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Comparing cf.schmorp.de/server/lib/cf.pm (file contents):
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC vs.
Revision 1.223 by root, Sun Mar 11 02:12:44 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
48our $RELOAD; # number of reloads so far
39our @EVENT; 49our @EVENT;
40our $LIBDIR = datadir . "/ext"; 50our $LIBDIR = datadir . "/ext";
41 51
42our $TICK = MAX_TIME * 1e-6; 52our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 53our $TICK_WATCHER;
54our $AIO_POLL_WATCHER;
55our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 56our $NEXT_TICK;
45our $NOW; 57our $NOW;
58our $USE_FSYNC = 1; # use fsync to write maps - default off
59
60our $BDB_POLL_WATCHER;
61our $DB_ENV;
46 62
47our %CFG; 63our %CFG;
48 64
49our $UPTIME; $UPTIME ||= time; 65our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 66our $RUNTIME;
51 67
68our %PLAYER; # all users
52our %MAP; # all maps 69our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 70our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 71our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 72our $BDB_ENV_DIR = cf::localdir . "/db";
73
74our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
75our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
76
77# used to convert map paths into valid unix filenames by replacing / by ∕
78our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 79
57binmode STDOUT; 80binmode STDOUT;
58binmode STDERR; 81binmode STDERR;
59 82
60# read virtual server time, if available 83# read virtual server time, if available
67mkdir cf::localdir; 90mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 91mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 92mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 93mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 94mkdir $RANDOM_MAPS;
95mkdir $BDB_ENV_DIR;
72 96
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 97our $EMERGENCY_POSITION;
98
99sub cf::map::normalise;
76 100
77############################################################################# 101#############################################################################
78 102
79=head2 GLOBAL VARIABLES 103=head2 GLOBAL VARIABLES
80 104
104 128
105=item %cf::CFG 129=item %cf::CFG
106 130
107Configuration for the server, loaded from C</etc/crossfire/config>, or 131Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 132from wherever your confdir points to.
133
134=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
135
136These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
137or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
138processing has been done. Call C<< ->wait >> on them to maximise the
139window of cpu time available, or simply to synchronise to the server tick.
109 140
110=back 141=back
111 142
112=cut 143=cut
113 144
117 utf8::encode $msg; 148 utf8::encode $msg;
118 149
119 $msg .= "\n" 150 $msg .= "\n"
120 unless $msg =~ /\n$/; 151 unless $msg =~ /\n$/;
121 152
122 LOG llevError, "cfperl: $msg"; 153 LOG llevError, $msg;
123 }; 154 };
124} 155}
125 156
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 157@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 158@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 176
146$Event::DIED = sub { 177$Event::DIED = sub {
147 warn "error in event callback: @_"; 178 warn "error in event callback: @_";
148}; 179};
149 180
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 181=head2 UTILITY FUNCTIONS
155 182
156=over 4 183=over 4
157 184
185=item dumpval $ref
186
158=cut 187=cut
188
189sub dumpval {
190 eval {
191 local $SIG{__DIE__};
192 my $d;
193 if (1) {
194 $d = new Data::Dumper([$_[0]], ["*var"]);
195 $d->Terse(1);
196 $d->Indent(2);
197 $d->Quotekeys(0);
198 $d->Useqq(1);
199 #$d->Bless(...);
200 $d->Seen($_[1]) if @_ > 1;
201 $d = $d->Dump();
202 }
203 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
204 $d
205 } || "[unable to dump $_[0]: '$@']";
206}
159 207
160use JSON::Syck (); # TODO# replace by JSON::PC once working 208use JSON::Syck (); # TODO# replace by JSON::PC once working
161 209
162=item $ref = cf::from_json $json 210=item $ref = cf::from_json $json
163 211
224} 272}
225 273
226sub freeze_mainloop { 274sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 275 return unless $TICK_WATCHER->is_active;
228 276
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 277 my $guard = Coro::guard {
278 $TICK_WATCHER->start;
279 };
230 $TICK_WATCHER->stop; 280 $TICK_WATCHER->stop;
231 $guard 281 $guard
232} 282}
283
284=item cf::async { BLOCK }
285
286Currently the same as Coro::async_pool, meaning you cannot use
287C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
288thing you are allowed to do is call C<prio> on it.
289
290=cut
291
292BEGIN { *async = \&Coro::async_pool }
233 293
234=item cf::sync_job { BLOCK } 294=item cf::sync_job { BLOCK }
235 295
236The design of crossfire+ requires that the main coro ($Coro::main) is 296The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 297always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 316 my $freeze_guard = freeze_mainloop;
257 317
258 my $busy = 1; 318 my $busy = 1;
259 my @res; 319 my @res;
260 320
261 (Coro::async_pool { 321 (async {
262 @res = eval { $job->() }; 322 @res = eval { $job->() };
263 warn $@ if $@; 323 warn $@ if $@;
264 undef $busy; 324 undef $busy;
265 })->prio (Coro::PRIO_MAX); 325 })->prio (Coro::PRIO_MAX);
266 326
267 while ($busy) { 327 while ($busy) {
268 Coro::cede_notself; 328 Coro::cede or Event::one_event;
269 Event::one_event unless Coro::nready;
270 } 329 }
271 330
272 wantarray ? @res : $res[0] 331 wantarray ? @res : $res[0]
273 } else { 332 } else {
274 # we are in another coroutine, how wonderful, everything just works 333 # we are in another coroutine, how wonderful, everything just works
275 334
276 $job->() 335 $job->()
277 } 336 }
278} 337}
279 338
280=item $coro = cf::coro { BLOCK } 339=item $coro = cf::async_ext { BLOCK }
281 340
282Creates (and readies) and returns a new coro. This coro is automcatially 341Like async, but this coro is automatically being canceled when the
283being canceled when the extension calling this is being unloaded. 342extension calling this is being unloaded.
284 343
285=cut 344=cut
286 345
287sub coro(&) { 346sub async_ext(&) {
288 my $cb = shift; 347 my $cb = shift;
289 348
290 my $coro = &Coro::async_pool ($cb); 349 my $coro = &Coro::async ($cb);
291 350
292 $coro->on_destroy (sub { 351 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0}; 352 delete $EXT_CORO{$coro+0};
294 }); 353 });
295 $EXT_CORO{$coro+0} = $coro; 354 $EXT_CORO{$coro+0} = $coro;
296 355
297 $coro 356 $coro
298} 357}
299 358
300sub write_runtime { 359sub write_runtime {
360 my $guard = cf::lock_acquire "write_runtime";
361
301 my $runtime = cf::localdir . "/runtime"; 362 my $runtime = cf::localdir . "/runtime";
302 363
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 364 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
304 or return; 365 or return;
305 366
367 my $value = $cf::RUNTIME + 90 + 10;
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 368 # 10 is the runtime save interval, for a monotonic clock
369 # 60 allows for the watchdog to kill the server.
