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Comparing cf.schmorp.de/server/lib/cf.pm (file contents):
Revision 1.92 by root, Thu Dec 21 06:42:28 2006 UTC vs.
Revision 1.168 by root, Sun Jan 14 00:37:14 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
10use IO::AIO (); 23use IO::AIO 2.32 ();
11use YAML::Syck (); 24use YAML::Syck ();
12use Time::HiRes; 25use Time::HiRes;
13use Event; 26
14$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
18 33
19use strict; 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 35
23our %COMMAND = (); 36our %COMMAND = ();
24our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 40our %EXTCMD = ();
26 41our %EXT_CORO = (); # coroutines bound to extensions
27_init_vars; 42our %EXT_MAP = (); # pluggable maps
28 43
29our @EVENT; 44our @EVENT;
30our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
31 46
32our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
33our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
34our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
35 53
36our %CFG; 54our %CFG;
37 55
38our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
39 87
40############################################################################# 88#############################################################################
41 89
42=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
43 91
44=over 4 92=over 4
45 93
46=item $cf::UPTIME 94=item $cf::UPTIME
47 95
48The timestamp of the server start (so not actually an uptime). 96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
49 102
50=item $cf::LIBDIR 103=item $cf::LIBDIR
51 104
52The perl library directory, where extensions and cf-specific modules can 105The perl library directory, where extensions and cf-specific modules can
53be found. It will be added to C<@INC> automatically. 106be found. It will be added to C<@INC> automatically.
54 107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
55=item $cf::TICK 112=item $cf::TICK
56 113
57The interval between server ticks, in seconds. 114The interval between server ticks, in seconds.
58 115
59=item %cf::CFG 116=item %cf::CFG
60 117
61Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
63 127
64=back 128=back
65 129
66=cut 130=cut
67 131
68BEGIN { 132BEGIN {
69 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
71 $msg .= "\n" 137 $msg .= "\n"
72 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
73 139
74 print STDERR "cfperl: $msg";
75 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
76 }; 141 };
77} 142}
78 143
144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
80 150
81# we bless all objects into (empty) derived classes to force a method lookup 151# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 152# within the Safe compartment.
83for my $pkg (qw( 153for my $pkg (qw(
154 cf::global cf::attachable
84 cf::object cf::object::player 155 cf::object cf::object::player
85 cf::client cf::player 156 cf::client cf::player
86 cf::arch cf::living 157 cf::arch cf::living
87 cf::map cf::party cf::region 158 cf::map cf::party cf::region
88)) { 159)) {
92 163
93$Event::DIED = sub { 164$Event::DIED = sub {
94 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
95}; 166};
96 167
97my %ext_pkg;
98my @exts;
99my @hook;
100
101=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
102 169
103=over 4 170=over 4
104 171
172=item dumpval $ref
173
105=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
106 194
107use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
108 196
109=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
110 198
126sub to_json($) { 214sub to_json($) {
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
128 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
129} 217}
130 218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
356 and return;
357
358 aio_fsync $fh
359 and return;
360
361 close $fh
362 or return;
363
364 aio_rename "$runtime~", $runtime
365 and return;
366
367 1
368}
369
131=back 370=back
132 371
133=cut 372=cut
134 373
135############################################################################# 374#############################################################################
136 375
137=head2 EVENTS AND OBJECT ATTACHMENTS 376=head2 ATTACHABLE OBJECTS
377
378Many objects in crossfire are so-called attachable objects. That means you can
379attach callbacks/event handlers (a collection of which is called an "attachment")
380to it. All such attachable objects support the following methods.
381
382In the following description, CLASS can be any of C<global>, C<object>
383C<player>, C<client> or C<map> (i.e. the attachable objects in
384crossfire+).
138 385
139=over 4 386=over 4
140 387
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...)
154
155=item $map->detach ($attachment)
156
157Attach/detach a pre-registered attachment to a client.
158
159=item $client->attach ($attachment, key => $value...) 388=item $attachable->attach ($attachment, key => $value...)
160 389
161=item $client->detach ($attachment) 390=item $attachable->detach ($attachment)
162 391
163Attach/detach a pre-registered attachment to a map. 392Attach/detach a pre-registered attachment to a specific object and give it
393the specified key/value pairs as arguments.
164 394
165=item $bool = $object->attached ($name) 395Example, attach a minesweeper attachment to the given object, making it a
39610x10 minesweeper game:
166 397
167=item $bool = $player->attached ($name) 398 $obj->attach (minesweeper => width => 10, height => 10);
168 399
169=item $bool = $client->attached ($name) 400=item $bool = $attachable->attached ($name)
170
171=item $bool = $map->attached ($name)
172 401
173Checks wether the named attachment is currently attached to the object. 402Checks wether the named attachment is currently attached to the object.
174 403
175=item cf::attach_global ... 404=item cf::CLASS->attach ...
176 405
177Attach handlers for global events. 406=item cf::CLASS->detach ...
178 407
179This and all following C<attach_*>-functions expect any number of the 408Define an anonymous attachment and attach it to all objects of the given
180following handler/hook descriptions: 409CLASS. See the next function for an explanation of its arguments.
410
411You can attach to global events by using the C<cf::global> class.
412
413Example, log all player logins:
414
415 cf::player->attach (
416 on_login => sub {
417 my ($pl) = @_;
418 ...
419 },
420 );
421
422Example, attach to the jeweler skill:
423
424 cf::object->attach (
425 type => cf::SKILL,
426 subtype => cf::SK_JEWELER,
427 on_use_skill => sub {
428 my ($sk, $ob, $part, $dir, $msg) = @_;
429 ...
430 },
431 );
432
433=item cf::CLASS::attachment $name, ...
434
435Register an attachment by C<$name> through which attachable objects of the
436given CLASS can refer to this attachment.
437
438Some classes such as crossfire maps and objects can specify attachments
439that are attached at load/instantiate time, thus the need for a name.
440
441These calls expect any number of the following handler/hook descriptions:
181 442
182=over 4 443=over 4
183 444
184=item prio => $number 445=item prio => $number
185 446
187by another C<prio> setting). Lower priority handlers get executed 448by another C<prio> setting). Lower priority handlers get executed
188earlier. The default priority is C<0>, and many built-in handlers are 449earlier. The default priority is C<0>, and many built-in handlers are
189registered at priority C<-1000>, so lower priorities should not be used 450registered at priority C<-1000>, so lower priorities should not be used
190unless you know what you are doing. 451unless you know what you are doing.
191 452
453=item type => $type
454
455(Only for C<< cf::object->attach >> calls), limits the attachment to the
456given type of objects only (the additional parameter C<subtype> can be
457used to further limit to the given subtype).
458
192=item on_I<event> => \&cb 459=item on_I<event> => \&cb
193 460
194Call the given code reference whenever the named event happens (event is 461Call the given code reference whenever the named event happens (event is
195something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 462something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
196handlers are recognised generally depends on the type of object these 463handlers are recognised generally depends on the type of object these
205package and register them. Only handlers for eevents supported by the 472package and register them. Only handlers for eevents supported by the
206object/class are recognised. 473object/class are recognised.
207 474
208=back 475=back
209 476
210=item cf::attach_to_type $object_type, $subtype, ... 477Example, define an attachment called "sockpuppet" that calls the given
478event handler when a monster attacks:
211 479
212Attach handlers for a specific object type (e.g. TRANSPORT) and 480 cf::object::attachment sockpuppet =>
213subtype. If C<$subtype> is zero or undef, matches all objects of the given 481 on_skill_attack => sub {
214type. 482 my ($self, $victim) = @_;
215 483 ...
216=item cf::attach_to_objects ...
217
218Attach handlers to all objects. Do not use this except for debugging or
219very rare events, as handlers are (obviously) called for I<all> objects in
220the game.
221
222=item cf::attach_to_players ...
223
224Attach handlers to all players.
225
226=item cf::attach_to_clients ...
227
228Attach handlers to all players.
229
230=item cf::attach_to_maps ...
231
232Attach handlers to all maps.
233
234=item cf:register_attachment $name, ...
235
236Register an attachment by name through which objects can refer to this
237attachment.
238
239=item cf:register_player_attachment $name, ...
240
241Register an attachment by name through which players can refer to this
242attachment.
243
244=item cf:register_map_attachment $name, ...
245
246Register an attachment by name through which maps can refer to this
247attachment.
248
249=cut
250
251# the following variables are defined in .xs and must not be re-created
252our @CB_GLOBAL = (); # registry for all global events
253our @CB_OBJECT = (); # all objects (should not be used except in emergency)
254our @CB_PLAYER = ();
255our @CB_CLIENT = ();
256our @CB_TYPE = (); # registry for type (cf-object class) based events
257our @CB_MAP = ();
258
259my %attachment;
260
261sub _attach_cb($\%$$$) {
262 my ($registry, $undo, $event, $prio, $cb) = @_;
263
264 use sort 'stable';
265
266 $cb = [$prio, $cb];
267
268 @{$registry->[$event]} = sort
269 { $a->[0] cmp $b->[0] }
270 @{$registry->[$event] || []}, $cb;
271
272 push @{$undo->{cb}}, [$event, $cb];
273}
274
275# attach handles attaching event callbacks
276# the only thing the caller has to do is pass the correct
277# registry (== where the callback attaches to).
