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Comparing cf.schmorp.de/server/lib/cf.pm (file contents):
Revision 1.164 by root, Thu Jan 11 01:24:25 2007 UTC vs.
Revision 1.168 by root, Sun Jan 14 00:37:14 2007 UTC

44our @EVENT; 44our @EVENT;
45our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
46 46
47our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
49our $NEXT_TICK; 51our $NEXT_TICK;
50our $NOW; 52our $NOW;
51 53
52our %CFG; 54our %CFG;
53 55
54our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 57our $RUNTIME;
56 58
57our %PLAYER; # all users 59our %PLAYER; # all users
58our %MAP; # all maps 60our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
61 63
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 69
65binmode STDOUT; 70binmode STDOUT;
66binmode STDERR; 71binmode STDERR;
67 72
68# read virtual server time, if available 73# read virtual server time, if available
76mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
80 85
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
84 87
85############################################################################# 88#############################################################################
86 89
87=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
256} 259}
257 260
258sub freeze_mainloop { 261sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
260 263
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
262 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
263 $guard 270 $guard
264} 271}
265 272
266=item cf::async { BLOCK } 273=item cf::async { BLOCK }
361} 368}
362 369
363=back 370=back
364 371
365=cut 372=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521sub unlink_save {
522 my ($self) = @_;
523
524 utf8::encode (my $save = $self->save_path);
525 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
526 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
527}
528
529package cf;
530 373
531############################################################################# 374#############################################################################
532 375
533=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
534 377
1036 "package $pkg; use strict; use utf8;\n" 879 "package $pkg; use strict; use utf8;\n"
1037 . "#line 1 \"$path\"\n{\n" 880 . "#line 1 \"$path\"\n{\n"
1038 . (do { local $/; <$fh> }) 881 . (do { local $/; <$fh> })
1039 . "\n};\n1"; 882 . "\n};\n1";
1040 883
1041 eval $source 884 unless (eval $source) {
1042 or die $@ ? "$path: $@\n" 885 my $msg = $@ ? "$path: $@\n"
1043 : "extension disabled.\n"; 886 : "extension disabled.\n";
887 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
888 warn $@;
889 warn "mandatory extension failed to load, exiting.\n";
890 exit 1;
891 }
892 die $@;
893 }
1044 894
1045 push @EXTS, $pkg; 895 push @EXTS, $pkg;
1046} 896}
1047 897
1048sub load_extensions { 898sub load_extensions {
1054 } or warn "$ext not loaded: $@"; 904 } or warn "$ext not loaded: $@";
1055 } 905 }
1056} 906}
1057 907
1058############################################################################# 908#############################################################################
1059# load/save/clean perl data associated with a map
1060
1061*cf::mapsupport::on_clean = sub {
1062 my ($map) = @_;
1063
1064 my $path = $map->tmpname;
1065 defined $path or return;
1066
1067 unlink "$path.pst";
1068};
1069
1070cf::map->attach (prio => -10000, package => cf::mapsupport::);
1071
1072#############################################################################
1073 909
1074=head2 CORE EXTENSIONS 910=head2 CORE EXTENSIONS
1075 911
1076Functions and methods that extend core crossfire objects. 912Functions and methods that extend core crossfire objects.
1077 913
1213 \@logins 1049 \@logins
1214} 1050}
1215 1051
1216=item $player->maps 1052=item $player->maps
1217 1053
1218Returns an arrayref of cf::path's of all maps that are private for this 1054Returns an arrayref of map paths that are private for this
1219player. May block. 1055player. May block.
