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Comparing cf.schmorp.de/server/lib/cf.pm (file contents):
Revision 1.115 by root, Mon Jan 1 16:50:10 2007 UTC vs.
Revision 1.223 by root, Sun Mar 11 02:12:44 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
48our $RELOAD; # number of reloads so far
39our @EVENT; 49our @EVENT;
40our $LIBDIR = datadir . "/ext"; 50our $LIBDIR = datadir . "/ext";
41 51
42our $TICK = MAX_TIME * 1e-6; 52our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 53our $TICK_WATCHER;
54our $AIO_POLL_WATCHER;
55our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 56our $NEXT_TICK;
45our $NOW; 57our $NOW;
58our $USE_FSYNC = 1; # use fsync to write maps - default off
59
60our $BDB_POLL_WATCHER;
61our $DB_ENV;
46 62
47our %CFG; 63our %CFG;
48 64
49our $UPTIME; $UPTIME ||= time; 65our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 66our $RUNTIME;
51 67
68our %PLAYER; # all users
52our %MAP; # all maps 69our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 70our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 71our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 72our $BDB_ENV_DIR = cf::localdir . "/db";
73
74our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
75our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
76
77# used to convert map paths into valid unix filenames by replacing / by ∕
78our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 79
58binmode STDOUT; 80binmode STDOUT;
59binmode STDERR; 81binmode STDERR;
60 82
61# read virtual server time, if available 83# read virtual server time, if available
68mkdir cf::localdir; 90mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 91mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 92mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 93mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 94mkdir $RANDOM_MAPS;
95mkdir $BDB_ENV_DIR;
73 96
74# a special map that is always available 97our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 98
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 99sub cf::map::normalise;
78 100
79############################################################################# 101#############################################################################
80 102
81=head2 GLOBAL VARIABLES 103=head2 GLOBAL VARIABLES
82 104
106 128
107=item %cf::CFG 129=item %cf::CFG
108 130
109Configuration for the server, loaded from C</etc/crossfire/config>, or 131Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 132from wherever your confdir points to.
133
134=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
135
136These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
137or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
138processing has been done. Call C<< ->wait >> on them to maximise the
139window of cpu time available, or simply to synchronise to the server tick.
111 140
112=back 141=back
113 142
114=cut 143=cut
115 144
119 utf8::encode $msg; 148 utf8::encode $msg;
120 149
121 $msg .= "\n" 150 $msg .= "\n"
122 unless $msg =~ /\n$/; 151 unless $msg =~ /\n$/;
123 152
124 LOG llevError, "cfperl: $msg"; 153 LOG llevError, $msg;
125 }; 154 };
126} 155}
127 156
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 157@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 158@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 176
148$Event::DIED = sub { 177$Event::DIED = sub {
149 warn "error in event callback: @_"; 178 warn "error in event callback: @_";
150}; 179};
151 180
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 181=head2 UTILITY FUNCTIONS
157 182
158=over 4 183=over 4
159 184
185=item dumpval $ref
186
160=cut 187=cut
188
189sub dumpval {
190 eval {
191 local $SIG{__DIE__};
192 my $d;
193 if (1) {
194 $d = new Data::Dumper([$_[0]], ["*var"]);
195 $d->Terse(1);
196 $d->Indent(2);
197 $d->Quotekeys(0);
198 $d->Useqq(1);
199 #$d->Bless(...);
200 $d->Seen($_[1]) if @_ > 1;
201 $d = $d->Dump();
202 }
203 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
204 $d
205 } || "[unable to dump $_[0]: '$@']";
206}
161 207
162use JSON::Syck (); # TODO# replace by JSON::PC once working 208use JSON::Syck (); # TODO# replace by JSON::PC once working
163 209
164=item $ref = cf::from_json $json 210=item $ref = cf::from_json $json
165 211
180 226
181sub to_json($) { 227sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 229 JSON::Syck::Dump $_[0]
184} 230}
231
232=item cf::lock_wait $string
233
234Wait until the given lock is available. See cf::lock_acquire.
235
236=item my $lock = cf::lock_acquire $string
237
238Wait until the given lock is available and then acquires it and returns
239a Coro::guard object. If the guard object gets destroyed (goes out of scope,
240for example when the coroutine gets canceled), the lock is automatically
241returned.
242
243Lock names should begin with a unique identifier (for example, cf::map::find
244uses map_find and cf::map::load uses map_load).
245
246=cut
247
248our %LOCK;
249
250sub lock_wait($) {
251 my ($key) = @_;
252
253 # wait for lock, if any
254 while ($LOCK{$key}) {
255 push @{ $LOCK{$key} }, $Coro::current;
256 Coro::schedule;
257 }
258}
259
260sub lock_acquire($) {
261 my ($key) = @_;
262
263 # wait, to be sure we are not locked
264 lock_wait $key;
265
266 $LOCK{$key} = [];
267
268 Coro::guard {
269 # wake up all waiters, to be on the safe side
270 $_->ready for @{ delete $LOCK{$key} };
271 }
272}
273
274sub freeze_mainloop {
275 return unless $TICK_WATCHER->is_active;
276
277 my $guard = Coro::guard {
278 $TICK_WATCHER->start;
279 };
280 $TICK_WATCHER->stop;
281 $guard
282}
283
284=item cf::async { BLOCK }
285
286Currently the same as Coro::async_pool, meaning you cannot use
287C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
288thing you are allowed to do is call C<prio> on it.
289
290=cut
291
292BEGIN { *async = \&Coro::async_pool }
185 293
186=item cf::sync_job { BLOCK } 294=item cf::sync_job { BLOCK }
187 295
188The design of crossfire+ requires that the main coro ($Coro::main) is 296The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 297always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 311 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 312 # till the operation succeeds, freezing the server :/
205 313
206 # TODO: use suspend/resume instead 314 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 315 # (but this is cancel-safe)
208 local $FREEZE = 1; 316 my $freeze_guard = freeze_mainloop;
209 317
210 my $busy = 1; 318 my $busy = 1;
211 my @res; 319 my @res;
212 320
213 (Coro::async { 321 (async {
214 @res = eval { $job->() }; 322 @res = eval { $job->() };
215 warn $@ if $@; 323 warn $@ if $@;
216 undef $busy; 324 undef $busy;
217 })->prio (Coro::PRIO_MAX); 325 })->prio (Coro::PRIO_MAX);
218 326
219 while ($busy) { 327 while ($busy) {
220 Coro::cede_notself; 328 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 329 }
223 330
224 wantarray ? @res : $res[0] 331 wantarray ? @res : $res[0]
225 } else { 332 } else {
226 # we are in another coroutine, how wonderful, everything just works 333 # we are in another coroutine, how wonderful, everything just works
227 334
228 $job->() 335 $job->()
229 } 336 }
230} 337}
231 338
232=item $coro = cf::coro { BLOCK } 339=item $coro = cf::async_ext { BLOCK }
233 340
234Creates and returns a new coro. This coro is automcatially being canceled 341Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 342extension calling this is being unloaded.
236 343
237=cut 344=cut
238 345
239sub coro(&) { 346sub async_ext(&) {
240 my $cb = shift; 347 my $cb = shift;
241 348
242 my $coro; $coro = async { 349 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 350
249 $coro->on_destroy (sub { 351 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 352 delete $EXT_CORO{$coro+0};
251 }); 353 });
252 $EXT_CORO{$coro+0} = $coro; 354 $EXT_CORO{$coro+0} = $coro;
253 355
254 $coro 356 $coro
255} 357}
256 358
257sub write_runtime { 359sub write_runtime {
360 my $guard = cf::lock_acquire "write_runtime";
361
258 my $runtime = cf::localdir . "/runtime"; 362 my $runtime = cf::localdir . "/runtime";
259 363
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 364 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 365 or return;
262 366
367 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 368 # 10 is the runtime save interval, for a monotonic clock
369 # 60 allows for the watchdog to kill the server.