278sub _attach(\@$@) {
279 my ($registry, $klass, @arg) = @_;
280
281 my $prio = 0;
282
283 my %undo = (
284 registry => $registry,
285 cb => [],
286 );
287
288 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
289
290 while (@arg) {
291 my $type = shift @arg;
292
293 if ($type eq "prio") {
294 $prio = shift @arg;
295
296 } elsif ($type eq "package") {
297 my $pkg = shift @arg;
298
299 while (my ($name, $id) = each %cb_id) {
300 if (my $cb = $pkg->can ($name)) {
301 _attach_cb $registry, %undo, $id, $prio, $cb;
302 }
303 } 484 }
304
305 } elsif (exists $cb_id{$type}) {
306 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
307
308 } elsif (ref $type) {
309 warn "attaching objects not supported, ignoring.\n";
310
311 } else {
312 shift @arg;
313 warn "attach argument '$type' not supported, ignoring.\n";
314 }
315 }
316
317 \%undo
318}
319
320sub _attach_attachment {
321 my ($obj, $name, %arg) = @_;
322
323 return if exists $obj->{_attachment}{$name};
324
325 my $res;
326
327 if (my $attach = $attachment{$name}) {
328 my $registry = $obj->registry;
329
330 for (@$attach) {
331 my ($klass, @attach) = @$_;
332 $res = _attach @$registry, $klass, @attach;
333 }
334
335 $obj->{$name} = \%arg;
336 } else {
337 warn "object uses attachment '$name' that is not available, postponing.\n";
338 }
339
340 $obj->{_attachment}{$name} = undef;
341
342 $res->{attachment} = $name;
343 $res
344}
345
346*cf::object::attach =
347*cf::player::attach =
348*cf::client::attach =
349*cf::map::attach = sub {
350 my ($obj, $name, %arg) = @_;
351
352 _attach_attachment $obj, $name, %arg;
353};
354
355# all those should be optimised
356*cf::object::detach =
357*cf::player::detach =
358*cf::client::detach =
359*cf::map::detach = sub {
360 my ($obj, $name) = @_;
361
362 delete $obj->{_attachment}{$name};
363 reattach ($obj);
364};
365
366*cf::object::attached =
367*cf::player::attached =
368*cf::client::attached =
369*cf::map::attached = sub {
370 my ($obj, $name) = @_;
371
372 exists $obj->{_attachment}{$name}
373};
374
375sub attach_global {
376 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
377}
378
379sub attach_to_type {
380 my $type = shift;
381 my $subtype = shift;
382
383 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
384}
385
386sub attach_to_objects {
387 _attach @CB_OBJECT, KLASS_OBJECT, @_
388}
389
390sub attach_to_players {
391 _attach @CB_PLAYER, KLASS_PLAYER, @_
392}
393
394sub attach_to_clients {
395 _attach @CB_CLIENT, KLASS_CLIENT, @_
396}
397
398sub attach_to_maps {
399 _attach @CB_MAP, KLASS_MAP, @_
400}
401
402sub register_attachment {
403 my $name = shift;
404
405 $attachment{$name} = [[KLASS_OBJECT, @_]];
406}
407
408sub register_player_attachment {
409 my $name = shift;
410
411 $attachment{$name} = [[KLASS_PLAYER, @_]];
412}
413
414sub register_client_attachment {
415 my $name = shift;
416
417 $attachment{$name} = [[KLASS_CLIENT, @_]];
418}
419
420sub register_map_attachment {
421 my $name = shift;
422
423 $attachment{$name} = [[KLASS_MAP, @_]];
424}
425
426our $override;
427our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
428
429sub override {
430 $override = 1;
431 @invoke_results = ();
432}
433
434sub do_invoke {
435 my $event = shift;
436 my $callbacks = shift;
437
438 @invoke_results = ();
439
440 local $override;
441
442 for (@$callbacks) {
443 eval { &{$_->[1]} };
444
445 if ($@) {
446 warn "$@";
447 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
448 override;
449 }
450
451 return 1 if $override;
452 }
453
454 0 485 }
455}
456 486
457=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 487=item $attachable->valid
458
459=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
460
461=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
462
463=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...)
464
465=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
466
467Generate a global/object/player/map-specific event with the given arguments.
468
469This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
470removed in future versions), and there is no public API to access override
471results (if you must, access C<@cf::invoke_results> directly).
472
473=back
474
475=cut
476
477#############################################################################
478
479=head2 METHODS VALID FOR ALL CORE OBJECTS
480
481=over 4
482
483=item $object->valid, $player->valid, $client->valid, $map->valid
484 488
485Just because you have a perl object does not mean that the corresponding 489Just because you have a perl object does not mean that the corresponding
486C-level object still exists. If you try to access an object that has no 490C-level object still exists. If you try to access an object that has no
487valid C counterpart anymore you get an exception at runtime. This method 491valid C counterpart anymore you get an exception at runtime. This method
488can be used to test for existence of the C object part without causing an 492can be used to test for existence of the C object part without causing an
489exception. 493exception.
490 494
495=cut
496
497# the following variables are defined in .xs and must not be re-created
498our @CB_GLOBAL = (); # registry for all global events
499our @CB_ATTACHABLE = (); # registry for all attachables
500our @CB_OBJECT = (); # all objects (should not be used except in emergency)
501our @CB_PLAYER = ();
502our @CB_CLIENT = ();
503our @CB_TYPE = (); # registry for type (cf-object class) based events
504our @CB_MAP = ();
505
506my %attachment;
507
508sub _attach_cb($$$$) {
509 my ($registry, $event, $prio, $cb) = @_;
510
511 use sort 'stable';
512
513 $cb = [$prio, $cb];
514
515 @{$registry->[$event]} = sort
516 { $a->[0] cmp $b->[0] }
517 @{$registry->[$event] || []}, $cb;
518}
519
520# hack
521my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
522
523# attach handles attaching event callbacks
524# the only thing the caller has to do is pass the correct
525# registry (== where the callback attaches to).
526sub _attach {
527 my ($registry, $klass, @arg) = @_;
528
529 my $object_type;
530 my $prio = 0;
531 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
532
533 #TODO: get rid of this hack
534 if ($attachable_klass{$klass}) {
535 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
536 }
537
538 while (@arg) {
539 my $type = shift @arg;
540
541 if ($type eq "prio") {
542 $prio = shift @arg;
543
544 } elsif ($type eq "type") {
545 $object_type = shift @arg;
546 $registry = $CB_TYPE[$object_type] ||= [];
547
548 } elsif ($type eq "subtype") {
549 defined $object_type or Carp::croak "subtype specified without type";
550 my $object_subtype = shift @arg;
551 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
552
553 } elsif ($type eq "package") {
554 my $pkg = shift @arg;
555
556 while (my ($name, $id) = each %cb_id) {
557 if (my $cb = $pkg->can ($name)) {
558 _attach_cb $registry, $id, $prio, $cb;
559 }
560 }
561
562 } elsif (exists $cb_id{$type}) {
563 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
564
565 } elsif (ref $type) {
566 warn "attaching objects not supported, ignoring.\n";
567
568 } else {
569 shift @arg;
570 warn "attach argument '$type' not supported, ignoring.\n";
571 }
572 }
573}
574
575sub _object_attach {
576 my ($obj, $name, %arg) = @_;
577
578 return if exists $obj->{_attachment}{$name};
579
580 if (my $attach = $attachment{$name}) {
581 my $registry = $obj->registry;
582
583 for (@$attach) {
584 my ($klass, @attach) = @$_;
585 _attach $registry, $klass, @attach;
586 }
587
588 $obj->{$name} = \%arg;
589 } else {
590 warn "object uses attachment '$name' that is not available, postponing.\n";
591 }
592
593 $obj->{_attachment}{$name} = undef;
594}
595
596sub cf::attachable::attach {
597 if (ref $_[0]) {
598 _object_attach @_;
599 } else {
600 _attach shift->_attach_registry, @_;
601 }
602};
603
604# all those should be optimised
605sub cf::attachable::detach {
606 my ($obj, $name) = @_;
607
608 if (ref $obj) {
609 delete $obj->{_attachment}{$name};
610 reattach ($obj);
611 } else {
612 Carp::croak "cannot, currently, detach class attachments";
613 }
614};
615
616sub cf::attachable::attached {
617 my ($obj, $name) = @_;
618
619 exists $obj->{_attachment}{$name}
620}
621
622for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
623 eval "#line " . __LINE__ . " 'cf.pm'
624 sub cf::\L$klass\E::_attach_registry {
625 (\\\@CB_$klass, KLASS_$klass)
626 }
627
628 sub cf::\L$klass\E::attachment {
629 my \$name = shift;
630
631 \$attachment{\$name} = [[KLASS_$klass, \@_]];
632 }
633 ";
634 die if $@;
635}
636
637our $override;
638our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
639
640sub override {
641 $override = 1;
642 @invoke_results = ();
643}
644
645sub do_invoke {
646 my $event = shift;
647 my $callbacks = shift;
648
649 @invoke_results = ();
650
651 local $override;
652
653 for (@$callbacks) {
654 eval { &{$_->[1]} };
655
656 if ($@) {
657 warn "$@";
658 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
659 override;
660 }
661
662 return 1 if $override;
663 }
664
665 0
666}
667
668=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
669
670=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
671
672Generate an object-specific event with the given arguments.
