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#!/opt/bin/perl |
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|
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use Crossfire::Map; |
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use Storable; |
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use POSIX; |
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|
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use Gtk2 -init; |
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|
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{ open my $fh, "<:raw", "mask.bin" or die; sysread $fh, $mask, 1500*1500*4 or die } |
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{ open my $fh, "<:raw", "type.bin" or die; sysread $fh, $type, 1500*1500*4 or die } |
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|
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my %type = ( |
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deep_sea => "#006", |
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sea => "#008", |
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shallow_sea => "#00a", |
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|
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beach => "#aa0", |
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dunes => "#bb0", |
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desert => "#cc0", |
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steppe => "#880", |
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steppelight => "#dd7", |
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small_stones => "#eeb", |
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|
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marsh => "#0f8", |
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grass => "#0f0", |
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grassmedium => "#0e0", |
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grassbrown => "#851", |
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grassdark => "#274", |
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desert => "#cc0", |
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|
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darkforest => "#040", |
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evergreens => "#0a0", |
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woods => "#080", |
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|
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swamp => "#660", |
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deep_swamp => "#440", |
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|
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jungle_1 => "#084", |
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|
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flagstone => "#bbb", |
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istone => "#bbc", |
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|
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hills_rocky => "#aa8", |
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treed_hills => "#6a4", |
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hills => "#aa4", |
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mountain => "#ccc", |
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mountain2 => "#cdd", |
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mountain3 => "#ddc", |
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mountain4 => "#ddb", |
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mountain5 => "#ddd", |
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s_mountain => "#dff", |
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|
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wasteland => "#ddf", |
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drifts => "#eef", |
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snow => "#eff", |
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cobblestones => "#ea2", |
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); |
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|
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for my $k (keys %type) { |
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my $v = join "", map chr, (map $_*255/15, map hex, split //, substr $type{$k}, 1), 255; |
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$color{$v} = $k; |
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} |
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|
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my $maps = Storable::retrieve "worldmaps.pst"; |
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|
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for my $X (100..129) { |
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print "$X\n";#d# |
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for my $Y (100..129) { |
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my $map = Storable::retrieve "pst/$X,$Y" |
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or die; |
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{ |
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my $X = ($X - 100) * 50; |
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my $Y = ($Y - 100) * 50; |
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for my $x (0..49) { |
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for my $y (0..49) { |
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my $ofs = (($Y + $y)* 1500 + $X + $x) * 4; |
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|
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my $mask = substr $mask, $ofs, 4; |
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my $type = substr $type, $ofs, 4; |
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|
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next if $mask eq "\xff\x00\x00\xff"; |
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|
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if (my $k = $color{$type}) { |
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$map->{map}[$x][$y] = [{ |
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_name => "$k", |
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}]; |
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} |
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} |
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} |
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} |
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if ((my $pid = fork)) { |
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push @pids, $pid; |
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waitpid shift @pids, 0 if @pids > 3; |
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} else { |
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eval { $map->write_file ("../maps/world/world_$X\_$Y") }; |
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warn $@ if $@; |
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POSIX::_exit 0; |
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} |
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} |
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} |
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|
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POSIX::_exit 0; |
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|