370
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 371 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 372 and return;
266 373
374 # always fsync - this file is important
267 aio_fsync $fh 375 aio_fsync $fh
268 and return; 376 and return;
269 377
270 close $fh 378 close $fh
271 or return; 379 or return;
277} 385}
278 386
279=back 387=back
280 388
281=cut 389=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 390
403############################################################################# 391#############################################################################
404 392
405=head2 ATTACHABLE OBJECTS 393=head2 ATTACHABLE OBJECTS
406 394
532our @CB_TYPE = (); # registry for type (cf-object class) based events 520our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 521our @CB_MAP = ();
534 522
535my %attachment; 523my %attachment;
536 524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
537sub _attach_cb($$$$) { 531sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 532 my ($registry, $event, $prio, $cb) = @_;
539 533
540 use sort 'stable'; 534 use sort 'stable';
541 535
712# object support 706# object support
713 707
714sub reattach { 708sub reattach {
715 # basically do the same as instantiate, without calling instantiate 709 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 713
718 my $registry = $obj->registry; 714 my $registry = $obj->registry;
719 715
720 @$registry = (); 716 @$registry = ();
721 717
768 $filename, length $$rdata, scalar @$objs; 764 $filename, length $$rdata, scalar @$objs;
769 765
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 767 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 769 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 770 close $fh;
775 771
776 if (@$objs) { 772 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 774 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 775 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 776 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 777 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 778 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 779 aio_rename "$filename.pst~", "$filename.pst";
784 } 780 }
785 } else { 781 } else {
786 aio_unlink "$filename.pst"; 782 aio_unlink "$filename.pst";
817 (aio_load "$filename.pst", $av) >= 0 813 (aio_load "$filename.pst", $av) >= 0
818 or return; 814 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 815 $av = eval { (Storable::thaw $av)->{objs} };
820 } 816 }
821 817
818 warn sprintf "loading %s (%d)\n",
819 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 820 return ($data, $av);
823} 821}
824 822
825############################################################################# 823#############################################################################
826# command handling &c 824# command handling &c
851=cut 849=cut
852 850
853sub register_extcmd { 851sub register_extcmd {
854 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
855 853
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 854 $EXTCMD{$name} = $cb;
860} 855}
861 856
862cf::player->attach ( 857cf::player->attach (
863 on_command => sub { 858 on_command => sub {
864 my ($pl, $name, $params) = @_; 859 my ($pl, $name, $params) = @_;
877 872
878 my $msg = eval { from_json $buf }; 873 my $msg = eval { from_json $buf };
879 874
880 if (ref $msg) { 875 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 877 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 878 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 879 }
885 } 880 }
886 } else { 881 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 884
890 cf::override; 885 cf::override;
891 }, 886 },
892); 887);
893 888
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 889sub load_extension {
901 my ($path) = @_; 890 my ($path) = @_;
902 891
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 893 my $base = $1;
905 my $pkg = $1; 894 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
908 897
909 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
910 899
911 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 901 or die "$path: $!";
913 902
914 my $source = 903 my $source =
915 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
918 . "\n};\n1"; 907 . "\n};\n1";
919 908
920 eval $source 909 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 911 : "extension disabled.\n";
923 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 913 warn $@;
925 $ext_pkg{$base} = $pkg; 914 warn "mandatory extension failed to load, exiting.\n";
926 915 exit 1;
927# no strict 'refs'; 916 }
928# @{"$pkg\::ISA"} = ext::; 917 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 918 }
943 919
944 # remove commands 920 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 921}
969 922
970sub load_extensions { 923sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 925 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
977 } 930 }
978} 931}
979 932
980############################################################################# 933#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 934
1018=head2 CORE EXTENSIONS 935=head2 CORE EXTENSIONS
1019 936
1020Functions and methods that extend core crossfire objects. 937Functions and methods that extend core crossfire objects.
1021 938
939=cut
940
941package cf::player;
942
943use Coro::AIO;
944
1022=head3 cf::player 945=head3 cf::player
1023 946
1024=over 4 947=over 4
1025 948
1026=item cf::player::exists $login 949=item cf::player::find $login
1027 950
1028Returns true when the given account exists. 951Returns the given player object, loading it if necessary (might block).
1029 952
1030=cut 953=cut
1031 954
1032sub cf::player::exists($) { 955sub playerdir($) {
1033 cf::player::find $_[0] 956 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 957 . "/"
958 . cf::playerdir
959 . "/"
960 . (ref $_[0] ? $_[0]->ob->name : $_[0])
961}
962
963sub path($) {
964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
965
966 (playerdir $login) . "/$login.pl"
967}
968
969sub find_active($) {
970 $cf::PLAYER{$_[0]}
971 and $cf::PLAYER{$_[0]}->active
972 and $cf::PLAYER{$_[0]}
973}
974
975sub exists($) {
976 my ($login) = @_;
977
978 $cf::PLAYER{$login}
979 or cf::sync_job { !aio_stat path $login }
980}
981
982sub find($) {
983 return $cf::PLAYER{$_[0]} || do {
984 my $login = $_[0];
985
986 my $guard = cf::lock_acquire "user_find:$login";
987
988 $cf::PLAYER{$_[0]} || do {
989 my $pl = load_pl path $login
990 or return;
991 $cf::PLAYER{$login} = $pl
992 }
993 }
994}
995
996sub save($) {
997 my ($pl) = @_;
998
999 return if $pl->{deny_save};
1000
1001 my $path = path $pl;
1002 my $guard = cf::lock_acquire "user_save:$path";
1003
1004 return if $pl->{deny_save};
1005
1006 aio_mkdir playerdir $pl, 0770;
1007 $pl->{last_save} = $cf::RUNTIME;
1008
1009 $pl->save_pl ($path);
1010 Coro::cede;
1011}
1012
1013sub new($) {
1014 my ($login) = @_;
1015
1016 my $self = create;
1017
1018 $self->ob->name ($login);
1019 $self->{deny_save} = 1;
1020
1021 $cf::PLAYER{$login} = $self;
1022
1023 $self
1024}
1025
1026=item $pl->quit_character
1027
1028Nukes the player without looking back. If logged in, the connection will
1029be destroyed. May block for a long time.
1030
1031=cut
1032
1033sub quit_character {
1034 my ($pl) = @_;
1035
1036 my $name = $pl->ob->name;
1037
1038 $pl->{deny_save} = 1;
1039 $pl->password ("*"); # this should lock out the player until we nuked the dir
1040
1041 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1042 $pl->deactivate;
1043 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1044 $pl->ns->destroy if $pl->ns;
1045
1046 my $path = playerdir $pl;
1047 my $temp = "$path~$cf::RUNTIME~deleting~";
1048 aio_rename $path, $temp;
1049 delete $cf::PLAYER{$pl->ob->name};
1050 $pl->destroy;
1051
1052 my $prefix = qr<^~\Q$name\E/>;
1053
1054 # nuke player maps
1055 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1056
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item $pl->kick
1061
1062Kicks a player out of the game. This destroys the connection.
1063
1064=cut
1065
1066sub kick {
1067 my ($pl, $kicker) = @_;
1068
1069 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1070 $pl->killer ("kicked");
1071 $pl->ns->destroy;
1072}
1073
1074=item cf::player::list_logins
1075
1076Returns am arrayref of all valid playernames in the system, can take a
1077while and may block, so not sync_job-capable, ever.
1078
1079=cut
1080
1081sub list_logins {
1082 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1083 or return [];
1084
1085 my @logins;
1086
1087 for my $login (@$dirs) {
1088 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1089 aio_read $fh, 0, 512, my $buf, 0 or next;
1090 $buf !~ /^password -------------$/m or next; # official not-valid tag
1091
1092 utf8::decode $login;
1093 push @logins, $login;
1094 }
1095
1096 \@logins
1097}
1098
1099=item $player->maps
1100
1101Returns an arrayref of map paths that are private for this
1102player. May block.
1103
1104=cut
1105
1106sub maps($) {
1107 my ($pl) = @_;
1108
1109 $pl = ref $pl ? $pl->ob->name : $pl;
1110
1111 my $files = aio_readdir playerdir $pl
1112 or return;
1113
1114 my @paths;
1115
1116 for (@$files) {
1117 utf8::decode $_;
1118 next if /\.(?:pl|pst)$/;
1119 next unless /^$PATH_SEP/o;
1120
1121 push @paths, cf::map::normalise "~$pl/$_";
1122 }
1123
1124 \@paths
1035} 1125}
1036 1126
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1127=item $player->ext_reply ($msgid, $msgtype, %msg)
1038 1128
1039Sends an ext reply to the player. 1129Sends an ext reply to the player.