673
674This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
675removed in future versions), and there is no public API to access override
676results (if you must, access C<@cf::invoke_results> directly).
677
491=back 678=back
492 679
493=cut 680=cut
494
495*cf::object::valid =
496*cf::player::valid =
497*cf::client::valid =
498*cf::map::valid = \&cf::_valid;
499 681
500############################################################################# 682#############################################################################
501# object support 683# object support
502 684
503sub instantiate {
504 my ($obj, $data) = @_;
505
506 $data = from_json $data;
507
508 for (@$data) {
509 my ($name, $args) = @$_;
510
511 $obj->attach ($name, %{$args || {} });
512 }
513}
514
515# basically do the same as instantiate, without calling instantiate
516sub reattach { 685sub reattach {
686 # basically do the same as instantiate, without calling instantiate
517 my ($obj) = @_; 687 my ($obj) = @_;
688
518 my $registry = $obj->registry; 689 my $registry = $obj->registry;
519 690
520 @$registry = (); 691 @$registry = ();
521 692
522 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 693 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
523 694
524 for my $name (keys %{ $obj->{_attachment} || {} }) { 695 for my $name (keys %{ $obj->{_attachment} || {} }) {
525 if (my $attach = $attachment{$name}) { 696 if (my $attach = $attachment{$name}) {
526 for (@$attach) { 697 for (@$attach) {
527 my ($klass, @attach) = @$_; 698 my ($klass, @attach) = @$_;
528 _attach @$registry, $klass, @attach; 699 _attach $registry, $klass, @attach;
529 } 700 }
530 } else { 701 } else {
531 warn "object uses attachment '$name' that is not available, postponing.\n"; 702 warn "object uses attachment '$name' that is not available, postponing.\n";
532 } 703 }
533 } 704 }
534} 705}
535 706
536sub object_freezer_save { 707cf::attachable->attach (
537 my ($filename, $rdata, $objs) = @_;
538
539 if (length $$rdata) {
540 warn sprintf "saving %s (%d,%d)\n",
541 $filename, length $$rdata, scalar @$objs;
542
543 if (open my $fh, ">:raw", "$filename~") {
544 chmod SAVE_MODE, $fh;
545 syswrite $fh, $$rdata;
546 close $fh;
547
548 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
549 chmod SAVE_MODE, $fh;
550 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
551 close $fh;
552 rename "$filename.pst~", "$filename.pst";
553 } else {
554 unlink "$filename.pst";
555 }
556
557 rename "$filename~", $filename;
558 } else {
559 warn "FATAL: $filename~: $!\n";
560 }
561 } else {
562 unlink $filename;
563 unlink "$filename.pst";
564 }
565}
566
567sub object_freezer_as_string {
568 my ($rdata, $objs) = @_;
569
570 use Data::Dumper;
571
572 $$rdata . Dumper $objs
573}
574
575sub object_thawer_load {
576 my ($filename) = @_;
577
578 local $/;
579
580 my $av;
581
582 #TODO: use sysread etc.
583 if (open my $data, "<:raw:perlio", $filename) {
584 $data = <$data>;
585 if (open my $pst, "<:raw:perlio", "$filename.pst") {
586 $av = eval { (Storable::thaw <$pst>)->{objs} };
587 }
588 return ($data, $av);
589 }
590
591 ()
592}
593
594attach_to_objects
595 prio => -1000000, 708 prio => -1000000,
709 on_instantiate => sub {
710 my ($obj, $data) = @_;
711
712 $data = from_json $data;
713
714 for (@$data) {
715 my ($name, $args) = @$_;
716
717 $obj->attach ($name, %{$args || {} });
718 }
719 },
720 on_reattach => \&reattach,
596 on_clone => sub { 721 on_clone => sub {
597 my ($src, $dst) = @_; 722 my ($src, $dst) = @_;
598 723
599 @{$dst->registry} = @{$src->registry}; 724 @{$dst->registry} = @{$src->registry};
600 725
601 %$dst = %$src; 726 %$dst = %$src;
602 727
603 %{$dst->{_attachment}} = %{$src->{_attachment}} 728 %{$dst->{_attachment}} = %{$src->{_attachment}}
604 if exists $src->{_attachment}; 729 if exists $src->{_attachment};
605 }, 730 },
606; 731);
732
733sub object_freezer_save {
734 my ($filename, $rdata, $objs) = @_;
735
736 sync_job {
737 if (length $$rdata) {
738 warn sprintf "saving %s (%d,%d)\n",
739 $filename, length $$rdata, scalar @$objs;
740
741 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
742 chmod SAVE_MODE, $fh;
743 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
744 aio_fsync $fh;
745 close $fh;
746
747 if (@$objs) {
748 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
749 chmod SAVE_MODE, $fh;
750 my $data = Storable::nfreeze { version => 1, objs => $objs };
751 aio_write $fh, 0, (length $data), $data, 0;
752 aio_fsync $fh;
753 close $fh;
754 aio_rename "$filename.pst~", "$filename.pst";
755 }
756 } else {
757 aio_unlink "$filename.pst";
758 }
759
760 aio_rename "$filename~", $filename;
761 } else {
762 warn "FATAL: $filename~: $!\n";
763 }
764 } else {
765 aio_unlink $filename;
766 aio_unlink "$filename.pst";
767 }
768 }
769}
770
771sub object_freezer_as_string {
772 my ($rdata, $objs) = @_;
773
774 use Data::Dumper;
775
776 $$rdata . Dumper $objs
777}
778
779sub object_thawer_load {
780 my ($filename) = @_;
781
782 my ($data, $av);
783
784 (aio_load $filename, $data) >= 0
785 or return;
786
787 unless (aio_stat "$filename.pst") {
788 (aio_load "$filename.pst", $av) >= 0
789 or return;
790 $av = eval { (Storable::thaw $av)->{objs} };
791 }
792
793 warn sprintf "loading %s (%d)\n",
794 $filename, length $data, scalar @{$av || []};#d#
795 return ($data, $av);
796}
607 797
608############################################################################# 798#############################################################################
609# command handling &c 799# command handling &c
610 800
611=item cf::register_command $name => \&callback($ob,$args); 801=item cf::register_command $name => \&callback($ob,$args);
634=cut 824=cut
635 825
636sub register_extcmd { 826sub register_extcmd {
637 my ($name, $cb) = @_; 827 my ($name, $cb) = @_;
638 828
639 my $caller = caller;
640 #warn "registering extcmd '$name' to '$caller'";
641
642 $EXTCMD{$name} = [$cb, $caller]; 829 $EXTCMD{$name} = $cb;
643} 830}
644 831
645attach_to_players 832cf::player->attach (
646 on_command => sub { 833 on_command => sub {
647 my ($pl, $name, $params) = @_; 834 my ($pl, $name, $params) = @_;
648 835
649 my $cb = $COMMAND{$name} 836 my $cb = $COMMAND{$name}
650 or return; 837 or return;
660 847
661 my $msg = eval { from_json $buf }; 848 my $msg = eval { from_json $buf };
662 849
663 if (ref $msg) { 850 if (ref $msg) {
664 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 851 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
665 if (my %reply = $cb->[0]->($pl, $msg)) { 852 if (my %reply = $cb->($pl, $msg)) {
666 $pl->ext_reply ($msg->{msgid}, %reply); 853 $pl->ext_reply ($msg->{msgid}, %reply);
667 } 854 }
668 } 855 }
669 } else { 856 } else {
670 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 857 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
671 } 858 }
672 859
673 cf::override; 860 cf::override;
674 }, 861 },
675; 862);
676
677sub register {
678 my ($base, $pkg) = @_;
679
680 #TODO
681}
682 863
683sub load_extension { 864sub load_extension {
684 my ($path) = @_; 865 my ($path) = @_;
685 866
686 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 867 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
687 my $base = $1; 868 my $base = $1;
688 my $pkg = $1; 869 my $pkg = $1;
689 $pkg =~ s/[^[:word:]]/_/g; 870 $pkg =~ s/[^[:word:]]/_/g;
690 $pkg = "ext::$pkg"; 871 $pkg = "ext::$pkg";
