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Comparing cf.schmorp.de/server/lib/cf.pm (file contents):
Revision 1.140 by root, Fri Jan 5 20:04:02 2007 UTC vs.
Revision 1.167 by root, Sat Jan 13 23:32:43 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65# used to convert map paths into valid unix filenames by replacing / by ∕
66our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 67
57binmode STDOUT; 68binmode STDOUT;
58binmode STDERR; 69binmode STDERR;
59 70
60# read virtual server time, if available 71# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 79mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 80mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 81mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 82mkdir $RANDOM_MAPS;
72 83
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 84our $EMERGENCY_POSITION;
76 85
77############################################################################# 86#############################################################################
78 87
79=head2 GLOBAL VARIABLES 88=head2 GLOBAL VARIABLES
104 113
105=item %cf::CFG 114=item %cf::CFG
106 115
107Configuration for the server, loaded from C</etc/crossfire/config>, or 116Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 117from wherever your confdir points to.
118
119=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
120
121These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
122or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
123processing has been done. Call C<< ->wait >> on them to maximise the
124window of cpu time available, or simply to synchronise to the server tick.
109 125
110=back 126=back
111 127
112=cut 128=cut
113 129
117 utf8::encode $msg; 133 utf8::encode $msg;
118 134
119 $msg .= "\n" 135 $msg .= "\n"
120 unless $msg =~ /\n$/; 136 unless $msg =~ /\n$/;
121 137
122 LOG llevError, "cfperl: $msg"; 138 LOG llevError, $msg;
123 }; 139 };
124} 140}
125 141
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 142@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 143@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 161
146$Event::DIED = sub { 162$Event::DIED = sub {
147 warn "error in event callback: @_"; 163 warn "error in event callback: @_";
148}; 164};
149 165
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 166=head2 UTILITY FUNCTIONS
155 167
156=over 4 168=over 4
157 169
170=item dumpval $ref
171
158=cut 172=cut
173
174sub dumpval {
175 eval {
176 local $SIG{__DIE__};
177 my $d;
178 if (1) {
179 $d = new Data::Dumper([$_[0]], ["*var"]);
180 $d->Terse(1);
181 $d->Indent(2);
182 $d->Quotekeys(0);
183 $d->Useqq(1);
184 #$d->Bless(...);
185 $d->Seen($_[1]) if @_ > 1;
186 $d = $d->Dump();
187 }
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d
190 } || "[unable to dump $_[0]: '$@']";
191}
159 192
160use JSON::Syck (); # TODO# replace by JSON::PC once working 193use JSON::Syck (); # TODO# replace by JSON::PC once working
161 194
162=item $ref = cf::from_json $json 195=item $ref = cf::from_json $json
163 196
273 warn $@ if $@; 306 warn $@ if $@;
274 undef $busy; 307 undef $busy;
275 })->prio (Coro::PRIO_MAX); 308 })->prio (Coro::PRIO_MAX);
276 309
277 while ($busy) { 310 while ($busy) {
278 unless (Coro::cede) { 311 Coro::cede or Event::one_event;
279 Coro::nready ? Event::one_event 0 : Event::one_event;
280 Coro::cede_notself unless Coro::cede;
281 }
282 } 312 }
283 313
284 wantarray ? @res : $res[0] 314 wantarray ? @res : $res[0]
285 } else { 315 } else {
286 # we are in another coroutine, how wonderful, everything just works 316 # we are in another coroutine, how wonderful, everything just works
289 } 319 }
290} 320}
291 321
292=item $coro = cf::async_ext { BLOCK } 322=item $coro = cf::async_ext { BLOCK }
293 323
294Like async, but this coro is automcatially being canceled when the 324Like async, but this coro is automatically being canceled when the
295extension calling this is being unloaded. 325extension calling this is being unloaded.
296 326
297=cut 327=cut
298 328
299sub async_ext(&) { 329sub async_ext(&) {
308 338
309 $coro 339 $coro
310} 340}
311 341
312sub write_runtime { 342sub write_runtime {
343 return unless $TICK_WATCHER->is_active;
344
313 my $runtime = cf::localdir . "/runtime"; 345 my $runtime = cf::localdir . "/runtime";
314 346
315 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 347 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
316 or return; 348 or return;
317 349
332} 364}
333 365
334=back 366=back
335 367
336=cut 368=cut
337
338#############################################################################
339
340package cf::path;
341
342sub new {
343 my ($class, $path, $base) = @_;
344
345 $path = $path->as_string if ref $path;
346
347 my $self = bless { }, $class;
348
349 # {... are special paths that are not touched
350 # ?xxx/... are special absolute paths
351 # ?random/... random maps
352 # /! non-realised random map exit
353 # /... normal maps
354 # ~/... per-player maps without a specific player (DO NOT USE)
355 # ~user/... per-player map of a specific user
356
357 if ($path =~ /^{/) {
358 # fine as it is
359 } elsif ($path =~ s{^\?random/}{}) {
360 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
361 $self->{random} = cf::from_json $data;
362 } else {
363 if ($path =~ s{^~([^/]+)?}{}) {
364 $self->{user_rel} = 1;
365
366 if (defined $1) {
367 $self->{user} = $1;
368 } elsif ($base =~ m{^~([^/]+)/}) {
369 $self->{user} = $1;
370 } else {
371 warn "cannot resolve user-relative path without user <$path,$base>\n";
372 }
373 } elsif ($path =~ /^\//) {
374 # already absolute
375 } else {
376 $base =~ s{[^/]+/?$}{};
377 return $class->new ("$base/$path");
378 }
379
380 for ($path) {
381 redo if s{/\.?/}{/};
382 redo if s{/[^/]+/\.\./}{/};
383 }
384 }
385
386 $self->{path} = $path;
387
388 $self
389}
390
391# the name / primary key / in-game path
392sub as_string {
393 my ($self) = @_;
394
395 $self->{user_rel} ? "~$self->{user}$self->{path}"
396 : $self->{random} ? "?random/$self->{path}"
397 : $self->{path}
398}
399
400# the displayed name, this is a one way mapping
401sub visible_name {
402 my ($self) = @_;
403
404# if (my $rmp = $self->{random}) {
405# # todo: be more intelligent about this
406# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
407# } else {
