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Revision 1.104 by root, Thu Jan 4 23:49:27 2007 UTC vs.
Revision 1.178 by root, Thu Apr 17 22:33:10 2008 UTC

6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
15 print "1\n";
16 cede; # yield to coroutine
17 print "3\n";
18 cede; # and again
12 19
13 # alternatively create an async coroutine like this: 20 # use locking
21 my $lock = new Coro::Semaphore;
22 my $locked;
14 23
15 sub some_func : Coro { 24 $lock->down;
16 # some more async code 25 $locked = 1;
17 } 26 $lock->up;
18
19 cede;
20 27
21=head1 DESCRIPTION 28=head1 DESCRIPTION
22 29
23This module collection manages coroutines. Coroutines are similar 30This module collection manages coroutines. Coroutines are similar
24to threads but don't run in parallel at the same time even on SMP 31to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also 32machines. The specific flavor of coroutine used in this module also
26guarentees you that it will not switch between coroutines unless 33guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and 34necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much 35parallel access are rarely an issue, making coroutine programming much
29safer than threads programming. 36safer than threads programming.
30 37
31(Perl, however, does not natively support real threads but instead does a 38(Perl, however, does not natively support real threads but instead does a
33is a performance win on Windows machines, and a loss everywhere else). 40is a performance win on Windows machines, and a loss everywhere else).
34 41
35In this module, coroutines are defined as "callchain + lexical variables + 42In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 43@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global 44its own set of lexicals and its own set of perls most important global
38variables. 45variables (see L<Coro::State> for more configuration).
39 46
40=cut 47=cut
41 48
42package Coro; 49package Coro;
43 50
50 57
51our $idle; # idle handler 58our $idle; # idle handler
52our $main; # main coroutine 59our $main; # main coroutine
53our $current; # current coroutine 60our $current; # current coroutine
54 61
55our $VERSION = '3.3'; 62our $VERSION = '4.51';
56 63
57our @EXPORT = qw(async cede schedule terminate current unblock_sub); 64our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = ( 65our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 66 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 67);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 68our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 69
108 115
109The current coroutine (the last coroutine switched to). The initial value 116The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course). 117is C<$main> (of course).
111 118
112This variable is B<strictly> I<read-only>. It is provided for performance 119This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essentiel you are encouraged to use the 120reasons. If performance is not essential you are encouraged to use the
114C<Coro::current> function instead. 121C<Coro::current> function instead.
115 122
116=cut 123=cut
117 124
125$main->{desc} = "[main::]";
126
118# maybe some other module used Coro::Specific before... 127# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific} 128$main->{_specific} = $current->{_specific}
120 if $current; 129 if $current;
121 130
122_set_current $main; 131_set_current $main;
123 132
124sub current() { $current } 133sub current() { $current }
132This hook is overwritten by modules such as C<Coro::Timer> and 141This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a 142C<Coro::Event> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it. 143coroutine so the scheduler can run it.
135 144
136Please note that if your callback recursively invokes perl (e.g. for event 145Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively. 146handlers), then it must be prepared to be called recursively itself.
138 147
139=cut 148=cut
140 149
141$idle = sub { 150$idle = sub {
142 require Carp; 151 require Carp;
149 # free coroutine data and mark as destructed 158 # free coroutine data and mark as destructed
150 $self->_destroy 159 $self->_destroy
151 or return; 160 or return;
152 161
153 # call all destruction callbacks 162 # call all destruction callbacks
154 $_->(@{$self->{status}}) 163 $_->(@{$self->{_status}})
155 for @{(delete $self->{destroy_cb}) || []}; 164 for @{(delete $self->{_on_destroy}) || []};
156} 165}
157 166
158# this coroutine is necessary because a coroutine 167# this coroutine is necessary because a coroutine
159# cannot destroy itself. 168# cannot destroy itself.
