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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 my $lock = new Coro::Semaphore; 21 my $lock = new Coro::Semaphore;
25 $locked = 1; 25 $locked = 1;
26 $lock->up; 26 $lock->up;
27 27
28=head1 DESCRIPTION 28=head1 DESCRIPTION
29 29
30This module collection manages coroutines. Coroutines are similar to 30For a tutorial-style introduction, please read the L<Coro::Intro>
31threads but don't (in general) run in parallel at the same time even 31manpage. This manpage mainly contains reference information.
32on SMP machines. The specific flavor of coroutine used in this module
33also guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer and easier than threads programming.
37 32
38Unlike a normal perl program, however, coroutines allow you to have 33This module collection manages continuations in general, most often in
39multiple running interpreters that share data, which is especially useful 34the form of cooperative threads (also called coros, or simply "coro"
40to code pseudo-parallel processes, such as multiple HTTP-GET requests 35in the documentation). They are similar to kernel threads but don't (in
41running concurrently. 36general) run in parallel at the same time even on SMP machines. The
37specific flavor of thread offered by this module also guarantees you that
38it will not switch between threads unless necessary, at easily-identified
39points in your program, so locking and parallel access are rarely an
40issue, making thread programming much safer and easier than using other
41thread models.
42 42
43Coroutines are also useful because Perl has no support for threads (the so 43Unlike the so-called "Perl threads" (which are not actually real threads
44called "threads" that perl offers are nothing more than the (bad) process 44but only the windows process emulation (see section of same name for
45emulation coming from the Windows platform: On standard operating systems 45more details) ported to UNIX, and as such act as processes), Coro
46they serve no purpose whatsoever, except by making your programs slow and 46provides a full shared address space, which makes communication between
47making them use a lot of memory. Best disable them when building perl, or 47threads very easy. And coro threads are fast, too: disabling the Windows
48aks your software vendor/distributor to do it for you). 48process emulation code in your perl and using Coro can easily result in
49a two to four times speed increase for your programs. A parallel matrix
50multiplication benchmark (very communication-intensive) runs over 300
51times faster on a single core than perls pseudo-threads on a quad core
52using all four cores.
49 53
54Coro achieves that by supporting multiple running interpreters that share
55data, which is especially useful to code pseudo-parallel processes and
56for event-based programming, such as multiple HTTP-GET requests running
57concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
58into an event-based environment.
59
50In this module, coroutines are defined as "callchain + lexical variables + 60In this module, a thread is defined as "callchain + lexical variables +
51@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 61some package variables + C stack), that is, a thread has its own callchain,
52its own set of lexicals and its own set of perls most important global 62its own set of lexicals and its own set of perls most important global
53variables (see L<Coro::State> for more configuration). 63variables (see L<Coro::State> for more configuration and background info).
64
65See also the C<SEE ALSO> section at the end of this document - the Coro
66module family is quite large.
67
68=head1 CORO THREAD LIFE CYCLE
69
70During the long and exciting (or not) life of a coro thread, it goes
71through a number of states:
72
73=over 4
74
75=item 1. Creation
76
77The first thing in the life of a coro thread is it's creation -
78obviously. The typical way to create a thread is to call the C<async
79BLOCK> function:
80
81 async {
82 # thread code goes here
83 };
84
85You can also pass arguments, which are put in C<@_>:
86
87 async {
88 print $_[1]; # prints 2
89 } 1, 2, 3;
90
91This creates a new coro thread and puts it into the ready queue, meaning
92it will run as soon as the CPU is free for it.
93
94C<async> will return a Coro object - you can store this for future
95reference or ignore it - a thread that is running, ready to run or waiting
96for some event is alive on it's own.
97
98Another way to create a thread is to call the C<new> constructor with a
99code-reference:
100
101 new Coro sub {
102 # thread code goes here
103 }, @optional_arguments;
104
105This is quite similar to calling C<async>, but the important difference is
106that the new thread is not put into the ready queue, so the thread will
107not run until somebody puts it there. C<async> is, therefore, identical to
108this sequence:
109
110 my $coro = new Coro sub {
111 # thread code goes here
112 };
113 $coro->ready;
114 return $coro;
115
116=item 2. Startup
117
118When a new coro thread is created, only a copy of the code reference
119and the arguments are stored, no extra memory for stacks and so on is
120allocated, keeping the coro thread in a low-memory state.
121
122Only when it actually starts executing will all the resources be finally
123allocated.
124
125The optional arguments specified at coro creation are available in C<@_>,
126similar to function calls.
127
128=item 3. Running / Blocking
129
130A lot can happen after the coro thread has started running. Quite usually,
131it will not run to the end in one go (because you could use a function
132instead), but it will give up the CPU regularly because it waits for
133external events.
134
135As long as a coro thread runs, its Coro object is available in the global
136variable C<$Coro::current>.
137
138The low-level way to give up the CPU is to call the scheduler, which
139selects a new coro thread to run:
140
141 Coro::schedule;
142
143Since running threads are not in the ready queue, calling the scheduler
144without doing anything else will block the coro thread forever - you need
145to arrange either for the coro to put woken up (readied) by some other
146event or some other thread, or you can put it into the ready queue before
147scheduling:
148
149 # this is exactly what Coro::cede does
150 $Coro::current->ready;
151 Coro::schedule;
152
153All the higher-level synchronisation methods (Coro::Semaphore,
154Coro::rouse_*...) are actually implemented via C<< ->ready >> and C<<
155Coro::schedule >>.
156
157While the coro thread is running it also might get assigned a C-level
158thread, or the C-level thread might be unassigned from it, as the Coro
159runtime wishes. A C-level thread needs to be assigned when your perl
160thread calls into some C-level function and that function in turn calls
161perl and perl then wants to switch coroutines. This happens most often
162when you run an event loop and block in the callback, or when perl
163itself calls some function such as C<AUTOLOAD> or methods via the C<tie>
164mechanism.
165
166=item 4. Termination
167
168Many threads actually terminate after some time. There are a number of
169ways to terminate a coro thread, the simplest is returning from the
170top-level code reference:
171
172 async {
173 # after returning from here, the coro thread is terminated
174 };
175
176 async {
177 return if 0.5 < rand; # terminate a little earlier, maybe
178 print "got a chance to print this\n";
179 # or here
180 };
181
182Any values returned from the coroutine can be recovered using C<< ->join
183>>:
184
185 my $coro = async {
186 "hello, world\n" # return a string
187 };
188
189 my $hello_world = $coro->join;
190
191 print $hello_world;
192
193Another way to terminate is to call C<< Coro::terminate >>, which at any
194subroutine call nesting level:
195
196 async {
197 Coro::terminate "return value 1", "return value 2";
198 };
199
200And yet another way is to C<< ->cancel >> (or C<< ->safe_cancel >>) the
201coro thread from another thread:
202
203 my $coro = async {
204 exit 1;
205 };
206
207 $coro->cancel; # also accepts values for ->join to retrieve
208
209Cancellation I<can> be dangerous - it's a bit like calling C<exit> without
210actually exiting, and might leave C libraries and XS modules in a weird
211state. Unlike other thread implementations, however, Coro is exceptionally
212safe with regards to cancellation, as perl will always be in a consistent
213state, and for those cases where you want to do truly marvellous things
214with your coro while it is being cancelled - that is, make sure all
215cleanup code is executed from the thread being cancelled - there is even a
216C<< ->safe_cancel >> method.
