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Comparing cf.schmorp.de/server/lib/cf.pm (file contents):
Revision 1.148 by root, Mon Jan 8 12:39:16 2007 UTC vs.
Revision 1.223 by root, Sun Mar 11 02:12:44 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.32 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 39
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
48our $RELOAD; # number of reloads so far
39our @EVENT; 49our @EVENT;
40our $LIBDIR = datadir . "/ext"; 50our $LIBDIR = datadir . "/ext";
41 51
42our $TICK = MAX_TIME * 1e-6; 52our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 53our $TICK_WATCHER;
54our $AIO_POLL_WATCHER;
55our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 56our $NEXT_TICK;
45our $NOW; 57our $NOW;
58our $USE_FSYNC = 1; # use fsync to write maps - default off
59
60our $BDB_POLL_WATCHER;
61our $DB_ENV;
46 62
47our %CFG; 63our %CFG;
48 64
49our $UPTIME; $UPTIME ||= time; 65our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 66our $RUNTIME;
51 67
52our %PLAYER; # all users 68our %PLAYER; # all users
53our %MAP; # all maps 69our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 70our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 71our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 72our $BDB_ENV_DIR = cf::localdir . "/db";
73
74our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
75our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
76
77# used to convert map paths into valid unix filenames by replacing / by ∕
78our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 79
58binmode STDOUT; 80binmode STDOUT;
59binmode STDERR; 81binmode STDERR;
60 82
61# read virtual server time, if available 83# read virtual server time, if available
68mkdir cf::localdir; 90mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 91mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 92mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 93mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 94mkdir $RANDOM_MAPS;
95mkdir $BDB_ENV_DIR;
73 96
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 97our $EMERGENCY_POSITION;
98
99sub cf::map::normalise;
77 100
78############################################################################# 101#############################################################################
79 102
80=head2 GLOBAL VARIABLES 103=head2 GLOBAL VARIABLES
81 104
105 128
106=item %cf::CFG 129=item %cf::CFG
107 130
108Configuration for the server, loaded from C</etc/crossfire/config>, or 131Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 132from wherever your confdir points to.
133
134=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
135
136These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
137or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
138processing has been done. Call C<< ->wait >> on them to maximise the
139window of cpu time available, or simply to synchronise to the server tick.
110 140
111=back 141=back
112 142
113=cut 143=cut
114 144
146 176
147$Event::DIED = sub { 177$Event::DIED = sub {
148 warn "error in event callback: @_"; 178 warn "error in event callback: @_";
149}; 179};
150 180
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 181=head2 UTILITY FUNCTIONS
156 182
157=over 4 183=over 4
158 184
185=item dumpval $ref
186
159=cut 187=cut
188
189sub dumpval {
190 eval {
191 local $SIG{__DIE__};
192 my $d;
193 if (1) {
194 $d = new Data::Dumper([$_[0]], ["*var"]);
195 $d->Terse(1);
196 $d->Indent(2);
197 $d->Quotekeys(0);
198 $d->Useqq(1);
199 #$d->Bless(...);
200 $d->Seen($_[1]) if @_ > 1;
201 $d = $d->Dump();
202 }
203 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
204 $d
205 } || "[unable to dump $_[0]: '$@']";
206}
160 207
161use JSON::Syck (); # TODO# replace by JSON::PC once working 208use JSON::Syck (); # TODO# replace by JSON::PC once working
162 209
163=item $ref = cf::from_json $json 210=item $ref = cf::from_json $json
164 211
225} 272}
226 273
227sub freeze_mainloop { 274sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 275 return unless $TICK_WATCHER->is_active;
229 276
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 277 my $guard = Coro::guard {
278 $TICK_WATCHER->start;
279 };
231 $TICK_WATCHER->stop; 280 $TICK_WATCHER->stop;
232 $guard 281 $guard
233} 282}
234 283
235=item cf::async { BLOCK } 284=item cf::async { BLOCK }
287 } 336 }
288} 337}
289 338
290=item $coro = cf::async_ext { BLOCK } 339=item $coro = cf::async_ext { BLOCK }
291 340
292Like async, but this coro is automcatially being canceled when the 341Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 342extension calling this is being unloaded.
294 343
295=cut 344=cut
296 345
297sub async_ext(&) { 346sub async_ext(&) {
306 355
307 $coro 356 $coro
308} 357}
309 358
310sub write_runtime { 359sub write_runtime {
360 my $guard = cf::lock_acquire "write_runtime";
361
311 my $runtime = cf::localdir . "/runtime"; 362 my $runtime = cf::localdir . "/runtime";
312 363
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 364 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 365 or return;
315 366
367 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 368 # 10 is the runtime save interval, for a monotonic clock
369 # 60 allows for the watchdog to kill the server.
370
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 371 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 372 and return;
319 373
374 # always fsync - this file is important
320 aio_fsync $fh 375 aio_fsync $fh
321 and return; 376 and return;
322 377
323 close $fh 378 close $fh
324 or return; 379 or return;
330} 385}
331 386
332=back 387=back
333 388
334=cut 389=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 390
456############################################################################# 391#############################################################################
457 392
458=head2 ATTACHABLE OBJECTS 393=head2 ATTACHABLE OBJECTS
459 394
585our @CB_TYPE = (); # registry for type (cf-object class) based events 520our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 521our @CB_MAP = ();
587 522
588my %attachment; 523my %attachment;
589 524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
590sub _attach_cb($$$$) { 531sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 532 my ($registry, $event, $prio, $cb) = @_;
592 533
593 use sort 'stable'; 534 use sort 'stable';
594 535
765# object support 706# object support
766 707
767sub reattach { 708sub reattach {
768 # basically do the same as instantiate, without calling instantiate 709 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 713
771 my $registry = $obj->registry; 714 my $registry = $obj->registry;
772 715
773 @$registry = (); 716 @$registry = ();
774 717
821 $filename, length $$rdata, scalar @$objs; 764 $filename, length $$rdata, scalar @$objs;
822 765
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 767 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 769 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 770 close $fh;
828 771
829 if (@$objs) { 772 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 774 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 775 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 776 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 777 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 778 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 779 aio_rename "$filename.pst~", "$filename.pst";
837 } 780 }
838 } else { 781 } else {
839 aio_unlink "$filename.pst"; 782 aio_unlink "$filename.pst";
906=cut 849=cut
907 850
908sub register_extcmd { 851sub register_extcmd {
909 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
910 853
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 854 $EXTCMD{$name} = $cb;
915} 855}
916 856
917cf::player->attach ( 857cf::player->attach (
918 on_command => sub { 858 on_command => sub {
919 my ($pl, $name, $params) = @_; 859 my ($pl, $name, $params) = @_;
932 872
933 my $msg = eval { from_json $buf }; 873 my $msg = eval { from_json $buf };
934 874
935 if (ref $msg) { 875 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 877 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 878 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 879 }
940 } 880 }
941 } else { 881 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 884
945 cf::override; 885 cf::override;
946 }, 886 },
947); 887);
948 888
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 889sub load_extension {
956 my ($path) = @_; 890 my ($path) = @_;
957 891
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 893 my $base = $1;
960 my $pkg = $1; 894 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
963 897
964 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
965 899
966 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 901 or die "$path: $!";
968 902
969 my $source = 903 my $source =
970 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
973 . "\n};\n1"; 907 . "\n};\n1";
974 908
975 eval $source 909 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 911 : "extension disabled.\n";
978 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 913 warn $@;
980 $ext_pkg{$base} = $pkg; 914 warn "mandatory extension failed to load, exiting.\n";
981 915 exit 1;
982# no strict 'refs'; 916 }
983# @{"$pkg\::ISA"} = ext::; 917 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 918 }
998 919
999 # remove commands 920 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 921}
1024 922
1025sub load_extensions { 923sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 925 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
1032 } 930 }
1033} 931}
1034 932
1035############################################################################# 933#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 934
1073=head2 CORE EXTENSIONS 935=head2 CORE EXTENSIONS
1074 936
1075Functions and methods that extend core crossfire objects. 937Functions and methods that extend core crossfire objects.
