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Comparing cf.schmorp.de/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.233 by root, Wed Apr 4 02:20:27 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
20use Data::Dumper; 23use Data::Dumper;
21use Digest::MD5; 24use Digest::MD5;
22use Fcntl; 25use Fcntl;
26use YAML::Syck ();
23use IO::AIO 2.32 (); 27use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
26 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 37
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
33 40
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
42
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 44
36our %COMMAND = (); 45our %COMMAND = ();
37our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
38 47
39our @EXTS = (); # list of extension package names 48our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 49our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
42 52
53our $RELOAD; # number of reloads so far
43our @EVENT; 54our @EVENT;
44our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
45 56
46our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
47our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 61our $NEXT_TICK;
49our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
50 67
51our %CFG; 68our %CFG;
52 69
53our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 71our $RUNTIME;
55 72
56our %PLAYER; # all users 73our %PLAYER; # all users
57our %MAP; # all maps 74our %MAP; # all maps
58our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
60 78
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
63 84
64binmode STDOUT; 85binmode STDOUT;
65binmode STDERR; 86binmode STDERR;
66 87
67# read virtual server time, if available 88# read virtual server time, if available
74mkdir cf::localdir; 95mkdir cf::localdir;
75mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
76mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
79 101
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
83 105
84############################################################################# 106#############################################################################
85 107
86=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
87 109
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 209 $d
188 } || "[unable to dump $_[0]: '$@']"; 210 } || "[unable to dump $_[0]: '$@']";
189} 211}
190 212
191use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
192 214
193=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
194 216
195Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
196 218
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
205 220
206Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
207
208=cut
209
210sub to_json($) {
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
212 JSON::Syck::Dump $_[0]
213}
214 222
215=item cf::lock_wait $string 223=item cf::lock_wait $string
216 224
217Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
218 226
255} 263}
256 264
257sub freeze_mainloop { 265sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
259 267
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
261 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
262 $guard 272 $guard
263} 273}
264 274
265=item cf::async { BLOCK } 275=item cf::async { BLOCK }
336 346
337 $coro 347 $coro
338} 348}
339 349
340sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
341 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
342 354
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
344 or return; 356 or return;
345 357
358 my $value = $cf::RUNTIME + 90 + 10;
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return; 363 and return;
349 364
365 # always fsync - this file is important
350 aio_fsync $fh 366 aio_fsync $fh
351 and return; 367 and return;
352 368
353 close $fh 369 close $fh
354 or return; 370 or return;
357 and return; 373 and return;
358 374
359 1 375 1
360} 376}
361 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
362=back 389=back
363 390
364=cut 391=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 392
493############################################################################# 393#############################################################################
494 394
495=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
496 396
622our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 523our @CB_MAP = ();
624 524
625my %attachment; 525my %attachment;
626 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
627sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
629 535
630 use sort 'stable'; 536 use sort 'stable';
631 537
802# object support 708# object support
803 709
804sub reattach { 710sub reattach {
805 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 715
808 my $registry = $obj->registry; 716 my $registry = $obj->registry;
809 717
810 @$registry = (); 718 @$registry = ();
811 719
858 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
859 767
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 772 close $fh;
865 773
866 if (@$objs) { 774 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 780 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
874 } 782 }
875 } else { 783 } else {
876 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
987 my $base = $1; 895 my $base = $1;
988 my $pkg = $1; 896 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
991 899
992 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
993 901
994 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 903 or die "$path: $!";
996 904
997 my $source = 905 my $source =
998 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 909 . "\n};\n1";
1002 910
1003 eval $source 911 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 913 : "extension disabled.\n";
914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
915 warn $@;
916 warn "mandatory extension failed to load, exiting.\n";
917 exit 1;
918 }
919 die $@;
920 }
1006 921
1007 push @EXTS, $pkg; 922 push @EXTS, $pkg;
1008} 923}
1009 924
1010sub load_extensions { 925sub load_extensions {
1016 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1017 } 932 }
1018} 933}
1019 934
1020############################################################################# 935#############################################################################
1021# load/save/clean perl data associated with a map
1022
1023*cf::mapsupport::on_clean = sub {
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 936
1036=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1037 938
1038Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1039 940
1075 976
1076sub exists($) { 977sub exists($) {
1077 my ($login) = @_; 978 my ($login) = @_;
1078 979
1079 $cf::PLAYER{$login} 980 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 981 or cf::sync_job { !aio_stat path $login }
1081} 982}
1082 983
1083sub find($) { 984sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 985 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 986 my $login = $_[0];
1131 1032
1132=cut 1033=cut
1133 1034
1134sub quit_character { 1035sub quit_character {
1135 my ($pl) = @_; 1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1136 1039
1137 $pl->{deny_save} = 1; 1040 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1042
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1048 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1050 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1051 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1150 IO::AIO::aio_rmtree $temp; 1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1151} 1074}
1152 1075
1153=item cf::player::list_logins 1076=item cf::player::list_logins
1154 1077
1155Returns am arrayref of all valid playernames in the system, can take a 1078Returns am arrayref of all valid playernames in the system, can take a
1175 \@logins 1098 \@logins
1176} 1099}
1177 1100
1178=item $player->maps 1101=item $player->maps
1179 1102
1180Returns an arrayref of cf::path's of all maps that are private for this 1103Returns an arrayref of map paths that are private for this
1181player. May block. 1104player. May block.
1182 1105
1183=cut 1106=cut
1184 1107
1185sub maps($) { 1108sub maps($) {
1186 my ($pl) = @_; 1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1112
1188 my $files = aio_readdir playerdir $pl 1113 my $files = aio_readdir playerdir $pl
1189 or return; 1114 or return;
1190 1115
1191 my @paths; 1116 my @paths;
1193 for (@$files) { 1118 for (@$files) {
1194 utf8::decode $_; 1119 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1120 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1121 next unless /^$PATH_SEP/o;
1197 1122
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1123 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1124 }
1200 1125
1201 \@paths 1126 \@paths
1202} 1127}
1203 1128
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, %msg)
1205 1130
1206Sends an ext reply to the player. 1131Sends an ext reply to the player.
