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Comparing cf.schmorp.de/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.167 by root, Sat Jan 13 23:32:43 2007 UTC

24use YAML::Syck (); 24use YAML::Syck ();
25use Time::HiRes; 25use Time::HiRes;
26 26
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
30$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
31 33
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 35
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35
36our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
39 43
40our @EVENT; 44our @EVENT;
41our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
42 46
43our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
50our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 55our $RUNTIME;
52 56
53our %PLAYER; # all users 57our %PLAYER; # all users
54our %MAP; # all maps 58our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65# used to convert map paths into valid unix filenames by replacing / by ∕
66our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
58 67
59binmode STDOUT; 68binmode STDOUT;
60binmode STDERR; 69binmode STDERR;
61 70
62# read virtual server time, if available 71# read virtual server time, if available
70mkdir cf::localdir . "/" . cf::playerdir; 79mkdir cf::localdir . "/" . cf::playerdir;
71mkdir cf::localdir . "/" . cf::tmpdir; 80mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir; 81mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS; 82mkdir $RANDOM_MAPS;
74 83
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 84our $EMERGENCY_POSITION;
78 85
79############################################################################# 86#############################################################################
80 87
81=head2 GLOBAL VARIABLES 88=head2 GLOBAL VARIABLES
106 113
107=item %cf::CFG 114=item %cf::CFG
108 115
109Configuration for the server, loaded from C</etc/crossfire/config>, or 116Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 117from wherever your confdir points to.
118
119=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
120
121These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
122or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
123processing has been done. Call C<< ->wait >> on them to maximise the
124window of cpu time available, or simply to synchronise to the server tick.
111 125
112=back 126=back
113 127
114=cut 128=cut
115 129
146} 160}
147 161
148$Event::DIED = sub { 162$Event::DIED = sub {
149 warn "error in event callback: @_"; 163 warn "error in event callback: @_";
150}; 164};
151
152my %ext_pkg;
153my @exts;
154my @hook;
155 165
156=head2 UTILITY FUNCTIONS 166=head2 UTILITY FUNCTIONS
157 167
158=over 4 168=over 4
159 169
309 } 319 }
310} 320}
311 321
312=item $coro = cf::async_ext { BLOCK } 322=item $coro = cf::async_ext { BLOCK }
313 323
314Like async, but this coro is automcatially being canceled when the 324Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 325extension calling this is being unloaded.
316 326
317=cut 327=cut
318 328
319sub async_ext(&) { 329sub async_ext(&) {
328 338
329 $coro 339 $coro
330} 340}
331 341
332sub write_runtime { 342sub write_runtime {
343 return unless $TICK_WATCHER->is_active;
344
333 my $runtime = cf::localdir . "/runtime"; 345 my $runtime = cf::localdir . "/runtime";
334 346
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 347 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 348 or return;
337 349
352} 364}
353 365
354=back 366=back
355 367
356=cut 368=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 369
480############################################################################# 370#############################################################################
481 371
482=head2 ATTACHABLE OBJECTS 372=head2 ATTACHABLE OBJECTS
483 373
930=cut 820=cut
931 821
932sub register_extcmd { 822sub register_extcmd {
933 my ($name, $cb) = @_; 823 my ($name, $cb) = @_;
934 824
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 825 $EXTCMD{$name} = $cb;
939} 826}
940 827
941cf::player->attach ( 828cf::player->attach (
942 on_command => sub { 829 on_command => sub {
943 my ($pl, $name, $params) = @_; 830 my ($pl, $name, $params) = @_;
956 843
957 my $msg = eval { from_json $buf }; 844 my $msg = eval { from_json $buf };
958 845
959 if (ref $msg) { 846 if (ref $msg) {
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 847 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 848 if (my %reply = $cb->($pl, $msg)) {
962 $pl->ext_reply ($msg->{msgid}, %reply); 849 $pl->ext_reply ($msg->{msgid}, %reply);
963 } 850 }
964 } 851 }
965 } else { 852 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 853 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
968 855
969 cf::override; 856 cf::override;
970 }, 857 },
971); 858);
972 859
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 860sub load_extension {
980 my ($path) = @_; 861 my ($path) = @_;
981 862
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 863 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1; 864 my $base = $1;