160my @destroy; 169my @destroy;
166 while @destroy; 175 while @destroy;
167 176
168 &schedule; 177 &schedule;
169 } 178 }
170}; 179};
171 180$manager->desc ("[coro manager]");
172$manager->prio (PRIO_MAX); 181$manager->prio (PRIO_MAX);
173
174# static methods. not really.
175 182
176=back 183=back
177 184
178=head2 STATIC METHODS 185=head2 STATIC METHODS
179 186
185 192
186Create a new asynchronous coroutine and return it's coroutine object 193Create a new asynchronous coroutine and return it's coroutine object
187(usually unused). When the sub returns the new coroutine is automatically 194(usually unused). When the sub returns the new coroutine is automatically
188terminated. 195terminated.
189 196
190Calling C<exit> in a coroutine will not work correctly, so do not do that. 197See the C<Coro::State::new> constructor for info about the coroutine
198environment in which coroutines run.
191 199
192When the coroutine dies, the program will exit, just as in the main 200Calling C<exit> in a coroutine will do the same as calling exit outside
193program. 201the coroutine. Likewise, when the coroutine dies, the program will exit,
202just as it would in the main program.
194 203
195 # create a new coroutine that just prints its arguments 204 # create a new coroutine that just prints its arguments
196 async { 205 async {
197 print "@_\n"; 206 print "@_\n";
198 } 1,2,3,4; 207 } 1,2,3,4;
200=cut 209=cut
201 210
202sub async(&@) { 211sub async(&@) {
203 my $coro = new Coro @_; 212 my $coro = new Coro @_;
204 $coro->ready; 213 $coro->ready;
214 $coro
215}
216
217=item async_pool { ... } [@args...]
218
219Similar to C<async>, but uses a coroutine pool, so you should not call
220terminate or join (although you are allowed to), and you get a coroutine
221that might have executed other code already (which can be good or bad :).
222
223Also, the block is executed in an C<eval> context and a warning will be
224issued in case of an exception instead of terminating the program, as
225C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
226will not work in the expected way, unless you call terminate or cancel,
227which somehow defeats the purpose of pooling.
228
229The priority will be reset to C<0> after each job, tracing will be
230disabled, the description will be reset and the default output filehandle
231gets restored, so you can change alkl these. Otherwise the coroutine will
232be re-used "as-is": most notably if you change other per-coroutine global
233stuff such as C<$/> you need to revert that change, which is most simply
234done by using local as in C< local $/ >.
235
236The pool size is limited to 8 idle coroutines (this can be adjusted by
237changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
238required.
239
240If you are concerned about pooled coroutines growing a lot because a
241single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
242{ terminate }> once per second or so to slowly replenish the pool. In
243addition to that, when the stacks used by a handler grows larger than 16kb
244(adjustable with $Coro::POOL_RSS) it will also exit.
245
246=cut
247
248our $POOL_SIZE = 8;
249our $POOL_RSS = 16 * 1024;
250our @async_pool;
251
252sub pool_handler {
253 my $cb;
254
255 while () {
256 eval {
257 while () {
258 _pool_1 $cb;
259 &$cb;
260 _pool_2 $cb;
261 &schedule;
262 }
263 };
264
265 last if $@ eq "\3async_pool terminate\2\n";
266 warn $@ if $@;
267 }
268}
269
270sub async_pool(&@) {
271 # this is also inlined into the unlock_scheduler
272 my $coro = (pop @async_pool) || new Coro \&pool_handler;
273
274 $coro->{_invoke} = [@_];
275 $coro->ready;
276
205 $coro 277 $coro
206} 278}
207 279
208=item schedule 280=item schedule
209 281
223 # wake up sleeping coroutine 295 # wake up sleeping coroutine
224 $current->ready; 296 $current->ready;
225 undef $current; 297 undef $current;
226 }; 298 };
227 299
228 # call schedule until event occured. 300 # call schedule until event occurred.