370
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0 371 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return; 372 and return;
309 373
374 # always fsync - this file is important
310 aio_fsync $fh 375 aio_fsync $fh
311 and return; 376 and return;
312 377
313 close $fh 378 close $fh
314 or return; 379 or return;
320} 385}
321 386
322=back 387=back
323 388
324=cut 389=cut
325
326#############################################################################
327
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445 390
446############################################################################# 391#############################################################################
447 392
448=head2 ATTACHABLE OBJECTS 393=head2 ATTACHABLE OBJECTS
449 394
575our @CB_TYPE = (); # registry for type (cf-object class) based events 520our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = (); 521our @CB_MAP = ();
577 522
578my %attachment; 523my %attachment;
579 524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
580sub _attach_cb($$$$) { 531sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_; 532 my ($registry, $event, $prio, $cb) = @_;
582 533
583 use sort 'stable'; 534 use sort 'stable';
584 535
755# object support 706# object support
756 707
757sub reattach { 708sub reattach {
758 # basically do the same as instantiate, without calling instantiate 709 # basically do the same as instantiate, without calling instantiate
759 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
760 713
761 my $registry = $obj->registry; 714 my $registry = $obj->registry;
762 715
763 @$registry = (); 716 @$registry = ();
764 717
811 $filename, length $$rdata, scalar @$objs; 764 $filename, length $$rdata, scalar @$objs;
812 765
813 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
814 chmod SAVE_MODE, $fh; 767 chmod SAVE_MODE, $fh;
815 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
816 aio_fsync $fh; 769 aio_fsync $fh if $cf::USE_FSYNC;
817 close $fh; 770 close $fh;
818 771
819 if (@$objs) { 772 if (@$objs) {
820 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
821 chmod SAVE_MODE, $fh; 774 chmod SAVE_MODE, $fh;
822 my $data = Storable::nfreeze { version => 1, objs => $objs }; 775 my $data = Storable::nfreeze { version => 1, objs => $objs };
823 aio_write $fh, 0, (length $data), $data, 0; 776 aio_write $fh, 0, (length $data), $data, 0;
824 aio_fsync $fh; 777 aio_fsync $fh if $cf::USE_FSYNC;
825 close $fh; 778 close $fh;
826 aio_rename "$filename.pst~", "$filename.pst"; 779 aio_rename "$filename.pst~", "$filename.pst";
827 } 780 }
828 } else { 781 } else {
829 aio_unlink "$filename.pst"; 782 aio_unlink "$filename.pst";
896=cut 849=cut
897 850
898sub register_extcmd { 851sub register_extcmd {
899 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
900 853
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller]; 854 $EXTCMD{$name} = $cb;
905} 855}
906 856
907cf::player->attach ( 857cf::player->attach (
908 on_command => sub { 858 on_command => sub {
909 my ($pl, $name, $params) = @_; 859 my ($pl, $name, $params) = @_;
922 872
923 my $msg = eval { from_json $buf }; 873 my $msg = eval { from_json $buf };
924 874
925 if (ref $msg) { 875 if (ref $msg) {
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) { 877 if (my %reply = $cb->($pl, $msg)) {
928 $pl->ext_reply ($msg->{msgid}, %reply); 878 $pl->ext_reply ($msg->{msgid}, %reply);
929 } 879 }
930 } 880 }
931 } else { 881 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
934 884
935 cf::override; 885 cf::override;
936 }, 886 },
937); 887);
938 888
939sub register {
940 my ($base, $pkg) = @_;
941
942 #TODO
943}
944
945sub load_extension { 889sub load_extension {
946 my ($path) = @_; 890 my ($path) = @_;
947 891
948 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
949 my $base = $1; 893 my $base = $1;
950 my $pkg = $1; 894 my $pkg = $1;
951 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
952 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
953 897
954 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
955 899
956 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
957 or die "$path: $!"; 901 or die "$path: $!";
958 902
959 my $source = 903 my $source =
960 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
961 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
962 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
963 . "\n};\n1"; 907 . "\n};\n1";
964 908
965 eval $source 909 unless (eval $source) {
966 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
967 : "extension disabled.\n"; 911 : "extension disabled.\n";
968 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
969 push @exts, $pkg; 913 warn $@;
970 $ext_pkg{$base} = $pkg; 914 warn "mandatory extension failed to load, exiting.\n";
971 915 exit 1;
972# no strict 'refs'; 916 }
973# @{"$pkg\::ISA"} = ext::; 917 die $@;
974
975 register $base, $pkg;
976}
977
978sub unload_extension {
979 my ($pkg) = @_;
980
981 warn "removing extension $pkg\n";
982
983 # remove hooks
984 #TODO
985# for my $idx (0 .. $#PLUGIN_EVENT) {
986# delete $hook[$idx]{$pkg};
987# } 918 }
988 919
989 # remove commands 920 push @EXTS, $pkg;
990 for my $name (keys %COMMAND) {
991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
992
993 if (@cb) {
994 $COMMAND{$name} = \@cb;
995 } else {
996 delete $COMMAND{$name};
997 }
998 }
999
1000 # remove extcmds
1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1002 delete $EXTCMD{$name};
1003 }
1004
1005 if (my $cb = $pkg->can ("unload")) {
1006 eval {
1007 $cb->($pkg);
1008 1
1009 } or warn "$pkg unloaded, but with errors: $@";
1010 }
1011
1012 Symbol::delete_package $pkg;
1013} 921}
1014 922
1015sub load_extensions { 923sub load_extensions {
1016 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
1017 next unless -r $ext; 925 next unless -r $ext;
1021 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
1022 } 930 }
1023} 931}
1024 932
1025############################################################################# 933#############################################################################
1026# load/save/clean perl data associated with a map
1027
1028*cf::mapsupport::on_clean = sub {
1029 my ($map) = @_;
1030
1031 my $path = $map->tmpname;
1032 defined $path or return;
1033
1034 unlink "$path.pst";
1035};
1036
1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
1038
1039#############################################################################
1040# load/save perl data associated with player->ob objects
1041
1042sub all_objects(@) {
1043 @_, map all_objects ($_->inv), @_
1044}
1045
1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
1048 on_load => sub {
1049 my ($pl, $path) = @_;
1050
1051 for my $o (all_objects $pl->ob) {
1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1053 $o->set_ob_key_value ("_perl_data");
1054
1055 %$o = %{ Storable::thaw pack "H*", $value };
1056 }
1057 }
1058 },
1059);
1060
1061#############################################################################
1062 934
1063=head2 CORE EXTENSIONS 935=head2 CORE EXTENSIONS
1064 936
1065Functions and methods that extend core crossfire objects. 937Functions and methods that extend core crossfire objects.
1066 938
939=cut
940
941package cf::player;
942
943use Coro::AIO;
944
1067=head3 cf::player 945=head3 cf::player
1068 946
1069=over 4 947=over 4
1070 948
1071=item cf::player::exists $login 949=item cf::player::find $login
1072 950
1073Returns true when the given account exists. 951Returns the given player object, loading it if necessary (might block).
1074 952
1075=cut 953=cut
1076 954
1077sub cf::player::exists($) { 955sub playerdir($) {
1078 cf::player::find $_[0] 956 cf::localdir
1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 957 . "/"
958 . cf::playerdir
959 . "/"
960 . (ref $_[0] ? $_[0]->ob->name : $_[0])
961}
962
963sub path($) {
964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
965
966 (playerdir $login) . "/$login.pl"
967}
968
969sub find_active($) {
970 $cf::PLAYER{$_[0]}
971 and $cf::PLAYER{$_[0]}->active
972 and $cf::PLAYER{$_[0]}
973}
974
975sub exists($) {
976 my ($login) = @_;
977
978 $cf::PLAYER{$login}
979 or cf::sync_job { !aio_stat path $login }
980}
981
982sub find($) {
983 return $cf::PLAYER{$_[0]} || do {
984 my $login = $_[0];
985
986 my $guard = cf::lock_acquire "user_find:$login";
987
988 $cf::PLAYER{$_[0]} || do {
989 my $pl = load_pl path $login
990 or return;
991 $cf::PLAYER{$login} = $pl
992 }
993 }
994}
995
996sub save($) {
997 my ($pl) = @_;
998
999 return if $pl->{deny_save};
1000
1001 my $path = path $pl;
1002 my $guard = cf::lock_acquire "user_save:$path";
1003
1004 return if $pl->{deny_save};
1005
1006 aio_mkdir playerdir $pl, 0770;
1007 $pl->{last_save} = $cf::RUNTIME;
1008
1009 $pl->save_pl ($path);
1010 Coro::cede;
1011}
1012
1013sub new($) {
1014 my ($login) = @_;
1015
1016 my $self = create;
1017
1018 $self->ob->name ($login);
1019 $self->{deny_save} = 1;
1020
1021 $cf::PLAYER{$login} = $self;
1022
1023 $self
1024}
1025
1026=item $pl->quit_character
1027
1028Nukes the player without looking back. If logged in, the connection will
1029be destroyed. May block for a long time.
1030
1031=cut
1032
1033sub quit_character {
1034 my ($pl) = @_;
1035
1036 my $name = $pl->ob->name;
1037
1038 $pl->{deny_save} = 1;
1039 $pl->password ("*"); # this should lock out the player until we nuked the dir
1040
1041 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1042 $pl->deactivate;
1043 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1044 $pl->ns->destroy if $pl->ns;
1045
1046 my $path = playerdir $pl;
1047 my $temp = "$path~$cf::RUNTIME~deleting~";
1048 aio_rename $path, $temp;
1049 delete $cf::PLAYER{$pl->ob->name};
1050 $pl->destroy;
1051
1052 my $prefix = qr<^~\Q$name\E/>;
1053
1054 # nuke player maps
1055 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1056
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item $pl->kick
1061
1062Kicks a player out of the game. This destroys the connection.