984 my $pkg = $1; 865 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g; 866 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg"; 867 $pkg = "ext::$pkg";
987 868
988 warn "loading '$path' into '$pkg'\n"; 869 warn "... loading '$path' into '$pkg'\n";
989 870
990 open my $fh, "<:utf8", $path 871 open my $fh, "<:utf8", $path
991 or die "$path: $!"; 872 or die "$path: $!";
992 873
993 my $source = 874 my $source =
994 "package $pkg; use strict; use utf8;\n" 875 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n" 876 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> }) 877 . (do { local $/; <$fh> })
997 . "\n};\n1"; 878 . "\n};\n1";
998 879
999 eval $source 880 unless (eval $source) {
1000 or die $@ ? "$path: $@\n" 881 my $msg = $@ ? "$path: $@\n"
1001 : "extension disabled.\n"; 882 : "extension disabled.\n";
1002 883 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1003 push @exts, $pkg; 884 warn $@;
1004 $ext_pkg{$base} = $pkg; 885 warn "mandatory extension failed to load, exiting.\n";
1005 886 exit 1;
1006# no strict 'refs'; 887 }
1007# @{"$pkg\::ISA"} = ext::; 888 die $@;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# } 889 }
1022 890
1023 # remove commands 891 push @EXTS, $pkg;
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047} 892}
1048 893
1049sub load_extensions { 894sub load_extensions {
1050 for my $ext (<$LIBDIR/*.ext>) { 895 for my $ext (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 896 next unless -r $ext;
1055 } or warn "$ext not loaded: $@"; 900 } or warn "$ext not loaded: $@";
1056 } 901 }
1057} 902}
1058 903
1059############################################################################# 904#############################################################################
1060# load/save/clean perl data associated with a map
1061
1062*cf::mapsupport::on_clean = sub {
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 905
1097=head2 CORE EXTENSIONS 906=head2 CORE EXTENSIONS
1098 907
1099Functions and methods that extend core crossfire objects. 908Functions and methods that extend core crossfire objects.
1100 909
1225 my @logins; 1034 my @logins;
1226 1035
1227 for my $login (@$dirs) { 1036 for my $login (@$dirs) {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1037 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1038 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1039 $buf !~ /^password -------------$/m or next; # official not-valid tag
1231 1040
1232 utf8::decode $login; 1041 utf8::decode $login;
1233 push @logins, $login; 1042 push @logins, $login;
1234 } 1043 }
1235 1044
1236 \@logins 1045 \@logins
1237} 1046}
1238 1047
1239=item $player->maps 1048=item $player->maps
1240 1049
1241Returns an arrayref of cf::path's of all maps that are private for this 1050Returns an arrayref of map paths that are private for this
1242player. May block. 1051player. May block.
1243 1052
1244=cut 1053=cut
1245 1054
1246sub maps($) { 1055sub maps($) {
1252 my @paths; 1061 my @paths;
1253 1062
1254 for (@$files) { 1063 for (@$files) {
1255 utf8::decode $_; 1064 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1065 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1066 next unless /^$PATH_SEP/o;
1258 1067
1259 s/$PATH_SEP/\//g; 1068 s/\.map$//;
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1069 push @paths, "~" . $pl->ob->name . "/" . $_;
1261 } 1070 }
1262 1071
1263 \@paths 1072 \@paths
1264} 1073}
1265 1074
1291package cf::map; 1100package cf::map;
1292 1101
1293use Fcntl; 1102use Fcntl;
1294use Coro::AIO; 1103use Coro::AIO;
1295 1104
1105use overload
1106 '""' => \&as_string;
1107
1296our $MAX_RESET = 3600; 1108our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1109our $DEFAULT_RESET = 3000;
1298 1110
1299sub generate_random_map { 1111sub generate_random_map {
1300 my ($path, $rmp) = @_; 1112 my ($self, $rmp) = @_;
1301 1113
1302 # mit "rum" bekleckern, nicht 1114 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1115 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1116 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1117 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1118 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1119 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1120 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1121 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1122 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1123 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1124 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1125 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1126 (cf::region::find $rmp->{region}), $rmp->{custom}
1127 )
1128}
1129
1130sub register {
1131 my (undef, $regex) = @_;
1132 my $pkg = caller;
1133
1134 no strict;
1135 push @{"$pkg\::ISA"}, __PACKAGE__;
1136
1137 $EXT_MAP{$pkg} = qr<$regex>;
1138}
1139
1140# also paths starting with '/'
1141$EXT_MAP{"cf::map"} = qr{^(?=/)};
1142
1143sub normalise {
1144 my ($path, $base) = @_;
1145
1146 # map plan:
1147 #
1148 # /! non-realised random map exit (special hack!)