217
218So, cancelling a thread that runs in an XS event loop might not be the
219best idea, but any other combination that deals with perl only (cancelling
220when a thread is in a C<tie> method or an C<AUTOLOAD> for example) is
221safe.
222
223Lastly, a coro thread object that isn't referenced is C<< ->cancel >>'ed
224automatically - just like other objects in Perl. This is not such a common
225case, however - a running thread is referencedy b C<$Coro::current>, a
226thread ready to run is referenced by the ready queue, a thread waiting
227on a lock or semaphore is referenced by being in some wait list and so
228on. But a thread that isn't in any of those queues gets cancelled:
229
230 async {
231 schedule; # cede to other coros, don't go into the ready queue
232 };
233
234 cede;
235 # now the async above is destroyed, as it is not referenced by anything.
236
237=item 5. Cleanup
238
239Threads will allocate various resources. Most but not all will be returned
240when a thread terminates, during clean-up.
241
242Cleanup is quite similar to throwing an uncaught exception: perl will
243work it's way up through all subroutine calls and blocks. On it's way, it
244will release all C<my> variables, undo all C<local>'s and free any other
245resources truly local to the thread.
246
247So, a common way to free resources is to keep them referenced only by my
248variables:
249
250 async {
251 my $big_cache = new Cache ...;
252 };
253
254If there are no other references, then the C<$big_cache> object will be
255freed when the thread terminates, regardless of how it does so.
256
257What it does C<NOT> do is unlock any Coro::Semaphores or similar
258resources, but that's where the C<guard> methods come in handy:
259
260 my $sem = new Coro::Semaphore;
261
262 async {
263 my $lock_guard = $sem->guard;
264 # if we reutrn, or die or get cancelled, here,
265 # then the semaphore will be "up"ed.
266 };
267
268The C<Guard::guard> function comes in handy for any custom cleanup you
269might want to do (but you cannot switch to other coroutines form those
270code blocks):
271
272 async {
273 my $window = new Gtk2::Window "toplevel";
274 # The window will not be cleaned up automatically, even when $window
275 # gets freed, so use a guard to ensure it's destruction
276 # in case of an error:
277 my $window_guard = Guard::guard { $window->destroy };
278
279 # we are safe here
280 };
281
282Last not least, C<local> can often be handy, too, e.g. when temporarily
283replacing the coro thread description:
284
285 sub myfunction {
286 local $Coro::current->{desc} = "inside myfunction(@_)";
287
288 # if we return or die here, the description will be restored
289 }
290
291=item 6. Viva La Zombie Muerte
292
293Even after a thread has terminated and cleaned up its resources, the Coro
294object still is there and stores the return values of the thread.
295
296The means the Coro object gets freed automatically when the thread has
297terminated and cleaned up and there arenot other references.
298
299If there are, the Coro object will stay around, and you can call C<<
300->join >> as many times as you wish to retrieve the result values:
301
302 async {
303 print "hi\n";
304 1
305 };
306
307 # run the async above, and free everything before returning
308 # from Coro::cede:
309 Coro::cede;
310
311 {
312 my $coro = async {
313 print "hi\n";
314 1
315 };
316
317 # run the async above, and clean up, but do not free the coro
318 # object:
319 Coro::cede;
320
321 # optionally retrieve the result values
322 my @results = $coro->join;
323
324 # now $coro goes out of scope, and presumably gets freed
325 };
326
327=back
54 328
55=cut 329=cut
56 330
57package Coro; 331package Coro;
58 332
59use strict; 333use common::sense;
60no warnings "uninitialized"; 334
335use Carp ();
336
337use Guard ();
61 338
62use Coro::State; 339use Coro::State;
63 340
64use base qw(Coro::State Exporter); 341use base qw(Coro::State Exporter);
65 342
66our $idle; # idle handler 343our $idle; # idle handler
67our $main; # main coroutine 344our $main; # main coro
68our $current; # current coroutine 345our $current; # current coro
69 346
70our $VERSION = 4.6; 347our $VERSION = 5.372;
71 348
72our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 349our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
73our %EXPORT_TAGS = ( 350our %EXPORT_TAGS = (
74 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 351 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
75); 352);
76our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 353our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
77 354
355=head1 GLOBAL VARIABLES
356
78=over 4 357=over 4
79 358
80=item $Coro::main 359=item $Coro::main
81 360
82This variable stores the coroutine object that represents the main 361This variable stores the Coro object that represents the main
83program. While you cna C<ready> it and do most other things you can do to 362program. While you cna C<ready> it and do most other things you can do to
84coroutines, it is mainly useful to compare again C<$Coro::current>, to see 363coro, it is mainly useful to compare again C<$Coro::current>, to see
85wether you are running in the main program or not. 364whether you are running in the main program or not.
86 365
87=cut 366=cut
88 367
89$main = new Coro; 368# $main is now being initialised by Coro::State
90 369
91=item $Coro::current 370=item $Coro::current
92 371
93The coroutine object representing the current coroutine (the last 372The Coro object representing the current coro (the last
94coroutine that the Coro scheduler switched to). The initial value is 373coro that the Coro scheduler switched to). The initial value is
95C<$main> (of course). 374C<$Coro::main> (of course).
96 375
97This variable is B<strictly> I<read-only>. You can take copies of the 376This variable is B<strictly> I<read-only>. You can take copies of the
98value stored in it and use it as any other coroutine object, but you must 377value stored in it and use it as any other Coro object, but you must
99not otherwise modify the variable itself. 378not otherwise modify the variable itself.
100 379
101=cut 380=cut
102 381
103$main->{desc} = "[main::]";
104
105# maybe some other module used Coro::Specific before...
106$main->{_specific} = $current->{_specific}
107 if $current;
108
109_set_current $main;
110
111sub current() { $current } # [DEPRECATED] 382sub current() { $current } # [DEPRECATED]
112 383
113=item $Coro::idle 384=item $Coro::idle
114 385
115This variable is mainly useful to integrate Coro into event loops. It is 386This variable is mainly useful to integrate Coro into event loops. It is
116usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is 387usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
117pretty low-level functionality. 388pretty low-level functionality.
118 389
119This variable stores a callback that is called whenever the scheduler 390This variable stores a Coro object that is put into the ready queue when
120finds no ready coroutines to run. The default implementation prints 391there are no other ready threads (without invoking any ready hooks).
121"FATAL: deadlock detected" and exits, because the program has no other way
122to continue.
123 392
393The default implementation dies with "FATAL: deadlock detected.", followed
394by a thread listing, because the program has no other way to continue.
395
124This hook is overwritten by modules such as C<Coro::Timer> and 396This hook is overwritten by modules such as C<Coro::EV> and
125C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 397C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
126coroutine so the scheduler can run it. 398coro so the scheduler can run it.
127 399
128Note that the callback I<must not>, under any circumstances, block
129the current coroutine. Normally, this is achieved by having an "idle
130coroutine" that calls the event loop and then blocks again, and then
131readying that coroutine in the idle handler.
132
133See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 400See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
134technique.
135
136Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively itself.
138 401
139=cut 402=cut
140 403
141$idle = sub { 404# ||= because other modules could have provided their own by now
142 require Carp; 405$idle ||= new Coro sub {
143 Carp::croak ("FATAL: deadlock detected"); 406 require Coro::Debug;
407 die "FATAL: deadlock detected.\n"
408 . Coro::Debug::ps_listing ();
144}; 409};
145 410
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{_status}})
155 for @{(delete $self->{_on_destroy}) || []};
156}
157
158# this coroutine is necessary because a coroutine 411# this coro is necessary because a coro
159# cannot destroy itself. 412# cannot destroy itself.
160my @destroy; 413our @destroy;
161my $manager; 414our $manager;
162 415
163$manager = new Coro sub { 416$manager = new Coro sub {
164 while () { 417 while () {
165 (shift @destroy)->_cancel 418 _destroy shift @destroy
166 while @destroy; 419 while @destroy;
167 420
168 &schedule; 421 &schedule;
169 } 422 }
170}; 423};
171$manager->desc ("[coro manager]"); 424$manager->{desc} = "[coro manager]";
172$manager->prio (PRIO_MAX); 425$manager->prio (PRIO_MAX);
173 426
174=back 427=back
175 428
176=head2 SIMPLE COROUTINE CREATION 429=head1 SIMPLE CORO CREATION
177 430
178=over 4 431=over 4
179 432
180=item async { ... } [@args...] 433=item async { ... } [@args...]
181 434
182Create a new coroutine and return it's coroutine object (usually 435Create a new coro and return its Coro object (usually
183unused). The coroutine will be put into the ready queue, so 436unused). The coro will be put into the ready queue, so
184it will start running automatically on the next scheduler run. 437it will start running automatically on the next scheduler run.
185 438
186The first argument is a codeblock/closure that should be executed in the 439The first argument is a codeblock/closure that should be executed in the
187coroutine. When it returns argument returns the coroutine is automatically 440coro. When it returns argument returns the coro is automatically
188terminated. 441terminated.
189 442
190The remaining arguments are passed as arguments to the closure. 443The remaining arguments are passed as arguments to the closure.
191 444
192See the C<Coro::State::new> constructor for info about the coroutine 445See the C<Coro::State::new> constructor for info about the coro
193environment in which coroutines are executed. 446environment in which coro are executed.
194 447
195Calling C<exit> in a coroutine will do the same as calling exit outside 448Calling C<exit> in a coro will do the same as calling exit outside
196the coroutine. Likewise, when the coroutine dies, the program will exit, 449the coro. Likewise, when the coro dies, the program will exit,
197just as it would in the main program. 450just as it would in the main program.
198 451
199If you do not want that, you can provide a default C<die> handler, or 452If you do not want that, you can provide a default C<die> handler, or
200simply avoid dieing (by use of C<eval>). 453simply avoid dieing (by use of C<eval>).
201 454
202Example: Create a new coroutine that just prints its arguments. 455Example: Create a new coro that just prints its arguments.
203 456
204 async { 457 async {
205 print "@_\n"; 458 print "@_\n";
206 } 1,2,3,4; 459 } 1,2,3,4;
207 460
208=cut
209
210sub async(&@) {
211 my $coro = new Coro @_;
212 $coro->ready;
213 $coro
214}
215
216=item async_pool { ... } [@args...] 461=item async_pool { ... } [@args...]
217 462
218Similar to C<async>, but uses a coroutine pool, so you should not call 463Similar to C<async>, but uses a coro pool, so you should not call
219terminate or join on it (although you are allowed to), and you get a 464terminate or join on it (although you are allowed to), and you get a
220coroutine that might have executed other code already (which can be good 465coro that might have executed other code already (which can be good
221or bad :). 466or bad :).
222 467
223On the plus side, this function is faster than creating (and destroying) 468On the plus side, this function is about twice as fast as creating (and
224a completely new coroutine, so if you need a lot of generic coroutines in 469destroying) a completely new coro, so if you need a lot of generic
225quick successsion, use C<async_pool>, not C<async>. 470coros in quick successsion, use C<async_pool>, not C<async>.
226 471
227The code block is executed in an C<eval> context and a warning will be 472The code block is executed in an C<eval> context and a warning will be
228issued in case of an exception instead of terminating the program, as 473issued in case of an exception instead of terminating the program, as
229C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 474C<async> does. As the coro is being reused, stuff like C<on_destroy>
230will not work in the expected way, unless you call terminate or cancel, 475will not work in the expected way, unless you call terminate or cancel,
231which somehow defeats the purpose of pooling (but is fine in the 476which somehow defeats the purpose of pooling (but is fine in the
232exceptional case). 477exceptional case).
233 478
234The priority will be reset to C<0> after each run, tracing will be 479The priority will be reset to C<0> after each run, tracing will be
235disabled, the description will be reset and the default output filehandle 480disabled, the description will be reset and the default output filehandle
236gets restored, so you can change all these. Otherwise the coroutine will 481gets restored, so you can change all these. Otherwise the coro will
237be re-used "as-is": most notably if you change other per-coroutine global 482be re-used "as-is": most notably if you change other per-coro global
238stuff such as C<$/> you I<must needs> to revert that change, which is most 483stuff such as C<$/> you I<must needs> revert that change, which is most
239simply done by using local as in: C< local $/ >. 484simply done by using local as in: C<< local $/ >>.
240 485
241The pool size is limited to C<8> idle coroutines (this can be adjusted by 486The idle pool size is limited to C<8> idle coros (this can be
242changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 487adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
243required. 488coros as required.
244 489
245If you are concerned about pooled coroutines growing a lot because a 490If you are concerned about pooled coros growing a lot because a
246single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 491single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
247{ terminate }> once per second or so to slowly replenish the pool. In 492{ terminate }> once per second or so to slowly replenish the pool. In
248addition to that, when the stacks used by a handler grows larger than 16kb 493addition to that, when the stacks used by a handler grows larger than 32kb
249(adjustable via $Coro::POOL_RSS) it will also be destroyed. 494(adjustable via $Coro::POOL_RSS) it will also be destroyed.
250 495
251=cut 496=cut
252 497
253our $POOL_SIZE = 8; 498our $POOL_SIZE = 8;
254our $POOL_RSS = 16 * 1024; 499our $POOL_RSS = 32 * 1024;
255our @async_pool; 500our @async_pool;
256 501
257sub pool_handler { 502sub pool_handler {
258 my $cb;
259
260 while () { 503 while () {
261 eval { 504 eval {
262 while () { 505 &{&_pool_handler} while 1;
263 _pool_1 $cb;
264 &$cb;
265 _pool_2 $cb;
266 &schedule;
267 }
268 }; 506 };
269 507
270 last if $@ eq "\3async_pool terminate\2\n";
271 warn $@ if $@; 508 warn $@ if $@;
272 } 509 }
273} 510}
274 511
275sub async_pool(&@) {
276 # this is also inlined into the unlock_scheduler
277 my $coro = (pop @async_pool) || new Coro \&pool_handler;
278
279 $coro->{_invoke} = [@_];
280 $coro->ready;
281
282 $coro
283}
284
285=back 512=back
286 513
287=head2 STATIC METHODS 514=head1 STATIC METHODS
288 515
289Static methods are actually functions that operate on the current coroutine. 516Static methods are actually functions that implicitly operate on the
517current coro.
290 518
291=over 4 519=over 4
292 520
293=item schedule 521=item schedule
294 522
295Calls the scheduler. The scheduler will find the next coroutine that is 523Calls the scheduler. The scheduler will find the next coro that is
296to be run from the ready queue and switches to it. The next coroutine 524to be run from the ready queue and switches to it. The next coro
297to be run is simply the one with the highest priority that is longest 525to be run is simply the one with the highest priority that is longest
298in its ready queue. If there is no coroutine ready, it will clal the 526in its ready queue. If there is no coro ready, it will call the
299C<$Coro::idle> hook. 527C<$Coro::idle> hook.
300 528
301Please note that the current coroutine will I<not> be put into the ready 529Please note that the current coro will I<not> be put into the ready
302queue, so calling this function usually means you will never be called 530queue, so calling this function usually means you will never be called
303again unless something else (e.g. an event handler) calls C<< ->ready >>, 531again unless something else (e.g. an event handler) calls C<< ->ready >>,
304thus waking you up. 532thus waking you up.
305 533
306This makes C<schedule> I<the> generic method to use to block the current 534This makes C<schedule> I<the> generic method to use to block the current
307coroutine and wait for events: first you remember the current coroutine in 535coro and wait for events: first you remember the current coro in
308a variable, then arrange for some callback of yours to call C<< ->ready 536a variable, then arrange for some callback of yours to call C<< ->ready
309>> on that once some event happens, and last you call C<schedule> to put 537>> on that once some event happens, and last you call C<schedule> to put
310yourself to sleep. Note that a lot of things can wake your coroutine up, 538yourself to sleep. Note that a lot of things can wake your coro up,
311so you need to check wether the event indeed happened, e.g. by storing the 539so you need to check whether the event indeed happened, e.g. by storing the
312status in a variable. 540status in a variable.
313 541
314The canonical way to wait on external events is this: 542See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
315 543
316 { 544=item cede
317 # remember current coroutine
318 my $current = $Coro::current;
319 545
320 # register a hypothetical event handler 546"Cede" to other coros. This function puts the current coro into
321 on_event_invoke sub { 547the ready queue and calls C<schedule>, which has the effect of giving
322 # wake up sleeping coroutine 548up the current "timeslice" to other coros of the same or higher
323 $current->ready; 549priority. Once your coro gets its turn again it will automatically be
324 undef $current; 550resumed.
551
552This function is often called C<yield> in other languages.
553
554=item Coro::cede_notself
555
556Works like cede, but is not exported by default and will cede to I<any>
557coro, regardless of priority. This is useful sometimes to ensure
558progress is made.
559
560=item terminate [arg...]
561
562Terminates the current coro with the given status values (see
563L<cancel>). The values will not be copied, but referenced directly.
564
565=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
566
567These function install enter and leave winders in the current scope. The
568enter block will be executed when on_enter is called and whenever the
569current coro is re-entered by the scheduler, while the leave block is
570executed whenever the current coro is blocked by the scheduler, and
571also when the containing scope is exited (by whatever means, be it exit,
572die, last etc.).
573
574I<Neither invoking the scheduler, nor exceptions, are allowed within those
575BLOCKs>. That means: do not even think about calling C<die> without an
576eval, and do not even think of entering the scheduler in any way.
577
578Since both BLOCKs are tied to the current scope, they will automatically
579be removed when the current scope exits.
580
581These functions implement the same concept as C<dynamic-wind> in scheme
582does, and are useful when you want to localise some resource to a specific
583coro.
584
585They slow down thread switching considerably for coros that use them
586(about 40% for a BLOCK with a single assignment, so thread switching is
587still reasonably fast if the handlers are fast).
588
589These functions are best understood by an example: The following function
590will change the current timezone to "Antarctica/South_Pole", which
591requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
592which remember/change the current timezone and restore the previous
593value, respectively, the timezone is only changed for the coro that
594installed those handlers.
595
596 use POSIX qw(tzset);
597
598 async {
599 my $old_tz; # store outside TZ value here
600
601 Coro::on_enter {
602 $old_tz = $ENV{TZ}; # remember the old value
603
604 $ENV{TZ} = "Antarctica/South_Pole";
605 tzset; # enable new value
325 }; 606 };
326 607
327 # call schedule until event occurred. 608 Coro::on_leave {
328 # in case we are woken up for other reasons 609 $ENV{TZ} = $old_tz;
329 # (current still defined), loop. 610 tzset; # restore old value
330 Coro::schedule while $current; 611 };
612
613 # at this place, the timezone is Antarctica/South_Pole,
614 # without disturbing the TZ of any other coro.
331 } 615 };
332 616
333=item cede 617This can be used to localise about any resource (locale, uid, current
618working directory etc.) to a block, despite the existance of other
619coros.
334 620
335"Cede" to other coroutines. This function puts the current coroutine into 621Another interesting example implements time-sliced multitasking using
336the ready queue and calls C<schedule>, which has the effect of giving 622interval timers (this could obviously be optimised, but does the job):
337up the current "timeslice" to other coroutines of the same or higher
338priority. Once your coroutine gets its turn again it will automatically be
339resumed.
340 623
341This function is often called C<yield> in other languages. 624 # "timeslice" the given block
625 sub timeslice(&) {
626 use Time::HiRes ();
342 627
343=item Coro::cede_notself 628 Coro::on_enter {
629 # on entering the thread, we set an VTALRM handler to cede
630 $SIG{VTALRM} = sub { cede };
631 # and then start the interval timer
632 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
633 };
634 Coro::on_leave {
635 # on leaving the thread, we stop the interval timer again
636 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
637 };
344 638
345Works like cede, but is not exported by default and will cede to I<any> 639 &{+shift};
346coroutine, regardless of priority. This is useful sometimes to ensure 640 }
347progress is made.
348 641
349=item terminate [arg...] 642 # use like this:
643 timeslice {
644 # The following is an endless loop that would normally
645 # monopolise the process. Since it runs in a timesliced
646 # environment, it will regularly cede to other threads.
647 while () { }
648 };
350 649
351Terminates the current coroutine with the given status values (see L<cancel>).
352 650
353=item killall 651=item killall
354 652
355Kills/terminates/cancels all coroutines except the currently running 653Kills/terminates/cancels all coros except the currently running one.
356one. This is useful after a fork, either in the child or the parent, as
357usually only one of them should inherit the running coroutines.
358 654
359Note that while this will try to free some of the main programs resources, 655Note that while this will try to free some of the main interpreter
656resources if the calling coro isn't the main coro, but one
360you cnanot free all of them, so if a coroutine that is not the main 657cannot free all of them, so if a coro that is not the main coro
361program calls this function, there will be some one-time resource leak. 658calls this function, there will be some one-time resource leak.
362 659
363=cut 660=cut
364
365sub terminate {
366 $current->cancel (@_);
367}
368 661
369sub killall { 662sub killall {
370 for (Coro::State::list) { 663 for (Coro::State::list) {
371 $_->cancel 664 $_->cancel
372 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 665 if $_ != $current && UNIVERSAL::isa $_, "Coro";
373 } 666 }
374} 667}
375 668
376=back 669=back
377 670
378=head2 COROUTINE METHODS 671=head1 CORO OBJECT METHODS
379 672
380These are the methods you can call on coroutine objects (or to create 673These are the methods you can call on coro objects (or to create
381them). 674them).
382 675
383=over 4 676=over 4
384 677
385=item new Coro \&sub [, @args...] 678=item new Coro \&sub [, @args...]
386 679
387Create a new coroutine and return it. When the sub returns, the coroutine 680Create a new coro and return it. When the sub returns, the coro
388automatically terminates as if C<terminate> with the returned values were 681automatically terminates as if C<terminate> with the returned values were
389called. To make the coroutine run you must first put it into the ready 682called. To make the coro run you must first put it into the ready
390queue by calling the ready method. 683queue by calling the ready method.
391 684
392See C<async> and C<Coro::State::new> for additional info about the 685See C<async> and C<Coro::State::new> for additional info about the
393coroutine environment. 686coro environment.
394 687
395=cut 688=cut
396 689
397sub _run_coro { 690sub _coro_run {
398 terminate &{+shift}; 691 terminate &{+shift};
399} 692}
400 693
401sub new {
402 my $class = shift;
403
404 $class->SUPER::new (\&_run_coro, @_)
405}
406
407=item $success = $coroutine->ready 694=item $success = $coro->ready
408 695
409Put the given coroutine into the end of its ready queue (there is one 696Put the given coro into the end of its ready queue (there is one
410queue for each priority) and return true. If the coroutine is already in 697queue for each priority) and return true. If the coro is already in
411the ready queue, do nothing and return false. 698the ready queue, do nothing and return false.
412 699
413This ensures that the scheduler will resume this coroutine automatically 700This ensures that the scheduler will resume this coro automatically
414once all the coroutines of higher priority and all coroutines of the same 701once all the coro of higher priority and all coro of the same
415priority that were put into the ready queue earlier have been resumed. 702priority that were put into the ready queue earlier have been resumed.
416 703
704=item $coro->suspend
705
706Suspends the specified coro. A suspended coro works just like any other
707coro, except that the scheduler will not select a suspended coro for
708execution.
709
710Suspending a coro can be useful when you want to keep the coro from
711running, but you don't want to destroy it, or when you want to temporarily
712freeze a coro (e.g. for debugging) to resume it later.
713
714A scenario for the former would be to suspend all (other) coros after a
715fork and keep them alive, so their destructors aren't called, but new
716coros can be created.
717
718=item $coro->resume
719
720If the specified coro was suspended, it will be resumed. Note that when
721the coro was in the ready queue when it was suspended, it might have been
722unreadied by the scheduler, so an activation might have been lost.
723
724To avoid this, it is best to put a suspended coro into the ready queue
725unconditionally, as every synchronisation mechanism must protect itself
726against spurious wakeups, and the one in the Coro family certainly do
727that.
728
729=item $state->is_new
730
731Returns true iff this Coro object is "new", i.e. has never been run
732yet. Those states basically consist of only the code reference to call and
733the arguments, but consumes very little other resources. New states will
734automatically get assigned a perl interpreter when they are transfered to.
735
736=item $state->is_zombie
737
738Returns true iff the Coro object has been cancelled, i.e.
739it's resources freed because they were C<cancel>'ed, C<terminate>'d,
740C<safe_cancel>'ed or simply went out of scope.
741
742The name "zombie" stems from UNIX culture, where a process that has
743exited and only stores and exit status and no other resources is called a
744"zombie".
745
417=item $is_ready = $coroutine->is_ready 746=item $is_ready = $coro->is_ready
418 747
419Return wether the coroutine is currently the ready queue or not, 748Returns true iff the Coro object is in the ready queue. Unless the Coro
749object gets destroyed, it will eventually be scheduled by the scheduler.
420 750
751=item $is_running = $coro->is_running
752
753Returns true iff the Coro object is currently running. Only one Coro object
754can ever be in the running state (but it currently is possible to have
755multiple running Coro::States).
756
757=item $is_suspended = $coro->is_suspended
758
759Returns true iff this Coro object has been suspended. Suspended Coros will
760not ever be scheduled.
761
421=item $coroutine->cancel (arg...) 762=item $coro->cancel (arg...)
422 763
423Terminates the given coroutine and makes it return the given arguments as 764Terminates the given Coro thread and makes it return the given arguments as
424status (default: the empty list). Never returns if the coroutine is the 765status (default: an empty list). Never returns if the Coro is the
425current coroutine. 766current Coro.
426 767
427=cut 768This is a rather brutal way to free a coro, with some limitations - if
769the thread is inside a C callback that doesn't expect to be canceled,
770bad things can happen, or if the cancelled thread insists on running
771complicated cleanup handlers that rely on it'S thread context, things will
772not work.
428 773
429sub cancel { 774Any cleanup code being run (e.g. from C<guard> blocks) will be run without
430 my $self = shift; 775a thread context, and is not allowed to switch to other threads. On the
431 $self->{_status} = [@_]; 776plus side, C<< ->cancel >> will always clean up the thread, no matter
777what. If your cleanup code is complex or you want to avoid cancelling a
778C-thread that doesn't know how to clean up itself, it can be better to C<<
779->throw >> an exception, or use C<< ->safe_cancel >>.
432 780
433 if ($current == $self) { 781The arguments to C<< ->cancel >> are not copied, but instead will
434 push @destroy, $self; 782be referenced directly (e.g. if you pass C<$var> and after the call
435 $manager->ready; 783change that variable, then you might change the return values passed to
436 &schedule while 1; 784e.g. C<join>, so don't do that).
437 } else { 785
438 $self->_cancel; 786The resources of the Coro are usually freed (or destructed) before this
787call returns, but this can be delayed for an indefinite amount of time, as
788in some cases the manager thread has to run first to actually destruct the
789Coro object.
790
791=item $coro->safe_cancel ($arg...)
792
793Works mostly like C<< ->cancel >>, but is inherently "safer", and
794consequently, can fail with an exception in cases the thread is not in a
795cancellable state.
796
797This method works a bit like throwing an exception that cannot be caught
798- specifically, it will clean up the thread from within itself, so
799all cleanup handlers (e.g. C<guard> blocks) are run with full thread
800context and can block if they wish. The downside is that there is no
801guarantee that the thread can be cancelled when you call this method, and
802therefore, it might fail. It is also considerably slower than C<cancel> or
803C<terminate>.
804
805A thread is in a safe-cancellable state if it either hasn't been run yet,
806or it has no C context attached and is inside an SLF function.
807
808The latter two basically mean that the thread isn't currently inside a
809perl callback called from some C function (usually via some XS modules)
810and isn't currently executing inside some C function itself (via Coro's XS
811API).
812
813This call returns true when it could cancel the thread, or croaks with an
814error otherwise (i.e. it either returns true or doesn't return at all).
815
816Why the weird interface? Well, there are two common models on how and
817when to cancel things. In the first, you have the expectation that your
818coro thread can be cancelled when you want to cancel it - if the thread
819isn't cancellable, this would be a bug somewhere, so C<< ->safe_cancel >>
820croaks to notify of the bug.
821
822In the second model you sometimes want to ask nicely to cancel a thread,
823but if it's not a good time, well, then don't cancel. This can be done
824relatively easy like this:
825
826 if (! eval { $coro->safe_cancel }) {
827 warn "unable to cancel thread: $@";
439 } 828 }
440}
441 829
442=item $coroutine->join 830However, what you never should do is first try to cancel "safely" and
831if that fails, cancel the "hard" way with C<< ->cancel >>. That makes
832no sense: either you rely on being able to execute cleanup code in your
833thread context, or you don't. If you do, then C<< ->safe_cancel >> is the
834only way, and if you don't, then C<< ->cancel >> is always faster and more
835direct.
443 836
444Wait until the coroutine terminates and return any values given to the 837=item $coro->schedule_to
445C<terminate> or C<cancel> functions. C<join> can be called concurrently
446from multiple coroutines, and all will be resumed and given the status
447return once the C<$coroutine> terminates.
448 838
449=cut 839Puts the current coro to sleep (like C<Coro::schedule>), but instead
840of continuing with the next coro from the ready queue, always switch to
841the given coro object (regardless of priority etc.). The readyness
842state of that coro isn't changed.
450 843
451sub join { 844This is an advanced method for special cases - I'd love to hear about any
452 my $self = shift; 845uses for this one.
453 846
454 unless ($self->{_status}) { 847=item $coro->cede_to
455 my $current = $current;
456 848
457 push @{$self->{_on_destroy}}, sub { 849Like C<schedule_to>, but puts the current coro into the ready
458 $current->ready; 850queue. This has the effect of temporarily switching to the given
459 undef $current; 851coro, and continuing some time later.
460 };
461 852
462 &schedule while $current; 853This is an advanced method for special cases - I'd love to hear about any
463 } 854uses for this one.
464 855
465 wantarray ? @{$self->{_status}} : $self->{_status}[0];
466}
467
468=item $coroutine->on_destroy (\&cb)
469
470Registers a callback that is called when this coroutine gets destroyed,
471but before it is joined. The callback gets passed the terminate arguments,
472if any, and I<must not> die, under any circumstances.
473
474=cut
475
476sub on_destroy {
477 my ($self, $cb) = @_;
478
479 push @{ $self->{_on_destroy} }, $cb;
480}
481
482=item $oldprio = $coroutine->prio ($newprio)
483
484Sets (or gets, if the argument is missing) the priority of the
485coroutine. Higher priority coroutines get run before lower priority
486coroutines. Priorities are small signed integers (currently -4 .. +3),
487that you can refer to using PRIO_xxx constants (use the import tag :prio
488to get then):
489
490 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
491 3 > 1 > 0 > -1 > -3 > -4
492
493 # set priority to HIGH
494 current->prio(PRIO_HIGH);
495
496The idle coroutine ($Coro::idle) always has a lower priority than any
497existing coroutine.
498
499Changing the priority of the current coroutine will take effect immediately,
500but changing the priority of coroutines in the ready queue (but not
501running) will only take effect after the next schedule (of that
502coroutine). This is a bug that will be fixed in some future version.
503
504=item $newprio = $coroutine->nice ($change)
505
506Similar to C<prio>, but subtract the given value from the priority (i.e.
507higher values mean lower priority, just as in unix).
508
509=item $olddesc = $coroutine->desc ($newdesc)
510
511Sets (or gets in case the argument is missing) the description for this
512coroutine. This is just a free-form string you can associate with a coroutine.
513
514This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
515can modify this member directly if you wish.
516
517=item $coroutine->throw ([$scalar]) 856=item $coro->throw ([$scalar])
518 857
519If C<$throw> is specified and defined, it will be thrown as an exception 858If C<$throw> is specified and defined, it will be thrown as an exception
520inside the coroutine at the next convinient point in time (usually after 859inside the coro at the next convenient point in time. Otherwise
521it gains control at the next schedule/transfer/cede). Otherwise clears the
522exception object. 860clears the exception object.
861
862Coro will check for the exception each time a schedule-like-function
863returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
864>>, C<< Coro::Handle->readable >> and so on. Most of those functions (all
865that are part of Coro itself) detect this case and return early in case an
866exception is pending.
523 867
524The exception object will be thrown "as is" with the specified scalar in 868The exception object will be thrown "as is" with the specified scalar in
525C<$@>, i.e. if it is a string, no line number or newline will be appended 869C<$@>, i.e. if it is a string, no line number or newline will be appended
526(unlike with C<die>). 870(unlike with C<die>).
527 871
528This can be used as a softer means than C<cancel> to ask a coroutine to 872This can be used as a softer means than either C<cancel> or C<safe_cancel
529end itself, although there is no guarentee that the exception will lead to 873>to ask a coro to end itself, although there is no guarantee that the
530termination, and if the exception isn't caught it might well end the whole 874exception will lead to termination, and if the exception isn't caught it
531program. 875might well end the whole program.
876
877You might also think of C<throw> as being the moral equivalent of
878C<kill>ing a coro with a signal (in this case, a scalar).
879
880=item $coro->join
881
882Wait until the coro terminates and return any values given to the
883C<terminate> or C<cancel> functions. C<join> can be called concurrently
884from multiple threads, and all will be resumed and given the status
885return once the C<$coro> terminates.
886
887=item $coro->on_destroy (\&cb)
888
889Registers a callback that is called when this coro thread gets destroyed,
890that is, after it's resources have been freed but before it is joined. The
891callback gets passed the terminate/cancel arguments, if any, and I<must
892not> die, under any circumstances.
893
894There can be any number of C<on_destroy> callbacks per coro, and there is
895no way currently to remove a callback once added.
896
897=item $oldprio = $coro->prio ($newprio)
898
899Sets (or gets, if the argument is missing) the priority of the
900coro thread. Higher priority coro get run before lower priority
901coros. Priorities are small signed integers (currently -4 .. +3),
902that you can refer to using PRIO_xxx constants (use the import tag :prio
903to get then):
904
905 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
906 3 > 1 > 0 > -1 > -3 > -4
907
908 # set priority to HIGH
909 current->prio (PRIO_HIGH);
910
911The idle coro thread ($Coro::idle) always has a lower priority than any
912existing coro.
913
914Changing the priority of the current coro will take effect immediately,
915but changing the priority of a coro in the ready queue (but not running)
916will only take effect after the next schedule (of that coro). This is a
917bug that will be fixed in some future version.
918
919=item $newprio = $coro->nice ($change)
920
921Similar to C<prio>, but subtract the given value from the priority (i.e.
922higher values mean lower priority, just as in UNIX's nice command).
923
924=item $olddesc = $coro->desc ($newdesc)
925
926Sets (or gets in case the argument is missing) the description for this
927coro thread. This is just a free-form string you can associate with a
928coro.
929
930This method simply sets the C<< $coro->{desc} >> member to the given
931string. You can modify this member directly if you wish, and in fact, this
932is often preferred to indicate major processing states that cna then be
933seen for example in a L<Coro::Debug> session:
934
935 sub my_long_function {
936 local $Coro::current->{desc} = "now in my_long_function";
937 ...
938 $Coro::current->{desc} = "my_long_function: phase 1";
939 ...
940 $Coro::current->{desc} = "my_long_function: phase 2";
941 ...
942 }
532 943
533=cut 944=cut
534 945
535sub desc { 946sub desc {
536 my $old = $_[0]{desc}; 947 my $old = $_[0]{desc};
537 $_[0]{desc} = $_[1] if @_ > 1; 948 $_[0]{desc} = $_[1] if @_ > 1;
538 $old; 949 $old;
539} 950}
540 951
952sub transfer {
953 require Carp;
954 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
955}
956
541=back 957=back
542 958
543=head2 GLOBAL FUNCTIONS 959=head1 GLOBAL FUNCTIONS
544 960
545=over 4 961=over 4
546 962
547=item Coro::nready 963=item Coro::nready
548 964
549Returns the number of coroutines that are currently in the ready state, 965Returns the number of coro that are currently in the ready state,
550i.e. that can be switched to by calling C<schedule> directory or 966i.e. that can be switched to by calling C<schedule> directory or
551indirectly. The value C<0> means that the only runnable coroutine is the 967indirectly. The value C<0> means that the only runnable coro is the
552currently running one, so C<cede> would have no effect, and C<schedule> 968currently running one, so C<cede> would have no effect, and C<schedule>
553would cause a deadlock unless there is an idle handler that wakes up some 969would cause a deadlock unless there is an idle handler that wakes up some
554coroutines. 970coro.
555 971
556=item my $guard = Coro::guard { ... } 972=item my $guard = Coro::guard { ... }
557 973
558This creates and returns a guard object. Nothing happens until the object 974This function still exists, but is deprecated. Please use the
559gets destroyed, in which case the codeblock given as argument will be 975C<Guard::guard> function instead.
560executed. This is useful to free locks or other resources in case of a
561runtime error or when the coroutine gets canceled, as in both cases the
562guard block will be executed. The guard object supports only one method,
563C<< ->cancel >>, which will keep the codeblock from being executed.
564
565Example: set some flag and clear it again when the coroutine gets canceled
566or the function returns:
567
568 sub do_something {
569 my $guard = Coro::guard { $busy = 0 };
570 $busy = 1;
571
572 # do something that requires $busy to be true
573 }
574 976
575=cut 977=cut
576 978
577sub guard(&) { 979BEGIN { *guard = \&Guard::guard }
578 bless \(my $cb = $_[0]), "Coro::guard"
579}
580
581sub Coro::guard::cancel {
582 ${$_[0]} = sub { };
583}
584
585sub Coro::guard::DESTROY {
586 ${$_[0]}->();
587}
588
589 980
590=item unblock_sub { ... } 981=item unblock_sub { ... }
591 982
592This utility function takes a BLOCK or code reference and "unblocks" it, 983This utility function takes a BLOCK or code reference and "unblocks" it,
593returning a new coderef. Unblocking means that calling the new coderef 984returning a new coderef. Unblocking means that calling the new coderef
594will return immediately without blocking, returning nothing, while the 985will return immediately without blocking, returning nothing, while the
595original code ref will be called (with parameters) from within another 986original code ref will be called (with parameters) from within another
596coroutine. 987coro.
597 988
598The reason this function exists is that many event libraries (such as the 989The reason this function exists is that many event libraries (such as
599venerable L<Event|Event> module) are not coroutine-safe (a weaker form 990the venerable L<Event|Event> module) are not thread-safe (a weaker form
600of thread-safety). This means you must not block within event callbacks, 991of reentrancy). This means you must not block within event callbacks,
601otherwise you might suffer from crashes or worse. The only event library 992otherwise you might suffer from crashes or worse. The only event library
602currently known that is safe to use without C<unblock_sub> is L<EV>. 993currently known that is safe to use without C<unblock_sub> is L<EV> (but
994you might still run into deadlocks if all event loops are blocked).
995
996Coro will try to catch you when you block in the event loop
997("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
998only works when you do not run your own event loop.
603 999
604This function allows your callbacks to block by executing them in another 1000This function allows your callbacks to block by executing them in another
605coroutine where it is safe to block. One example where blocking is handy 1001coro where it is safe to block. One example where blocking is handy
606is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 1002is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
607disk, for example. 1003disk, for example.
608 1004
609In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 1005In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
610creating event callbacks that want to block. 1006creating event callbacks that want to block.
611 1007
612If your handler does not plan to block (e.g. simply sends a message to 1008If your handler does not plan to block (e.g. simply sends a message to
613another coroutine, or puts some other coroutine into the ready queue), 1009another coro, or puts some other coro into the ready queue), there is
614there is no reason to use C<unblock_sub>. 1010no reason to use C<unblock_sub>.
1011
1012Note that you also need to use C<unblock_sub> for any other callbacks that
1013are indirectly executed by any C-based event loop. For example, when you
1014use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
1015provides callbacks that are the result of some event callback, then you
1016must not block either, or use C<unblock_sub>.
615 1017
616=cut 1018=cut
617 1019
618our @unblock_queue; 1020our @unblock_queue;
619 1021
622# return immediately and can be reused) and because we cannot cede 1024# return immediately and can be reused) and because we cannot cede
623# inside an event callback. 1025# inside an event callback.
624our $unblock_scheduler = new Coro sub { 1026our $unblock_scheduler = new Coro sub {
625 while () { 1027 while () {
626 while (my $cb = pop @unblock_queue) { 1028 while (my $cb = pop @unblock_queue) {
627 # this is an inlined copy of async_pool 1029 &async_pool (@$cb);
628 my $coro = (pop @async_pool) || new Coro \&pool_handler;
629 1030
630 $coro->{_invoke} = $cb;
631 $coro->ready;
632 cede; # for short-lived callbacks, this reduces pressure on the coro pool 1031 # for short-lived callbacks, this reduces pressure on the coro pool
1032 # as the chance is very high that the async_poll coro will be back
1033 # in the idle state when cede returns
1034 cede;
633 } 1035 }
634 schedule; # sleep well 1036 schedule; # sleep well
635 } 1037 }
636}; 1038};
637$unblock_scheduler->desc ("[unblock_sub scheduler]"); 1039$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
638 1040
639sub unblock_sub(&) { 1041sub unblock_sub(&) {
640 my $cb = shift; 1042 my $cb = shift;
641 1043
642 sub { 1044 sub {
643 unshift @unblock_queue, [$cb, @_]; 1045 unshift @unblock_queue, [$cb, @_];
644 $unblock_scheduler->ready; 1046 $unblock_scheduler->ready;
645 } 1047 }
646} 1048}
647 1049
1050=item $cb = rouse_cb
1051
1052Create and return a "rouse callback". That's a code reference that,
1053when called, will remember a copy of its arguments and notify the owner
1054coro of the callback.
1055
1056See the next function.
1057
1058=item @args = rouse_wait [$cb]
1059
1060Wait for the specified rouse callback (or the last one that was created in
1061this coro).
1062
1063As soon as the callback is invoked (or when the callback was invoked
1064before C<rouse_wait>), it will return the arguments originally passed to
1065the rouse callback. In scalar context, that means you get the I<last>
1066argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
1067statement at the end.
1068
1069See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
1070
648=back 1071=back
649 1072
650=cut 1073=cut
651 1074
1075for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
1076 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
1077
1078 *{"Coro::$module\::new"} = sub {
1079 require "Coro/$module.pm";
1080
1081 # some modules have their new predefined in State.xs, some don't
1082 *{"Coro::$module\::new"} = $old
1083 if $old;
1084
1085 goto &{"Coro::$module\::new"};
1086 };
1087}
1088
6521; 10891;
653 1090
1091=head1 HOW TO WAIT FOR A CALLBACK
1092
1093It is very common for a coro to wait for some callback to be
1094called. This occurs naturally when you use coro in an otherwise
1095event-based program, or when you use event-based libraries.
1096
1097These typically register a callback for some event, and call that callback
1098when the event occured. In a coro, however, you typically want to
1099just wait for the event, simplyifying things.
1100
1101For example C<< AnyEvent->child >> registers a callback to be called when
1102a specific child has exited:
1103
1104 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
1105
1106But from within a coro, you often just want to write this:
1107
1108 my $status = wait_for_child $pid;
1109
1110Coro offers two functions specifically designed to make this easy,
1111C<Coro::rouse_cb> and C<Coro::rouse_wait>.
1112
1113The first function, C<rouse_cb>, generates and returns a callback that,
1114when invoked, will save its arguments and notify the coro that
1115created the callback.
1116
1117The second function, C<rouse_wait>, waits for the callback to be called
1118(by calling C<schedule> to go to sleep) and returns the arguments
1119originally passed to the callback.
1120
1121Using these functions, it becomes easy to write the C<wait_for_child>
1122function mentioned above:
1123
1124 sub wait_for_child($) {
1125 my ($pid) = @_;
1126
1127 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
1128
1129 my ($rpid, $rstatus) = Coro::rouse_wait;
1130 $rstatus
1131 }
1132
1133In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
1134you can roll your own, using C<schedule>:
1135
1136 sub wait_for_child($) {
1137 my ($pid) = @_;
1138
1139 # store the current coro in $current,
1140 # and provide result variables for the closure passed to ->child
1141 my $current = $Coro::current;
1142 my ($done, $rstatus);
1143
1144 # pass a closure to ->child
1145 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
1146 $rstatus = $_[1]; # remember rstatus
1147 $done = 1; # mark $rstatus as valud
1148 });
1149
1150 # wait until the closure has been called
1151 schedule while !$done;
1152
1153 $rstatus
1154 }
1155
1156
654=head1 BUGS/LIMITATIONS 1157=head1 BUGS/LIMITATIONS
655 1158
1159=over 4
1160
1161=item fork with pthread backend
1162
1163When Coro is compiled using the pthread backend (which isn't recommended
1164but required on many BSDs as their libcs are completely broken), then
1165coro will not survive a fork. There is no known workaround except to
1166fix your libc and use a saner backend.
1167
1168=item perl process emulation ("threads")
1169
656This module is not perl-pseudo-thread-safe. You should only ever use this 1170This module is not perl-pseudo-thread-safe. You should only ever use this
657module from the same thread (this requirement might be removed in the 1171module from the first thread (this requirement might be removed in the
658future to allow per-thread schedulers, but Coro::State does not yet allow 1172future to allow per-thread schedulers, but Coro::State does not yet allow
659this). I recommend disabling thread support and using processes, as this 1173this). I recommend disabling thread support and using processes, as having
660is much faster and uses less memory. 1174the windows process emulation enabled under unix roughly halves perl
1175performance, even when not used.
1176
1177Attempts to use threads created in another emulated process will crash
1178("cleanly", with a null pointer exception).
1179
1180=item coro switching is not signal safe
1181
1182You must not switch to another coro from within a signal handler (only
1183relevant with %SIG - most event libraries provide safe signals), I<unless>
1184you are sure you are not interrupting a Coro function.
1185
1186That means you I<MUST NOT> call any function that might "block" the
1187current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
1188anything that calls those. Everything else, including calling C<ready>,
1189works.
1190
1191=back
1192
1193
1194=head1 WINDOWS PROCESS EMULATION
1195
1196A great many people seem to be confused about ithreads (for example, Chip
1197Salzenberg called me unintelligent, incapable, stupid and gullible,
1198while in the same mail making rather confused statements about perl
1199ithreads (for example, that memory or files would be shared), showing his
1200lack of understanding of this area - if it is hard to understand for Chip,
1201it is probably not obvious to everybody).
1202
1203What follows is an ultra-condensed version of my talk about threads in
1204scripting languages given on the perl workshop 2009:
1205
1206The so-called "ithreads" were originally implemented for two reasons:
1207first, to (badly) emulate unix processes on native win32 perls, and
1208secondly, to replace the older, real thread model ("5.005-threads").
1209
1210It does that by using threads instead of OS processes. The difference
1211between processes and threads is that threads share memory (and other
1212state, such as files) between threads within a single process, while
1213processes do not share anything (at least not semantically). That
1214means that modifications done by one thread are seen by others, while
1215modifications by one process are not seen by other processes.
1216
1217The "ithreads" work exactly like that: when creating a new ithreads
1218process, all state is copied (memory is copied physically, files and code
1219is copied logically). Afterwards, it isolates all modifications. On UNIX,
1220the same behaviour can be achieved by using operating system processes,
1221except that UNIX typically uses hardware built into the system to do this
1222efficiently, while the windows process emulation emulates this hardware in
1223software (rather efficiently, but of course it is still much slower than
1224dedicated hardware).
1225
1226As mentioned before, loading code, modifying code, modifying data
1227structures and so on is only visible in the ithreads process doing the
1228modification, not in other ithread processes within the same OS process.
1229
1230This is why "ithreads" do not implement threads for perl at all, only
1231processes. What makes it so bad is that on non-windows platforms, you can
1232actually take advantage of custom hardware for this purpose (as evidenced
1233by the forks module, which gives you the (i-) threads API, just much
1234faster).
1235
1236Sharing data is in the i-threads model is done by transfering data
1237structures between threads using copying semantics, which is very slow -
1238shared data simply does not exist. Benchmarks using i-threads which are
1239communication-intensive show extremely bad behaviour with i-threads (in
1240fact, so bad that Coro, which cannot take direct advantage of multiple
1241CPUs, is often orders of magnitude faster because it shares data using
1242real threads, refer to my talk for details).
1243
1244As summary, i-threads *use* threads to implement processes, while
1245the compatible forks module *uses* processes to emulate, uhm,
1246processes. I-threads slow down every perl program when enabled, and
1247outside of windows, serve no (or little) practical purpose, but
1248disadvantages every single-threaded Perl program.
1249
1250This is the reason that I try to avoid the name "ithreads", as it is
1251misleading as it implies that it implements some kind of thread model for
1252perl, and prefer the name "windows process emulation", which describes the
1253actual use and behaviour of it much better.
661 1254
662=head1 SEE ALSO 1255=head1 SEE ALSO
663 1256
664Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 1257Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
665 1258
666Debugging: L<Coro::Debug>. 1259Debugging: L<Coro::Debug>.
667 1260
668Support/Utility: L<Coro::Specific>, L<Coro::Util>. 1261Support/Utility: L<Coro::Specific>, L<Coro::Util>.
669 1262
670Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 1263Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
1264L<Coro::SemaphoreSet>, L<Coro::RWLock>.
671 1265
672IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>. 1266I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
673 1267
674Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>. 1268Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
1269a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
1270L<Coro::Select>.
675 1271
676XS API: L<Coro::MakeMaker>. 1272XS API: L<Coro::MakeMaker>.
677 1273
678Low level Configuration, Coroutine Environment: L<Coro::State>. 1274Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
679 1275
680=head1 AUTHOR 1276=head1 AUTHOR
681 1277
682 Marc Lehmann <schmorp@schmorp.de> 1278 Marc Lehmann <schmorp@schmorp.de>
683 http://home.schmorp.de/ 1279 http://home.schmorp.de/

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