408 $self->as_string
409# }
410}
411
412# escape the /'s in the path
413sub _escaped_path {
414 # ∕ is U+2215
415 (my $path = $_[0]{path}) =~ s/\//∕/g;
416 $path
417}
418
419# the original (read-only) location
420sub load_path {
421 my ($self) = @_;
422
423 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
424}
425
426# the temporary/swap location
427sub save_path {
428 my ($self) = @_;
429
430 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
431 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
432 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
433}
434
435# the unique path, might be eq to save_path
436sub uniq_path {
437 my ($self) = @_;
438
439 $self->{user_rel} || $self->{random}
440 ? undef
441 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
442}
443
444# return random map parameters, or undef
445sub random_map_params {
446 my ($self) = @_;
447
448 $self->{random}
449}
450
451# this is somewhat ugly, but style maps do need special treatment
452sub is_style_map {
453 $_[0]{path} =~ m{^/styles/}
454}
455
456package cf;
457 369
458############################################################################# 370#############################################################################
459 371
460=head2 ATTACHABLE OBJECTS 372=head2 ATTACHABLE OBJECTS
461 373
908=cut 820=cut
909 821
910sub register_extcmd { 822sub register_extcmd {
911 my ($name, $cb) = @_; 823 my ($name, $cb) = @_;
912 824
913 my $caller = caller;
914 #warn "registering extcmd '$name' to '$caller'";
915
916 $EXTCMD{$name} = [$cb, $caller]; 825 $EXTCMD{$name} = $cb;
917} 826}
918 827
919cf::player->attach ( 828cf::player->attach (
920 on_command => sub { 829 on_command => sub {
921 my ($pl, $name, $params) = @_; 830 my ($pl, $name, $params) = @_;
934 843
935 my $msg = eval { from_json $buf }; 844 my $msg = eval { from_json $buf };
936 845
937 if (ref $msg) { 846 if (ref $msg) {
938 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 847 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
939 if (my %reply = $cb->[0]->($pl, $msg)) { 848 if (my %reply = $cb->($pl, $msg)) {
940 $pl->ext_reply ($msg->{msgid}, %reply); 849 $pl->ext_reply ($msg->{msgid}, %reply);
941 } 850 }
942 } 851 }
943 } else { 852 } else {
944 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 853 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
946 855
947 cf::override; 856 cf::override;
948 }, 857 },
949); 858);
950 859
951sub register {
952 my ($base, $pkg) = @_;
953
954 #TODO
955}
956
957sub load_extension { 860sub load_extension {
958 my ($path) = @_; 861 my ($path) = @_;
959 862
960 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 863 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
961 my $base = $1; 864 my $base = $1;
962 my $pkg = $1; 865 my $pkg = $1;
963 $pkg =~ s/[^[:word:]]/_/g; 866 $pkg =~ s/[^[:word:]]/_/g;
964 $pkg = "ext::$pkg"; 867 $pkg = "ext::$pkg";
965 868
966 warn "loading '$path' into '$pkg'\n"; 869 warn "... loading '$path' into '$pkg'\n";
967 870
968 open my $fh, "<:utf8", $path 871 open my $fh, "<:utf8", $path
969 or die "$path: $!"; 872 or die "$path: $!";
970 873
971 my $source = 874 my $source =
972 "package $pkg; use strict; use utf8;\n" 875 "package $pkg; use strict; use utf8;\n"
973 . "#line 1 \"$path\"\n{\n" 876 . "#line 1 \"$path\"\n{\n"
974 . (do { local $/; <$fh> }) 877 . (do { local $/; <$fh> })
975 . "\n};\n1"; 878 . "\n};\n1";
976 879
977 eval $source 880 unless (eval $source) {
978 or die $@ ? "$path: $@\n" 881 my $msg = $@ ? "$path: $@\n"
979 : "extension disabled.\n"; 882 : "extension disabled.\n";
980 883 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
981 push @exts, $pkg; 884 warn $@;
982 $ext_pkg{$base} = $pkg; 885 warn "mandatory extension failed to load, exiting.\n";
983 886 exit 1;
984# no strict 'refs'; 887 }
985# @{"$pkg\::ISA"} = ext::; 888 die $@;
986
987 register $base, $pkg;
988}
989
990sub unload_extension {
991 my ($pkg) = @_;
992
993 warn "removing extension $pkg\n";
994
995 # remove hooks
996 #TODO
997# for my $idx (0 .. $#PLUGIN_EVENT) {
998# delete $hook[$idx]{$pkg};
999# } 889 }
1000 890
1001 # remove commands 891 push @EXTS, $pkg;
1002 for my $name (keys %COMMAND) {
1003 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1004
1005 if (@cb) {
1006 $COMMAND{$name} = \@cb;
1007 } else {
1008 delete $COMMAND{$name};
1009 }
1010 }
1011
1012 # remove extcmds
1013 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1014 delete $EXTCMD{$name};
1015 }
1016
1017 if (my $cb = $pkg->can ("unload")) {
1018 eval {
1019 $cb->($pkg);
1020 1
1021 } or warn "$pkg unloaded, but with errors: $@";
1022 }
1023
1024 Symbol::delete_package $pkg;
1025} 892}
1026 893
1027sub load_extensions { 894sub load_extensions {
1028 for my $ext (<$LIBDIR/*.ext>) { 895 for my $ext (<$LIBDIR/*.ext>) {
1029 next unless -r $ext; 896 next unless -r $ext;
1033 } or warn "$ext not loaded: $@"; 900 } or warn "$ext not loaded: $@";
1034 } 901 }
1035} 902}
1036 903
1037############################################################################# 904#############################################################################
1038# load/save/clean perl data associated with a map
1039
1040*cf::mapsupport::on_clean = sub {
1041 my ($map) = @_;
1042
1043 my $path = $map->tmpname;
1044 defined $path or return;
1045
1046 unlink "$path.pst";
1047};
1048
1049cf::map->attach (prio => -10000, package => cf::mapsupport::);
1050
1051#############################################################################
1052# load/save perl data associated with player->ob objects
1053
1054sub all_objects(@) {
1055 @_, map all_objects ($_->inv), @_
1056}
1057
1058# TODO: compatibility cruft, remove when no longer needed
1059cf::player->attach (
1060 on_load => sub {
1061 my ($pl, $path) = @_;
1062
1063 for my $o (all_objects $pl->ob) {
1064 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1065 $o->set_ob_key_value ("_perl_data");
1066
1067 %$o = %{ Storable::thaw pack "H*", $value };
1068 }
1069 }
1070 },
1071);
1072
1073#############################################################################
1074 905
1075=head2 CORE EXTENSIONS 906=head2 CORE EXTENSIONS
1076 907
1077Functions and methods that extend core crossfire objects. 908Functions and methods that extend core crossfire objects.
