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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore;
21 my $lock = new Coro::Semaphore; 22 my $lock = new Coro::Semaphore;
22 my $locked; 23 my $locked;
23 24
24 $lock->down; 25 $lock->down;
25 $locked = 1; 26 $locked = 1;
26 $lock->up; 27 $lock->up;
27 28
28=head1 DESCRIPTION 29=head1 DESCRIPTION
29 30
30This module collection manages coroutines. Coroutines are similar to 31For a tutorial-style introduction, please read the L<Coro::Intro>
31threads but don't (in general) run in parallel at the same time even 32manpage. This manpage mainly contains reference information.
32on SMP machines. The specific flavor of coroutine used in this module
33also guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer and easier than threads programming.
37 33
38Unlike a normal perl program, however, coroutines allow you to have 34This module collection manages continuations in general, most often in
39multiple running interpreters that share data, which is especially useful 35the form of cooperative threads (also called coros, or simply "coro"
40to code pseudo-parallel processes, such as multiple HTTP-GET requests 36in the documentation). They are similar to kernel threads but don't (in
41running concurrently. 37general) run in parallel at the same time even on SMP machines. The
38specific flavor of thread offered by this module also guarantees you that
39it will not switch between threads unless necessary, at easily-identified
40points in your program, so locking and parallel access are rarely an
41issue, making thread programming much safer and easier than using other
42thread models.
42 43
43Coroutines are also useful because Perl has no support for threads (the so 44Unlike the so-called "Perl threads" (which are not actually real threads
44called "threads" that perl offers are nothing more than the (bad) process 45but only the windows process emulation (see section of same name for
45emulation coming from the Windows platform: On standard operating systems 46more details) ported to UNIX, and as such act as processes), Coro
46they serve no purpose whatsoever, except by making your programs slow and 47provides a full shared address space, which makes communication between
47making them use a lot of memory. Best disable them when building perl, or 48threads very easy. And coro threads are fast, too: disabling the Windows
48aks your software vendor/distributor to do it for you). 49process emulation code in your perl and using Coro can easily result in
50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark (very communication-intensive) runs over 300
52times faster on a single core than perls pseudo-threads on a quad core
53using all four cores.
49 54
55Coro achieves that by supporting multiple running interpreters that share
56data, which is especially useful to code pseudo-parallel processes and
57for event-based programming, such as multiple HTTP-GET requests running
58concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
59into an event-based environment.
60
50In this module, coroutines are defined as "callchain + lexical variables + 61In this module, a thread is defined as "callchain + lexical variables +
51@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 62some package variables + C stack), that is, a thread has its own callchain,
52its own set of lexicals and its own set of perls most important global 63its own set of lexicals and its own set of perls most important global
53variables (see L<Coro::State> for more configuration). 64variables (see L<Coro::State> for more configuration and background info).
65
66See also the C<SEE ALSO> section at the end of this document - the Coro
67module family is quite large.
68
69=head1 CORO THREAD LIFE CYCLE
70
71During the long and exciting (or not) life of a coro thread, it goes
72through a number of states:
73
74=over 4
75
76=item 1. Creation
77
78The first thing in the life of a coro thread is it's creation -
79obviously. The typical way to create a thread is to call the C<async
80BLOCK> function:
81
82 async {
83 # thread code goes here
84 };
85
86You can also pass arguments, which are put in C<@_>:
87
88 async {
89 print $_[1]; # prints 2
90 } 1, 2, 3;
91
92This creates a new coro thread and puts it into the ready queue, meaning
93it will run as soon as the CPU is free for it.
94
95C<async> will return a coro object - you can store this for future
96reference or ignore it, the thread itself will keep a reference to it's
97thread object - threads are alive on their own.
98
99Another way to create a thread is to call the C<new> constructor with a
100code-reference:
101
102 new Coro sub {
103 # thread code goes here
104 }, @optional_arguments;
105
106This is quite similar to calling C<async>, but the important difference is
107that the new thread is not put into the ready queue, so the thread will
108not run until somebody puts it there. C<async> is, therefore, identical to
109this sequence:
110
111 my $coro = new Coro sub {
112 # thread code goes here
113 };
114 $coro->ready;
115 return $coro;
116
117=item 2. Startup
118
119When a new coro thread is created, only a copy of the code reference
120and the arguments are stored, no extra memory for stacks and so on is
121allocated, keeping the coro thread in a low-memory state.
122
123Only when it actually starts executing will all the resources be finally
124allocated.
125
126The optional arguments specified at coro creation are available in C<@_>,
127similar to function calls.
128
129=item 3. Running / Blocking
130
131A lot can happen after the coro thread has started running. Quite usually,
132it will not run to the end in one go (because you could use a function
133instead), but it will give up the CPU regularly because it waits for
134external events.
135
136As long as a coro thread runs, it's coro object is available in the global
137variable C<$Coro::current>.
138
139The low-level way to give up the CPU is to call the scheduler, which
140selects a new coro thread to run:
141
142 Coro::schedule;
143
144Since running threads are not in the ready queue, calling the scheduler
145without doing anything else will block the coro thread forever - you need
146to arrange either for the coro to put woken up (readied) by some other
147event or some other thread, or you can put it into the ready queue before
148scheduling:
149
150 # this is exactly what Coro::cede does
151 $Coro::current->ready;
152 Coro::schedule;
153
154All the higher-level synchronisation methods (Coro::Semaphore,
155Coro::rouse_*...) are actually implemented via C<< ->ready >> and C<<
156Coro::schedule >>.
157
158While the coro thread is running it also might get assigned a C-level
159thread, or the C-level thread might be unassigned from it, as the Coro
160runtime wishes. A C-level thread needs to be assigned when your perl
161thread calls into some C-level function and that function in turn calls
162perl and perl then wants to switch coroutines. This happens most often
163when you run an event loop and block in the callback, or when perl
164itself calls some function such as C<AUTOLOAD> or methods via the C<tie>
165mechanism.
166
167=item 4. Termination
168
169Many threads actually terminate after some time. There are a number of
170ways to terminate a coro thread, the simplest is returning from the
171top-level code reference:
172
173 async {
174 # after returning from here, the coro thread is terminated
175 };
176
177 async {
178 return if 0.5 < rand; # terminate a little earlier, maybe
179 print "got a chance to print this\n";
180 # or here
181 };
182
183Any values returned from the coroutine can be recovered using C<< ->join
184>>:
185
186 my $coro = async {
187 "hello, world\n" # return a string
188 };
189
190 my $hello_world = $coro->join;
191
192 print $hello_world;
193
194Another way to terminate is to call C<< Coro::terminate >>, which at any
195subroutine call nesting level:
196
197 async {
198 Coro::terminate "return value 1", "return value 2";
199 };
200
201And yet another way is to C<< ->cancel >> the coro thread from another
202thread:
203
204 my $coro = async {
205 exit 1;
206 };
207
208 $coro->cancel; # an also accept values for ->join to retrieve
209
210Cancellation I<can> be dangerous - it's a bit like calling C<exit> without
211actually exiting, and might leave C libraries and XS modules in a weird
212state. Unlike other thread implementations, however, Coro is exceptionally
213safe with regards to cancellation, as perl will always be in a consistent
214state.