691 872
692 warn "loading '$path' into '$pkg'\n"; 873 warn "... loading '$path' into '$pkg'\n";
693 874
694 open my $fh, "<:utf8", $path 875 open my $fh, "<:utf8", $path
695 or die "$path: $!"; 876 or die "$path: $!";
696 877
697 my $source = 878 my $source =
698 "package $pkg; use strict; use utf8;\n" 879 "package $pkg; use strict; use utf8;\n"
699 . "#line 1 \"$path\"\n{\n" 880 . "#line 1 \"$path\"\n{\n"
700 . (do { local $/; <$fh> }) 881 . (do { local $/; <$fh> })
701 . "\n};\n1"; 882 . "\n};\n1";
702 883
703 eval $source 884 unless (eval $source) {
704 or die $@ ? "$path: $@\n" 885 my $msg = $@ ? "$path: $@\n"
705 : "extension disabled.\n"; 886 : "extension disabled.\n";
706 887 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
707 push @exts, $pkg; 888 warn $@;
708 $ext_pkg{$base} = $pkg; 889 warn "mandatory extension failed to load, exiting.\n";
709 890 exit 1;
710# no strict 'refs'; 891 }
711# @{"$pkg\::ISA"} = ext::; 892 die $@;
712
713 register $base, $pkg;
714}
715
716sub unload_extension {
717 my ($pkg) = @_;
718
719 warn "removing extension $pkg\n";
720
721 # remove hooks
722 #TODO
723# for my $idx (0 .. $#PLUGIN_EVENT) {
724# delete $hook[$idx]{$pkg};
725# } 893 }
726 894
727 # remove commands 895 push @EXTS, $pkg;
728 for my $name (keys %COMMAND) {
729 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
730
731 if (@cb) {
732 $COMMAND{$name} = \@cb;
733 } else {
734 delete $COMMAND{$name};
735 }
736 }
737
738 # remove extcmds
739 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
740 delete $EXTCMD{$name};
741 }
742
743 if (my $cb = $pkg->can ("unload")) {
744 eval {
745 $cb->($pkg);
746 1
747 } or warn "$pkg unloaded, but with errors: $@";
748 }
749
750 Symbol::delete_package $pkg;
751} 896}
752 897
753sub load_extensions { 898sub load_extensions {
754 for my $ext (<$LIBDIR/*.ext>) { 899 for my $ext (<$LIBDIR/*.ext>) {
755 next unless -r $ext; 900 next unless -r $ext;
759 } or warn "$ext not loaded: $@"; 904 } or warn "$ext not loaded: $@";
760 } 905 }
761} 906}
762 907
763############################################################################# 908#############################################################################
764# load/save/clean perl data associated with a map
765 909
766*cf::mapsupport::on_clean = sub { 910=head2 CORE EXTENSIONS
911
912Functions and methods that extend core crossfire objects.
913
914=cut
915
916package cf::player;
917
918use Coro::AIO;
919
920=head3 cf::player
921
922=over 4
923
924=item cf::player::find $login
925
926Returns the given player object, loading it if necessary (might block).
927
928=cut
929
930sub playerdir($) {
931 cf::localdir
932 . "/"
933 . cf::playerdir
934 . "/"
935 . (ref $_[0] ? $_[0]->ob->name : $_[0])
936}
937
938sub path($) {
939 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
940
941 (playerdir $login) . "/$login.pl"
942}
943
944sub find_active($) {
945 $cf::PLAYER{$_[0]}
946 and $cf::PLAYER{$_[0]}->active
947 and $cf::PLAYER{$_[0]}
948}
949
950sub exists($) {
951 my ($login) = @_;
952
953 $cf::PLAYER{$login}
954 or cf::sync_job { !aio_stat $login }
955}
956
957sub find($) {
958 return $cf::PLAYER{$_[0]} || do {
959 my $login = $_[0];
960
961 my $guard = cf::lock_acquire "user_find:$login";
962
963 $cf::PLAYER{$_[0]} || do {
964 my $pl = load_pl path $login
965 or return;
966 $cf::PLAYER{$login} = $pl
967 }
968 }
969}
970
971sub save($) {
972 my ($pl) = @_;
973
974 return if $pl->{deny_save};
975
976 my $path = path $pl;
977 my $guard = cf::lock_acquire "user_save:$path";
978
979 return if $pl->{deny_save};
980
981 aio_mkdir playerdir $pl, 0770;
982 $pl->{last_save} = $cf::RUNTIME;
983
984 $pl->save_pl ($path);
985 Coro::cede;
986}
987
988sub new($) {
989 my ($login) = @_;
990
991 my $self = create;
992
993 $self->ob->name ($login);
994 $self->{deny_save} = 1;
995
996 $cf::PLAYER{$login} = $self;
997
998 $self
999}
1000
1001=item $pl->quit_character
1002
1003Nukes the player without looking back. If logged in, the connection will
1004be destroyed. May block for a long time.
1005
1006=cut
1007
1008sub quit_character {
1009 my ($pl) = @_;
1010
1011 $pl->{deny_save} = 1;
1012 $pl->password ("*"); # this should lock out the player until we nuked the dir
1013
1014 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1015 $pl->deactivate;
1016 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1017 $pl->ns->destroy if $pl->ns;
1018
1019 my $path = playerdir $pl;
1020 my $temp = "$path~$cf::RUNTIME~deleting~";
1021 aio_rename $path, $temp;
1022 delete $cf::PLAYER{$pl->ob->name};
1023 $pl->destroy;
1024 IO::AIO::aio_rmtree $temp;
1025}
1026
1027=item cf::player::list_logins
1028
1029Returns am arrayref of all valid playernames in the system, can take a
1030while and may block, so not sync_job-capable, ever.
1031
1032=cut
1033
1034sub list_logins {
1035 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1036 or return [];
1037
1038 my @logins;
1039
1040 for my $login (@$dirs) {
1041 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1042 aio_read $fh, 0, 512, my $buf, 0 or next;
1043 $buf !~ /^password -------------$/m or next; # official not-valid tag
1044
1045 utf8::decode $login;
1046 push @logins, $login;
1047 }
1048
1049 \@logins
1050}
1051
1052=item $player->maps
1053
1054Returns an arrayref of map paths that are private for this
1055player. May block.
1056
1057=cut
1058
1059sub maps($) {
1060 my ($pl) = @_;
1061
1062 my $files = aio_readdir playerdir $pl
1063 or return;
1064
1065 my @paths;
1066
1067 for (@$files) {
1068 utf8::decode $_;
1069 next if /\.(?:pl|pst)$/;
1070 next unless /^$PATH_SEP/o;
1071
1072 s/\.map$//;
1073 push @paths, "~" . $pl->ob->name . "/" . $_;
1074 }
1075
1076 \@paths
1077}
1078
1079=item $player->ext_reply ($msgid, $msgtype, %msg)
1080
1081Sends an ext reply to the player.
1082
1083=cut
1084
1085sub ext_reply($$$%) {
1086 my ($self, $id, %msg) = @_;
1087
1088 $msg{msgid} = $id;
1089
1090 $self->send ("ext " . cf::to_json \%msg);
1091}
1092
1093package cf;
1094
1095=back
1096
1097
1098=head3 cf::map
1099
1100=over 4
1101
1102=cut
1103
1104package cf::map;
1105
1106use Fcntl;
1107use Coro::AIO;
1108
1109use overload
1110 '""' => \&as_string;
1111
1112our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000;
1114
1115sub generate_random_map {
1116 my ($self, $rmp) = @_;
1117
1118 # mit "rum" bekleckern, nicht
1119 $self->_create_random_map (
1120 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1121 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1122 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1123 $rmp->{exit_on_final_map},
1124 $rmp->{xsize}, $rmp->{ysize},
1125 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1126 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1127 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1128 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1129 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1130 (cf::region::find $rmp->{region}), $rmp->{custom}
1131 )
1132}
1133
1134sub register {
1135 my (undef, $regex) = @_;
1136 my $pkg = caller;
1137
1138 no strict;
1139 push @{"$pkg\::ISA"}, __PACKAGE__;
1140
1141 $EXT_MAP{$pkg} = qr<$regex>;
1142}
1143
1144# also paths starting with '/'
1145$EXT_MAP{"cf::map"} = qr{^(?=/)};
1146
1147sub normalise {
1148 my ($path, $base) = @_;
1149
1150 # map plan:
1151 #
1152 # /! non-realised random map exit (special hack!)