1040 1130
1041=cut 1131=cut
1042 1132
1043sub cf::player::ext_reply($$$%) { 1133sub ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_; 1134 my ($self, $id, %msg) = @_;
1045 1135
1046 $msg{msgid} = $id; 1136 $msg{msgid} = $id;
1047 1137
1048 $self->send ("ext " . to_json \%msg); 1138 $self->send ("ext " . cf::to_json \%msg);
1049} 1139}
1140
1141package cf;
1050 1142
1051=back 1143=back
1052 1144
1053 1145
1054=head3 cf::map 1146=head3 cf::map
1060package cf::map; 1152package cf::map;
1061 1153
1062use Fcntl; 1154use Fcntl;
1063use Coro::AIO; 1155use Coro::AIO;
1064 1156
1157use overload
1158 '""' => \&as_string,
1159 fallback => 1;
1160
1065our $MAX_RESET = 7200; 1161our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1162our $DEFAULT_RESET = 3000;
1067 1163
1068sub generate_random_map { 1164sub generate_random_map {
1069 my ($path, $rmp) = @_; 1165 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1166 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1167 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1168 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1169 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1170 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1171 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1172 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1173 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1174 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1175 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1176 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1177 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1178 (cf::region::find $rmp->{region}), $rmp->{custom}
1179 )
1180}
1181
1182=item cf::map->register ($regex, $prio)
1183
1184Register a handler for the map path matching the given regex at the
1185givne priority (higher is better, built-in handlers have priority 0, the
1186default).
1187
1188=cut
1189
1190sub register {
1191 my (undef, $regex, $prio) = @_;
1192 my $pkg = caller;
1193
1194 no strict;
1195 push @{"$pkg\::ISA"}, __PACKAGE__;
1196
1197 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1198}
1199
1200# also paths starting with '/'
1201$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1202
1203sub thawer_merge {
1204 my ($self, $merge) = @_;
1205
1206 # we have to keep some variables in memory intact
1207 local $self->{path};
1208 local $self->{load_path};
1209 local $self->{deny_save};
1210 local $self->{deny_reset};
1211
1212 $self->SUPER::thawer_merge ($merge);
1213}
1214
1215sub normalise {
1216 my ($path, $base) = @_;
1217
1218 $path = "$path"; # make sure its a string
1219
1220 $path =~ s/\.map$//;
1221
1222 # map plan:
1223 #
1224 # /! non-realised random map exit (special hack!)
1225 # {... are special paths that are not being touched
1226 # ?xxx/... are special absolute paths
1227 # ?random/... random maps
1228 # /... normal maps
1229 # ~user/... per-player map of a specific user
1230
1231 $path =~ s/$PATH_SEP/\//go;
1232
1233 # treat it as relative path if it starts with
1234 # something that looks reasonable
1235 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1236 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1237
1238 $base =~ s{[^/]+/?$}{};
1239 $path = "$base/$path";
1240 }
1241
1242 for ($path) {
1243 redo if s{//}{/};
1244 redo if s{/\.?/}{/};
1245 redo if s{/[^/]+/\.\./}{/};
1246 }
1247
1248 $path
1249}
1250
1251sub new_from_path {
1252 my (undef, $path, $base) = @_;
1253
1254 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1255
1256 $path = normalise $path, $base;
1257
1258 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1259 if ($path =~ $EXT_MAP{$pkg}[1]) {
1260 my $self = bless cf::map::new, $pkg;
1261 $self->{path} = $path; $self->path ($path);
1262 $self->init; # pass $1 etc.
1263 return $self;
1264 }
1265 }
1266
1267 Carp::carp "unable to resolve path '$path' (base '$base').";
1268 ()
1269}
1270
1271sub init {
1272 my ($self) = @_;
1273
1274 $self
1275}
1276
1277sub as_string {
1278 my ($self) = @_;
1279
1280 "$self->{path}"
1281}
1282
1283# the displayed name, this is a one way mapping
1284sub visible_name {
1285 &as_string
1286}
1287
1288# the original (read-only) location
1289sub load_path {
1290 my ($self) = @_;
1291
1292 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1293}
1294
1295# the temporary/swap location
1296sub save_path {
1297 my ($self) = @_;
1298
1299 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1300 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1301}
1302
1303# the unique path, undef == no special unique path
1304sub uniq_path {
1305 my ($self) = @_;
1306
1307 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1308 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1309}
1086 1310
1087# and all this just because we cannot iterate over 1311# and all this just because we cannot iterate over
1088# all maps in C++... 1312# all maps in C++...
1089sub change_all_map_light { 1313sub change_all_map_light {
1090 my ($change) = @_; 1314 my ($change) = @_;
1091 1315
1092 $_->change_map_light ($change) for values %cf::MAP; 1316 $_->change_map_light ($change)
1317 for grep $_->outdoor, values %cf::MAP;
1093} 1318}
1094 1319
1320sub unlink_save {
1321 my ($self) = @_;
1322
1323 utf8::encode (my $save = $self->save_path);
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1325 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1326}
1327
1095sub try_load_header($) { 1328sub load_header_from($) {
1096 my ($path) = @_; 1329 my ($self, $path) = @_;
1097 1330
1098 utf8::encode $path; 1331 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1332 #aio_open $path, O_RDONLY, 0
1333 # or return;
1334
1335 $self->_load_header ($path)
1100 or return; 1336 or return;
1101 1337
1102 my $map = cf::map::new 1338 $self->{load_path} = $path;
1339
1340 1
1341}
1342
1343sub load_header_orig {
1344 my ($self) = @_;
1345
1346 $self->load_header_from ($self->load_path)
1347}
1348
1349sub load_header_temp {
1350 my ($self) = @_;
1351
1352 $self->load_header_from ($self->save_path)
1353}
1354
1355sub prepare_temp {
1356 my ($self) = @_;
1357
1358 $self->last_access ((delete $self->{last_access})
1359 || $cf::RUNTIME); #d#
1360 # safety
1361 $self->{instantiate_time} = $cf::RUNTIME
1362 if $self->{instantiate_time} > $cf::RUNTIME;
1363}
1364
1365sub prepare_orig {
1366 my ($self) = @_;
1367
1368 $self->{load_original} = 1;
1369 $self->{instantiate_time} = $cf::RUNTIME;
1370 $self->last_access ($cf::RUNTIME);
1371 $self->instantiate;
1372}
1373
1374sub load_header {
1375 my ($self) = @_;
1376
1377 if ($self->load_header_temp) {
1378 $self->prepare_temp;
1379 } else {
1380 $self->load_header_orig
1103 or return; 1381 or return;
1382 $self->prepare_orig;
1383 }
1104 1384
1105 $map->load_header ($path) 1385 1
1106 or return;
1107
1108 $map->{load_path} = $path;
1109
1110 $map
1111} 1386}
1112 1387
1388sub find;
1113sub find_map { 1389sub find {
1114 my ($path, $origin) = @_; 1390 my ($path, $origin) = @_;
1115 1391
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1392 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1393
1394 cf::lock_wait "map_find:$path";
1395
1121 $cf::MAP{$key} || do { 1396 $cf::MAP{$path} || do {
1122 # do it the slow way 1397 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1398 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1399 or return;
1137 1400
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1401 $map->{last_save} = $cf::RUNTIME;
1149 1402
1150 if ($map->should_reset) { 1403 $map->load_header
1404 or return;
1405
1406 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1407 # doing this can freeze the server in a sync job, obviously
1408 #$cf::WAIT_FOR_TICK->wait;
1151 $map->reset; 1409 $map->reset;
1152 $map = find_map $path; 1410 undef $guard;
1411 return find $path;
1153 } 1412 }
1154 1413
1155 $cf::MAP{$key} = $map 1414 $cf::MAP{$path} = $map
1156 } 1415 }
1157} 1416}
1417
1418sub pre_load { }
1419sub post_load { }
1158 1420
1159sub load { 1421sub load {
1160 my ($self) = @_; 1422 my ($self) = @_;
1161 1423
1424 local $self->{deny_reset} = 1; # loading can take a long time
1425
1426 my $path = $self->{path};
1427 my $guard = cf::lock_acquire "map_load:$path";
1428
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1429 return if $self->in_memory != cf::MAP_SWAPPED;
1163 1430
1164 $self->in_memory (cf::MAP_LOADING); 1431 $self->in_memory (cf::MAP_LOADING);
1165 1432
1166 my $path = $self->{path};
1167
1168 $self->alloc; 1433 $self->alloc;
1434
1435 $self->pre_load;
1436
1169 $self->load_objects ($self->{load_path}, 1) 1437 $self->_load_objects ($self->{load_path}, 1)
1170 or return; 1438 or return;
1171 1439
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1440 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original}; 1441 if delete $self->{load_original};