1063
1064=cut
1065
1066sub kick {
1067 my ($pl, $kicker) = @_;
1068
1069 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1070 $pl->killer ("kicked");
1071 $pl->ns->destroy;
1072}
1073
1074=item cf::player::list_logins
1075
1076Returns am arrayref of all valid playernames in the system, can take a
1077while and may block, so not sync_job-capable, ever.
1078
1079=cut
1080
1081sub list_logins {
1082 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1083 or return [];
1084
1085 my @logins;
1086
1087 for my $login (@$dirs) {
1088 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1089 aio_read $fh, 0, 512, my $buf, 0 or next;
1090 $buf !~ /^password -------------$/m or next; # official not-valid tag
1091
1092 utf8::decode $login;
1093 push @logins, $login;
1094 }
1095
1096 \@logins
1097}
1098
1099=item $player->maps
1100
1101Returns an arrayref of map paths that are private for this
1102player. May block.
1103
1104=cut
1105
1106sub maps($) {
1107 my ($pl) = @_;
1108
1109 $pl = ref $pl ? $pl->ob->name : $pl;
1110
1111 my $files = aio_readdir playerdir $pl
1112 or return;
1113
1114 my @paths;
1115
1116 for (@$files) {
1117 utf8::decode $_;
1118 next if /\.(?:pl|pst)$/;
1119 next unless /^$PATH_SEP/o;
1120
1121 push @paths, cf::map::normalise "~$pl/$_";
1122 }
1123
1124 \@paths
1080} 1125}
1081 1126
1082=item $player->ext_reply ($msgid, $msgtype, %msg) 1127=item $player->ext_reply ($msgid, $msgtype, %msg)
1083 1128
1084Sends an ext reply to the player. 1129Sends an ext reply to the player.
1085 1130
1086=cut 1131=cut
1087 1132
1088sub cf::player::ext_reply($$$%) { 1133sub ext_reply($$$%) {
1089 my ($self, $id, %msg) = @_; 1134 my ($self, $id, %msg) = @_;
1090 1135
1091 $msg{msgid} = $id; 1136 $msg{msgid} = $id;
1092 1137
1093 $self->send ("ext " . to_json \%msg); 1138 $self->send ("ext " . cf::to_json \%msg);
1094} 1139}
1140
1141package cf;
1095 1142
1096=back 1143=back
1097 1144
1098 1145
1099=head3 cf::map 1146=head3 cf::map
1105package cf::map; 1152package cf::map;
1106 1153
1107use Fcntl; 1154use Fcntl;
1108use Coro::AIO; 1155use Coro::AIO;
1109 1156
1157use overload
1158 '""' => \&as_string,
1159 fallback => 1;
1160
1110our $MAX_RESET = 3600; 1161our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000; 1162our $DEFAULT_RESET = 3000;
1112 1163
1113sub generate_random_map { 1164sub generate_random_map {
1114 my ($path, $rmp) = @_; 1165 my ($self, $rmp) = @_;
1115
1116 # mit "rum" bekleckern, nicht 1166 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map 1167 $self->_create_random_map (
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1168 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1169 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1170 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map}, 1171 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize}, 1172 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1173 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1174 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1175 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1176 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1177 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region}) 1178 (cf::region::find $rmp->{region}), $rmp->{custom}
1179 )
1180}
1181
1182=item cf::map->register ($regex, $prio)
1183
1184Register a handler for the map path matching the given regex at the
1185givne priority (higher is better, built-in handlers have priority 0, the
1186default).
1187
1188=cut
1189
1190sub register {
1191 my (undef, $regex, $prio) = @_;
1192 my $pkg = caller;
1193
1194 no strict;
1195 push @{"$pkg\::ISA"}, __PACKAGE__;
1196
1197 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1198}
1199
1200# also paths starting with '/'
1201$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1202
1203sub thawer_merge {
1204 my ($self, $merge) = @_;
1205
1206 # we have to keep some variables in memory intact
1207 local $self->{path};
1208 local $self->{load_path};
1209 local $self->{deny_save};
1210 local $self->{deny_reset};
1211
1212 $self->SUPER::thawer_merge ($merge);
1213}
1214
1215sub normalise {
1216 my ($path, $base) = @_;
1217
1218 $path = "$path"; # make sure its a string
1219
1220 $path =~ s/\.map$//;
1221
1222 # map plan:
1223 #
1224 # /! non-realised random map exit (special hack!)
1225 # {... are special paths that are not being touched
1226 # ?xxx/... are special absolute paths
1227 # ?random/... random maps
1228 # /... normal maps
1229 # ~user/... per-player map of a specific user
1230
1231 $path =~ s/$PATH_SEP/\//go;
1232
1233 # treat it as relative path if it starts with
1234 # something that looks reasonable
1235 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1236 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1237
1238 $base =~ s{[^/]+/?$}{};
1239 $path = "$base/$path";
1240 }
1241
1242 for ($path) {
1243 redo if s{//}{/};
1244 redo if s{/\.?/}{/};
1245 redo if s{/[^/]+/\.\./}{/};
1246 }
1247
1248 $path
1249}
1250
1251sub new_from_path {
1252 my (undef, $path, $base) = @_;
1253
1254 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1255
1256 $path = normalise $path, $base;
1257
1258 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1259 if ($path =~ $EXT_MAP{$pkg}[1]) {
1260 my $self = bless cf::map::new, $pkg;
1261 $self->{path} = $path; $self->path ($path);
1262 $self->init; # pass $1 etc.
1263 return $self;
1264 }
1265 }
1266
1267 Carp::carp "unable to resolve path '$path' (base '$base').";
1268 ()
1269}
1270
1271sub init {
1272 my ($self) = @_;
1273
1274 $self
1275}
1276
1277sub as_string {
1278 my ($self) = @_;
1279
1280 "$self->{path}"
1281}
1282
1283# the displayed name, this is a one way mapping
1284sub visible_name {
1285 &as_string
1286}
1287
1288# the original (read-only) location
1289sub load_path {
1290 my ($self) = @_;
1291
1292 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1293}
1294
1295# the temporary/swap location
1296sub save_path {
1297 my ($self) = @_;
1298
1299 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1300 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1301}
1302
1303# the unique path, undef == no special unique path
1304sub uniq_path {
1305 my ($self) = @_;
1306
1307 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1308 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1130} 1309}
1131 1310
1132# and all this just because we cannot iterate over 1311# and all this just because we cannot iterate over
1133# all maps in C++... 1312# all maps in C++...