1220 1056
1221=cut 1057=cut
1222 1058
1223sub maps($) { 1059sub maps($) {
1231 for (@$files) { 1067 for (@$files) {
1232 utf8::decode $_; 1068 utf8::decode $_;
1233 next if /\.(?:pl|pst)$/; 1069 next if /\.(?:pl|pst)$/;
1234 next unless /^$PATH_SEP/o; 1070 next unless /^$PATH_SEP/o;
1235 1071
1072 s/\.map$//;
1236 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1073 push @paths, "~" . $pl->ob->name . "/" . $_;
1237 } 1074 }
1238 1075
1239 \@paths 1076 \@paths
1240} 1077}
1241 1078
1267package cf::map; 1104package cf::map;
1268 1105
1269use Fcntl; 1106use Fcntl;
1270use Coro::AIO; 1107use Coro::AIO;
1271 1108
1109use overload
1110 '""' => \&as_string;
1111
1272our $MAX_RESET = 3600; 1112our $MAX_RESET = 3600;
1273our $DEFAULT_RESET = 3000; 1113our $DEFAULT_RESET = 3000;
1274 1114
1275sub generate_random_map { 1115sub generate_random_map {
1276 my ($path, $rmp) = @_; 1116 my ($self, $rmp) = @_;
1277 1117
1278 # mit "rum" bekleckern, nicht 1118 # mit "rum" bekleckern, nicht
1279 cf::map::_create_random_map ( 1119 $self->_create_random_map (
1280 $path,
1281 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1120 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1282 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1121 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1283 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1122 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1284 $rmp->{exit_on_final_map}, 1123 $rmp->{exit_on_final_map},
1285 $rmp->{xsize}, $rmp->{ysize}, 1124 $rmp->{xsize}, $rmp->{ysize},
1290 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1129 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1291 (cf::region::find $rmp->{region}), $rmp->{custom} 1130 (cf::region::find $rmp->{region}), $rmp->{custom}
1292 ) 1131 )
1293} 1132}
1294 1133
1134sub register {
1135 my (undef, $regex) = @_;
1136 my $pkg = caller;
1137
1138 no strict;
1139 push @{"$pkg\::ISA"}, __PACKAGE__;
1140
1141 $EXT_MAP{$pkg} = qr<$regex>;
1142}
1143
1144# also paths starting with '/'
1145$EXT_MAP{"cf::map"} = qr{^(?=/)};
1146
1147sub normalise {
1148 my ($path, $base) = @_;
1149
1150 # map plan:
1151 #
1152 # /! non-realised random map exit (special hack!)
1153 # {... are special paths that are not being touched
1154 # ?xxx/... are special absolute paths
1155 # ?random/... random maps
1156 # /... normal maps
1157 # ~user/... per-player map of a specific user
1158
1159 $path =~ s/$PATH_SEP/\//go;
1160
1161 # treat it as relative path if it starts with
1162 # something that looks reasonable
1163 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1164 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1165
1166 $base =~ s{[^/]+/?$}{};
1167 $path = "$base/$path";
1168 }
1169
1170 for ($path) {
1171 redo if s{//}{/};
1172 redo if s{/\.?/}{/};
1173 redo if s{/[^/]+/\.\./}{/};
1174 }
1175
1176 $path
1177}
1178
1179sub new_from_path {
1180 my (undef, $path, $base) = @_;
1181
1182 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1183
1184 $path = normalise $path, $base;
1185
1186 for my $pkg (keys %EXT_MAP) {
1187 if ($path =~ $EXT_MAP{$pkg}) {
1188 my $self = bless cf::map::new, $pkg;
1189 $self->{path} = $path; $self->path ($path);
1190 $self->init; # pass $1 etc.
1191 return $self;
1192 }
1193 }
1194
1195 Carp::carp "unable to resolve path '$path'.";
1196 ()
1197}
1198
1199sub init {
1200 my ($self) = @_;
1201
1202 $self
1203}
1204
1205sub as_string {
1206 my ($self) = @_;
1207
1208 "$self->{path}"
1209}
1210
1211# the displayed name, this is a one way mapping
1212sub visible_name {
1213 &as_string
1214}
1215
1216# the original (read-only) location
1217sub load_path {
1218 my ($self) = @_;
1219
1220 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1221}
1222
1223# the temporary/swap location
1224sub save_path {
1225 my ($self) = @_;
1226
1227 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1228 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1229}
1230
1231# the unique path, undef == no special unique path
1232sub uniq_path {
1233 my ($self) = @_;
1234
1235 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1236 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1237}
1238
1295# and all this just because we cannot iterate over 1239# and all this just because we cannot iterate over
1296# all maps in C++... 1240# all maps in C++...
