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11 NODE $port # returns the noderef of the port 11 NODE $port # returns the noderef of the port
12 12
13 $SELF # receiving/own port id in rcv callbacks 13 $SELF # receiving/own port id in rcv callbacks
14 14
15 # initialise the node so it can send/receive messages 15 # initialise the node so it can send/receive messages
16 initialise_node; # -OR- 16 configure;
17 initialise_node "localhost:4040"; # -OR-
18 initialise_node "slave/", "localhost:4040"
19 17
20 # ports are message endpoints 18 # ports are message endpoints
21 19
22 # sending messages 20 # sending messages
23 snd $port, type => data...; 21 snd $port, type => data...;
40 mon $port, $otherport # kill otherport on abnormal death 38 mon $port, $otherport # kill otherport on abnormal death
41 mon $port, $otherport, @msg # send message on death 39 mon $port, $otherport, @msg # send message on death
42 40
43=head1 CURRENT STATUS 41=head1 CURRENT STATUS
44 42
43 bin/aemp - stable.
45 AnyEvent::MP - stable API, should work 44 AnyEvent::MP - stable API, should work.
46 AnyEvent::MP::Intro - outdated 45 AnyEvent::MP::Intro - uptodate, but incomplete.
47 AnyEvent::MP::Kernel - WIP
48 AnyEvent::MP::Transport - mostly stable 46 AnyEvent::MP::Kernel - mostly stable.
47 AnyEvent::MP::Global - stable API, protocol not yet final.
49 48
50 stay tuned. 49 stay tuned.
51 50
52=head1 DESCRIPTION 51=head1 DESCRIPTION
53 52
54This module (-family) implements a simple message passing framework. 53This module (-family) implements a simple message passing framework.
55 54
56Despite its simplicity, you can securely message other processes running 55Despite its simplicity, you can securely message other processes running
57on the same or other hosts. 56on the same or other hosts, and you can supervise entities remotely.
58 57
59For an introduction to this module family, see the L<AnyEvent::MP::Intro> 58For an introduction to this module family, see the L<AnyEvent::MP::Intro>
60manual page. 59manual page and the examples under F<eg/>.
61 60
62At the moment, this module family is severly broken and underdocumented, 61At the moment, this module family is a bit underdocumented.
63so do not use. This was uploaded mainly to reserve the CPAN namespace -
64stay tuned!
65 62
66=head1 CONCEPTS 63=head1 CONCEPTS
67 64
68=over 4 65=over 4
69 66
70=item port 67=item port
71 68
72A port is something you can send messages to (with the C<snd> function). 69A port is something you can send messages to (with the C<snd> function).
73 70
74Ports allow you to register C<rcv> handlers that can match all or just 71Ports allow you to register C<rcv> handlers that can match all or just
75some messages. Messages will not be queued. 72some messages. Messages send to ports will not be queued, regardless of
73anything was listening for them or not.
76 74
77=item port id - C<noderef#portname> 75=item port ID - C<nodeid#portname>
78 76
79A port ID is the concatenation of a noderef, a hash-mark (C<#>) as 77A port ID is the concatenation of a node ID, a hash-mark (C<#>) as
80separator, and a port name (a printable string of unspecified format). An 78separator, and a port name (a printable string of unspecified format).
81exception is the the node port, whose ID is identical to its node
82reference.
83 79
84=item node 80=item node
85 81
86A node is a single process containing at least one port - the node port, 82A node is a single process containing at least one port - the node port,
87which provides nodes to manage each other remotely, and to create new 83which enables nodes to manage each other remotely, and to create new
88ports. 84ports.
89 85
90Nodes are either private (single-process only), slaves (connected to a 86Nodes are either public (have one or more listening ports) or private
91master node only) or public nodes (connectable from unrelated nodes). 87(no listening ports). Private nodes cannot talk to other private nodes
88currently.
92 89
93=item noderef - C<host:port,host:port...>, C<id@noderef>, C<id> 90=item node ID - C<[a-za-Z0-9_\-.:]+>
94 91
95A node reference is a string that either simply identifies the node (for 92A node ID is a string that uniquely identifies the node within a
96private and slave nodes), or contains a recipe on how to reach a given 93network. Depending on the configuration used, node IDs can look like a
97node (for public nodes). 94hostname, a hostname and a port, or a random string. AnyEvent::MP itself
95doesn't interpret node IDs in any way.
