ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/cvsroot/Coro/Coro.pm
(Generate patch)

Comparing cvsroot/Coro/Coro.pm (file contents):
Revision 1.101 by root, Fri Dec 29 08:36:34 2006 UTC vs.
Revision 1.181 by root, Fri May 9 22:04:37 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async coroutine like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 my $lock = new Coro::Semaphore;
19 cede; 22 my $locked;
23
24 $lock->down;
25 $locked = 1;
26 $lock->up;
20 27
21=head1 DESCRIPTION 28=head1 DESCRIPTION
22 29
23This module collection manages coroutines. Coroutines are similar 30This module collection manages coroutines. Coroutines are similar to
24to threads but don't run in parallel at the same time even on SMP 31threads but don't (in general) run in parallel at the same time even
25machines. The specific flavor of coroutine use din this module also 32on SMP machines. The specific flavor of coroutine used in this module
26guarentees you that it will not switch between coroutines unless 33also guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and 34necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much 35parallel access are rarely an issue, making coroutine programming much
29safer than threads programming. 36safer and easier than threads programming.
30 37
31(Perl, however, does not natively support real threads but instead does a 38Unlike a normal perl program, however, coroutines allow you to have
32very slow and memory-intensive emulation of processes using threads. This 39multiple running interpreters that share data, which is especially useful
33is a performance win on Windows machines, and a loss everywhere else). 40to code pseudo-parallel processes, such as multiple HTTP-GET requests
41running concurrently.
42
43Coroutines are also useful because Perl has no support for threads (the so
44called "threads" that perl offers are nothing more than the (bad) process
45emulation coming from the Windows platform: On standard operating systems
46they serve no purpose whatsoever, except by making your programs slow and
47making them use a lot of memory. Best disable them when building perl, or
48aks your software vendor/distributor to do it for you).
34 49
35In this module, coroutines are defined as "callchain + lexical variables + 50In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 51@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global 52its own set of lexicals and its own set of perls most important global
38variables. 53variables (see L<Coro::State> for more configuration).
39 54
40=cut 55=cut
41 56
42package Coro; 57package Coro;
43 58
50 65
51our $idle; # idle handler 66our $idle; # idle handler
52our $main; # main coroutine 67our $main; # main coroutine
53our $current; # current coroutine 68our $current; # current coroutine
54 69
55our $VERSION = '3.3'; 70our $VERSION = 4.6;
56 71
57our @EXPORT = qw(async cede schedule terminate current unblock_sub); 72our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = ( 73our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 74 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 75);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 76our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 77
63{
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
96
97=over 4 78=over 4
98 79
99=item $main 80=item $Coro::main
100 81
101This coroutine represents the main program. 82This variable stores the coroutine object that represents the main
83program. While you cna C<ready> it and do most other things you can do to
84coroutines, it is mainly useful to compare again C<$Coro::current>, to see
85wether you are running in the main program or not.
102 86
103=cut 87=cut
104 88
105$main = new Coro; 89$main = new Coro;
106 90
107=item $current (or as function: current) 91=item $Coro::current
108 92
109The current coroutine (the last coroutine switched to). The initial value 93The coroutine object representing the current coroutine (the last
94coroutine that the Coro scheduler switched to). The initial value is
110is C<$main> (of course). 95C<$main> (of course).
111 96
112This variable is B<strictly> I<read-only>. It is provided for performance 97This variable is B<strictly> I<read-only>. You can take copies of the
113reasons. If performance is not essentiel you are encouraged to use the 98value stored in it and use it as any other coroutine object, but you must
114C<Coro::current> function instead. 99not otherwise modify the variable itself.