1076 938
1077=cut 939=cut
1078 940
1079package cf::player; 941package cf::player;
942
943use Coro::AIO;
1080 944
1081=head3 cf::player 945=head3 cf::player
1082 946
1083=over 4 947=over 4
1084 948
1110 974
1111sub exists($) { 975sub exists($) {
1112 my ($login) = @_; 976 my ($login) = @_;
1113 977
1114 $cf::PLAYER{$login} 978 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 979 or cf::sync_job { !aio_stat path $login }
1116} 980}
1117 981
1118sub find($) { 982sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 983 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 984 my $login = $_[0];
1121 985
1122 my $guard = cf::lock_acquire "user_find:$login"; 986 my $guard = cf::lock_acquire "user_find:$login";
1123 987
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 988 $cf::PLAYER{$_[0]} || do {
989 my $pl = load_pl path $login
990 or return;
991 $cf::PLAYER{$login} = $pl
992 }
1125 }; 993 }
1126} 994}
1127 995
1128sub save($) { 996sub save($) {
1129 my ($pl) = @_; 997 my ($pl) = @_;
1130 998
1133 my $path = path $pl; 1001 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1002 my $guard = cf::lock_acquire "user_save:$path";
1135 1003
1136 return if $pl->{deny_save}; 1004 return if $pl->{deny_save};
1137 1005
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1006 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1007 $pl->{last_save} = $cf::RUNTIME;
1140 1008
1141 $pl->save_pl ($path); 1009 $pl->save_pl ($path);
1142 Coro::cede; 1010 Coro::cede;
1143} 1011}
1153 $cf::PLAYER{$login} = $self; 1021 $cf::PLAYER{$login} = $self;
1154 1022
1155 $self 1023 $self
1156} 1024}
1157 1025
1026=item $pl->quit_character
1027
1028Nukes the player without looking back. If logged in, the connection will
1029be destroyed. May block for a long time.
1030
1031=cut
1032
1158sub quit_character { 1033sub quit_character {
1159 my ($pl) = @_; 1034 my ($pl) = @_;
1035
1036 my $name = $pl->ob->name;
1160 1037
1161 $pl->{deny_save} = 1; 1038 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1039 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163 1040
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1041 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1043 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1044 $pl->ns->destroy if $pl->ns;
1168 1045
1169 my $path = playerdir $pl; 1046 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1047 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub { 1048 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1049 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1050 $pl->destroy;
1174 1051
1052 my $prefix = qr<^~\Q$name\E/>;
1053
1054 # nuke player maps
1055 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1056
1175 IO::AIO::aio_rmtree $temp; 1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item $pl->kick
1061
1062Kicks a player out of the game. This destroys the connection.
1063
1064=cut
1065
1066sub kick {
1067 my ($pl, $kicker) = @_;
1068
1069 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1070 $pl->killer ("kicked");
1071 $pl->ns->destroy;
1072}
1073
1074=item cf::player::list_logins
1075
1076Returns am arrayref of all valid playernames in the system, can take a
1077while and may block, so not sync_job-capable, ever.
1078
1079=cut
1080
1081sub list_logins {
1082 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1083 or return [];
1084
1085 my @logins;
1086
1087 for my $login (@$dirs) {
1088 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1089 aio_read $fh, 0, 512, my $buf, 0 or next;
1090 $buf !~ /^password -------------$/m or next; # official not-valid tag
1091
1092 utf8::decode $login;
1093 push @logins, $login;
1176 }; 1094 }
1095
1096 \@logins
1097}
1098
1099=item $player->maps
1100
1101Returns an arrayref of map paths that are private for this
1102player. May block.
1103
1104=cut
1105
1106sub maps($) {
1107 my ($pl) = @_;
1108
1109 $pl = ref $pl ? $pl->ob->name : $pl;
1110
1111 my $files = aio_readdir playerdir $pl
1112 or return;
1113
1114 my @paths;
1115
1116 for (@$files) {
1117 utf8::decode $_;
1118 next if /\.(?:pl|pst)$/;
1119 next unless /^$PATH_SEP/o;
1120
1121 push @paths, cf::map::normalise "~$pl/$_";
1122 }
1123
1124 \@paths
1177} 1125}
1178 1126
1179=item $player->ext_reply ($msgid, $msgtype, %msg) 1127=item $player->ext_reply ($msgid, $msgtype, %msg)
1180 1128
1181Sends an ext reply to the player. 1129Sends an ext reply to the player.
1204package cf::map; 1152package cf::map;
1205 1153
1206use Fcntl; 1154use Fcntl;
1207use Coro::AIO; 1155use Coro::AIO;
1208 1156
1157use overload
1158 '""' => \&as_string,
1159 fallback => 1;
1160
1209our $MAX_RESET = 3600; 1161our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000; 1162our $DEFAULT_RESET = 3000;
1211 1163
1212sub generate_random_map { 1164sub generate_random_map {
1213 my ($path, $rmp) = @_; 1165 my ($self, $rmp) = @_;
1214
1215 # mit "rum" bekleckern, nicht 1166 # mit "rum" bekleckern, nicht
1216 cf::map::_create_random_map 1167 $self->_create_random_map (
1217 $path,
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1168 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1169 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1170 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map}, 1171 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize}, 1172 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1173 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1174 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1175 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1176 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1177 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region}) 1178 (cf::region::find $rmp->{region}), $rmp->{custom}
1179 )
1180}
1181
1182=item cf::map->register ($regex, $prio)
1183
1184Register a handler for the map path matching the given regex at the
1185givne priority (higher is better, built-in handlers have priority 0, the
1186default).
1187
1188=cut
1189
1190sub register {
1191 my (undef, $regex, $prio) = @_;
1192 my $pkg = caller;
1193
1194 no strict;
1195 push @{"$pkg\::ISA"}, __PACKAGE__;
1196
1197 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1198}
1199
1200# also paths starting with '/'
1201$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1202
1203sub thawer_merge {
1204 my ($self, $merge) = @_;
1205
1206 # we have to keep some variables in memory intact
1207 local $self->{path};
1208 local $self->{load_path};
1209 local $self->{deny_save};
1210 local $self->{deny_reset};
1211
1212 $self->SUPER::thawer_merge ($merge);
1213}
1214
1215sub normalise {
1216 my ($path, $base) = @_;
1217
1218 $path = "$path"; # make sure its a string
1219
1220 $path =~ s/\.map$//;
1221
1222 # map plan:
1223 #
1224 # /! non-realised random map exit (special hack!)
1225 # {... are special paths that are not being touched
1226 # ?xxx/... are special absolute paths
1227 # ?random/... random maps
1228 # /... normal maps
1229 # ~user/... per-player map of a specific user
1230
1231 $path =~ s/$PATH_SEP/\//go;
1232
1233 # treat it as relative path if it starts with
1234 # something that looks reasonable
1235 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1236 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1237
1238 $base =~ s{[^/]+/?$}{};
1239 $path = "$base/$path";
1240 }
1241
1242 for ($path) {
1243 redo if s{//}{/};
1244 redo if s{/\.?/}{/};
1245 redo if s{/[^/]+/\.\./}{/};
1246 }
1247
1248 $path
1249}
1250
1251sub new_from_path {
1252 my (undef, $path, $base) = @_;
1253
1254 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1255
1256 $path = normalise $path, $base;
1257
1258 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1259 if ($path =~ $EXT_MAP{$pkg}[1]) {
1260 my $self = bless cf::map::new, $pkg;
1261 $self->{path} = $path; $self->path ($path);
1262 $self->init; # pass $1 etc.