1297sub change_all_map_light { 1241sub change_all_map_light {
1298 my ($change) = @_; 1242 my ($change) = @_;
1299 1243
1300 $_->change_map_light ($change) 1244 $_->change_map_light ($change)
1301 for grep $_->outdoor, values %cf::MAP; 1245 for grep $_->outdoor, values %cf::MAP;
1302} 1246}
1303 1247
1248sub unlink_save {
1249 my ($self) = @_;
1250
1251 utf8::encode (my $save = $self->save_path);
1252 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1253 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1254}
1255
1304sub load_map_header($) { 1256sub load_header_from($) {
1305 my ($path) = @_; 1257 my ($self, $path) = @_;
1306 1258
1307 utf8::encode $path; 1259 utf8::encode $path;
1308 aio_open $path, O_RDONLY, 0 1260 aio_open $path, O_RDONLY, 0
1309 or return; 1261 or return;
1310 1262
1311 my $map = cf::map::new 1263 $self->_load_header ($path)
1312 or return; 1264 or return;
1313 1265
1314 # for better error messages only, will be overwritten later 1266 $self->{load_path} = $path;
1315 $map->path ($path);
1316 1267
1317 $map->load_header ($path) 1268 1
1269}
1270
1271sub load_orig {
1272 my ($self) = @_;
1273
1274 $self->load_header_from ($self->load_path)
1275}
1276
1277sub load_temp {
1278 my ($self) = @_;
1279
1280 $self->load_header_from ($self->save_path)
1281}
1282
1283sub load_header {
1284 my ($self) = @_;
1285
1286 if ($self->load_temp) {
1287 $self->last_access ((delete $self->{last_access})
1288 || $cf::RUNTIME); #d#
1289 # safety
1290 $self->{instantiate_time} = $cf::RUNTIME
1291 if $self->{instantiate_time} > $cf::RUNTIME;
1292 } else {
1293 $self->load_orig
1318 or return; 1294 or return;
1319 1295
1320 $map->{load_path} = $path; 1296 $self->{load_original} = 1;
1297 $self->{instantiate_time} = $cf::RUNTIME;
1298 $self->last_access ($cf::RUNTIME);
1299 $self->instantiate;
1300 }
1321 1301
1322 $map 1302 1
1323} 1303}
1324 1304
1325sub find; 1305sub find;
1326sub find { 1306sub find {
1327 my ($path, $origin) = @_; 1307 my ($path, $origin) = @_;
1328 1308
1329 #warn "find<$path,$origin>\n";#d#
1330
1331 $path = new cf::path $path, $origin && $origin->path; 1309 $path = normalise $path, $origin && $origin->path;
1332 my $key = $path->as_string;
1333 1310
1334 cf::lock_wait "map_find:$key"; 1311 cf::lock_wait "map_find:$path";
1335 1312
1336 $cf::MAP{$key} || do { 1313 $cf::MAP{$path} || do {
1337 my $guard = cf::lock_acquire "map_find:$key"; 1314 my $guard = cf::lock_acquire "map_find:$path";
1338 1315 my $map = new_from_path cf::map $path
1339 # do it the slow way
1340 my $map = $path->load_temp;
1341
1342 Coro::cede;
1343
1344 if ($map) {
1345 $map->last_access ((delete $map->{last_access})
1346 || $cf::RUNTIME); #d#
1347 # safety
1348 $map->{instantiate_time} = $cf::RUNTIME
1349 if $map->{instantiate_time} > $cf::RUNTIME;
1350 } else {
1351 $map = $path->load_orig
1352 or return; 1316 or return;
1353 1317
1354 $map->{load_original} = 1;
1355 $map->{instantiate_time} = $cf::RUNTIME;
1356 $map->last_access ($cf::RUNTIME);
1357 $map->instantiate;
1358
1359 # per-player maps become, after loading, normal maps
1360 $map->per_player (0) if $path->{user_rel};
1361 }
1362
1363 $map->path ($key);
1364 $map->{path} = $path;
1365 $map->{last_save} = $cf::RUNTIME; 1318 $map->{last_save} = $cf::RUNTIME;