1153 # {... are special paths that are not being touched
1154 # ?xxx/... are special absolute paths
1155 # ?random/... random maps
1156 # /... normal maps
1157 # ~user/... per-player map of a specific user
1158
1159 $path =~ s/$PATH_SEP/\//go;
1160
1161 # treat it as relative path if it starts with
1162 # something that looks reasonable
1163 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1164 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1165
1166 $base =~ s{[^/]+/?$}{};
1167 $path = "$base/$path";
1168 }
1169
1170 for ($path) {
1171 redo if s{//}{/};
1172 redo if s{/\.?/}{/};
1173 redo if s{/[^/]+/\.\./}{/};
1174 }
1175
1176 $path
1177}
1178
1179sub new_from_path {
1180 my (undef, $path, $base) = @_;
1181
1182 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1183
1184 $path = normalise $path, $base;
1185
1186 for my $pkg (keys %EXT_MAP) {
1187 if ($path =~ $EXT_MAP{$pkg}) {
1188 my $self = bless cf::map::new, $pkg;
1189 $self->{path} = $path; $self->path ($path);
1190 $self->init; # pass $1 etc.
1191 return $self;
1192 }
1193 }
1194
1195 Carp::carp "unable to resolve path '$path'.";
1196 ()
1197}
1198
1199sub init {
1200 my ($self) = @_;
1201
1202 $self
1203}
1204
1205sub as_string {
1206 my ($self) = @_;
1207
1208 "$self->{path}"
1209}
1210
1211# the displayed name, this is a one way mapping
1212sub visible_name {
1213 &as_string
1214}
1215
1216# the original (read-only) location
1217sub load_path {
1218 my ($self) = @_;
1219
1220 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1221}
1222
1223# the temporary/swap location
1224sub save_path {
1225 my ($self) = @_;
1226
1227 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1228 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1229}
1230
1231# the unique path, undef == no special unique path
1232sub uniq_path {
1233 my ($self) = @_;
1234
1235 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1236 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1237}
1238
1239# and all this just because we cannot iterate over
1240# all maps in C++...
1241sub change_all_map_light {
1242 my ($change) = @_;
1243
1244 $_->change_map_light ($change)
1245 for grep $_->outdoor, values %cf::MAP;
1246}
1247
1248sub unlink_save {
1249 my ($self) = @_;
1250
1251 utf8::encode (my $save = $self->save_path);
1252 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1253 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1254}
1255
1256sub load_header_from($) {
1257 my ($self, $path) = @_;
1258
1259 utf8::encode $path;
1260 aio_open $path, O_RDONLY, 0
1261 or return;
1262
1263 $self->_load_header ($path)
1264 or return;
1265
1266 $self->{load_path} = $path;
1267
1268 1
1269}
1270
1271sub load_orig {
1272 my ($self) = @_;
1273
1274 $self->load_header_from ($self->load_path)
1275}
1276
1277sub load_temp {
1278 my ($self) = @_;
1279
1280 $self->load_header_from ($self->save_path)
1281}
1282
1283sub load_header {
1284 my ($self) = @_;
1285
1286 if ($self->load_temp) {
1287 $self->last_access ((delete $self->{last_access})
1288 || $cf::RUNTIME); #d#
1289 # safety
1290 $self->{instantiate_time} = $cf::RUNTIME
1291 if $self->{instantiate_time} > $cf::RUNTIME;
1292 } else {
1293 $self->load_orig
1294 or return;
1295
1296 $self->{load_original} = 1;
1297 $self->{instantiate_time} = $cf::RUNTIME;
1298 $self->last_access ($cf::RUNTIME);
1299 $self->instantiate;
1300 }
1301
1302 1
1303}
1304
1305sub find;
1306sub find {
1307 my ($path, $origin) = @_;
1308
1309 $path = normalise $path, $origin && $origin->path;
1310
1311 cf::lock_wait "map_find:$path";
1312
1313 $cf::MAP{$path} || do {
1314 my $guard = cf::lock_acquire "map_find:$path";
1315 my $map = new_from_path cf::map $path
1316 or return;
1317
1318 $map->{last_save} = $cf::RUNTIME;
1319
1320 $map->load_header
1321 or return;
1322
1323 if ($map->should_reset) {
1324 $map->reset;
1325 undef $guard;
1326 $map = find $path
1327 or return;
1328 }
1329
1330 $cf::MAP{$path} = $map
1331 }
1332}
1333
1334sub load {
1335 my ($self) = @_;
1336
1337 my $path = $self->{path};
1338 my $guard = cf::lock_acquire "map_load:$path";
1339
1340 return if $self->in_memory != cf::MAP_SWAPPED;
1341
1342 $self->in_memory (cf::MAP_LOADING);
1343
1344 $self->alloc;
1345 $self->_load_objects ($self->{load_path}, 1)
1346 or return;
1347
1348 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1349 if delete $self->{load_original};
1350
1351 if (my $uniq = $self->uniq_path) {
1352 utf8::encode $uniq;
1353 if (aio_open $uniq, O_RDONLY, 0) {
1354 $self->clear_unique_items;
1355 $self->_load_objects ($uniq, 0);
1356 }
1357 }
1358
1359 Coro::cede;
1360
1361 # now do the right thing for maps
1362 $self->link_multipart_objects;
1363
1364 unless ($self->{deny_activate}) {
1365 $self->decay_objects;
1366 $self->fix_auto_apply;
1367 $self->update_buttons;
1368 Coro::cede;
1369 $self->set_darkness_map;
1370 $self->difficulty ($self->estimate_difficulty)
1371 unless $self->difficulty;
1372 Coro::cede;
1373 $self->activate;
1374 }
1375
1376 $self->in_memory (cf::MAP_IN_MEMORY);
1377}
1378
1379sub customise_for {
1380 my ($self, $ob) = @_;
1381
1382 return find "~" . $ob->name . "/" . $self->{path}
1383 if $self->per_player;
1384
1385 $self
1386}
1387
1388# find and load all maps in the 3x3 area around a map
1389sub load_diag {
767 my ($map) = @_; 1390 my ($map) = @_;
768 1391
769 my $path = $map->tmpname; 1392 my @diag; # diagonal neighbours
770 defined $path or return;
771 1393
772 unlink "$path.pst"; 1394 for (0 .. 3) {
1395 my $neigh = $map->tile_path ($_)
1396 or next;
1397 $neigh = find $neigh, $map
1398 or next;
1399 $neigh->load;
1400
1401 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1402 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1403 }
1404
1405 for (@diag) {
1406 my $neigh = find @$_
1407 or next;
1408 $neigh->load;
1409 }
1410}
1411
1412sub find_sync {
1413 my ($path, $origin) = @_;
1414
1415 cf::sync_job { find $path, $origin }
1416}
1417
1418sub do_load_sync {
1419 my ($map) = @_;
1420
1421 cf::sync_job { $map->load };
1422}
1423
1424our %MAP_PREFETCH;
1425our $MAP_PREFETCHER = Coro::async {
1426 while () {
1427 for my $path (keys %MAP_PREFETCH) {
1428 my $map = find $path
1429 or next;
1430 $map->load;
1431
1432 delete $MAP_PREFETCH{$path};
1433 }
1434 Coro::schedule;
1435 }
773}; 1436};
774 1437
775attach_to_maps prio => -10000, package => cf::mapsupport::; 1438sub find_async {
1439 my ($path, $origin) = @_;
776 1440
777############################################################################# 1441 $path = normalise $path, $origin && $origin->{path};
778# load/save perl data associated with player->ob objects
779 1442
780sub all_objects(@) { 1443 if (my $map = $cf::MAP{$path}) {
781 @_, map all_objects ($_->inv), @_ 1444 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
782}
783
784# TODO: compatibility cruft, remove when no longer needed
785attach_to_players
786 on_load => sub {
787 my ($pl, $path) = @_;
788
789 for my $o (all_objects $pl->ob) {
790 if (my $value = $o->get_ob_key_value ("_perl_data")) {
791 $o->set_ob_key_value ("_perl_data");
792
793 %$o = %{ Storable::thaw pack "H*", $value };
794 }
795 }
796 }, 1445 }
797;
798 1446
799############################################################################# 1447 $MAP_PREFETCH{$path} = 0;
1448 $MAP_PREFETCHER->ready;
800 1449
801=head2 CORE EXTENSIONS 1450 ()
1451}
802 1452
803Functions and methods that extend core crossfire objects. 1453sub save {
1454 my ($self) = @_;
1455
1456 my $lock = cf::lock_acquire "map_data:" . $self->path;
1457
1458 $self->{last_save} = $cf::RUNTIME;
1459
1460 return unless $self->dirty;
1461
1462 my $save = $self->save_path; utf8::encode $save;
1463 my $uniq = $self->uniq_path; utf8::encode $uniq;
1464
1465 $self->{load_path} = $save;
1466
1467 return if $self->{deny_save};
1468
1469 local $self->{last_access} = $self->last_access;#d#
1470
1471 cf::async {
1472 $_->contr->save for $self->players;
1473 };
1474
1475 if ($uniq) {
1476 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1477 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1478 } else {
1479 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1480 }
1481}
1482
1483sub swap_out {
1484 my ($self) = @_;
1485
1486 # save first because save cedes
1487 $self->save;
1488
1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1490
1491 return if $self->players;
1492 return if $self->in_memory != cf::MAP_IN_MEMORY;
1493 return if $self->{deny_save};
1494
1495 $self->clear;
1496 $self->in_memory (cf::MAP_SWAPPED);
1497}
1498
1499sub reset_at {
1500 my ($self) = @_;
1501
1502 # TODO: safety, remove and allow resettable per-player maps
1503 return 1e99 if $self->isa ("ext::map_per_player");
1504 return 1e99 if $self->{deny_reset};
1505
1506 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1507 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1508
1509 $time + $to
1510}
1511
1512sub should_reset {
1513 my ($self) = @_;
1514
1515 $self->reset_at <= $cf::RUNTIME
1516}
1517
1518sub rename {
1519 my ($self, $new_path) = @_;
1520
1521 normalise $new_path;
1522
1523 $self->unlink_save;
1524
1525 delete $cf::MAP{$self->path};
1526 $self->{path} = $new_path; $self->path ($self->{path});
1527 $cf::MAP{$self->path} = $self;
1528
1529 $self->save;
1530}
1531
1532sub reset {
1533 my ($self) = @_;
1534
1535 my $lock = cf::lock_acquire "map_data:$self->{path}";
1536
1537 return if $self->players;
1538 return if $self->isa ("ext::map_per_player");#d#
1539
1540 warn "resetting map ", $self->path;#d#
1541
1542 delete $cf::MAP{$self->path};
1543
1544 $self->in_memory (cf::MAP_SWAPPED);
1545 $self->clear;
1546
1547 $_->clear_links_to ($self) for values %cf::MAP;
1548
1549 $self->unlink_save;
1550 $self->destroy;
1551}
1552
1553my $nuke_counter = "aaaa";
1554
1555sub nuke {
1556 my ($self) = @_;
1557
1558 $self->{deny_save} = 1;
1559 $self->reset_timeout (1);
1560 $self->rename ("{nuke}/" . ($nuke_counter++));
1561 $self->reset; # polite request, might not happen
1562}
1563
1564=item cf::map::unique_maps
1565
1566Returns an arrayref of paths of all shared maps that have
1567instantiated unique items. May block.