1149 # {... are special paths that are not being touched
1150 # ?xxx/... are special absolute paths
1151 # ?random/... random maps
1152 # /... normal maps
1153 # ~user/... per-player map of a specific user
1154
1155 $path =~ s/$PATH_SEP/\//go;
1156
1157 # treat it as relative path if it starts with
1158 # something that looks reasonable
1159 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1160 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1161
1162 $base =~ s{[^/]+/?$}{};
1163 $path = "$base/$path";
1164 }
1165
1166 for ($path) {
1167 redo if s{//}{/};
1168 redo if s{/\.?/}{/};
1169 redo if s{/[^/]+/\.\./}{/};
1170 }
1171
1172 $path
1173}
1174
1175sub new_from_path {
1176 my (undef, $path, $base) = @_;
1177
1178 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1179
1180 $path = normalise $path, $base;
1181
1182 for my $pkg (keys %EXT_MAP) {
1183 if ($path =~ $EXT_MAP{$pkg}) {
1184 my $self = bless cf::map::new, $pkg;
1185 $self->{path} = $path; $self->path ($path);
1186 $self->init; # pass $1 etc.
1187 return $self;
1188 }
1189 }
1190
1191 Carp::carp "unable to resolve path '$path'.";
1192 ()
1193}
1194
1195sub init {
1196 my ($self) = @_;
1197
1198 $self
1199}
1200
1201sub as_string {
1202 my ($self) = @_;
1203
1204 "$self->{path}"
1205}
1206
1207# the displayed name, this is a one way mapping
1208sub visible_name {
1209 &as_string
1210}
1211
1212# the original (read-only) location
1213sub load_path {
1214 my ($self) = @_;
1215
1216 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1217}
1218
1219# the temporary/swap location
1220sub save_path {
1221 my ($self) = @_;
1222
1223 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1224 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1225}
1226
1227# the unique path, undef == no special unique path
1228sub uniq_path {
1229 my ($self) = @_;
1230
1231 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1232 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1316} 1233}
1317 1234
1318# and all this just because we cannot iterate over 1235# and all this just because we cannot iterate over
1319# all maps in C++... 1236# all maps in C++...
1320sub change_all_map_light { 1237sub change_all_map_light {
1322 1239
1323 $_->change_map_light ($change) 1240 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1241 for grep $_->outdoor, values %cf::MAP;
1325} 1242}
1326 1243
1244sub unlink_save {
1245 my ($self) = @_;
1246
1247 utf8::encode (my $save = $self->save_path);
1248 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1249 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1250}
1251
1327sub try_load_header($) { 1252sub load_header_from($) {
1328 my ($path) = @_; 1253 my ($self, $path) = @_;
1329 1254
1330 utf8::encode $path; 1255 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1256 aio_open $path, O_RDONLY, 0
1332 or return; 1257 or return;
1333 1258
1334 my $map = cf::map::new 1259 $self->_load_header ($path)
1335 or return; 1260 or return;
1336 1261
1337 # for better error messages only, will be overwritten 1262 $self->{load_path} = $path;
1338 $map->path ($path);
1339 1263
1340 $map->load_header ($path) 1264 1
1265}
1266
1267sub load_orig {
1268 my ($self) = @_;
1269
1270 $self->load_header_from ($self->load_path)
1271}
1272
1273sub load_temp {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->save_path)
1277}
1278
1279sub load_header {
1280 my ($self) = @_;
1281
1282 if ($self->load_temp) {
1283 $self->last_access ((delete $self->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $self->{instantiate_time} = $cf::RUNTIME
1287 if $self->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 $self->load_orig
1341 or return; 1290 or return;
1342 1291
1343 $map->{load_path} = $path; 1292 $self->{load_original} = 1;
1293 $self->{instantiate_time} = $cf::RUNTIME;
1294 $self->last_access ($cf::RUNTIME);
1295 $self->instantiate;
1296 }
1344 1297
1345 $map 1298 1
1346} 1299}
1347 1300
1348sub find; 1301sub find;
1349sub find { 1302sub find {
1350 my ($path, $origin) = @_; 1303 my ($path, $origin) = @_;
1351 1304
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1305 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1306
1357 cf::lock_wait "map_find:$key"; 1307 cf::lock_wait "map_find:$path";
