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#!/usr/bin/perl |
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|
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# decode all the files in the directory uusrc/ and copy |
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# the resulting files to uudst/ |
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|
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use Convert::UUlib ':all'; |
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|
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sub namefilter { |
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my($path)=@_; |
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$path=~s/^.*[\/\\]//; |
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$path; |
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} |
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|
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sub busycb { |
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my($action,$curfile,$partno,$numparts,$percent,$fsize)=@_; |
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$_[0]=straction($action); |
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print "busy_callback(",join(",",@_),")\n"; |
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0; |
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} |
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|
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SetOption (OPT_IGNMODE, 1); |
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SetOption (OPT_VERBOSE, 1); |
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|
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# show the three ways you can set callback functions |
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SetFNameFilter (\&namefilter); |
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|
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SetBusyCallback ("busycb",333); |
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|
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SetMsgCallback (sub { |
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my($msg,$level)=@_; |
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print uc(strmsglevel($_[1])),": $msg\n"; |
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}); |
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|
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SetFileNameCallback sub { |
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return unless $_[1]; # skip "Re:"-plies et al. |
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local $_ = $_[0]; |
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|
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# the following rules are rather effective on some newsgroups, |
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# like alt.binaries.games.anime, where non-mime, uuencoded data |
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# is very common |
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|
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# if we find some *.rar, take it |
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return $1 if /(\S+\.(?:[rstuvwxyz]\d\d|rar))\s/i; |
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|
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# - filename.par (04/55) |
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return $1 if /- "?(\S+\.\S+?)"? (:yenc )?\(\d+\/\d+\)/i; |
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|
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# otherwise just pass what we have |
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return (); |
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}; |
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|
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|
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for(<uusrc/*>) { |
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my($retval,$count)=LoadFile ($_,$_,1); |
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print "file($_), status(",strerror($retval),") parts($count)\n"; |
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} |
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|
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SetOption (OPT_SAVEPATH, "uudst/"); |
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|
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$i=0; |
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while($uu=GetFileListItem($i)) { |
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$i++; |
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print "file nr. $i"; |
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print " state ",$uu->state; |
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print " mode ",$uu->mode; |
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print " uudet ",strencoding($uu->uudet); |
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print " size ",$uu->size; |
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print " filename ",$uu->filename; |
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print " subfname ",$uu->subfname; |
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print " mimeid ",$uu->mimeid; |
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print " mimetype ",$uu->mimetype; |
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print "\n"; |
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|
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# print additional info about all parts |
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for($uu->parts) { |
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while(my($k,$v)=each(%$_)) { |
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print "$k > $v, "; |
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} |
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print "\n"; |
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} |
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|
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print strerror($uu->decode_temp)."\n"; |
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print " temporarily decoded to ",$uu->binfile,"\n"; |
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$uu->remove_temp; |
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|
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print strerror($uu->decode)."\n"; |
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print " saved as uudst/",$uu->filename,"\n"; |
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} |
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|
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print "cleanup...\n"; |
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|
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CleanUp(); |