1174 1442
1175 if (my $uniq = $path->uniq_path) { 1443 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 1444 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 1445 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items; 1446 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1447 $self->_load_objects ($uniq, 0);
1180 } 1448 }
1181 } 1449 }
1450
1451 Coro::cede;
1182 1452
1183 # now do the right thing for maps 1453 # now do the right thing for maps
1184 $self->link_multipart_objects; 1454 $self->link_multipart_objects;
1185 1455
1186 if ($self->{path}->is_style_map) { 1456 unless ($self->{deny_activate}) {
1187 $self->{deny_save} = 1; 1457 $self->decay_objects;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply; 1458 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons; 1459 $self->update_buttons;
1460 Coro::cede;
1193 $self->set_darkness_map; 1461 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 1462 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1463 unless $self->difficulty;
1464 Coro::cede;
1196 $self->activate; 1465 $self->activate;
1197 } 1466 }
1198 1467
1468 $self->post_load;
1469
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1470 $self->in_memory (cf::MAP_IN_MEMORY);
1200} 1471}
1201 1472
1202sub load_map_sync { 1473sub customise_for {
1474 my ($self, $ob) = @_;
1475
1476 return find "~" . $ob->name . "/" . $self->{path}
1477 if $self->per_player;
1478
1479 $self
1480}
1481
1482# find and load all maps in the 3x3 area around a map
1483sub load_diag {
1484 my ($map) = @_;
1485
1486 my @diag; # diagonal neighbours
1487
1488 for (0 .. 3) {
1489 my $neigh = $map->tile_path ($_)
1490 or next;
1491 $neigh = find $neigh, $map
1492 or next;
1493 $neigh->load;
1494
1495 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1496 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1497 }
1498
1499 for (@diag) {
1500 my $neigh = find @$_
1501 or next;
1502 $neigh->load;
1503 }
1504}
1505
1506sub find_sync {
1203 my ($path, $origin) = @_; 1507 my ($path, $origin) = @_;
1204 1508
1205 #warn "load_map_sync<$path, $origin>\n";#d# 1509 cf::sync_job { find $path, $origin }
1510}
1206 1511
1207 cf::sync_job { 1512sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 1513 my ($map) = @_;
1209 or return; 1514
1515 cf::sync_job { $map->load };
1516}
1517
1518our %MAP_PREFETCH;
1519our $MAP_PREFETCHER = undef;
1520
1521sub find_async {
1522 my ($path, $origin) = @_;
1523
1524 $path = normalise $path, $origin && $origin->{path};
1525
1526 if (my $map = $cf::MAP{$path}) {
1527 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1528 }
1529
1530 undef $MAP_PREFETCH{$path};
1531 $MAP_PREFETCHER ||= cf::async {
1532 while (%MAP_PREFETCH) {
1533 for my $path (keys %MAP_PREFETCH) {
1534 my $map = find $path
1535 or next;
1210 $map->load; 1536 $map->load;
1211 $map 1537
1538 delete $MAP_PREFETCH{$path};
1539 }
1540 }
1541 undef $MAP_PREFETCHER;
1212 } 1542 };
1543 $MAP_PREFETCHER->prio (6);
1544
1545 ()
1213} 1546}
1214 1547
1215sub save { 1548sub save {
1216 my ($self) = @_; 1549 my ($self) = @_;
1217 1550
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1551 my $lock = cf::lock_acquire "map_data:" . $self->path;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 1552
1221 $self->{last_save} = $cf::RUNTIME; 1553 $self->{last_save} = $cf::RUNTIME;
1222 1554
1223 return unless $self->dirty; 1555 return unless $self->dirty;
1224 1556
1557 my $save = $self->save_path; utf8::encode $save;
1558 my $uniq = $self->uniq_path; utf8::encode $uniq;
1559
1225 $self->{load_path} = $save; 1560 $self->{load_path} = $save;
1226 1561
1227 return if $self->{deny_save}; 1562 return if $self->{deny_save};
1228 1563
1564 local $self->{last_access} = $self->last_access;#d#
1565
1566 cf::async {
1567 $_->contr->save for $self->players;
1568 };
1569
1229 if ($uniq) { 1570 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1571 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 1572 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 1573 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1574 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 1575 }
1235} 1576}
1236 1577
1237sub swap_out { 1578sub swap_out {
1238 my ($self) = @_; 1579 my ($self) = @_;
1580
1581 # save first because save cedes
1582 $self->save;
1583
1584 my $lock = cf::lock_acquire "map_data:" . $self->path;
1239 1585
1240 return if $self->players; 1586 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1587 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1588 return if $self->{deny_save};
1243 1589
1244 $self->save;
1245 $self->clear; 1590 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1591 $self->in_memory (cf::MAP_SWAPPED);
1247} 1592}
1248 1593
1249sub reset_at { 1594sub reset_at {
1250 my ($self) = @_; 1595 my ($self) = @_;
1251 1596
1252 # TODO: safety, remove and allow resettable per-player maps 1597 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel}; 1598 return 1e99 if $self->isa ("ext::map_per_player");#d#
1254 return 1e99 if $self->{deny_reset}; 1599 return 1e99 if $self->{deny_reset};
1255 1600
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1601 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1602 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 1603
1263 my ($self) = @_; 1608 my ($self) = @_;
1264 1609
1265 $self->reset_at <= $cf::RUNTIME 1610 $self->reset_at <= $cf::RUNTIME
1266} 1611}
1267 1612
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 1613sub reset {
1290 my ($self) = @_; 1614 my ($self) = @_;
1291 1615
1616 my $lock = cf::lock_acquire "map_data:$self->{path}";
1617
1292 return if $self->players; 1618 return if $self->players;
1293 return if $self->{path}{user_rel};#d# 1619 return if $self->isa ("ext::map_per_player");#d#
1294 1620
1295 warn "resetting map ", $self->path;#d# 1621 warn "resetting map ", $self->path;#d#
1296 1622
1623 $self->in_memory (cf::MAP_SWAPPED);
1624
1625 # need to save uniques path
1626 unless ($self->{deny_save}) {
1627 my $uniq = $self->uniq_path; utf8::encode $uniq;
1628
1629 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1630 if $uniq;
1631 }
1632
1297 delete $cf::MAP{$self->path}; 1633 delete $cf::MAP{$self->path};
1634
1635 $self->clear;
1298 1636
1299 $_->clear_links_to ($self) for values %cf::MAP; 1637 $_->clear_links_to ($self) for values %cf::MAP;
1300 1638
1301 $self->unlink_save; 1639 $self->unlink_save;
1302 $self->destroy; 1640 $self->destroy;
1305my $nuke_counter = "aaaa"; 1643my $nuke_counter = "aaaa";
1306 1644
1307sub nuke { 1645sub nuke {
1308 my ($self) = @_; 1646 my ($self) = @_;
1309 1647
1648 delete $cf::MAP{$self->path};
1649
1650 $self->unlink_save;
1651
1652 bless $self, "cf::map";
1653 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 1654 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 1655 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 1656 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1657
1658 $cf::MAP{$self->path} = $self;
1659
1313 $self->reset; # polite request, might not happen 1660 $self->reset; # polite request, might not happen
1314} 1661}
1315 1662
1316sub customise_for { 1663=item cf::map::unique_maps
1317 my ($map, $ob) = @_;
1318 1664
1319 if ($map->per_player) { 1665Returns an arrayref of paths of all shared maps that have
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1666instantiated unique items. May block.
1321 }
1322 1667
1323 $map 1668=cut
1324}
1325 1669
1326sub emergency_save { 1670sub unique_maps() {
1327 local $cf::FREEZE = 1; 1671 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1672 or return;
1328 1673
1329 warn "enter emergency map save\n"; 1674 my @paths;
1330 1675
1331 cf::sync_job { 1676 for (@$files) {
1332 warn "begin emergency map save\n"; 1677 utf8::decode $_;
1333 $_->save for values %cf::MAP; 1678 next if /\.pst$/;
1679 next unless /^$PATH_SEP/o;
1680
1681 push @paths, cf::map::normalise $_;
1334 }; 1682 }
1335 1683
1336 warn "end emergency map save\n"; 1684 \@paths
1337} 1685}
1338 1686
1339package cf; 1687package cf;
1340 1688
1341=back 1689=back
1342 1690
1691=head3 cf::object
1692
1693=cut
1694
1695package cf::object;
1696
1697=over 4
1698
1699=item $ob->inv_recursive
1700
1701Returns the inventory of the object _and_ their inventories, recursively.
1702
1703=cut
1704
1705sub inv_recursive_;
1706sub inv_recursive_ {
1707 map { $_, inv_recursive_ $_->inv } @_
1708}
1709
1710sub inv_recursive {
1711 inv_recursive_ inv $_[0]
1712}
1713
1714package cf;
1715
1716=back
1343 1717
1344=head3 cf::object::player 1718=head3 cf::object::player
1345 1719
1346=over 4 1720=over 4
1347 1721
1387 1761
1388=item $player_object->enter_link 1762=item $player_object->enter_link
1389 1763
1390Freezes the player and moves him/her to a special map (C<{link}>). 1764Freezes the player and moves him/her to a special map (C<{link}>).