215
216So, cancelling a thread that runs in an XS event loop might not be the
217best idea, but any other combination that deals with perl only (cancelling
218when a thread is in a C<tie> method or an C<AUTOLOAD> for example) is
219safe.
220
221=item 5. Cleanup
222
223Threads will allocate various resources. Most but not all will be returned
224when a thread terminates, during clean-up.
225
226Cleanup is quite similar to throwing an uncaught exception: perl will
227work it's way up through all subroutine calls and blocks. On it's way, it
228will release all C<my> variables, undo all C<local>'s and free any other
229resources truly local to the thread.
230
231So, a common way to free resources is to keep them referenced only by my
232variables:
233
234 async {
235 my $big_cache = new Cache ...;
236 };
237
238If there are no other references, then the C<$big_cache> object will be
239freed when the thread terminates, regardless of how it does so.
240
241What it does C<NOT> do is unlock any Coro::Semaphores or similar
242resources, but that's where the C<guard> methods come in handy:
243
244 my $sem = new Coro::Semaphore;
245
246 async {
247 my $lock_guard = $sem->guard;
248 # if we reutrn, or die or get cancelled, here,
249 # then the semaphore will be "up"ed.
250 };
251
252The C<Guard::guard> function comes in handy for any custom cleanup you
253might want to do:
254
255 async {
256 my $window = new Gtk2::Window "toplevel";
257 # The window will not be cleaned up automatically, even when $window
258 # gets freed, so use a guard to ensure it's destruction
259 # in case of an error:
260 my $window_guard = Guard::guard { $window->destroy };
261
262 # we are safe here
263 };
264
265Last not least, C<local> can often be handy, too, e.g. when temporarily
266replacing the coro thread description:
267
268 sub myfunction {
269 local $Coro::current->{desc} = "inside myfunction(@_)";
270
271 # if we return or die here, the description will be restored
272 }
273
274=item 6. Viva La Zombie Muerte
275
276Even after a thread has terminated and cleaned up it's resources, the coro
277object still is there and stores the return values of the thread. Only in
278this state will the coro object be "reference counted" in the normal perl
279sense: the thread code keeps a reference to it when it is active, but not
280after it has terminated.
281
282The means the coro object gets freed automatically when the thread has
283terminated and cleaned up and there arenot other references.
284
285If there are, the coro object will stay around, and you can call C<<
286->join >> as many times as you wish to retrieve the result values:
287
288 async {
289 print "hi\n";
290 1
291 };
292
293 # run the async above, and free everything before returning
294 # from Coro::cede:
295 Coro::cede;
296
297 {
298 my $coro = async {
299 print "hi\n";
300 1
301 };
302
303 # run the async above, and clean up, but do not free the coro
304 # object:
305 Coro::cede;
306
307 # optionally retrieve the result values
308 my @results = $coro->join;
309
310 # now $coro goes out of scope, and presumably gets freed
311 };
312
313=back
54 314
55=cut 315=cut
56 316
57package Coro; 317package Coro;
58 318
59use strict; 319use common::sense;
60no warnings "uninitialized"; 320
321use Carp ();
322
323use Guard ();
61 324
62use Coro::State; 325use Coro::State;
63 326
64use base qw(Coro::State Exporter); 327use base qw(Coro::State Exporter);
65 328
66our $idle; # idle handler 329our $idle; # idle handler
67our $main; # main coroutine 330our $main; # main coro
68our $current; # current coroutine 331our $current; # current coro
69 332
70our $VERSION = 4.6; 333our $VERSION = 5.372;
71 334
72our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 335our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
73our %EXPORT_TAGS = ( 336our %EXPORT_TAGS = (
74 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 337 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
75); 338);
76our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 339our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
77 340
341=head1 GLOBAL VARIABLES
342
78=over 4 343=over 4
79 344
80=item $Coro::main 345=item $Coro::main
81 346
82This variable stores the coroutine object that represents the main 347This variable stores the Coro object that represents the main
83program. While you cna C<ready> it and do most other things you can do to 348program. While you cna C<ready> it and do most other things you can do to
84coroutines, it is mainly useful to compare again C<$Coro::current>, to see 349coro, it is mainly useful to compare again C<$Coro::current>, to see
85wether you are running in the main program or not. 350whether you are running in the main program or not.
86 351
87=cut 352=cut
88 353
89$main = new Coro; 354# $main is now being initialised by Coro::State
90 355
91=item $Coro::current 356=item $Coro::current
92 357
93The coroutine object representing the current coroutine (the last 358The Coro object representing the current coro (the last
94coroutine that the Coro scheduler switched to). The initial value is 359coro that the Coro scheduler switched to). The initial value is
95C<$main> (of course). 360C<$Coro::main> (of course).
96 361
97This variable is B<strictly> I<read-only>. You can take copies of the 362This variable is B<strictly> I<read-only>. You can take copies of the
98value stored in it and use it as any other coroutine object, but you must 363value stored in it and use it as any other Coro object, but you must
99not otherwise modify the variable itself. 364not otherwise modify the variable itself.
100 365
101=cut 366=cut
102 367
103$main->{desc} = "[main::]";
104
105# maybe some other module used Coro::Specific before...
106$main->{_specific} = $current->{_specific}
107 if $current;
108
109_set_current $main;
110
111sub current() { $current } # [DEPRECATED] 368sub current() { $current } # [DEPRECATED]
112 369
113=item $Coro::idle 370=item $Coro::idle
114 371
115This variable is mainly useful to integrate Coro into event loops. It is 372This variable is mainly useful to integrate Coro into event loops. It is
116usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is 373usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
117pretty low-level functionality. 374pretty low-level functionality.
118 375
119This variable stores a callback that is called whenever the scheduler 376This variable stores a Coro object that is put into the ready queue when
120finds no ready coroutines to run. The default implementation prints 377there are no other ready threads (without invoking any ready hooks).
121"FATAL: deadlock detected" and exits, because the program has no other way
122to continue.
123 378
379The default implementation dies with "FATAL: deadlock detected.", followed
380by a thread listing, because the program has no other way to continue.
381
124This hook is overwritten by modules such as C<Coro::Timer> and 382This hook is overwritten by modules such as C<Coro::EV> and
125C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 383C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
126coroutine so the scheduler can run it. 384coro so the scheduler can run it.