1366 1319
1367 Coro::cede; 1320 $map->load_header
1321 or return;
1368 1322
1369 if ($map->should_reset) { 1323 if ($map->should_reset) {
1370 $map->reset; 1324 $map->reset;
1371 undef $guard; 1325 undef $guard;
1372 $map = find $path 1326 $map = find $path
1373 or return; 1327 or return;
1374 } 1328 }
1375 1329
1376 $cf::MAP{$key} = $map 1330 $cf::MAP{$path} = $map
1377 } 1331 }
1378} 1332}
1379 1333
1380sub load { 1334sub load {
1381 my ($self) = @_; 1335 my ($self) = @_;
1382 1336
1383 my $path = $self->{path}; 1337 my $path = $self->{path};
1384 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1338 my $guard = cf::lock_acquire "map_load:$path";
1385 1339
1386 return if $self->in_memory != cf::MAP_SWAPPED; 1340 return if $self->in_memory != cf::MAP_SWAPPED;
1387 1341
1388 $self->in_memory (cf::MAP_LOADING); 1342 $self->in_memory (cf::MAP_LOADING);
1389 1343
1390 $self->alloc; 1344 $self->alloc;
1391 $self->load_objects ($self->{load_path}, 1) 1345 $self->_load_objects ($self->{load_path}, 1)
1392 or return; 1346 or return;
1393 1347
1394 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1348 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1395 if delete $self->{load_original}; 1349 if delete $self->{load_original};
1396 1350
1397 if (my $uniq = $path->uniq_path) { 1351 if (my $uniq = $self->uniq_path) {
1398 utf8::encode $uniq; 1352 utf8::encode $uniq;
1399 if (aio_open $uniq, O_RDONLY, 0) { 1353 if (aio_open $uniq, O_RDONLY, 0) {
1400 $self->clear_unique_items; 1354 $self->clear_unique_items;
1401 $self->load_objects ($uniq, 0); 1355 $self->_load_objects ($uniq, 0);
1402 } 1356 }
1403 } 1357 }
1404 1358
1405 Coro::cede; 1359 Coro::cede;
1406 1360
1407 # now do the right thing for maps 1361 # now do the right thing for maps
1408 $self->link_multipart_objects; 1362 $self->link_multipart_objects;
1409 1363
1410 if ($self->{path}->is_style_map) { 1364 unless ($self->{deny_activate}) {
1411 $self->{deny_save} = 1;
1412 $self->{deny_reset} = 1;
1413 } else {
1414 $self->decay_objects; 1365 $self->decay_objects;
1415 $self->fix_auto_apply; 1366 $self->fix_auto_apply;
1416 $self->update_buttons; 1367 $self->update_buttons;
1368 Coro::cede;
1417 $self->set_darkness_map; 1369 $self->set_darkness_map;
1418 $self->difficulty ($self->estimate_difficulty) 1370 $self->difficulty ($self->estimate_difficulty)
1419 unless $self->difficulty; 1371 unless $self->difficulty;
1372 Coro::cede;
1420 $self->activate; 1373 $self->activate;
1421 } 1374 }
1422 1375
1423 Coro::cede;
1424
1425 $self->in_memory (cf::MAP_IN_MEMORY); 1376 $self->in_memory (cf::MAP_IN_MEMORY);
1377}
1378
1379sub customise_for {
1380 my ($self, $ob) = @_;
1381
1382 return find "~" . $ob->name . "/" . $self->{path}
1383 if $self->per_player;
1384
1385 $self
1426} 1386}
1427 1387
1428# find and load all maps in the 3x3 area around a map 1388# find and load all maps in the 3x3 area around a map
1429sub load_diag { 1389sub load_diag {
1430 my ($map) = @_; 1390 my ($map) = @_;
1462} 1422}
1463 1423
1464our %MAP_PREFETCH; 1424our %MAP_PREFETCH;
1465our $MAP_PREFETCHER = Coro::async { 1425our $MAP_PREFETCHER = Coro::async {
1466 while () { 1426 while () {
1467 while (%MAP_PREFETCH) { 1427 for my $path (keys %MAP_PREFETCH) {