115 100
116=cut 101=cut
102
103$main->{desc} = "[main::]";
117 104
118# maybe some other module used Coro::Specific before... 105# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific} 106$main->{_specific} = $current->{_specific}
120 if $current; 107 if $current;
121 108
122_set_current $main; 109_set_current $main;
123 110
124sub current() { $current } 111sub current() { $current } # [DEPRECATED]
125 112
126=item $idle 113=item $Coro::idle
127 114
128A callback that is called whenever the scheduler finds no ready coroutines 115This variable is mainly useful to integrate Coro into event loops. It is
129to run. The default implementation prints "FATAL: deadlock detected" and 116usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
130exits, because the program has no other way to continue. 117pretty low-level functionality.
118
119This variable stores a callback that is called whenever the scheduler
120finds no ready coroutines to run. The default implementation prints
121"FATAL: deadlock detected" and exits, because the program has no other way
122to continue.
131 123
132This hook is overwritten by modules such as C<Coro::Timer> and 124This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a 125C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it. 126coroutine so the scheduler can run it.
135 127
128Note that the callback I<must not>, under any circumstances, block
129the current coroutine. Normally, this is achieved by having an "idle
130coroutine" that calls the event loop and then blocks again, and then
131readying that coroutine in the idle handler.
132
133See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
134technique.
135
136Please note that if your callback recursively invokes perl (e.g. for event 136Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively. 137handlers), then it must be prepared to be called recursively itself.
138 138
139=cut 139=cut
140 140
141$idle = sub { 141$idle = sub {
142 require Carp; 142 require Carp;
143 Carp::croak ("FATAL: deadlock detected"); 143 Carp::croak ("FATAL: deadlock detected");
144}; 144};
145 145
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{_status}})
155 for @{(delete $self->{_on_destroy}) || []};
156}
157
146# this coroutine is necessary because a coroutine 158# this coroutine is necessary because a coroutine
147# cannot destroy itself. 159# cannot destroy itself.
148my @destroy; 160my @destroy;
161my $manager;
162
149my $manager; $manager = new Coro sub { 163$manager = new Coro sub {
150 while () { 164 while () {
151 # by overwriting the state object with the manager we destroy it 165 (shift @destroy)->_cancel
152 # while still being able to schedule this coroutine (in case it has
153 # been readied multiple times. this is harmless since the manager
154 # can be called as many times as neccessary and will always
155 # remove itself from the runqueue
156 while (@destroy) { 166 while @destroy;
157 my $coro = pop @destroy;
158 167
159 $coro->{status} ||= [];
160
161 $_->ready for @{(delete $coro->{join} ) || []};
162 $_->(@{$coro->{status}}) for @{(delete $coro->{destroy_cb}) || []};
163
164 # the next line destroys the coro state, but keeps the
165 # coroutine itself intact (we basically make it a zombie
166 # coroutine that always runs the manager thread, so it's possible
167 # to transfer() to this coroutine).
168 $coro->_clone_state_from ($manager);
169 }
170 &schedule; 168 &schedule;
171 } 169 }
172}; 170};
173 171$manager->desc ("[coro manager]");
174# static methods. not really. 172$manager->prio (PRIO_MAX);
175 173
176=back 174=back
177 175
178=head2 STATIC METHODS 176=head2 SIMPLE COROUTINE CREATION
179
180Static methods are actually functions that operate on the current coroutine only.
181 177
182=over 4 178=over 4
183 179
184=item async { ... } [@args...] 180=item async { ... } [@args...]
185 181
186Create a new asynchronous coroutine and return it's coroutine object 182Create a new coroutine and return it's coroutine object (usually
187(usually unused). When the sub returns the new coroutine is automatically 183unused). The coroutine will be put into the ready queue, so
184it will start running automatically on the next scheduler run.
185
186The first argument is a codeblock/closure that should be executed in the
187coroutine. When it returns argument returns the coroutine is automatically
188terminated. 188terminated.
189 189
190Calling C<exit> in a coroutine will not work correctly, so do not do that. 190The remaining arguments are passed as arguments to the closure.
191 191
192When the coroutine dies, the program will exit, just as in the main 192See the C<Coro::State::new> constructor for info about the coroutine
193program. 193environment in which coroutines are executed.