1134sub change_all_map_light { 1313sub change_all_map_light {
1136 1315
1137 $_->change_map_light ($change) 1316 $_->change_map_light ($change)
1138 for grep $_->outdoor, values %cf::MAP; 1317 for grep $_->outdoor, values %cf::MAP;
1139} 1318}
1140 1319
1320sub unlink_save {
1321 my ($self) = @_;
1322
1323 utf8::encode (my $save = $self->save_path);
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1325 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1326}
1327
1141sub try_load_header($) { 1328sub load_header_from($) {
1142 my ($path) = @_; 1329 my ($self, $path) = @_;
1143 1330
1144 utf8::encode $path; 1331 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0 1332 #aio_open $path, O_RDONLY, 0
1333 # or return;
1334
1335 $self->_load_header ($path)
1146 or return; 1336 or return;
1147 1337
1148 my $map = cf::map::new 1338 $self->{load_path} = $path;
1339
1340 1
1341}
1342
1343sub load_header_orig {
1344 my ($self) = @_;
1345
1346 $self->load_header_from ($self->load_path)
1347}
1348
1349sub load_header_temp {
1350 my ($self) = @_;
1351
1352 $self->load_header_from ($self->save_path)
1353}
1354
1355sub prepare_temp {
1356 my ($self) = @_;
1357
1358 $self->last_access ((delete $self->{last_access})
1359 || $cf::RUNTIME); #d#
1360 # safety
1361 $self->{instantiate_time} = $cf::RUNTIME
1362 if $self->{instantiate_time} > $cf::RUNTIME;
1363}
1364
1365sub prepare_orig {
1366 my ($self) = @_;
1367
1368 $self->{load_original} = 1;
1369 $self->{instantiate_time} = $cf::RUNTIME;
1370 $self->last_access ($cf::RUNTIME);
1371 $self->instantiate;
1372}
1373
1374sub load_header {
1375 my ($self) = @_;
1376
1377 if ($self->load_header_temp) {
1378 $self->prepare_temp;
1379 } else {
1380 $self->load_header_orig
1149 or return; 1381 or return;
1382 $self->prepare_orig;
1383 }
1150 1384
1151 # for better error messages only, will be overwritten 1385 1
1152 $map->path ($path);
1153
1154 $map->load_header ($path)
1155 or return;
1156
1157 $map->{load_path} = $path;
1158
1159 $map
1160} 1386}
1161 1387
1162sub find; 1388sub find;
1163sub find { 1389sub find {
1164 my ($path, $origin) = @_; 1390 my ($path, $origin) = @_;
1165 1391
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path; 1392 $path = normalise $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170 1393
1171 cf::lock_wait "map_find:$key"; 1394 cf::lock_wait "map_find:$path";
1172 1395
1173 $cf::MAP{$key} || do { 1396 $cf::MAP{$path} || do {
1174 my $guard = cf::lock_acquire "map_find:$key"; 1397 my $guard = cf::lock_acquire "map_find:$path";
1175 1398 my $map = new_from_path cf::map $path
1176 # do it the slow way
1177 my $map = try_load_header $path->save_path;
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return; 1399 or return;
1195 1400
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME; 1401 $map->{last_save} = $cf::RUNTIME;
1208 1402
1209 Coro::cede; 1403 $map->load_header
1404 or return;
1210 1405
1211 if ($map->should_reset) { 1406 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1407 # doing this can freeze the server in a sync job, obviously
1408 #$cf::WAIT_FOR_TICK->wait;
1212 $map->reset; 1409 $map->reset;
1213 undef $guard; 1410 undef $guard;
1214 $map = find $path 1411 return find $path;
1215 or return;
1216 } 1412 }
1217 1413
1218 $cf::MAP{$key} = $map 1414 $cf::MAP{$path} = $map
1219 } 1415 }
1220} 1416}
1417
1418sub pre_load { }
1419sub post_load { }
1221 1420
1222sub load { 1421sub load {
1223 my ($self) = @_; 1422 my ($self) = @_;
1224 1423
1424 local $self->{deny_reset} = 1; # loading can take a long time
1425
1225 my $path = $self->{path}; 1426 my $path = $self->{path};
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1427 my $guard = cf::lock_acquire "map_load:$path";
1227 1428
1228 return if $self->in_memory != cf::MAP_SWAPPED; 1429 return if $self->in_memory != cf::MAP_SWAPPED;
1229 1430
1230 $self->in_memory (cf::MAP_LOADING); 1431 $self->in_memory (cf::MAP_LOADING);
1231 1432
1232 $self->alloc; 1433 $self->alloc;
1434
1435 $self->pre_load;
1436
1233 $self->load_objects ($self->{load_path}, 1) 1437 $self->_load_objects ($self->{load_path}, 1)
1234 or return; 1438 or return;
1235 1439
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1440 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1237 if delete $self->{load_original}; 1441 if delete $self->{load_original};
1238 1442
1239 if (my $uniq = $path->uniq_path) { 1443 if (my $uniq = $self->uniq_path) {
1240 utf8::encode $uniq; 1444 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) { 1445 if (aio_open $uniq, O_RDONLY, 0) {
1242 $self->clear_unique_items; 1446 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0); 1447 $self->_load_objects ($uniq, 0);
1244 } 1448 }
1245 } 1449 }
1246 1450
1247 Coro::cede; 1451 Coro::cede;
1248 1452
1249 # now do the right thing for maps 1453 # now do the right thing for maps
1250 $self->link_multipart_objects; 1454 $self->link_multipart_objects;
1251 1455
1252 if ($self->{path}->is_style_map) { 1456 unless ($self->{deny_activate}) {
1253 $self->{deny_save} = 1; 1457 $self->decay_objects;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply; 1458 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons; 1459 $self->update_buttons;
1460 Coro::cede;
1259 $self->set_darkness_map; 1461 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty) 1462 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty; 1463 unless $self->difficulty;
1464 Coro::cede;
1262 $self->activate; 1465 $self->activate;
1263 } 1466 }
1264 1467
1265 Coro::cede; 1468 $self->post_load;
1266 1469
1267 $self->in_memory (cf::MAP_IN_MEMORY); 1470 $self->in_memory (cf::MAP_IN_MEMORY);
1471}
1472
1473sub customise_for {
1474 my ($self, $ob) = @_;
1475
1476 return find "~" . $ob->name . "/" . $self->{path}
1477 if $self->per_player;
1478
1479 $self
1480}
1481
1482# find and load all maps in the 3x3 area around a map
1483sub load_diag {
1484 my ($map) = @_;
1485
1486 my @diag; # diagonal neighbours
1487
1488 for (0 .. 3) {
1489 my $neigh = $map->tile_path ($_)
1490 or next;
1491 $neigh = find $neigh, $map
1492 or next;
1493 $neigh->load;
1494
1495 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1496 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1497 }
1498
1499 for (@diag) {
1500 my $neigh = find @$_
1501 or next;
1502 $neigh->load;
1503 }
1268} 1504}
1269 1505
1270sub find_sync { 1506sub find_sync {
1271 my ($path, $origin) = @_; 1507 my ($path, $origin) = @_;
1272 1508
1273 cf::sync_job { cf::map::find $path, $origin } 1509 cf::sync_job { find $path, $origin }
1274} 1510}
1275 1511
1276sub do_load_sync { 1512sub do_load_sync {
1277 my ($map) = @_; 1513 my ($map) = @_;
1278 1514
1279 cf::sync_job { $map->load }; 1515 cf::sync_job { $map->load };
1280} 1516}
1281 1517
1518our %MAP_PREFETCH;
1519our $MAP_PREFETCHER = undef;
1520
1521sub find_async {
1522 my ($path, $origin) = @_;
1523
1524 $path = normalise $path, $origin && $origin->{path};
1525
1526 if (my $map = $cf::MAP{$path}) {
1527 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1528 }
1529
1530 undef $MAP_PREFETCH{$path};
1531 $MAP_PREFETCHER ||= cf::async {
1532 while (%MAP_PREFETCH) {
1533 for my $path (keys %MAP_PREFETCH) {
1534 my $map = find $path
1535 or next;
1536 $map->load;
1537
1538 delete $MAP_PREFETCH{$path};
1539 }
1540 }
1541 undef $MAP_PREFETCHER;
1542 };
1543 $MAP_PREFETCHER->prio (6);
1544
1545 ()
1546}
1547
1282sub save { 1548sub save {
1283 my ($self) = @_; 1549 my ($self) = @_;
1284 1550
1285 my $lock = cf::lock_acquire "map_data:" . $self->path; 1551 my $lock = cf::lock_acquire "map_data:" . $self->path;
1286 1552
1287 $self->{last_save} = $cf::RUNTIME; 1553 $self->{last_save} = $cf::RUNTIME;
1288 1554
1289 return unless $self->dirty; 1555 return unless $self->dirty;
1290 1556
1291 my $save = $self->{path}->save_path; utf8::encode $save; 1557 my $save = $self->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1558 my $uniq = $self->uniq_path; utf8::encode $uniq;