127 385
128Note that the callback I<must not>, under any circumstances, block
129the current coroutine. Normally, this is achieved by having an "idle
130coroutine" that calls the event loop and then blocks again, and then
131readying that coroutine in the idle handler.
132
133See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 386See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
134technique.
135 387
136Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively itself.
138
139=cut 388=cut
140 389
141$idle = sub { 390# ||= because other modules could have provided their own by now
142 require Carp; 391$idle ||= new Coro sub {
143 Carp::croak ("FATAL: deadlock detected"); 392 require Coro::Debug;
393 die "FATAL: deadlock detected.\n"
394 . Coro::Debug::ps_listing ();
144}; 395};
145 396
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{_status}})
155 for @{(delete $self->{_on_destroy}) || []};
156}
157
158# this coroutine is necessary because a coroutine 397# this coro is necessary because a coro
159# cannot destroy itself. 398# cannot destroy itself.
160my @destroy; 399our @destroy;
161my $manager; 400our $manager;
162 401
163$manager = new Coro sub { 402$manager = new Coro sub {
164 while () { 403 while () {
165 (shift @destroy)->_cancel 404 _destroy shift @destroy
166 while @destroy; 405 while @destroy;
167 406
168 &schedule; 407 &schedule;
169 } 408 }
170}; 409};
171$manager->desc ("[coro manager]"); 410$manager->{desc} = "[coro manager]";
172$manager->prio (PRIO_MAX); 411$manager->prio (PRIO_MAX);
173 412
174=back 413=back
175 414
176=head2 SIMPLE COROUTINE CREATION 415=head1 SIMPLE CORO CREATION
177 416
178=over 4 417=over 4
179 418
180=item async { ... } [@args...] 419=item async { ... } [@args...]
181 420
182Create a new coroutine and return it's coroutine object (usually 421Create a new coro and return its Coro object (usually
183unused). The coroutine will be put into the ready queue, so 422unused). The coro will be put into the ready queue, so
184it will start running automatically on the next scheduler run. 423it will start running automatically on the next scheduler run.
185 424
186The first argument is a codeblock/closure that should be executed in the 425The first argument is a codeblock/closure that should be executed in the
187coroutine. When it returns argument returns the coroutine is automatically 426coro. When it returns argument returns the coro is automatically
188terminated. 427terminated.
189 428
190The remaining arguments are passed as arguments to the closure. 429The remaining arguments are passed as arguments to the closure.
191 430
192See the C<Coro::State::new> constructor for info about the coroutine 431See the C<Coro::State::new> constructor for info about the coro
193environment in which coroutines are executed. 432environment in which coro are executed.
194 433
195Calling C<exit> in a coroutine will do the same as calling exit outside 434Calling C<exit> in a coro will do the same as calling exit outside
196the coroutine. Likewise, when the coroutine dies, the program will exit, 435the coro. Likewise, when the coro dies, the program will exit,
197just as it would in the main program. 436just as it would in the main program.
198 437
199If you do not want that, you can provide a default C<die> handler, or 438If you do not want that, you can provide a default C<die> handler, or
200simply avoid dieing (by use of C<eval>). 439simply avoid dieing (by use of C<eval>).
201 440
202Example: Create a new coroutine that just prints its arguments. 441Example: Create a new coro that just prints its arguments.
203 442
204 async { 443 async {
205 print "@_\n"; 444 print "@_\n";
206 } 1,2,3,4; 445 } 1,2,3,4;
207 446
208=cut
209
210sub async(&@) {
211 my $coro = new Coro @_;
212 $coro->ready;
213 $coro
214}
215
216=item async_pool { ... } [@args...] 447=item async_pool { ... } [@args...]
217 448
218Similar to C<async>, but uses a coroutine pool, so you should not call 449Similar to C<async>, but uses a coro pool, so you should not call
219terminate or join on it (although you are allowed to), and you get a 450terminate or join on it (although you are allowed to), and you get a
220coroutine that might have executed other code already (which can be good 451coro that might have executed other code already (which can be good
221or bad :). 452or bad :).
222 453
223On the plus side, this function is faster than creating (and destroying) 454On the plus side, this function is about twice as fast as creating (and
224a completely new coroutine, so if you need a lot of generic coroutines in 455destroying) a completely new coro, so if you need a lot of generic
225quick successsion, use C<async_pool>, not C<async>. 456coros in quick successsion, use C<async_pool>, not C<async>.
226 457
227The code block is executed in an C<eval> context and a warning will be 458The code block is executed in an C<eval> context and a warning will be
228issued in case of an exception instead of terminating the program, as 459issued in case of an exception instead of terminating the program, as
229C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 460C<async> does. As the coro is being reused, stuff like C<on_destroy>
230will not work in the expected way, unless you call terminate or cancel, 461will not work in the expected way, unless you call terminate or cancel,
231which somehow defeats the purpose of pooling (but is fine in the 462which somehow defeats the purpose of pooling (but is fine in the
232exceptional case). 463exceptional case).
233 464
234The priority will be reset to C<0> after each run, tracing will be 465The priority will be reset to C<0> after each run, tracing will be
235disabled, the description will be reset and the default output filehandle 466disabled, the description will be reset and the default output filehandle
236gets restored, so you can change all these. Otherwise the coroutine will 467gets restored, so you can change all these. Otherwise the coro will
237be re-used "as-is": most notably if you change other per-coroutine global 468be re-used "as-is": most notably if you change other per-coro global
238stuff such as C<$/> you I<must needs> to revert that change, which is most 469stuff such as C<$/> you I<must needs> revert that change, which is most
239simply done by using local as in: C< local $/ >. 470simply done by using local as in: C<< local $/ >>.
240 471
241The pool size is limited to C<8> idle coroutines (this can be adjusted by 472The idle pool size is limited to C<8> idle coros (this can be
242changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 473adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
243required. 474coros as required.
244 475
245If you are concerned about pooled coroutines growing a lot because a 476If you are concerned about pooled coros growing a lot because a
246single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 477single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
247{ terminate }> once per second or so to slowly replenish the pool. In 478{ terminate }> once per second or so to slowly replenish the pool. In
248addition to that, when the stacks used by a handler grows larger than 16kb 479addition to that, when the stacks used by a handler grows larger than 32kb
249(adjustable via $Coro::POOL_RSS) it will also be destroyed. 480(adjustable via $Coro::POOL_RSS) it will also be destroyed.