1078 909
910=cut
911
912package cf::player;
913
914use Coro::AIO;
915
1079=head3 cf::player 916=head3 cf::player
1080 917
1081=over 4 918=over 4
1082 919
1083=item cf::player::exists $login 920=item cf::player::find $login
1084 921
1085Returns true when the given account exists. 922Returns the given player object, loading it if necessary (might block).
1086 923
1087=cut 924=cut
1088 925
1089sub cf::player::exists($) { 926sub playerdir($) {
1090 cf::player::find $_[0] 927 cf::localdir
1091 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 928 . "/"
929 . cf::playerdir
930 . "/"
931 . (ref $_[0] ? $_[0]->ob->name : $_[0])
932}
933
934sub path($) {
935 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
936
937 (playerdir $login) . "/$login.pl"
938}
939
940sub find_active($) {
941 $cf::PLAYER{$_[0]}
942 and $cf::PLAYER{$_[0]}->active
943 and $cf::PLAYER{$_[0]}
944}
945
946sub exists($) {
947 my ($login) = @_;
948
949 $cf::PLAYER{$login}
950 or cf::sync_job { !aio_stat $login }
951}
952
953sub find($) {
954 return $cf::PLAYER{$_[0]} || do {
955 my $login = $_[0];
956
957 my $guard = cf::lock_acquire "user_find:$login";
958
959 $cf::PLAYER{$_[0]} || do {
960 my $pl = load_pl path $login
961 or return;
962 $cf::PLAYER{$login} = $pl
963 }
964 }
965}
966
967sub save($) {
968 my ($pl) = @_;
969
970 return if $pl->{deny_save};
971
972 my $path = path $pl;
973 my $guard = cf::lock_acquire "user_save:$path";
974
975 return if $pl->{deny_save};
976
977 aio_mkdir playerdir $pl, 0770;
978 $pl->{last_save} = $cf::RUNTIME;
979
980 $pl->save_pl ($path);
981 Coro::cede;
982}
983
984sub new($) {
985 my ($login) = @_;
986
987 my $self = create;
988
989 $self->ob->name ($login);
990 $self->{deny_save} = 1;
991
992 $cf::PLAYER{$login} = $self;
993
994 $self
995}
996
997=item $pl->quit_character
998
999Nukes the player without looking back. If logged in, the connection will
1000be destroyed. May block for a long time.
1001
1002=cut
1003
1004sub quit_character {
1005 my ($pl) = @_;
1006
1007 $pl->{deny_save} = 1;
1008 $pl->password ("*"); # this should lock out the player until we nuked the dir
1009
1010 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1011 $pl->deactivate;
1012 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1013 $pl->ns->destroy if $pl->ns;
1014
1015 my $path = playerdir $pl;
1016 my $temp = "$path~$cf::RUNTIME~deleting~";
1017 aio_rename $path, $temp;
1018 delete $cf::PLAYER{$pl->ob->name};
1019 $pl->destroy;
1020 IO::AIO::aio_rmtree $temp;
1021}
1022
1023=item cf::player::list_logins
1024
1025Returns am arrayref of all valid playernames in the system, can take a
1026while and may block, so not sync_job-capable, ever.
1027
1028=cut
1029
1030sub list_logins {
1031 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1032 or return [];
1033
1034 my @logins;
1035
1036 for my $login (@$dirs) {
1037 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1038 aio_read $fh, 0, 512, my $buf, 0 or next;
1039 $buf !~ /^password -------------$/m or next; # official not-valid tag
1040
1041 utf8::decode $login;
1042 push @logins, $login;
1043 }
1044
1045 \@logins
1046}
1047
1048=item $player->maps
1049
1050Returns an arrayref of map paths that are private for this
1051player. May block.
1052
1053=cut
1054
1055sub maps($) {
1056 my ($pl) = @_;
1057
1058 my $files = aio_readdir playerdir $pl
1059 or return;
1060
1061 my @paths;
1062
1063 for (@$files) {
1064 utf8::decode $_;
1065 next if /\.(?:pl|pst)$/;
1066 next unless /^$PATH_SEP/o;
1067
1068 s/\.map$//;
1069 push @paths, "~" . $pl->ob->name . "/" . $_;
1070 }
1071
1072 \@paths
1092} 1073}
1093 1074
1094=item $player->ext_reply ($msgid, $msgtype, %msg) 1075=item $player->ext_reply ($msgid, $msgtype, %msg)
1095 1076
1096Sends an ext reply to the player. 1077Sends an ext reply to the player.
1097 1078
1098=cut 1079=cut
1099 1080
1100sub cf::player::ext_reply($$$%) { 1081sub ext_reply($$$%) {
1101 my ($self, $id, %msg) = @_; 1082 my ($self, $id, %msg) = @_;
1102 1083
1103 $msg{msgid} = $id; 1084 $msg{msgid} = $id;
1104 1085
1105 $self->send ("ext " . to_json \%msg); 1086 $self->send ("ext " . cf::to_json \%msg);
1106} 1087}
1088
1089package cf;
1107 1090
1108=back 1091=back
1109 1092
1110 1093
1111=head3 cf::map 1094=head3 cf::map
1117package cf::map; 1100package cf::map;
1118 1101
1119use Fcntl; 1102use Fcntl;
1120use Coro::AIO; 1103use Coro::AIO;
1121 1104
1105use overload
1106 '""' => \&as_string;
1107
1122our $MAX_RESET = 3600; 1108our $MAX_RESET = 3600;
1123our $DEFAULT_RESET = 3000; 1109our $DEFAULT_RESET = 3000;
1124 1110
1125sub generate_random_map { 1111sub generate_random_map {
1126 my ($path, $rmp) = @_; 1112 my ($self, $rmp) = @_;
1127 1113
1128 # mit "rum" bekleckern, nicht 1114 # mit "rum" bekleckern, nicht
1129 cf::map::_create_random_map 1115 $self->_create_random_map (
1130 $path,
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1116 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1117 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1118 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map}, 1119 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize}, 1120 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1121 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1122 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1123 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1124 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1125 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}) 1126 (cf::region::find $rmp->{region}), $rmp->{custom}
1127 )
1128}
1129
1130sub register {
1131 my (undef, $regex) = @_;
1132 my $pkg = caller;
1133
1134 no strict;
1135 push @{"$pkg\::ISA"}, __PACKAGE__;
1136
1137 $EXT_MAP{$pkg} = qr<$regex>;
1138}
1139
1140# also paths starting with '/'
1141$EXT_MAP{"cf::map"} = qr{^(?=/)};
1142
1143sub normalise {
1144 my ($path, $base) = @_;
1145
1146 # map plan:
1147 #
1148 # /! non-realised random map exit (special hack!)