194 194
195Calling C<exit> in a coroutine will do the same as calling exit outside
196the coroutine. Likewise, when the coroutine dies, the program will exit,
197just as it would in the main program.
198
199If you do not want that, you can provide a default C<die> handler, or
200simply avoid dieing (by use of C<eval>).
201
195 # create a new coroutine that just prints its arguments 202Example: Create a new coroutine that just prints its arguments.
203
196 async { 204 async {
197 print "@_\n"; 205 print "@_\n";
198 } 1,2,3,4; 206 } 1,2,3,4;
199 207
200=cut 208=cut
201 209
202sub async(&@) { 210sub async(&@) {
203 my $pid = new Coro @_; 211 my $coro = new Coro @_;
204 $pid->ready; 212 $coro->ready;
205 $pid 213 $coro
206} 214}
215
216=item async_pool { ... } [@args...]
217
218Similar to C<async>, but uses a coroutine pool, so you should not call
219terminate or join on it (although you are allowed to), and you get a
220coroutine that might have executed other code already (which can be good
221or bad :).
222
223On the plus side, this function is faster than creating (and destroying)
224a completely new coroutine, so if you need a lot of generic coroutines in
225quick successsion, use C<async_pool>, not C<async>.
226
227The code block is executed in an C<eval> context and a warning will be
228issued in case of an exception instead of terminating the program, as
229C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
230will not work in the expected way, unless you call terminate or cancel,
231which somehow defeats the purpose of pooling (but is fine in the
232exceptional case).
233
234The priority will be reset to C<0> after each run, tracing will be
235disabled, the description will be reset and the default output filehandle
236gets restored, so you can change all these. Otherwise the coroutine will
237be re-used "as-is": most notably if you change other per-coroutine global
238stuff such as C<$/> you I<must needs> to revert that change, which is most
239simply done by using local as in: C< local $/ >.
240
241The pool size is limited to C<8> idle coroutines (this can be adjusted by
242changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
243required.
244
245If you are concerned about pooled coroutines growing a lot because a
246single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
247{ terminate }> once per second or so to slowly replenish the pool. In
248addition to that, when the stacks used by a handler grows larger than 16kb
249(adjustable via $Coro::POOL_RSS) it will also be destroyed.
250
251=cut
252
253our $POOL_SIZE = 8;
254our $POOL_RSS = 16 * 1024;
255our @async_pool;
256
257sub pool_handler {
258 my $cb;
259
260 while () {
261 eval {
262 while () {
263 _pool_1 $cb;
264 &$cb;
265 _pool_2 $cb;
266 &schedule;
267 }
268 };
269
270 last if $@ eq "\3async_pool terminate\2\n";
271 warn $@ if $@;
272 }
273}
274
275sub async_pool(&@) {
276 # this is also inlined into the unlock_scheduler
277 my $coro = (pop @async_pool) || new Coro \&pool_handler;
278
279 $coro->{_invoke} = [@_];
280 $coro->ready;
281
282 $coro
283}
284
285=back
286
287=head2 STATIC METHODS
288
289Static methods are actually functions that operate on the current coroutine.
290
291=over 4
207 292
208=item schedule 293=item schedule
209 294
210Calls the scheduler. Please note that the current coroutine will not be put 295Calls the scheduler. The scheduler will find the next coroutine that is
296to be run from the ready queue and switches to it. The next coroutine
297to be run is simply the one with the highest priority that is longest
298in its ready queue. If there is no coroutine ready, it will clal the
299C<$Coro::idle> hook.
300
301Please note that the current coroutine will I<not> be put into the ready
211into the ready queue, so calling this function usually means you will 302queue, so calling this function usually means you will never be called
212never be called again unless something else (e.g. an event handler) calls 303again unless something else (e.g. an event handler) calls C<< ->ready >>,
213ready. 304thus waking you up.