1358 1308
1359 $cf::MAP{$key} || do { 1309 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 1310 my $guard = cf::lock_acquire "map_find:$path";
1361 1311 my $map = new_from_path cf::map $path
1362 # do it the slow way
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 1312 or return;
1381 1313
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 1314 $map->{last_save} = $cf::RUNTIME;
1394 1315
1395 Coro::cede; 1316 $map->load_header
1317 or return;
1396 1318
1397 if ($map->should_reset) { 1319 if ($map->should_reset) {
1398 $map->reset; 1320 $map->reset;
1399 undef $guard; 1321 undef $guard;
1400 $map = find $path 1322 $map = find $path
1401 or return; 1323 or return;
1402 } 1324 }
1403 1325
1404 $cf::MAP{$key} = $map 1326 $cf::MAP{$path} = $map
1405 } 1327 }
1406} 1328}
1407 1329
1408sub load { 1330sub load {
1409 my ($self) = @_; 1331 my ($self) = @_;
1410 1332
1411 my $path = $self->{path}; 1333 my $path = $self->{path};
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1334 my $guard = cf::lock_acquire "map_load:$path";
1413 1335
1414 return if $self->in_memory != cf::MAP_SWAPPED; 1336 return if $self->in_memory != cf::MAP_SWAPPED;
1415 1337
1416 $self->in_memory (cf::MAP_LOADING); 1338 $self->in_memory (cf::MAP_LOADING);
1417 1339
1418 $self->alloc; 1340 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 1341 $self->_load_objects ($self->{load_path}, 1)
1420 or return; 1342 or return;
1421 1343
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1344 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 1345 if delete $self->{load_original};
1424 1346
1425 if (my $uniq = $path->uniq_path) { 1347 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 1348 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 1349 if (aio_open $uniq, O_RDONLY, 0) {
1428 $self->clear_unique_items; 1350 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 1351 $self->_load_objects ($uniq, 0);
1430 } 1352 }
1431 } 1353 }
1432 1354
1433 Coro::cede; 1355 Coro::cede;
1434 1356
1435 # now do the right thing for maps 1357 # now do the right thing for maps
1436 $self->link_multipart_objects; 1358 $self->link_multipart_objects;
1437 1359
1438 if ($self->{path}->is_style_map) { 1360 unless ($self->{deny_activate}) {
1439 $self->{deny_save} = 1; 1361 $self->decay_objects;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply; 1362 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons; 1363 $self->update_buttons;
1364 Coro::cede;
1445 $self->set_darkness_map; 1365 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 1366 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 1367 unless $self->difficulty;
1368 Coro::cede;
1448 $self->activate; 1369 $self->activate;
1449 } 1370 }
1450 1371
1451 Coro::cede;
1452
1453 $self->in_memory (cf::MAP_IN_MEMORY); 1372 $self->in_memory (cf::MAP_IN_MEMORY);
1373}
1374
1375sub customise_for {
1376 my ($self, $ob) = @_;
1377
1378 return find "~" . $ob->name . "/" . $self->{path}
1379 if $self->per_player;
1380
1381 $self
1382}
1383
1384# find and load all maps in the 3x3 area around a map
1385sub load_diag {
1386 my ($map) = @_;
1387
1388 my @diag; # diagonal neighbours
1389
1390 for (0 .. 3) {
1391 my $neigh = $map->tile_path ($_)
1392 or next;
1393 $neigh = find $neigh, $map
1394 or next;
1395 $neigh->load;
1396
1397 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1398 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1399 }
1400
1401 for (@diag) {
1402 my $neigh = find @$_
1403 or next;
1404 $neigh->load;
1405 }
1454} 1406}
1455 1407
1456sub find_sync { 1408sub find_sync {
1457 my ($path, $origin) = @_; 1409 my ($path, $origin) = @_;
1458 1410
1459 cf::sync_job { cf::map::find $path, $origin } 1411 cf::sync_job { find $path, $origin }
1460} 1412}
1461 1413
1462sub do_load_sync { 1414sub do_load_sync {
1463 my ($map) = @_; 1415 my ($map) = @_;
1464 1416
1465 cf::sync_job { $map->load }; 1417 cf::sync_job { $map->load };
1466} 1418}
1467 1419
1420our %MAP_PREFETCH;
1421our $MAP_PREFETCHER = Coro::async {
1422 while () {
1423 for my $path (keys %MAP_PREFETCH) {
1424 my $map = find $path
1425 or next;
1426 $map->load;
1427
1428 delete $MAP_PREFETCH{$path};
1429 }
1430 Coro::schedule;
1431 }
1432};
1433