1568
1569=cut
1570
1571sub unique_maps() {
1572 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1573 or return;
1574
1575 my @paths;
1576
1577 for (@$files) {
1578 utf8::decode $_;
1579 next if /\.pst$/;
1580 next unless /^$PATH_SEP/o;
1581
1582 s/\.map$//;
1583 push @paths, $_;
1584 }
1585
1586 \@paths
1587}
1588
1589package cf;
1590
1591=back
1592
1593=head3 cf::object
1594
1595=cut
1596
1597package cf::object;
804 1598
805=over 4 1599=over 4
806 1600
807=item cf::player::exists $login 1601=item $ob->inv_recursive
808 1602
809Returns true when the given account exists. 1603Returns the inventory of the object _and_ their inventories, recursively.
810 1604
811=cut 1605=cut
812 1606
813sub cf::player::exists($) { 1607sub inv_recursive_;
814 cf::player::find $_[0] 1608sub inv_recursive_ {
815 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1609 map { $_, inv_recursive_ $_->inv } @_
816} 1610}
1611
1612sub inv_recursive {
1613 inv_recursive_ inv $_[0]
1614}
1615
1616package cf;
1617
1618=back
1619
1620=head3 cf::object::player
1621
1622=over 4
817 1623
818=item $player_object->reply ($npc, $msg[, $flags]) 1624=item $player_object->reply ($npc, $msg[, $flags])
819 1625
820Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1626Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
821can be C<undef>. Does the right thing when the player is currently in a 1627can be C<undef>. Does the right thing when the player is currently in a
823 1629
824=cut 1630=cut
825 1631
826# rough implementation of a future "reply" method that works 1632# rough implementation of a future "reply" method that works
827# with dialog boxes. 1633# with dialog boxes.
1634#TODO: the first argument must go, split into a $npc->reply_to ( method
828sub cf::object::player::reply($$$;$) { 1635sub cf::object::player::reply($$$;$) {
829 my ($self, $npc, $msg, $flags) = @_; 1636 my ($self, $npc, $msg, $flags) = @_;
830 1637
831 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1638 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
832 1639
836 $msg = $npc->name . " says: $msg" if $npc; 1643 $msg = $npc->name . " says: $msg" if $npc;
837 $self->message ($msg, $flags); 1644 $self->message ($msg, $flags);
838 } 1645 }
839} 1646}
840 1647
841=item $player->ext_reply ($msgid, $msgtype, %msg)
842
843Sends an ext reply to the player.
844
845=cut
846
847sub cf::player::ext_reply($$$%) {
848 my ($self, $id, %msg) = @_;
849
850 $msg{msgid} = $id;
851
852 $self->send ("ext " . to_json \%msg);
853}
854
855=item $player_object->may ("access") 1648=item $player_object->may ("access")
856 1649
857Returns wether the given player is authorized to access resource "access" 1650Returns wether the given player is authorized to access resource "access"
858(e.g. "command_wizcast"). 1651(e.g. "command_wizcast").
859 1652
866 (ref $cf::CFG{"may_$access"} 1659 (ref $cf::CFG{"may_$access"}
867 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1660 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
868 : $cf::CFG{"may_$access"}) 1661 : $cf::CFG{"may_$access"})
869} 1662}
870 1663
871=cut 1664=item $player_object->enter_link
872 1665
873############################################################################# 1666Freezes the player and moves him/her to a special map (C<{link}>).
1667
1668The player should be reasonably safe there for short amounts of time. You
1669I<MUST> call C<leave_link> as soon as possible, though.
1670
1671Will never block.
1672
1673=item $player_object->leave_link ($map, $x, $y)
1674
1675Moves the player out of the special C<{link}> map onto the specified
1676map. If the map is not valid (or omitted), the player will be moved back
1677to the location he/she was before the call to C<enter_link>, or, if that
1678fails, to the emergency map position.
1679
1680Might block.
1681
1682=cut
1683
1684sub link_map {
1685 unless ($LINK_MAP) {
1686 $LINK_MAP = cf::map::find "{link}"
1687 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1688 $LINK_MAP->load;
1689 }
1690
1691 $LINK_MAP
1692}
1693
1694sub cf::object::player::enter_link {
1695 my ($self) = @_;
1696
1697 $self->deactivate_recursive;
1698
1699 return if UNIVERSAL::isa $self->map, "ext::map_link";
1700
1701 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1702 if $self->map;
1703
1704 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1705}
1706
1707sub cf::object::player::leave_link {
1708 my ($self, $map, $x, $y) = @_;
1709
1710 my $link_pos = delete $self->{_link_pos};
1711
1712 unless ($map) {
1713 # restore original map position
1714 ($map, $x, $y) = @{ $link_pos || [] };
1715 $map = cf::map::find $map;
1716
1717 unless ($map) {
1718 ($map, $x, $y) = @$EMERGENCY_POSITION;
1719 $map = cf::map::find $map
1720 or die "FATAL: cannot load emergency map\n";
1721 }
1722 }
1723
1724 ($x, $y) = (-1, -1)
1725 unless (defined $x) && (defined $y);
1726
1727 # use -1 or undef as default coordinates, not 0, 0
1728 ($x, $y) = ($map->enter_x, $map->enter_y)
1729 if $x <=0 && $y <= 0;
1730
1731 $map->load;
1732 $map->load_diag;
1733
1734 return unless $self->contr->active;
1735 $self->activate_recursive;
1736 $self->enter_map ($map, $x, $y);
1737}
1738
1739cf::player->attach (
1740 on_logout => sub {
1741 my ($pl) = @_;
1742
1743 # abort map switching before logout
1744 if ($pl->ob->{_link_pos}) {
1745 cf::sync_job {
1746 $pl->ob->leave_link
1747 };
1748 }
1749 },
1750 on_login => sub {
1751 my ($pl) = @_;
1752
1753 # try to abort aborted map switching on player login :)
1754 # should happen only on crashes
1755 if ($pl->ob->{_link_pos}) {
1756 $pl->ob->enter_link;
1757 (async {
1758 # we need this sleep as the login has a concurrent enter_exit running
1759 # and this sleep increases chances of the player not ending up in scorn
1760 $pl->ob->reply (undef,
1761 "There was an internal problem at your last logout, "
1762 . "the server will try to bring you to your intended destination in a second.",
1763 cf::NDI_RED);
1764 Coro::Timer::sleep 1;
1765 $pl->ob->leave_link;
1766 })->prio (2);
1767 }
1768 },
1769);
1770
1771=item $player_object->goto ($path, $x, $y)
1772
1773=cut
1774
1775sub cf::object::player::goto {
1776 my ($self, $path, $x, $y) = @_;
1777
1778 $self->enter_link;
1779
1780 (async {
1781 my $map = cf::map::find $path;
1782 $map = $map->customise_for ($self) if $map;
1783
1784# warn "entering ", $map->path, " at ($x, $y)\n"
1785# if $map;
1786
1787 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1788
1789 $self->leave_link ($map, $x, $y);
1790 })->prio (1);
1791}
1792
1793=item $player_object->enter_exit ($exit_object)
1794
1795=cut
1796
1797sub parse_random_map_params {
1798 my ($spec) = @_;
1799
1800 my $rmp = { # defaults
1801 xsize => 10,
1802 ysize => 10,
1803 };
1804
1805 for (split /\n/, $spec) {
1806 my ($k, $v) = split /\s+/, $_, 2;
1807
1808 $rmp->{lc $k} = $v if (length $k) && (length $v);
1809 }
1810
1811 $rmp
1812}
1813
1814sub prepare_random_map {
1815 my ($exit) = @_;
1816
1817 # all this does is basically replace the /! path by
1818 # a new random map path (?random/...) with a seed
1819 # that depends on the exit object
1820
1821 my $rmp = parse_random_map_params $exit->msg;
1822
1823 if ($exit->map) {
1824 $rmp->{region} = $exit->map->region_name;
1825 $rmp->{origin_map} = $exit->map->path;