1391 1765
1392The player should be reaosnably safe there for short amounts of time. You 1766The player should be reasonably safe there for short amounts of time. You
1393I<MUST> call C<leave_link> as soon as possible, though. 1767I<MUST> call C<leave_link> as soon as possible, though.
1394 1768
1769Will never block.
1770
1395=item $player_object->leave_link ($map, $x, $y) 1771=item $player_object->leave_link ($map, $x, $y)
1396 1772
1397Moves the player out of the specila link map onto the given map. If the 1773Moves the player out of the special C<{link}> map onto the specified
1398map is not valid (or omitted), the player will be moved back to the 1774map. If the map is not valid (or omitted), the player will be moved back
1399location he/she was before the call to C<enter_link>, or, if that fails, 1775to the location he/she was before the call to C<enter_link>, or, if that
1400to the emergency map position. 1776fails, to the emergency map position.
1401 1777
1402Might block. 1778Might block.
1403 1779
1404=cut 1780=cut
1781
1782sub link_map {
1783 unless ($LINK_MAP) {
1784 $LINK_MAP = cf::map::find "{link}"
1785 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1786 $LINK_MAP->load;
1787 }
1788
1789 $LINK_MAP
1790}
1405 1791
1406sub cf::object::player::enter_link { 1792sub cf::object::player::enter_link {
1407 my ($self) = @_; 1793 my ($self) = @_;
1408 1794
1409 return if $self->map == $LINK_MAP; 1795 $self->deactivate_recursive;
1410 1796
1797 return if UNIVERSAL::isa $self->map, "ext::map_link";
1798
1411 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1799 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1412 if $self->map; 1800 if $self->map;
1413 1801
1414 $self->enter_map ($LINK_MAP, 20, 20); 1802 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1415 $self->deactivate_recursive;
1416} 1803}
1417 1804
1418sub cf::object::player::leave_link { 1805sub cf::object::player::leave_link {
1419 my ($self, $map, $x, $y) = @_; 1806 my ($self, $map, $x, $y) = @_;
1420 1807
1421 my $link_pos = delete $self->{_link_pos}; 1808 my $link_pos = delete $self->{_link_pos};
1422 1809
1423 unless ($map) { 1810 unless ($map) {
1424 # restore original map position 1811 # restore original map position
1425 ($map, $x, $y) = @{ $link_pos || [] }; 1812 ($map, $x, $y) = @{ $link_pos || [] };
1426 $map = cf::map::find_map $map; 1813 $map = cf::map::find $map;
1427 1814
1428 unless ($map) { 1815 unless ($map) {
1429 ($map, $x, $y) = @$EMERGENCY_POSITION; 1816 ($map, $x, $y) = @$EMERGENCY_POSITION;
1430 $map = cf::map::find_map $map 1817 $map = cf::map::find $map
1431 or die "FATAL: cannot load emergency map\n"; 1818 or die "FATAL: cannot load emergency map\n";
1432 } 1819 }
1433 } 1820 }
1434 1821
1435 ($x, $y) = (-1, -1) 1822 ($x, $y) = (-1, -1)
1438 # use -1 or undef as default coordinates, not 0, 0 1825 # use -1 or undef as default coordinates, not 0, 0
1439 ($x, $y) = ($map->enter_x, $map->enter_y) 1826 ($x, $y) = ($map->enter_x, $map->enter_y)
1440 if $x <=0 && $y <= 0; 1827 if $x <=0 && $y <= 0;
1441 1828
1442 $map->load; 1829 $map->load;
1830 $map->load_diag;
1443 1831
1832 return unless $self->contr->active;
1444 $self->activate_recursive; 1833 $self->activate_recursive;
1834
1835 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1445 $self->enter_map ($map, $x, $y); 1836 $self->enter_map ($map, $x, $y);
1446} 1837}
1447 1838
1839cf::player->attach (
1840 on_logout => sub {
1841 my ($pl) = @_;
1842
1843 # abort map switching before logout
1844 if ($pl->ob->{_link_pos}) {
1845 cf::sync_job {
1846 $pl->ob->leave_link
1847 };
1848 }
1849 },
1850 on_login => sub {
1851 my ($pl) = @_;
1852
1853 # try to abort aborted map switching on player login :)
1854 # should happen only on crashes
1855 if ($pl->ob->{_link_pos}) {
1856 $pl->ob->enter_link;
1857 (async {
1858 $pl->ob->reply (undef,
1859 "There was an internal problem at your last logout, "
1860 . "the server will try to bring you to your intended destination in a second.",
1861 cf::NDI_RED);
1862 # we need this sleep as the login has a concurrent enter_exit running
1863 # and this sleep increases chances of the player not ending up in scorn
1864 Coro::Timer::sleep 1;
1865 $pl->ob->leave_link;
1866 })->prio (2);
1867 }
1868 },
1869);
1870
1448=item $player_object->goto_map ($map, $x, $y) 1871=item $player_object->goto ($path, $x, $y)
1449 1872
1450=cut 1873=cut
1451 1874
1452sub cf::object::player::goto_map { 1875sub cf::object::player::goto {
1453 my ($self, $path, $x, $y) = @_; 1876 my ($self, $path, $x, $y) = @_;
1454 1877
1455 $self->enter_link; 1878 $self->enter_link;
1456 1879
1457 (Coro::async { 1880 (async {
1458 $path = new cf::path $path; 1881 my $map = eval {
1459
1460 my $map = cf::map::find_map $path->as_string; 1882 my $map = cf::map::find $path;
1461 $map = $map->customise_for ($self) if $map; 1883 $map = $map->customise_for ($self) if $map;
1462
1463 warn "entering ", $map->path, " at ($x, $y)\n"
1464 if $map; 1884 $map
1465 1885 } or
1466 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1886 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1467 1887
1468 $self->leave_link ($map, $x, $y); 1888 $self->leave_link ($map, $x, $y);
1469 })->prio (1); 1889 })->prio (1);
1470} 1890}
1471 1891
1475 1895
1476sub parse_random_map_params { 1896sub parse_random_map_params {
1477 my ($spec) = @_; 1897 my ($spec) = @_;
1478 1898
1479 my $rmp = { # defaults 1899 my $rmp = { # defaults
1480 xsize => 10, 1900 xsize => (cf::rndm 15, 40),
1481 ysize => 10, 1901 ysize => (cf::rndm 15, 40),
1902 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1903 #layout => string,
1482 }; 1904 };
1483 1905
1484 for (split /\n/, $spec) { 1906 for (split /\n/, $spec) {
1485 my ($k, $v) = split /\s+/, $_, 2; 1907 my ($k, $v) = split /\s+/, $_, 2;
1486 1908
1490 $rmp 1912 $rmp
1491} 1913}
1492 1914
1493sub prepare_random_map { 1915sub prepare_random_map {
1494 my ($exit) = @_; 1916 my ($exit) = @_;
1917
1918 my $guard = cf::lock_acquire "exit_prepare:$exit";
1495 1919
1496 # all this does is basically replace the /! path by 1920 # all this does is basically replace the /! path by
1497 # a new random map path (?random/...) with a seed 1921 # a new random map path (?random/...) with a seed
1498 # that depends on the exit object 1922 # that depends on the exit object
1499 1923
1500 my $rmp = parse_random_map_params $exit->msg; 1924 my $rmp = parse_random_map_params $exit->msg;
1501 1925
1502 if ($exit->map) { 1926 if ($exit->map) {
1503 $rmp->{region} = $exit->map->region_name; 1927 $rmp->{region} = $exit->region->name;
1504 $rmp->{origin_map} = $exit->map->path; 1928 $rmp->{origin_map} = $exit->map->path;
1505 $rmp->{origin_x} = $exit->x; 1929 $rmp->{origin_x} = $exit->x;
1506 $rmp->{origin_y} = $exit->y; 1930 $rmp->{origin_y} = $exit->y;
1507 } 1931 }
1508 1932
1509 $rmp->{random_seed} ||= $exit->random_seed; 1933 $rmp->{random_seed} ||= $exit->random_seed;
1510 1934
1511 my $data = cf::to_json $rmp; 1935 my $data = cf::to_json $rmp;
1512 my $md5 = Digest::MD5::md5_hex $data; 1936 my $md5 = Digest::MD5::md5_hex $data;
1937 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1513 1938
1514 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1939 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1515 aio_write $fh, 0, (length $data), $data, 0; 1940 aio_write $fh, 0, (length $data), $data, 0;
1941 undef $fh;
1942 aio_rename "$meta~", $meta;
1516 1943
1517 $exit->slaying ("?random/$md5"); 1944 $exit->slaying ("?random/$md5");
1518 $exit->msg (undef); 1945 $exit->msg (undef);
1519 } 1946 }
1520} 1947}
1522sub cf::object::player::enter_exit { 1949sub cf::object::player::enter_exit {
1523 my ($self, $exit) = @_; 1950 my ($self, $exit) = @_;
1524 1951
1525 return unless $self->type == cf::PLAYER; 1952 return unless $self->type == cf::PLAYER;
1526 1953
1954 if ($exit->slaying eq "/!") {
1955 #TODO: this should de-fi-ni-te-ly not be a sync-job
1956 cf::sync_job { prepare_random_map $exit };
1957 }
1958
1959 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1960 my $hp = $exit->stats->hp;
1961 my $sp = $exit->stats->sp;
1962
1527 $self->enter_link; 1963 $self->enter_link;
1528 1964
1529 (Coro::async { 1965 (async {
1966 $self->deactivate_recursive; # just to be sure
1530 unless (eval { 1967 unless (eval {
1531 1968 $self->goto ($slaying, $hp, $sp);
1532 prepare_random_map $exit
1533 if $exit->slaying eq "/!";
1534
1535 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1536 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1537 1969
1538 1; 1970 1;
1539 }) { 1971 }) {
1540 $self->message ("Something went wrong deep within the crossfire server. " 1972 $self->message ("Something went wrong deep within the crossfire server. "
1541 . "I'll try to bring you back to the map you were before. " 1973 . "I'll try to bring you back to the map you were before. "
1542 . "Please report this to the dungeon master", 1974 . "Please report this to the dungeon master!",
1543 cf::NDI_UNIQUE | cf::NDI_RED); 1975 cf::NDI_UNIQUE | cf::NDI_RED);
1544 1976
1545 warn "ERROR in enter_exit: $@"; 1977 warn "ERROR in enter_exit: $@";
1546 $self->leave_link; 1978 $self->leave_link;
1547 } 1979 }
1598 on_reply => sub { 2030 on_reply => sub {
1599 my ($ns, $msg) = @_; 2031 my ($ns, $msg) = @_;
1600 2032
1601 # this weird shuffling is so that direct followup queries 2033 # this weird shuffling is so that direct followup queries
1602 # get handled first 2034 # get handled first
1603 my $queue = delete $ns->{query_queue}; 2035 my $queue = delete $ns->{query_queue}
2036 or return; # be conservative, not sure how that can happen, but we saw a crash here
1604 2037
1605 (shift @$queue)->[1]->($msg); 2038 (shift @$queue)->[1]->($msg);
2039 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1606 2040
1607 push @{ $ns->{query_queue} }, @$queue; 2041 push @{ $ns->{query_queue} }, @$queue;
1608 2042
1609 if (@{ $ns->{query_queue} } == @$queue) { 2043 if (@{ $ns->{query_queue} } == @$queue) {
1610 if (@$queue) { 2044 if (@$queue) {
1614 } 2048 }
1615 } 2049 }
1616 }, 2050 },
1617); 2051);
1618 2052
1619=item $client->coro (\&cb) 2053=item $client->async (\&cb)
1620 2054
1621Create a new coroutine, running the specified callback. The coroutine will 2055Create a new coroutine, running the specified callback. The coroutine will
1622be automatically cancelled when the client gets destroyed (e.g. on logout, 2056be automatically cancelled when the client gets destroyed (e.g. on logout,
1623or loss of connection). 2057or loss of connection).
1624 2058
1625=cut 2059=cut
1626 2060
1627sub cf::client::coro { 2061sub cf::client::async {
1628 my ($self, $cb) = @_; 2062 my ($self, $cb) = @_;
1629 2063
1630 my $coro; $coro = async { 2064 my $coro = &Coro::async ($cb);
1631 eval {
1632 $cb->();
1633 };
1634 warn $@ if $@;
1635 };
1636 2065
1637 $coro->on_destroy (sub { 2066 $coro->on_destroy (sub {
1638 delete $self->{_coro}{$coro+0}; 2067 delete $self->{_coro}{$coro+0};
1639 }); 2068 });
1640 2069
1776The parameter C<$family> should best start with the name of the extension 2205The parameter C<$family> should best start with the name of the extension
1777using it, it should be unique. 2206using it, it should be unique.
1778 2207
1779=over 4 2208=over 4
1780 2209
1781=item $hashref = cf::db_get $family
1782
1783Return a hashref for use by the extension C<$family>, which can be
1784modified. After modifications, you have to call C<cf::db_dirty> or
1785C<cf::db_sync>.
1786
1787=item $value = cf::db_get $family => $key 2210=item $value = cf::db_get $family => $key
1788 2211
1789Returns a single value from the database 2212Returns a single value from the database.
1790
1791=item cf::db_put $family => $hashref
1792
1793Stores the given family hashref into the database. Updates are delayed, if
1794you want the data to be synced to disk immediately, use C<cf::db_sync>.
1795 2213
1796=item cf::db_put $family => $key => $value 2214=item cf::db_put $family => $key => $value
1797 2215
1798Stores the given C<$value> in the family hash. Updates are delayed, if you 2216Stores the given C<$value> in the family.
1799want the data to be synced to disk immediately, use C<cf::db_sync>.
1800
1801=item cf::db_dirty
1802
1803Marks the database as dirty, to be updated at a later time.
1804
1805=item cf::db_sync
1806
1807Immediately write the database to disk I<if it is dirty>.
1808 2217
1809=cut 2218=cut
1810 2219
1811our $DB; 2220our $DB;
1812 2221
1813{ 2222sub db_init {
2223 unless ($DB) {
2224 $DB = BDB::db_create $DB_ENV;
2225
2226 cf::sync_job {
2227 eval {
2228 $DB->set_flags (BDB::CHKSUM);
2229
2230 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2231 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2232 cf::cleanup "db_open(db): $!" if $!;
2233 };
2234 cf::cleanup "db_open(db): $@" if $@;
2235 };
2236
1814 my $path = cf::localdir . "/database.pst"; 2237 my $path = cf::localdir . "/database.pst";
2238 if (stat $path) {
2239 cf::sync_job {
2240 my $pst = Storable::retrieve $path;
1815 2241
1816 sub db_load() { 2242 cf::db_put (board => data => $pst->{board});
1817 warn "loading database $path\n";#d# remove later 2243 cf::db_put (guildrules => data => $pst->{guildrules});
1818 $DB = stat $path ? Storable::retrieve $path : { }; 2244 cf::db_put (rent => balance => $pst->{rent}{balance});
1819 } 2245 BDB::db_env_txn_checkpoint $DB_ENV;
1820 2246
1821 my $pid; 2247 unlink $path;
1822
1823 sub db_save() {
1824 warn "saving database $path\n";#d# remove later
1825 waitpid $pid, 0 if $pid;
1826 if (0 == ($pid = fork)) {
1827 $DB->{_meta}{version} = 1;
1828 Storable::nstore $DB, "$path~";
1829 rename "$path~", $path;
1830 cf::_exit 0 if defined $pid;
1831 } 2248 };
1832 }
1833
1834 my $dirty;
1835
1836 sub db_sync() {
1837 db_save if $dirty;
1838 undef $dirty;
1839 }
1840
1841 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1842 db_sync;
1843 });
1844
1845 sub db_dirty() {
1846 $dirty = 1;
1847 $idle->start;
1848 }
1849
1850 sub db_get($;$) {
1851 @_ >= 2
1852 ? $DB->{$_[0]}{$_[1]}
1853 : ($DB->{$_[0]} ||= { })
1854 }
1855
1856 sub db_put($$;$) {
1857 if (@_ >= 3) {
1858 $DB->{$_[0]}{$_[1]} = $_[2];
1859 } else {
1860 $DB->{$_[0]} = $_[1];
1861 }
1862 db_dirty;
1863 }
1864
1865 cf::global->attach (
1866 prio => 10000,
1867 on_cleanup => sub {
1868 db_sync;
1869 }, 2249 }
1870 ); 2250 }
2251}
2252
2253sub db_get($$) {
2254 my $key = "$_[0]/$_[1]";
2255
2256 cf::sync_job {
2257 BDB::db_get $DB, undef, $key, my $data;
2258
2259 $! ? ()
2260 : Compress::LZF::sthaw $data
2261 }
2262}
2263
2264sub db_put($$$) {
2265 BDB::dbreq_pri 4;
2266 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1871} 2267}