229 # in case we are woken up for other reasons 301 # in case we are woken up for other reasons
230 # (current still defined), loop. 302 # (current still defined), loop.
231 Coro::schedule while $current; 303 Coro::schedule while $current;
232 } 304 }
233 305
244 316
245=item terminate [arg...] 317=item terminate [arg...]
246 318
247Terminates the current coroutine with the given status values (see L<cancel>). 319Terminates the current coroutine with the given status values (see L<cancel>).
248 320
321=item killall
322
323Kills/terminates/cancels all coroutines except the currently running
324one. This is useful after a fork, either in the child or the parent, as
325usually only one of them should inherit the running coroutines.
326
249=cut 327=cut
250 328
251sub terminate { 329sub terminate {
252 $current->cancel (@_); 330 $current->cancel (@_);
253} 331}
254 332
333sub killall {
334 for (Coro::State::list) {
335 $_->cancel
336 if $_ != $current && UNIVERSAL::isa $_, "Coro";
337 }
338}
339
255=back 340=back
256
257# dynamic methods
258 341
259=head2 COROUTINE METHODS 342=head2 COROUTINE METHODS
260 343
261These are the methods you can call on coroutine objects. 344These are the methods you can call on coroutine objects.
262 345
267Create a new coroutine and return it. When the sub returns the coroutine 350Create a new coroutine and return it. When the sub returns the coroutine
268automatically terminates as if C<terminate> with the returned values were 351automatically terminates as if C<terminate> with the returned values were
269called. To make the coroutine run you must first put it into the ready queue 352called. To make the coroutine run you must first put it into the ready queue
270by calling the ready method. 353by calling the ready method.
271 354
272Calling C<exit> in a coroutine will not work correctly, so do not do that. 355See C<async> and C<Coro::State::new> for additional info about the
356coroutine environment.
273 357
274=cut 358=cut
275 359
276sub _run_coro { 360sub _run_coro {
277 terminate &{+shift}; 361 terminate &{+shift};
301 385
302=cut 386=cut
303 387
304sub cancel { 388sub cancel {
305 my $self = shift; 389 my $self = shift;
306 $self->{status} = [@_]; 390 $self->{_status} = [@_];
307 391
308 if ($current == $self) { 392 if ($current == $self) {
309 push @destroy, $self; 393 push @destroy, $self;
310 $manager->ready; 394 $manager->ready;
311 &schedule while 1; 395 &schedule while 1;
315} 399}
316 400
317=item $coroutine->join 401=item $coroutine->join
318 402
319Wait until the coroutine terminates and return any values given to the 403Wait until the coroutine terminates and return any values given to the
320C<terminate> or C<cancel> functions. C<join> can be called multiple times 404C<terminate> or C<cancel> functions. C<join> can be called concurrently
321from multiple coroutine. 405from multiple coroutines.
322 406
323=cut 407=cut
324 408
325sub join { 409sub join {
326 my $self = shift; 410 my $self = shift;
327 411
328 unless ($self->{status}) { 412 unless ($self->{_status}) {
329 my $current = $current; 413 my $current = $current;
330 414
331 push @{$self->{destroy_cb}}, sub { 415 push @{$self->{_on_destroy}}, sub {
332 $current->ready; 416 $current->ready;
333 undef $current; 417 undef $current;
334 }; 418 };
335 419
336 &schedule while $current; 420 &schedule while $current;
337 } 421 }
338 422
339 wantarray ? @{$self->{status}} : $self->{status}[0]; 423 wantarray ? @{$self->{_status}} : $self->{_status}[0];
340} 424}
341 425
342=item $coroutine->on_destroy (\&cb) 426=item $coroutine->on_destroy (\&cb)
343 427
344Registers a callback that is called when this coroutine gets destroyed, 428Registers a callback that is called when this coroutine gets destroyed,
348=cut 432=cut
349 433
350sub on_destroy { 434sub on_destroy {
351 my ($self, $cb) = @_; 435 my ($self, $cb) = @_;
352 436
353 push @{ $self->{destroy_cb} }, $cb; 437 push @{ $self->{_on_destroy} }, $cb;
354} 438}
355 439
356=item $oldprio = $coroutine->prio ($newprio) 440=item $oldprio = $coroutine->prio ($newprio)
357 441
358Sets (or gets, if the argument is missing) the priority of the 442Sets (or gets, if the argument is missing) the priority of the
383=item $olddesc = $coroutine->desc ($newdesc) 467=item $olddesc = $coroutine->desc ($newdesc)
384 468
385Sets (or gets in case the argument is missing) the description for this 469Sets (or gets in case the argument is missing) the description for this
386coroutine. This is just a free-form string you can associate with a coroutine. 470coroutine. This is just a free-form string you can associate with a coroutine.