98 96
99This recipe is simply a comma-separated list of C<address:port> pairs (for 97=item binds - C<ip:port>
100TCP/IP, other protocols might look different).
101 98
102Node references come in two flavours: resolved (containing only numerical 99Nodes can only talk to each other by creating some kind of connection to
103addresses) or unresolved (where hostnames are used instead of addresses). 100each other. To do this, nodes should listen on one or more local transport
101endpoints - binds. Currently, only standard C<ip:port> specifications can
102be used, which specify TCP ports to listen on.
104 103
105Before using an unresolved node reference in a message you first have to 104=item seeds - C<host:port>
106resolve it. 105
106When a node starts, it knows nothing about the network. To teach the node
107about the network it first has to contact some other node within the
108network. This node is called a seed.
109
110Seeds are transport endpoint(s) of as many nodes as one wants. Those nodes
111are expected to be long-running, and at least one of those should always
112be available. When nodes run out of connections (e.g. due to a network
113error), they try to re-establish connections to some seednodes again to
114join the network.
115
116Apart from being sued for seeding, seednodes are not special in any way -
117every public node can be a seednode.
107 118
108=back 119=back
109 120
110=head1 VARIABLES/FUNCTIONS 121=head1 VARIABLES/FUNCTIONS
111 122
126use base "Exporter"; 137use base "Exporter";
127 138
128our $VERSION = $AnyEvent::MP::Kernel::VERSION; 139our $VERSION = $AnyEvent::MP::Kernel::VERSION;
129 140
130our @EXPORT = qw( 141our @EXPORT = qw(
131 NODE $NODE *SELF node_of _any_ 142 NODE $NODE *SELF node_of after
132 resolve_node initialise_node 143 configure
133 snd rcv mon kil reg psub spawn 144 snd rcv mon mon_guard kil reg psub spawn
134 port 145 port
135); 146);
136 147
137our $SELF; 148our $SELF;
138 149
142 kil $SELF, die => $msg; 153 kil $SELF, die => $msg;
143} 154}
144 155
145=item $thisnode = NODE / $NODE 156=item $thisnode = NODE / $NODE
146 157
147The C<NODE> function returns, and the C<$NODE> variable contains the 158The C<NODE> function returns, and the C<$NODE> variable contains, the node
148noderef of the local node. The value is initialised by a call to 159ID of the node running in the current process. This value is initialised by
149C<initialise_node>. 160a call to C<configure>.
150 161
151=item $noderef = node_of $port 162=item $nodeid = node_of $port
152 163
153Extracts and returns the noderef from a port ID or a noderef. 164Extracts and returns the node ID from a port ID or a node ID.
154 165
155=item initialise_node $noderef, $seednode, $seednode... 166=item configure key => value...
156 167
157=item initialise_node "slave/", $master, $master...
158
159Before a node can talk to other nodes on the network it has to initialise 168Before a node can talk to other nodes on the network (i.e. enter
160itself - the minimum a node needs to know is it's own name, and optionally 169"distributed mode") it has to configure itself - the minimum a node needs
161it should know the noderefs of some other nodes in the network. 170to know is its own name, and optionally it should know the addresses of
171some other nodes in the network to discover other nodes.
162 172
163This function initialises a node - it must be called exactly once (or 173This function configures a node - it must be called exactly once (or
164never) before calling other AnyEvent::MP functions. 174never) before calling other AnyEvent::MP functions.
165 175
166All arguments (optionally except for the first) are noderefs, which can be
167either resolved or unresolved.
168
169The first argument will be looked up in the configuration database first
170(if it is C<undef> then the current nodename will be used instead) to find
171the relevant configuration profile (see L<aemp>). If none is found then
172the default configuration is used. The configuration supplies additional
173seed/master nodes and can override the actual noderef.
174
175There are two types of networked nodes, public nodes and slave nodes:
176
177=over 4 176=over 4
178 177
179=item public nodes 178=item step 1, gathering configuration from profiles
180 179
181For public nodes, C<$noderef> (supplied either directly to 180The function first looks up a profile in the aemp configuration (see the
182C<initialise_node> or indirectly via a profile or the nodename) must be a 181L<aemp> commandline utility). The profile name can be specified via the
183noderef (possibly unresolved, in which case it will be resolved). 182named C<profile> parameter. If it is missing, then the nodename (F<uname
183-n>) will be used as profile name.