305
306This makes C<schedule> I<the> generic method to use to block the current
307coroutine and wait for events: first you remember the current coroutine in
308a variable, then arrange for some callback of yours to call C<< ->ready
309>> on that once some event happens, and last you call C<schedule> to put
310yourself to sleep. Note that a lot of things can wake your coroutine up,
311so you need to check wether the event indeed happened, e.g. by storing the
312status in a variable.
214 313
215The canonical way to wait on external events is this: 314The canonical way to wait on external events is this:
216 315
217 { 316 {
218 # remember current coroutine 317 # remember current coroutine
223 # wake up sleeping coroutine 322 # wake up sleeping coroutine
224 $current->ready; 323 $current->ready;
225 undef $current; 324 undef $current;
226 }; 325 };
227 326
228 # call schedule until event occured. 327 # call schedule until event occurred.
229 # in case we are woken up for other reasons 328 # in case we are woken up for other reasons
230 # (current still defined), loop. 329 # (current still defined), loop.
231 Coro::schedule while $current; 330 Coro::schedule while $current;
232 } 331 }
233 332
234=item cede 333=item cede
235 334
236"Cede" to other coroutines. This function puts the current coroutine into the 335"Cede" to other coroutines. This function puts the current coroutine into
237ready queue and calls C<schedule>, which has the effect of giving up the 336the ready queue and calls C<schedule>, which has the effect of giving
238current "timeslice" to other coroutines of the same or higher priority. 337up the current "timeslice" to other coroutines of the same or higher
338priority. Once your coroutine gets its turn again it will automatically be
339resumed.
340
341This function is often called C<yield> in other languages.
342
343=item Coro::cede_notself
344
345Works like cede, but is not exported by default and will cede to I<any>
346coroutine, regardless of priority. This is useful sometimes to ensure
347progress is made.
239 348
240=item terminate [arg...] 349=item terminate [arg...]
241 350
242Terminates the current coroutine with the given status values (see L<cancel>). 351Terminates the current coroutine with the given status values (see L<cancel>).
352
353=item killall
354
355Kills/terminates/cancels all coroutines except the currently running
356one. This is useful after a fork, either in the child or the parent, as
357usually only one of them should inherit the running coroutines.
358
359Note that while this will try to free some of the main programs resources,
360you cnanot free all of them, so if a coroutine that is not the main
361program calls this function, there will be some one-time resource leak.
243 362
244=cut 363=cut
245 364
246sub terminate { 365sub terminate {
247 $current->cancel (@_); 366 $current->cancel (@_);
248} 367}
249 368
369sub killall {
370 for (Coro::State::list) {
371 $_->cancel
372 if $_ != $current && UNIVERSAL::isa $_, "Coro";
373 }
374}
375
250=back 376=back
251 377
252# dynamic methods
253
254=head2 COROUTINE METHODS 378=head2 COROUTINE METHODS
255 379
256These are the methods you can call on coroutine objects. 380These are the methods you can call on coroutine objects (or to create
381them).
257 382
258=over 4 383=over 4
259 384
260=item new Coro \&sub [, @args...] 385=item new Coro \&sub [, @args...]
261 386
262Create a new coroutine and return it. When the sub returns the coroutine 387Create a new coroutine and return it. When the sub returns, the coroutine
263automatically terminates as if C<terminate> with the returned values were 388automatically terminates as if C<terminate> with the returned values were
264called. To make the coroutine run you must first put it into the ready queue 389called. To make the coroutine run you must first put it into the ready
265by calling the ready method. 390queue by calling the ready method.
266 391
267Calling C<exit> in a coroutine will not work correctly, so do not do that. 392See C<async> and C<Coro::State::new> for additional info about the
393coroutine environment.