1293 1559
1294 $self->{load_path} = $save; 1560 $self->{load_path} = $save;
1295 1561
1296 return if $self->{deny_save}; 1562 return if $self->{deny_save};
1297 1563
1298 local $self->{last_access} = $self->last_access;#d# 1564 local $self->{last_access} = $self->last_access;#d#
1299 1565
1566 cf::async {
1567 $_->contr->save for $self->players;
1568 };
1569
1300 if ($uniq) { 1570 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1571 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES); 1572 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1303 } else { 1573 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1574 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 } 1575 }
1306} 1576}
1307 1577
1308sub swap_out { 1578sub swap_out {
1309 my ($self) = @_; 1579 my ($self) = @_;
1323 1593
1324sub reset_at { 1594sub reset_at {
1325 my ($self) = @_; 1595 my ($self) = @_;
1326 1596
1327 # TODO: safety, remove and allow resettable per-player maps 1597 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1598 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1599 return 1e99 if $self->{deny_reset};
1330 1600
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1601 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1602 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1603
1338 my ($self) = @_; 1608 my ($self) = @_;
1339 1609
1340 $self->reset_at <= $cf::RUNTIME 1610 $self->reset_at <= $cf::RUNTIME
1341} 1611}
1342 1612
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1613sub reset {
1365 my ($self) = @_; 1614 my ($self) = @_;
1366 1615
1367 my $lock = cf::lock_acquire "map_data:" . $self->path; 1616 my $lock = cf::lock_acquire "map_data:$self->{path}";
1368 1617
1369 return if $self->players; 1618 return if $self->players;
1370 return if $self->{path}{user_rel};#d# 1619 return if $self->isa ("ext::map_per_player");#d#
1371 1620
1372 warn "resetting map ", $self->path;#d# 1621 warn "resetting map ", $self->path;#d#
1373 1622
1623 $self->in_memory (cf::MAP_SWAPPED);
1624
1625 # need to save uniques path
1626 unless ($self->{deny_save}) {
1627 my $uniq = $self->uniq_path; utf8::encode $uniq;
1628
1629 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1630 if $uniq;
1631 }
1632
1374 delete $cf::MAP{$self->path}; 1633 delete $cf::MAP{$self->path};
1634
1635 $self->clear;
1375 1636
1376 $_->clear_links_to ($self) for values %cf::MAP; 1637 $_->clear_links_to ($self) for values %cf::MAP;
1377 1638
1378 $self->unlink_save; 1639 $self->unlink_save;
1379 $self->destroy; 1640 $self->destroy;
1382my $nuke_counter = "aaaa"; 1643my $nuke_counter = "aaaa";
1383 1644
1384sub nuke { 1645sub nuke {
1385 my ($self) = @_; 1646 my ($self) = @_;
1386 1647
1648 delete $cf::MAP{$self->path};
1649
1650 $self->unlink_save;
1651
1652 bless $self, "cf::map";
1653 delete $self->{deny_reset};
1387 $self->{deny_save} = 1; 1654 $self->{deny_save} = 1;
1388 $self->reset_timeout (1); 1655 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++)); 1656 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1657
1658 $cf::MAP{$self->path} = $self;
1659
1390 $self->reset; # polite request, might not happen 1660 $self->reset; # polite request, might not happen
1391} 1661}
1392 1662
1393sub customise_for { 1663=item cf::map::unique_maps
1394 my ($map, $ob) = @_;
1395 1664
1396 if ($map->per_player) { 1665Returns an arrayref of paths of all shared maps that have
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1666instantiated unique items. May block.
1398 }
1399 1667
1400 $map 1668=cut
1401}
1402 1669
1403sub emergency_save { 1670sub unique_maps() {
1404 my $freeze_guard = cf::freeze_mainloop; 1671 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1672 or return;
1405 1673
1406 warn "enter emergency map save\n"; 1674 my @paths;
1407 1675
1408 cf::sync_job { 1676 for (@$files) {
1409 warn "begin emergency map save\n"; 1677 utf8::decode $_;
1410 $_->save for values %cf::MAP; 1678 next if /\.pst$/;
1679 next unless /^$PATH_SEP/o;
1680
1681 push @paths, cf::map::normalise $_;
1411 }; 1682 }
1412 1683
1413 warn "end emergency map save\n"; 1684 \@paths
1414} 1685}
1415 1686
1416package cf; 1687package cf;
1417 1688
1418=back 1689=back
1419 1690
1691=head3 cf::object
1692
1693=cut
1694
1695package cf::object;
1696
1697=over 4
1698
1699=item $ob->inv_recursive
1700
1701Returns the inventory of the object _and_ their inventories, recursively.
1702
1703=cut
1704
1705sub inv_recursive_;
1706sub inv_recursive_ {
1707 map { $_, inv_recursive_ $_->inv } @_
1708}
1709
1710sub inv_recursive {
1711 inv_recursive_ inv $_[0]
1712}
1713
1714package cf;
1715
1716=back
1420 1717
1421=head3 cf::object::player 1718=head3 cf::object::player
1422 1719
1423=over 4 1720=over 4
1424 1721
1464 1761
1465=item $player_object->enter_link 1762=item $player_object->enter_link
1466 1763
1467Freezes the player and moves him/her to a special map (C<{link}>). 1764Freezes the player and moves him/her to a special map (C<{link}>).
1468 1765
1469The player should be reaosnably safe there for short amounts of time. You 1766The player should be reasonably safe there for short amounts of time. You
1470I<MUST> call C<leave_link> as soon as possible, though. 1767I<MUST> call C<leave_link> as soon as possible, though.
1471 1768
1769Will never block.
1770
1472=item $player_object->leave_link ($map, $x, $y) 1771=item $player_object->leave_link ($map, $x, $y)
1473 1772
1474Moves the player out of the specila link map onto the given map. If the 1773Moves the player out of the special C<{link}> map onto the specified
1475map is not valid (or omitted), the player will be moved back to the 1774map. If the map is not valid (or omitted), the player will be moved back
1476location he/she was before the call to C<enter_link>, or, if that fails, 1775to the location he/she was before the call to C<enter_link>, or, if that
1477to the emergency map position. 1776fails, to the emergency map position.
1478 1777
1479Might block. 1778Might block.
1480 1779
1481=cut 1780=cut
1781
1782sub link_map {
1783 unless ($LINK_MAP) {
1784 $LINK_MAP = cf::map::find "{link}"
1785 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1786 $LINK_MAP->load;
1787 }
1788
1789 $LINK_MAP
1790}
1482 1791
1483sub cf::object::player::enter_link { 1792sub cf::object::player::enter_link {
1484 my ($self) = @_; 1793 my ($self) = @_;
1485 1794
1486 $self->deactivate_recursive; 1795 $self->deactivate_recursive;
1487 1796
1488 return if $self->map == $LINK_MAP; 1797 return if UNIVERSAL::isa $self->map, "ext::map_link";
1489 1798
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1799 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map; 1800 if $self->map;
1492 1801
1493 $self->enter_map ($LINK_MAP, 20, 20); 1802 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1494} 1803}
1495 1804
1496sub cf::object::player::leave_link { 1805sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_; 1806 my ($self, $map, $x, $y) = @_;
1498 1807
1516 # use -1 or undef as default coordinates, not 0, 0 1825 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y) 1826 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0; 1827 if $x <=0 && $y <= 0;
1519 1828
1520 $map->load; 1829 $map->load;
1830 $map->load_diag;
1521 1831
1832 return unless $self->contr->active;
1522 $self->activate_recursive; 1833 $self->activate_recursive;
1834
1835 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1523 $self->enter_map ($map, $x, $y); 1836 $self->enter_map ($map, $x, $y);
1524} 1837}
1525 1838
1526cf::player->attach ( 1839cf::player->attach (
1527 on_logout => sub { 1840 on_logout => sub {
1539 1852
1540 # try to abort aborted map switching on player login :) 1853 # try to abort aborted map switching on player login :)
1541 # should happen only on crashes 1854 # should happen only on crashes
