $signal,
2230 cb => sub {
2231 cf::cleanup "SIG$signal";
2232 },
2233 );
2234 }
2235}
2236
2237sub emergency_save() {
2238 my $freeze_guard = cf::freeze_mainloop;
2239
2240 warn "enter emergency perl save\n";
2241
2242 cf::sync_job {
2243 # use a peculiar iteration method to avoid tripping on perl
2244 # refcount bugs in for. also avoids problems with players
2245 # and maps saved/destroyed asynchronously.
2246 warn "begin emergency player save\n";
2247 for my $login (keys %cf::PLAYER) {
2248 my $pl = $cf::PLAYER{$login} or next;
2249 $pl->valid or next;
2250 $pl->save;
2251 }
2252 warn "end emergency player save\n";
2253
2254 warn "begin emergency map save\n";
2255 for my $path (keys %cf::MAP) {
2256 my $map = $cf::MAP{$path} or next;
2257 $map->valid or next;
2258 $map->save;
2259 }
2260 warn "end emergency map save\n";
2261 };
2262
2263 warn "leave emergency perl save\n";
2264}
2018 2265
2019sub reload() { 2266sub reload() {
2020 # can/must only be called in main 2267 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 2268 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n"; 2269 warn "can only reload from main coroutine\n";
2023 return; 2270 return;
2024 } 2271 }
2025 2272
2026 warn "reloading..."; 2273 warn "reloading...";
2027 2274
2275 warn "freezing server";
2028 my $guard = freeze_mainloop; 2276 my $guard = freeze_mainloop;
2029 cf::emergency_save; 2277 cf::emergency_save;
2030 2278
2279 warn "sync database to disk";
2280 cf::db_sync;
2281 IO::AIO::flush;
2282
2031 eval { 2283 eval {
2032 # if anything goes wrong in here, we should simply crash as we already saved 2284 # if anything goes wrong in here, we should simply crash as we already saved
2033 2285
2034 # cancel all watchers 2286 warn "cancel all watchers";
2035 for (Event::all_watchers) { 2287 for (Event::all_watchers) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL; 2288 $_->cancel if $_->data & WF_AUTOCANCEL;
2037 } 2289 }
2038 2290
2039 # cancel all extension coros 2291 warn "cancel all extension coros";
2040 $_->cancel for values %EXT_CORO; 2292 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = (); 2293 %EXT_CORO = ();
2042 2294
2295 warn "remove commands";
2296 %COMMAND = ();
2297
2298 warn "remove ext commands";
2299 %EXTCMD = ();
2300
2043 # unload all extensions 2301 warn "unload/nuke all extensions";
2044 for (@exts) { 2302 for my $pkg (@EXTS) {
2045 warn "unloading <$_>"; 2303 warn "... unloading $pkg";
2046 unload_extension $_; 2304
2305 if (my $cb = $pkg->can ("unload")) {
2306 eval {
2307 $cb->($pkg);
2308 1
2309 } or warn "$pkg unloaded, but with errors: $@";
2047 } 2310 }
2048 2311
2312 warn "... nuking $pkg";
2313 Symbol::delete_package $pkg;
2314 }
2315
2049 # unload all modules loaded from $LIBDIR 2316 warn "unload all perl modules loaded from $LIBDIR";
2050 while (my ($k, $v) = each %INC) { 2317 while (my ($k, $v) = each %INC) {
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2318 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052 2319
2053 warn "removing <$k>"; 2320 warn "removing <$k>";
2054 delete $INC{$k}; 2321 delete $INC{$k};
2061 } 2328 }
2062 2329
2063 Symbol::delete_package $k; 2330 Symbol::delete_package $k;
2064 } 2331 }
2065 2332
2066 # sync database to disk
2067 cf::db_sync;
2068 IO::AIO::flush;
2069
2070 # get rid of safe::, as good as possible 2333 warn "get rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 2334 Symbol::delete_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2335 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 2336
2074 # remove register_script_function callbacks
2075 # TODO
2076
2077 # unload cf.pm "a bit" 2337 warn "unload cf.pm \"a bit\"";
2078 delete $INC{"cf.pm"}; 2338 delete $INC{"cf.pm"};
2079 2339
2080 # don't, removes xs symbols, too, 2340 # don't, removes xs symbols, too,
2081 # and global variables created in xs 2341 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 2342 #Symbol::delete_package __PACKAGE__;
2083 2343
2084 # reload cf.pm
2085 warn "reloading cf.pm"; 2344 warn "reloading cf.pm";
2086 require cf; 2345 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2346 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2088 2347
2089 # load config and database again 2348 warn "load config and database again";
2090 cf::cfg_load; 2349 cf::cfg_load;
2091 cf::db_load; 2350 cf::db_load;
2092 2351
2093 # load extensions
2094 warn "load extensions"; 2352 warn "load extensions";
2095 cf::load_extensions; 2353 cf::load_extensions;
2096 2354
2097 # reattach attachments to objects 2355 warn "reattach attachments to objects/players";
2098 warn "reattach";
2099 _global_reattach; 2356 _global_reattach;
2357 warn "reattach attachments to maps";
2358 reattach $_ for values %MAP;
2100 }; 2359 };
2101 2360
2102 if ($@) { 2361 if ($@) {
2103 warn $@; 2362 warn $@;
2104 warn "error while reloading, exiting."; 2363 warn "error while reloading, exiting.";
2105 exit 1; 2364 exit 1;
2106 } 2365 }
2107 2366
2108 warn "reloaded successfully"; 2367 warn "reloaded";
2109}; 2368};
2110
2111#############################################################################
2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152}
2153
2154register "<global>", __PACKAGE__;
2155 2369
2156register_command "reload" => sub { 2370register_command "reload" => sub {
2157 my ($who, $arg) = @_; 2371 my ($who, $arg) = @_;
2158 2372
2159 if ($who->flag (FLAG_WIZ)) { 2373 if ($who->flag (FLAG_WIZ)) {
2169 reentrant => 0, 2383 reentrant => 0,
2170 prio => 0, 2384 prio => 0,
2171 at => $NEXT_TICK || $TICK, 2385 at => $NEXT_TICK || $TICK,
2172 data => WF_AUTOCANCEL, 2386 data => WF_AUTOCANCEL,
2173 cb => sub { 2387 cb => sub {
2388 $NOW = Event::time;
2389
2174 cf::server_tick; # one server iteration 2390 cf::server_tick; # one server iteration
2175 $RUNTIME += $TICK; 2391 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK; 2392 $NEXT_TICK += $TICK;
2393
2394 $WAIT_FOR_TICK->broadcast;
2395 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2177 2396
2178 # if we are delayed by four ticks or more, skip them all 2397 # if we are delayed by four ticks or more, skip them all
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2398 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2180 2399
2181 $TICK_WATCHER->at ($NEXT_TICK); 2400 $TICK_WATCHER->at ($NEXT_TICK);

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