1468 my $key = each %MAP_PREFETCH
1469 or next;
1470 my $path = delete $MAP_PREFETCH{$key};
1471
1472 my $map = find $path 1428 my $map = find $path
1473 or next; 1429 or next;
1474 $map->load; 1430 $map->load;
1431
1432 delete $MAP_PREFETCH{$path};
1475 } 1433 }
1476 Coro::schedule; 1434 Coro::schedule;
1477 } 1435 }
1478}; 1436};
1479 1437
1480sub find_async { 1438sub find_async {
1481 my ($path, $origin) = @_; 1439 my ($path, $origin) = @_;
1482 1440
1483 $path = new cf::path $path, $origin && $origin->path; 1441 $path = normalise $path, $origin && $origin->{path};
1484 my $key = $path->as_string;
1485 1442
1486 if (my $map = $cf::MAP{$key}) { 1443 if (my $map = $cf::MAP{$path}) {
1487 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1444 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1488 } 1445 }
1489 1446
1490 $MAP_PREFETCH{$key} = $path; 1447 $MAP_PREFETCH{$path} = 0;
1491 $MAP_PREFETCHER->ready; 1448 $MAP_PREFETCHER->ready;
1492 1449
1493 () 1450 ()
1494} 1451}
1495 1452
1500 1457
1501 $self->{last_save} = $cf::RUNTIME; 1458 $self->{last_save} = $cf::RUNTIME;
1502 1459
1503 return unless $self->dirty; 1460 return unless $self->dirty;
1504 1461
1505 my $save = $self->{path}->save_path; utf8::encode $save; 1462 my $save = $self->save_path; utf8::encode $save;
1506 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1463 my $uniq = $self->uniq_path; utf8::encode $uniq;
1507 1464
1508 $self->{load_path} = $save; 1465 $self->{load_path} = $save;
1509 1466
1510 return if $self->{deny_save}; 1467 return if $self->{deny_save};
1511 1468
1514 cf::async { 1471 cf::async {
1515 $_->contr->save for $self->players; 1472 $_->contr->save for $self->players;
1516 }; 1473 };
1517 1474
1518 if ($uniq) { 1475 if ($uniq) {
1519 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1476 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1520 $self->save_objects ($uniq, cf::IO_UNIQUES); 1477 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1521 } else { 1478 } else {
1522 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1479 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1523 } 1480 }
1524} 1481}
1525 1482
1526sub swap_out { 1483sub swap_out {
1527 my ($self) = @_; 1484 my ($self) = @_;
1541 1498
1542sub reset_at { 1499sub reset_at {
1543 my ($self) = @_; 1500 my ($self) = @_;
1544 1501
1545 # TODO: safety, remove and allow resettable per-player maps 1502 # TODO: safety, remove and allow resettable per-player maps
1546 return 1e99 if $self->{path}{user_rel}; 1503 return 1e99 if $self->isa ("ext::map_per_player");
1547 return 1e99 if $self->{deny_reset}; 1504 return 1e99 if $self->{deny_reset};
1548 1505
1549 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1506 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1550 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1507 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1551 1508
1559} 1516}
1560 1517
1561sub rename { 1518sub rename {
1562 my ($self, $new_path) = @_; 1519 my ($self, $new_path) = @_;
1563 1520
1521 normalise $new_path;
1522
1564 $self->{path}->unlink_save; 1523 $self->unlink_save;
1565 1524