1207 1132
1208=cut 1133=cut
1209 1134
1210sub ext_reply($$$%) { 1135sub ext_reply($$%) {
1211 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1212 1137
1213 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1214 1139
1215 $self->send ("ext " . cf::to_json \%msg); 1140 $self->send ("ext " . cf::to_json \%msg);
1141}
1142
1143=item $player->ext_event ($type, %msg)
1144
1145Sends an ext event to the client.
1146
1147=cut
1148
1149sub ext_event($$%) {
1150 my ($self, $type, %msg) = @_;
1151
1152 $self->ns->ext_event ($type, %msg);
1216} 1153}
1217 1154
1218package cf; 1155package cf;
1219 1156
1220=back 1157=back
1229package cf::map; 1166package cf::map;
1230 1167
1231use Fcntl; 1168use Fcntl;
1232use Coro::AIO; 1169use Coro::AIO;
1233 1170
1171use overload
1172 '""' => \&as_string,
1173 fallback => 1;
1174
1234our $MAX_RESET = 3600; 1175our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1176our $DEFAULT_RESET = 3000;
1236 1177
1237sub generate_random_map { 1178sub generate_random_map {
1238 my ($path, $rmp) = @_; 1179 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1180 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1181 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1182 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1183 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1184 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1185 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1186 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1187 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1188 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1189 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1190 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1191 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1192 (cf::region::find $rmp->{region}), $rmp->{custom}
1193 )
1194}
1195
1196=item cf::map->register ($regex, $prio)
1197
1198Register a handler for the map path matching the given regex at the
1199givne priority (higher is better, built-in handlers have priority 0, the
1200default).
1201
1202=cut
1203
1204sub register {
1205 my (undef, $regex, $prio) = @_;
1206 my $pkg = caller;
1207
1208 no strict;
1209 push @{"$pkg\::ISA"}, __PACKAGE__;
1210
1211 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1212}
1213
1214# also paths starting with '/'
1215$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1216
1217sub thawer_merge {
1218 my ($self, $merge) = @_;
1219
1220 # we have to keep some variables in memory intact
1221 local $self->{path};
1222 local $self->{load_path};
1223 local $self->{deny_save};
1224 local $self->{deny_reset};
1225
1226 $self->SUPER::thawer_merge ($merge);
1227}
1228
1229sub normalise {
1230 my ($path, $base) = @_;
1231
1232 $path = "$path"; # make sure its a string
1233
1234 $path =~ s/\.map$//;
1235
1236 # map plan:
1237 #
1238 # /! non-realised random map exit (special hack!)
1239 # {... are special paths that are not being touched
1240 # ?xxx/... are special absolute paths
1241 # ?random/... random maps
1242 # /... normal maps
1243 # ~user/... per-player map of a specific user
1244
1245 $path =~ s/$PATH_SEP/\//go;
1246
1247 # treat it as relative path if it starts with
1248 # something that looks reasonable
1249 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1250 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1251
1252 $base =~ s{[^/]+/?$}{};
1253 $path = "$base/$path";
1254 }
1255
1256 for ($path) {
1257 redo if s{//}{/};
1258 redo if s{/\.?/}{/};
1259 redo if s{/[^/]+/\.\./}{/};
1260 }
1261
1262 $path
1263}
1264
1265sub new_from_path {
1266 my (undef, $path, $base) = @_;
1267
1268 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1269
1270 $path = normalise $path, $base;
1271
1272 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1273 if ($path =~ $EXT_MAP{$pkg}[1]) {
1274 my $self = bless cf::map::new, $pkg;
1275 $self->{path} = $path; $self->path ($path);
1276 $self->init; # pass $1 etc.
1277 return $self;
1278 }
1279 }
1280
1281 Carp::carp "unable to resolve path '$path' (base '$base').";
1282 ()
1283}
1284
1285sub init {
1286 my ($self) = @_;
1287
1288 $self
1289}
1290
1291sub as_string {
1292 my ($self) = @_;
1293
1294 "$self->{path}"
1295}
1296
1297# the displayed name, this is a one way mapping
1298sub visible_name {
1299 &as_string
1300}
1301
1302# the original (read-only) location
1303sub load_path {
1304 my ($self) = @_;
1305
1306 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1307}
1308
1309# the temporary/swap location
1310sub save_path {
1311 my ($self) = @_;
1312
1313 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1314 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1315}
1316
1317# the unique path, undef == no special unique path
1318sub uniq_path {
1319 my ($self) = @_;
1320
1321 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1322 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1254} 1323}
1255 1324
1256# and all this just because we cannot iterate over 1325# and all this just because we cannot iterate over
1257# all maps in C++... 1326# all maps in C++...