1149 # {... are special paths that are not being touched
1150 # ?xxx/... are special absolute paths
1151 # ?random/... random maps
1152 # /... normal maps
1153 # ~user/... per-player map of a specific user
1154
1155 $path =~ s/$PATH_SEP/\//go;
1156
1157 # treat it as relative path if it starts with
1158 # something that looks reasonable
1159 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1160 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1161
1162 $base =~ s{[^/]+/?$}{};
1163 $path = "$base/$path";
1164 }
1165
1166 for ($path) {
1167 redo if s{//}{/};
1168 redo if s{/\.?/}{/};
1169 redo if s{/[^/]+/\.\./}{/};
1170 }
1171
1172 $path
1173}
1174
1175sub new_from_path {
1176 my (undef, $path, $base) = @_;
1177
1178 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1179
1180 $path = normalise $path, $base;
1181
1182 for my $pkg (keys %EXT_MAP) {
1183 if ($path =~ $EXT_MAP{$pkg}) {
1184 my $self = bless cf::map::new, $pkg;
1185 $self->{path} = $path; $self->path ($path);
1186 $self->init; # pass $1 etc.
1187 return $self;
1188 }
1189 }
1190
1191 Carp::carp "unable to resolve path '$path'.";
1192 ()
1193}
1194
1195sub init {
1196 my ($self) = @_;
1197
1198 $self
1199}
1200
1201sub as_string {
1202 my ($self) = @_;
1203
1204 "$self->{path}"
1205}
1206
1207# the displayed name, this is a one way mapping
1208sub visible_name {
1209 &as_string
1210}
1211
1212# the original (read-only) location
1213sub load_path {
1214 my ($self) = @_;
1215
1216 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1217}
1218
1219# the temporary/swap location
1220sub save_path {
1221 my ($self) = @_;
1222
1223 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1224 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1225}
1226
1227# the unique path, undef == no special unique path
1228sub uniq_path {
1229 my ($self) = @_;
1230
1231 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1232 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1142} 1233}
1143 1234
1144# and all this just because we cannot iterate over 1235# and all this just because we cannot iterate over
1145# all maps in C++... 1236# all maps in C++...
1146sub change_all_map_light { 1237sub change_all_map_light {
1148 1239
1149 $_->change_map_light ($change) 1240 $_->change_map_light ($change)
1150 for grep $_->outdoor, values %cf::MAP; 1241 for grep $_->outdoor, values %cf::MAP;
1151} 1242}
1152 1243
1244sub unlink_save {
1245 my ($self) = @_;
1246
1247 utf8::encode (my $save = $self->save_path);
1248 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1249 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1250}
1251
1153sub try_load_header($) { 1252sub load_header_from($) {
1154 my ($path) = @_; 1253 my ($self, $path) = @_;
1155 1254
1156 utf8::encode $path; 1255 utf8::encode $path;
1157 aio_open $path, O_RDONLY, 0 1256 aio_open $path, O_RDONLY, 0
1158 or return; 1257 or return;
1159 1258
1160 my $map = cf::map::new 1259 $self->_load_header ($path)
1161 or return; 1260 or return;
1162 1261
1163 # for better error messages only, will be overwritten 1262 $self->{load_path} = $path;
1164 $map->path ($path);
1165 1263
1166 $map->load_header ($path) 1264 1
1265}
1266
1267sub load_orig {
1268 my ($self) = @_;
1269
1270 $self->load_header_from ($self->load_path)
1271}
1272
1273sub load_temp {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->save_path)
1277}
1278
1279sub load_header {
1280 my ($self) = @_;
1281
1282 if ($self->load_temp) {
1283 $self->last_access ((delete $self->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $self->{instantiate_time} = $cf::RUNTIME
1287 if $self->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 $self->load_orig
1167 or return; 1290 or return;
1168 1291
1169 $map->{load_path} = $path; 1292 $self->{load_original} = 1;
1293 $self->{instantiate_time} = $cf::RUNTIME;
1294 $self->last_access ($cf::RUNTIME);
1295 $self->instantiate;
1296 }
1170 1297
1171 $map 1298 1
1172} 1299}
1173 1300
1174sub find; 1301sub find;
1175sub find { 1302sub find {
1176 my ($path, $origin) = @_; 1303 my ($path, $origin) = @_;
1177 1304
1178 #warn "find<$path,$origin>\n";#d#
1179
1180 $path = new cf::path $path, $origin && $origin->path; 1305 $path = normalise $path, $origin && $origin->path;
1181 my $key = $path->as_string;
1182 1306
1183 cf::lock_wait "map_find:$key"; 1307 cf::lock_wait "map_find:$path";
1184 1308
1185 $cf::MAP{$key} || do { 1309 $cf::MAP{$path} || do {
1186 my $guard = cf::lock_acquire "map_find:$key"; 1310 my $guard = cf::lock_acquire "map_find:$path";
1187 1311 my $map = new_from_path cf::map $path
1188 # do it the slow way
1189 my $map = try_load_header $path->save_path;
1190
1191 Coro::cede;
1192
1193 if ($map) {
1194 $map->last_access ((delete $map->{last_access})
1195 || $cf::RUNTIME); #d#
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1312 or return;
1207 1313
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->last_access ($cf::RUNTIME);
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1314 $map->{last_save} = $cf::RUNTIME;
1220 1315
1221 Coro::cede; 1316 $map->load_header
1317 or return;
1222 1318
1223 if ($map->should_reset) { 1319 if ($map->should_reset) {
1224 $map->reset; 1320 $map->reset;