250 481
251=cut 482=cut
252 483
253our $POOL_SIZE = 8; 484our $POOL_SIZE = 8;
254our $POOL_RSS = 16 * 1024; 485our $POOL_RSS = 32 * 1024;
255our @async_pool; 486our @async_pool;
256 487
257sub pool_handler { 488sub pool_handler {
258 my $cb;
259
260 while () { 489 while () {
261 eval { 490 eval {
262 while () { 491 &{&_pool_handler} while 1;
263 _pool_1 $cb;
264 &$cb;
265 _pool_2 $cb;
266 &schedule;
267 }
268 }; 492 };
269 493
270 last if $@ eq "\3async_pool terminate\2\n";
271 warn $@ if $@; 494 warn $@ if $@;
272 } 495 }
273} 496}
274 497
275sub async_pool(&@) {
276 # this is also inlined into the unlock_scheduler
277 my $coro = (pop @async_pool) || new Coro \&pool_handler;
278
279 $coro->{_invoke} = [@_];
280 $coro->ready;
281
282 $coro
283}
284
285=back 498=back
286 499
287=head2 STATIC METHODS 500=head1 STATIC METHODS
288 501
289Static methods are actually functions that operate on the current coroutine. 502Static methods are actually functions that implicitly operate on the
503current coro.
290 504
291=over 4 505=over 4
292 506
293=item schedule 507=item schedule
294 508
295Calls the scheduler. The scheduler will find the next coroutine that is 509Calls the scheduler. The scheduler will find the next coro that is
296to be run from the ready queue and switches to it. The next coroutine 510to be run from the ready queue and switches to it. The next coro
297to be run is simply the one with the highest priority that is longest 511to be run is simply the one with the highest priority that is longest
298in its ready queue. If there is no coroutine ready, it will clal the 512in its ready queue. If there is no coro ready, it will call the
299C<$Coro::idle> hook. 513C<$Coro::idle> hook.
300 514
301Please note that the current coroutine will I<not> be put into the ready 515Please note that the current coro will I<not> be put into the ready
302queue, so calling this function usually means you will never be called 516queue, so calling this function usually means you will never be called
303again unless something else (e.g. an event handler) calls C<< ->ready >>, 517again unless something else (e.g. an event handler) calls C<< ->ready >>,
304thus waking you up. 518thus waking you up.
305 519
306This makes C<schedule> I<the> generic method to use to block the current 520This makes C<schedule> I<the> generic method to use to block the current
307coroutine and wait for events: first you remember the current coroutine in 521coro and wait for events: first you remember the current coro in
308a variable, then arrange for some callback of yours to call C<< ->ready 522a variable, then arrange for some callback of yours to call C<< ->ready
309>> on that once some event happens, and last you call C<schedule> to put 523>> on that once some event happens, and last you call C<schedule> to put
310yourself to sleep. Note that a lot of things can wake your coroutine up, 524yourself to sleep. Note that a lot of things can wake your coro up,
311so you need to check wether the event indeed happened, e.g. by storing the 525so you need to check whether the event indeed happened, e.g. by storing the
312status in a variable. 526status in a variable.
313 527
314The canonical way to wait on external events is this: 528See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
315 529
316 { 530=item cede
317 # remember current coroutine
318 my $current = $Coro::current;
319 531
320 # register a hypothetical event handler 532"Cede" to other coros. This function puts the current coro into
321 on_event_invoke sub { 533the ready queue and calls C<schedule>, which has the effect of giving
322 # wake up sleeping coroutine 534up the current "timeslice" to other coros of the same or higher
323 $current->ready; 535priority. Once your coro gets its turn again it will automatically be
324 undef $current; 536resumed.
537
538This function is often called C<yield> in other languages.
539
540=item Coro::cede_notself
541
542Works like cede, but is not exported by default and will cede to I<any>
543coro, regardless of priority. This is useful sometimes to ensure
544progress is made.
545
546=item terminate [arg...]
547
548Terminates the current coro with the given status values (see
549L<cancel>). The values will not be copied, but referenced directly.
550
551=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
552
553These function install enter and leave winders in the current scope. The
554enter block will be executed when on_enter is called and whenever the
555current coro is re-entered by the scheduler, while the leave block is
556executed whenever the current coro is blocked by the scheduler, and
557also when the containing scope is exited (by whatever means, be it exit,
558die, last etc.).
559
560I<Neither invoking the scheduler, nor exceptions, are allowed within those
561BLOCKs>. That means: do not even think about calling C<die> without an
562eval, and do not even think of entering the scheduler in any way.
563
564Since both BLOCKs are tied to the current scope, they will automatically
565be removed when the current scope exits.
566
567These functions implement the same concept as C<dynamic-wind> in scheme
568does, and are useful when you want to localise some resource to a specific
569coro.
570
571They slow down thread switching considerably for coros that use them
572(about 40% for a BLOCK with a single assignment, so thread switching is
573still reasonably fast if the handlers are fast).
574
575These functions are best understood by an example: The following function
576will change the current timezone to "Antarctica/South_Pole", which
577requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
578which remember/change the current timezone and restore the previous
579value, respectively, the timezone is only changed for the coro that
580installed those handlers.
581
582 use POSIX qw(tzset);
583
584 async {
585 my $old_tz; # store outside TZ value here
586
587 Coro::on_enter {
588 $old_tz = $ENV{TZ}; # remember the old value
589
590 $ENV{TZ} = "Antarctica/South_Pole";
591 tzset; # enable new value
325 }; 592 };
326 593
327 # call schedule until event occurred. 594 Coro::on_leave {
328 # in case we are woken up for other reasons 595 $ENV{TZ} = $old_tz;
329 # (current still defined), loop. 596 tzset; # restore old value
330 Coro::schedule while $current; 597 };
598
599 # at this place, the timezone is Antarctica/South_Pole,
600 # without disturbing the TZ of any other coro.
331 } 601 };
332 602
333=item cede 603This can be used to localise about any resource (locale, uid, current
604working directory etc.) to a block, despite the existance of other
605coros.
334 606
335"Cede" to other coroutines. This function puts the current coroutine into 607Another interesting example implements time-sliced multitasking using
336the ready queue and calls C<schedule>, which has the effect of giving 608interval timers (this could obviously be optimised, but does the job):
337up the current "timeslice" to other coroutines of the same or higher
338priority. Once your coroutine gets its turn again it will automatically be
339resumed.
340 609
341This function is often called C<yield> in other languages. 610 # "timeslice" the given block
611 sub timeslice(&) {
612 use Time::HiRes ();
342 613
343=item Coro::cede_notself 614 Coro::on_enter {
615 # on entering the thread, we set an VTALRM handler to cede
616 $SIG{VTALRM} = sub { cede };
617 # and then start the interval timer
618 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
619 };
620 Coro::on_leave {
621 # on leaving the thread, we stop the interval timer again
622 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
623 };
344 624
345Works like cede, but is not exported by default and will cede to I<any> 625 &{+shift};
346coroutine, regardless of priority. This is useful sometimes to ensure 626 }
347progress is made.
348 627
349=item terminate [arg...] 628 # use like this:
629 timeslice {
630 # The following is an endless loop that would normally
631 # monopolise the process. Since it runs in a timesliced
632 # environment, it will regularly cede to other threads.