184 184
185After resolving, the node will bind itself on all endpoints and try to 185The profile data is then gathered as follows:
186connect to all additional C<$seednodes> that are specified. Seednodes are
187optional and can be used to quickly bootstrap the node into an existing
188network.
189 186
190=item slave nodes 187First, all remaining key => value pairs (all of which are conviniently
188undocumented at the moment) will be interpreted as configuration
189data. Then they will be overwritten by any values specified in the global
190default configuration (see the F<aemp> utility), then the chain of
191profiles chosen by the profile name (and any C<parent> attributes).
191 192
192When the C<$noderef> (either as given or overriden by the config file) 193That means that the values specified in the profile have highest priority
193is the special string C<slave/>, then the node will become a slave 194and the values specified directly via C<configure> have lowest priority,
194node. Slave nodes cannot be contacted from outside and will route most of 195and can only be used to specify defaults.
195their traffic to the master node that they attach to.
196 196
197At least one additional noderef is required (either by specifying it 197If the profile specifies a node ID, then this will become the node ID of
198directly or because it is part of the configuration profile): The node 198this process. If not, then the profile name will be used as node ID. The
199will try to connect to all of them and will become a slave attached to the 199special node ID of C<anon/> will be replaced by a random node ID.
200first node it can successfully connect to. 200
201=item step 2, bind listener sockets
202
203The next step is to look up the binds in the profile, followed by binding
204aemp protocol listeners on all binds specified (it is possible and valid
205to have no binds, meaning that the node cannot be contacted form the
206outside. This means the node cannot talk to other nodes that also have no
207binds, but it can still talk to all "normal" nodes).
208
209If the profile does not specify a binds list, then a default of C<*> is
210used, meaning the node will bind on a dynamically-assigned port on every
211local IP address it finds.
212
213=item step 3, connect to seed nodes
214
215As the last step, the seeds list from the profile is passed to the
216L<AnyEvent::MP::Global> module, which will then use it to keep
217connectivity with at least one node at any point in time.
201 218
202=back 219=back
203 220
204This function will block until all nodes have been resolved and, for slave 221Example: become a distributed node using the locla node name as profile.
205nodes, until it has successfully established a connection to a master 222This should be the most common form of invocation for "daemon"-type nodes.
206server.
207 223
208Example: become a public node listening on the guessed noderef, or the one 224 configure
209specified via C<aemp> for the current node. This should be the most common
210form of invocation for "daemon"-type nodes.
211 225
212 initialise_node; 226Example: become an anonymous node. This form is often used for commandline
227clients.
213 228
214Example: become a slave node to any of the the seednodes specified via 229 configure nodeid => "anon/";
215C<aemp>. This form is often used for commandline clients.
216 230
217 initialise_node "slave/"; 231Example: configure a node using a profile called seed, which si suitable
232for a seed node as it binds on all local addresses on a fixed port (4040,
233customary for aemp).
218 234
219Example: become a slave node to any of the specified master servers. This 235 # use the aemp commandline utility
220form is also often used for commandline clients. 236 # aemp profile seed setnodeid anon/ setbinds '*:4040'
221 237
222 initialise_node "slave/", "master1", "192.168.13.17", "mp.example.net"; 238 # then use it
239 configure profile => "seed";
223 240
224Example: become a public node, and try to contact some well-known master 241 # or simply use aemp from the shell again:
225servers to become part of the network. 242 # aemp run profile seed
226 243
227 initialise_node undef, "master1", "master2"; 244 # or provide a nicer-to-remember nodeid
228 245 # aemp run profile seed nodeid "$(hostname)"
229Example: become a public node listening on port C<4041>.
230
231 initialise_node 4041;
232
233Example: become a public node, only visible on localhost port 4044.
234
235 initialise_node "localhost:4044";
236
237=item $cv = resolve_node $noderef
238
239Takes an unresolved node reference that may contain hostnames and
240abbreviated IDs, resolves all of them and returns a resolved node
241reference.