1263 return $self;
1264 }
1265 }
1266
1267 Carp::carp "unable to resolve path '$path' (base '$base').";
1268 ()
1269}
1270
1271sub init {
1272 my ($self) = @_;
1273
1274 $self
1275}
1276
1277sub as_string {
1278 my ($self) = @_;
1279
1280 "$self->{path}"
1281}
1282
1283# the displayed name, this is a one way mapping
1284sub visible_name {
1285 &as_string
1286}
1287
1288# the original (read-only) location
1289sub load_path {
1290 my ($self) = @_;
1291
1292 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1293}
1294
1295# the temporary/swap location
1296sub save_path {
1297 my ($self) = @_;
1298
1299 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1300 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1301}
1302
1303# the unique path, undef == no special unique path
1304sub uniq_path {
1305 my ($self) = @_;
1306
1307 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1308 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1229} 1309}
1230 1310
1231# and all this just because we cannot iterate over 1311# and all this just because we cannot iterate over
1232# all maps in C++... 1312# all maps in C++...
1233sub change_all_map_light { 1313sub change_all_map_light {
1235 1315
1236 $_->change_map_light ($change) 1316 $_->change_map_light ($change)
1237 for grep $_->outdoor, values %cf::MAP; 1317 for grep $_->outdoor, values %cf::MAP;
1238} 1318}
1239 1319
1320sub unlink_save {
1321 my ($self) = @_;
1322
1323 utf8::encode (my $save = $self->save_path);
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1325 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1326}
1327
1240sub try_load_header($) { 1328sub load_header_from($) {
1241 my ($path) = @_; 1329 my ($self, $path) = @_;
1242 1330
1243 utf8::encode $path; 1331 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0 1332 #aio_open $path, O_RDONLY, 0
1333 # or return;
1334
1335 $self->_load_header ($path)
1245 or return; 1336 or return;
1246 1337
1247 my $map = cf::map::new 1338 $self->{load_path} = $path;
1339
1340 1
1341}
1342
1343sub load_header_orig {
1344 my ($self) = @_;
1345
1346 $self->load_header_from ($self->load_path)
1347}
1348
1349sub load_header_temp {
1350 my ($self) = @_;
1351
1352 $self->load_header_from ($self->save_path)
1353}
1354
1355sub prepare_temp {
1356 my ($self) = @_;
1357
1358 $self->last_access ((delete $self->{last_access})
1359 || $cf::RUNTIME); #d#
1360 # safety
1361 $self->{instantiate_time} = $cf::RUNTIME
1362 if $self->{instantiate_time} > $cf::RUNTIME;
1363}
1364
1365sub prepare_orig {
1366 my ($self) = @_;
1367
1368 $self->{load_original} = 1;
1369 $self->{instantiate_time} = $cf::RUNTIME;
1370 $self->last_access ($cf::RUNTIME);
1371 $self->instantiate;
1372}
1373
1374sub load_header {
1375 my ($self) = @_;
1376
1377 if ($self->load_header_temp) {
1378 $self->prepare_temp;
1379 } else {
1380 $self->load_header_orig
1248 or return; 1381 or return;
1382 $self->prepare_orig;
1383 }
1249 1384
1250 # for better error messages only, will be overwritten 1385 1
1251 $map->path ($path);
1252
1253 $map->load_header ($path)
1254 or return;
1255
1256 $map->{load_path} = $path;
1257
1258 $map
1259} 1386}
1260 1387
1261sub find; 1388sub find;
1262sub find { 1389sub find {
1263 my ($path, $origin) = @_; 1390 my ($path, $origin) = @_;
1264 1391
1265 #warn "find<$path,$origin>\n";#d#
1266
1267 $path = new cf::path $path, $origin && $origin->path; 1392 $path = normalise $path, $origin && $origin->path;
1268 my $key = $path->as_string;
1269 1393
1270 cf::lock_wait "map_find:$key"; 1394 cf::lock_wait "map_find:$path";
1271 1395
1272 $cf::MAP{$key} || do { 1396 $cf::MAP{$path} || do {
1273 my $guard = cf::lock_acquire "map_find:$key"; 1397 my $guard = cf::lock_acquire "map_find:$path";
1274 1398 my $map = new_from_path cf::map $path
1275 # do it the slow way
1276 my $map = try_load_header $path->save_path;
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return; 1399 or return;
1294 1400
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME; 1401 $map->{last_save} = $cf::RUNTIME;
1307 1402
1308 Coro::cede; 1403 $map->load_header
1404 or return;
1309 1405
1310 if ($map->should_reset) { 1406 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1407 # doing this can freeze the server in a sync job, obviously
1408 #$cf::WAIT_FOR_TICK->wait;
1311 $map->reset; 1409 $map->reset;
1312 undef $guard; 1410 undef $guard;
1313 $map = find $path 1411 return find $path;
1314 or return;
1315 } 1412 }
1316 1413
1317 $cf::MAP{$key} = $map 1414 $cf::MAP{$path} = $map
1318 } 1415 }
1319} 1416}
1417
1418sub pre_load { }
1419sub post_load { }
1320 1420
1321sub load { 1421sub load {
1322 my ($self) = @_; 1422 my ($self) = @_;
1323 1423
1424 local $self->{deny_reset} = 1; # loading can take a long time
1425
1324 my $path = $self->{path}; 1426 my $path = $self->{path};
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1427 my $guard = cf::lock_acquire "map_load:$path";
1326 1428
1327 return if $self->in_memory != cf::MAP_SWAPPED; 1429 return if $self->in_memory != cf::MAP_SWAPPED;
1328 1430
1329 $self->in_memory (cf::MAP_LOADING); 1431 $self->in_memory (cf::MAP_LOADING);
1330 1432
1331 $self->alloc; 1433 $self->alloc;
1434
1435 $self->pre_load;
1436
1332 $self->load_objects ($self->{load_path}, 1) 1437 $self->_load_objects ($self->{load_path}, 1)
1333 or return; 1438 or return;
1334 1439
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1440 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1336 if delete $self->{load_original}; 1441 if delete $self->{load_original};
1337 1442
1338 if (my $uniq = $path->uniq_path) { 1443 if (my $uniq = $self->uniq_path) {
1339 utf8::encode $uniq; 1444 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) { 1445 if (aio_open $uniq, O_RDONLY, 0) {
1341 $self->clear_unique_items; 1446 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0); 1447 $self->_load_objects ($uniq, 0);
1343 } 1448 }
1344 } 1449 }
1345 1450
1346 Coro::cede; 1451 Coro::cede;
1347 1452
1348 # now do the right thing for maps 1453 # now do the right thing for maps
1349 $self->link_multipart_objects; 1454 $self->link_multipart_objects;
1350 1455
1351 if ($self->{path}->is_style_map) { 1456 unless ($self->{deny_activate}) {
1352 $self->{deny_save} = 1; 1457 $self->decay_objects;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply; 1458 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons; 1459 $self->update_buttons;
1460 Coro::cede;
1358 $self->set_darkness_map; 1461 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty) 1462 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty; 1463 unless $self->difficulty;
1464 Coro::cede;
1361 $self->activate; 1465 $self->activate;
1362 } 1466 }
1363 1467
1364 Coro::cede; 1468 $self->post_load;
1365 1469
1366 $self->in_memory (cf::MAP_IN_MEMORY); 1470 $self->in_memory (cf::MAP_IN_MEMORY);
1471}
1472
1473sub customise_for {
1474 my ($self, $ob) = @_;
1475
1476 return find "~" . $ob->name . "/" . $self->{path}
1477 if $self->per_player;
1478
1479 $self
1480}
1481
1482# find and load all maps in the 3x3 area around a map
1483sub load_diag {
1484 my ($map) = @_;
1485
1486 my @diag; # diagonal neighbours