1434sub find_async {
1435 my ($path, $origin) = @_;
1436
1437 $path = normalise $path, $origin && $origin->{path};
1438
1439 if (my $map = $cf::MAP{$path}) {
1440 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1441 }
1442
1443 $MAP_PREFETCH{$path} = 0;
1444 $MAP_PREFETCHER->ready;
1445
1446 ()
1447}
1448
1468sub save { 1449sub save {
1469 my ($self) = @_; 1450 my ($self) = @_;
1470 1451
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 1452 my $lock = cf::lock_acquire "map_data:" . $self->path;
1472 1453
1473 $self->{last_save} = $cf::RUNTIME; 1454 $self->{last_save} = $cf::RUNTIME;
1474 1455
1475 return unless $self->dirty; 1456 return unless $self->dirty;
1476 1457
1477 my $save = $self->{path}->save_path; utf8::encode $save; 1458 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1459 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 1460
1480 $self->{load_path} = $save; 1461 $self->{load_path} = $save;
1481 1462
1482 return if $self->{deny_save}; 1463 return if $self->{deny_save};
1483 1464
1486 cf::async { 1467 cf::async {
1487 $_->contr->save for $self->players; 1468 $_->contr->save for $self->players;
1488 }; 1469 };
1489 1470
1490 if ($uniq) { 1471 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1472 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 1473 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 1474 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1475 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 1476 }
1496} 1477}
1497 1478
1498sub swap_out { 1479sub swap_out {
1499 my ($self) = @_; 1480 my ($self) = @_;
1513 1494
1514sub reset_at { 1495sub reset_at {
1515 my ($self) = @_; 1496 my ($self) = @_;
1516 1497
1517 # TODO: safety, remove and allow resettable per-player maps 1498 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel}; 1499 return 1e99 if $self->isa ("ext::map_per_player");
1519 return 1e99 if $self->{deny_reset}; 1500 return 1e99 if $self->{deny_reset};
1520 1501
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1502 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1503 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 1504
1528 my ($self) = @_; 1509 my ($self) = @_;
1529 1510
1530 $self->reset_at <= $cf::RUNTIME 1511 $self->reset_at <= $cf::RUNTIME
1531} 1512}
1532 1513
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename { 1514sub rename {
1542 my ($self, $new_path) = @_; 1515 my ($self, $new_path) = @_;
1543 1516
1517 normalise $new_path;
1518
1544 $self->unlink_save; 1519 $self->unlink_save;
1545 1520
1546 delete $cf::MAP{$self->path}; 1521 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path; 1522 $self->{path} = $new_path; $self->path ($self->{path});
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self; 1523 $cf::MAP{$self->path} = $self;
1550 1524
1551 $self->save; 1525 $self->save;
1552} 1526}
1553 1527
1554sub reset { 1528sub reset {
1555 my ($self) = @_; 1529 my ($self) = @_;
1556 1530
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 1531 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 1532
1559 return if $self->players; 1533 return if $self->players;
1560 return if $self->{path}{user_rel};#d# 1534 return if $self->isa ("ext::map_per_player");#d#
1561 1535
1562 warn "resetting map ", $self->path;#d# 1536 warn "resetting map ", $self->path;#d#
1563 1537
1564 delete $cf::MAP{$self->path}; 1538 delete $cf::MAP{$self->path};
1539
1540 $self->in_memory (cf::MAP_SWAPPED);
1541 $self->clear;
1565 1542
1566 $_->clear_links_to ($self) for values %cf::MAP; 1543 $_->clear_links_to ($self) for values %cf::MAP;
1567 1544
1568 $self->unlink_save; 1545 $self->unlink_save;
1569 $self->destroy; 1546 $self->destroy;
1578 $self->reset_timeout (1); 1555 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 1556 $self->rename ("{nuke}/" . ($nuke_counter++));
1580 $self->reset; # polite request, might not happen 1557 $self->reset; # polite request, might not happen
1581} 1558}
1582 1559
1583sub customise_for { 1560=item cf::map::unique_maps
1584 my ($map, $ob) = @_;
1585 1561
1586 if ($map->per_player) { 1562Returns an arrayref of paths of all shared maps that have
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1563instantiated unique items. May block.