1225 undef $guard; 1321 undef $guard;
1226 $map = find $path 1322 $map = find $path
1227 or return; 1323 or return;
1228 } 1324 }
1229 1325
1230 $cf::MAP{$key} = $map 1326 $cf::MAP{$path} = $map
1231 } 1327 }
1232} 1328}
1233 1329
1234sub load { 1330sub load {
1235 my ($self) = @_; 1331 my ($self) = @_;
1236 1332
1237 my $path = $self->{path}; 1333 my $path = $self->{path};
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1334 my $guard = cf::lock_acquire "map_load:$path";
1239 1335
1240 return if $self->in_memory != cf::MAP_SWAPPED; 1336 return if $self->in_memory != cf::MAP_SWAPPED;
1241 1337
1242 $self->in_memory (cf::MAP_LOADING); 1338 $self->in_memory (cf::MAP_LOADING);
1243 1339
1244 $self->alloc; 1340 $self->alloc;
1245 $self->load_objects ($self->{load_path}, 1) 1341 $self->_load_objects ($self->{load_path}, 1)
1246 or return; 1342 or return;
1247 1343
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1344 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1249 if delete $self->{load_original}; 1345 if delete $self->{load_original};
1250 1346
1251 if (my $uniq = $path->uniq_path) { 1347 if (my $uniq = $self->uniq_path) {
1252 utf8::encode $uniq; 1348 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) { 1349 if (aio_open $uniq, O_RDONLY, 0) {
1254 $self->clear_unique_items; 1350 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 1351 $self->_load_objects ($uniq, 0);
1256 } 1352 }
1257 } 1353 }
1258 1354
1259 Coro::cede; 1355 Coro::cede;
1260 1356
1261 # now do the right thing for maps 1357 # now do the right thing for maps
1262 $self->link_multipart_objects; 1358 $self->link_multipart_objects;
1263 1359
1264 if ($self->{path}->is_style_map) { 1360 unless ($self->{deny_activate}) {
1265 $self->{deny_save} = 1; 1361 $self->decay_objects;
1266 $self->{deny_reset} = 1;
1267 } else {
1268 $self->fix_auto_apply; 1362 $self->fix_auto_apply;
1269 $self->decay_objects;
1270 $self->update_buttons; 1363 $self->update_buttons;
1364 Coro::cede;
1271 $self->set_darkness_map; 1365 $self->set_darkness_map;
1272 $self->difficulty ($self->estimate_difficulty) 1366 $self->difficulty ($self->estimate_difficulty)
1273 unless $self->difficulty; 1367 unless $self->difficulty;
1368 Coro::cede;
1274 $self->activate; 1369 $self->activate;
1275 } 1370 }
1276 1371
1277 Coro::cede;
1278
1279 $self->in_memory (cf::MAP_IN_MEMORY); 1372 $self->in_memory (cf::MAP_IN_MEMORY);
1373}
1374
1375sub customise_for {
1376 my ($self, $ob) = @_;
1377
1378 return find "~" . $ob->name . "/" . $self->{path}
1379 if $self->per_player;
1380
1381 $self
1382}
1383
1384# find and load all maps in the 3x3 area around a map
1385sub load_diag {
1386 my ($map) = @_;
1387
1388 my @diag; # diagonal neighbours
1389
1390 for (0 .. 3) {
1391 my $neigh = $map->tile_path ($_)
1392 or next;
1393 $neigh = find $neigh, $map
1394 or next;
1395 $neigh->load;
1396
1397 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1398 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1399 }
1400
1401 for (@diag) {
1402 my $neigh = find @$_
1403 or next;
1404 $neigh->load;
1405 }
1280} 1406}
1281 1407
1282sub find_sync { 1408sub find_sync {
1283 my ($path, $origin) = @_; 1409 my ($path, $origin) = @_;
1284 1410
1285 cf::sync_job { cf::map::find $path, $origin } 1411 cf::sync_job { find $path, $origin }
1286} 1412}
1287 1413
1288sub do_load_sync { 1414sub do_load_sync {
1289 my ($map) = @_; 1415 my ($map) = @_;
1290 1416
1291 cf::sync_job { $map->load }; 1417 cf::sync_job { $map->load };
1292} 1418}
1293 1419
1420our %MAP_PREFETCH;
1421our $MAP_PREFETCHER = Coro::async {
1422 while () {
1423 for my $path (keys %MAP_PREFETCH) {
1424 my $map = find $path
1425 or next;
1426 $map->load;
1427
1428 delete $MAP_PREFETCH{$path};
1429 }
1430 Coro::schedule;
1431 }
1432};
1433
1434sub find_async {
1435 my ($path, $origin) = @_;
1436
1437 $path = normalise $path, $origin && $origin->{path};
1438
1439 if (my $map = $cf::MAP{$path}) {
1440 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1441 }
1442
1443 $MAP_PREFETCH{$path} = 0;
1444 $MAP_PREFETCHER->ready;
1445
1446 ()
1447}
1448
1294sub save { 1449sub save {
1295 my ($self) = @_; 1450 my ($self) = @_;
1296 1451
1297 my $lock = cf::lock_acquire "map_data:" . $self->path; 1452 my $lock = cf::lock_acquire "map_data:" . $self->path;
1298 1453
1299 $self->{last_save} = $cf::RUNTIME; 1454 $self->{last_save} = $cf::RUNTIME;
1300 1455
1301 return unless $self->dirty; 1456 return unless $self->dirty;
1302 1457
1303 my $save = $self->{path}->save_path; utf8::encode $save; 1458 my $save = $self->save_path; utf8::encode $save;
1304 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1459 my $uniq = $self->uniq_path; utf8::encode $uniq;
1305 1460
1306 $self->{load_path} = $save; 1461 $self->{load_path} = $save;
1307 1462
1308 return if $self->{deny_save}; 1463 return if $self->{deny_save};
1309 1464
1310 local $self->{last_access} = $self->last_access;#d# 1465 local $self->{last_access} = $self->last_access;#d#
1311 1466
1467 cf::async {
1468 $_->contr->save for $self->players;
1469 };
1470
