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Comparing cf.schmorp.de/server/lib/cf.pm (file contents):
Revision 1.141 by root, Fri Jan 5 20:08:53 2007 UTC vs.
Revision 1.223 by root, Sun Mar 11 02:12:44 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 39
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
48our $RELOAD; # number of reloads so far
39our @EVENT; 49our @EVENT;
40our $LIBDIR = datadir . "/ext"; 50our $LIBDIR = datadir . "/ext";
41 51
42our $TICK = MAX_TIME * 1e-6; 52our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 53our $TICK_WATCHER;
54our $AIO_POLL_WATCHER;
55our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 56our $NEXT_TICK;
45our $NOW; 57our $NOW;
58our $USE_FSYNC = 1; # use fsync to write maps - default off
59
60our $BDB_POLL_WATCHER;
61our $DB_ENV;
46 62
47our %CFG; 63our %CFG;
48 64
49our $UPTIME; $UPTIME ||= time; 65our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 66our $RUNTIME;
51 67
68our %PLAYER; # all users
52our %MAP; # all maps 69our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 70our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 71our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 72our $BDB_ENV_DIR = cf::localdir . "/db";
73
74our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
75our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
76
77# used to convert map paths into valid unix filenames by replacing / by ∕
78our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 79
57binmode STDOUT; 80binmode STDOUT;
58binmode STDERR; 81binmode STDERR;
59 82
60# read virtual server time, if available 83# read virtual server time, if available
67mkdir cf::localdir; 90mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 91mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 92mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 93mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 94mkdir $RANDOM_MAPS;
95mkdir $BDB_ENV_DIR;
72 96
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 97our $EMERGENCY_POSITION;
98
99sub cf::map::normalise;
76 100
77############################################################################# 101#############################################################################
78 102
79=head2 GLOBAL VARIABLES 103=head2 GLOBAL VARIABLES
80 104
104 128
105=item %cf::CFG 129=item %cf::CFG
106 130
107Configuration for the server, loaded from C</etc/crossfire/config>, or 131Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 132from wherever your confdir points to.
133
134=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
135
136These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
137or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
138processing has been done. Call C<< ->wait >> on them to maximise the
139window of cpu time available, or simply to synchronise to the server tick.
109 140
110=back 141=back
111 142
112=cut 143=cut
113 144
117 utf8::encode $msg; 148 utf8::encode $msg;
118 149
119 $msg .= "\n" 150 $msg .= "\n"
120 unless $msg =~ /\n$/; 151 unless $msg =~ /\n$/;
121 152
122 LOG llevError, "cfperl: $msg"; 153 LOG llevError, $msg;
123 }; 154 };
124} 155}
125 156
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 157@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 158@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 176
146$Event::DIED = sub { 177$Event::DIED = sub {
147 warn "error in event callback: @_"; 178 warn "error in event callback: @_";
148}; 179};
149 180
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 181=head2 UTILITY FUNCTIONS
155 182
156=over 4 183=over 4
157 184
185=item dumpval $ref
186
158=cut 187=cut
188
189sub dumpval {
190 eval {
191 local $SIG{__DIE__};
192 my $d;
193 if (1) {
194 $d = new Data::Dumper([$_[0]], ["*var"]);
195 $d->Terse(1);
196 $d->Indent(2);
197 $d->Quotekeys(0);
198 $d->Useqq(1);
199 #$d->Bless(...);
200 $d->Seen($_[1]) if @_ > 1;
201 $d = $d->Dump();
202 }
203 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
204 $d
205 } || "[unable to dump $_[0]: '$@']";
206}
159 207
160use JSON::Syck (); # TODO# replace by JSON::PC once working 208use JSON::Syck (); # TODO# replace by JSON::PC once working
161 209
162=item $ref = cf::from_json $json 210=item $ref = cf::from_json $json
163 211
224} 272}
225 273
226sub freeze_mainloop { 274sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 275 return unless $TICK_WATCHER->is_active;
228 276
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 277 my $guard = Coro::guard {
278 $TICK_WATCHER->start;
279 };
230 $TICK_WATCHER->stop; 280 $TICK_WATCHER->stop;
231 $guard 281 $guard
232} 282}
233 283
234=item cf::async { BLOCK } 284=item cf::async { BLOCK }
286 } 336 }
287} 337}
288 338
289=item $coro = cf::async_ext { BLOCK } 339=item $coro = cf::async_ext { BLOCK }
290 340
291Like async, but this coro is automcatially being canceled when the 341Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 342extension calling this is being unloaded.
293 343
294=cut 344=cut
295 345
296sub async_ext(&) { 346sub async_ext(&) {
305 355
306 $coro 356 $coro
307} 357}
308 358
309sub write_runtime { 359sub write_runtime {
360 my $guard = cf::lock_acquire "write_runtime";
361
310 my $runtime = cf::localdir . "/runtime"; 362 my $runtime = cf::localdir . "/runtime";
311 363
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 364 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
313 or return; 365 or return;
314 366
367 my $value = $cf::RUNTIME + 90 + 10;
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 368 # 10 is the runtime save interval, for a monotonic clock
369 # 60 allows for the watchdog to kill the server.
