--- cf.schmorp.de/server/pod/command_help.pod 2007/07/03 01:05:07 1.11 +++ cf.schmorp.de/server/pod/command_help.pod 2007/07/20 18:43:04 1.12 @@ -185,6 +185,22 @@ See also B and mouse button control within client for dropping objects. + +=head2 cointoss + +Tosses a coin and reports the outcome to you and other players on the same +map, much like the say command does. + + +=head2 orcknuckle + +Throws your orcknuckle set and reports the outcome to you and other +players on the same map, much like the say command does. Your first +three orcknuckle throws can report I, I, I, +I, I, while the fourth can additionally roll up to +I. + + =head2 dropall dropall [type] @@ -457,7 +473,9 @@ =item Reset: the minimum number of seconds the map will stay as is (will not reset). Most maps will not reset as long as players are on it, and usually the -reset counter only starts going down when all players left the map. +reset counter only starts going down when all players left the map. Some +maps will never reset in the common sense, these are usually marked with a +very high number (sucha s C<1e+99>). =item Path: the name that uniquely identifies the map, can be used for goto etc. @@ -702,15 +720,6 @@ Note: maximum allowed name length is 127 characters. -=head2 reply - - reply - -Similar to tell, but instead of having to supply a username, it replies -to the last player that sent you a tell. This is a bit racy (e.g. when -somebody else tells you something while you type and you do not realise -that), so be careful not to supply confidential information in the -message. =head2 resistances