242
243In addition to C<address:port> pairs allowed in resolved noderefs, the
244following forms are supported:
245
246=over 4
247
248=item the empty string
249
250An empty-string component gets resolved as if the default port (4040) was
251specified.
252
253=item naked port numbers (e.g. C<1234>)
254
255These are resolved by prepending the local nodename and a colon, to be
256further resolved.
257
258=item hostnames (e.g. C<localhost:1234>, C<localhost>)
259
260These are resolved by using AnyEvent::DNS to resolve them, optionally
261looking up SRV records for the C<aemp=4040> port, if no port was
262specified.
263
264=back
265 246
266=item $SELF 247=item $SELF
267 248
268Contains the current port id while executing C<rcv> callbacks or C<psub> 249Contains the current port id while executing C<rcv> callbacks or C<psub>
269blocks. 250blocks.
270 251
271=item SELF, %SELF, @SELF... 252=item *SELF, SELF, %SELF, @SELF...
272 253
273Due to some quirks in how perl exports variables, it is impossible to 254Due to some quirks in how perl exports variables, it is impossible to
274just export C<$SELF>, all the symbols called C<SELF> are exported by this 255just export C<$SELF>, all the symbols named C<SELF> are exported by this
275module, but only C<$SELF> is currently used. 256module, but only C<$SELF> is currently used.
276 257
277=item snd $port, type => @data 258=item snd $port, type => @data
278 259
279=item snd $port, @msg 260=item snd $port, @msg
280 261
281Send the given message to the given port ID, which can identify either 262Send the given message to the given port, which can identify either a
282a local or a remote port, and must be a port ID. 263local or a remote port, and must be a port ID.
283 264
284While the message can be about anything, it is highly recommended to use a 265While the message can be almost anything, it is highly recommended to
285string as first element (a port ID, or some word that indicates a request 266use a string as first element (a port ID, or some word that indicates a
286type etc.). 267request type etc.) and to consist if only simple perl values (scalars,
268arrays, hashes) - if you think you need to pass an object, think again.
287 269
288The message data effectively becomes read-only after a call to this 270The message data logically becomes read-only after a call to this
289function: modifying any argument is not allowed and can cause many 271function: modifying any argument (or values referenced by them) is
290problems. 272forbidden, as there can be considerable time between the call to C<snd>
273and the time the message is actually being serialised - in fact, it might
274never be copied as within the same process it is simply handed to the
275receiving port.
291 276
292The type of data you can transfer depends on the transport protocol: when 277The type of data you can transfer depends on the transport protocol: when
293JSON is used, then only strings, numbers and arrays and hashes consisting 278JSON is used, then only strings, numbers and arrays and hashes consisting
294of those are allowed (no objects). When Storable is used, then anything 279of those are allowed (no objects). When Storable is used, then anything
295that Storable can serialise and deserialise is allowed, and for the local 280that Storable can serialise and deserialise is allowed, and for the local
296node, anything can be passed. 281node, anything can be passed. Best rely only on the common denominator of
282these.
297 283
298=item $local_port = port 284=item $local_port = port
299 285
300Create a new local port object and returns its port ID. Initially it has 286Create a new local port object and returns its port ID. Initially it has
301no callbacks set and will throw an error when it receives messages. 287no callbacks set and will throw an error when it receives messages.
388 374
389sub rcv($@) { 375sub rcv($@) {
390 my $port = shift; 376 my $port = shift;
391 my ($noderef, $portid) = split /#/, $port, 2; 377 my ($noderef, $portid) = split /#/, $port, 2;
392 378
393 ($NODE{$noderef} || add_node $noderef) == $NODE{""} 379 $NODE{$noderef} == $NODE{""}
394 or Carp::croak "$port: rcv can only be called on local ports, caught"; 380 or Carp::croak "$port: rcv can only be called on local ports, caught";
395 381
396 while (@_) { 382 while (@_) {
397 if (ref $_[0]) { 383 if (ref $_[0]) {
398 if (my $self = $PORT_DATA{$portid}) { 384 if (my $self = $PORT_DATA{$portid}) {
477 $res 463 $res
478 } 464 }
479 } 465 }
480} 466}
481 467
482=item $guard = mon $port, $cb->(@reason) 468=item $guard = mon $port, $cb->(@reason) # call $cb when $port dies
483 469
484=item $guard = mon $port, $rcvport 470=item $guard = mon $port, $rcvport # kill $rcvport when $port dies
485 471
486=item $guard = mon $port 472=item $guard = mon $port # kill $SELF when $port dies
487 473
488=item $guard = mon $port, $rcvport, @msg 474=item $guard = mon $port, $rcvport, @msg # send a message when $port dies
489 475
490Monitor the given port and do something when the port is killed or 476Monitor the given port and do something when the port is killed or
491messages to it were lost, and optionally return a guard that can be used 477messages to it were lost, and optionally return a guard that can be used
492to stop monitoring again. 478to stop monitoring again.