1588 }
1589 1564
1590 $map 1565=cut
1591}
1592 1566
1593sub emergency_save { 1567sub unique_maps() {
1594 my $freeze_guard = cf::freeze_mainloop; 1568 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1569 or return;
1595 1570
1596 warn "enter emergency perl save\n"; 1571 my @paths;
1597 1572
1598 cf::sync_job { 1573 for (@$files) {
1599 warn "begin emergency player save\n"; 1574 utf8::decode $_;
1600 $_->save for values %cf::PLAYER; 1575 next if /\.pst$/;
1601 warn "end emergency player save\n"; 1576 next unless /^$PATH_SEP/o;
1602 1577
1603 warn "begin emergency map save\n"; 1578 s/\.map$//;
1604 $_->save for values %cf::MAP; 1579 push @paths, $_;
1605 warn "end emergency map save\n";
1606 }; 1580 }
1607 1581
1608 warn "leave emergency perl save\n"; 1582 \@paths
1609} 1583}
1610 1584
1611package cf; 1585package cf;
1612 1586
1613=back 1587=back
1614 1588
1589=head3 cf::object
1590
1591=cut
1592
1593package cf::object;
1594
1595=over 4
1596
1597=item $ob->inv_recursive
1598
1599Returns the inventory of the object _and_ their inventories, recursively.
1600
1601=cut
1602
1603sub inv_recursive_;
1604sub inv_recursive_ {
1605 map { $_, inv_recursive_ $_->inv } @_
1606}
1607
1608sub inv_recursive {
1609 inv_recursive_ inv $_[0]
1610}
1611
1612package cf;
1613
1614=back
1615 1615
1616=head3 cf::object::player 1616=head3 cf::object::player
1617 1617
1618=over 4 1618=over 4
1619 1619
1659 1659
1660=item $player_object->enter_link 1660=item $player_object->enter_link
1661 1661
1662Freezes the player and moves him/her to a special map (C<{link}>). 1662Freezes the player and moves him/her to a special map (C<{link}>).
1663 1663
1664The player should be reaosnably safe there for short amounts of time. You 1664The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 1665I<MUST> call C<leave_link> as soon as possible, though.
1666 1666
1667Will never block.
1668
1667=item $player_object->leave_link ($map, $x, $y) 1669=item $player_object->leave_link ($map, $x, $y)
1668 1670
1669Moves the player out of the specila link map onto the given map. If the 1671Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 1672map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 1673to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 1674fails, to the emergency map position.
1673 1675
1674Might block. 1676Might block.
