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/* |
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* This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
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* |
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* Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
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* Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
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* Copyright (©) 1992,2007 Frank Tore Johansen |
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* |
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* Crossfire TRT is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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* |
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* The authors can be reached via e-mail to <crossfire@schmorp.de> |
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*/ |
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|
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/*#include <random_map.h> */ |
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char **maze_gen(int xsize, int ysize,int option); /* the outside interface routine */ |
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void fill_maze_full(char **maze,int x,int y,int xsize,int ysize); |
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void fill_maze_sparse(char **maze,int x,int y,int xsize,int ysize); |
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void make_wall_free_list(int xsize,int ysize); |
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void pop_wall_point(int *x, int *y); |
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int find_free_point(char **maze,int *x,int *y,int xc, int yc,int xsize,int ysize); |