1258sub change_all_map_light { 1327sub change_all_map_light {
1260 1329
1261 $_->change_map_light ($change) 1330 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1331 for grep $_->outdoor, values %cf::MAP;
1263} 1332}
1264 1333
1334sub unlink_save {
1335 my ($self) = @_;
1336
1337 utf8::encode (my $save = $self->save_path);
1338 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1339 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1340}
1341
1265sub try_load_header($) { 1342sub load_header_from($) {
1266 my ($path) = @_; 1343 my ($self, $path) = @_;
1267 1344
1268 utf8::encode $path; 1345 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1346 #aio_open $path, O_RDONLY, 0
1347 # or return;
1348
1349 $self->_load_header ($path)
1270 or return; 1350 or return;
1271 1351
1272 my $map = cf::map::new 1352 $self->{load_path} = $path;
1353
1354 1
1355}
1356
1357sub load_header_orig {
1358 my ($self) = @_;
1359
1360 $self->load_header_from ($self->load_path)
1361}
1362
1363sub load_header_temp {
1364 my ($self) = @_;
1365
1366 $self->load_header_from ($self->save_path)
1367}
1368
1369sub prepare_temp {
1370 my ($self) = @_;
1371
1372 $self->last_access ((delete $self->{last_access})
1373 || $cf::RUNTIME); #d#
1374 # safety
1375 $self->{instantiate_time} = $cf::RUNTIME
1376 if $self->{instantiate_time} > $cf::RUNTIME;
1377}
1378
1379sub prepare_orig {
1380 my ($self) = @_;
1381
1382 $self->{load_original} = 1;
1383 $self->{instantiate_time} = $cf::RUNTIME;
1384 $self->last_access ($cf::RUNTIME);
1385 $self->instantiate;
1386}
1387
1388sub load_header {
1389 my ($self) = @_;
1390
1391 if ($self->load_header_temp) {
1392 $self->prepare_temp;
1393 } else {
1394 $self->load_header_orig
1273 or return; 1395 or return;
1396 $self->prepare_orig;
1397 }
1274 1398
1275 # for better error messages only, will be overwritten 1399 1
1276 $map->path ($path);
1277
1278 $map->load_header ($path)
1279 or return;
1280
1281 $map->{load_path} = $path;
1282
1283 $map
1284} 1400}
1285 1401
1286sub find; 1402sub find;
1287sub find { 1403sub find {
1288 my ($path, $origin) = @_; 1404 my ($path, $origin) = @_;
1289 1405
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1406 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1407
1295 cf::lock_wait "map_find:$key"; 1408 cf::lock_wait "map_find:$path";
1296 1409
1297 $cf::MAP{$key} || do { 1410 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1411 my $guard = cf::lock_acquire "map_find:$path";
1299 1412 my $map = new_from_path cf::map $path
1300 # do it the slow way
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1413 or return;
1319 1414
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1415 $map->{last_save} = $cf::RUNTIME;
1332 1416
1333 Coro::cede; 1417 $map->load_header
1418 or return;
1334 1419
1335 if ($map->should_reset) { 1420 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1421 # doing this can freeze the server in a sync job, obviously
1422 #$cf::WAIT_FOR_TICK->wait;
1336 $map->reset; 1423 $map->reset;
1337 undef $guard; 1424 undef $guard;
1338 $map = find $path 1425 return find $path;
1339 or return;
1340 } 1426 }
1341 1427
1342 $cf::MAP{$key} = $map 1428 $cf::MAP{$path} = $map
1343 } 1429 }
1344} 1430}
1431
1432sub pre_load { }
1433sub post_load { }
1345 1434
1346sub load { 1435sub load {
1347 my ($self) = @_; 1436 my ($self) = @_;
1348 1437
1438 local $self->{deny_reset} = 1; # loading can take a long time
1439
1349 my $path = $self->{path}; 1440 my $path = $self->{path};
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1441 my $guard = cf::lock_acquire "map_load:$path";
1351 1442
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1443 return if $self->in_memory != cf::MAP_SWAPPED;
1353 1444
1354 $self->in_memory (cf::MAP_LOADING); 1445 $self->in_memory (cf::MAP_LOADING);
1355 1446
1356 $self->alloc; 1447 $self->alloc;
1448
1449 $self->pre_load;
1450
1357 $self->load_objects ($self->{load_path}, 1) 1451 $self->_load_objects ($self->{load_path}, 1)
1358 or return; 1452 or return;
1359 1453
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1454 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1455 if delete $self->{load_original};
1362 1456
1363 if (my $uniq = $path->uniq_path) { 1457 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1458 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1459 if (aio_open $uniq, O_RDONLY, 0) {
1366 $self->clear_unique_items; 1460 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1461 $self->_load_objects ($uniq, 0);
1368 } 1462 }
1369 } 1463 }
1370 1464
1371 Coro::cede; 1465 Coro::cede;
1372 1466
1373 # now do the right thing for maps 1467 # now do the right thing for maps
1374 $self->link_multipart_objects; 1468 $self->link_multipart_objects;
1375 1469
1376 if ($self->{path}->is_style_map) { 1470 unless ($self->{deny_activate}) {
1377 $self->{deny_save} = 1; 1471 $self->decay_objects;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply; 1472 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons; 1473 $self->update_buttons;
1474 Coro::cede;
1383 $self->set_darkness_map; 1475 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1476 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1477 unless $self->difficulty;
1478 Coro::cede;
1386 $self->activate; 1479 $self->activate;
1387 } 1480 }
1388 1481
1389 Coro::cede; 1482 $self->post_load;
1390 1483
1391 $self->in_memory (cf::MAP_IN_MEMORY); 1484 $self->in_memory (cf::MAP_IN_MEMORY);
1485}
1486
1487sub customise_for {
1488 my ($self, $ob) = @_;
1489
1490 return find "~" . $ob->name . "/" . $self->{path}
1491 if $self->per_player;
1492
1493 $self
1392} 1494}
1393 1495
1394# find and load all maps in the 3x3 area around a map 1496# find and load all maps in the 3x3 area around a map
1395sub load_diag { 1497sub load_diag {
1396 my ($map) = @_; 1498 my ($map) = @_;
1426 1528
1427 cf::sync_job { $map->load }; 1529 cf::sync_job { $map->load };
1428} 1530}
1429 1531
1430our %MAP_PREFETCH; 1532our %MAP_PREFETCH;
1431our $MAP_PREFETCHER = Coro::async { 1533our $MAP_PREFETCHER = undef;
1432 while () {
1433 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH
1435 or next;
1436 my $path = delete $MAP_PREFETCH{$key};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 }
1442 Coro::schedule;