633 while () { }
634 };
350 635
351Terminates the current coroutine with the given status values (see L<cancel>).
352 636
353=item killall 637=item killall
354 638
355Kills/terminates/cancels all coroutines except the currently running 639Kills/terminates/cancels all coros except the currently running one.
356one. This is useful after a fork, either in the child or the parent, as
357usually only one of them should inherit the running coroutines.
358 640
359Note that while this will try to free some of the main programs resources, 641Note that while this will try to free some of the main interpreter
642resources if the calling coro isn't the main coro, but one
360you cnanot free all of them, so if a coroutine that is not the main 643cannot free all of them, so if a coro that is not the main coro
361program calls this function, there will be some one-time resource leak. 644calls this function, there will be some one-time resource leak.
362 645
363=cut 646=cut
364
365sub terminate {
366 $current->cancel (@_);
367}
368 647
369sub killall { 648sub killall {
370 for (Coro::State::list) { 649 for (Coro::State::list) {
371 $_->cancel 650 $_->cancel
372 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 651 if $_ != $current && UNIVERSAL::isa $_, "Coro";
373 } 652 }
374} 653}
375 654
376=back 655=back
377 656
378=head2 COROUTINE METHODS 657=head1 CORO OBJECT METHODS
379 658
380These are the methods you can call on coroutine objects (or to create 659These are the methods you can call on coro objects (or to create
381them). 660them).
382 661
383=over 4 662=over 4
384 663
385=item new Coro \&sub [, @args...] 664=item new Coro \&sub [, @args...]
386 665
387Create a new coroutine and return it. When the sub returns, the coroutine 666Create a new coro and return it. When the sub returns, the coro
388automatically terminates as if C<terminate> with the returned values were 667automatically terminates as if C<terminate> with the returned values were
389called. To make the coroutine run you must first put it into the ready 668called. To make the coro run you must first put it into the ready
390queue by calling the ready method. 669queue by calling the ready method.
391 670
392See C<async> and C<Coro::State::new> for additional info about the 671See C<async> and C<Coro::State::new> for additional info about the
393coroutine environment. 672coro environment.
394 673
395=cut 674=cut
396 675
397sub _run_coro { 676sub _coro_run {
398 terminate &{+shift}; 677 terminate &{+shift};
399} 678}
400 679
401sub new {
402 my $class = shift;
403
404 $class->SUPER::new (\&_run_coro, @_)
405}
406
407=item $success = $coroutine->ready 680=item $success = $coro->ready
408 681
409Put the given coroutine into the end of its ready queue (there is one 682Put the given coro into the end of its ready queue (there is one
410queue for each priority) and return true. If the coroutine is already in 683queue for each priority) and return true. If the coro is already in
411the ready queue, do nothing and return false. 684the ready queue, do nothing and return false.
412 685
413This ensures that the scheduler will resume this coroutine automatically 686This ensures that the scheduler will resume this coro automatically
414once all the coroutines of higher priority and all coroutines of the same 687once all the coro of higher priority and all coro of the same
415priority that were put into the ready queue earlier have been resumed. 688priority that were put into the ready queue earlier have been resumed.
416 689
690=item $coro->suspend
691
692Suspends the specified coro. A suspended coro works just like any other
693coro, except that the scheduler will not select a suspended coro for
694execution.
695
696Suspending a coro can be useful when you want to keep the coro from
697running, but you don't want to destroy it, or when you want to temporarily
698freeze a coro (e.g. for debugging) to resume it later.
699
700A scenario for the former would be to suspend all (other) coros after a
701fork and keep them alive, so their destructors aren't called, but new
702coros can be created.
703
704=item $coro->resume
705
706If the specified coro was suspended, it will be resumed. Note that when
707the coro was in the ready queue when it was suspended, it might have been
708unreadied by the scheduler, so an activation might have been lost.
709
710To avoid this, it is best to put a suspended coro into the ready queue
711unconditionally, as every synchronisation mechanism must protect itself
712against spurious wakeups, and the one in the Coro family certainly do
713that.
714
417=item $is_ready = $coroutine->is_ready 715=item $is_ready = $coro->is_ready
418 716
419Return wether the coroutine is currently the ready queue or not, 717Returns true iff the Coro object is in the ready queue. Unless the Coro
718object gets destroyed, it will eventually be scheduled by the scheduler.
420 719
720=item $is_running = $coro->is_running
721
722Returns true iff the Coro object is currently running. Only one Coro object
723can ever be in the running state (but it currently is possible to have
724multiple running Coro::States).
725
726=item $is_suspended = $coro->is_suspended
727
728Returns true iff this Coro object has been suspended. Suspended Coros will
729not ever be scheduled.
730
421=item $coroutine->cancel (arg...) 731=item $coro->cancel (arg...)
422 732
423Terminates the given coroutine and makes it return the given arguments as 733Terminates the given Coro object and makes it return the given arguments as
424status (default: the empty list). Never returns if the coroutine is the 734status (default: an empty list). Never returns if the Coro is the
425current coroutine. 735current Coro.
426 736
427=cut 737The arguments are not copied, but instead will be referenced directly
738(e.g. if you pass C<$var> and after the call change that variable, then
739you might change the return values passed to e.g. C<join>, so don't do
740that).
428 741
429sub cancel { 742The resources of the Coro are usually freed (or destructed) before this
430 my $self = shift; 743call returns, but this can be delayed for an indefinite amount of time, as
431 $self->{_status} = [@_]; 744in some cases the manager thread has to run first to actually destruct the
745Coro object.
432 746
433 if ($current == $self) { 747=item $coro->schedule_to
434 push @destroy, $self;
435 $manager->ready;
436 &schedule while 1;
437 } else {
438 $self->_cancel;
439 }
440}
441 748
749Puts the current coro to sleep (like C<Coro::schedule>), but instead
750of continuing with the next coro from the ready queue, always switch to
751the given coro object (regardless of priority etc.). The readyness
752state of that coro isn't changed.
753
754This is an advanced method for special cases - I'd love to hear about any
755uses for this one.
756
757=item $coro->cede_to
758
759Like C<schedule_to>, but puts the current coro into the ready
760queue. This has the effect of temporarily switching to the given
761coro, and continuing some time later.
762
763This is an advanced method for special cases - I'd love to hear about any
764uses for this one.
765
766=item $coro->throw ([$scalar])
767
768If C<$throw> is specified and defined, it will be thrown as an exception
769inside the coro at the next convenient point in time. Otherwise
770clears the exception object.
771
772Coro will check for the exception each time a schedule-like-function
773returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
774>>, C<< Coro::Handle->readable >> and so on. Most of these functions
775detect this case and return early in case an exception is pending.
776
777The exception object will be thrown "as is" with the specified scalar in
778C<$@>, i.e. if it is a string, no line number or newline will be appended
779(unlike with C<die>).