1566 delete $cf::MAP{$self->path}; 1525 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path; 1526 $self->{path} = $new_path; $self->path ($self->{path});
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self; 1527 $cf::MAP{$self->path} = $self;
1570 1528
1571 $self->save; 1529 $self->save;
1572} 1530}
1573 1531
1574sub reset { 1532sub reset {
1575 my ($self) = @_; 1533 my ($self) = @_;
1576 1534
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 1535 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 1536
1579 return if $self->players; 1537 return if $self->players;
1580 return if $self->{path}{user_rel};#d# 1538 return if $self->isa ("ext::map_per_player");#d#
1581 1539
1582 warn "resetting map ", $self->path;#d# 1540 warn "resetting map ", $self->path;#d#
1583 1541
1584 delete $cf::MAP{$self->path}; 1542 delete $cf::MAP{$self->path};
1585 1543
1544 $self->in_memory (cf::MAP_SWAPPED);
1545 $self->clear;
1546
1586 $_->clear_links_to ($self) for values %cf::MAP; 1547 $_->clear_links_to ($self) for values %cf::MAP;
1587 1548
1588 $self->{path}->unlink_save; 1549 $self->unlink_save;
1589 $self->destroy; 1550 $self->destroy;
1590} 1551}
1591 1552
1592my $nuke_counter = "aaaa"; 1553my $nuke_counter = "aaaa";
1593 1554
1598 $self->reset_timeout (1); 1559 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 1560 $self->rename ("{nuke}/" . ($nuke_counter++));
1600 $self->reset; # polite request, might not happen 1561 $self->reset; # polite request, might not happen
1601} 1562}
1602 1563
1603sub customise_for {
1604 my ($map, $ob) = @_;
1605
1606 if ($map->per_player) {
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1608 }
1609
1610 $map
1611}
1612
1613=item cf::map::unique_maps 1564=item cf::map::unique_maps
1614 1565
1615Returns an arrayref of cf::path's of all shared maps that have 1566Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 1567instantiated unique items. May block.
1617 1568
1618=cut 1569=cut
1619 1570
1620sub unique_maps() { 1571sub unique_maps() {
1626 for (@$files) { 1577 for (@$files) {
1627 utf8::decode $_; 1578 utf8::decode $_;
1628 next if /\.pst$/; 1579 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o; 1580 next unless /^$PATH_SEP/o;
1630 1581
1582 s/\.map$//;
1631 push @paths, new cf::path $_; 1583 push @paths, $_;
1632 } 1584 }
1633 1585
1634 \@paths 1586 \@paths
1635} 1587}
1636 1588
1711 1663
1712=item $player_object->enter_link 1664=item $player_object->enter_link
1713 1665
1714Freezes the player and moves him/her to a special map (C<{link}>). 1666Freezes the player and moves him/her to a special map (C<{link}>).
1715 1667
1716The player should be reaosnably safe there for short amounts of time. You 1668The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 1669I<MUST> call C<leave_link> as soon as possible, though.
1718 1670
1671Will never block.
1672
1719=item $player_object->leave_link ($map, $x, $y) 1673=item $player_object->leave_link ($map, $x, $y)
1720 1674
1721Moves the player out of the specila link map onto the given map. If the 1675Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 1676map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 1677to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 1678fails, to the emergency map position.
1725 1679
1726Might block. 1680Might block.
