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26 | #include <random_map.h> | 26 | #include <random_map.h> |
27 | #include <rproto.h> | 27 | #include <rproto.h> |
28 | 28 | ||
29 | /* place some monsters into the map. */ | 29 | /* place some monsters into the map. */ |
30 | void | 30 | void |
31 | place_monsters (maptile *map, char *monsterstyle, int difficulty, random_map_params *RP) | 31 | place_monsters (maptile *map, const char *monsterstyle, int difficulty, random_map_params *RP) |
32 | { | 32 | { |
33 | int failed_placements; | 33 | int failed_placements; |
34 | sint64 exp_per_sq, total_experience; | 34 | sint64 exp_per_sq, total_experience; |
35 | int number_monsters = 0; | 35 | int number_monsters = 0; |
36 | archetype *at; | 36 | archetype *at; |
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