268 394
269=cut 395=cut
270 396
271sub _run_coro { 397sub _run_coro {
272 terminate &{+shift}; 398 terminate &{+shift};
278 $class->SUPER::new (\&_run_coro, @_) 404 $class->SUPER::new (\&_run_coro, @_)
279} 405}
280 406
281=item $success = $coroutine->ready 407=item $success = $coroutine->ready
282 408
283Put the given coroutine into the ready queue (according to it's priority) 409Put the given coroutine into the end of its ready queue (there is one
284and return true. If the coroutine is already in the ready queue, do nothing 410queue for each priority) and return true. If the coroutine is already in
285and return false. 411the ready queue, do nothing and return false.
412
413This ensures that the scheduler will resume this coroutine automatically
414once all the coroutines of higher priority and all coroutines of the same
415priority that were put into the ready queue earlier have been resumed.
286 416
287=item $is_ready = $coroutine->is_ready 417=item $is_ready = $coroutine->is_ready
288 418
289Return wether the coroutine is currently the ready queue or not, 419Return wether the coroutine is currently the ready queue or not,
290 420
291=item $coroutine->cancel (arg...) 421=item $coroutine->cancel (arg...)
292 422
293Terminates the given coroutine and makes it return the given arguments as 423Terminates the given coroutine and makes it return the given arguments as
294status (default: the empty list). 424status (default: the empty list). Never returns if the coroutine is the
425current coroutine.
295 426
296=cut 427=cut
297 428
298sub cancel { 429sub cancel {
299 my $self = shift; 430 my $self = shift;
300 $self->{status} = [@_]; 431 $self->{_status} = [@_];
432
433 if ($current == $self) {
301 push @destroy, $self; 434 push @destroy, $self;
302 $manager->ready; 435 $manager->ready;
303 &schedule if $current == $self; 436 &schedule while 1;
437 } else {
438 $self->_cancel;
439 }
304} 440}
305 441
306=item $coroutine->join 442=item $coroutine->join
307 443
308Wait until the coroutine terminates and return any values given to the 444Wait until the coroutine terminates and return any values given to the
309C<terminate> or C<cancel> functions. C<join> can be called multiple times 445C<terminate> or C<cancel> functions. C<join> can be called concurrently
310from multiple coroutine. 446from multiple coroutines, and all will be resumed and given the status
447return once the C<$coroutine> terminates.
311 448
312=cut 449=cut
313 450
314sub join { 451sub join {
315 my $self = shift; 452 my $self = shift;
453
316 unless ($self->{status}) { 454 unless ($self->{_status}) {
317 push @{$self->{join}}, $current; 455 my $current = $current;
318 &schedule; 456
457 push @{$self->{_on_destroy}}, sub {
458 $current->ready;
459 undef $current;
460 };
461
462 &schedule while $current;
319 } 463 }
464
320 wantarray ? @{$self->{status}} : $self->{status}[0]; 465 wantarray ? @{$self->{_status}} : $self->{_status}[0];
321} 466}
322 467
323=item $coroutine->on_destroy (\&cb) 468=item $coroutine->on_destroy (\&cb)
324 469
325Registers a callback that is called when this coroutine gets destroyed, 470Registers a callback that is called when this coroutine gets destroyed,
326but before it is joined. The callback gets passed the terminate arguments, 471but before it is joined. The callback gets passed the terminate arguments,
327if any. 472if any, and I<must not> die, under any circumstances.
328 473
329=cut 474=cut
330 475
331sub on_destroy { 476sub on_destroy {
332 my ($self, $cb) = @_; 477 my ($self, $cb) = @_;
333 478
334 push @{ $self->{destroy_cb} }, $cb; 479 push @{ $self->{_on_destroy} }, $cb;
335} 480}
336 481
337=item $oldprio = $coroutine->prio ($newprio) 482=item $oldprio = $coroutine->prio ($newprio)
338 483
339Sets (or gets, if the argument is missing) the priority of the 484Sets (or gets, if the argument is missing) the priority of the
364=item $olddesc = $coroutine->desc ($newdesc) 509=item $olddesc = $coroutine->desc ($newdesc)
365 510
366Sets (or gets in case the argument is missing) the description for this 511Sets (or gets in case the argument is missing) the description for this
367coroutine. This is just a free-form string you can associate with a coroutine. 512coroutine. This is just a free-form string you can associate with a coroutine.