1826 $rmp->{origin_x} = $exit->x;
1827 $rmp->{origin_y} = $exit->y;
1828 }
1829
1830 $rmp->{random_seed} ||= $exit->random_seed;
1831
1832 my $data = cf::to_json $rmp;
1833 my $md5 = Digest::MD5::md5_hex $data;
1834
1835 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1836 aio_write $fh, 0, (length $data), $data, 0;
1837
1838 $exit->slaying ("?random/$md5");
1839 $exit->msg (undef);
1840 }
1841}
1842
1843sub cf::object::player::enter_exit {
1844 my ($self, $exit) = @_;
1845
1846 return unless $self->type == cf::PLAYER;
1847
1848 $self->enter_link;
1849
1850 (async {
1851 $self->deactivate_recursive; # just to be sure
1852 unless (eval {
1853 prepare_random_map $exit
1854 if $exit->slaying eq "/!";
1855
1856 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1857 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1858
1859 1;
1860 }) {
1861 $self->message ("Something went wrong deep within the crossfire server. "
1862 . "I'll try to bring you back to the map you were before. "
1863 . "Please report this to the dungeon master!",
1864 cf::NDI_UNIQUE | cf::NDI_RED);
1865
1866 warn "ERROR in enter_exit: $@";
1867 $self->leave_link;
1868 }
1869 })->prio (1);
1870}
1871
1872=head3 cf::client
1873
1874=over 4
1875
1876=item $client->send_drawinfo ($text, $flags)
1877
1878Sends a drawinfo packet to the client. Circumvents output buffering so
1879should not be used under normal circumstances.
1880
1881=cut
1882
1883sub cf::client::send_drawinfo {
1884 my ($self, $text, $flags) = @_;
1885
1886 utf8::encode $text;
1887 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1888}
1889
1890
1891=item $success = $client->query ($flags, "text", \&cb)
1892
1893Queues a query to the client, calling the given callback with
1894the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1895C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1896
1897Queries can fail, so check the return code. Or don't, as queries will become
1898reliable at some point in the future.
1899
1900=cut
1901
1902sub cf::client::query {
1903 my ($self, $flags, $text, $cb) = @_;
1904
1905 return unless $self->state == ST_PLAYING
1906 || $self->state == ST_SETUP
1907 || $self->state == ST_CUSTOM;
1908
1909 $self->state (ST_CUSTOM);
1910
1911 utf8::encode $text;
1912 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1913
1914 $self->send_packet ($self->{query_queue}[0][0])
1915 if @{ $self->{query_queue} } == 1;
1916}
1917
1918cf::client->attach (
1919 on_reply => sub {
1920 my ($ns, $msg) = @_;
1921
1922 # this weird shuffling is so that direct followup queries
1923 # get handled first
1924 my $queue = delete $ns->{query_queue}
1925 or return; # be conservative, not sure how that can happen, but we saw a crash here
1926
1927 (shift @$queue)->[1]->($msg);
1928
1929 push @{ $ns->{query_queue} }, @$queue;
1930
1931 if (@{ $ns->{query_queue} } == @$queue) {
1932 if (@$queue) {
1933 $ns->send_packet ($ns->{query_queue}[0][0]);
1934 } else {
1935 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1936 }
1937 }
1938 },
1939);
1940
1941=item $client->async (\&cb)
1942
1943Create a new coroutine, running the specified callback. The coroutine will
1944be automatically cancelled when the client gets destroyed (e.g. on logout,
1945or loss of connection).
1946
1947=cut
1948
1949sub cf::client::async {
1950 my ($self, $cb) = @_;
1951
1952 my $coro = &Coro::async ($cb);
1953
1954 $coro->on_destroy (sub {
1955 delete $self->{_coro}{$coro+0};
1956 });
1957
1958 $self->{_coro}{$coro+0} = $coro;
1959
1960 $coro
1961}
1962
1963cf::client->attach (
1964 on_destroy => sub {
1965 my ($ns) = @_;
1966
1967 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1968 },
1969);
1970
1971=back
1972
874 1973
875=head2 SAFE SCRIPTING 1974=head2 SAFE SCRIPTING
876 1975
877Functions that provide a safe environment to compile and execute 1976Functions that provide a safe environment to compile and execute
878snippets of perl code without them endangering the safety of the server 1977snippets of perl code without them endangering the safety of the server
1030 2129
1031{ 2130{
1032 my $path = cf::localdir . "/database.pst"; 2131 my $path = cf::localdir . "/database.pst";
1033 2132
1034 sub db_load() { 2133 sub db_load() {
1035 warn "loading database $path\n";#d# remove later
1036 $DB = stat $path ? Storable::retrieve $path : { }; 2134 $DB = stat $path ? Storable::retrieve $path : { };
1037 } 2135 }
1038 2136
1039 my $pid; 2137 my $pid;
1040 2138
1041 sub db_save() { 2139 sub db_save() {
1042 warn "saving database $path\n";#d# remove later
1043 waitpid $pid, 0 if $pid; 2140 waitpid $pid, 0 if $pid;
1044 if (0 == ($pid = fork)) { 2141 if (0 == ($pid = fork)) {
1045 $DB->{_meta}{version} = 1; 2142 $DB->{_meta}{version} = 1;
1046 Storable::nstore $DB, "$path~"; 2143 Storable::nstore $DB, "$path~";
1047 rename "$path~", $path; 2144 rename "$path~", $path;
1078 $DB->{$_[0]} = $_[1]; 2175 $DB->{$_[0]} = $_[1];
1079 } 2176 }
1080 db_dirty; 2177 db_dirty;
1081 } 2178 }
1082 2179
1083 attach_global 2180 cf::global->attach (
1084 prio => 10000, 2181 prio => 10000,
1085 on_cleanup => sub { 2182 on_cleanup => sub {
1086 db_sync; 2183 db_sync;
1087 }, 2184 },
1088 ; 2185 );
1089} 2186}
1090 2187
1091############################################################################# 2188#############################################################################
1092# the server's main() 2189# the server's main()
1093 2190
1095 open my $fh, "<:utf8", cf::confdir . "/config" 2192 open my $fh, "<:utf8", cf::confdir . "/config"
1096 or return; 2193 or return;
1097 2194
1098 local $/; 2195 local $/;
1099 *CFG = YAML::Syck::Load <$fh>; 2196 *CFG = YAML::Syck::Load <$fh>;
2197
2198 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2199
2200 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2201 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2202
2203 if (exists $CFG{mlockall}) {
2204 eval {
2205 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2206 and die "WARNING: m(un)lockall failed: $!\n";
2207 };
2208 warn $@ if $@;
2209 }
1100} 2210}
1101 2211
1102sub main { 2212sub main {
2213 # we must not ever block the main coroutine
2214 local $Coro::idle = sub {
2215 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2216 async { Event::one_event };
2217 };
2218
1103 cfg_load; 2219 cfg_load;
1104 db_load; 2220 db_load;
1105 load_extensions; 2221 load_extensions;
1106 Event::loop; 2222 Event::loop;
1107} 2223}
1108 2224
1109############################################################################# 2225#############################################################################
1110# initialisation 2226# initialisation and cleanup
1111 2227
2228# install some emergency cleanup handlers
2229BEGIN {
2230 for my $signal (qw(INT HUP TERM)) {
2231 Event->signal (
2232 data => WF_AUTOCANCEL,
2233 signal => $signal,
2234 cb => sub {
2235 cf::cleanup "SIG$signal";
2236 },
2237 );
2238 }
2239}
2240
2241sub emergency_save() {
2242 my $freeze_guard = cf::freeze_mainloop;
2243
2244 warn "enter emergency perl save\n";
2245
2246 cf::sync_job {
2247 # use a peculiar iteration method to avoid tripping on perl
2248 # refcount bugs in for. also avoids problems with players
2249 # and maps saved/destroyed asynchronously.