493 479
494C<mon> effectively guarantees that, in the absence of hardware failures, 480C<mon> effectively guarantees that, in the absence of hardware failures,
495that after starting the monitor, either all messages sent to the port 481after starting the monitor, either all messages sent to the port will
496will arrive, or the monitoring action will be invoked after possible 482arrive, or the monitoring action will be invoked after possible message
497message loss has been detected. No messages will be lost "in between" 483loss has been detected. No messages will be lost "in between" (after
498(after the first lost message no further messages will be received by the 484the first lost message no further messages will be received by the
499port). After the monitoring action was invoked, further messages might get 485port). After the monitoring action was invoked, further messages might get
500delivered again. 486delivered again.
487
488Note that monitoring-actions are one-shot: once messages are lost (and a
489monitoring alert was raised), they are removed and will not trigger again.
501 490
502In the first form (callback), the callback is simply called with any 491In the first form (callback), the callback is simply called with any
503number of C<@reason> elements (no @reason means that the port was deleted 492number of C<@reason> elements (no @reason means that the port was deleted
504"normally"). Note also that I<< the callback B<must> never die >>, so use 493"normally"). Note also that I<< the callback B<must> never die >>, so use
505C<eval> if unsure. 494C<eval> if unsure.
567is killed, the references will be freed. 556is killed, the references will be freed.
568 557
569Optionally returns a guard that will stop the monitoring. 558Optionally returns a guard that will stop the monitoring.
570 559
571This function is useful when you create e.g. timers or other watchers and 560This function is useful when you create e.g. timers or other watchers and
572want to free them when the port gets killed: 561want to free them when the port gets killed (note the use of C<psub>):
573 562
574 $port->rcv (start => sub { 563 $port->rcv (start => sub {
575 my $timer; $timer = mon_guard $port, AE::timer 1, 1, sub { 564 my $timer; $timer = mon_guard $port, AE::timer 1, 1, psub {
576 undef $timer if 0.9 < rand; 565 undef $timer if 0.9 < rand;
577 }); 566 });
578 }); 567 });
579 568
580=cut 569=cut
589 578
590=item kil $port[, @reason] 579=item kil $port[, @reason]
591 580
592Kill the specified port with the given C<@reason>. 581Kill the specified port with the given C<@reason>.
593 582
594If no C<@reason> is specified, then the port is killed "normally" (linked 583If no C<@reason> is specified, then the port is killed "normally" (ports
595ports will not be kileld, or even notified). 584monitoring other ports will not necessarily die because a port dies
585"normally").
596 586
597Otherwise, linked ports get killed with the same reason (second form of 587Otherwise, linked ports get killed with the same reason (second form of
598C<mon>, see below). 588C<mon>, see above).
599 589
600Runtime errors while evaluating C<rcv> callbacks or inside C<psub> blocks 590Runtime errors while evaluating C<rcv> callbacks or inside C<psub> blocks
601will be reported as reason C<< die => $@ >>. 591will be reported as reason C<< die => $@ >>.
602 592
603Transport/communication errors are reported as C<< transport_error => 593Transport/communication errors are reported as C<< transport_error =>
608=item $port = spawn $node, $initfunc[, @initdata] 598=item $port = spawn $node, $initfunc[, @initdata]
609 599
610Creates a port on the node C<$node> (which can also be a port ID, in which 600Creates a port on the node C<$node> (which can also be a port ID, in which
611case it's the node where that port resides). 601case it's the node where that port resides).
612 602
613The port ID of the newly created port is return immediately, and it is 603The port ID of the newly created port is returned immediately, and it is
614permissible to immediately start sending messages or monitor the port. 604possible to immediately start sending messages or to monitor the port.