1675 1677
1676=cut 1678=cut
1679
1680sub link_map {
1681 unless ($LINK_MAP) {
1682 $LINK_MAP = cf::map::find "{link}"
1683 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1684 $LINK_MAP->load;
1685 }
1686
1687 $LINK_MAP
1688}
1677 1689
1678sub cf::object::player::enter_link { 1690sub cf::object::player::enter_link {
1679 my ($self) = @_; 1691 my ($self) = @_;
1680 1692
1681 $self->deactivate_recursive; 1693 $self->deactivate_recursive;
1682 1694
1683 return if $self->map == $LINK_MAP; 1695 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 1696
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1697 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 1698 if $self->map;
1687 1699
1688 $self->enter_map ($LINK_MAP, 20, 20); 1700 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1689} 1701}
1690 1702
1691sub cf::object::player::leave_link { 1703sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 1704 my ($self, $map, $x, $y) = @_;
1693 1705
1711 # use -1 or undef as default coordinates, not 0, 0 1723 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 1724 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 1725 if $x <=0 && $y <= 0;
1714 1726
1715 $map->load; 1727 $map->load;
1728 $map->load_diag;
1716 1729
1717 return unless $self->contr->active; 1730 return unless $self->contr->active;
1718 $self->activate_recursive; 1731 $self->activate_recursive;
1719 $self->enter_map ($map, $x, $y); 1732 $self->enter_map ($map, $x, $y);
1720} 1733}
1756=cut 1769=cut
1757 1770
1758sub cf::object::player::goto { 1771sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 1772 my ($self, $path, $x, $y) = @_;
1760 1773
1761 $path = new cf::path $path;
1762 $path ne "/" or Carp::cluck ("oy");#d#
1763
1764 $self->enter_link; 1774 $self->enter_link;
1765 1775
1766 (async { 1776 (async {
1767 my $map = cf::map::find $path->as_string; 1777 my $map = cf::map::find $path;
1768 $map = $map->customise_for ($self) if $map; 1778 $map = $map->customise_for ($self) if $map;
1769 1779
1770# warn "entering ", $map->path, " at ($x, $y)\n" 1780# warn "entering ", $map->path, " at ($x, $y)\n"
1771# if $map; 1781# if $map;
1772 1782
1837 $self->deactivate_recursive; # just to be sure 1847 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 1848 unless (eval {
1839 prepare_random_map $exit 1849 prepare_random_map $exit
1840 if $exit->slaying eq "/!"; 1850 if $exit->slaying eq "/!";
1841 1851
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1852 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1853 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 1854
1845 1; 1855 1;
1846 }) { 1856 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 1857 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 1858 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 1859 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 1860 cf::NDI_UNIQUE | cf::NDI_RED);
1851 1861
1852 warn "ERROR in enter_exit: $@"; 1862 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 1863 $self->leave_link;
1854 } 1864 }
2207 load_extensions; 2217 load_extensions;
2208 Event::loop; 2218 Event::loop;
2209} 2219}
2210 2220
2211############################################################################# 2221#############################################################################
2212# initialisation 2222# initialisation and cleanup
2223
2224# install some emergency cleanup handlers
2225BEGIN {
2226 for my $signal (qw(INT HUP TERM)) {
2227 Event->signal (
2228 data => WF_AUTOCANCEL,
2229 signal => $signal,
2230 cb => sub {
2231 cf::cleanup "SIG$signal";
2232 },
2233 );
2234 }
2235}
2236
2237sub emergency_save() {
2238 my $freeze_guard = cf::freeze_mainloop;
2239
2240 warn "enter emergency perl save\n";
2241
2242 cf::sync_job {
2243 # use a peculiar iteration method to avoid tripping on perl
2244 # refcount bugs in for. also avoids problems with players
2245 # and maps saved/destroyed asynchronously.
2246 warn "begin emergency player save\n";
2247 for my $login (keys %cf::PLAYER) {
2248 my $pl = $cf::PLAYER{$login} or next;
2249 $pl->valid or next;
2250 $pl->save;
2251 }
2252 warn "end emergency player save\n";
2253
2254 warn "begin emergency map save\n";
2255 for my $path (keys %cf::MAP) {
2256 my $map = $cf::MAP{$path} or next;
2257 $map->valid or next;
2258 $map->save;
2259 }
2260 warn "end emergency map save\n";
2261 };
2262
2263 warn "leave emergency perl save\n";
2264}
2213 2265
2214sub reload() { 2266sub reload() {
2215 # can/must only be called in main 2267 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 2268 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 2269 warn "can only reload from main coroutine\n";
2218 return; 2270 return;
2219 } 2271 }
2220 2272
2221 warn "reloading..."; 2273 warn "reloading...";
2222 2274
2275 warn "freezing server";
2223 my $guard = freeze_mainloop; 2276 my $guard = freeze_mainloop;