1542 if ($pl->ob->{_link_pos}) { 1855 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link; 1856 $pl->ob->enter_link;
1544 Coro::async_pool { 1857 (async {
1858 $pl->ob->reply (undef,
1859 "There was an internal problem at your last logout, "
1860 . "the server will try to bring you to your intended destination in a second.",
1861 cf::NDI_RED);
1545 # we need this sleep as the login has a concurrent enter_exit running 1862 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn 1863 # and this sleep increases chances of the player not ending up in scorn
1547 Coro::Timer::sleep 1; 1864 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link; 1865 $pl->ob->leave_link;
1549 }; 1866 })->prio (2);
1550 } 1867 }
1551 }, 1868 },
1552); 1869);
1553 1870
1554=item $player_object->goto ($path, $x, $y) 1871=item $player_object->goto ($path, $x, $y)
1558sub cf::object::player::goto { 1875sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_; 1876 my ($self, $path, $x, $y) = @_;
1560 1877
1561 $self->enter_link; 1878 $self->enter_link;
1562 1879
1563 (Coro::async_pool { 1880 (async {
1564 $path = new cf::path $path; 1881 my $map = eval {
1565
1566 my $map = cf::map::find $path->as_string; 1882 my $map = cf::map::find $path;
1567 $map = $map->customise_for ($self) if $map; 1883 $map = $map->customise_for ($self) if $map;
1568 1884 $map
1569# warn "entering ", $map->path, " at ($x, $y)\n" 1885 } or
1570# if $map;
1571
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1886 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1573 1887
1574 $self->leave_link ($map, $x, $y); 1888 $self->leave_link ($map, $x, $y);
1575 })->prio (1); 1889 })->prio (1);
1576} 1890}
1577 1891
1581 1895
1582sub parse_random_map_params { 1896sub parse_random_map_params {
1583 my ($spec) = @_; 1897 my ($spec) = @_;
1584 1898
1585 my $rmp = { # defaults 1899 my $rmp = { # defaults
1586 xsize => 10, 1900 xsize => (cf::rndm 15, 40),
1587 ysize => 10, 1901 ysize => (cf::rndm 15, 40),
1902 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1903 #layout => string,
1588 }; 1904 };
1589 1905
1590 for (split /\n/, $spec) { 1906 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2; 1907 my ($k, $v) = split /\s+/, $_, 2;
1592 1908
1596 $rmp 1912 $rmp
1597} 1913}
1598 1914
1599sub prepare_random_map { 1915sub prepare_random_map {
1600 my ($exit) = @_; 1916 my ($exit) = @_;
1917
1918 my $guard = cf::lock_acquire "exit_prepare:$exit";
1601 1919
1602 # all this does is basically replace the /! path by 1920 # all this does is basically replace the /! path by
1603 # a new random map path (?random/...) with a seed 1921 # a new random map path (?random/...) with a seed
1604 # that depends on the exit object 1922 # that depends on the exit object
1605 1923
1606 my $rmp = parse_random_map_params $exit->msg; 1924 my $rmp = parse_random_map_params $exit->msg;
1607 1925
1608 if ($exit->map) { 1926 if ($exit->map) {
1609 $rmp->{region} = $exit->map->region_name; 1927 $rmp->{region} = $exit->region->name;
1610 $rmp->{origin_map} = $exit->map->path; 1928 $rmp->{origin_map} = $exit->map->path;
1611 $rmp->{origin_x} = $exit->x; 1929 $rmp->{origin_x} = $exit->x;
1612 $rmp->{origin_y} = $exit->y; 1930 $rmp->{origin_y} = $exit->y;
1613 } 1931 }
1614 1932
1615 $rmp->{random_seed} ||= $exit->random_seed; 1933 $rmp->{random_seed} ||= $exit->random_seed;
1616 1934
1617 my $data = cf::to_json $rmp; 1935 my $data = cf::to_json $rmp;
1618 my $md5 = Digest::MD5::md5_hex $data; 1936 my $md5 = Digest::MD5::md5_hex $data;
1937 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1619 1938
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1939 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0; 1940 aio_write $fh, 0, (length $data), $data, 0;
1941 undef $fh;
1942 aio_rename "$meta~", $meta;
1622 1943
1623 $exit->slaying ("?random/$md5"); 1944 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef); 1945 $exit->msg (undef);
1625 } 1946 }
1626} 1947}
1628sub cf::object::player::enter_exit { 1949sub cf::object::player::enter_exit {
1629 my ($self, $exit) = @_; 1950 my ($self, $exit) = @_;
1630 1951
1631 return unless $self->type == cf::PLAYER; 1952 return unless $self->type == cf::PLAYER;
1632 1953
1954 if ($exit->slaying eq "/!") {
1955 #TODO: this should de-fi-ni-te-ly not be a sync-job
1956 cf::sync_job { prepare_random_map $exit };
1957 }
1958
1959 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1960 my $hp = $exit->stats->hp;
1961 my $sp = $exit->stats->sp;
1962
1633 $self->enter_link; 1963 $self->enter_link;
1634 1964
1635 (Coro::async_pool { 1965 (async {
1636 $self->deactivate_recursive; # just to be sure 1966 $self->deactivate_recursive; # just to be sure
1637 unless (eval { 1967 unless (eval {
1638 prepare_random_map $exit 1968 $self->goto ($slaying, $hp, $sp);
1639 if $exit->slaying eq "/!";
1640
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1643 1969
1644 1; 1970 1;
1645 }) { 1971 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. " 1972 $self->message ("Something went wrong deep within the crossfire server. "
1647 . "I'll try to bring you back to the map you were before. " 1973 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master", 1974 . "Please report this to the dungeon master!",
1649 cf::NDI_UNIQUE | cf::NDI_RED); 1975 cf::NDI_UNIQUE | cf::NDI_RED);
1650 1976
1651 warn "ERROR in enter_exit: $@"; 1977 warn "ERROR in enter_exit: $@";
1652 $self->leave_link; 1978 $self->leave_link;
1653 } 1979 }
1708 # get handled first 2034 # get handled first
1709 my $queue = delete $ns->{query_queue} 2035 my $queue = delete $ns->{query_queue}
1710 or return; # be conservative, not sure how that can happen, but we saw a crash here 2036 or return; # be conservative, not sure how that can happen, but we saw a crash here
1711 2037
1712 (shift @$queue)->[1]->($msg); 2038 (shift @$queue)->[1]->($msg);
2039 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1713 2040
1714 push @{ $ns->{query_queue} }, @$queue; 2041 push @{ $ns->{query_queue} }, @$queue;
1715 2042
1716 if (@{ $ns->{query_queue} } == @$queue) { 2043 if (@{ $ns->{query_queue} } == @$queue) {
1717 if (@$queue) { 2044 if (@$queue) {
1721 } 2048 }
1722 } 2049 }
1723 }, 2050 },
1724); 2051);
1725 2052
1726=item $client->coro (\&cb) 2053=item $client->async (\&cb)
1727 2054
1728Create a new coroutine, running the specified callback. The coroutine will 2055Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout, 2056be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection). 2057or loss of connection).
1731 2058
1732=cut 2059=cut
1733 2060
1734sub cf::client::coro { 2061sub cf::client::async {
1735 my ($self, $cb) = @_; 2062 my ($self, $cb) = @_;
1736 2063
1737 my $coro = &Coro::async_pool ($cb); 2064 my $coro = &Coro::async ($cb);
1738 2065
1739 $coro->on_destroy (sub { 2066 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2067 delete $self->{_coro}{$coro+0};
1741 }); 2068 });
1742 2069
1878The parameter C<$family> should best start with the name of the extension 2205The parameter C<$family> should best start with the name of the extension
1879using it, it should be unique. 2206using it, it should be unique.
1880 2207
1881=over 4 2208=over 4
1882 2209
1883=item $hashref = cf::db_get $family
1884
1885Return a hashref for use by the extension C<$family>, which can be
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888
1889=item $value = cf::db_get $family => $key 2210=item $value = cf::db_get $family => $key
1890 2211
1891Returns a single value from the database 2212Returns a single value from the database.
1892
1893=item cf::db_put $family => $hashref
1894
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897 2213
1898=item cf::db_put $family => $key => $value 2214=item cf::db_put $family => $key => $value
1899 2215
1900Stores the given C<$value> in the family hash. Updates are delayed, if you 2216Stores the given C<$value> in the family.