1487
1488 for (0 .. 3) {
1489 my $neigh = $map->tile_path ($_)
1490 or next;
1491 $neigh = find $neigh, $map
1492 or next;
1493 $neigh->load;
1494
1495 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1496 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1497 }
1498
1499 for (@diag) {
1500 my $neigh = find @$_
1501 or next;
1502 $neigh->load;
1503 }
1367} 1504}
1368 1505
1369sub find_sync { 1506sub find_sync {
1370 my ($path, $origin) = @_; 1507 my ($path, $origin) = @_;
1371 1508
1372 cf::sync_job { cf::map::find $path, $origin } 1509 cf::sync_job { find $path, $origin }
1373} 1510}
1374 1511
1375sub do_load_sync { 1512sub do_load_sync {
1376 my ($map) = @_; 1513 my ($map) = @_;
1377 1514
1378 cf::sync_job { $map->load }; 1515 cf::sync_job { $map->load };
1379} 1516}
1380 1517
1518our %MAP_PREFETCH;
1519our $MAP_PREFETCHER = undef;
1520
1521sub find_async {
1522 my ($path, $origin) = @_;
1523
1524 $path = normalise $path, $origin && $origin->{path};
1525
1526 if (my $map = $cf::MAP{$path}) {
1527 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1528 }
1529
1530 undef $MAP_PREFETCH{$path};
1531 $MAP_PREFETCHER ||= cf::async {
1532 while (%MAP_PREFETCH) {
1533 for my $path (keys %MAP_PREFETCH) {
1534 my $map = find $path
1535 or next;
1536 $map->load;
1537
1538 delete $MAP_PREFETCH{$path};
1539 }
1540 }
1541 undef $MAP_PREFETCHER;
1542 };
1543 $MAP_PREFETCHER->prio (6);
1544
1545 ()
1546}
1547
1381sub save { 1548sub save {
1382 my ($self) = @_; 1549 my ($self) = @_;
1383 1550
1384 my $lock = cf::lock_acquire "map_data:" . $self->path; 1551 my $lock = cf::lock_acquire "map_data:" . $self->path;
1385 1552
1386 $self->{last_save} = $cf::RUNTIME; 1553 $self->{last_save} = $cf::RUNTIME;
1387 1554
1388 return unless $self->dirty; 1555 return unless $self->dirty;
1389 1556
1390 my $save = $self->{path}->save_path; utf8::encode $save; 1557 my $save = $self->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1558 my $uniq = $self->uniq_path; utf8::encode $uniq;
1392 1559
1393 $self->{load_path} = $save; 1560 $self->{load_path} = $save;
1394 1561
1395 return if $self->{deny_save}; 1562 return if $self->{deny_save};
1396 1563
1399 cf::async { 1566 cf::async {
1400 $_->contr->save for $self->players; 1567 $_->contr->save for $self->players;
1401 }; 1568 };
1402 1569
1403 if ($uniq) { 1570 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1571 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES); 1572 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1406 } else { 1573 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1574 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 } 1575 }
1409} 1576}
1410 1577
1411sub swap_out { 1578sub swap_out {
1412 my ($self) = @_; 1579 my ($self) = @_;
1426 1593
1427sub reset_at { 1594sub reset_at {
1428 my ($self) = @_; 1595 my ($self) = @_;
1429 1596
1430 # TODO: safety, remove and allow resettable per-player maps 1597 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel}; 1598 return 1e99 if $self->isa ("ext::map_per_player");#d#
1432 return 1e99 if $self->{deny_reset}; 1599 return 1e99 if $self->{deny_reset};
1433 1600
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1601 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1602 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 1603
1441 my ($self) = @_; 1608 my ($self) = @_;
1442 1609
1443 $self->reset_at <= $cf::RUNTIME 1610 $self->reset_at <= $cf::RUNTIME
1444} 1611}
1445 1612
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset { 1613sub reset {
1468 my ($self) = @_; 1614 my ($self) = @_;
1469 1615
1470 my $lock = cf::lock_acquire "map_data:" . $self->path; 1616 my $lock = cf::lock_acquire "map_data:$self->{path}";
1471 1617
1472 return if $self->players; 1618 return if $self->players;
1473 return if $self->{path}{user_rel};#d# 1619 return if $self->isa ("ext::map_per_player");#d#
1474 1620
1475 warn "resetting map ", $self->path;#d# 1621 warn "resetting map ", $self->path;#d#
1476 1622
1623 $self->in_memory (cf::MAP_SWAPPED);
1624
1625 # need to save uniques path
1626 unless ($self->{deny_save}) {
1627 my $uniq = $self->uniq_path; utf8::encode $uniq;
1628
1629 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1630 if $uniq;
1631 }
1632
1477 delete $cf::MAP{$self->path}; 1633 delete $cf::MAP{$self->path};
1634
1635 $self->clear;
1478 1636
1479 $_->clear_links_to ($self) for values %cf::MAP; 1637 $_->clear_links_to ($self) for values %cf::MAP;
1480 1638
1481 $self->unlink_save; 1639 $self->unlink_save;
1482 $self->destroy; 1640 $self->destroy;
1485my $nuke_counter = "aaaa"; 1643my $nuke_counter = "aaaa";
1486 1644
1487sub nuke { 1645sub nuke {
1488 my ($self) = @_; 1646 my ($self) = @_;
1489 1647
1648 delete $cf::MAP{$self->path};
1649
1650 $self->unlink_save;
1651
1652 bless $self, "cf::map";
1653 delete $self->{deny_reset};
1490 $self->{deny_save} = 1; 1654 $self->{deny_save} = 1;
1491 $self->reset_timeout (1); 1655 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++)); 1656 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1657
1658 $cf::MAP{$self->path} = $self;
1659
1493 $self->reset; # polite request, might not happen 1660 $self->reset; # polite request, might not happen
1494} 1661}
1495 1662
1496sub customise_for { 1663=item cf::map::unique_maps
1497 my ($map, $ob) = @_;
1498 1664
1499 if ($map->per_player) { 1665Returns an arrayref of paths of all shared maps that have
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1666instantiated unique items. May block.
1501 }
1502 1667
1503 $map 1668=cut
1504}
1505 1669
1506sub emergency_save { 1670sub unique_maps() {
1507 my $freeze_guard = cf::freeze_mainloop; 1671 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1672 or return;
1508 1673
1509 warn "enter emergency perl save\n"; 1674 my @paths;
1510 1675
1511 cf::sync_job { 1676 for (@$files) {
1512 warn "begin emergency player save\n"; 1677 utf8::decode $_;
1513 $_->save for values %cf::PLAYER; 1678 next if /\.pst$/;
1514 warn "end emergency player save\n"; 1679 next unless /^$PATH_SEP/o;
1515 1680
1516 warn "begin emergency map save\n"; 1681 push @paths, cf::map::normalise $_;
1517 $_->save for values %cf::MAP;
1518 warn "end emergency map save\n";
1519 }; 1682 }
1520 1683
1521 warn "leave emergency perl save\n"; 1684 \@paths
1522} 1685}
1523 1686
1524package cf; 1687package cf;
1525 1688
1526=back 1689=back
1527 1690
1691=head3 cf::object
1692
1693=cut
1694
1695package cf::object;
1696
1697=over 4
1698
1699=item $ob->inv_recursive
1700
1701Returns the inventory of the object _and_ their inventories, recursively.
1702
1703=cut
1704
1705sub inv_recursive_;
1706sub inv_recursive_ {
1707 map { $_, inv_recursive_ $_->inv } @_
1708}
1709
1710sub inv_recursive {
1711 inv_recursive_ inv $_[0]
1712}
1713
1714package cf;
1715
1716=back
1528 1717
1529=head3 cf::object::player 1718=head3 cf::object::player
1530 1719
1531=over 4 1720=over 4
1532 1721
1572 1761
1573=item $player_object->enter_link 1762=item $player_object->enter_link
1574 1763
1575Freezes the player and moves him/her to a special map (C<{link}>). 1764Freezes the player and moves him/her to a special map (C<{link}>).