2250 warn "begin emergency player save\n";
2251 for my $login (keys %cf::PLAYER) {
2252 my $pl = $cf::PLAYER{$login} or next;
2253 $pl->valid or next;
2254 $pl->save;
2255 }
2256 warn "end emergency player save\n";
2257
2258 warn "begin emergency map save\n";
2259 for my $path (keys %cf::MAP) {
2260 my $map = $cf::MAP{$path} or next;
2261 $map->valid or next;
2262 $map->save;
2263 }
2264 warn "end emergency map save\n";
2265 };
2266
2267 warn "leave emergency perl save\n";
2268}
2269
1112sub _perl_reload(&) { 2270sub reload() {
1113 my ($msg) = @_; 2271 # can/must only be called in main
2272 if ($Coro::current != $Coro::main) {
2273 warn "can only reload from main coroutine\n";
2274 return;
2275 }
1114 2276
1115 $msg->("reloading..."); 2277 warn "reloading...";
2278
2279 warn "freezing server";
2280 my $guard = freeze_mainloop;
2281 cf::emergency_save;
2282
2283 warn "sync database to disk";
2284 cf::db_sync;
2285 IO::AIO::flush;
1116 2286
1117 eval { 2287 eval {
2288 # if anything goes wrong in here, we should simply crash as we already saved
2289
1118 # cancel all watchers 2290 warn "cancel all watchers";
1119 for (Event::all_watchers) { 2291 for (Event::all_watchers) {
1120 $_->cancel if $_->data & WF_AUTOCANCEL; 2292 $_->cancel if $_->data & WF_AUTOCANCEL;
1121 } 2293 }
1122 2294
2295 warn "cancel all extension coros";
2296 $_->cancel for values %EXT_CORO;
2297 %EXT_CORO = ();
2298
2299 warn "remove commands";
2300 %COMMAND = ();
2301
2302 warn "remove ext commands";
2303 %EXTCMD = ();
2304
1123 # unload all extensions 2305 warn "unload/nuke all extensions";
1124 for (@exts) { 2306 for my $pkg (@EXTS) {
1125 $msg->("unloading <$_>"); 2307 warn "... unloading $pkg";
1126 unload_extension $_; 2308
2309 if (my $cb = $pkg->can ("unload")) {
2310 eval {
2311 $cb->($pkg);
2312 1
2313 } or warn "$pkg unloaded, but with errors: $@";
1127 } 2314 }
1128 2315
2316 warn "... nuking $pkg";
2317 Symbol::delete_package $pkg;
2318 }
2319
1129 # unload all modules loaded from $LIBDIR 2320 warn "unload all perl modules loaded from $LIBDIR";
1130 while (my ($k, $v) = each %INC) { 2321 while (my ($k, $v) = each %INC) {
1131 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2322 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1132 2323
1133 $msg->("removing <$k>"); 2324 warn "removing <$k>";
1134 delete $INC{$k}; 2325 delete $INC{$k};
1135 2326
1136 $k =~ s/\.pm$//; 2327 $k =~ s/\.pm$//;
1137 $k =~ s/\//::/g; 2328 $k =~ s/\//::/g;
1138 2329
1141 } 2332 }
1142 2333
1143 Symbol::delete_package $k; 2334 Symbol::delete_package $k;
1144 } 2335 }
1145 2336
1146 # sync database to disk
1147 cf::db_sync;
1148
1149 # get rid of safe::, as good as possible 2337 warn "get rid of safe::, as good as possible";
1150 Symbol::delete_package "safe::$_" 2338 Symbol::delete_package "safe::$_"
1151 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2339 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1152 2340
1153 # remove register_script_function callbacks
1154 # TODO
1155
1156 # unload cf.pm "a bit" 2341 warn "unload cf.pm \"a bit\"";
1157 delete $INC{"cf.pm"}; 2342 delete $INC{"cf.pm"};
1158 2343
1159 # don't, removes xs symbols, too, 2344 # don't, removes xs symbols, too,
1160 # and global variables created in xs 2345 # and global variables created in xs
1161 #Symbol::delete_package __PACKAGE__; 2346 #Symbol::delete_package __PACKAGE__;
1162 2347
1163 # reload cf.pm
1164 $msg->("reloading cf.pm"); 2348 warn "reloading cf.pm";
1165 require cf; 2349 require cf;
2350 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1166 2351
1167 # load config and database again 2352 warn "load config and database again";
1168 cf::cfg_load; 2353 cf::cfg_load;
1169 cf::db_load; 2354 cf::db_load;
1170 2355
1171 # load extensions 2356 warn "load extensions";
1172 $msg->("load extensions");
1173 cf::load_extensions; 2357 cf::load_extensions;
1174 2358
1175 # reattach attachments to objects 2359 warn "reattach attachments to objects/players";
1176 $msg->("reattach");
1177 _global_reattach; 2360 _global_reattach;
2361 warn "reattach attachments to maps";
2362 reattach $_ for values %MAP;
1178 }; 2363 };
1179 $msg->($@) if $@;
1180 2364
1181 $msg->("reloaded"); 2365 if ($@) {
2366 warn $@;
2367 warn "error while reloading, exiting.";
2368 exit 1;
2369 }
2370
2371 warn "reloaded";
1182}; 2372};
1183 2373
1184sub perl_reload() {
1185 _perl_reload {
1186 warn $_[0];
1187 print "$_[0]\n";
1188 };
1189}
1190
1191register "<global>", __PACKAGE__;
1192
1193register_command "perl-reload" => sub { 2374register_command "reload" => sub {
1194 my ($who, $arg) = @_; 2375 my ($who, $arg) = @_;
1195 2376
1196 if ($who->flag (FLAG_WIZ)) { 2377 if ($who->flag (FLAG_WIZ)) {
1197 _perl_reload { 2378 $who->message ("start of reload.");
1198 warn $_[0]; 2379 reload;
1199 $who->message ($_[0]); 2380 $who->message ("end of reload.");
1200 };
1201 } 2381 }
1202}; 2382};
1203 2383
1204unshift @INC, $LIBDIR; 2384unshift @INC, $LIBDIR;
1205 2385
1206$TICK_WATCHER = Event->timer ( 2386$TICK_WATCHER = Event->timer (
2387 reentrant => 0,
1207 prio => 0, 2388 prio => 0,
1208 at => $NEXT_TICK || 1, 2389 at => $NEXT_TICK || $TICK,
1209 data => WF_AUTOCANCEL, 2390 data => WF_AUTOCANCEL,
1210 cb => sub { 2391 cb => sub {
2392 $NOW = Event::time;
2393
1211 cf::server_tick; # one server iteration 2394 cf::server_tick; # one server iteration
1212 2395 $RUNTIME += $TICK;
1213 my $NOW = Event::time;
1214 $NEXT_TICK += $TICK; 2396 $NEXT_TICK += $TICK;
1215 2397
2398 $WAIT_FOR_TICK->broadcast;
2399 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2400
1216 # if we are delayed by four ticks or more, skip them all 2401 # if we are delayed by four ticks or more, skip them all
1217 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2402 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1218 2403
1219 $TICK_WATCHER->at ($NEXT_TICK); 2404 $TICK_WATCHER->at ($NEXT_TICK);
1220 $TICK_WATCHER->start; 2405 $TICK_WATCHER->start;
1221 }, 2406 },
1222); 2407);
1223 2408
1224IO::AIO::max_poll_time $TICK * 0.2; 2409IO::AIO::max_poll_time $TICK * 0.2;
1225 2410
2411$AIO_POLL_WATCHER = Event->io (
1226Event->io (fd => IO::AIO::poll_fileno, 2412 fd => IO::AIO::poll_fileno,
1227 poll => 'r', 2413 poll => 'r',
1228 prio => 5, 2414 prio => 5,
1229 data => WF_AUTOCANCEL, 2415 data => WF_AUTOCANCEL,
1230 cb => \&IO::AIO::poll_cb); 2416 cb => \&IO::AIO::poll_cb,
2417);
2418
2419$WRITE_RUNTIME_WATCHER = Event->timer (
2420 data => WF_AUTOCANCEL,
2421 after => 0,
2422 interval => 10,
2423 cb => sub {
2424 (Coro::unblock_sub {
2425 write_runtime
2426 or warn "ERROR: unable to write runtime file: $!";
2427 })->();
2428 },
2429);
2430
2431END { cf::emergency_save }
1231 2432
12321 24331
1233 2434

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