615 605
616After the port has been created, the init function is 606After the port has been created, the init function is called on the remote
617called. This function must be a fully-qualified function name 607node, in the same context as a C<rcv> callback. This function must be a
618(e.g. C<MyApp::Chat::Server::init>). To specify a function in the main 608fully-qualified function name (e.g. C<MyApp::Chat::Server::init>). To
619program, use C<::name>. 609specify a function in the main program, use C<::name>.
620 610
621If the function doesn't exist, then the node tries to C<require> 611If the function doesn't exist, then the node tries to C<require>
622the package, then the package above the package and so on (e.g. 612the package, then the package above the package and so on (e.g.
623C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function 613C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function
624exists or it runs out of package names. 614exists or it runs out of package names.
625 615
626The init function is then called with the newly-created port as context 616The init function is then called with the newly-created port as context
627object (C<$SELF>) and the C<@initdata> values as arguments. 617object (C<$SELF>) and the C<@initdata> values as arguments.
628 618
629A common idiom is to pass your own port, monitor the spawned port, and 619A common idiom is to pass a local port, immediately monitor the spawned
630in the init function, monitor the original port. This two-way monitoring 620port, and in the remote init function, immediately monitor the passed
631ensures that both ports get cleaned up when there is a problem. 621local port. This two-way monitoring ensures that both ports get cleaned up
622when there is a problem.
632 623
633Example: spawn a chat server port on C<$othernode>. 624Example: spawn a chat server port on C<$othernode>.
634 625
635 # this node, executed from within a port context: 626 # this node, executed from within a port context:
636 my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF; 627 my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF;
666 my $id = "$RUNIQ." . $ID++; 657 my $id = "$RUNIQ." . $ID++;
667 658
668 $_[0] =~ /::/ 659 $_[0] =~ /::/
669 or Carp::croak "spawn init function must be a fully-qualified name, caught"; 660 or Carp::croak "spawn init function must be a fully-qualified name, caught";
670 661
671 ($NODE{$noderef} || add_node $noderef) 662 snd_to_func $noderef, "AnyEvent::MP::_spawn" => $id, @_;
672 ->send (["", "AnyEvent::MP::_spawn" => $id, @_]);
673 663
674 "$noderef#$id" 664 "$noderef#$id"
675} 665}
676 666
677=back 667=item after $timeout, @msg
678 668
679=head1 NODE MESSAGES 669=item after $timeout, $callback
680 670
681Nodes understand the following messages sent to them. Many of them take 671Either sends the given message, or call the given callback, after the
682arguments called C<@reply>, which will simply be used to compose a reply 672specified number of seconds.
683message - C<$reply[0]> is the port to reply to, C<$reply[1]> the type and
684the remaining arguments are simply the message data.
685 673
686While other messages exist, they are not public and subject to change. 674This is simply a utility function that comes in handy at times - the
675AnyEvent::MP author is not convinced of the wisdom of having it, though,
676so it may go away in the future.
687 677
688=over 4
689
690=cut 678=cut
691 679
692=item lookup => $name, @reply 680sub after($@) {
681 my ($timeout, @action) = @_;
693 682
694Replies with the port ID of the specified well-known port, or C<undef>. 683 my $t; $t = AE::timer $timeout, 0, sub {
695 684 undef $t;
696=item devnull => ... 685 ref $action[0]
697 686 ? $action[0]()
698Generic data sink/CPU heat conversion. 687 : snd @action;
699 688 };
700=item relay => $port, @msg 689}
701
702Simply forwards the message to the given port.
703
704=item eval => $string[ @reply]
705
706Evaluates the given string. If C<@reply> is given, then a message of the
707form C<@reply, $@, @evalres> is sent.
708
709Example: crash another node.
710
711 snd $othernode, eval => "exit";
712
713=item time => @reply
714
715Replies the the current node time to C<@reply>.
716
717Example: tell the current node to send the current time to C<$myport> in a
718C<timereply> message.
719
720 snd $NODE, time => $myport, timereply => 1, 2;
721 # => snd $myport, timereply => 1, 2, <time>
722 690
723=back 691=back
724 692
725=head1 AnyEvent::MP vs. Distributed Erlang 693=head1 AnyEvent::MP vs. Distributed Erlang
726 694
736 704
737Despite the similarities, there are also some important differences: 705Despite the similarities, there are also some important differences:
738 706
739=over 4 707=over 4
740 708
741=item * Node references contain the recipe on how to contact them. 709=item * Node IDs are arbitrary strings in AEMP.
742 710
743Erlang relies on special naming and DNS to work everywhere in the 711Erlang relies on special naming and DNS to work everywhere in the same
744same way. AEMP relies on each node knowing it's own address(es), with 712way. AEMP relies on each node somehow knowing its own address(es) (e.g. by
745convenience functionality. 713configuraiton or DNS), but will otherwise discover other odes itself.
746
747This means that AEMP requires a less tightly controlled environment at the
748cost of longer node references and a slightly higher management overhead.
749 714
750=item * Erlang has a "remote ports are like local ports" philosophy, AEMP 715=item * Erlang has a "remote ports are like local ports" philosophy, AEMP
751uses "local ports are like remote ports". 716uses "local ports are like remote ports".
752 717
753The failure modes for local ports are quite different (runtime errors 718The failure modes for local ports are quite different (runtime errors
782 747
783Erlang makes few guarantees on messages delivery - messages can get lost 748Erlang makes few guarantees on messages delivery - messages can get lost
784without any of the processes realising it (i.e. you send messages a, b, 749without any of the processes realising it (i.e. you send messages a, b,
785and c, and the other side only receives messages a and c). 750and c, and the other side only receives messages a and c).
786 751
787AEMP guarantees correct ordering, and the guarantee that there are no 752AEMP guarantees correct ordering, and the guarantee that after one message
788holes in the message sequence. 753is lost, all following ones sent to the same port are lost as well, until
789 754monitoring raises an error, so there are no silent "holes" in the message
790=item * In Erlang, processes can be declared dead and later be found to be 755sequence.
791alive.
792
793In Erlang it can happen that a monitored process is declared dead and
794linked processes get killed, but later it turns out that the process is
795still alive - and can receive messages.
796
797In AEMP, when port monitoring detects a port as dead, then that port will
798eventually be killed - it cannot happen that a node detects a port as dead
799and then later sends messages to it, finding it is still alive.
800 756
801=item * Erlang can send messages to the wrong port, AEMP does not. 757=item * Erlang can send messages to the wrong port, AEMP does not.
802 758
803In Erlang it is quite likely that a node that restarts reuses a process ID 759In Erlang it is quite likely that a node that restarts reuses a process ID
804known to other nodes for a completely different process, causing messages 760known to other nodes for a completely different process, causing messages
808around in the network will not be sent to an unrelated port. 764around in the network will not be sent to an unrelated port.
809 765
810=item * Erlang uses unprotected connections, AEMP uses secure 766=item * Erlang uses unprotected connections, AEMP uses secure
811authentication and can use TLS. 767authentication and can use TLS.
812 768
813AEMP can use a proven protocol - SSL/TLS - to protect connections and 769AEMP can use a proven protocol - TLS - to protect connections and
814securely authenticate nodes. 770securely authenticate nodes.
815 771
816=item * The AEMP protocol is optimised for both text-based and binary 772=item * The AEMP protocol is optimised for both text-based and binary
817communications. 773communications.
818 774
819The AEMP protocol, unlike the Erlang protocol, supports both 775The AEMP protocol, unlike the Erlang protocol, supports both programming
820language-independent text-only protocols (good for debugging) and binary, 776language independent text-only protocols (good for debugging) and binary,
821language-specific serialisers (e.g. Storable). 777language-specific serialisers (e.g. Storable). By default, unless TLS is
778used, the protocol is actually completely text-based.
822 779
823It has also been carefully designed to be implementable in other languages 780It has also been carefully designed to be implementable in other languages
824with a minimum of work while gracefully degrading fucntionality to make the 781with a minimum of work while gracefully degrading functionality to make the
825protocol simple. 782protocol simple.
826 783
827=item * AEMP has more flexible monitoring options than Erlang. 784=item * AEMP has more flexible monitoring options than Erlang.
828 785
829In Erlang, you can chose to receive I<all> exit signals as messages 786In Erlang, you can chose to receive I<all> exit signals as messages
832Erlang, as one can choose between automatic kill, exit message or callback 789Erlang, as one can choose between automatic kill, exit message or callback
833on a per-process basis. 790on a per-process basis.
834 791
835=item * Erlang tries to hide remote/local connections, AEMP does not. 792=item * Erlang tries to hide remote/local connections, AEMP does not.
836 793
837Monitoring in Erlang is not an indicator of process death/crashes, 794Monitoring in Erlang is not an indicator of process death/crashes, in the
838as linking is (except linking is unreliable in Erlang). 795same way as linking is (except linking is unreliable in Erlang).
839 796
840In AEMP, you don't "look up" registered port names or send to named ports 797In AEMP, you don't "look up" registered port names or send to named ports
841that might or might not be persistent. Instead, you normally spawn a port 798that might or might not be persistent. Instead, you normally spawn a port
842on the remote node. The init function monitors the you, and you monitor 799on the remote node. The init function monitors you, and you monitor the
843the remote port. Since both monitors are local to the node, they are much 800remote port. Since both monitors are local to the node, they are much more
844more reliable. 801reliable (no need for C<spawn_link>).
845 802
846This also saves round-trips and avoids sending messages to the wrong port 803This also saves round-trips and avoids sending messages to the wrong port
847(hard to do in Erlang). 804(hard to do in Erlang).
848 805
849=back 806=back
850 807
851=head1 RATIONALE 808=head1 RATIONALE
852 809
853=over 4 810=over 4
854 811
855=item Why strings for ports and noderefs, why not objects? 812=item Why strings for port and node IDs, why not objects?
856 813
857We considered "objects", but found that the actual number of methods 814We considered "objects", but found that the actual number of methods
858thatc an be called are very low. Since port IDs and noderefs travel over 815that can be called are quite low. Since port and node IDs travel over
859the network frequently, the serialising/deserialising would add lots of 816the network frequently, the serialising/deserialising would add lots of
860overhead, as well as having to keep a proxy object. 817overhead, as well as having to keep a proxy object everywhere.
861 818
862Strings can easily be printed, easily serialised etc. and need no special 819Strings can easily be printed, easily serialised etc. and need no special
863procedures to be "valid". 820procedures to be "valid".
864 821
865And a a miniport consists of a single closure stored in a global hash - it 822And as a result, a miniport consists of a single closure stored in a
866can't become much cheaper. 823global hash - it can't become much cheaper.
867 824
868=item Why favour JSON, why not real serialising format such as Storable? 825=item Why favour JSON, why not a real serialising format such as Storable?
869 826
870In fact, any AnyEvent::MP node will happily accept Storable as framing 827In fact, any AnyEvent::MP node will happily accept Storable as framing
871format, but currently there is no way to make a node use Storable by 828format, but currently there is no way to make a node use Storable by
872default. 829default (although all nodes will accept it).
873 830
874The default framing protocol is JSON because a) JSON::XS is many times 831The default framing protocol is JSON because a) JSON::XS is many times
875faster for small messages and b) most importantly, after years of 832faster for small messages and b) most importantly, after years of
876experience we found that object serialisation is causing more problems 833experience we found that object serialisation is causing more problems
877than it gains: Just like function calls, objects simply do not travel 834than it solves: Just like function calls, objects simply do not travel
878easily over the network, mostly because they will always be a copy, so you 835easily over the network, mostly because they will always be a copy, so you
879always have to re-think your design. 836always have to re-think your design.
880 837
881Keeping your messages simple, concentrating on data structures rather than 838Keeping your messages simple, concentrating on data structures rather than
882objects, will keep your messages clean, tidy and efficient. 839objects, will keep your messages clean, tidy and efficient.
883 840
884=back 841=back
885 842
886=head1 SEE ALSO 843=head1 SEE ALSO
887 844
845L<AnyEvent::MP::Intro> - a gentle introduction.
846
847L<AnyEvent::MP::Kernel> - more, lower-level, stuff.
848
849L<AnyEvent::MP::Global> - network maintainance and port groups, to find
850your applications.
851
888L<AnyEvent>. 852L<AnyEvent>.
889 853
890=head1 AUTHOR 854=head1 AUTHOR
891 855
892 Marc Lehmann <schmorp@schmorp.de> 856 Marc Lehmann <schmorp@schmorp.de>

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