1576 1765
1577The player should be reaosnably safe there for short amounts of time. You 1766The player should be reasonably safe there for short amounts of time. You
1578I<MUST> call C<leave_link> as soon as possible, though. 1767I<MUST> call C<leave_link> as soon as possible, though.
1579 1768
1769Will never block.
1770
1580=item $player_object->leave_link ($map, $x, $y) 1771=item $player_object->leave_link ($map, $x, $y)
1581 1772
1582Moves the player out of the specila link map onto the given map. If the 1773Moves the player out of the special C<{link}> map onto the specified
1583map is not valid (or omitted), the player will be moved back to the 1774map. If the map is not valid (or omitted), the player will be moved back
1584location he/she was before the call to C<enter_link>, or, if that fails, 1775to the location he/she was before the call to C<enter_link>, or, if that
1585to the emergency map position. 1776fails, to the emergency map position.
1586 1777
1587Might block. 1778Might block.
1588 1779
1589=cut 1780=cut
1781
1782sub link_map {
1783 unless ($LINK_MAP) {
1784 $LINK_MAP = cf::map::find "{link}"
1785 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1786 $LINK_MAP->load;
1787 }
1788
1789 $LINK_MAP
1790}
1590 1791
1591sub cf::object::player::enter_link { 1792sub cf::object::player::enter_link {
1592 my ($self) = @_; 1793 my ($self) = @_;
1593 1794
1594 $self->deactivate_recursive; 1795 $self->deactivate_recursive;
1595 1796
1596 return if $self->map == $LINK_MAP; 1797 return if UNIVERSAL::isa $self->map, "ext::map_link";
1597 1798
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1799 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map; 1800 if $self->map;
1600 1801
1601 $self->enter_map ($LINK_MAP, 20, 20); 1802 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1602} 1803}
1603 1804
1604sub cf::object::player::leave_link { 1805sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_; 1806 my ($self, $map, $x, $y) = @_;
1606 1807
1624 # use -1 or undef as default coordinates, not 0, 0 1825 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y) 1826 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0; 1827 if $x <=0 && $y <= 0;
1627 1828
1628 $map->load; 1829 $map->load;
1830 $map->load_diag;
1629 1831
1630 return unless $self->contr->active; 1832 return unless $self->contr->active;
1631 $self->activate_recursive; 1833 $self->activate_recursive;
1834
1835 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1632 $self->enter_map ($map, $x, $y); 1836 $self->enter_map ($map, $x, $y);
1633} 1837}
1634 1838
1635cf::player->attach ( 1839cf::player->attach (
1636 on_logout => sub { 1840 on_logout => sub {
1649 # try to abort aborted map switching on player login :) 1853 # try to abort aborted map switching on player login :)
1650 # should happen only on crashes 1854 # should happen only on crashes
1651 if ($pl->ob->{_link_pos}) { 1855 if ($pl->ob->{_link_pos}) {
1652 $pl->ob->enter_link; 1856 $pl->ob->enter_link;
1653 (async { 1857 (async {
1654 # we need this sleep as the login has a concurrent enter_exit running
1655 # and this sleep increases chances of the player not ending up in scorn
1656 $pl->ob->reply (undef, 1858 $pl->ob->reply (undef,
1657 "There was an internal problem at your last logout, " 1859 "There was an internal problem at your last logout, "
1658 . "the server will try to bring you to your intended destination in a second.", 1860 . "the server will try to bring you to your intended destination in a second.",
1659 cf::NDI_RED); 1861 cf::NDI_RED);
1862 # we need this sleep as the login has a concurrent enter_exit running
1863 # and this sleep increases chances of the player not ending up in scorn
1660 Coro::Timer::sleep 1; 1864 Coro::Timer::sleep 1;
1661 $pl->ob->leave_link; 1865 $pl->ob->leave_link;
1662 })->prio (2); 1866 })->prio (2);
1663 } 1867 }
1664 }, 1868 },
1672 my ($self, $path, $x, $y) = @_; 1876 my ($self, $path, $x, $y) = @_;
1673 1877
1674 $self->enter_link; 1878 $self->enter_link;
1675 1879
1676 (async { 1880 (async {
1677 $path = new cf::path $path; 1881 my $map = eval {
1678
1679 my $map = cf::map::find $path->as_string; 1882 my $map = cf::map::find $path;
1680 $map = $map->customise_for ($self) if $map; 1883 $map = $map->customise_for ($self) if $map;
1681 1884 $map
1682# warn "entering ", $map->path, " at ($x, $y)\n" 1885 } or
1683# if $map;
1684
1685 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1886 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1686 1887
1687 $self->leave_link ($map, $x, $y); 1888 $self->leave_link ($map, $x, $y);
1688 })->prio (1); 1889 })->prio (1);
1689} 1890}
1690 1891
1694 1895
1695sub parse_random_map_params { 1896sub parse_random_map_params {
1696 my ($spec) = @_; 1897 my ($spec) = @_;
1697 1898
1698 my $rmp = { # defaults 1899 my $rmp = { # defaults
1699 xsize => 10, 1900 xsize => (cf::rndm 15, 40),
1700 ysize => 10, 1901 ysize => (cf::rndm 15, 40),
1902 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1903 #layout => string,
1701 }; 1904 };
1702 1905
1703 for (split /\n/, $spec) { 1906 for (split /\n/, $spec) {
1704 my ($k, $v) = split /\s+/, $_, 2; 1907 my ($k, $v) = split /\s+/, $_, 2;
1705 1908
1709 $rmp 1912 $rmp
1710} 1913}
1711 1914
1712sub prepare_random_map { 1915sub prepare_random_map {
1713 my ($exit) = @_; 1916 my ($exit) = @_;
1917
1918 my $guard = cf::lock_acquire "exit_prepare:$exit";
1714 1919
1715 # all this does is basically replace the /! path by 1920 # all this does is basically replace the /! path by
1716 # a new random map path (?random/...) with a seed 1921 # a new random map path (?random/...) with a seed
1717 # that depends on the exit object 1922 # that depends on the exit object
1718 1923
1719 my $rmp = parse_random_map_params $exit->msg; 1924 my $rmp = parse_random_map_params $exit->msg;
1720 1925
1721 if ($exit->map) { 1926 if ($exit->map) {
1722 $rmp->{region} = $exit->map->region_name; 1927 $rmp->{region} = $exit->region->name;
1723 $rmp->{origin_map} = $exit->map->path; 1928 $rmp->{origin_map} = $exit->map->path;
1724 $rmp->{origin_x} = $exit->x; 1929 $rmp->{origin_x} = $exit->x;
1725 $rmp->{origin_y} = $exit->y; 1930 $rmp->{origin_y} = $exit->y;
1726 } 1931 }
1727 1932
1728 $rmp->{random_seed} ||= $exit->random_seed; 1933 $rmp->{random_seed} ||= $exit->random_seed;
1729 1934
1730 my $data = cf::to_json $rmp; 1935 my $data = cf::to_json $rmp;
1731 my $md5 = Digest::MD5::md5_hex $data; 1936 my $md5 = Digest::MD5::md5_hex $data;
1937 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1732 1938
1733 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1939 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1734 aio_write $fh, 0, (length $data), $data, 0; 1940 aio_write $fh, 0, (length $data), $data, 0;
1941 undef $fh;
1942 aio_rename "$meta~", $meta;
1735 1943
1736 $exit->slaying ("?random/$md5"); 1944 $exit->slaying ("?random/$md5");
1737 $exit->msg (undef); 1945 $exit->msg (undef);
1738 } 1946 }
1739} 1947}
1740 1948
1741sub cf::object::player::enter_exit { 1949sub cf::object::player::enter_exit {
1742 my ($self, $exit) = @_; 1950 my ($self, $exit) = @_;
1743 1951
1744 return unless $self->type == cf::PLAYER; 1952 return unless $self->type == cf::PLAYER;
1953
1954 if ($exit->slaying eq "/!") {
1955 #TODO: this should de-fi-ni-te-ly not be a sync-job
1956 cf::sync_job { prepare_random_map $exit };
1957 }
1958
1959 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1960 my $hp = $exit->stats->hp;
1961 my $sp = $exit->stats->sp;
1745 1962
1746 $self->enter_link; 1963 $self->enter_link;
1747 1964
1748 (async { 1965 (async {
1749 $self->deactivate_recursive; # just to be sure 1966 $self->deactivate_recursive; # just to be sure
1750 unless (eval { 1967 unless (eval {
1751 prepare_random_map $exit 1968 $self->goto ($slaying, $hp, $sp);
