--- cf.schmorp.de/server/random_maps/decor.C 2006/12/12 21:39:56 1.5 +++ cf.schmorp.de/server/random_maps/decor.C 2006/12/30 18:45:28 1.7 @@ -36,7 +36,7 @@ int count = 0; object *tmp; - for (tmp = get_map_ob (map, x, y); tmp != NULL; tmp = tmp->above) + for (tmp = GET_MAP_OB (map, x, y); tmp != NULL; tmp = tmp->above) count++; return count; } @@ -44,7 +44,7 @@ /* put the decor into the map. Right now, it's very primitive. */ void -put_decor (maptile *map, char **maze, char *decorstyle, int decor_option, RMParms * RP) +put_decor (maptile *map, char **maze, char *decorstyle, int decor_option, random_map_params * RP) { maptile *decor_map; char style_name[256];