780
781This can be used as a softer means than C<cancel> to ask a coro to
782end itself, although there is no guarantee that the exception will lead to
783termination, and if the exception isn't caught it might well end the whole
784program.
785
786You might also think of C<throw> as being the moral equivalent of
787C<kill>ing a coro with a signal (in this case, a scalar).
788
442=item $coroutine->join 789=item $coro->join
443 790
444Wait until the coroutine terminates and return any values given to the 791Wait until the coro terminates and return any values given to the
445C<terminate> or C<cancel> functions. C<join> can be called concurrently 792C<terminate> or C<cancel> functions. C<join> can be called concurrently
446from multiple coroutines, and all will be resumed and given the status 793from multiple threads, and all will be resumed and given the status
447return once the C<$coroutine> terminates. 794return once the C<$coro> terminates.
448 795
449=cut 796=cut
450 797
451sub join { 798sub join {
452 my $self = shift; 799 my $self = shift;
463 } 810 }
464 811
465 wantarray ? @{$self->{_status}} : $self->{_status}[0]; 812 wantarray ? @{$self->{_status}} : $self->{_status}[0];
466} 813}
467 814
468=item $coroutine->on_destroy (\&cb) 815=item $coro->on_destroy (\&cb)
469 816
470Registers a callback that is called when this coroutine gets destroyed, 817Registers a callback that is called when this coro thread gets destroyed,
471but before it is joined. The callback gets passed the terminate arguments, 818that is, after it's resources have been freed but before it is joined. The
819callback gets passed the terminate/cancel arguments, if any, and I<must
472if any, and I<must not> die, under any circumstances. 820not> die, under any circumstances.
821
822There can be any number of C<on_destroy> callbacks per coro, and there is
823no way currently to remove a callback once added.
473 824
474=cut 825=cut
475 826
476sub on_destroy { 827sub on_destroy {
477 my ($self, $cb) = @_; 828 my ($self, $cb) = @_;
478 829
479 push @{ $self->{_on_destroy} }, $cb; 830 push @{ $self->{_on_destroy} }, $cb;
480} 831}
481 832
482=item $oldprio = $coroutine->prio ($newprio) 833=item $oldprio = $coro->prio ($newprio)
483 834
484Sets (or gets, if the argument is missing) the priority of the 835Sets (or gets, if the argument is missing) the priority of the
485coroutine. Higher priority coroutines get run before lower priority 836coro thread. Higher priority coro get run before lower priority
486coroutines. Priorities are small signed integers (currently -4 .. +3), 837coros. Priorities are small signed integers (currently -4 .. +3),
487that you can refer to using PRIO_xxx constants (use the import tag :prio 838that you can refer to using PRIO_xxx constants (use the import tag :prio
488to get then): 839to get then):
489 840
490 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 841 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
491 3 > 1 > 0 > -1 > -3 > -4 842 3 > 1 > 0 > -1 > -3 > -4
492 843
493 # set priority to HIGH 844 # set priority to HIGH
494 current->prio(PRIO_HIGH); 845 current->prio (PRIO_HIGH);
495 846
496The idle coroutine ($Coro::idle) always has a lower priority than any 847The idle coro thread ($Coro::idle) always has a lower priority than any
497existing coroutine. 848existing coro.
498 849
499Changing the priority of the current coroutine will take effect immediately, 850Changing the priority of the current coro will take effect immediately,
500but changing the priority of coroutines in the ready queue (but not 851but changing the priority of a coro in the ready queue (but not running)
501running) will only take effect after the next schedule (of that 852will only take effect after the next schedule (of that coro). This is a
502coroutine). This is a bug that will be fixed in some future version. 853bug that will be fixed in some future version.
503 854
504=item $newprio = $coroutine->nice ($change) 855=item $newprio = $coro->nice ($change)
505 856
506Similar to C<prio>, but subtract the given value from the priority (i.e. 857Similar to C<prio>, but subtract the given value from the priority (i.e.
507higher values mean lower priority, just as in unix). 858higher values mean lower priority, just as in UNIX's nice command).
508 859
509=item $olddesc = $coroutine->desc ($newdesc) 860=item $olddesc = $coro->desc ($newdesc)
510 861
511Sets (or gets in case the argument is missing) the description for this 862Sets (or gets in case the argument is missing) the description for this
512coroutine. This is just a free-form string you can associate with a coroutine. 863coro thread. This is just a free-form string you can associate with a
864coro.
513 865
514This method simply sets the C<< $coroutine->{desc} >> member to the given string. You 866This method simply sets the C<< $coro->{desc} >> member to the given
515can modify this member directly if you wish. 867string. You can modify this member directly if you wish, and in fact, this
868is often preferred to indicate major processing states that cna then be
869seen for example in a L<Coro::Debug> session:
516 870
517=item $coroutine->throw ([$scalar]) 871 sub my_long_function {
518 872 local $Coro::current->{desc} = "now in my_long_function";
519If C<$throw> is specified and defined, it will be thrown as an exception 873 ...
520inside the coroutine at the next convinient point in time (usually after 874 $Coro::current->{desc} = "my_long_function: phase 1";
521it gains control at the next schedule/transfer/cede). Otherwise clears the 875 ...
522exception object. 876 $Coro::current->{desc} = "my_long_function: phase 2";
523 877 ...
524The exception object will be thrown "as is" with the specified scalar in 878 }
525C<$@>, i.e. if it is a string, no line number or newline will be appended
526(unlike with C<die>).
527
528This can be used as a softer means than C<cancel> to ask a coroutine to
529end itself, although there is no guarentee that the exception will lead to
530termination, and if the exception isn't caught it might well end the whole
531program.
532 879
533=cut 880=cut
534 881
535sub desc { 882sub desc {
536 my $old = $_[0]{desc}; 883 my $old = $_[0]{desc};
537 $_[0]{desc} = $_[1] if @_ > 1; 884 $_[0]{desc} = $_[1] if @_ > 1;
538 $old; 885 $old;
539} 886}
540 887
888sub transfer {
889 require Carp;
890 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
891}
892
541=back 893=back
542 894
543=head2 GLOBAL FUNCTIONS 895=head1 GLOBAL FUNCTIONS
544 896
545=over 4 897=over 4
546 898
547=item Coro::nready 899=item Coro::nready
548 900
549Returns the number of coroutines that are currently in the ready state, 901Returns the number of coro that are currently in the ready state,
550i.e. that can be switched to by calling C<schedule> directory or 902i.e. that can be switched to by calling C<schedule> directory or
551indirectly. The value C<0> means that the only runnable coroutine is the 903indirectly. The value C<0> means that the only runnable coro is the
552currently running one, so C<cede> would have no effect, and C<schedule> 904currently running one, so C<cede> would have no effect, and C<schedule>
553would cause a deadlock unless there is an idle handler that wakes up some 905would cause a deadlock unless there is an idle handler that wakes up some
554coroutines. 906coro.