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910 2217
1911=cut 2218=cut
1912 2219
1913our $DB; 2220our $DB;
1914 2221
1915{ 2222sub db_init {
2223 unless ($DB) {
2224 $DB = BDB::db_create $DB_ENV;
2225
2226 cf::sync_job {
2227 eval {
2228 $DB->set_flags (BDB::CHKSUM);
2229
2230 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2231 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2232 cf::cleanup "db_open(db): $!" if $!;
2233 };
2234 cf::cleanup "db_open(db): $@" if $@;
2235 };
2236
1916 my $path = cf::localdir . "/database.pst"; 2237 my $path = cf::localdir . "/database.pst";
2238 if (stat $path) {
2239 cf::sync_job {
2240 my $pst = Storable::retrieve $path;
1917 2241
1918 sub db_load() { 2242 cf::db_put (board => data => $pst->{board});
1919 $DB = stat $path ? Storable::retrieve $path : { }; 2243 cf::db_put (guildrules => data => $pst->{guildrules});
1920 } 2244 cf::db_put (rent => balance => $pst->{rent}{balance});
2245 BDB::db_env_txn_checkpoint $DB_ENV;
1921 2246
1922 my $pid; 2247 unlink $path;
1923
1924 sub db_save() {
1925 waitpid $pid, 0 if $pid;
1926 if (0 == ($pid = fork)) {
1927 $DB->{_meta}{version} = 1;
1928 Storable::nstore $DB, "$path~";
1929 rename "$path~", $path;
1930 cf::_exit 0 if defined $pid;
1931 } 2248 };
1932 }
1933
1934 my $dirty;
1935
1936 sub db_sync() {
1937 db_save if $dirty;
1938 undef $dirty;
1939 }
1940
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1942 db_sync;
1943 });
1944
1945 sub db_dirty() {
1946 $dirty = 1;
1947 $idle->start;
1948 }
1949
1950 sub db_get($;$) {
1951 @_ >= 2
1952 ? $DB->{$_[0]}{$_[1]}
1953 : ($DB->{$_[0]} ||= { })
1954 }
1955
1956 sub db_put($$;$) {
1957 if (@_ >= 3) {
1958 $DB->{$_[0]}{$_[1]} = $_[2];
1959 } else {
1960 $DB->{$_[0]} = $_[1];
1961 }
1962 db_dirty;
1963 }
1964
1965 cf::global->attach (
1966 prio => 10000,
1967 on_cleanup => sub {
1968 db_sync;
1969 }, 2249 }
1970 ); 2250 }
2251}
2252
2253sub db_get($$) {
2254 my $key = "$_[0]/$_[1]";
2255
2256 cf::sync_job {
2257 BDB::db_get $DB, undef, $key, my $data;
2258
2259 $! ? ()
2260 : Compress::LZF::sthaw $data
2261 }
2262}
2263
2264sub db_put($$$) {
2265 BDB::dbreq_pri 4;
2266 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1971} 2267}
1972 2268
1973############################################################################# 2269#############################################################################
1974# the server's main() 2270# the server's init and main functions
2271
2272sub load_faces {
2273 my $path = sprintf "%s/faces", cf::datadir;
2274
2275 warn "loading faces from $path\n";
2276
2277 my $faces;
2278 0 < aio_load $path, $faces
2279 or die "$path: $!";
2280
2281 Coro::cede;
2282 $faces = Storable::thaw $faces;
2283 Coro::cede;
2284
2285 while (my ($face, $info) = each %$faces) {
2286 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2287 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2288 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2289 Coro::cede;
2290 }
2291
2292 1
2293}
2294
2295sub reload_resources {
2296 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2297 or die "unable to load regions file\n";#d#
2298 load_faces
2299 or die "unable to load faces\n";#d#
2300}
2301
2302sub init {
2303 reload_resources;
2304}
1975 2305
1976sub cfg_load { 2306sub cfg_load {
1977 open my $fh, "<:utf8", cf::confdir . "/config" 2307 open my $fh, "<:utf8", cf::confdir . "/config"
1978 or return; 2308 or return;
1979 2309
1980 local $/; 2310 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 2311 *CFG = YAML::Syck::Load <$fh>;
1982 2312
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2313 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1984 2314
2315 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2316 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2317
1985 if (exists $CFG{mlockall}) { 2318 if (exists $CFG{mlockall}) {
1986 eval { 2319 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall 2320 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1988 and die "WARNING: m(un)lockall failed: $!\n"; 2321 and die "WARNING: m(un)lockall failed: $!\n";
1989 }; 2322 };
1990 warn $@ if $@; 2323 warn $@ if $@;
1991 } 2324 }
1992} 2325}
1993 2326
1994sub main { 2327sub main {
1995 # we must not ever block the main coroutine 2328 # we must not ever block the main coroutine
1996 local $Coro::idle = sub { 2329 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2330 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub { 2331 (async {
1999 Event::one_event; 2332 Event::one_event;
2000 })->(); 2333 })->prio (Coro::PRIO_MAX);
2001 }; 2334 };
2002 2335
2003 cfg_load; 2336 cfg_load;
2004 db_load; 2337 db_init;
2005 load_extensions; 2338 load_extensions;
2339
2340 $TICK_WATCHER->start;
2006 Event::loop; 2341 Event::loop;
2007} 2342}
2008 2343
2009############################################################################# 2344#############################################################################
2010# initialisation 2345# initialisation and cleanup
2346
2347# install some emergency cleanup handlers
2348BEGIN {
2349 for my $signal (qw(INT HUP TERM)) {
2350 Event->signal (
2351 reentrant => 0,
2352 data => WF_AUTOCANCEL,
2353 signal => $signal,
2354 prio => 0,
2355 cb => sub {
2356 cf::cleanup "SIG$signal";
2357 },
2358 );
2359 }
2360}
2361
2362sub emergency_save() {
2363 my $freeze_guard = cf::freeze_mainloop;
2364
2365 warn "enter emergency perl save\n";
2366
2367 cf::sync_job {
2368 # use a peculiar iteration method to avoid tripping on perl
2369 # refcount bugs in for. also avoids problems with players
2370 # and maps saved/destroyed asynchronously.
2371 warn "begin emergency player save\n";
2372 for my $login (keys %cf::PLAYER) {
2373 my $pl = $cf::PLAYER{$login} or next;
2374 $pl->valid or next;
2375 $pl->save;
2376 }
2377 warn "end emergency player save\n";
2378
2379 warn "begin emergency map save\n";
2380 for my $path (keys %cf::MAP) {
2381 my $map = $cf::MAP{$path} or next;
2382 $map->valid or next;
2383 $map->save;
2384 }
2385 warn "end emergency map save\n";
2386
2387 warn "begin emergency database checkpoint\n";
2388 BDB::db_env_txn_checkpoint $DB_ENV;
2389 warn "end emergency database checkpoint\n";
2390 };
2391
2392 warn "leave emergency perl save\n";
2393}
2394
2395sub post_cleanup {
2396 my ($make_core) = @_;
2397
2398 warn Carp::longmess "post_cleanup backtrace"
2399 if $make_core;
2400}
2011 2401
2012sub reload() { 2402sub reload() {
2013 # can/must only be called in main 2403 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) { 2404 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n"; 2405 warn "can only reload from main coroutine";
2016 return; 2406 return;
2017 } 2407 }
2018 2408
2019 warn "reloading..."; 2409 warn "reloading...";
2020 2410
2021 my $guard = freeze_mainloop; 2411 warn "entering sync_job";
2412
2413 cf::sync_job {
2414 cf::write_runtime; # external watchdog should not bark
2022 cf::emergency_save; 2415 cf::emergency_save;
2416 cf::write_runtime; # external watchdog should not bark
2023 2417
2024 eval { 2418 warn "syncing database to disk";
2419 BDB::db_env_txn_checkpoint $DB_ENV;
2420
2025 # if anything goes wrong in here, we should simply crash as we already saved 2421 # if anything goes wrong in here, we should simply crash as we already saved
2026 2422
2027 # cancel all watchers 2423 warn "cancelling all WF_AUTOCANCEL watchers";
2028 for (Event::all_watchers) { 2424 for (Event::all_watchers) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL; 2425 $_->cancel if $_->data & WF_AUTOCANCEL;
2030 } 2426 }
2031 2427
2428 warn "flushing outstanding aio requests";
2429 for (;;) {
2430 BDB::flush;
2431 IO::AIO::flush;
2432 Coro::cede;
2433 last unless IO::AIO::nreqs || BDB::nreqs;
2434 warn "iterate...";
2435 }
2436
2437 ++$RELOAD;
2438
2032 # cancel all extension coros 2439 warn "cancelling all extension coros";
2033 $_->cancel for values %EXT_CORO; 2440 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = (); 2441 %EXT_CORO = ();
2035 2442
2036 # unload all extensions 2443 warn "removing commands";
2037 for (@exts) { 2444 %COMMAND = ();
2445
2446 warn "removing ext commands";
2447 %EXTCMD = ();
2448
2449 warn "unloading/nuking all extensions";
2450 for my $pkg (@EXTS) {
2038 warn "unloading <$_>"; 2451 warn "... unloading $pkg";
2039 unload_extension $_; 2452
2453 if (my $cb = $pkg->can ("unload")) {
2454 eval {
2455 $cb->($pkg);
2456 1
2457 } or warn "$pkg unloaded, but with errors: $@";
2040 } 2458 }
2041 2459
2460 warn "... nuking $pkg";
2461 Symbol::delete_package $pkg;
2462 }
2463
2042 # unload all modules loaded from $LIBDIR 2464 warn "unloading all perl modules loaded from $LIBDIR";
2043 while (my ($k, $v) = each %INC) { 2465 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2466 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045 2467
2046 warn "removing <$k>"; 2468 warn "... unloading $k";
2047 delete $INC{$k}; 2469 delete $INC{$k};
2048 2470
2049 $k =~ s/\.pm$//; 2471 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g; 2472 $k =~ s/\//::/g;
2051 2473
2054 } 2476 }
2055 2477
2056 Symbol::delete_package $k; 2478 Symbol::delete_package $k;
2057 } 2479 }
2058 2480
2059 # sync database to disk
2060 cf::db_sync;
2061 IO::AIO::flush;
2062
2063 # get rid of safe::, as good as possible 2481 warn "getting rid of safe::, as good as possible";
2064 Symbol::delete_package "safe::$_" 2482 Symbol::delete_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2483 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066 2484
2067 # remove register_script_function callbacks
2068 # TODO
2069
2070 # unload cf.pm "a bit" 2485 warn "unloading cf.pm \"a bit\"";
2071 delete $INC{"cf.pm"}; 2486 delete $INC{"cf.pm"};
2072 2487
2073 # don't, removes xs symbols, too, 2488 # don't, removes xs symbols, too,
2074 # and global variables created in xs 2489 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__; 2490 #Symbol::delete_package __PACKAGE__;
2076 2491
2077 # reload cf.pm 2492 warn "unload completed, starting to reload now";
2493
2078 warn "reloading cf.pm"; 2494 warn "reloading cf.pm";
2079 require cf; 2495 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2496 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081 2497
2082 # load config and database again 2498 warn "loading config and database again";
2083 cf::cfg_load; 2499 cf::cfg_load;
2084 cf::db_load;
2085 2500
2086 # load extensions
2087 warn "load extensions"; 2501 warn "loading extensions";
2088 cf::load_extensions; 2502 cf::load_extensions;
2089 2503
2090 # reattach attachments to objects 2504 warn "reattaching attachments to objects/players";
2091 warn "reattach"; 2505 _global_reattach; # objects, sockets
2092 _global_reattach; 2506 warn "reattaching attachments to maps";
2093 }; 2507 reattach $_ for values %MAP;
2508 warn "reattaching attachments to players";
2509 reattach $_ for values %PLAYER;
2094 2510
2095 if ($@) { 2511 warn "loading reloadable resources";
2512 reload_resources;
2513
2514 warn "leaving sync_job";
2515
2516 1
2517 } or do {
2096 warn $@; 2518 warn $@;
2097 warn "error while reloading, exiting."; 2519 warn "error while reloading, exiting.";
2098 exit 1; 2520 exit 1;
2099 } 2521 };
2100 2522
2101 warn "reloaded successfully"; 2523 warn "reloaded";
2102}; 2524};
2103 2525
2104############################################################################# 2526our $RELOAD_WATCHER; # used only during reload
2105
2106unless ($LINK_MAP) {
2107 $LINK_MAP = cf::map::new;
2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145}
2146
2147register "<global>", __PACKAGE__;
2148 2527
2149register_command "reload" => sub { 2528register_command "reload" => sub {
2150 my ($who, $arg) = @_; 2529 my ($who, $arg) = @_;
2151 2530
2152 if ($who->flag (FLAG_WIZ)) { 2531 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload."); 2532 $who->message ("reloading server.");
2533
2534 # doing reload synchronously and two reloads happen back-to-back,
2535 # coro crashes during coro_state_free->destroy here.
2536
2537 $RELOAD_WATCHER ||= Event->timer (
2538 reentrant => 0,
2539 after => 0,
2540 data => WF_AUTOCANCEL,
2541 cb => sub {
2154 reload; 2542 reload;
2155 $who->message ("end of reload."); 2543 undef $RELOAD_WATCHER;
2544 },
2545 );
2156 } 2546 }
2157}; 2547};
2158 2548
2159unshift @INC, $LIBDIR; 2549unshift @INC, $LIBDIR;
2550
2551my $bug_warning = 0;
2160 2552
2161$TICK_WATCHER = Event->timer ( 2553$TICK_WATCHER = Event->timer (
2162 reentrant => 0, 2554 reentrant => 0,
2555 parked => 1,
2163 prio => 0, 2556 prio => 0,
2164 at => $NEXT_TICK || $TICK, 2557 at => $NEXT_TICK || $TICK,
2165 data => WF_AUTOCANCEL, 2558 data => WF_AUTOCANCEL,
2166 cb => sub { 2559 cb => sub {
2560 if ($Coro::current != $Coro::main) {
2561 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2562 unless ++$bug_warning > 10;
2563 return;
2564 }
2565
2566 $NOW = Event::time;
2567
2167 cf::server_tick; # one server iteration 2568 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK; 2569 $RUNTIME += $TICK;
2169 $NEXT_TICK += $TICK; 2570 $NEXT_TICK += $TICK;
2571
2572 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2573 $NEXT_RUNTIME_WRITE = $NOW + 10;
2574 Coro::async_pool {
2575 write_runtime
2576 or warn "ERROR: unable to write runtime file: $!";
2577 };
2578 }
2579
2580 $WAIT_FOR_TICK->broadcast;
2581 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2582
2583# my $AFTER = Event::time;
2584# warn $AFTER - $NOW;#d#
2170 2585
2171 # if we are delayed by four ticks or more, skip them all 2586 # if we are delayed by four ticks or more, skip them all
2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2587 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2173 2588
2174 $TICK_WATCHER->at ($NEXT_TICK); 2589 $TICK_WATCHER->at ($NEXT_TICK);
2175 $TICK_WATCHER->start; 2590 $TICK_WATCHER->start;
2176 }, 2591 },
2177); 2592);
2178 2593
2594{
2179IO::AIO::max_poll_time $TICK * 0.2; 2595 BDB::max_poll_time $TICK * 0.1;
2180 2596 $BDB_POLL_WATCHER = Event->io (
2181Event->io ( 2597 reentrant => 0,
2182 fd => IO::AIO::poll_fileno, 2598 fd => BDB::poll_fileno,
2183 poll => 'r', 2599 poll => 'r',
2184 prio => 5, 2600 prio => 0,
2185 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb,
2187);
2188
2189Event->timer (
2190 data => WF_AUTOCANCEL, 2601 data => WF_AUTOCANCEL,
2191 after => 0, 2602 cb => \&BDB::poll_cb,
2192 interval => 10, 2603 );
2193 cb => sub { 2604 BDB::min_parallel 8;
2194 (Coro::unblock_sub { 2605
2195 write_runtime 2606 BDB::set_sync_prepare {
2196 or warn "ERROR: unable to write runtime file: $!"; 2607 my $status;
2608 my $current = $Coro::current;
2609 (
2610 sub {
2611 $status = $!;
2612 $current->ready; undef $current;
2613 },
2614 sub {
2615 Coro::schedule while defined $current;
2616 $! = $status;
2617 },
2618 )
2619 };
2620
2621 unless ($DB_ENV) {
2622 $DB_ENV = BDB::db_env_create;
2623
2624 cf::sync_job {
2625 eval {
2626 BDB::db_env_open
2627 $DB_ENV,
2628 $BDB_ENV_DIR,
2629 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2630 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2631 0666;
2632
2633 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2634
2635 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2636 $DB_ENV->set_lk_detect;
2637 };
2638
2639 cf::cleanup "db_env_open(db): $@" if $@;
2197 })->(); 2640 };
2198 }, 2641 }
2199); 2642}
2643
2644{
2645 IO::AIO::min_parallel 8;
2646
2647 undef $Coro::AIO::WATCHER;
2648 IO::AIO::max_poll_time $TICK * 0.1;
2649 $AIO_POLL_WATCHER = Event->io (
2650 reentrant => 0,
2651 data => WF_AUTOCANCEL,
2652 fd => IO::AIO::poll_fileno,
2653 poll => 'r',
2654 prio => 6,
2655 cb => \&IO::AIO::poll_cb,
2656 );
2657}
2200 2658
2201END { cf::emergency_save } 2659END { cf::emergency_save }
2202 2660
22031 26611
2204 2662

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