1312 if ($uniq) { 1471 if ($uniq) {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1472 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1314 $self->save_objects ($uniq, cf::IO_UNIQUES); 1473 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1315 } else { 1474 } else {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1475 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1317 } 1476 }
1318} 1477}
1319 1478
1320sub swap_out { 1479sub swap_out {
1321 my ($self) = @_; 1480 my ($self) = @_;
1335 1494
1336sub reset_at { 1495sub reset_at {
1337 my ($self) = @_; 1496 my ($self) = @_;
1338 1497
1339 # TODO: safety, remove and allow resettable per-player maps 1498 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1499 return 1e99 if $self->isa ("ext::map_per_player");
1341 return 1e99 if $self->{deny_reset}; 1500 return 1e99 if $self->{deny_reset};
1342 1501
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1502 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1503 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1504
1350 my ($self) = @_; 1509 my ($self) = @_;
1351 1510
1352 $self->reset_at <= $cf::RUNTIME 1511 $self->reset_at <= $cf::RUNTIME
1353} 1512}
1354 1513
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename { 1514sub rename {
1364 my ($self, $new_path) = @_; 1515 my ($self, $new_path) = @_;
1365 1516
1517 normalise $new_path;
1518
1366 $self->unlink_save; 1519 $self->unlink_save;
1367 1520
1368 delete $cf::MAP{$self->path}; 1521 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path; 1522 $self->{path} = $new_path; $self->path ($self->{path});
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self; 1523 $cf::MAP{$self->path} = $self;
1372 1524
1373 $self->save; 1525 $self->save;
1374} 1526}
1375 1527
1376sub reset { 1528sub reset {
1377 my ($self) = @_; 1529 my ($self) = @_;
1378 1530
1379 my $lock = cf::lock_acquire "map_data:" . $self->path; 1531 my $lock = cf::lock_acquire "map_data:$self->{path}";
1380 1532
1381 return if $self->players; 1533 return if $self->players;
1382 return if $self->{path}{user_rel};#d# 1534 return if $self->isa ("ext::map_per_player");#d#
1383 1535
1384 warn "resetting map ", $self->path;#d# 1536 warn "resetting map ", $self->path;#d#
1385 1537
1386 delete $cf::MAP{$self->path}; 1538 delete $cf::MAP{$self->path};
1539
1540 $self->in_memory (cf::MAP_SWAPPED);
1541 $self->clear;
1387 1542
1388 $_->clear_links_to ($self) for values %cf::MAP; 1543 $_->clear_links_to ($self) for values %cf::MAP;
1389 1544
1390 $self->unlink_save; 1545 $self->unlink_save;
1391 $self->destroy; 1546 $self->destroy;
1400 $self->reset_timeout (1); 1555 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 1556 $self->rename ("{nuke}/" . ($nuke_counter++));
1402 $self->reset; # polite request, might not happen 1557 $self->reset; # polite request, might not happen
1403} 1558}
1404 1559
1405sub customise_for { 1560=item cf::map::unique_maps
1406 my ($map, $ob) = @_;
1407 1561
1408 if ($map->per_player) { 1562Returns an arrayref of paths of all shared maps that have
1409 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1563instantiated unique items. May block.
1410 }
1411 1564
1412 $map 1565=cut
1413}
1414 1566
1415sub emergency_save { 1567sub unique_maps() {
1416 my $freeze_guard = cf::freeze_mainloop; 1568 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1569 or return;
1417 1570
1418 warn "enter emergency map save\n"; 1571 my @paths;
1419 1572
1420 cf::sync_job { 1573 for (@$files) {
1421 warn "begin emergency map save\n"; 1574 utf8::decode $_;
1422 $_->save for values %cf::MAP; 1575 next if /\.pst$/;
1576 next unless /^$PATH_SEP/o;
1577
1578 s/\.map$//;
1579 push @paths, $_;
1423 }; 1580 }
1424 1581
1425 warn "end emergency map save\n"; 1582 \@paths
1426} 1583}
1427 1584
1428package cf; 1585package cf;
1429 1586
1430=back 1587=back
1431 1588
1589=head3 cf::object
1590
1591=cut
1592
1593package cf::object;
1594
1595=over 4
1596
1597=item $ob->inv_recursive
1598
1599Returns the inventory of the object _and_ their inventories, recursively.
1600
1601=cut
1602
1603sub inv_recursive_;
1604sub inv_recursive_ {
1605 map { $_, inv_recursive_ $_->inv } @_
1606}
1607
1608sub inv_recursive {
1609 inv_recursive_ inv $_[0]
1610}
1611
1612package cf;
1613
1614=back
1432 1615
1433=head3 cf::object::player 1616=head3 cf::object::player
1434 1617
1435=over 4 1618=over 4
1436 1619
1476 1659
1477=item $player_object->enter_link 1660=item $player_object->enter_link
1478 1661
1479Freezes the player and moves him/her to a special map (C<{link}>). 1662Freezes the player and moves him/her to a special map (C<{link}>).
1480 1663
1481The player should be reaosnably safe there for short amounts of time. You 1664The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 1665I<MUST> call C<leave_link> as soon as possible, though.
1483 1666
1667Will never block.
1668
1484=item $player_object->leave_link ($map, $x, $y) 1669=item $player_object->leave_link ($map, $x, $y)
1485 1670
1486Moves the player out of the specila link map onto the given map. If the 1671Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 1672map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 1673to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 1674fails, to the emergency map position.
1490 1675
1491Might block. 1676Might block.