1752 if $exit->slaying eq "/!";
1753
1754 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1755 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1756 1969
1757 1; 1970 1;
1758 }) { 1971 }) {
1759 $self->message ("Something went wrong deep within the crossfire server. " 1972 $self->message ("Something went wrong deep within the crossfire server. "
1760 . "I'll try to bring you back to the map you were before. " 1973 . "I'll try to bring you back to the map you were before. "
1761 . "Please report this to the dungeon master", 1974 . "Please report this to the dungeon master!",
1762 cf::NDI_UNIQUE | cf::NDI_RED); 1975 cf::NDI_UNIQUE | cf::NDI_RED);
1763 1976
1764 warn "ERROR in enter_exit: $@"; 1977 warn "ERROR in enter_exit: $@";
1765 $self->leave_link; 1978 $self->leave_link;
1766 } 1979 }
1821 # get handled first 2034 # get handled first
1822 my $queue = delete $ns->{query_queue} 2035 my $queue = delete $ns->{query_queue}
1823 or return; # be conservative, not sure how that can happen, but we saw a crash here 2036 or return; # be conservative, not sure how that can happen, but we saw a crash here
1824 2037
1825 (shift @$queue)->[1]->($msg); 2038 (shift @$queue)->[1]->($msg);
2039 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1826 2040
1827 push @{ $ns->{query_queue} }, @$queue; 2041 push @{ $ns->{query_queue} }, @$queue;
1828 2042
1829 if (@{ $ns->{query_queue} } == @$queue) { 2043 if (@{ $ns->{query_queue} } == @$queue) {
1830 if (@$queue) { 2044 if (@$queue) {
1991The parameter C<$family> should best start with the name of the extension 2205The parameter C<$family> should best start with the name of the extension
1992using it, it should be unique. 2206using it, it should be unique.
1993 2207
1994=over 4 2208=over 4
1995 2209
1996=item $hashref = cf::db_get $family
1997
1998Return a hashref for use by the extension C<$family>, which can be
1999modified. After modifications, you have to call C<cf::db_dirty> or
2000C<cf::db_sync>.
2001
2002=item $value = cf::db_get $family => $key 2210=item $value = cf::db_get $family => $key
2003 2211
2004Returns a single value from the database 2212Returns a single value from the database.
2005
2006=item cf::db_put $family => $hashref
2007
2008Stores the given family hashref into the database. Updates are delayed, if
2009you want the data to be synced to disk immediately, use C<cf::db_sync>.
2010 2213
2011=item cf::db_put $family => $key => $value 2214=item cf::db_put $family => $key => $value
2012 2215
2013Stores the given C<$value> in the family hash. Updates are delayed, if you 2216Stores the given C<$value> in the family.
2014want the data to be synced to disk immediately, use C<cf::db_sync>.
2015
2016=item cf::db_dirty
2017
2018Marks the database as dirty, to be updated at a later time.
2019
2020=item cf::db_sync
2021
2022Immediately write the database to disk I<if it is dirty>.
2023 2217
2024=cut 2218=cut
2025 2219
2026our $DB; 2220our $DB;
2027 2221
2028{ 2222sub db_init {
2223 unless ($DB) {
2224 $DB = BDB::db_create $DB_ENV;
2225
2226 cf::sync_job {
2227 eval {
2228 $DB->set_flags (BDB::CHKSUM);
2229
2230 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2231 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2232 cf::cleanup "db_open(db): $!" if $!;
2233 };
2234 cf::cleanup "db_open(db): $@" if $@;
2235 };
2236
2029 my $path = cf::localdir . "/database.pst"; 2237 my $path = cf::localdir . "/database.pst";
2238 if (stat $path) {
2239 cf::sync_job {
2240 my $pst = Storable::retrieve $path;
2030 2241
2031 sub db_load() { 2242 cf::db_put (board => data => $pst->{board});
2032 $DB = stat $path ? Storable::retrieve $path : { }; 2243 cf::db_put (guildrules => data => $pst->{guildrules});
2033 } 2244 cf::db_put (rent => balance => $pst->{rent}{balance});
2245 BDB::db_env_txn_checkpoint $DB_ENV;
2034 2246
2035 my $pid; 2247 unlink $path;
2036
2037 sub db_save() {
2038 waitpid $pid, 0 if $pid;
2039 if (0 == ($pid = fork)) {
2040 $DB->{_meta}{version} = 1;
2041 Storable::nstore $DB, "$path~";
2042 rename "$path~", $path;
2043 cf::_exit 0 if defined $pid;
2044 } 2248 };
2045 }
2046
2047 my $dirty;
2048
2049 sub db_sync() {
2050 db_save if $dirty;
2051 undef $dirty;
2052 }
2053
2054 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2055 db_sync;
2056 });
2057
2058 sub db_dirty() {
2059 $dirty = 1;
2060 $idle->start;
2061 }
2062
2063 sub db_get($;$) {
2064 @_ >= 2
2065 ? $DB->{$_[0]}{$_[1]}
2066 : ($DB->{$_[0]} ||= { })
2067 }
2068
2069 sub db_put($$;$) {
2070 if (@_ >= 3) {
2071 $DB->{$_[0]}{$_[1]} = $_[2];
2072 } else {
2073 $DB->{$_[0]} = $_[1];
2074 }
2075 db_dirty;
2076 }
2077
2078 cf::global->attach (
2079 prio => 10000,
2080 on_cleanup => sub {
2081 db_sync;
2082 }, 2249 }
2083 ); 2250 }
2251}
2252
2253sub db_get($$) {
2254 my $key = "$_[0]/$_[1]";
2255
2256 cf::sync_job {
2257 BDB::db_get $DB, undef, $key, my $data;
2258
2259 $! ? ()
2260 : Compress::LZF::sthaw $data
2261 }
2262}
2263
2264sub db_put($$$) {
2265 BDB::dbreq_pri 4;
2266 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2084} 2267}
2085 2268
2086############################################################################# 2269#############################################################################
2087# the server's main() 2270# the server's init and main functions
2271
2272sub load_faces {
2273 my $path = sprintf "%s/faces", cf::datadir;
2274
2275 warn "loading faces from $path\n";
2276
2277 my $faces;
2278 0 < aio_load $path, $faces
2279 or die "$path: $!";
2280
2281 Coro::cede;
2282 $faces = Storable::thaw $faces;
2283 Coro::cede;
2284
2285 while (my ($face, $info) = each %$faces) {
2286 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2287 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2288 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2289 Coro::cede;
2290 }
2291
2292 1
2293}
2294
2295sub reload_resources {
2296 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2297 or die "unable to load regions file\n";#d#
2298 load_faces
2299 or die "unable to load faces\n";#d#
2300}
2301
2302sub init {
2303 reload_resources;
2304}
2088 2305
2089sub cfg_load { 2306sub cfg_load {
2090 open my $fh, "<:utf8", cf::confdir . "/config" 2307 open my $fh, "<:utf8", cf::confdir . "/config"
2091 or return; 2308 or return;
2092 2309
2109 2326
2110sub main { 2327sub main {
2111 # we must not ever block the main coroutine 2328 # we must not ever block the main coroutine
2112 local $Coro::idle = sub { 2329 local $Coro::idle = sub {
2113 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2330 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2331 (async {
2114 async { Event::one_event }; 2332 Event::one_event;
2333 })->prio (Coro::PRIO_MAX);
2115 }; 2334 };
2116 2335
2117 cfg_load; 2336 cfg_load;
2118 db_load; 2337 db_init;
2119 load_extensions; 2338 load_extensions;
2339
2340 $TICK_WATCHER->start;
2120 Event::loop; 2341 Event::loop;
2121} 2342}
2122 2343
2123############################################################################# 2344#############################################################################
2124# initialisation 2345# initialisation and cleanup
2346
2347# install some emergency cleanup handlers
2348BEGIN {
2349 for my $signal (qw(INT HUP TERM)) {
2350 Event->signal (
2351 reentrant => 0,
2352 data => WF_AUTOCANCEL,
2353 signal => $signal,
2354 prio => 0,
2355 cb => sub {
2356 cf::cleanup "SIG$signal";
2357 },
2358 );
2359 }
2360}
2361
2362sub emergency_save() {
2363 my $freeze_guard = cf::freeze_mainloop;
2364
2365 warn "enter emergency perl save\n";
2366
2367 cf::sync_job {
2368 # use a peculiar iteration method to avoid tripping on perl
2369 # refcount bugs in for. also avoids problems with players
2370 # and maps saved/destroyed asynchronously.