555 907
556=item my $guard = Coro::guard { ... } 908=item my $guard = Coro::guard { ... }
557 909
558This creates and returns a guard object. Nothing happens until the object 910This function still exists, but is deprecated. Please use the
559gets destroyed, in which case the codeblock given as argument will be 911C<Guard::guard> function instead.
560executed. This is useful to free locks or other resources in case of a
561runtime error or when the coroutine gets canceled, as in both cases the
562guard block will be executed. The guard object supports only one method,
563C<< ->cancel >>, which will keep the codeblock from being executed.
564 912
565Example: set some flag and clear it again when the coroutine gets canceled
566or the function returns:
567
568 sub do_something {
569 my $guard = Coro::guard { $busy = 0 };
570 $busy = 1;
571
572 # do something that requires $busy to be true
573 }
574
575=cut 913=cut
576 914
577sub guard(&) { 915BEGIN { *guard = \&Guard::guard }
578 bless \(my $cb = $_[0]), "Coro::guard"
579}
580
581sub Coro::guard::cancel {
582 ${$_[0]} = sub { };
583}
584
585sub Coro::guard::DESTROY {
586 ${$_[0]}->();
587}
588
589 916
590=item unblock_sub { ... } 917=item unblock_sub { ... }
591 918
592This utility function takes a BLOCK or code reference and "unblocks" it, 919This utility function takes a BLOCK or code reference and "unblocks" it,
593returning a new coderef. Unblocking means that calling the new coderef 920returning a new coderef. Unblocking means that calling the new coderef
594will return immediately without blocking, returning nothing, while the 921will return immediately without blocking, returning nothing, while the
595original code ref will be called (with parameters) from within another 922original code ref will be called (with parameters) from within another
596coroutine. 923coro.
597 924
598The reason this function exists is that many event libraries (such as the 925The reason this function exists is that many event libraries (such as
599venerable L<Event|Event> module) are not coroutine-safe (a weaker form 926the venerable L<Event|Event> module) are not thread-safe (a weaker form
600of thread-safety). This means you must not block within event callbacks, 927of reentrancy). This means you must not block within event callbacks,
601otherwise you might suffer from crashes or worse. The only event library 928otherwise you might suffer from crashes or worse. The only event library
602currently known that is safe to use without C<unblock_sub> is L<EV>. 929currently known that is safe to use without C<unblock_sub> is L<EV> (but
930you might still run into deadlocks if all event loops are blocked).
931
932Coro will try to catch you when you block in the event loop
933("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
934only works when you do not run your own event loop.
603 935
604This function allows your callbacks to block by executing them in another 936This function allows your callbacks to block by executing them in another
605coroutine where it is safe to block. One example where blocking is handy 937coro where it is safe to block. One example where blocking is handy
606is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 938is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
607disk, for example. 939disk, for example.
608 940
609In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 941In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
610creating event callbacks that want to block. 942creating event callbacks that want to block.
611 943
612If your handler does not plan to block (e.g. simply sends a message to 944If your handler does not plan to block (e.g. simply sends a message to
613another coroutine, or puts some other coroutine into the ready queue), 945another coro, or puts some other coro into the ready queue), there is
614there is no reason to use C<unblock_sub>. 946no reason to use C<unblock_sub>.
947
948Note that you also need to use C<unblock_sub> for any other callbacks that
949are indirectly executed by any C-based event loop. For example, when you
950use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
951provides callbacks that are the result of some event callback, then you
952must not block either, or use C<unblock_sub>.
615 953
616=cut 954=cut
617 955
618our @unblock_queue; 956our @unblock_queue;
619 957
622# return immediately and can be reused) and because we cannot cede 960# return immediately and can be reused) and because we cannot cede
623# inside an event callback. 961# inside an event callback.
624our $unblock_scheduler = new Coro sub { 962our $unblock_scheduler = new Coro sub {
625 while () { 963 while () {
626 while (my $cb = pop @unblock_queue) { 964 while (my $cb = pop @unblock_queue) {
627 # this is an inlined copy of async_pool 965 &async_pool (@$cb);
628 my $coro = (pop @async_pool) || new Coro \&pool_handler;
629 966
630 $coro->{_invoke} = $cb;
631 $coro->ready;
632 cede; # for short-lived callbacks, this reduces pressure on the coro pool 967 # for short-lived callbacks, this reduces pressure on the coro pool
968 # as the chance is very high that the async_poll coro will be back
969 # in the idle state when cede returns
970 cede;
633 } 971 }
634 schedule; # sleep well 972 schedule; # sleep well
635 } 973 }
636}; 974};
637$unblock_scheduler->desc ("[unblock_sub scheduler]"); 975$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
638 976
639sub unblock_sub(&) { 977sub unblock_sub(&) {
640 my $cb = shift; 978 my $cb = shift;
641 979
642 sub { 980 sub {
643 unshift @unblock_queue, [$cb, @_]; 981 unshift @unblock_queue, [$cb, @_];
644 $unblock_scheduler->ready; 982 $unblock_scheduler->ready;
645 } 983 }
646} 984}
647 985
986=item $cb = rouse_cb
987
988Create and return a "rouse callback". That's a code reference that,
989when called, will remember a copy of its arguments and notify the owner
990coro of the callback.
991
992See the next function.
993
994=item @args = rouse_wait [$cb]
995
996Wait for the specified rouse callback (or the last one that was created in
997this coro).
998
999As soon as the callback is invoked (or when the callback was invoked
1000before C<rouse_wait>), it will return the arguments originally passed to
1001the rouse callback. In scalar context, that means you get the I<last>
1002argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
1003statement at the end.
1004
1005See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
1006
648=back 1007=back
649 1008
650=cut 1009=cut
651 1010
1011for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
1012 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
1013
1014 *{"Coro::$module\::new"} = sub {
1015 require "Coro/$module.pm";
1016
1017 # some modules have their new predefined in State.xs, some don't
1018 *{"Coro::$module\::new"} = $old
1019 if $old;
1020
1021 goto &{"Coro::$module\::new"};
1022 };
1023}
1024
6521; 10251;
653 1026
1027=head1 HOW TO WAIT FOR A CALLBACK
1028
1029It is very common for a coro to wait for some callback to be
1030called. This occurs naturally when you use coro in an otherwise
1031event-based program, or when you use event-based libraries.
1032
1033These typically register a callback for some event, and call that callback
1034when the event occured. In a coro, however, you typically want to
1035just wait for the event, simplyifying things.
1036
1037For example C<< AnyEvent->child >> registers a callback to be called when
1038a specific child has exited:
1039
1040 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
1041
1042But from within a coro, you often just want to write this:
1043
1044 my $status = wait_for_child $pid;
1045
1046Coro offers two functions specifically designed to make this easy,
1047C<Coro::rouse_cb> and C<Coro::rouse_wait>.