387 471
472This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
473can modify this member directly if you wish.
474
475=item $coroutine->throw ([$scalar])
476
477If C<$throw> is specified and defined, it will be thrown as an exception
478inside the coroutine at the next convinient point in time (usually after
479it gains control at the next schedule/transfer/cede). Otherwise clears the
480exception object.
481
482The exception object will be thrown "as is" with the specified scalar in
483C<$@>, i.e. if it is a string, no line number or newline will be appended
484(unlike with C<die>).
485
486This can be used as a softer means than C<cancel> to ask a coroutine to
487end itself, although there is no guarentee that the exception will lead to
488termination, and if the exception isn't caught it might well end the whole
489program.
490
388=cut 491=cut
389 492
390sub desc { 493sub desc {
391 my $old = $_[0]{desc}; 494 my $old = $_[0]{desc};
392 $_[0]{desc} = $_[1] if @_ > 1; 495 $_[0]{desc} = $_[1] if @_ > 1;
400=over 4 503=over 4
401 504
402=item Coro::nready 505=item Coro::nready
403 506
404Returns the number of coroutines that are currently in the ready state, 507Returns the number of coroutines that are currently in the ready state,
405i.e. that can be swicthed to. The value C<0> means that the only runnable 508i.e. that can be switched to. The value C<0> means that the only runnable
406coroutine is the currently running one, so C<cede> would have no effect, 509coroutine is the currently running one, so C<cede> would have no effect,
407and C<schedule> would cause a deadlock unless there is an idle handler 510and C<schedule> would cause a deadlock unless there is an idle handler
408that wakes up some coroutines. 511that wakes up some coroutines.
409 512
410=item my $guard = Coro::guard { ... } 513=item my $guard = Coro::guard { ... }
411 514
412This creates and returns a guard object. Nothing happens until the objetc 515This creates and returns a guard object. Nothing happens until the object
413gets destroyed, in which case the codeblock given as argument will be 516gets destroyed, in which case the codeblock given as argument will be
414executed. This is useful to free locks or other resources in case of a 517executed. This is useful to free locks or other resources in case of a
415runtime error or when the coroutine gets canceled, as in both cases the 518runtime error or when the coroutine gets canceled, as in both cases the
416guard block will be executed. The guard object supports only one method, 519guard block will be executed. The guard object supports only one method,
417C<< ->cancel >>, which will keep the codeblock from being executed. 520C<< ->cancel >>, which will keep the codeblock from being executed.
446This utility function takes a BLOCK or code reference and "unblocks" it, 549This utility function takes a BLOCK or code reference and "unblocks" it,
447returning the new coderef. This means that the new coderef will return 550returning the new coderef. This means that the new coderef will return
448immediately without blocking, returning nothing, while the original code 551immediately without blocking, returning nothing, while the original code
449ref will be called (with parameters) from within its own coroutine. 552ref will be called (with parameters) from within its own coroutine.