2371 warn "begin emergency player save\n";
2372 for my $login (keys %cf::PLAYER) {
2373 my $pl = $cf::PLAYER{$login} or next;
2374 $pl->valid or next;
2375 $pl->save;
2376 }
2377 warn "end emergency player save\n";
2378
2379 warn "begin emergency map save\n";
2380 for my $path (keys %cf::MAP) {
2381 my $map = $cf::MAP{$path} or next;
2382 $map->valid or next;
2383 $map->save;
2384 }
2385 warn "end emergency map save\n";
2386
2387 warn "begin emergency database checkpoint\n";
2388 BDB::db_env_txn_checkpoint $DB_ENV;
2389 warn "end emergency database checkpoint\n";
2390 };
2391
2392 warn "leave emergency perl save\n";
2393}
2394
2395sub post_cleanup {
2396 my ($make_core) = @_;
2397
2398 warn Carp::longmess "post_cleanup backtrace"
2399 if $make_core;
2400}
2125 2401
2126sub reload() { 2402sub reload() {
2127 # can/must only be called in main 2403 # can/must only be called in main
2128 if ($Coro::current != $Coro::main) { 2404 if ($Coro::current != $Coro::main) {
2129 warn "can only reload from main coroutine\n"; 2405 warn "can only reload from main coroutine";
2130 return; 2406 return;
2131 } 2407 }
2132 2408
2133 warn "reloading..."; 2409 warn "reloading...";
2134 2410
2135 my $guard = freeze_mainloop; 2411 warn "entering sync_job";
2412
2413 cf::sync_job {
2414 cf::write_runtime; # external watchdog should not bark
2136 cf::emergency_save; 2415 cf::emergency_save;
2416 cf::write_runtime; # external watchdog should not bark
2137 2417
2138 eval { 2418 warn "syncing database to disk";
2419 BDB::db_env_txn_checkpoint $DB_ENV;
2420
2139 # if anything goes wrong in here, we should simply crash as we already saved 2421 # if anything goes wrong in here, we should simply crash as we already saved
2140 2422
2141 # cancel all watchers 2423 warn "cancelling all WF_AUTOCANCEL watchers";
2142 for (Event::all_watchers) { 2424 for (Event::all_watchers) {
2143 $_->cancel if $_->data & WF_AUTOCANCEL; 2425 $_->cancel if $_->data & WF_AUTOCANCEL;
2144 } 2426 }
2145 2427
2428 warn "flushing outstanding aio requests";
2429 for (;;) {
2430 BDB::flush;
2431 IO::AIO::flush;
2432 Coro::cede;
2433 last unless IO::AIO::nreqs || BDB::nreqs;
2434 warn "iterate...";
2435 }
2436
2437 ++$RELOAD;
2438
2146 # cancel all extension coros 2439 warn "cancelling all extension coros";
2147 $_->cancel for values %EXT_CORO; 2440 $_->cancel for values %EXT_CORO;
2148 %EXT_CORO = (); 2441 %EXT_CORO = ();
2149 2442
2150 # unload all extensions 2443 warn "removing commands";
2151 for (@exts) { 2444 %COMMAND = ();
2445
2446 warn "removing ext commands";
2447 %EXTCMD = ();
2448
2449 warn "unloading/nuking all extensions";
2450 for my $pkg (@EXTS) {
2152 warn "unloading <$_>"; 2451 warn "... unloading $pkg";
2153 unload_extension $_; 2452
2453 if (my $cb = $pkg->can ("unload")) {
2454 eval {
2455 $cb->($pkg);
2456 1
2457 } or warn "$pkg unloaded, but with errors: $@";
2154 } 2458 }
2155 2459
2460 warn "... nuking $pkg";
2461 Symbol::delete_package $pkg;
2462 }
2463
2156 # unload all modules loaded from $LIBDIR 2464 warn "unloading all perl modules loaded from $LIBDIR";
2157 while (my ($k, $v) = each %INC) { 2465 while (my ($k, $v) = each %INC) {
2158 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2466 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2159 2467
2160 warn "removing <$k>"; 2468 warn "... unloading $k";
2161 delete $INC{$k}; 2469 delete $INC{$k};
2162 2470
2163 $k =~ s/\.pm$//; 2471 $k =~ s/\.pm$//;
2164 $k =~ s/\//::/g; 2472 $k =~ s/\//::/g;
2165 2473
2168 } 2476 }
2169 2477
2170 Symbol::delete_package $k; 2478 Symbol::delete_package $k;
2171 } 2479 }
2172 2480
2173 # sync database to disk
2174 cf::db_sync;
2175 IO::AIO::flush;
2176
2177 # get rid of safe::, as good as possible 2481 warn "getting rid of safe::, as good as possible";
2178 Symbol::delete_package "safe::$_" 2482 Symbol::delete_package "safe::$_"
2179 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2483 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2180 2484
2181 # remove register_script_function callbacks
2182 # TODO
2183
2184 # unload cf.pm "a bit" 2485 warn "unloading cf.pm \"a bit\"";
2185 delete $INC{"cf.pm"}; 2486 delete $INC{"cf.pm"};
2186 2487
2187 # don't, removes xs symbols, too, 2488 # don't, removes xs symbols, too,
2188 # and global variables created in xs 2489 # and global variables created in xs
2189 #Symbol::delete_package __PACKAGE__; 2490 #Symbol::delete_package __PACKAGE__;
2190 2491
2191 # reload cf.pm 2492 warn "unload completed, starting to reload now";
2493
2192 warn "reloading cf.pm"; 2494 warn "reloading cf.pm";
2193 require cf; 2495 require cf;
2194 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2496 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2195 2497
2196 # load config and database again 2498 warn "loading config and database again";
2197 cf::cfg_load; 2499 cf::cfg_load;
2198 cf::db_load;
2199 2500
2200 # load extensions
2201 warn "load extensions"; 2501 warn "loading extensions";
2202 cf::load_extensions; 2502 cf::load_extensions;
2203 2503
2204 # reattach attachments to objects 2504 warn "reattaching attachments to objects/players";
2205 warn "reattach"; 2505 _global_reattach; # objects, sockets
2206 _global_reattach; 2506 warn "reattaching attachments to maps";
2207 reattach $_ for values %MAP; 2507 reattach $_ for values %MAP;
2208 }; 2508 warn "reattaching attachments to players";
2509 reattach $_ for values %PLAYER;
2209 2510
2210 if ($@) { 2511 warn "loading reloadable resources";
2512 reload_resources;
2513
2514 warn "leaving sync_job";
2515
2516 1
2517 } or do {
2211 warn $@; 2518 warn $@;
2212 warn "error while reloading, exiting."; 2519 warn "error while reloading, exiting.";
2213 exit 1; 2520 exit 1;
2214 } 2521 };
2215 2522