1727 1681
1728=cut 1682=cut
1683
1684sub link_map {
1685 unless ($LINK_MAP) {
1686 $LINK_MAP = cf::map::find "{link}"
1687 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1688 $LINK_MAP->load;
1689 }
1690
1691 $LINK_MAP
1692}
1729 1693
1730sub cf::object::player::enter_link { 1694sub cf::object::player::enter_link {
1731 my ($self) = @_; 1695 my ($self) = @_;
1732 1696
1733 $self->deactivate_recursive; 1697 $self->deactivate_recursive;
1734 1698
1735 return if $self->map == $LINK_MAP; 1699 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 1700
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1701 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 1702 if $self->map;
1739 1703
1740 $self->enter_map ($LINK_MAP, 20, 20); 1704 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1741} 1705}
1742 1706
1743sub cf::object::player::leave_link { 1707sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 1708 my ($self, $map, $x, $y) = @_;
1745 1709
1809=cut 1773=cut
1810 1774
1811sub cf::object::player::goto { 1775sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 1776 my ($self, $path, $x, $y) = @_;
1813 1777
1814 $path = new cf::path $path;
1815
1816 $self->enter_link; 1778 $self->enter_link;
1817 1779
1818 (async { 1780 (async {
1819 my $map = cf::map::find $path->as_string; 1781 my $map = cf::map::find $path;
1820 $map = $map->customise_for ($self) if $map; 1782 $map = $map->customise_for ($self) if $map;
1821 1783
1822# warn "entering ", $map->path, " at ($x, $y)\n" 1784# warn "entering ", $map->path, " at ($x, $y)\n"
1823# if $map; 1785# if $map;
1824 1786
1889 $self->deactivate_recursive; # just to be sure 1851 $self->deactivate_recursive; # just to be sure
1890 unless (eval { 1852 unless (eval {
1891 prepare_random_map $exit 1853 prepare_random_map $exit
1892 if $exit->slaying eq "/!"; 1854 if $exit->slaying eq "/!";
1893 1855
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1856 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1857 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1896 1858
1897 1; 1859 1;
1898 }) { 1860 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 1861 $self->message ("Something went wrong deep within the crossfire server. "
2282 warn "enter emergency perl save\n"; 2244 warn "enter emergency perl save\n";
2283 2245
2284 cf::sync_job { 2246 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 2247 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 2248 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 2249 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 2250 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 2251 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 2252 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 2253 $pl->valid or next;
2292 $pl->save; 2254 $pl->save;
2406 exit 1; 2368 exit 1;
2407 } 2369 }
2408 2370
2409 warn "reloaded"; 2371 warn "reloaded";
2410}; 2372};
2411
2412#############################################################################
2413
2414unless ($LINK_MAP) {
2415 $LINK_MAP = cf::map::new;
2416
2417 $LINK_MAP->width (41);
2418 $LINK_MAP->height (41);
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453}
2454 2373
2455register_command "reload" => sub { 2374register_command "reload" => sub {
2456 my ($who, $arg) = @_; 2375 my ($who, $arg) = @_;
2457 2376
2458 if ($who->flag (FLAG_WIZ)) { 2377 if ($who->flag (FLAG_WIZ)) {
2487 }, 2406 },
2488); 2407);
2489 2408
2490IO::AIO::max_poll_time $TICK * 0.2; 2409IO::AIO::max_poll_time $TICK * 0.2;
2491 2410
2492Event->io ( 2411$AIO_POLL_WATCHER = Event->io (
2493 fd => IO::AIO::poll_fileno, 2412 fd => IO::AIO::poll_fileno,
2494 poll => 'r', 2413 poll => 'r',
2495 prio => 5, 2414 prio => 5,
2496 data => WF_AUTOCANCEL, 2415 data => WF_AUTOCANCEL,
2497 cb => \&IO::AIO::poll_cb, 2416 cb => \&IO::AIO::poll_cb,
2498); 2417);
2499 2418
2500Event->timer ( 2419$WRITE_RUNTIME_WATCHER = Event->timer (
2501 data => WF_AUTOCANCEL, 2420 data => WF_AUTOCANCEL,
2502 after => 0, 2421 after => 0,
2503 interval => 10, 2422 interval => 10,
2504 cb => sub { 2423 cb => sub {
2505 (Coro::unblock_sub { 2424 (Coro::unblock_sub {

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