1492 1677
1493=cut 1678=cut
1679
1680sub link_map {
1681 unless ($LINK_MAP) {
1682 $LINK_MAP = cf::map::find "{link}"
1683 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1684 $LINK_MAP->load;
1685 }
1686
1687 $LINK_MAP
1688}
1494 1689
1495sub cf::object::player::enter_link { 1690sub cf::object::player::enter_link {
1496 my ($self) = @_; 1691 my ($self) = @_;
1497 1692
1498 $self->deactivate_recursive; 1693 $self->deactivate_recursive;
1499 1694
1500 return if $self->map == $LINK_MAP; 1695 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 1696
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1697 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 1698 if $self->map;
1504 1699
1505 $self->enter_map ($LINK_MAP, 20, 20); 1700 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1506} 1701}
1507 1702
1508sub cf::object::player::leave_link { 1703sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 1704 my ($self, $map, $x, $y) = @_;
1510 1705
1528 # use -1 or undef as default coordinates, not 0, 0 1723 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 1724 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 1725 if $x <=0 && $y <= 0;
1531 1726
1532 $map->load; 1727 $map->load;
1728 $map->load_diag;
1533 1729
1730 return unless $self->contr->active;
1534 $self->activate_recursive; 1731 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y); 1732 $self->enter_map ($map, $x, $y);
1536} 1733}
1537 1734
1538cf::player->attach ( 1735cf::player->attach (
1550 my ($pl) = @_; 1747 my ($pl) = @_;
1551 1748
1552 # try to abort aborted map switching on player login :) 1749 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes 1750 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) { 1751 if ($pl->ob->{_link_pos}) {
1555
1556 $pl->ob->enter_link; 1752 $pl->ob->enter_link;
1557 (async { 1753 (async {
1558 # we need this sleep as the login has a concurrent enter_exit running 1754 # we need this sleep as the login has a concurrent enter_exit running
1559 # and this sleep increases chances of the player not ending up in scorn 1755 # and this sleep increases chances of the player not ending up in scorn
1560 $pl->ob->reply (undef, 1756 $pl->ob->reply (undef,
1576 my ($self, $path, $x, $y) = @_; 1772 my ($self, $path, $x, $y) = @_;
1577 1773
1578 $self->enter_link; 1774 $self->enter_link;
1579 1775
1580 (async { 1776 (async {
1581 $path = new cf::path $path;
1582
1583 my $map = cf::map::find $path->as_string; 1777 my $map = cf::map::find $path;
1584 $map = $map->customise_for ($self) if $map; 1778 $map = $map->customise_for ($self) if $map;
1585 1779
1586# warn "entering ", $map->path, " at ($x, $y)\n" 1780# warn "entering ", $map->path, " at ($x, $y)\n"
1587# if $map; 1781# if $map;
1588 1782
1589 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1783 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1590 1784
1591 $self->leave_link ($map, $x, $y); 1785 $self->leave_link ($map, $x, $y);
1592 })->prio (1); 1786 })->prio (1);
1593} 1787}
1594 1788
1653 $self->deactivate_recursive; # just to be sure 1847 $self->deactivate_recursive; # just to be sure
1654 unless (eval { 1848 unless (eval {
1655 prepare_random_map $exit 1849 prepare_random_map $exit
1656 if $exit->slaying eq "/!"; 1850 if $exit->slaying eq "/!";
1657 1851
1658 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1852 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1659 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1853 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1660 1854
1661 1; 1855 1;
1662 }) { 1856 }) {
1663 $self->message ("Something went wrong deep within the crossfire server. " 1857 $self->message ("Something went wrong deep within the crossfire server. "
1664 . "I'll try to bring you back to the map you were before. " 1858 . "I'll try to bring you back to the map you were before. "
1665 . "Please report this to the dungeon master", 1859 . "Please report this to the dungeon master!",
1666 cf::NDI_UNIQUE | cf::NDI_RED); 1860 cf::NDI_UNIQUE | cf::NDI_RED);
1667 1861
1668 warn "ERROR in enter_exit: $@"; 1862 warn "ERROR in enter_exit: $@";
1669 $self->leave_link; 1863 $self->leave_link;
1670 } 1864 }
2002 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2196 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2003 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2197 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2004 2198
2005 if (exists $CFG{mlockall}) { 2199 if (exists $CFG{mlockall}) {
2006 eval { 2200 eval {
2007 $CFG{mlockall} ? &mlockall : &munlockall 2201 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2008 and die "WARNING: m(un)lockall failed: $!\n"; 2202 and die "WARNING: m(un)lockall failed: $!\n";
2009 }; 2203 };
2010 warn $@ if $@; 2204 warn $@ if $@;
2011 } 2205 }
2012} 2206}
2023 load_extensions; 2217 load_extensions;
2024 Event::loop; 2218 Event::loop;
2025} 2219}
2026 2220
2027############################################################################# 2221#############################################################################
2028# initialisation 2222# initialisation and cleanup
2223
2224# install some emergency cleanup handlers
2225BEGIN {
2226 for my $signal (qw(INT HUP TERM)) {
2227 Event->signal (
2228 data => WF_AUTOCANCEL,
2229 signal => $signal,
2230 cb => sub {
2231 cf::cleanup "SIG$signal";
2232 },
2233 );
2234 }
2235}
2236
2237sub emergency_save() {
2238 my $freeze_guard = cf::freeze_mainloop;
2239
2240 warn "enter emergency perl save\n";
2241
2242 cf::sync_job {
2243 # use a peculiar iteration method to avoid tripping on perl
2244 # refcount bugs in for. also avoids problems with players
2245 # and maps saved/destroyed asynchronously.
2246 warn "begin emergency player save\n";
2247 for my $login (keys %cf::PLAYER) {
2248 my $pl = $cf::PLAYER{$login} or next;
2249 $pl->valid or next;
2250 $pl->save;
2251 }
2252 warn "end emergency player save\n";
2253
2254 warn "begin emergency map save\n";
2255 for my $path (keys %cf::MAP) {
2256 my $map = $cf::MAP{$path} or next;
2257 $map->valid or next;
2258 $map->save;
2259 }
2260 warn "end emergency map save\n";
2261 };
2262
2263 warn "leave emergency perl save\n";
2264}
2029 2265
2030sub reload() { 2266sub reload() {
2031 # can/must only be called in main 2267 # can/must only be called in main
2032 if ($Coro::current != $Coro::main) { 2268 if ($Coro::current != $Coro::main) {
2033 warn "can only reload from main coroutine\n"; 2269 warn "can only reload from main coroutine\n";