1872 2268
1873############################################################################# 2269#############################################################################
1874# the server's main() 2270# the server's init and main functions
2271
2272sub load_faces {
2273 my $path = sprintf "%s/faces", cf::datadir;
2274
2275 warn "loading faces from $path\n";
2276
2277 my $faces;
2278 0 < aio_load $path, $faces
2279 or die "$path: $!";
2280
2281 Coro::cede;
2282 $faces = Storable::thaw $faces;
2283 Coro::cede;
2284
2285 while (my ($face, $info) = each %$faces) {
2286 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2287 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2288 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2289 Coro::cede;
2290 }
2291
2292 1
2293}
2294
2295sub reload_resources {
2296 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2297 or die "unable to load regions file\n";#d#
2298 load_faces
2299 or die "unable to load faces\n";#d#
2300}
2301
2302sub init {
2303 reload_resources;
2304}
1875 2305
1876sub cfg_load { 2306sub cfg_load {
1877 open my $fh, "<:utf8", cf::confdir . "/config" 2307 open my $fh, "<:utf8", cf::confdir . "/config"
1878 or return; 2308 or return;
1879 2309
1880 local $/; 2310 local $/;
1881 *CFG = YAML::Syck::Load <$fh>; 2311 *CFG = YAML::Syck::Load <$fh>;
2312
2313 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2314
2315 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2316 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2317
2318 if (exists $CFG{mlockall}) {
2319 eval {
2320 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2321 and die "WARNING: m(un)lockall failed: $!\n";
2322 };
2323 warn $@ if $@;
2324 }
1882} 2325}
1883 2326
1884sub main { 2327sub main {
1885 # we must not ever block the main coroutine 2328 # we must not ever block the main coroutine
1886 local $Coro::idle = sub { 2329 local $Coro::idle = sub {
1887 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2330 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1888 (Coro::unblock_sub { 2331 (async {
1889 Event::one_event; 2332 Event::one_event;
1890 })->(); 2333 })->prio (Coro::PRIO_MAX);
1891 }; 2334 };
1892 2335
1893 cfg_load; 2336 cfg_load;
1894 db_load; 2337 db_init;
1895 load_extensions; 2338 load_extensions;
2339
2340 $TICK_WATCHER->start;
1896 Event::loop; 2341 Event::loop;
1897} 2342}
1898 2343
1899############################################################################# 2344#############################################################################
1900# initialisation 2345# initialisation and cleanup
2346
2347# install some emergency cleanup handlers
2348BEGIN {
2349 for my $signal (qw(INT HUP TERM)) {
2350 Event->signal (
2351 reentrant => 0,
2352 data => WF_AUTOCANCEL,
2353 signal => $signal,
2354 prio => 0,
2355 cb => sub {
2356 cf::cleanup "SIG$signal";
2357 },
2358 );
2359 }
2360}
2361
2362sub emergency_save() {
2363 my $freeze_guard = cf::freeze_mainloop;
2364
2365 warn "enter emergency perl save\n";
2366
2367 cf::sync_job {
2368 # use a peculiar iteration method to avoid tripping on perl
2369 # refcount bugs in for. also avoids problems with players
2370 # and maps saved/destroyed asynchronously.
2371 warn "begin emergency player save\n";
2372 for my $login (keys %cf::PLAYER) {
2373 my $pl = $cf::PLAYER{$login} or next;
2374 $pl->valid or next;
2375 $pl->save;
2376 }
2377 warn "end emergency player save\n";
2378
2379 warn "begin emergency map save\n";
2380 for my $path (keys %cf::MAP) {
2381 my $map = $cf::MAP{$path} or next;
2382 $map->valid or next;
2383 $map->save;
2384 }
2385 warn "end emergency map save\n";
2386
2387 warn "begin emergency database checkpoint\n";
2388 BDB::db_env_txn_checkpoint $DB_ENV;
2389 warn "end emergency database checkpoint\n";
2390 };
2391
2392 warn "leave emergency perl save\n";
2393}
2394
2395sub post_cleanup {
2396 my ($make_core) = @_;
2397
2398 warn Carp::longmess "post_cleanup backtrace"
2399 if $make_core;
2400}
1901 2401
1902sub reload() { 2402sub reload() {
1903 # can/must only be called in main 2403 # can/must only be called in main
1904 if ($Coro::current != $Coro::main) { 2404 if ($Coro::current != $Coro::main) {
1905 warn "can only reload from main coroutine\n"; 2405 warn "can only reload from main coroutine";
1906 return; 2406 return;
1907 } 2407 }
1908 2408
1909 warn "reloading..."; 2409 warn "reloading...";
1910 2410
1911 local $FREEZE = 1; 2411 warn "entering sync_job";
2412
2413 cf::sync_job {
2414 cf::write_runtime; # external watchdog should not bark
1912 cf::emergency_save; 2415 cf::emergency_save;
2416 cf::write_runtime; # external watchdog should not bark
1913 2417
1914 eval { 2418 warn "syncing database to disk";
2419 BDB::db_env_txn_checkpoint $DB_ENV;
2420
1915 # if anything goes wrong in here, we should simply crash as we already saved 2421 # if anything goes wrong in here, we should simply crash as we already saved
1916 2422
1917 # cancel all watchers 2423 warn "cancelling all WF_AUTOCANCEL watchers";
1918 for (Event::all_watchers) { 2424 for (Event::all_watchers) {
1919 $_->cancel if $_->data & WF_AUTOCANCEL; 2425 $_->cancel if $_->data & WF_AUTOCANCEL;
1920 } 2426 }
1921 2427
2428 warn "flushing outstanding aio requests";
2429 for (;;) {
2430 BDB::flush;
2431 IO::AIO::flush;
2432 Coro::cede;
2433 last unless IO::AIO::nreqs || BDB::nreqs;
2434 warn "iterate...";
2435 }
2436
2437 ++$RELOAD;
2438
1922 # cancel all extension coros 2439 warn "cancelling all extension coros";
1923 $_->cancel for values %EXT_CORO; 2440 $_->cancel for values %EXT_CORO;
1924 %EXT_CORO = (); 2441 %EXT_CORO = ();
1925 2442
1926 # unload all extensions 2443 warn "removing commands";
1927 for (@exts) { 2444 %COMMAND = ();
2445
2446 warn "removing ext commands";
2447 %EXTCMD = ();
2448
2449 warn "unloading/nuking all extensions";
2450 for my $pkg (@EXTS) {
1928 warn "unloading <$_>"; 2451 warn "... unloading $pkg";
1929 unload_extension $_; 2452
2453 if (my $cb = $pkg->can ("unload")) {
2454 eval {
2455 $cb->($pkg);
2456 1
2457 } or warn "$pkg unloaded, but with errors: $@";
1930 } 2458 }
1931 2459
2460 warn "... nuking $pkg";
2461 Symbol::delete_package $pkg;
2462 }
2463
1932 # unload all modules loaded from $LIBDIR 2464 warn "unloading all perl modules loaded from $LIBDIR";
1933 while (my ($k, $v) = each %INC) { 2465 while (my ($k, $v) = each %INC) {
1934 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2466 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1935 2467
1936 warn "removing <$k>"; 2468 warn "... unloading $k";
1937 delete $INC{$k}; 2469 delete $INC{$k};
1938 2470
1939 $k =~ s/\.pm$//; 2471 $k =~ s/\.pm$//;
1940 $k =~ s/\//::/g; 2472 $k =~ s/\//::/g;
1941 2473
1944 } 2476 }
1945 2477
1946 Symbol::delete_package $k; 2478 Symbol::delete_package $k;
1947 } 2479 }
1948 2480
1949 # sync database to disk
1950 cf::db_sync;
1951 IO::AIO::flush;
1952
1953 # get rid of safe::, as good as possible 2481 warn "getting rid of safe::, as good as possible";
1954 Symbol::delete_package "safe::$_" 2482 Symbol::delete_package "safe::$_"
1955 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2483 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1956 2484
1957 # remove register_script_function callbacks
1958 # TODO
1959
1960 # unload cf.pm "a bit" 2485 warn "unloading cf.pm \"a bit\"";