1048
1049The first function, C<rouse_cb>, generates and returns a callback that,
1050when invoked, will save its arguments and notify the coro that
1051created the callback.
1052
1053The second function, C<rouse_wait>, waits for the callback to be called
1054(by calling C<schedule> to go to sleep) and returns the arguments
1055originally passed to the callback.
1056
1057Using these functions, it becomes easy to write the C<wait_for_child>
1058function mentioned above:
1059
1060 sub wait_for_child($) {
1061 my ($pid) = @_;
1062
1063 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
1064
1065 my ($rpid, $rstatus) = Coro::rouse_wait;
1066 $rstatus
1067 }
1068
1069In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
1070you can roll your own, using C<schedule>:
1071
1072 sub wait_for_child($) {
1073 my ($pid) = @_;
1074
1075 # store the current coro in $current,
1076 # and provide result variables for the closure passed to ->child
1077 my $current = $Coro::current;
1078 my ($done, $rstatus);
1079
1080 # pass a closure to ->child
1081 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
1082 $rstatus = $_[1]; # remember rstatus
1083 $done = 1; # mark $rstatus as valud
1084 });
1085
1086 # wait until the closure has been called
1087 schedule while !$done;
1088
1089 $rstatus
1090 }
1091
1092
654=head1 BUGS/LIMITATIONS 1093=head1 BUGS/LIMITATIONS
655 1094
1095=over 4
1096
1097=item fork with pthread backend
1098
1099When Coro is compiled using the pthread backend (which isn't recommended
1100but required on many BSDs as their libcs are completely broken), then
1101coro will not survive a fork. There is no known workaround except to
1102fix your libc and use a saner backend.
1103
1104=item perl process emulation ("threads")
1105
656This module is not perl-pseudo-thread-safe. You should only ever use this 1106This module is not perl-pseudo-thread-safe. You should only ever use this
657module from the same thread (this requirement might be removed in the 1107module from the first thread (this requirement might be removed in the
658future to allow per-thread schedulers, but Coro::State does not yet allow 1108future to allow per-thread schedulers, but Coro::State does not yet allow
659this). I recommend disabling thread support and using processes, as this 1109this). I recommend disabling thread support and using processes, as having
660is much faster and uses less memory. 1110the windows process emulation enabled under unix roughly halves perl
1111performance, even when not used.
1112
1113=item coro switching is not signal safe
1114
1115You must not switch to another coro from within a signal handler (only
1116relevant with %SIG - most event libraries provide safe signals), I<unless>
1117you are sure you are not interrupting a Coro function.
1118
1119That means you I<MUST NOT> call any function that might "block" the
1120current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
1121anything that calls those. Everything else, including calling C<ready>,
1122works.
1123
1124=back
1125
1126
1127=head1 WINDOWS PROCESS EMULATION
1128
1129A great many people seem to be confused about ithreads (for example, Chip
1130Salzenberg called me unintelligent, incapable, stupid and gullible,
1131while in the same mail making rather confused statements about perl
1132ithreads (for example, that memory or files would be shared), showing his
1133lack of understanding of this area - if it is hard to understand for Chip,
1134it is probably not obvious to everybody).
1135
1136What follows is an ultra-condensed version of my talk about threads in
1137scripting languages given on the perl workshop 2009:
1138
1139The so-called "ithreads" were originally implemented for two reasons:
1140first, to (badly) emulate unix processes on native win32 perls, and
1141secondly, to replace the older, real thread model ("5.005-threads").
1142
1143It does that by using threads instead of OS processes. The difference
1144between processes and threads is that threads share memory (and other
1145state, such as files) between threads within a single process, while
1146processes do not share anything (at least not semantically). That
1147means that modifications done by one thread are seen by others, while
1148modifications by one process are not seen by other processes.
1149
1150The "ithreads" work exactly like that: when creating a new ithreads
1151process, all state is copied (memory is copied physically, files and code
1152is copied logically). Afterwards, it isolates all modifications. On UNIX,
1153the same behaviour can be achieved by using operating system processes,
1154except that UNIX typically uses hardware built into the system to do this
1155efficiently, while the windows process emulation emulates this hardware in
1156software (rather efficiently, but of course it is still much slower than
1157dedicated hardware).
1158
1159As mentioned before, loading code, modifying code, modifying data
1160structures and so on is only visible in the ithreads process doing the
1161modification, not in other ithread processes within the same OS process.
1162
1163This is why "ithreads" do not implement threads for perl at all, only
1164processes. What makes it so bad is that on non-windows platforms, you can
1165actually take advantage of custom hardware for this purpose (as evidenced
1166by the forks module, which gives you the (i-) threads API, just much
1167faster).
1168
1169Sharing data is in the i-threads model is done by transfering data
1170structures between threads using copying semantics, which is very slow -
1171shared data simply does not exist. Benchmarks using i-threads which are
1172communication-intensive show extremely bad behaviour with i-threads (in
1173fact, so bad that Coro, which cannot take direct advantage of multiple
1174CPUs, is often orders of magnitude faster because it shares data using
1175real threads, refer to my talk for details).
1176
1177As summary, i-threads *use* threads to implement processes, while
1178the compatible forks module *uses* processes to emulate, uhm,
1179processes. I-threads slow down every perl program when enabled, and
1180outside of windows, serve no (or little) practical purpose, but
1181disadvantages every single-threaded Perl program.
1182
1183This is the reason that I try to avoid the name "ithreads", as it is
1184misleading as it implies that it implements some kind of thread model for
1185perl, and prefer the name "windows process emulation", which describes the
1186actual use and behaviour of it much better.
661 1187
662=head1 SEE ALSO 1188=head1 SEE ALSO
663 1189
664Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 1190Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
665 1191
666Debugging: L<Coro::Debug>. 1192Debugging: L<Coro::Debug>.
667 1193
668Support/Utility: L<Coro::Specific>, L<Coro::Util>. 1194Support/Utility: L<Coro::Specific>, L<Coro::Util>.
669 1195
670Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 1196Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
1197L<Coro::SemaphoreSet>, L<Coro::RWLock>.
671 1198
672IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>. 1199I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
673 1200
674Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>. 1201Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
1202a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
1203L<Coro::Select>.
675 1204
676XS API: L<Coro::MakeMaker>. 1205XS API: L<Coro::MakeMaker>.
677 1206
678Low level Configuration, Coroutine Environment: L<Coro::State>. 1207Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
679 1208
680=head1 AUTHOR 1209=head1 AUTHOR
681 1210
682 Marc Lehmann <schmorp@schmorp.de> 1211 Marc Lehmann <schmorp@schmorp.de>
683 http://home.schmorp.de/ 1212 http://home.schmorp.de/

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