2034 return; 2270 return;
2035 } 2271 }
2036 2272
2037 warn "reloading..."; 2273 warn "reloading...";
2038 2274
2275 warn "freezing server";
2039 my $guard = freeze_mainloop; 2276 my $guard = freeze_mainloop;
2040 cf::emergency_save; 2277 cf::emergency_save;
2041 2278
2279 warn "sync database to disk";
2280 cf::db_sync;
2281 IO::AIO::flush;
2282
2042 eval { 2283 eval {
2043 # if anything goes wrong in here, we should simply crash as we already saved 2284 # if anything goes wrong in here, we should simply crash as we already saved
2044 2285
2045 # cancel all watchers 2286 warn "cancel all watchers";
2046 for (Event::all_watchers) { 2287 for (Event::all_watchers) {
2047 $_->cancel if $_->data & WF_AUTOCANCEL; 2288 $_->cancel if $_->data & WF_AUTOCANCEL;
2048 } 2289 }
2049 2290
2050 # cancel all extension coros 2291 warn "cancel all extension coros";
2051 $_->cancel for values %EXT_CORO; 2292 $_->cancel for values %EXT_CORO;
2052 %EXT_CORO = (); 2293 %EXT_CORO = ();
2053 2294
2295 warn "remove commands";
2296 %COMMAND = ();
2297
2298 warn "remove ext commands";
2299 %EXTCMD = ();
2300
2054 # unload all extensions 2301 warn "unload/nuke all extensions";
2055 for (@exts) { 2302 for my $pkg (@EXTS) {
2056 warn "unloading <$_>"; 2303 warn "... unloading $pkg";
2057 unload_extension $_; 2304
2305 if (my $cb = $pkg->can ("unload")) {
2306 eval {
2307 $cb->($pkg);
2308 1
2309 } or warn "$pkg unloaded, but with errors: $@";
2058 } 2310 }
2059 2311
2312 warn "... nuking $pkg";
2313 Symbol::delete_package $pkg;
2314 }
2315
2060 # unload all modules loaded from $LIBDIR 2316 warn "unload all perl modules loaded from $LIBDIR";
2061 while (my ($k, $v) = each %INC) { 2317 while (my ($k, $v) = each %INC) {
2062 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2318 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2063 2319
2064 warn "removing <$k>"; 2320 warn "removing <$k>";
2065 delete $INC{$k}; 2321 delete $INC{$k};
2072 } 2328 }
2073 2329
2074 Symbol::delete_package $k; 2330 Symbol::delete_package $k;
2075 } 2331 }
2076 2332
2077 # sync database to disk
2078 cf::db_sync;
2079 IO::AIO::flush;
2080
2081 # get rid of safe::, as good as possible 2333 warn "get rid of safe::, as good as possible";
2082 Symbol::delete_package "safe::$_" 2334 Symbol::delete_package "safe::$_"
2083 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2335 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2084 2336
2085 # remove register_script_function callbacks
2086 # TODO
2087
2088 # unload cf.pm "a bit" 2337 warn "unload cf.pm \"a bit\"";
2089 delete $INC{"cf.pm"}; 2338 delete $INC{"cf.pm"};
2090 2339
2091 # don't, removes xs symbols, too, 2340 # don't, removes xs symbols, too,
2092 # and global variables created in xs 2341 # and global variables created in xs
2093 #Symbol::delete_package __PACKAGE__; 2342 #Symbol::delete_package __PACKAGE__;
2094 2343
2095 # reload cf.pm
2096 warn "reloading cf.pm"; 2344 warn "reloading cf.pm";
2097 require cf; 2345 require cf;
2098 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2346 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2099 2347
2100 # load config and database again 2348 warn "load config and database again";
2101 cf::cfg_load; 2349 cf::cfg_load;
2102 cf::db_load; 2350 cf::db_load;
2103 2351
2104 # load extensions
2105 warn "load extensions"; 2352 warn "load extensions";
2106 cf::load_extensions; 2353 cf::load_extensions;
2107 2354
2108 # reattach attachments to objects 2355 warn "reattach attachments to objects/players";
2109 warn "reattach";
2110 _global_reattach; 2356 _global_reattach;
2357 warn "reattach attachments to maps";
2358 reattach $_ for values %MAP;
2111 }; 2359 };
2112 2360
2113 if ($@) { 2361 if ($@) {
2114 warn $@; 2362 warn $@;
2115 warn "error while reloading, exiting."; 2363 warn "error while reloading, exiting.";
2116 exit 1; 2364 exit 1;
2117 } 2365 }
2118 2366
2119 warn "reloaded successfully"; 2367 warn "reloaded";
2120}; 2368};
2121
2122#############################################################################
2123
2124unless ($LINK_MAP) {
2125 $LINK_MAP = cf::map::new;
2126
2127 $LINK_MAP->width (41);
2128 $LINK_MAP->height (41);
2129 $LINK_MAP->alloc;
2130 $LINK_MAP->path ("{link}");
2131 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2132 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2133
2134 # dirty hack because... archetypes are not yet loaded
2135 Event->timer (
2136 after => 2,
2137 cb => sub {
2138 $_[0]->w->cancel;
2139
2140 # provide some exits "home"
2141 my $exit = cf::object::new "exit";
2142
2143 $exit->slaying ($EMERGENCY_POSITION->[0]);
2144 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2145 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2146
2147 $LINK_MAP->insert ($exit->clone, 19, 19);
2148 $LINK_MAP->insert ($exit->clone, 19, 20);
2149 $LINK_MAP->insert ($exit->clone, 19, 21);
2150 $LINK_MAP->insert ($exit->clone, 20, 19);
2151 $LINK_MAP->insert ($exit->clone, 20, 21);
2152 $LINK_MAP->insert ($exit->clone, 21, 19);
2153 $LINK_MAP->insert ($exit->clone, 21, 20);
2154 $LINK_MAP->insert ($exit->clone, 21, 21);
2155
2156 $exit->destroy;
2157 });
2158
2159 $LINK_MAP->{deny_save} = 1;
2160 $LINK_MAP->{deny_reset} = 1;
2161
2162 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2163}
2164
2165register "<global>", __PACKAGE__;
2166 2369
2167register_command "reload" => sub { 2370register_command "reload" => sub {
2168 my ($who, $arg) = @_; 2371 my ($who, $arg) = @_;
2169 2372
2170 if ($who->flag (FLAG_WIZ)) { 2373 if ($who->flag (FLAG_WIZ)) {
2180 reentrant => 0, 2383 reentrant => 0,
2181 prio => 0, 2384 prio => 0,
2182 at => $NEXT_TICK || $TICK, 2385 at => $NEXT_TICK || $TICK,
2183 data => WF_AUTOCANCEL, 2386 data => WF_AUTOCANCEL,
2184 cb => sub { 2387 cb => sub {
2388 $NOW = Event::time;
2389
2185 cf::server_tick; # one server iteration 2390 cf::server_tick; # one server iteration
2186 $RUNTIME += $TICK; 2391 $RUNTIME += $TICK;
2187 $NEXT_TICK += $TICK; 2392 $NEXT_TICK += $TICK;
2393
2394 $WAIT_FOR_TICK->broadcast;
2395 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2188 2396
2189 # if we are delayed by four ticks or more, skip them all 2397 # if we are delayed by four ticks or more, skip them all
2190 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2398 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2191 2399
2192 $TICK_WATCHER->at ($NEXT_TICK); 2400 $TICK_WATCHER->at ($NEXT_TICK);

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