1961 delete $INC{"cf.pm"}; 2486 delete $INC{"cf.pm"};
1962 2487
1963 # don't, removes xs symbols, too, 2488 # don't, removes xs symbols, too,
1964 # and global variables created in xs 2489 # and global variables created in xs
1965 #Symbol::delete_package __PACKAGE__; 2490 #Symbol::delete_package __PACKAGE__;
1966 2491
1967 # reload cf.pm 2492 warn "unload completed, starting to reload now";
2493
1968 warn "reloading cf.pm"; 2494 warn "reloading cf.pm";
1969 require cf; 2495 require cf;
1970 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2496 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1971 2497
1972 # load config and database again 2498 warn "loading config and database again";
1973 cf::cfg_load; 2499 cf::cfg_load;
1974 cf::db_load;
1975 2500
1976 # load extensions
1977 warn "load extensions"; 2501 warn "loading extensions";
1978 cf::load_extensions; 2502 cf::load_extensions;
1979 2503
1980 # reattach attachments to objects 2504 warn "reattaching attachments to objects/players";
1981 warn "reattach"; 2505 _global_reattach; # objects, sockets
1982 _global_reattach; 2506 warn "reattaching attachments to maps";
1983 }; 2507 reattach $_ for values %MAP;
2508 warn "reattaching attachments to players";
2509 reattach $_ for values %PLAYER;
1984 2510
1985 if ($@) { 2511 warn "loading reloadable resources";
2512 reload_resources;
2513
2514 warn "leaving sync_job";
2515
2516 1
2517 } or do {
1986 warn $@; 2518 warn $@;
1987 warn "error while reloading, exiting."; 2519 warn "error while reloading, exiting.";
1988 exit 1; 2520 exit 1;
1989 } 2521 };
1990 2522
1991 warn "reloaded successfully"; 2523 warn "reloaded";
1992}; 2524};
1993 2525
1994############################################################################# 2526our $RELOAD_WATCHER; # used only during reload
1995
1996unless ($LINK_MAP) {
1997 $LINK_MAP = cf::map::new;
1998
1999 $LINK_MAP->width (41);
2000 $LINK_MAP->height (41);
2001 $LINK_MAP->alloc;
2002 $LINK_MAP->path ("{link}");
2003 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2004 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2005
2006 # dirty hack because... archetypes are not yet loaded
2007 Event->timer (
2008 after => 2,
2009 cb => sub {
2010 $_[0]->w->cancel;
2011
2012 # provide some exits "home"
2013 my $exit = cf::object::new "exit";
2014
2015 $exit->slaying ($EMERGENCY_POSITION->[0]);
2016 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2017 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2018
2019 $LINK_MAP->insert ($exit->clone, 19, 19);
2020 $LINK_MAP->insert ($exit->clone, 19, 20);
2021 $LINK_MAP->insert ($exit->clone, 19, 21);
2022 $LINK_MAP->insert ($exit->clone, 20, 19);
2023 $LINK_MAP->insert ($exit->clone, 20, 21);
2024 $LINK_MAP->insert ($exit->clone, 21, 19);
2025 $LINK_MAP->insert ($exit->clone, 21, 20);
2026 $LINK_MAP->insert ($exit->clone, 21, 21);
2027
2028 $exit->destroy;
2029 });
2030
2031 $LINK_MAP->{deny_save} = 1;
2032 $LINK_MAP->{deny_reset} = 1;
2033
2034 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2035}
2036
2037register "<global>", __PACKAGE__;
2038 2527
2039register_command "reload" => sub { 2528register_command "reload" => sub {
2040 my ($who, $arg) = @_; 2529 my ($who, $arg) = @_;
2041 2530
2042 if ($who->flag (FLAG_WIZ)) { 2531 if ($who->flag (FLAG_WIZ)) {
2043 $who->message ("start of reload."); 2532 $who->message ("reloading server.");
2533
2534 # doing reload synchronously and two reloads happen back-to-back,
2535 # coro crashes during coro_state_free->destroy here.
2536
2537 $RELOAD_WATCHER ||= Event->timer (
2538 reentrant => 0,
2539 after => 0,
2540 data => WF_AUTOCANCEL,
2541 cb => sub {
2044 reload; 2542 reload;
2045 $who->message ("end of reload."); 2543 undef $RELOAD_WATCHER;
2544 },
2545 );
2046 } 2546 }
2047}; 2547};
2048 2548
2049unshift @INC, $LIBDIR; 2549unshift @INC, $LIBDIR;
2550
2551my $bug_warning = 0;
2050 2552
2051$TICK_WATCHER = Event->timer ( 2553$TICK_WATCHER = Event->timer (
2052 reentrant => 0, 2554 reentrant => 0,
2555 parked => 1,
2053 prio => 0, 2556 prio => 0,
2054 at => $NEXT_TICK || $TICK, 2557 at => $NEXT_TICK || $TICK,
2055 data => WF_AUTOCANCEL, 2558 data => WF_AUTOCANCEL,
2056 cb => sub { 2559 cb => sub {
2057 unless ($FREEZE) { 2560 if ($Coro::current != $Coro::main) {
2561 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2562 unless ++$bug_warning > 10;
2563 return;
2564 }
2565
2566 $NOW = Event::time;
2567
2058 cf::server_tick; # one server iteration 2568 cf::server_tick; # one server iteration
2059 $RUNTIME += $TICK; 2569 $RUNTIME += $TICK;
2060 }
2061
2062 $NEXT_TICK += $TICK; 2570 $NEXT_TICK += $TICK;
2571
2572 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2573 $NEXT_RUNTIME_WRITE = $NOW + 10;
2574 Coro::async_pool {
2575 write_runtime
2576 or warn "ERROR: unable to write runtime file: $!";
2577 };
2578 }
2579
2580 $WAIT_FOR_TICK->broadcast;
2581 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2582
2583# my $AFTER = Event::time;
2584# warn $AFTER - $NOW;#d#
2063 2585
2064 # if we are delayed by four ticks or more, skip them all 2586 # if we are delayed by four ticks or more, skip them all
2065 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2587 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2066 2588
2067 $TICK_WATCHER->at ($NEXT_TICK); 2589 $TICK_WATCHER->at ($NEXT_TICK);
2068 $TICK_WATCHER->start; 2590 $TICK_WATCHER->start;
2069 }, 2591 },
2070); 2592);
2071 2593
2594{
2072IO::AIO::max_poll_time $TICK * 0.2; 2595 BDB::max_poll_time $TICK * 0.1;
2073 2596 $BDB_POLL_WATCHER = Event->io (
2074Event->io ( 2597 reentrant => 0,
2075 fd => IO::AIO::poll_fileno, 2598 fd => BDB::poll_fileno,
2076 poll => 'r', 2599 poll => 'r',
2077 prio => 5, 2600 prio => 0,
2078 data => WF_AUTOCANCEL,
2079 cb => \&IO::AIO::poll_cb,
2080);
2081
2082Event->timer (
2083 data => WF_AUTOCANCEL, 2601 data => WF_AUTOCANCEL,
2084 after => 0, 2602 cb => \&BDB::poll_cb,
2085 interval => 10, 2603 );
2086 cb => sub { 2604 BDB::min_parallel 8;
2087 (Coro::unblock_sub { 2605
2088 write_runtime 2606 BDB::set_sync_prepare {
2089 or warn "ERROR: unable to write runtime file: $!"; 2607 my $status;
2608 my $current = $Coro::current;
2609 (
2610 sub {
2611 $status = $!;
2612 $current->ready; undef $current;
2613 },
2614 sub {
2615 Coro::schedule while defined $current;
2616 $! = $status;
2617 },
2618 )
2619 };
2620
2621 unless ($DB_ENV) {
2622 $DB_ENV = BDB::db_env_create;
2623
2624 cf::sync_job {
2625 eval {
2626 BDB::db_env_open
2627 $DB_ENV,
2628 $BDB_ENV_DIR,
2629 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2630 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2631 0666;
2632
2633 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2634
2635 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2636 $DB_ENV->set_lk_detect;
2637 };
2638
2639 cf::cleanup "db_env_open(db): $@" if $@;
2090 })->(); 2640 };
2091 }, 2641 }
2092); 2642}
2643
2644{
2645 IO::AIO::min_parallel 8;
2646
2647 undef $Coro::AIO::WATCHER;
2648 IO::AIO::max_poll_time $TICK * 0.1;
2649 $AIO_POLL_WATCHER = Event->io (
2650 reentrant => 0,
2651 data => WF_AUTOCANCEL,
2652 fd => IO::AIO::poll_fileno,
2653 poll => 'r',
2654 prio => 6,
2655 cb => \&IO::AIO::poll_cb,
2656 );
2657}
2658
2659END { cf::emergency_save }
2093 2660
20941 26611
2095 2662

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