370
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0 371 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return; 372 and return;
318 373
374 # always fsync - this file is important
319 aio_fsync $fh 375 aio_fsync $fh
320 and return; 376 and return;
321 377
322 close $fh 378 close $fh
323 or return; 379 or return;
329} 385}
330 386
331=back 387=back
332 388
333=cut 389=cut
334
335#############################################################################
336
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454 390
455############################################################################# 391#############################################################################
456 392
457=head2 ATTACHABLE OBJECTS 393=head2 ATTACHABLE OBJECTS
458 394
584our @CB_TYPE = (); # registry for type (cf-object class) based events 520our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 521our @CB_MAP = ();
586 522
587my %attachment; 523my %attachment;
588 524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
589sub _attach_cb($$$$) { 531sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 532 my ($registry, $event, $prio, $cb) = @_;
591 533
592 use sort 'stable'; 534 use sort 'stable';
593 535
764# object support 706# object support
765 707
766sub reattach { 708sub reattach {
767 # basically do the same as instantiate, without calling instantiate 709 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 713
770 my $registry = $obj->registry; 714 my $registry = $obj->registry;
771 715
772 @$registry = (); 716 @$registry = ();
773 717
820 $filename, length $$rdata, scalar @$objs; 764 $filename, length $$rdata, scalar @$objs;
821 765
822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 767 chmod SAVE_MODE, $fh;
824 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
825 aio_fsync $fh; 769 aio_fsync $fh if $cf::USE_FSYNC;
826 close $fh; 770 close $fh;
827 771
828 if (@$objs) { 772 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 774 chmod SAVE_MODE, $fh;
831 my $data = Storable::nfreeze { version => 1, objs => $objs }; 775 my $data = Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0; 776 aio_write $fh, 0, (length $data), $data, 0;
833 aio_fsync $fh; 777 aio_fsync $fh if $cf::USE_FSYNC;
834 close $fh; 778 close $fh;
835 aio_rename "$filename.pst~", "$filename.pst"; 779 aio_rename "$filename.pst~", "$filename.pst";
836 } 780 }
837 } else { 781 } else {
838 aio_unlink "$filename.pst"; 782 aio_unlink "$filename.pst";
905=cut 849=cut
906 850
907sub register_extcmd { 851sub register_extcmd {
908 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
909 853
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 854 $EXTCMD{$name} = $cb;
914} 855}
915 856
916cf::player->attach ( 857cf::player->attach (
917 on_command => sub { 858 on_command => sub {
918 my ($pl, $name, $params) = @_; 859 my ($pl, $name, $params) = @_;
931 872
932 my $msg = eval { from_json $buf }; 873 my $msg = eval { from_json $buf };
933 874
934 if (ref $msg) { 875 if (ref $msg) {
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 877 if (my %reply = $cb->($pl, $msg)) {
937 $pl->ext_reply ($msg->{msgid}, %reply); 878 $pl->ext_reply ($msg->{msgid}, %reply);
938 } 879 }
939 } 880 }
940 } else { 881 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 884
944 cf::override; 885 cf::override;
945 }, 886 },
946); 887);
947 888
948sub register {
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 889sub load_extension {
955 my ($path) = @_; 890 my ($path) = @_;
956 891
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
958 my $base = $1; 893 my $base = $1;
959 my $pkg = $1; 894 my $pkg = $1;
960 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
962 897
963 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
964 899
965 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
966 or die "$path: $!"; 901 or die "$path: $!";
967 902
968 my $source = 903 my $source =
969 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
972 . "\n};\n1"; 907 . "\n};\n1";
973 908
974 eval $source 909 unless (eval $source) {
975 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
976 : "extension disabled.\n"; 911 : "extension disabled.\n";
977 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
978 push @exts, $pkg; 913 warn $@;
979 $ext_pkg{$base} = $pkg; 914 warn "mandatory extension failed to load, exiting.\n";
980 915 exit 1;
981# no strict 'refs'; 916 }
982# @{"$pkg\::ISA"} = ext::; 917 die $@;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# } 918 }
997 919
998 # remove commands 920 push @EXTS, $pkg;
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 }
1007 }
1008
1009 # remove extcmds
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022} 921}
1023 922
1024sub load_extensions { 923sub load_extensions {
1025 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
1026 next unless -r $ext; 925 next unless -r $ext;
1030 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
1031 } 930 }
1032} 931}
1033 932
1034############################################################################# 933#############################################################################
1035# load/save/clean perl data associated with a map
1036
1037*cf::mapsupport::on_clean = sub {
1038 my ($map) = @_;
1039
1040 my $path = $map->tmpname;
1041 defined $path or return;
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053}
1054
1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
1057 on_load => sub {
1058 my ($pl, $path) = @_;
1059
1060 for my $o (all_objects $pl->ob) {
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1062 $o->set_ob_key_value ("_perl_data");
1063
1064 %$o = %{ Storable::thaw pack "H*", $value };
1065 }
1066 }
1067 },
1068);
1069
1070#############################################################################
1071 934
1072=head2 CORE EXTENSIONS 935=head2 CORE EXTENSIONS
1073 936
1074Functions and methods that extend core crossfire objects. 937Functions and methods that extend core crossfire objects.
1075 938
939=cut
940
941package cf::player;
942
943use Coro::AIO;
944
1076=head3 cf::player 945=head3 cf::player
1077 946
1078=over 4 947=over 4
1079 948
1080=item cf::player::exists $login 949=item cf::player::find $login
1081 950
1082Returns true when the given account exists. 951Returns the given player object, loading it if necessary (might block).
1083 952
1084=cut 953=cut
1085 954
1086sub cf::player::exists($) { 955sub playerdir($) {
1087 cf::player::find $_[0] 956 cf::localdir
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 957 . "/"
958 . cf::playerdir
959 . "/"
960 . (ref $_[0] ? $_[0]->ob->name : $_[0])
961}
962
963sub path($) {
964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
965
966 (playerdir $login) . "/$login.pl"
967}
968
969sub find_active($) {
970 $cf::PLAYER{$_[0]}
971 and $cf::PLAYER{$_[0]}->active
972 and $cf::PLAYER{$_[0]}
973}
974
975sub exists($) {
976 my ($login) = @_;
977
978 $cf::PLAYER{$login}
979 or cf::sync_job { !aio_stat path $login }
980}
981
982sub find($) {
983 return $cf::PLAYER{$_[0]} || do {
984 my $login = $_[0];
985
986 my $guard = cf::lock_acquire "user_find:$login";
987
988 $cf::PLAYER{$_[0]} || do {
989 my $pl = load_pl path $login
990 or return;
991 $cf::PLAYER{$login} = $pl
992 }
993 }
994}
995
996sub save($) {
997 my ($pl) = @_;
998
999 return if $pl->{deny_save};
1000
1001 my $path = path $pl;
1002 my $guard = cf::lock_acquire "user_save:$path";
1003
1004 return if $pl->{deny_save};
1005
1006 aio_mkdir playerdir $pl, 0770;
1007 $pl->{last_save} = $cf::RUNTIME;
1008
1009 $pl->save_pl ($path);
1010 Coro::cede;
1011}
1012
1013sub new($) {
1014 my ($login) = @_;
1015
1016 my $self = create;
1017
1018 $self->ob->name ($login);
1019 $self->{deny_save} = 1;
1020
1021 $cf::PLAYER{$login} = $self;
1022
1023 $self
1024}
1025
1026=item $pl->quit_character
1027
1028Nukes the player without looking back. If logged in, the connection will
1029be destroyed. May block for a long time.
1030
1031=cut
1032
1033sub quit_character {
1034 my ($pl) = @_;
1035
1036 my $name = $pl->ob->name;
1037
1038 $pl->{deny_save} = 1;
1039 $pl->password ("*"); # this should lock out the player until we nuked the dir
1040
1041 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1042 $pl->deactivate;
1043 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1044 $pl->ns->destroy if $pl->ns;
1045
1046 my $path = playerdir $pl;
1047 my $temp = "$path~$cf::RUNTIME~deleting~";
1048 aio_rename $path, $temp;
1049 delete $cf::PLAYER{$pl->ob->name};
1050 $pl->destroy;
1051
1052 my $prefix = qr<^~\Q$name\E/>;
1053
1054 # nuke player maps
1055 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1056
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item $pl->kick
1061
1062Kicks a player out of the game. This destroys the connection.
1063
1064=cut
1065
1066sub kick {
1067 my ($pl, $kicker) = @_;
1068
1069 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1070 $pl->killer ("kicked");
1071 $pl->ns->destroy;
1072}
1073
1074=item cf::player::list_logins
1075
1076Returns am arrayref of all valid playernames in the system, can take a
1077while and may block, so not sync_job-capable, ever.
1078
1079=cut
1080
1081sub list_logins {
1082 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1083 or return [];
1084
1085 my @logins;
1086
1087 for my $login (@$dirs) {
1088 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1089 aio_read $fh, 0, 512, my $buf, 0 or next;
1090 $buf !~ /^password -------------$/m or next; # official not-valid tag
1091
1092 utf8::decode $login;
1093 push @logins, $login;
1094 }
1095
1096 \@logins
1097}
1098
1099=item $player->maps
1100
1101Returns an arrayref of map paths that are private for this
1102player. May block.
1103
1104=cut
1105
1106sub maps($) {
1107 my ($pl) = @_;
1108
1109 $pl = ref $pl ? $pl->ob->name : $pl;
1110
1111 my $files = aio_readdir playerdir $pl
1112 or return;
1113
1114 my @paths;
1115
1116 for (@$files) {
1117 utf8::decode $_;
1118 next if /\.(?:pl|pst)$/;
1119 next unless /^$PATH_SEP/o;
1120
1121 push @paths, cf::map::normalise "~$pl/$_";
1122 }
1123
1124 \@paths
1089} 1125}
1090 1126
1091=item $player->ext_reply ($msgid, $msgtype, %msg) 1127=item $player->ext_reply ($msgid, $msgtype, %msg)
1092 1128
1093Sends an ext reply to the player. 1129Sends an ext reply to the player.
1094 1130
1095=cut 1131=cut
1096 1132
1097sub cf::player::ext_reply($$$%) { 1133sub ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_; 1134 my ($self, $id, %msg) = @_;
1099 1135
1100 $msg{msgid} = $id; 1136 $msg{msgid} = $id;
1101 1137
1102 $self->send ("ext " . to_json \%msg); 1138 $self->send ("ext " . cf::to_json \%msg);
1103} 1139}
1140
1141package cf;
1104 1142
1105=back 1143=back
1106 1144
1107 1145
1108=head3 cf::map 1146=head3 cf::map
1114package cf::map; 1152package cf::map;
1115 1153
1116use Fcntl; 1154use Fcntl;
1117use Coro::AIO; 1155use Coro::AIO;
1118 1156
1157use overload
1158 '""' => \&as_string,
1159 fallback => 1;
1160
1119our $MAX_RESET = 3600; 1161our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1162our $DEFAULT_RESET = 3000;
1121 1163
1122sub generate_random_map { 1164sub generate_random_map {
1123 my ($path, $rmp) = @_; 1165 my ($self, $rmp) = @_;
1124
1125 # mit "rum" bekleckern, nicht 1166 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1167 $self->_create_random_map (
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1168 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1169 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1170 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1171 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize}, 1172 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1173 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1174 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1175 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1176 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1177 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1178 (cf::region::find $rmp->{region}), $rmp->{custom}
1179 )
1180}
1181
1182=item cf::map->register ($regex, $prio)
1183
1184Register a handler for the map path matching the given regex at the
1185givne priority (higher is better, built-in handlers have priority 0, the
1186default).
1187
1188=cut
1189
1190sub register {
1191 my (undef, $regex, $prio) = @_;
1192 my $pkg = caller;
1193
1194 no strict;
1195 push @{"$pkg\::ISA"}, __PACKAGE__;
1196
1197 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1198}
1199
1200# also paths starting with '/'
1201$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1202
1203sub thawer_merge {
1204 my ($self, $merge) = @_;
1205
1206 # we have to keep some variables in memory intact
1207 local $self->{path};
1208 local $self->{load_path};
1209 local $self->{deny_save};
1210 local $self->{deny_reset};
1211
1212 $self->SUPER::thawer_merge ($merge);
1213}
1214
1215sub normalise {
1216 my ($path, $base) = @_;
1217
1218 $path = "$path"; # make sure its a string
1219
1220 $path =~ s/\.map$//;
1221
1222 # map plan:
1223 #
1224 # /! non-realised random map exit (special hack!)
1225 # {... are special paths that are not being touched
1226 # ?xxx/... are special absolute paths
1227 # ?random/... random maps
1228 # /... normal maps
1229 # ~user/... per-player map of a specific user
1230
1231 $path =~ s/$PATH_SEP/\//go;
1232
1233 # treat it as relative path if it starts with
1234 # something that looks reasonable
1235 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1236 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1237
1238 $base =~ s{[^/]+/?$}{};
1239 $path = "$base/$path";
1240 }
1241
1242 for ($path) {
1243 redo if s{//}{/};
1244 redo if s{/\.?/}{/};
1245 redo if s{/[^/]+/\.\./}{/};
1246 }
1247
1248 $path
1249}
1250
1251sub new_from_path {
1252 my (undef, $path, $base) = @_;
1253
1254 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1255
1256 $path = normalise $path, $base;
1257
1258 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1259 if ($path =~ $EXT_MAP{$pkg}[1]) {
1260 my $self = bless cf::map::new, $pkg;
1261 $self->{path} = $path; $self->path ($path);
1262 $self->init; # pass $1 etc.
1263 return $self;
1264 }
1265 }
1266
1267 Carp::carp "unable to resolve path '$path' (base '$base').";
1268 ()
1269}
1270
1271sub init {
1272 my ($self) = @_;
1273
1274 $self
1275}
1276
1277sub as_string {
1278 my ($self) = @_;
1279
1280 "$self->{path}"
1281}
1282
1283# the displayed name, this is a one way mapping
1284sub visible_name {
1285 &as_string
1286}
1287
1288# the original (read-only) location
1289sub load_path {
1290 my ($self) = @_;
1291
1292 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1293}
1294
1295# the temporary/swap location
1296sub save_path {
1297 my ($self) = @_;
1298
1299 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1300 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1301}
1302
1303# the unique path, undef == no special unique path
1304sub uniq_path {
1305 my ($self) = @_;
1306
1307 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1308 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1139} 1309}
1140 1310
1141# and all this just because we cannot iterate over 1311# and all this just because we cannot iterate over
1142# all maps in C++... 1312# all maps in C++...
1143sub change_all_map_light { 1313sub change_all_map_light {
1145 1315
1146 $_->change_map_light ($change) 1316 $_->change_map_light ($change)
1147 for grep $_->outdoor, values %cf::MAP; 1317 for grep $_->outdoor, values %cf::MAP;
1148} 1318}
1149 1319
1320sub unlink_save {
1321 my ($self) = @_;
1322
1323 utf8::encode (my $save = $self->save_path);
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1325 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1326}
1327
1150sub try_load_header($) { 1328sub load_header_from($) {
1151 my ($path) = @_; 1329 my ($self, $path) = @_;
1152 1330
1153 utf8::encode $path; 1331 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 1332 #aio_open $path, O_RDONLY, 0
1333 # or return;
1334
1335 $self->_load_header ($path)
1155 or return; 1336 or return;
1156 1337
1157 my $map = cf::map::new 1338 $self->{load_path} = $path;
1339
1340 1
1341}
1342
1343sub load_header_orig {
1344 my ($self) = @_;
1345
1346 $self->load_header_from ($self->load_path)
1347}
1348
1349sub load_header_temp {
1350 my ($self) = @_;
1351
1352 $self->load_header_from ($self->save_path)
1353}
1354
1355sub prepare_temp {
1356 my ($self) = @_;
1357
1358 $self->last_access ((delete $self->{last_access})
1359 || $cf::RUNTIME); #d#
1360 # safety
1361 $self->{instantiate_time} = $cf::RUNTIME
1362 if $self->{instantiate_time} > $cf::RUNTIME;
1363}
1364
1365sub prepare_orig {
1366 my ($self) = @_;
1367
1368 $self->{load_original} = 1;
1369 $self->{instantiate_time} = $cf::RUNTIME;
1370 $self->last_access ($cf::RUNTIME);
1371 $self->instantiate;
1372}
1373
1374sub load_header {
1375 my ($self) = @_;
1376
1377 if ($self->load_header_temp) {
1378 $self->prepare_temp;
1379 } else {
1380 $self->load_header_orig
1158 or return; 1381 or return;
1382 $self->prepare_orig;
1383 }
1159 1384
1160 # for better error messages only, will be overwritten 1385 1
1161 $map->path ($path);
1162
1163 $map->load_header ($path)
1164 or return;
1165
1166 $map->{load_path} = $path;
1167
1168 $map
1169} 1386}
1170 1387
1171sub find; 1388sub find;
1172sub find { 1389sub find {
1173 my ($path, $origin) = @_; 1390 my ($path, $origin) = @_;
1174 1391
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path; 1392 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 1393
1180 cf::lock_wait "map_find:$key"; 1394 cf::lock_wait "map_find:$path";
1181 1395
1182 $cf::MAP{$key} || do { 1396 $cf::MAP{$path} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 1397 my $guard = cf::lock_acquire "map_find:$path";
1184 1398 my $map = new_from_path cf::map $path
1185 # do it the slow way
1186 my $map = try_load_header $path->save_path;
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 1399 or return;
1204 1400
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 1401 $map->{last_save} = $cf::RUNTIME;
1217 1402
1218 Coro::cede; 1403 $map->load_header
1404 or return;
1219 1405
1220 if ($map->should_reset) { 1406 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1407 # doing this can freeze the server in a sync job, obviously
1408 #$cf::WAIT_FOR_TICK->wait;
1221 $map->reset; 1409 $map->reset;
1222 undef $guard; 1410 undef $guard;
1223 $map = find $path 1411 return find $path;
1224 or return;
1225 } 1412 }
1226 1413
1227 $cf::MAP{$key} = $map 1414 $cf::MAP{$path} = $map
1228 } 1415 }
1229} 1416}
1417
1418sub pre_load { }
1419sub post_load { }
1230 1420
1231sub load { 1421sub load {
1232 my ($self) = @_; 1422 my ($self) = @_;
1233 1423
1424 local $self->{deny_reset} = 1; # loading can take a long time
1425
1234 my $path = $self->{path}; 1426 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1427 my $guard = cf::lock_acquire "map_load:$path";
1236 1428
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1429 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1430
1239 $self->in_memory (cf::MAP_LOADING); 1431 $self->in_memory (cf::MAP_LOADING);
1240 1432
1241 $self->alloc; 1433 $self->alloc;
1434
1435 $self->pre_load;
1436
1242 $self->load_objects ($self->{load_path}, 1) 1437 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1438 or return;
1244 1439
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1440 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1441 if delete $self->{load_original};
1247 1442
1248 if (my $uniq = $path->uniq_path) { 1443 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1444 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1445 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1446 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1447 $self->_load_objects ($uniq, 0);
1253 } 1448 }
1254 } 1449 }
1255 1450
1256 Coro::cede; 1451 Coro::cede;
1257 1452
1258 # now do the right thing for maps 1453 # now do the right thing for maps
1259 $self->link_multipart_objects; 1454 $self->link_multipart_objects;
1260 1455
1261 if ($self->{path}->is_style_map) { 1456 unless ($self->{deny_activate}) {
1262 $self->{deny_save} = 1; 1457 $self->decay_objects;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply; 1458 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons; 1459 $self->update_buttons;
1460 Coro::cede;
1268 $self->set_darkness_map; 1461 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1462 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1463 unless $self->difficulty;
1464 Coro::cede;
1271 $self->activate; 1465 $self->activate;
1272 } 1466 }
1273 1467
1274 Coro::cede; 1468 $self->post_load;
1275 1469
1276 $self->in_memory (cf::MAP_IN_MEMORY); 1470 $self->in_memory (cf::MAP_IN_MEMORY);
1471}
1472
1473sub customise_for {
1474 my ($self, $ob) = @_;
1475
1476 return find "~" . $ob->name . "/" . $self->{path}
1477 if $self->per_player;
1478
1479 $self
1480}
1481
1482# find and load all maps in the 3x3 area around a map
1483sub load_diag {
1484 my ($map) = @_;
1485
1486 my @diag; # diagonal neighbours
1487
1488 for (0 .. 3) {
1489 my $neigh = $map->tile_path ($_)
1490 or next;
1491 $neigh = find $neigh, $map
1492 or next;
1493 $neigh->load;
1494
1495 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1496 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1497 }
1498
1499 for (@diag) {
1500 my $neigh = find @$_
1501 or next;
1502 $neigh->load;
1503 }
1277} 1504}
1278 1505
1279sub find_sync { 1506sub find_sync {
1280 my ($path, $origin) = @_; 1507 my ($path, $origin) = @_;
1281 1508
1282 cf::sync_job { cf::map::find $path, $origin } 1509 cf::sync_job { find $path, $origin }
1283} 1510}
1284 1511
1285sub do_load_sync { 1512sub do_load_sync {
1286 my ($map) = @_; 1513 my ($map) = @_;
1287 1514
1288 cf::sync_job { $map->load }; 1515 cf::sync_job { $map->load };
1289} 1516}
1290 1517
1518our %MAP_PREFETCH;
1519our $MAP_PREFETCHER = undef;
1520
1521sub find_async {
1522 my ($path, $origin) = @_;
1523
1524 $path = normalise $path, $origin && $origin->{path};
1525
1526 if (my $map = $cf::MAP{$path}) {
1527 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1528 }
1529
1530 undef $MAP_PREFETCH{$path};
1531 $MAP_PREFETCHER ||= cf::async {
1532 while (%MAP_PREFETCH) {
1533 for my $path (keys %MAP_PREFETCH) {
1534 my $map = find $path
1535 or next;
1536 $map->load;
1537
1538 delete $MAP_PREFETCH{$path};
1539 }
1540 }
1541 undef $MAP_PREFETCHER;
1542 };
1543 $MAP_PREFETCHER->prio (6);
1544
1545 ()
1546}
1547
1291sub save { 1548sub save {
1292 my ($self) = @_; 1549 my ($self) = @_;
1293 1550
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 1551 my $lock = cf::lock_acquire "map_data:" . $self->path;
1295 1552
1296 $self->{last_save} = $cf::RUNTIME; 1553 $self->{last_save} = $cf::RUNTIME;
1297 1554
1298 return unless $self->dirty; 1555 return unless $self->dirty;
1299 1556
1300 my $save = $self->{path}->save_path; utf8::encode $save; 1557 my $save = $self->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1558 my $uniq = $self->uniq_path; utf8::encode $uniq;
1302 1559
1303 $self->{load_path} = $save; 1560 $self->{load_path} = $save;
1304 1561
1305 return if $self->{deny_save}; 1562 return if $self->{deny_save};
1306 1563
1307 local $self->{last_access} = $self->last_access;#d# 1564 local $self->{last_access} = $self->last_access;#d#
1308 1565
1566 cf::async {
1567 $_->contr->save for $self->players;
1568 };
1569
1309 if ($uniq) { 1570 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1571 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES); 1572 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1312 } else { 1573 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1574 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 } 1575 }
1315} 1576}
1316 1577
1317sub swap_out { 1578sub swap_out {
1318 my ($self) = @_; 1579 my ($self) = @_;
1332 1593
1333sub reset_at { 1594sub reset_at {
1334 my ($self) = @_; 1595 my ($self) = @_;
1335 1596
1336 # TODO: safety, remove and allow resettable per-player maps 1597 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel}; 1598 return 1e99 if $self->isa ("ext::map_per_player");#d#
1338 return 1e99 if $self->{deny_reset}; 1599 return 1e99 if $self->{deny_reset};
1339 1600
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1601 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1602 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 1603
1347 my ($self) = @_; 1608 my ($self) = @_;
1348 1609
1349 $self->reset_at <= $cf::RUNTIME 1610 $self->reset_at <= $cf::RUNTIME
1350} 1611}
1351 1612
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 1613sub reset {
1374 my ($self) = @_; 1614 my ($self) = @_;
1375 1615
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 1616 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 1617
1378 return if $self->players; 1618 return if $self->players;
1379 return if $self->{path}{user_rel};#d# 1619 return if $self->isa ("ext::map_per_player");#d#
1380 1620
1381 warn "resetting map ", $self->path;#d# 1621 warn "resetting map ", $self->path;#d#
1382 1622
1623 $self->in_memory (cf::MAP_SWAPPED);
1624
1625 # need to save uniques path
1626 unless ($self->{deny_save}) {
1627 my $uniq = $self->uniq_path; utf8::encode $uniq;
1628
1629 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1630 if $uniq;
1631 }
1632
1383 delete $cf::MAP{$self->path}; 1633 delete $cf::MAP{$self->path};
1634
1635 $self->clear;
1384 1636
1385 $_->clear_links_to ($self) for values %cf::MAP; 1637 $_->clear_links_to ($self) for values %cf::MAP;
1386 1638
1387 $self->unlink_save; 1639 $self->unlink_save;
1388 $self->destroy; 1640 $self->destroy;
1391my $nuke_counter = "aaaa"; 1643my $nuke_counter = "aaaa";
1392 1644
1393sub nuke { 1645sub nuke {
1394 my ($self) = @_; 1646 my ($self) = @_;
1395 1647
1648 delete $cf::MAP{$self->path};
1649
1650 $self->unlink_save;
1651
1652 bless $self, "cf::map";
1653 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 1654 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 1655 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 1656 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1657
1658 $cf::MAP{$self->path} = $self;
1659
1399 $self->reset; # polite request, might not happen 1660 $self->reset; # polite request, might not happen
1400} 1661}
1401 1662
1402sub customise_for { 1663=item cf::map::unique_maps
1403 my ($map, $ob) = @_;
1404 1664
1405 if ($map->per_player) { 1665Returns an arrayref of paths of all shared maps that have
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1666instantiated unique items. May block.
1407 }
1408 1667
1409 $map 1668=cut
1410}
1411 1669
1412sub emergency_save { 1670sub unique_maps() {
1413 my $freeze_guard = cf::freeze_mainloop; 1671 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1672 or return;
1414 1673
1415 warn "enter emergency map save\n"; 1674 my @paths;
1416 1675
1417 cf::sync_job { 1676 for (@$files) {
1418 warn "begin emergency map save\n"; 1677 utf8::decode $_;
1419 $_->save for values %cf::MAP; 1678 next if /\.pst$/;
1679 next unless /^$PATH_SEP/o;
1680
1681 push @paths, cf::map::normalise $_;
1420 }; 1682 }
1421 1683
1422 warn "end emergency map save\n"; 1684 \@paths
1423} 1685}
1424 1686
1425package cf; 1687package cf;
1426 1688
1427=back 1689=back
1428 1690
1691=head3 cf::object
1692
1693=cut
1694
1695package cf::object;
1696
1697=over 4
1698
1699=item $ob->inv_recursive
1700
1701Returns the inventory of the object _and_ their inventories, recursively.
1702
1703=cut
1704
1705sub inv_recursive_;
1706sub inv_recursive_ {
1707 map { $_, inv_recursive_ $_->inv } @_
1708}
1709
1710sub inv_recursive {
1711 inv_recursive_ inv $_[0]
1712}
1713
1714package cf;
1715
1716=back
1429 1717
1430=head3 cf::object::player 1718=head3 cf::object::player
1431 1719
1432=over 4 1720=over 4
1433 1721
1473 1761
1474=item $player_object->enter_link 1762=item $player_object->enter_link
1475 1763
1476Freezes the player and moves him/her to a special map (C<{link}>). 1764Freezes the player and moves him/her to a special map (C<{link}>).
1477 1765
1478The player should be reaosnably safe there for short amounts of time. You 1766The player should be reasonably safe there for short amounts of time. You
1479I<MUST> call C<leave_link> as soon as possible, though. 1767I<MUST> call C<leave_link> as soon as possible, though.
1480 1768
1769Will never block.
1770
1481=item $player_object->leave_link ($map, $x, $y) 1771=item $player_object->leave_link ($map, $x, $y)
1482 1772
1483Moves the player out of the specila link map onto the given map. If the 1773Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 1774map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 1775to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 1776fails, to the emergency map position.
1487 1777
1488Might block. 1778Might block.
1489 1779
1490=cut 1780=cut
1781
1782sub link_map {
1783 unless ($LINK_MAP) {
1784 $LINK_MAP = cf::map::find "{link}"
1785 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1786 $LINK_MAP->load;
1787 }
1788
1789 $LINK_MAP
1790}
1491 1791
1492sub cf::object::player::enter_link { 1792sub cf::object::player::enter_link {
1493 my ($self) = @_; 1793 my ($self) = @_;
1494 1794
1495 $self->deactivate_recursive; 1795 $self->deactivate_recursive;
1496 1796
1497 return if $self->map == $LINK_MAP; 1797 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 1798
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1799 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 1800 if $self->map;
1501 1801
1502 $self->enter_map ($LINK_MAP, 20, 20); 1802 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1503} 1803}
1504 1804
1505sub cf::object::player::leave_link { 1805sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 1806 my ($self, $map, $x, $y) = @_;
1507 1807
1525 # use -1 or undef as default coordinates, not 0, 0 1825 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 1826 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 1827 if $x <=0 && $y <= 0;
1528 1828
1529 $map->load; 1829 $map->load;
1830 $map->load_diag;
1530 1831
1832 return unless $self->contr->active;
1531 $self->activate_recursive; 1833 $self->activate_recursive;
1834
1835 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1532 $self->enter_map ($map, $x, $y); 1836 $self->enter_map ($map, $x, $y);
1533} 1837}
1534 1838
1535cf::player->attach ( 1839cf::player->attach (
1536 on_logout => sub { 1840 on_logout => sub {
1547 my ($pl) = @_; 1851 my ($pl) = @_;
1548 1852
1549 # try to abort aborted map switching on player login :) 1853 # try to abort aborted map switching on player login :)
1550 # should happen only on crashes 1854 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) { 1855 if ($pl->ob->{_link_pos}) {
1552
1553 $pl->ob->enter_link; 1856 $pl->ob->enter_link;
1554 (async { 1857 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef, 1858 $pl->ob->reply (undef,
1558 "There was an internal problem at your last logout, " 1859 "There was an internal problem at your last logout, "
1559 . "the server will try to bring you to your intended destination in a second.", 1860 . "the server will try to bring you to your intended destination in a second.",
1560 cf::NDI_RED); 1861 cf::NDI_RED);
1862 # we need this sleep as the login has a concurrent enter_exit running
1863 # and this sleep increases chances of the player not ending up in scorn
1561 Coro::Timer::sleep 1; 1864 Coro::Timer::sleep 1;
1562 $pl->ob->leave_link; 1865 $pl->ob->leave_link;
1563 })->prio (2); 1866 })->prio (2);
1564 } 1867 }
1565 }, 1868 },
1573 my ($self, $path, $x, $y) = @_; 1876 my ($self, $path, $x, $y) = @_;
1574 1877
1575 $self->enter_link; 1878 $self->enter_link;
1576 1879
1577 (async { 1880 (async {
1578 $path = new cf::path $path; 1881 my $map = eval {
1579
1580 my $map = cf::map::find $path->as_string; 1882 my $map = cf::map::find $path;
1581 $map = $map->customise_for ($self) if $map; 1883 $map = $map->customise_for ($self) if $map;
1582 1884 $map
1583# warn "entering ", $map->path, " at ($x, $y)\n" 1885 } or
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1886 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1587 1887
1588 $self->leave_link ($map, $x, $y); 1888 $self->leave_link ($map, $x, $y);
1589 })->prio (1); 1889 })->prio (1);
1590} 1890}
1591 1891
1595 1895
1596sub parse_random_map_params { 1896sub parse_random_map_params {
1597 my ($spec) = @_; 1897 my ($spec) = @_;
1598 1898
1599 my $rmp = { # defaults 1899 my $rmp = { # defaults
1600 xsize => 10, 1900 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 1901 ysize => (cf::rndm 15, 40),
1902 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1903 #layout => string,
1602 }; 1904 };
1603 1905
1604 for (split /\n/, $spec) { 1906 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 1907 my ($k, $v) = split /\s+/, $_, 2;
1606 1908
1610 $rmp 1912 $rmp
1611} 1913}
1612 1914
1613sub prepare_random_map { 1915sub prepare_random_map {
1614 my ($exit) = @_; 1916 my ($exit) = @_;
1917
1918 my $guard = cf::lock_acquire "exit_prepare:$exit";
1615 1919
1616 # all this does is basically replace the /! path by 1920 # all this does is basically replace the /! path by
1617 # a new random map path (?random/...) with a seed 1921 # a new random map path (?random/...) with a seed
1618 # that depends on the exit object 1922 # that depends on the exit object
1619 1923
1620 my $rmp = parse_random_map_params $exit->msg; 1924 my $rmp = parse_random_map_params $exit->msg;
1621 1925
1622 if ($exit->map) { 1926 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name; 1927 $rmp->{region} = $exit->region->name;
1624 $rmp->{origin_map} = $exit->map->path; 1928 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x; 1929 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y; 1930 $rmp->{origin_y} = $exit->y;
1627 } 1931 }
1628 1932
1629 $rmp->{random_seed} ||= $exit->random_seed; 1933 $rmp->{random_seed} ||= $exit->random_seed;
1630 1934
1631 my $data = cf::to_json $rmp; 1935 my $data = cf::to_json $rmp;
1632 my $md5 = Digest::MD5::md5_hex $data; 1936 my $md5 = Digest::MD5::md5_hex $data;
1937 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1633 1938
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1939 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 1940 aio_write $fh, 0, (length $data), $data, 0;
1941 undef $fh;
1942 aio_rename "$meta~", $meta;
1636 1943
1637 $exit->slaying ("?random/$md5"); 1944 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 1945 $exit->msg (undef);
1639 } 1946 }
1640} 1947}
1641 1948
1642sub cf::object::player::enter_exit { 1949sub cf::object::player::enter_exit {
1643 my ($self, $exit) = @_; 1950 my ($self, $exit) = @_;
1644 1951
1645 return unless $self->type == cf::PLAYER; 1952 return unless $self->type == cf::PLAYER;
1953
1954 if ($exit->slaying eq "/!") {
1955 #TODO: this should de-fi-ni-te-ly not be a sync-job
1956 cf::sync_job { prepare_random_map $exit };
1957 }
1958
1959 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1960 my $hp = $exit->stats->hp;
1961 my $sp = $exit->stats->sp;
1646 1962
1647 $self->enter_link; 1963 $self->enter_link;
1648 1964
1649 (async { 1965 (async {
1650 $self->deactivate_recursive; # just to be sure 1966 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 1967 unless (eval {
1652 prepare_random_map $exit 1968 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1657 1969
1658 1; 1970 1;
1659 }) { 1971 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 1972 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 1973 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 1974 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 1975 cf::NDI_UNIQUE | cf::NDI_RED);
1664 1976
1665 warn "ERROR in enter_exit: $@"; 1977 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 1978 $self->leave_link;
1667 } 1979 }
1722 # get handled first 2034 # get handled first
1723 my $queue = delete $ns->{query_queue} 2035 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2036 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2037
1726 (shift @$queue)->[1]->($msg); 2038 (shift @$queue)->[1]->($msg);
2039 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2040
1728 push @{ $ns->{query_queue} }, @$queue; 2041 push @{ $ns->{query_queue} }, @$queue;
1729 2042
1730 if (@{ $ns->{query_queue} } == @$queue) { 2043 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2044 if (@$queue) {
1892The parameter C<$family> should best start with the name of the extension 2205The parameter C<$family> should best start with the name of the extension
1893using it, it should be unique. 2206using it, it should be unique.
1894 2207
1895=over 4 2208=over 4
1896 2209
1897=item $hashref = cf::db_get $family
1898
1899Return a hashref for use by the extension C<$family>, which can be
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902
1903=item $value = cf::db_get $family => $key 2210=item $value = cf::db_get $family => $key
1904 2211
1905Returns a single value from the database 2212Returns a single value from the database.
1906
1907=item cf::db_put $family => $hashref
1908
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911 2213
1912=item cf::db_put $family => $key => $value 2214=item cf::db_put $family => $key => $value
1913 2215
1914Stores the given C<$value> in the family hash. Updates are delayed, if you 2216Stores the given C<$value> in the family.
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924 2217
1925=cut 2218=cut
1926 2219
1927our $DB; 2220our $DB;
1928 2221
1929{ 2222sub db_init {
2223 unless ($DB) {
2224 $DB = BDB::db_create $DB_ENV;
2225
2226 cf::sync_job {
2227 eval {
2228 $DB->set_flags (BDB::CHKSUM);
2229
2230 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2231 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2232 cf::cleanup "db_open(db): $!" if $!;
2233 };
2234 cf::cleanup "db_open(db): $@" if $@;
2235 };
2236
1930 my $path = cf::localdir . "/database.pst"; 2237 my $path = cf::localdir . "/database.pst";
2238 if (stat $path) {
2239 cf::sync_job {
2240 my $pst = Storable::retrieve $path;
1931 2241
1932 sub db_load() { 2242 cf::db_put (board => data => $pst->{board});
1933 $DB = stat $path ? Storable::retrieve $path : { }; 2243 cf::db_put (guildrules => data => $pst->{guildrules});
1934 } 2244 cf::db_put (rent => balance => $pst->{rent}{balance});
2245 BDB::db_env_txn_checkpoint $DB_ENV;
1935 2246
1936 my $pid; 2247 unlink $path;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 } 2248 };
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 });
1958
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 }
1963
1964 sub db_get($;$) {
1965 @_ >= 2
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969
1970 sub db_put($$;$) {
1971 if (@_ >= 3) {
1972 $DB->{$_[0]}{$_[1]} = $_[2];
1973 } else {
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978
1979 cf::global->attach (
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 2249 }
1984 ); 2250 }
2251}
2252
2253sub db_get($$) {
2254 my $key = "$_[0]/$_[1]";
2255
2256 cf::sync_job {
2257 BDB::db_get $DB, undef, $key, my $data;
2258
2259 $! ? ()
2260 : Compress::LZF::sthaw $data
2261 }
2262}
2263
2264sub db_put($$$) {
2265 BDB::dbreq_pri 4;
2266 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1985} 2267}
1986 2268
1987############################################################################# 2269#############################################################################
1988# the server's main() 2270# the server's init and main functions
2271
2272sub load_faces {
2273 my $path = sprintf "%s/faces", cf::datadir;
2274
2275 warn "loading faces from $path\n";
2276
2277 my $faces;
2278 0 < aio_load $path, $faces
2279 or die "$path: $!";
2280
2281 Coro::cede;
2282 $faces = Storable::thaw $faces;
2283 Coro::cede;
2284
2285 while (my ($face, $info) = each %$faces) {
2286 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2287 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2288 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2289 Coro::cede;
2290 }
2291
2292 1
2293}
2294
2295sub reload_resources {
2296 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2297 or die "unable to load regions file\n";#d#
2298 load_faces
2299 or die "unable to load faces\n";#d#
2300}
2301
2302sub init {
2303 reload_resources;
2304}
1989 2305
1990sub cfg_load { 2306sub cfg_load {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 2307 open my $fh, "<:utf8", cf::confdir . "/config"
1992 or return; 2308 or return;
1993 2309
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2315 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2316 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 2317
2002 if (exists $CFG{mlockall}) { 2318 if (exists $CFG{mlockall}) {
2003 eval { 2319 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 2320 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 2321 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 2322 };
2007 warn $@ if $@; 2323 warn $@ if $@;
2008 } 2324 }
2009} 2325}
2010 2326
2011sub main { 2327sub main {
2012 # we must not ever block the main coroutine 2328 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 2329 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2330 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2331 (async {
2015 async { Event::one_event }; 2332 Event::one_event;
2333 })->prio (Coro::PRIO_MAX);
2016 }; 2334 };
2017 2335
2018 cfg_load; 2336 cfg_load;
2019 db_load; 2337 db_init;
2020 load_extensions; 2338 load_extensions;
2339
2340 $TICK_WATCHER->start;
2021 Event::loop; 2341 Event::loop;
2022} 2342}
2023 2343
2024############################################################################# 2344#############################################################################
2025# initialisation 2345# initialisation and cleanup
2346
2347# install some emergency cleanup handlers
2348BEGIN {
2349 for my $signal (qw(INT HUP TERM)) {
2350 Event->signal (
2351 reentrant => 0,
2352 data => WF_AUTOCANCEL,
2353 signal => $signal,
2354 prio => 0,
2355 cb => sub {
2356 cf::cleanup "SIG$signal";
2357 },
2358 );
2359 }
2360}
2361
2362sub emergency_save() {
2363 my $freeze_guard = cf::freeze_mainloop;
2364
2365 warn "enter emergency perl save\n";
2366
2367 cf::sync_job {
2368 # use a peculiar iteration method to avoid tripping on perl
2369 # refcount bugs in for. also avoids problems with players
2370 # and maps saved/destroyed asynchronously.
2371 warn "begin emergency player save\n";
2372 for my $login (keys %cf::PLAYER) {
2373 my $pl = $cf::PLAYER{$login} or next;
2374 $pl->valid or next;
2375 $pl->save;
2376 }
2377 warn "end emergency player save\n";
2378
2379 warn "begin emergency map save\n";
2380 for my $path (keys %cf::MAP) {
2381 my $map = $cf::MAP{$path} or next;
2382 $map->valid or next;
2383 $map->save;
2384 }
2385 warn "end emergency map save\n";
2386
2387 warn "begin emergency database checkpoint\n";
2388 BDB::db_env_txn_checkpoint $DB_ENV;
2389 warn "end emergency database checkpoint\n";
2390 };
2391
2392 warn "leave emergency perl save\n";
2393}
2394
2395sub post_cleanup {
2396 my ($make_core) = @_;
2397
2398 warn Carp::longmess "post_cleanup backtrace"
2399 if $make_core;
2400}
2026 2401
2027sub reload() { 2402sub reload() {
2028 # can/must only be called in main 2403 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 2404 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n"; 2405 warn "can only reload from main coroutine";
2031 return; 2406 return;
2032 } 2407 }
2033 2408
2034 warn "reloading..."; 2409 warn "reloading...";
2035 2410
2036 my $guard = freeze_mainloop; 2411 warn "entering sync_job";
2412
2413 cf::sync_job {
2414 cf::write_runtime; # external watchdog should not bark
2037 cf::emergency_save; 2415 cf::emergency_save;
2416 cf::write_runtime; # external watchdog should not bark
2038 2417
2039 eval { 2418 warn "syncing database to disk";
2419 BDB::db_env_txn_checkpoint $DB_ENV;
2420
2040 # if anything goes wrong in here, we should simply crash as we already saved 2421 # if anything goes wrong in here, we should simply crash as we already saved
2041 2422
2042 # cancel all watchers 2423 warn "cancelling all WF_AUTOCANCEL watchers";
2043 for (Event::all_watchers) { 2424 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL; 2425 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 } 2426 }
2046 2427
2428 warn "flushing outstanding aio requests";
2429 for (;;) {
2430 BDB::flush;
2431 IO::AIO::flush;
2432 Coro::cede;
2433 last unless IO::AIO::nreqs || BDB::nreqs;
2434 warn "iterate...";
2435 }
2436
2437 ++$RELOAD;
2438
2047 # cancel all extension coros 2439 warn "cancelling all extension coros";
2048 $_->cancel for values %EXT_CORO; 2440 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 2441 %EXT_CORO = ();
2050 2442
2051 # unload all extensions 2443 warn "removing commands";
2052 for (@exts) { 2444 %COMMAND = ();
2445
2446 warn "removing ext commands";
2447 %EXTCMD = ();
2448
2449 warn "unloading/nuking all extensions";
2450 for my $pkg (@EXTS) {
2053 warn "unloading <$_>"; 2451 warn "... unloading $pkg";
2054 unload_extension $_; 2452
2453 if (my $cb = $pkg->can ("unload")) {
2454 eval {
2455 $cb->($pkg);
2456 1
2457 } or warn "$pkg unloaded, but with errors: $@";
2055 } 2458 }
2056 2459
2460 warn "... nuking $pkg";
2461 Symbol::delete_package $pkg;
2462 }
2463
2057 # unload all modules loaded from $LIBDIR 2464 warn "unloading all perl modules loaded from $LIBDIR";
2058 while (my ($k, $v) = each %INC) { 2465 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2466 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060 2467
2061 warn "removing <$k>"; 2468 warn "... unloading $k";
2062 delete $INC{$k}; 2469 delete $INC{$k};
2063 2470
2064 $k =~ s/\.pm$//; 2471 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g; 2472 $k =~ s/\//::/g;
2066 2473
2069 } 2476 }
2070 2477
2071 Symbol::delete_package $k; 2478 Symbol::delete_package $k;
2072 } 2479 }
2073 2480
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 2481 warn "getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 2482 Symbol::delete_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2483 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 2484
2082 # remove register_script_function callbacks
2083 # TODO
2084
2085 # unload cf.pm "a bit" 2485 warn "unloading cf.pm \"a bit\"";
2086 delete $INC{"cf.pm"}; 2486 delete $INC{"cf.pm"};
2087 2487
2088 # don't, removes xs symbols, too, 2488 # don't, removes xs symbols, too,
2089 # and global variables created in xs 2489 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 2490 #Symbol::delete_package __PACKAGE__;
2091 2491
2092 # reload cf.pm 2492 warn "unload completed, starting to reload now";
2493
2093 warn "reloading cf.pm"; 2494 warn "reloading cf.pm";
2094 require cf; 2495 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2496 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096 2497
2097 # load config and database again 2498 warn "loading config and database again";
2098 cf::cfg_load; 2499 cf::cfg_load;
2099 cf::db_load;
2100 2500
2101 # load extensions
2102 warn "load extensions"; 2501 warn "loading extensions";
2103 cf::load_extensions; 2502 cf::load_extensions;
2104 2503
2105 # reattach attachments to objects 2504 warn "reattaching attachments to objects/players";
2106 warn "reattach"; 2505 _global_reattach; # objects, sockets
2107 _global_reattach; 2506 warn "reattaching attachments to maps";
2108 }; 2507 reattach $_ for values %MAP;
2508 warn "reattaching attachments to players";
2509 reattach $_ for values %PLAYER;
2109 2510
2110 if ($@) { 2511 warn "loading reloadable resources";
2512 reload_resources;
2513
2514 warn "leaving sync_job";
2515
2516 1
2517 } or do {
2111 warn $@; 2518 warn $@;
2112 warn "error while reloading, exiting."; 2519 warn "error while reloading, exiting.";
2113 exit 1; 2520 exit 1;
2114 } 2521 };
2115 2522
2116 warn "reloaded successfully"; 2523 warn "reloaded";
2117}; 2524};
2118 2525
2119############################################################################# 2526our $RELOAD_WATCHER; # used only during reload
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 2,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160}
2161
2162register "<global>", __PACKAGE__;
2163 2527
2164register_command "reload" => sub { 2528register_command "reload" => sub {
2165 my ($who, $arg) = @_; 2529 my ($who, $arg) = @_;
2166 2530
2167 if ($who->flag (FLAG_WIZ)) { 2531 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload."); 2532 $who->message ("reloading server.");
2533
2534 # doing reload synchronously and two reloads happen back-to-back,
2535 # coro crashes during coro_state_free->destroy here.
2536
2537 $RELOAD_WATCHER ||= Event->timer (
2538 reentrant => 0,
2539 after => 0,
2540 data => WF_AUTOCANCEL,
2541 cb => sub {
2169 reload; 2542 reload;
2170 $who->message ("end of reload."); 2543 undef $RELOAD_WATCHER;
2544 },
2545 );
2171 } 2546 }
2172}; 2547};
2173 2548
2174unshift @INC, $LIBDIR; 2549unshift @INC, $LIBDIR;
2550
2551my $bug_warning = 0;
2175 2552
2176$TICK_WATCHER = Event->timer ( 2553$TICK_WATCHER = Event->timer (
2177 reentrant => 0, 2554 reentrant => 0,
2555 parked => 1,
2178 prio => 0, 2556 prio => 0,
2179 at => $NEXT_TICK || $TICK, 2557 at => $NEXT_TICK || $TICK,
2180 data => WF_AUTOCANCEL, 2558 data => WF_AUTOCANCEL,
2181 cb => sub { 2559 cb => sub {
2560 if ($Coro::current != $Coro::main) {
2561 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2562 unless ++$bug_warning > 10;
2563 return;
2564 }
2565
2566 $NOW = Event::time;
2567
2182 cf::server_tick; # one server iteration 2568 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2569 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK; 2570 $NEXT_TICK += $TICK;
2571
2572 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2573 $NEXT_RUNTIME_WRITE = $NOW + 10;
2574 Coro::async_pool {
2575 write_runtime
2576 or warn "ERROR: unable to write runtime file: $!";
2577 };
2578 }
2579
2580 $WAIT_FOR_TICK->broadcast;
2581 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2582
2583# my $AFTER = Event::time;
2584# warn $AFTER - $NOW;#d#
2185 2585
2186 # if we are delayed by four ticks or more, skip them all 2586 # if we are delayed by four ticks or more, skip them all
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2587 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2188 2588
2189 $TICK_WATCHER->at ($NEXT_TICK); 2589 $TICK_WATCHER->at ($NEXT_TICK);
2190 $TICK_WATCHER->start; 2590 $TICK_WATCHER->start;
2191 }, 2591 },
2192); 2592);
2193 2593
2594{
2194IO::AIO::max_poll_time $TICK * 0.2; 2595 BDB::max_poll_time $TICK * 0.1;
2195 2596 $BDB_POLL_WATCHER = Event->io (
2196Event->io ( 2597 reentrant => 0,
2197 fd => IO::AIO::poll_fileno, 2598 fd => BDB::poll_fileno,
2198 poll => 'r', 2599 poll => 'r',
2199 prio => 5, 2600 prio => 0,
2200 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb,
2202);
2203
2204Event->timer (
2205 data => WF_AUTOCANCEL, 2601 data => WF_AUTOCANCEL,
2206 after => 0, 2602 cb => \&BDB::poll_cb,
2207 interval => 10, 2603 );
2208 cb => sub { 2604 BDB::min_parallel 8;
2209 (Coro::unblock_sub { 2605
2210 write_runtime 2606 BDB::set_sync_prepare {
2211 or warn "ERROR: unable to write runtime file: $!"; 2607 my $status;
2608 my $current = $Coro::current;
2609 (
2610 sub {
2611 $status = $!;
2612 $current->ready; undef $current;
2613 },
2614 sub {
2615 Coro::schedule while defined $current;
2616 $! = $status;
2617 },
2618 )
2619 };
2620
2621 unless ($DB_ENV) {
2622 $DB_ENV = BDB::db_env_create;
2623
2624 cf::sync_job {
2625 eval {
2626 BDB::db_env_open
2627 $DB_ENV,
2628 $BDB_ENV_DIR,
2629 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2630 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2631 0666;
2632
2633 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2634
2635 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2636 $DB_ENV->set_lk_detect;
2637 };
2638
2639 cf::cleanup "db_env_open(db): $@" if $@;
2212 })->(); 2640 };
2213 }, 2641 }
2214); 2642}
2643
2644{
2645 IO::AIO::min_parallel 8;
2646
2647 undef $Coro::AIO::WATCHER;
2648 IO::AIO::max_poll_time $TICK * 0.1;
2649 $AIO_POLL_WATCHER = Event->io (
2650 reentrant => 0,
2651 data => WF_AUTOCANCEL,
2652 fd => IO::AIO::poll_fileno,
2653 poll => 'r',
2654 prio => 6,
2655 cb => \&IO::AIO::poll_cb,
2656 );
2657}
2215 2658
2216END { cf::emergency_save } 2659END { cf::emergency_save }
2217 2660
22181 26611
2219 2662

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