2216 warn "reloaded successfully"; 2523 warn "reloaded";
2217}; 2524};
2218 2525
2219############################################################################# 2526our $RELOAD_WATCHER; # used only during reload
2220
2221unless ($LINK_MAP) {
2222 $LINK_MAP = cf::map::new;
2223
2224 $LINK_MAP->width (41);
2225 $LINK_MAP->height (41);
2226 $LINK_MAP->alloc;
2227 $LINK_MAP->path ("{link}");
2228 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2229 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2230
2231 # dirty hack because... archetypes are not yet loaded
2232 Event->timer (
2233 after => 10,
2234 cb => sub {
2235 $_[0]->w->cancel;
2236
2237 # provide some exits "home"
2238 my $exit = cf::object::new "exit";
2239
2240 $exit->slaying ($EMERGENCY_POSITION->[0]);
2241 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2242 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2243
2244 $LINK_MAP->insert ($exit->clone, 19, 19);
2245 $LINK_MAP->insert ($exit->clone, 19, 20);
2246 $LINK_MAP->insert ($exit->clone, 19, 21);
2247 $LINK_MAP->insert ($exit->clone, 20, 19);
2248 $LINK_MAP->insert ($exit->clone, 20, 21);
2249 $LINK_MAP->insert ($exit->clone, 21, 19);
2250 $LINK_MAP->insert ($exit->clone, 21, 20);
2251 $LINK_MAP->insert ($exit->clone, 21, 21);
2252
2253 $exit->destroy;
2254 });
2255
2256 $LINK_MAP->{deny_save} = 1;
2257 $LINK_MAP->{deny_reset} = 1;
2258
2259 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2260}
2261
2262register "<global>", __PACKAGE__;
2263 2527
2264register_command "reload" => sub { 2528register_command "reload" => sub {
2265 my ($who, $arg) = @_; 2529 my ($who, $arg) = @_;
2266 2530
2267 if ($who->flag (FLAG_WIZ)) { 2531 if ($who->flag (FLAG_WIZ)) {
2268 $who->message ("start of reload."); 2532 $who->message ("reloading server.");
2533
2534 # doing reload synchronously and two reloads happen back-to-back,
2535 # coro crashes during coro_state_free->destroy here.
2536
2537 $RELOAD_WATCHER ||= Event->timer (
2538 reentrant => 0,
2539 after => 0,
2540 data => WF_AUTOCANCEL,
2541 cb => sub {
2269 reload; 2542 reload;
2270 $who->message ("end of reload."); 2543 undef $RELOAD_WATCHER;
2544 },
2545 );
2271 } 2546 }
2272}; 2547};
2273 2548
2274unshift @INC, $LIBDIR; 2549unshift @INC, $LIBDIR;
2550
2551my $bug_warning = 0;
2275 2552
2276$TICK_WATCHER = Event->timer ( 2553$TICK_WATCHER = Event->timer (
2277 reentrant => 0, 2554 reentrant => 0,
2555 parked => 1,
2278 prio => 0, 2556 prio => 0,
2279 at => $NEXT_TICK || $TICK, 2557 at => $NEXT_TICK || $TICK,
2280 data => WF_AUTOCANCEL, 2558 data => WF_AUTOCANCEL,
2281 cb => sub { 2559 cb => sub {
2560 if ($Coro::current != $Coro::main) {
2561 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2562 unless ++$bug_warning > 10;
2563 return;
2564 }
2565
2566 $NOW = Event::time;
2567
2282 cf::server_tick; # one server iteration 2568 cf::server_tick; # one server iteration
2283 $RUNTIME += $TICK; 2569 $RUNTIME += $TICK;
2284 $NEXT_TICK += $TICK; 2570 $NEXT_TICK += $TICK;
2571
2572 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2573 $NEXT_RUNTIME_WRITE = $NOW + 10;
2574 Coro::async_pool {
2575 write_runtime
2576 or warn "ERROR: unable to write runtime file: $!";
2577 };
2578 }
2579
2580 $WAIT_FOR_TICK->broadcast;
2581 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2582
2583# my $AFTER = Event::time;
2584# warn $AFTER - $NOW;#d#
2285 2585
2286 # if we are delayed by four ticks or more, skip them all 2586 # if we are delayed by four ticks or more, skip them all
2287 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2587 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2288 2588
2289 $TICK_WATCHER->at ($NEXT_TICK); 2589 $TICK_WATCHER->at ($NEXT_TICK);
2290 $TICK_WATCHER->start; 2590 $TICK_WATCHER->start;
2291 }, 2591 },
2292); 2592);
2293 2593
2594{
2294IO::AIO::max_poll_time $TICK * 0.2; 2595 BDB::max_poll_time $TICK * 0.1;
2295 2596 $BDB_POLL_WATCHER = Event->io (
2296Event->io ( 2597 reentrant => 0,
2297 fd => IO::AIO::poll_fileno, 2598 fd => BDB::poll_fileno,
2298 poll => 'r', 2599 poll => 'r',
2299 prio => 5, 2600 prio => 0,
2300 data => WF_AUTOCANCEL,
2301 cb => \&IO::AIO::poll_cb,
2302);
2303
2304Event->timer (
2305 data => WF_AUTOCANCEL, 2601 data => WF_AUTOCANCEL,
2306 after => 0, 2602 cb => \&BDB::poll_cb,
2307 interval => 10, 2603 );
2308 cb => sub { 2604 BDB::min_parallel 8;
2309 (Coro::unblock_sub { 2605
2310 write_runtime 2606 BDB::set_sync_prepare {
2311 or warn "ERROR: unable to write runtime file: $!"; 2607 my $status;
2608 my $current = $Coro::current;
2609 (
2610 sub {
2611 $status = $!;
2612 $current->ready; undef $current;
2613 },
2614 sub {
2615 Coro::schedule while defined $current;
2616 $! = $status;
2617 },
2618 )
2619 };
2620
2621 unless ($DB_ENV) {
2622 $DB_ENV = BDB::db_env_create;
2623
2624 cf::sync_job {
2625 eval {
2626 BDB::db_env_open
2627 $DB_ENV,
2628 $BDB_ENV_DIR,
2629 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2630 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2631 0666;
2632
2633 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2634
2635 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2636 $DB_ENV->set_lk_detect;
2637 };
2638
2639 cf::cleanup "db_env_open(db): $@" if $@;
2312 })->(); 2640 };
2313 }, 2641 }
2314); 2642}
2643
2644{
2645 IO::AIO::min_parallel 8;
2646
2647 undef $Coro::AIO::WATCHER;
2648 IO::AIO::max_poll_time $TICK * 0.1;
2649 $AIO_POLL_WATCHER = Event->io (
2650 reentrant => 0,
2651 data => WF_AUTOCANCEL,
2652 fd => IO::AIO::poll_fileno,
2653 poll => 'r',
2654 prio => 6,
2655 cb => \&IO::AIO::poll_cb,
2656 );
2657}
2315 2658
2316END { cf::emergency_save } 2659END { cf::emergency_save }
2317 2660
23181 26611
2319 2662

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