450 553
451The reason this fucntion exists is that many event libraries (such as the 554The reason this function exists is that many event libraries (such as the
452venerable L<Event|Event> module) are not coroutine-safe (a weaker form 555venerable L<Event|Event> module) are not coroutine-safe (a weaker form
453of thread-safety). This means you must not block within event callbacks, 556of thread-safety). This means you must not block within event callbacks,
454otherwise you might suffer from crashes or worse. 557otherwise you might suffer from crashes or worse.
455 558
456This function allows your callbacks to block by executing them in another 559This function allows your callbacks to block by executing them in another
461In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 564In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
462creating event callbacks that want to block. 565creating event callbacks that want to block.
463 566
464=cut 567=cut
465 568
466our @unblock_pool;
467our @unblock_queue; 569our @unblock_queue;
468our $UNBLOCK_POOL_SIZE = 2;
469 570
470sub unblock_handler_ { 571# we create a special coro because we want to cede,
471 while () { 572# to reduce pressure on the coro pool (because most callbacks
472 my ($cb, @arg) = @{ delete $Coro::current->{arg} }; 573# return immediately and can be reused) and because we cannot cede
473 $cb->(@arg); 574# inside an event callback.
474
475 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
476 push @unblock_pool, $Coro::current;
477 schedule;
478 }
479}
480
481our $unblock_scheduler = async { 575our $unblock_scheduler = new Coro sub {
482 while () { 576 while () {
483 while (my $cb = pop @unblock_queue) { 577 while (my $cb = pop @unblock_queue) {
484 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_); 578 # this is an inlined copy of async_pool
485 $handler->{arg} = $cb; 579 my $coro = (pop @async_pool) || new Coro \&pool_handler;
580
581 $coro->{_invoke} = $cb;
486 $handler->ready; 582 $coro->ready;
487 cede; 583 cede; # for short-lived callbacks, this reduces pressure on the coro pool
488 } 584 }
489 585 schedule; # sleep well
490 schedule;
491 } 586 }
492}; 587};
588$unblock_scheduler->desc ("[unblock_sub scheduler]");
493 589
494sub unblock_sub(&) { 590sub unblock_sub(&) {
495 my $cb = shift; 591 my $cb = shift;
496 592
497 sub { 593 sub {
498 push @unblock_queue, [$cb, @_]; 594 unshift @unblock_queue, [$cb, @_];
499 $unblock_scheduler->ready; 595 $unblock_scheduler->ready;
500 } 596 }
501} 597}
502 598
503=back 599=back
510 606
511 - you must make very sure that no coro is still active on global 607 - you must make very sure that no coro is still active on global
512 destruction. very bad things might happen otherwise (usually segfaults). 608 destruction. very bad things might happen otherwise (usually segfaults).
513 609
514 - this module is not thread-safe. You should only ever use this module 610 - this module is not thread-safe. You should only ever use this module
515 from the same thread (this requirement might be losened in the future 611 from the same thread (this requirement might be loosened in the future
516 to allow per-thread schedulers, but Coro::State does not yet allow 612 to allow per-thread schedulers, but Coro::State does not yet allow
517 this). 613 this).
518 614
519=head1 SEE ALSO 615=head1 SEE ALSO
520 616
617Lower level Configuration, Coroutine Environment: L<Coro::State>.
618
619Debugging: L<Coro::Debug>.
620
521Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 621Support/Utility: L<Coro::Specific>, L<Coro::Util>.
522 622
523Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 623Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
524 624
525Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 625Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>.
526 626
627Compatibility: L<Coro::LWP>, L<Coro::Storable>, L<Coro::Select>.
628
527Embedding: L<Coro:MakeMaker> 629Embedding: L<Coro::MakeMaker>.
528 630
529=head1 AUTHOR 631=head1 AUTHOR
530 632
531 Marc Lehmann <schmorp@schmorp.de> 633 Marc Lehmann <schmorp@schmorp.de>
532 http://home.schmorp.de/ 634 http://home.schmorp.de/

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