Revision
1.9 -
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Mon Aug 11 23:23:41 2008 UTC
(16 years, 7 months ago)
by
root
Branch:
MAIN
CVS Tags:
rel-2_7,
rel-2_71,
rel-2_72,
rel-2_73,
rel-2_74,
rel-2_75,
rel-2_76,
rel-2_77,
rel-2_78,
rel-2_79,
rel-2_80
Changes since
1.8: +9 -5 lines
Diff to
previous 1.8
*** empty log message ***
Revision
1.8 -
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Sat Jul 28 00:15:03 2007 UTC
(17 years, 7 months ago)
by
root
Branch:
MAIN
CVS Tags:
rel-2_2,
rel-2_3,
rel-2_32,
rel-2_4,
rel-2_41,
rel-2_42,
rel-2_43,
rel-2_5,
rel-2_52,
rel-2_53,
rel-2_54,
rel-2_55,
rel-2_56,
rel-2_6,
rel-2_61
Changes since
1.7: +11 -2 lines
Diff to
previous 1.7
allow perl access to the full tcpi structure. do some elaborate congestion control (very experimental, but better than the old way)
Revision
1.6 -
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Sun Dec 31 10:28:36 2006 UTC
(18 years, 2 months ago)
by
root
Branch:
MAIN
Changes since
1.5: +1 -0 lines
Diff to
previous 1.5
different interface design for c++/perl map handling, some random map framework
Revision
1.5 -
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Sat Dec 30 10:16:11 2006 UTC
(18 years, 2 months ago)
by
root
Branch:
MAIN
Changes since
1.4: +33 -7 lines
Diff to
previous 1.4
preliminary snapshot check-in, DO NOT USE IN PRODUCTION SYSTEMS
See the Changes file for details
Revision
1.4 -
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Mon Dec 25 11:25:49 2006 UTC
(18 years, 3 months ago)
by
root
Branch:
MAIN
Changes since
1.3: +3 -1 lines
Diff to
previous 1.3
- small, but subtle, rewrite of object management
- perl will now keep attachable objects alive
- objects are now refcounted
- refcouts need to be tested explicitly (refcnt_chk)
- explicit destroy is required current
- explicit destroy asks "nicely" for the object to self destruct, if possible
- refcounts will be used during mortal killing
- minor bugfixes, optimisations etc.
- some former hacks removed.
Revision
1.3 -
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Sat Dec 23 15:49:40 2006 UTC
(18 years, 3 months ago)
by
root
Branch:
MAIN
Changes since
1.2: +80 -30 lines
Diff to
previous 1.2
- implement (mostly untested) array member support for genacc
- make some arrays and other members available to perl
- redefined meaning of NUM_FLAGS (really meaning number of flags now,
as the code assumed anyway).
- moved afk flag to client, where it belongs (make sno sense to save it,
is also true for wiz &c).
- updated extensions to reflect all that (Jewler.pm should be tested w.r.t.
resistances)
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