368 513
514This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
515can modify this member directly if you wish.
516
517=item $coroutine->throw ([$scalar])
518
519If C<$throw> is specified and defined, it will be thrown as an exception
520inside the coroutine at the next convinient point in time (usually after
521it gains control at the next schedule/transfer/cede). Otherwise clears the
522exception object.
523
524The exception object will be thrown "as is" with the specified scalar in
525C<$@>, i.e. if it is a string, no line number or newline will be appended
526(unlike with C<die>).
527
528This can be used as a softer means than C<cancel> to ask a coroutine to
529end itself, although there is no guarentee that the exception will lead to
530termination, and if the exception isn't caught it might well end the whole
531program.
532
369=cut 533=cut
370 534
371sub desc { 535sub desc {
372 my $old = $_[0]{desc}; 536 my $old = $_[0]{desc};
373 $_[0]{desc} = $_[1] if @_ > 1; 537 $_[0]{desc} = $_[1] if @_ > 1;
381=over 4 545=over 4
382 546
383=item Coro::nready 547=item Coro::nready
384 548
385Returns the number of coroutines that are currently in the ready state, 549Returns the number of coroutines that are currently in the ready state,
386i.e. that can be swicthed to. The value C<0> means that the only runnable 550i.e. that can be switched to by calling C<schedule> directory or
551indirectly. The value C<0> means that the only runnable coroutine is the
387coroutine is the currently running one, so C<cede> would have no effect, 552currently running one, so C<cede> would have no effect, and C<schedule>
388and C<schedule> would cause a deadlock unless there is an idle handler 553would cause a deadlock unless there is an idle handler that wakes up some
389that wakes up some coroutines. 554coroutines.
555
556=item my $guard = Coro::guard { ... }
557
558This creates and returns a guard object. Nothing happens until the object
559gets destroyed, in which case the codeblock given as argument will be
560executed. This is useful to free locks or other resources in case of a
561runtime error or when the coroutine gets canceled, as in both cases the
562guard block will be executed. The guard object supports only one method,
563C<< ->cancel >>, which will keep the codeblock from being executed.
564
565Example: set some flag and clear it again when the coroutine gets canceled
566or the function returns:
567
568 sub do_something {
569 my $guard = Coro::guard { $busy = 0 };
570 $busy = 1;
571
572 # do something that requires $busy to be true
573 }
574
575=cut
576
577sub guard(&) {
578 bless \(my $cb = $_[0]), "Coro::guard"
579}
580
581sub Coro::guard::cancel {
582 ${$_[0]} = sub { };
583}
584
585sub Coro::guard::DESTROY {
586 ${$_[0]}->();
587}
588
390 589
391=item unblock_sub { ... } 590=item unblock_sub { ... }
392 591
393This utility function takes a BLOCK or code reference and "unblocks" it, 592This utility function takes a BLOCK or code reference and "unblocks" it,
394returning the new coderef. This means that the new coderef will return 593returning a new coderef. Unblocking means that calling the new coderef
395immediately without blocking, returning nothing, while the original code 594will return immediately without blocking, returning nothing, while the
396ref will be called (with parameters) from within its own coroutine. 595original code ref will be called (with parameters) from within another
596coroutine.
397 597
398The reason this fucntion exists is that many event libraries (such as the 598The reason this function exists is that many event libraries (such as the
399venerable L<Event|Event> module) are not coroutine-safe (a weaker form 599venerable L<Event|Event> module) are not coroutine-safe (a weaker form
400of thread-safety). This means you must not block within event callbacks, 600of thread-safety). This means you must not block within event callbacks,
401otherwise you might suffer from crashes or worse. 601otherwise you might suffer from crashes or worse. The only event library
602currently known that is safe to use without C<unblock_sub> is L<EV>.