1443 }
1444};
1445 1534
1446sub find_async { 1535sub find_async {
1447 my ($path, $origin) = @_; 1536 my ($path, $origin) = @_;
1448 1537
1449 $path = new cf::path $path, $origin && $origin->path; 1538 $path = normalise $path, $origin && $origin->{path};
1450 my $key = $path->as_string;
1451 1539
1452 if (my $map = $cf::MAP{$key}) { 1540 if (my $map = $cf::MAP{$path}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1541 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 } 1542 }
1455 1543
1456 $MAP_PREFETCH{$key} = $path; 1544 undef $MAP_PREFETCH{$path};
1545 $MAP_PREFETCHER ||= cf::async {
1546 while (%MAP_PREFETCH) {
1547 for my $path (keys %MAP_PREFETCH) {
1548 my $map = find $path
1549 or next;
1550 $map->load;
1551
1552 delete $MAP_PREFETCH{$path};
1553 }
1554 }
1555 undef $MAP_PREFETCHER;
1556 };
1457 $MAP_PREFETCHER->ready; 1557 $MAP_PREFETCHER->prio (6);
1458 1558
1459 () 1559 ()
1460} 1560}
1461 1561
1462sub save { 1562sub save {
1466 1566
1467 $self->{last_save} = $cf::RUNTIME; 1567 $self->{last_save} = $cf::RUNTIME;
1468 1568
1469 return unless $self->dirty; 1569 return unless $self->dirty;
1470 1570
1471 my $save = $self->{path}->save_path; utf8::encode $save; 1571 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1572 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 1573
1474 $self->{load_path} = $save; 1574 $self->{load_path} = $save;
1475 1575
1476 return if $self->{deny_save}; 1576 return if $self->{deny_save};
1477 1577
1480 cf::async { 1580 cf::async {
1481 $_->contr->save for $self->players; 1581 $_->contr->save for $self->players;
1482 }; 1582 };
1483 1583
1484 if ($uniq) { 1584 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1585 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 1586 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 1587 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1588 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 1589 }
1490} 1590}
1491 1591
1492sub swap_out { 1592sub swap_out {
1493 my ($self) = @_; 1593 my ($self) = @_;
1507 1607
1508sub reset_at { 1608sub reset_at {
1509 my ($self) = @_; 1609 my ($self) = @_;
1510 1610
1511 # TODO: safety, remove and allow resettable per-player maps 1611 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel}; 1612 return 1e99 if $self->isa ("ext::map_per_player");#d#
1513 return 1e99 if $self->{deny_reset}; 1613 return 1e99 if $self->{deny_reset};
1514 1614
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1615 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1616 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 1617
1522 my ($self) = @_; 1622 my ($self) = @_;
1523 1623
1524 $self->reset_at <= $cf::RUNTIME 1624 $self->reset_at <= $cf::RUNTIME
1525} 1625}
1526 1626
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 1627sub reset {
1549 my ($self) = @_; 1628 my ($self) = @_;
1550 1629
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 1630 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 1631
1553 return if $self->players; 1632 return if $self->players;
1554 return if $self->{path}{user_rel};#d# 1633 return if $self->isa ("ext::map_per_player");#d#
1555 1634
1556 warn "resetting map ", $self->path;#d# 1635 warn "resetting map ", $self->path;#d#
1557 1636
1637 $self->in_memory (cf::MAP_SWAPPED);
1638
1639 # need to save uniques path
1640 unless ($self->{deny_save}) {
1641 my $uniq = $self->uniq_path; utf8::encode $uniq;
1642
1643 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1644 if $uniq;
1645 }
1646
1558 delete $cf::MAP{$self->path}; 1647 delete $cf::MAP{$self->path};
1648
1649 $self->clear;
1559 1650
1560 $_->clear_links_to ($self) for values %cf::MAP; 1651 $_->clear_links_to ($self) for values %cf::MAP;
1561 1652
1562 $self->unlink_save; 1653 $self->unlink_save;
1563 $self->destroy; 1654 $self->destroy;
1566my $nuke_counter = "aaaa"; 1657my $nuke_counter = "aaaa";
1567 1658
1568sub nuke { 1659sub nuke {
1569 my ($self) = @_; 1660 my ($self) = @_;
1570 1661
1662 delete $cf::MAP{$self->path};
1663
1664 $self->unlink_save;
1665
1666 bless $self, "cf::map";
1667 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 1668 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 1669 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 1670 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1671
1672 $cf::MAP{$self->path} = $self;
1673
1574 $self->reset; # polite request, might not happen 1674 $self->reset; # polite request, might not happen
1575} 1675}
1576 1676
1577sub customise_for {
1578 my ($map, $ob) = @_;
1579
1580 if ($map->per_player) {
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1582 }
1583
1584 $map
1585}
1586
1587=item cf::map::unique_maps 1677=item cf::map::unique_maps
1588 1678
1589Returns an arrayref of cf::path's of all shared maps that have 1679Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 1680instantiated unique items. May block.
1591 1681
1592=cut 1682=cut
1593 1683
1594sub unique_maps() { 1684sub unique_maps() {
1600 for (@$files) { 1690 for (@$files) {
1601 utf8::decode $_; 1691 utf8::decode $_;
1602 next if /\.pst$/; 1692 next if /\.pst$/;
1603 next unless /^$PATH_SEP/o; 1693 next unless /^$PATH_SEP/o;
1604 1694
1605 push @paths, new cf::path $_; 1695 push @paths, cf::map::normalise $_;
1606 } 1696 }
1607 1697
1608 \@paths 1698 \@paths
1609} 1699}
1610 1700
1685 1775
1686=item $player_object->enter_link 1776=item $player_object->enter_link
1687 1777
1688Freezes the player and moves him/her to a special map (C<{link}>). 1778Freezes the player and moves him/her to a special map (C<{link}>).
1689 1779
1690The player should be reaosnably safe there for short amounts of time. You 1780The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 1781I<MUST> call C<leave_link> as soon as possible, though.
1692 1782
1783Will never block.
1784
1693=item $player_object->leave_link ($map, $x, $y) 1785=item $player_object->leave_link ($map, $x, $y)
1694 1786
1695Moves the player out of the specila link map onto the given map. If the 1787Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 1788map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 1789to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 1790fails, to the emergency map position.
1699 1791
1700Might block. 1792Might block.
1701 1793
1702=cut 1794=cut
1795
1796sub link_map {
1797 unless ($LINK_MAP) {
1798 $LINK_MAP = cf::map::find "{link}"
1799 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1800 $LINK_MAP->load;
1801 }
1802
1803 $LINK_MAP
1804}
1703 1805
1704sub cf::object::player::enter_link { 1806sub cf::object::player::enter_link {
1705 my ($self) = @_; 1807 my ($self) = @_;
1706 1808
1707 $self->deactivate_recursive; 1809 $self->deactivate_recursive;
1708 1810
1709 return if $self->map == $LINK_MAP; 1811 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 1812
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1813 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 1814 if $self->map;
1713 1815
1714 $self->enter_map ($LINK_MAP, 20, 20); 1816 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 1817}
1716 1818
1717sub cf::object::player::leave_link { 1819sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 1820 my ($self, $map, $x, $y) = @_;
1719 1821
1741 $map->load; 1843 $map->load;
1742 $map->load_diag; 1844 $map->load_diag;
1743 1845
1744 return unless $self->contr->active; 1846 return unless $self->contr->active;
1745 $self->activate_recursive; 1847 $self->activate_recursive;
1848
1849 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 1850 $self->enter_map ($map, $x, $y);
1747} 1851}
1748 1852
1749cf::player->attach ( 1853cf::player->attach (
1750 on_logout => sub { 1854 on_logout => sub {
1763 # try to abort aborted map switching on player login :) 1867 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes 1868 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) { 1869 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link; 1870 $pl->ob->enter_link;
1767 (async { 1871 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef, 1872 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, " 1873 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.", 1874 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED); 1875 cf::NDI_RED);
1876 # we need this sleep as the login has a concurrent enter_exit running
1877 # and this sleep increases chances of the player not ending up in scorn
1774 Coro::Timer::sleep 1; 1878 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link; 1879 $pl->ob->leave_link;
1776 })->prio (2); 1880 })->prio (2);
1777 } 1881 }
1778 }, 1882 },
1783=cut 1887=cut
1784 1888
1785sub cf::object::player::goto { 1889sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 1890 my ($self, $path, $x, $y) = @_;
1787 1891
1788 $path = new cf::path $path;
1789
1790 $self->enter_link; 1892 $self->enter_link;
1791 1893
1792 (async { 1894 (async {
1895 my $map = eval {
1793 my $map = cf::map::find $path->as_string; 1896 my $map = cf::map::find $path;
1794 $map = $map->customise_for ($self) if $map; 1897 $map = $map->customise_for ($self) if $map;
1795 1898 $map
1796# warn "entering ", $map->path, " at ($x, $y)\n" 1899 } or
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1900 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1800 1901
1801 $self->leave_link ($map, $x, $y); 1902 $self->leave_link ($map, $x, $y);
1802 })->prio (1); 1903 })->prio (1);
1803} 1904}
1804 1905
1808 1909
1809sub parse_random_map_params { 1910sub parse_random_map_params {
1810 my ($spec) = @_; 1911 my ($spec) = @_;
1811 1912
1812 my $rmp = { # defaults 1913 my $rmp = { # defaults
1813 xsize => 10, 1914 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 1915 ysize => (cf::rndm 15, 40),
1916 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1917 #layout => string,
1815 }; 1918 };
1816 1919
1817 for (split /\n/, $spec) { 1920 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 1921 my ($k, $v) = split /\s+/, $_, 2;
1819 1922
1823 $rmp 1926 $rmp
1824} 1927}
1825 1928
1826sub prepare_random_map { 1929sub prepare_random_map {
1827 my ($exit) = @_; 1930 my ($exit) = @_;
1931
1932 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 1933
1829 # all this does is basically replace the /! path by 1934 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 1935 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 1936 # that depends on the exit object
1832 1937
1833 my $rmp = parse_random_map_params $exit->msg; 1938 my $rmp = parse_random_map_params $exit->msg;
1834 1939
1835 if ($exit->map) { 1940 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 1941 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 1942 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 1943 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 1944 $rmp->{origin_y} = $exit->y;
1840 } 1945 }
1841 1946
1842 $rmp->{random_seed} ||= $exit->random_seed; 1947 $rmp->{random_seed} ||= $exit->random_seed;
1843 1948
1844 my $data = cf::to_json $rmp; 1949 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 1950 my $md5 = Digest::MD5::md5_hex $data;
1951 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1846 1952
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1953 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 1954 aio_write $fh, 0, (length $data), $data, 0;
1955 undef $fh;
1956 aio_rename "$meta~", $meta;
1849 1957
1850 $exit->slaying ("?random/$md5"); 1958 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 1959 $exit->msg (undef);
1852 } 1960 }
1853} 1961}
1854 1962
1855sub cf::object::player::enter_exit { 1963sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 1964 my ($self, $exit) = @_;
1857 1965
1858 return unless $self->type == cf::PLAYER; 1966 return unless $self->type == cf::PLAYER;
1967
1968 if ($exit->slaying eq "/!") {
1969 #TODO: this should de-fi-ni-te-ly not be a sync-job
1970 # the problem is that $exit might not survive long enough
1971 # so it needs to be done right now, right here
1972 cf::sync_job { prepare_random_map $exit };
1973 }
1974
1975 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1976 my $hp = $exit->stats->hp;
1977 my $sp = $exit->stats->sp;
1859 1978
1860 $self->enter_link; 1979 $self->enter_link;
1861 1980
1862 (async { 1981 (async {
1863 $self->deactivate_recursive; # just to be sure 1982 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 1983 unless (eval {
1865 prepare_random_map $exit 1984 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 1985
1871 1; 1986 1;
1872 }) { 1987 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 1988 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 1989 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 1990 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 1991 cf::NDI_UNIQUE | cf::NDI_RED);
1877 1992
1878 warn "ERROR in enter_exit: $@"; 1993 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 1994 $self->leave_link;
1880 } 1995 }
1881 })->prio (1); 1996 })->prio (1);
1894 2009
1895sub cf::client::send_drawinfo { 2010sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2011 my ($self, $text, $flags) = @_;
1897 2012
1898 utf8::encode $text; 2013 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2014 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2015}
1901 2016
2017=item $client->ext_event ($type, %msg)
2018
2019Sends an exti event to the client.
2020
2021=cut
2022
2023sub cf::client::ext_event($$%) {
2024 my ($self, $type, %msg) = @_;
2025
2026 $msg{msgtype} = "event_$type";
2027 $self->send_packet ("ext " . cf::to_json \%msg);
2028}
1902 2029
1903=item $success = $client->query ($flags, "text", \&cb) 2030=item $success = $client->query ($flags, "text", \&cb)
1904 2031
1905Queues a query to the client, calling the given callback with 2032Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2033the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1935 # get handled first 2062 # get handled first
1936 my $queue = delete $ns->{query_queue} 2063 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2064 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2065
1939 (shift @$queue)->[1]->($msg); 2066 (shift @$queue)->[1]->($msg);
2067 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2068
1941 push @{ $ns->{query_queue} }, @$queue; 2069 push @{ $ns->{query_queue} }, @$queue;
1942 2070
1943 if (@{ $ns->{query_queue} } == @$queue) { 2071 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2072 if (@$queue) {
2002 2130
2003# here we export the classes and methods available to script code 2131# here we export the classes and methods available to script code
2004 2132
2005=pod 2133=pod
2006 2134
2007The following fucntions and emthods are available within a safe environment: 2135The following functions and methods are available within a safe environment:
2008 2136
2009 cf::object contr pay_amount pay_player map 2137 cf::object contr pay_amount pay_player map
2010 cf::object::player player 2138 cf::object::player player
2011 cf::player peaceful 2139 cf::player peaceful
2012 cf::map trigger 2140 cf::map trigger
2105The parameter C<$family> should best start with the name of the extension 2233The parameter C<$family> should best start with the name of the extension
2106using it, it should be unique. 2234using it, it should be unique.
2107 2235
2108=over 4 2236=over 4
2109 2237
2110=item $hashref = cf::db_get $family
2111
2112Return a hashref for use by the extension C<$family>, which can be
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115
2116=item $value = cf::db_get $family => $key 2238=item $value = cf::db_get $family => $key
2117 2239
2118Returns a single value from the database 2240Returns a single value from the database.
2119
2120=item cf::db_put $family => $hashref
2121
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124 2241
2125=item cf::db_put $family => $key => $value 2242=item cf::db_put $family => $key => $value
2126 2243
2127Stores the given C<$value> in the family hash. Updates are delayed, if you 2244Stores the given C<$value> in the family.
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137 2245
2138=cut 2246=cut
2139 2247
2140our $DB; 2248our $DB;
2141 2249
2142{ 2250sub db_init {
2251 unless ($DB) {
2252 $DB = BDB::db_create $DB_ENV;
2253
2254 cf::sync_job {
2255 eval {
2256 $DB->set_flags (BDB::CHKSUM);
2257
2258 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2259 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2260 cf::cleanup "db_open(db): $!" if $!;
2261 };
2262 cf::cleanup "db_open(db): $@" if $@;
2263 };
2264
2143 my $path = cf::localdir . "/database.pst"; 2265 my $path = cf::localdir . "/database.pst";
2266 if (stat $path) {
2267 cf::sync_job {
2268 my $pst = Storable::retrieve $path;
2144 2269
2145 sub db_load() { 2270 cf::db_put (board => data => $pst->{board});
2146 $DB = stat $path ? Storable::retrieve $path : { }; 2271 cf::db_put (guildrules => data => $pst->{guildrules});
2147 } 2272 cf::db_put (rent => balance => $pst->{rent}{balance});
2273 BDB::db_env_txn_checkpoint $DB_ENV;
2148 2274
2149 my $pid; 2275 unlink $path;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 } 2276 };
2159 } 2277 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 2278 }
2279}
2171 2280
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 }
2176
2177 sub db_get($;$) { 2281sub db_get($$) {
2178 @_ >= 2 2282 my $key = "$_[0]/$_[1]";
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 2283
2284 cf::sync_job {
2285 BDB::db_get $DB, undef, $key, my $data;
2286
2287 $! ? ()
2288 : Compress::LZF::sthaw $data
2289 }
2290}
2291
2183 sub db_put($$;$) { 2292sub db_put($$$) {
2184 if (@_ >= 3) { 2293 BDB::dbreq_pri 4;
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 2294 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2295}
2296
2297#############################################################################
2298# the server's init and main functions
2299
2300sub load_facedata {
2301 my $path = sprintf "%s/facedata", cf::datadir;
2302
2303 warn "loading facedata from $path\n";
2304
2305 my $faces;
2306 0 < aio_load $path, $faces
2307 or die "$path: $!";
2308
2309 Coro::cede;
2310 $faces = Storable::thaw $faces;
2311 Coro::cede;
2312
2313 my $meta = delete $faces->{""};
2314 $meta->{version} == 1
2315 or cf::cleanup "$path: version mismatch, cannot proceed.";
2316
2317 while (my ($face, $info) = each %$faces) {
2318 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2319 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2320 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2321 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2322 Coro::cede;
2323 }
2324
2325 while (my ($face, $info) = each %$faces) {
2326 next unless $info->{smooth};
2327 my $idx = cf::face::find $face
2328 or next;
2329 if (my $smooth = cf::face::find $info->{smooth}) {
2330 cf::face::set_smooth $idx, $smooth;
2186 } else { 2331 } else {
2187 $DB->{$_[0]} = $_[1]; 2332 warn "smooth face '$info->{smooth}' not found for face '$face'";
2188 }
2189 db_dirty;
2190 }
2191
2192 cf::global->attach (
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 2333 }
2197 ); 2334 Coro::cede;
2198} 2335 }
2199 2336
2200############################################################################# 2337 1
2201# the server's main() 2338}
2339
2340sub reload_resources {
2341 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2342 or die "unable to load regions file\n";#d#
2343 load_facedata
2344 or die "unable to load facedata\n";#d#
2345}
2346
2347sub init {
2348 reload_resources;
2349}
2202 2350
2203sub cfg_load { 2351sub cfg_load {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 2352 open my $fh, "<:utf8", cf::confdir . "/config"
2205 or return; 2353 or return;
2206 2354
2223 2371
2224sub main { 2372sub main {
2225 # we must not ever block the main coroutine 2373 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 2374 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2375 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2376 (async {
2228 async { Event::one_event }; 2377 Event::one_event;
2378 })->prio (Coro::PRIO_MAX);
2229 }; 2379 };
2230 2380
2231 cfg_load; 2381 cfg_load;
2232 db_load; 2382 db_init;
2233 load_extensions; 2383 load_extensions;
2384
2385 $TICK_WATCHER->start;
2234 Event::loop; 2386 Event::loop;
2235} 2387}
2236 2388
2237############################################################################# 2389#############################################################################
2238# initialisation and cleanup 2390# initialisation and cleanup
2239 2391
2240# install some emergency cleanup handlers 2392# install some emergency cleanup handlers
2241BEGIN { 2393BEGIN {
2242 for my $signal (qw(INT HUP TERM)) { 2394 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 2395 Event->signal (
2396 reentrant => 0,
2244 data => WF_AUTOCANCEL, 2397 data => WF_AUTOCANCEL,
2245 signal => $signal, 2398 signal => $signal,
2399 prio => 0,
2246 cb => sub { 2400 cb => sub {
2247 cf::cleanup "SIG$signal"; 2401 cf::cleanup "SIG$signal";
2248 }, 2402 },
2249 ); 2403 );
2250 } 2404 }
2251} 2405}
2256 warn "enter emergency perl save\n"; 2410 warn "enter emergency perl save\n";
2257 2411
2258 cf::sync_job { 2412 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 2413 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 2414 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 2415 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 2416 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 2417 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 2418 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 2419 $pl->valid or next;
2266 $pl->save; 2420 $pl->save;
2272 my $map = $cf::MAP{$path} or next; 2426 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 2427 $map->valid or next;
2274 $map->save; 2428 $map->save;
2275 } 2429 }
2276 warn "end emergency map save\n"; 2430 warn "end emergency map save\n";
2431
2432 warn "begin emergency database checkpoint\n";
2433 BDB::db_env_txn_checkpoint $DB_ENV;
2434 warn "end emergency database checkpoint\n";
2277 }; 2435 };
2278 2436
2279 warn "leave emergency perl save\n"; 2437 warn "leave emergency perl save\n";
2438}
2439
2440sub post_cleanup {
2441 my ($make_core) = @_;
2442
2443 warn Carp::longmess "post_cleanup backtrace"
2444 if $make_core;
2280} 2445}
2281 2446
2282sub reload() { 2447sub reload() {
2283 # can/must only be called in main 2448 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 2449 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 2450 warn "can only reload from main coroutine";
2286 return; 2451 return;
2287 } 2452 }
2288 2453
2289 warn "reloading..."; 2454 warn "reloading...";
2290 2455
2291 warn "freezing server"; 2456 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 2457
2458 cf::sync_job {
2459 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 2460 cf::emergency_save;
2461 cf::write_runtime; # external watchdog should not bark
2294 2462
2295 warn "sync database to disk"; 2463 warn "syncing database to disk";
2296 cf::db_sync; 2464 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 2465
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 2466 # if anything goes wrong in here, we should simply crash as we already saved
2301 2467
2302 warn "cancel all watchers"; 2468 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 2469 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 2470 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 2471 }
2306 2472
2473 warn "flushing outstanding aio requests";
2474 for (;;) {
2475 BDB::flush;
2476 IO::AIO::flush;
2477 Coro::cede;
2478 last unless IO::AIO::nreqs || BDB::nreqs;
2479 warn "iterate...";
2480 }
2481
2482 ++$RELOAD;
2483
2307 warn "cancel all extension coros"; 2484 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 2485 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 2486 %EXT_CORO = ();
2310 2487
2311 warn "remove commands"; 2488 warn "removing commands";
2312 %COMMAND = (); 2489 %COMMAND = ();
2313 2490
2314 warn "remove ext commands"; 2491 warn "removing ext commands";
2315 %EXTCMD = (); 2492 %EXTCMD = ();
2316 2493
2317 warn "unload/nuke all extensions"; 2494 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 2495 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 2496 warn "... unloading $pkg";
2320 2497
2321 if (my $cb = $pkg->can ("unload")) { 2498 if (my $cb = $pkg->can ("unload")) {
2322 eval { 2499 eval {
2323 $cb->($pkg); 2500 $cb->($pkg);
2324 1 2501 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 2502 } or warn "$pkg unloaded, but with errors: $@";
2326 } 2503 }
2327 2504
2505 warn "... nuking $pkg";
2328 Symbol::delete_package $pkg; 2506 Symbol::delete_package $pkg;
2329 } 2507 }
2330 2508
2331 warn "unload all perl modules loaded from $LIBDIR"; 2509 warn "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 2510 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2511 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 2512
2335 warn "removing <$k>"; 2513 warn "... unloading $k";
2336 delete $INC{$k}; 2514 delete $INC{$k};
2337 2515
2338 $k =~ s/\.pm$//; 2516 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 2517 $k =~ s/\//::/g;
2340 2518
2343 } 2521 }
2344 2522
2345 Symbol::delete_package $k; 2523 Symbol::delete_package $k;
2346 } 2524 }
2347 2525
2348 warn "get rid of safe::, as good as possible"; 2526 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 2527 Symbol::delete_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2528 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 2529
2352 warn "unload cf.pm \"a bit\""; 2530 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 2531 delete $INC{"cf.pm"};
2354 2532
2355 # don't, removes xs symbols, too, 2533 # don't, removes xs symbols, too,
2356 # and global variables created in xs 2534 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 2535 #Symbol::delete_package __PACKAGE__;
2358 2536
2537 warn "unload completed, starting to reload now";
2538
2359 warn "reloading cf.pm"; 2539 warn "reloading cf.pm";
2360 require cf; 2540 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2541 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 2542
2363 warn "load config and database again"; 2543 warn "loading config and database again";
2364 cf::cfg_load; 2544 cf::cfg_load;
2365 cf::db_load;
2366 2545
2367 warn "load extensions"; 2546 warn "loading extensions";
2368 cf::load_extensions; 2547 cf::load_extensions;
2369 2548
2370 warn "reattach attachments to objects/players"; 2549 warn "reattaching attachments to objects/players";
2371 _global_reattach; 2550 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 2551 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 2552 reattach $_ for values %MAP;
2374 }; 2553 warn "reattaching attachments to players";
2554 reattach $_ for values %PLAYER;
2375 2555
2376 if ($@) { 2556 warn "loading reloadable resources";
2557 reload_resources;
2558
2559 warn "leaving sync_job";
2560
2561 1
2562 } or do {
2377 warn $@; 2563 warn $@;
2378 warn "error while reloading, exiting."; 2564 warn "error while reloading, exiting.";
2379 exit 1; 2565 exit 1;
2380 } 2566 };
2381 2567
2382 warn "reloaded"; 2568 warn "reloaded";
2383}; 2569};
2384 2570
2385############################################################################# 2571our $RELOAD_WATCHER; # used only during reload
2386
2387unless ($LINK_MAP) {
2388 $LINK_MAP = cf::map::new;
2389
2390 $LINK_MAP->width (41);
2391 $LINK_MAP->height (41);
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10,
2400 cb => sub {
2401 $_[0]->w->cancel;
2402
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 });
2421
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426}
2427 2572
2428register_command "reload" => sub { 2573register_command "reload" => sub {
2429 my ($who, $arg) = @_; 2574 my ($who, $arg) = @_;
2430 2575
2431 if ($who->flag (FLAG_WIZ)) { 2576 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload."); 2577 $who->message ("reloading server.");
2578
2579 # doing reload synchronously and two reloads happen back-to-back,
2580 # coro crashes during coro_state_free->destroy here.
2581
2582 $RELOAD_WATCHER ||= Event->timer (
2583 reentrant => 0,
2584 after => 0,
2585 data => WF_AUTOCANCEL,
2586 cb => sub {
2433 reload; 2587 reload;
2434 $who->message ("end of reload."); 2588 undef $RELOAD_WATCHER;
2589 },
2590 );
2435 } 2591 }
2436}; 2592};
2437 2593
2438unshift @INC, $LIBDIR; 2594unshift @INC, $LIBDIR;
2595
2596my $bug_warning = 0;
2439 2597
2440$TICK_WATCHER = Event->timer ( 2598$TICK_WATCHER = Event->timer (
2441 reentrant => 0, 2599 reentrant => 0,
2600 parked => 1,
2442 prio => 0, 2601 prio => 0,
2443 at => $NEXT_TICK || $TICK, 2602 at => $NEXT_TICK || $TICK,
2444 data => WF_AUTOCANCEL, 2603 data => WF_AUTOCANCEL,
2445 cb => sub { 2604 cb => sub {
2605 if ($Coro::current != $Coro::main) {
2606 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2607 unless ++$bug_warning > 10;
2608 return;
2609 }
2610
2611 $NOW = Event::time;
2612
2446 cf::server_tick; # one server iteration 2613 cf::server_tick; # one server iteration
2447 $RUNTIME += $TICK; 2614 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK; 2615 $NEXT_TICK += $TICK;
2449 2616
2617 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2618 $NEXT_RUNTIME_WRITE = $NOW + 10;
2619 Coro::async_pool {
2620 write_runtime
2621 or warn "ERROR: unable to write runtime file: $!";
2622 };
2623 }
2624
2450 $WAIT_FOR_TICK->broadcast; 2625 $WAIT_FOR_TICK->broadcast;
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2626 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2627
2628# my $AFTER = Event::time;
2629# warn $AFTER - $NOW;#d#
2452 2630
2453 # if we are delayed by four ticks or more, skip them all 2631 # if we are delayed by four ticks or more, skip them all
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2632 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2455 2633
2456 $TICK_WATCHER->at ($NEXT_TICK); 2634 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start; 2635 $TICK_WATCHER->start;
2458 }, 2636 },
2459); 2637);
2460 2638
2639{
2461IO::AIO::max_poll_time $TICK * 0.2; 2640 BDB::max_poll_time $TICK * 0.1;
2462 2641 $BDB_POLL_WATCHER = Event->io (
2463Event->io ( 2642 reentrant => 0,
2464 fd => IO::AIO::poll_fileno, 2643 fd => BDB::poll_fileno,
2465 poll => 'r', 2644 poll => 'r',
2466 prio => 5, 2645 prio => 0,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL, 2646 data => WF_AUTOCANCEL,
2473 after => 0, 2647 cb => \&BDB::poll_cb,
2474 interval => 10, 2648 );
2475 cb => sub { 2649 BDB::min_parallel 8;
2476 (Coro::unblock_sub { 2650
2477 write_runtime 2651 BDB::set_sync_prepare {
2478 or warn "ERROR: unable to write runtime file: $!"; 2652 my $status;
2653 my $current = $Coro::current;
2654 (
2655 sub {
2656 $status = $!;
2657 $current->ready; undef $current;
2658 },
2659 sub {
2660 Coro::schedule while defined $current;
2661 $! = $status;
2662 },
2663 )
2664 };
2665
2666 unless ($DB_ENV) {
2667 $DB_ENV = BDB::db_env_create;
2668
2669 cf::sync_job {
2670 eval {
2671 BDB::db_env_open
2672 $DB_ENV,
2673 $BDB_ENV_DIR,
2674 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2675 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2676 0666;
2677
2678 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2679
2680 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2681 $DB_ENV->set_lk_detect;
2682 };
2683
2684 cf::cleanup "db_env_open(db): $@" if $@;
2479 })->(); 2685 };
2480 }, 2686 }
2481); 2687}
2688
2689{
2690 IO::AIO::min_parallel 8;
2691
2692 undef $Coro::AIO::WATCHER;
2693 IO::AIO::max_poll_time $TICK * 0.1;
2694 $AIO_POLL_WATCHER = Event->io (
2695 reentrant => 0,
2696 data => WF_AUTOCANCEL,
2697 fd => IO::AIO::poll_fileno,
2698 poll => 'r',
2699 prio => 6,
2700 cb => \&IO::AIO::poll_cb,
2701 );
2702}
2482 2703
2483END { cf::emergency_save } 2704END { cf::emergency_save }
2484 2705
24851 27061
2486 2707

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