2224 cf::emergency_save; 2277 cf::emergency_save;
2225 2278
2279 warn "sync database to disk";
2280 cf::db_sync;
2281 IO::AIO::flush;
2282
2226 eval { 2283 eval {
2227 # if anything goes wrong in here, we should simply crash as we already saved 2284 # if anything goes wrong in here, we should simply crash as we already saved
2228 2285
2229 # cancel all watchers 2286 warn "cancel all watchers";
2230 for (Event::all_watchers) { 2287 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 2288 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 } 2289 }
2233 2290
2234 # cancel all extension coros 2291 warn "cancel all extension coros";
2235 $_->cancel for values %EXT_CORO; 2292 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 2293 %EXT_CORO = ();
2237 2294
2295 warn "remove commands";
2296 %COMMAND = ();
2297
2298 warn "remove ext commands";
2299 %EXTCMD = ();
2300
2238 # unload all extensions 2301 warn "unload/nuke all extensions";
2239 for (@exts) { 2302 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 2303 warn "... unloading $pkg";
2241 unload_extension $_; 2304
2305 if (my $cb = $pkg->can ("unload")) {
2306 eval {
2307 $cb->($pkg);
2308 1
2309 } or warn "$pkg unloaded, but with errors: $@";
2242 } 2310 }
2243 2311
2312 warn "... nuking $pkg";
2313 Symbol::delete_package $pkg;
2314 }
2315
2244 # unload all modules loaded from $LIBDIR 2316 warn "unload all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 2317 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2318 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 2319
2248 warn "removing <$k>"; 2320 warn "removing <$k>";
2249 delete $INC{$k}; 2321 delete $INC{$k};
2256 } 2328 }
2257 2329
2258 Symbol::delete_package $k; 2330 Symbol::delete_package $k;
2259 } 2331 }
2260 2332
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 2333 warn "get rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 2334 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2335 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 2336
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 2337 warn "unload cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 2338 delete $INC{"cf.pm"};
2274 2339
2275 # don't, removes xs symbols, too, 2340 # don't, removes xs symbols, too,
2276 # and global variables created in xs 2341 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 2342 #Symbol::delete_package __PACKAGE__;
2278 2343
2279 # reload cf.pm
2280 warn "reloading cf.pm"; 2344 warn "reloading cf.pm";
2281 require cf; 2345 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2346 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 2347
2284 # load config and database again 2348 warn "load config and database again";
2285 cf::cfg_load; 2349 cf::cfg_load;
2286 cf::db_load; 2350 cf::db_load;
2287 2351
2288 # load extensions
2289 warn "load extensions"; 2352 warn "load extensions";
2290 cf::load_extensions; 2353 cf::load_extensions;
2291 2354
2292 # reattach attachments to objects 2355 warn "reattach attachments to objects/players";
2293 warn "reattach";
2294 _global_reattach; 2356 _global_reattach;
2357 warn "reattach attachments to maps";
2295 reattach $_ for values %MAP; 2358 reattach $_ for values %MAP;
2296 }; 2359 };
2297 2360
2298 if ($@) { 2361 if ($@) {
2299 warn $@; 2362 warn $@;
2300 warn "error while reloading, exiting."; 2363 warn "error while reloading, exiting.";
2301 exit 1; 2364 exit 1;
2302 } 2365 }
2303 2366
2304 warn "reloaded successfully"; 2367 warn "reloaded";
2305}; 2368};
2306
2307#############################################################################
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348}
2349
2350register "<global>", __PACKAGE__;
2351 2369
2352register_command "reload" => sub { 2370register_command "reload" => sub {
2353 my ($who, $arg) = @_; 2371 my ($who, $arg) = @_;
2354 2372
2355 if ($who->flag (FLAG_WIZ)) { 2373 if ($who->flag (FLAG_WIZ)) {
2365 reentrant => 0, 2383 reentrant => 0,
2366 prio => 0, 2384 prio => 0,
2367 at => $NEXT_TICK || $TICK, 2385 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL, 2386 data => WF_AUTOCANCEL,
2369 cb => sub { 2387 cb => sub {
2388 $NOW = Event::time;
2389
2370 cf::server_tick; # one server iteration 2390 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK; 2391 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK; 2392 $NEXT_TICK += $TICK;
2393
2394 $WAIT_FOR_TICK->broadcast;
2395 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2373 2396
2374 # if we are delayed by four ticks or more, skip them all 2397 # if we are delayed by four ticks or more, skip them all
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2398 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2376 2399
2377 $TICK_WATCHER->at ($NEXT_TICK); 2400 $TICK_WATCHER->at ($NEXT_TICK);

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