402 603
403This function allows your callbacks to block by executing them in another 604This function allows your callbacks to block by executing them in another
404coroutine where it is safe to block. One example where blocking is handy 605coroutine where it is safe to block. One example where blocking is handy
405is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 606is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
406disk. 607disk, for example.
407 608
408In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 609In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
409creating event callbacks that want to block. 610creating event callbacks that want to block.
410 611
411=cut 612If your handler does not plan to block (e.g. simply sends a message to
613another coroutine, or puts some other coroutine into the ready queue),
614there is no reason to use C<unblock_sub>.
412 615
413our @unblock_pool; 616=cut
617
414our @unblock_queue; 618our @unblock_queue;
415our $UNBLOCK_POOL_SIZE = 2;
416 619
417sub unblock_handler_ { 620# we create a special coro because we want to cede,
418 while () { 621# to reduce pressure on the coro pool (because most callbacks
419 my ($cb, @arg) = @{ delete $Coro::current->{arg} }; 622# return immediately and can be reused) and because we cannot cede
420 $cb->(@arg); 623# inside an event callback.
421
422 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
423 push @unblock_pool, $Coro::current;
424 schedule;
425 }
426}
427
428our $unblock_scheduler = async { 624our $unblock_scheduler = new Coro sub {
429 while () { 625 while () {
430 while (my $cb = pop @unblock_queue) { 626 while (my $cb = pop @unblock_queue) {
431 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_); 627 # this is an inlined copy of async_pool
432 $handler->{arg} = $cb; 628 my $coro = (pop @async_pool) || new Coro \&pool_handler;
629
630 $coro->{_invoke} = $cb;
433 $handler->ready; 631 $coro->ready;
434 cede; 632 cede; # for short-lived callbacks, this reduces pressure on the coro pool
435 } 633 }
436 634 schedule; # sleep well
437 schedule;
438 } 635 }
439}; 636};
637$unblock_scheduler->desc ("[unblock_sub scheduler]");
440 638
441sub unblock_sub(&) { 639sub unblock_sub(&) {
442 my $cb = shift; 640 my $cb = shift;
443 641
444 sub { 642 sub {
445 push @unblock_queue, [$cb, @_]; 643 unshift @unblock_queue, [$cb, @_];
446 $unblock_scheduler->ready; 644 $unblock_scheduler->ready;
447 } 645 }
448} 646}
449 647
450=back 648=back
453 651
4541; 6521;
455 653
456=head1 BUGS/LIMITATIONS 654=head1 BUGS/LIMITATIONS
457 655
458 - you must make very sure that no coro is still active on global
459 destruction. very bad things might happen otherwise (usually segfaults).
460
461 - this module is not thread-safe. You should only ever use this module 656This module is not perl-pseudo-thread-safe. You should only ever use this
462 from the same thread (this requirement might be losened in the future 657module from the same thread (this requirement might be removed in the
463 to allow per-thread schedulers, but Coro::State does not yet allow 658future to allow per-thread schedulers, but Coro::State does not yet allow
464 this). 659this). I recommend disabling thread support and using processes, as this
660is much faster and uses less memory.
465 661
466=head1 SEE ALSO 662=head1 SEE ALSO
467 663
664Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
665
666Debugging: L<Coro::Debug>.
667
468Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 668Support/Utility: L<Coro::Specific>, L<Coro::Util>.
469 669
470Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 670Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
471 671
472Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 672IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
473 673
474Embedding: L<Coro:MakeMaker> 674Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
675
676XS API: L<Coro::MakeMaker>.
677
678Low level Configuration, Coroutine Environment: L<Coro::State>.
475 679
476=head1 AUTHOR 680=head1 AUTHOR
477 681
478 Marc Lehmann <schmorp@schmorp.de> 682 Marc Lehmann <schmorp@schmorp.de>
479 http://home.schmorp.de/ 683 http://home.schmorp.de/

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines