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Revision 1.99 by root, Tue Dec 5 12:50:04 2006 UTC vs.
Revision 1.224 by root, Wed Nov 19 05:52:42 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async coroutine like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 use Coro::Semaphore;
19 cede; 22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
20 28
21=head1 DESCRIPTION 29=head1 DESCRIPTION
22 30
23This module collection manages coroutines. Coroutines are similar 31This module collection manages coroutines. Coroutines are similar to
24to threads but don't run in parallel at the same time even on SMP 32threads but don't (in general) run in parallel at the same time even
25machines. The specific flavor of coroutine use din this module also 33on SMP machines. The specific flavor of coroutine used in this module
26guarentees you that it will not switch between coroutines unless 34also guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and 35necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much 36parallel access are rarely an issue, making coroutine programming much
29safer than threads programming. 37safer and easier than threads programming.
30 38
31(Perl, however, does not natively support real threads but instead does a 39Unlike a normal perl program, however, coroutines allow you to have
32very slow and memory-intensive emulation of processes using threads. This 40multiple running interpreters that share data, which is especially useful
33is a performance win on Windows machines, and a loss everywhere else). 41to code pseudo-parallel processes and for event-based programming, such as
42multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
43learn more.
44
45Coroutines are also useful because Perl has no support for threads (the so
46called "threads" that perl offers are nothing more than the (bad) process
47emulation coming from the Windows platform: On standard operating systems
48they serve no purpose whatsoever, except by making your programs slow and
49making them use a lot of memory. Best disable them when building perl, or
50aks your software vendor/distributor to do it for you).
34 51
35In this module, coroutines are defined as "callchain + lexical variables + 52In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 53@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global 54its own set of lexicals and its own set of perls most important global
38variables. 55variables (see L<Coro::State> for more configuration).
39 56
40=cut 57=cut
41 58
42package Coro; 59package Coro;
43 60
44use strict; 61use strict qw(vars subs);
45no warnings "uninitialized"; 62no warnings "uninitialized";
46 63
47use Coro::State; 64use Coro::State;
48 65
49use base qw(Coro::State Exporter); 66use base qw(Coro::State Exporter);
50 67
51our $idle; # idle handler 68our $idle; # idle handler
52our $main; # main coroutine 69our $main; # main coroutine
53our $current; # current coroutine 70our $current; # current coroutine
54 71
55our $VERSION = '3.11'; 72our $VERSION = 5.0;
56 73
57our @EXPORT = qw(async cede schedule terminate current unblock_sub); 74our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = ( 75our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 76 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 77);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 78our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 79
63{
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
96
97=over 4 80=over 4
98 81
99=item $main 82=item $Coro::main
100 83
101This coroutine represents the main program. 84This variable stores the coroutine object that represents the main
85program. While you cna C<ready> it and do most other things you can do to
86coroutines, it is mainly useful to compare again C<$Coro::current>, to see
87whether you are running in the main program or not.
102 88
103=cut 89=cut
104 90
105$main = new Coro; 91# $main is now being initialised by Coro::State
106 92
107=item $current (or as function: current) 93=item $Coro::current
108 94
109The current coroutine (the last coroutine switched to). The initial value 95The coroutine object representing the current coroutine (the last
96coroutine that the Coro scheduler switched to). The initial value is
110is C<$main> (of course). 97C<$Coro::main> (of course).
111 98
112This variable is B<strictly> I<read-only>. It is provided for performance 99This variable is B<strictly> I<read-only>. You can take copies of the
113reasons. If performance is not essentiel you are encouraged to use the 100value stored in it and use it as any other coroutine object, but you must
114C<Coro::current> function instead. 101not otherwise modify the variable itself.
115 102
116=cut 103=cut
117 104
118# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific}
120 if $current;
121
122_set_current $main;
123
124sub current() { $current } 105sub current() { $current } # [DEPRECATED]
125 106
126=item $idle 107=item $Coro::idle
127 108
128A callback that is called whenever the scheduler finds no ready coroutines 109This variable is mainly useful to integrate Coro into event loops. It is
129to run. The default implementation prints "FATAL: deadlock detected" and 110usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
130exits, because the program has no other way to continue. 111pretty low-level functionality.
112
113This variable stores a callback that is called whenever the scheduler
114finds no ready coroutines to run. The default implementation prints
115"FATAL: deadlock detected" and exits, because the program has no other way
116to continue.
131 117
132This hook is overwritten by modules such as C<Coro::Timer> and 118This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a 119C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it. 120coroutine so the scheduler can run it.
135 121
122Note that the callback I<must not>, under any circumstances, block
123the current coroutine. Normally, this is achieved by having an "idle
124coroutine" that calls the event loop and then blocks again, and then
125readying that coroutine in the idle handler.
126
127See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
128technique.
129
136Please note that if your callback recursively invokes perl (e.g. for event 130Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively. 131handlers), then it must be prepared to be called recursively itself.
138 132
139=cut 133=cut
140 134
141$idle = sub { 135$idle = sub {
142 require Carp; 136 require Carp;
143 Carp::croak ("FATAL: deadlock detected"); 137 Carp::croak ("FATAL: deadlock detected");
144}; 138};
145 139
140sub _cancel {
141 my ($self) = @_;
142
143 # free coroutine data and mark as destructed
144 $self->_destroy
145 or return;
146
147 # call all destruction callbacks
148 $_->(@{$self->{_status}})
149 for @{ delete $self->{_on_destroy} || [] };
150}
151
146# this coroutine is necessary because a coroutine 152# this coroutine is necessary because a coroutine
147# cannot destroy itself. 153# cannot destroy itself.
148my @destroy; 154my @destroy;
155my $manager;
156
149my $manager; $manager = new Coro sub { 157$manager = new Coro sub {
150 while () { 158 while () {
151 # by overwriting the state object with the manager we destroy it 159 (shift @destroy)->_cancel
152 # while still being able to schedule this coroutine (in case it has
153 # been readied multiple times. this is harmless since the manager
154 # can be called as many times as neccessary and will always
155 # remove itself from the runqueue
156 while (@destroy) { 160 while @destroy;
157 my $coro = pop @destroy;
158 $coro->{status} ||= [];
159 $_->ready for @{delete $coro->{join} || []};
160 161
161 # the next line destroys the coro state, but keeps the
162 # coroutine itself intact (we basically make it a zombie
163 # coroutine that always runs the manager thread, so it's possible
164 # to transfer() to this coroutine).
165 $coro->_clone_state_from ($manager);
166 }
167 &schedule; 162 &schedule;
168 } 163 }
169}; 164};
170 165$manager->{desc} = "[coro manager]";
171# static methods. not really. 166$manager->prio (PRIO_MAX);
172 167
173=back 168=back
174 169
175=head2 STATIC METHODS 170=head2 SIMPLE COROUTINE CREATION
176
177Static methods are actually functions that operate on the current coroutine only.
178 171
179=over 4 172=over 4
180 173
181=item async { ... } [@args...] 174=item async { ... } [@args...]
182 175
183Create a new asynchronous coroutine and return it's coroutine object 176Create a new coroutine and return it's coroutine object (usually
184(usually unused). When the sub returns the new coroutine is automatically 177unused). The coroutine will be put into the ready queue, so
178it will start running automatically on the next scheduler run.
179
180The first argument is a codeblock/closure that should be executed in the
181coroutine. When it returns argument returns the coroutine is automatically
185terminated. 182terminated.
186 183
187Calling C<exit> in a coroutine will not work correctly, so do not do that. 184The remaining arguments are passed as arguments to the closure.
188 185
189When the coroutine dies, the program will exit, just as in the main 186See the C<Coro::State::new> constructor for info about the coroutine
190program. 187environment in which coroutines are executed.
191 188
189Calling C<exit> in a coroutine will do the same as calling exit outside
190the coroutine. Likewise, when the coroutine dies, the program will exit,
191just as it would in the main program.
192
193If you do not want that, you can provide a default C<die> handler, or
194simply avoid dieing (by use of C<eval>).
195
192 # create a new coroutine that just prints its arguments 196Example: Create a new coroutine that just prints its arguments.
197
193 async { 198 async {
194 print "@_\n"; 199 print "@_\n";
195 } 1,2,3,4; 200 } 1,2,3,4;
196 201
197=cut 202=cut
198 203
199sub async(&@) { 204sub async(&@) {
200 my $pid = new Coro @_; 205 my $coro = new Coro @_;
201 $pid->ready; 206 $coro->ready;
202 $pid 207 $coro
203} 208}
209
210=item async_pool { ... } [@args...]
211
212Similar to C<async>, but uses a coroutine pool, so you should not call
213terminate or join on it (although you are allowed to), and you get a
214coroutine that might have executed other code already (which can be good
215or bad :).
216
217On the plus side, this function is faster than creating (and destroying)
218a completly new coroutine, so if you need a lot of generic coroutines in
219quick successsion, use C<async_pool>, not C<async>.
220
221The code block is executed in an C<eval> context and a warning will be
222issued in case of an exception instead of terminating the program, as
223C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
224will not work in the expected way, unless you call terminate or cancel,
225which somehow defeats the purpose of pooling (but is fine in the
226exceptional case).
227
228The priority will be reset to C<0> after each run, tracing will be
229disabled, the description will be reset and the default output filehandle
230gets restored, so you can change all these. Otherwise the coroutine will
231be re-used "as-is": most notably if you change other per-coroutine global
232stuff such as C<$/> you I<must needs> revert that change, which is most
233simply done by using local as in: C<< local $/ >>.
234
235The idle pool size is limited to C<8> idle coroutines (this can be
236adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
237coros as required.
238
239If you are concerned about pooled coroutines growing a lot because a
240single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
241{ terminate }> once per second or so to slowly replenish the pool. In
242addition to that, when the stacks used by a handler grows larger than 16kb
243(adjustable via $Coro::POOL_RSS) it will also be destroyed.
244
245=cut
246
247our $POOL_SIZE = 8;
248our $POOL_RSS = 16 * 1024;
249our @async_pool;
250
251sub pool_handler {
252 my $cb;
253
254 while () {
255 eval {
256 while () {
257 _pool_1 $cb;
258 &$cb;
259 _pool_2 $cb;
260 &schedule;
261 }
262 };
263
264 if ($@) {
265 last if $@ eq "\3async_pool terminate\2\n";
266 warn $@;
267 }
268 }
269}
270
271sub async_pool(&@) {
272 # this is also inlined into the unblock_scheduler
273 my $coro = (pop @async_pool) || new Coro \&pool_handler;
274
275 $coro->{_invoke} = [@_];
276 $coro->ready;
277
278 $coro
279}
280
281=back
282
283=head2 STATIC METHODS
284
285Static methods are actually functions that operate on the current coroutine.
286
287=over 4
204 288
205=item schedule 289=item schedule
206 290
207Calls the scheduler. Please note that the current coroutine will not be put 291Calls the scheduler. The scheduler will find the next coroutine that is
292to be run from the ready queue and switches to it. The next coroutine
293to be run is simply the one with the highest priority that is longest
294in its ready queue. If there is no coroutine ready, it will clal the
295C<$Coro::idle> hook.
296
297Please note that the current coroutine will I<not> be put into the ready
208into the ready queue, so calling this function usually means you will 298queue, so calling this function usually means you will never be called
209never be called again unless something else (e.g. an event handler) calls 299again unless something else (e.g. an event handler) calls C<< ->ready >>,
210ready. 300thus waking you up.
211 301
212The canonical way to wait on external events is this: 302This makes C<schedule> I<the> generic method to use to block the current
303coroutine and wait for events: first you remember the current coroutine in
304a variable, then arrange for some callback of yours to call C<< ->ready
305>> on that once some event happens, and last you call C<schedule> to put
306yourself to sleep. Note that a lot of things can wake your coroutine up,
307so you need to check whether the event indeed happened, e.g. by storing the
308status in a variable.
213 309
310See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
311
312=item cede
313
314"Cede" to other coroutines. This function puts the current coroutine into
315the ready queue and calls C<schedule>, which has the effect of giving
316up the current "timeslice" to other coroutines of the same or higher
317priority. Once your coroutine gets its turn again it will automatically be
318resumed.
319
320This function is often called C<yield> in other languages.
321
322=item Coro::cede_notself
323
324Works like cede, but is not exported by default and will cede to I<any>
325coroutine, regardless of priority. This is useful sometimes to ensure
326progress is made.
327
328=item terminate [arg...]
329
330Terminates the current coroutine with the given status values (see L<cancel>).
331
332=item killall
333
334Kills/terminates/cancels all coroutines except the currently running
335one. This is useful after a fork, either in the child or the parent, as
336usually only one of them should inherit the running coroutines.
337
338Note that while this will try to free some of the main programs resources,
339you cannot free all of them, so if a coroutine that is not the main
340program calls this function, there will be some one-time resource leak.
341
342=cut
343
344sub terminate {
345 $current->cancel (@_);
346}
347
348sub killall {
349 for (Coro::State::list) {
350 $_->cancel
351 if $_ != $current && UNIVERSAL::isa $_, "Coro";
214 { 352 }
215 # remember current coroutine 353}
354
355=back
356
357=head2 COROUTINE METHODS
358
359These are the methods you can call on coroutine objects (or to create
360them).
361
362=over 4
363
364=item new Coro \&sub [, @args...]
365
366Create a new coroutine and return it. When the sub returns, the coroutine
367automatically terminates as if C<terminate> with the returned values were
368called. To make the coroutine run you must first put it into the ready
369queue by calling the ready method.
370
371See C<async> and C<Coro::State::new> for additional info about the
372coroutine environment.
373
374=cut
375
376sub _run_coro {
377 terminate &{+shift};
378}
379
380sub new {
381 my $class = shift;
382
383 $class->SUPER::new (\&_run_coro, @_)
384}
385
386=item $success = $coroutine->ready
387
388Put the given coroutine into the end of its ready queue (there is one
389queue for each priority) and return true. If the coroutine is already in
390the ready queue, do nothing and return false.
391
392This ensures that the scheduler will resume this coroutine automatically
393once all the coroutines of higher priority and all coroutines of the same
394priority that were put into the ready queue earlier have been resumed.
395
396=item $is_ready = $coroutine->is_ready
397
398Return whether the coroutine is currently the ready queue or not,
399
400=item $coroutine->cancel (arg...)
401
402Terminates the given coroutine and makes it return the given arguments as
403status (default: the empty list). Never returns if the coroutine is the
404current coroutine.
405
406=cut
407
408sub cancel {
409 my $self = shift;
410 $self->{_status} = [@_];
411
412 if ($current == $self) {
413 push @destroy, $self;
414 $manager->ready;
415 &schedule while 1;
416 } else {
417 $self->_cancel;
418 }
419}
420
421=item $coroutine->throw ([$scalar])
422
423If C<$throw> is specified and defined, it will be thrown as an exception
424inside the coroutine at the next convenient point in time. Otherwise
425clears the exception object.
426
427Coro will check for the exception each time a schedule-like-function
428returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
429>>, C<< Coro::Handle->readable >> and so on. Most of these functions
430detect this case and return early in case an exception is pending.
431
432The exception object will be thrown "as is" with the specified scalar in
433C<$@>, i.e. if it is a string, no line number or newline will be appended
434(unlike with C<die>).
435
436This can be used as a softer means than C<cancel> to ask a coroutine to
437end itself, although there is no guarantee that the exception will lead to
438termination, and if the exception isn't caught it might well end the whole
439program.
440
441You might also think of C<throw> as being the moral equivalent of
442C<kill>ing a coroutine with a signal (in this case, a scalar).
443
444=item $coroutine->join
445
446Wait until the coroutine terminates and return any values given to the
447C<terminate> or C<cancel> functions. C<join> can be called concurrently
448from multiple coroutines, and all will be resumed and given the status
449return once the C<$coroutine> terminates.
450
451=cut
452
453sub join {
454 my $self = shift;
455
456 unless ($self->{_status}) {
216 my $current = $Coro::current; 457 my $current = $current;
217 458
218 # register a hypothetical event handler 459 push @{$self->{_on_destroy}}, sub {
219 on_event_invoke sub {
220 # wake up sleeping coroutine
221 $current->ready; 460 $current->ready;
222 undef $current; 461 undef $current;
223 }; 462 };
224 463
225 # call schedule until event occured.
226 # in case we are woken up for other reasons
227 # (current still defined), loop.
228 Coro::schedule while $current; 464 &schedule while $current;
229 } 465 }
230 466
231=item cede
232
233"Cede" to other coroutines. This function puts the current coroutine into the
234ready queue and calls C<schedule>, which has the effect of giving up the
235current "timeslice" to other coroutines of the same or higher priority.
236
237=item terminate [arg...]
238
239Terminates the current coroutine with the given status values (see L<cancel>).
240
241=cut
242
243sub terminate {
244 $current->cancel (@_);
245}
246
247=back
248
249# dynamic methods
250
251=head2 COROUTINE METHODS
252
253These are the methods you can call on coroutine objects.
254
255=over 4
256
257=item new Coro \&sub [, @args...]
258
259Create a new coroutine and return it. When the sub returns the coroutine
260automatically terminates as if C<terminate> with the returned values were
261called. To make the coroutine run you must first put it into the ready queue
262by calling the ready method.
263
264Calling C<exit> in a coroutine will not work correctly, so do not do that.
265
266=cut
267
268sub _run_coro {
269 terminate &{+shift};
270}
271
272sub new {
273 my $class = shift;
274
275 $class->SUPER::new (\&_run_coro, @_)
276}
277
278=item $success = $coroutine->ready
279
280Put the given coroutine into the ready queue (according to it's priority)
281and return true. If the coroutine is already in the ready queue, do nothing
282and return false.
283
284=item $is_ready = $coroutine->is_ready
285
286Return wether the coroutine is currently the ready queue or not,
287
288=item $coroutine->cancel (arg...)
289
290Terminates the given coroutine and makes it return the given arguments as
291status (default: the empty list).
292
293=cut
294
295sub cancel {
296 my $self = shift;
297 $self->{status} = [@_];
298 push @destroy, $self;
299 $manager->ready;
300 &schedule if $current == $self;
301}
302
303=item $coroutine->join
304
305Wait until the coroutine terminates and return any values given to the
306C<terminate> or C<cancel> functions. C<join> can be called multiple times
307from multiple coroutine.
308
309=cut
310
311sub join {
312 my $self = shift;
313 unless ($self->{status}) {
314 push @{$self->{join}}, $current;
315 &schedule;
316 }
317 wantarray ? @{$self->{status}} : $self->{status}[0]; 467 wantarray ? @{$self->{_status}} : $self->{_status}[0];
468}
469
470=item $coroutine->on_destroy (\&cb)
471
472Registers a callback that is called when this coroutine gets destroyed,
473but before it is joined. The callback gets passed the terminate arguments,
474if any, and I<must not> die, under any circumstances.
475
476=cut
477
478sub on_destroy {
479 my ($self, $cb) = @_;
480
481 push @{ $self->{_on_destroy} }, $cb;
318} 482}
319 483
320=item $oldprio = $coroutine->prio ($newprio) 484=item $oldprio = $coroutine->prio ($newprio)
321 485
322Sets (or gets, if the argument is missing) the priority of the 486Sets (or gets, if the argument is missing) the priority of the
345higher values mean lower priority, just as in unix). 509higher values mean lower priority, just as in unix).
346 510
347=item $olddesc = $coroutine->desc ($newdesc) 511=item $olddesc = $coroutine->desc ($newdesc)
348 512
349Sets (or gets in case the argument is missing) the description for this 513Sets (or gets in case the argument is missing) the description for this
350coroutine. This is just a free-form string you can associate with a coroutine. 514coroutine. This is just a free-form string you can associate with a
515coroutine.
516
517This method simply sets the C<< $coroutine->{desc} >> member to the given
518string. You can modify this member directly if you wish.
351 519
352=cut 520=cut
353 521
354sub desc { 522sub desc {
355 my $old = $_[0]{desc}; 523 my $old = $_[0]{desc};
364=over 4 532=over 4
365 533
366=item Coro::nready 534=item Coro::nready
367 535
368Returns the number of coroutines that are currently in the ready state, 536Returns the number of coroutines that are currently in the ready state,
369i.e. that can be swicthed to. The value C<0> means that the only runnable 537i.e. that can be switched to by calling C<schedule> directory or
538indirectly. The value C<0> means that the only runnable coroutine is the
370coroutine is the currently running one, so C<cede> would have no effect, 539currently running one, so C<cede> would have no effect, and C<schedule>
371and C<schedule> would cause a deadlock unless there is an idle handler 540would cause a deadlock unless there is an idle handler that wakes up some
372that wakes up some coroutines. 541coroutines.
542
543=item my $guard = Coro::guard { ... }
544
545This creates and returns a guard object. Nothing happens until the object
546gets destroyed, in which case the codeblock given as argument will be
547executed. This is useful to free locks or other resources in case of a
548runtime error or when the coroutine gets canceled, as in both cases the
549guard block will be executed. The guard object supports only one method,
550C<< ->cancel >>, which will keep the codeblock from being executed.
551
552Example: set some flag and clear it again when the coroutine gets canceled
553or the function returns:
554
555 sub do_something {
556 my $guard = Coro::guard { $busy = 0 };
557 $busy = 1;
558
559 # do something that requires $busy to be true
560 }
561
562=cut
563
564sub guard(&) {
565 bless \(my $cb = $_[0]), "Coro::guard"
566}
567
568sub Coro::guard::cancel {
569 ${$_[0]} = sub { };
570}
571
572sub Coro::guard::DESTROY {
573 ${$_[0]}->();
574}
575
373 576
374=item unblock_sub { ... } 577=item unblock_sub { ... }
375 578
376This utility function takes a BLOCK or code reference and "unblocks" it, 579This utility function takes a BLOCK or code reference and "unblocks" it,
377returning the new coderef. This means that the new coderef will return 580returning a new coderef. Unblocking means that calling the new coderef
378immediately without blocking, returning nothing, while the original code 581will return immediately without blocking, returning nothing, while the
379ref will be called (with parameters) from within its own coroutine. 582original code ref will be called (with parameters) from within another
583coroutine.
380 584
381The reason this fucntion exists is that many event libraries (such as the 585The reason this function exists is that many event libraries (such as the
382venerable L<Event|Event> module) are not coroutine-safe (a weaker form 586venerable L<Event|Event> module) are not coroutine-safe (a weaker form
383of thread-safety). This means you must not block within event callbacks, 587of thread-safety). This means you must not block within event callbacks,
384otherwise you might suffer from crashes or worse. 588otherwise you might suffer from crashes or worse. The only event library
589currently known that is safe to use without C<unblock_sub> is L<EV>.
385 590
386This function allows your callbacks to block by executing them in another 591This function allows your callbacks to block by executing them in another
387coroutine where it is safe to block. One example where blocking is handy 592coroutine where it is safe to block. One example where blocking is handy
388is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 593is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
389disk. 594disk, for example.
390 595
391In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 596In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
392creating event callbacks that want to block. 597creating event callbacks that want to block.
393 598
394=cut 599If your handler does not plan to block (e.g. simply sends a message to
600another coroutine, or puts some other coroutine into the ready queue),
601there is no reason to use C<unblock_sub>.
395 602
396our @unblock_pool; 603Note that you also need to use C<unblock_sub> for any other callbacks that
604are indirectly executed by any C-based event loop. For example, when you
605use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
606provides callbacks that are the result of some event callback, then you
607must not block either, or use C<unblock_sub>.
608
609=cut
610
397our @unblock_queue; 611our @unblock_queue;
398our $UNBLOCK_POOL_SIZE = 2;
399 612
400sub unblock_handler_ { 613# we create a special coro because we want to cede,
401 while () { 614# to reduce pressure on the coro pool (because most callbacks
402 my ($cb, @arg) = @{ delete $Coro::current->{arg} }; 615# return immediately and can be reused) and because we cannot cede
403 $cb->(@arg); 616# inside an event callback.
404
405 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
406 push @unblock_pool, $Coro::current;
407 schedule;
408 }
409}
410
411our $unblock_scheduler = async { 617our $unblock_scheduler = new Coro sub {
412 while () { 618 while () {
413 while (my $cb = pop @unblock_queue) { 619 while (my $cb = pop @unblock_queue) {
414 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_); 620 # this is an inlined copy of async_pool
415 $handler->{arg} = $cb; 621 my $coro = (pop @async_pool) || new Coro \&pool_handler;
622
623 $coro->{_invoke} = $cb;
416 $handler->ready; 624 $coro->ready;
417 cede; 625 cede; # for short-lived callbacks, this reduces pressure on the coro pool
418 } 626 }
419 627 schedule; # sleep well
420 schedule;
421 } 628 }
422}; 629};
630$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
423 631
424sub unblock_sub(&) { 632sub unblock_sub(&) {
425 my $cb = shift; 633 my $cb = shift;
426 634
427 sub { 635 sub {
428 push @unblock_queue, [$cb, @_]; 636 unshift @unblock_queue, [$cb, @_];
429 $unblock_scheduler->ready; 637 $unblock_scheduler->ready;
430 } 638 }
431} 639}
432 640
641=item $cb = Coro::rouse_cb
642
643Create and return a "rouse callback". That's a code reference that, when
644called, will save its arguments and notify the owner coroutine of the
645callback.
646
647See the next function.
648
649=item @args = Coro::rouse_wait [$cb]
650
651Wait for the specified rouse callback (or the last one tht was created in
652this coroutine).
653
654As soon as the callback is invoked (or when the calback was invoked before
655C<rouse_wait>), it will return a copy of the arguments originally passed
656to the rouse callback.
657
658See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
659
433=back 660=back
434 661
435=cut 662=cut
436 663
4371; 6641;
438 665
666=head1 HOW TO WAIT FOR A CALLBACK
667
668It is very common for a coroutine to wait for some callback to be
669called. This occurs naturally when you use coroutines in an otherwise
670event-based program, or when you use event-based libraries.
671
672These typically register a callback for some event, and call that callback
673when the event occured. In a coroutine, however, you typically want to
674just wait for the event, simplyifying things.
675
676For example C<< AnyEvent->child >> registers a callback to be called when
677a specific child has exited:
678
679 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
680
681But from withina coroutine, you often just want to write this:
682
683 my $status = wait_for_child $pid;
684
685Coro offers two functions specifically designed to make this easy,
686C<Coro::rouse_cb> and C<Coro::rouse_wait>.
687
688The first function, C<rouse_cb>, generates and returns a callback that,
689when invoked, will save it's arguments and notify the coroutine that
690created the callback.
691
692The second function, C<rouse_wait>, waits for the callback to be called
693(by calling C<schedule> to go to sleep) and returns the arguments
694originally passed to the callback.
695
696Using these functions, it becomes easy to write the C<wait_for_child>
697function mentioned above:
698
699 sub wait_for_child($) {
700 my ($pid) = @_;
701
702 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
703
704 my ($rpid, $rstatus) = Coro::rouse_wait;
705 $rstatus
706 }
707
708In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
709you can roll your own, using C<schedule>:
710
711 sub wait_for_child($) {
712 my ($pid) = @_;
713
714 # store the current coroutine in $current,
715 # and provide result variables for the closure passed to ->child
716 my $current = $Coro::current;
717 my ($done, $rstatus);
718
719 # pass a closure to ->child
720 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
721 $rstatus = $_[1]; # remember rstatus
722 $done = 1; # mark $rstatus as valud
723 });
724
725 # wait until the closure has been called
726 schedule while !$done;
727
728 $rstatus
729 }
730
731
439=head1 BUGS/LIMITATIONS 732=head1 BUGS/LIMITATIONS
440 733
441 - you must make very sure that no coro is still active on global 734=over 4
442 destruction. very bad things might happen otherwise (usually segfaults).
443 735
736=item fork with pthread backend
737
738When Coro is compiled using the pthread backend (which isn't recommended
739but required on many BSDs as their libcs are completely broken), then
740coroutines will not survive a fork. There is no known workaround except to
741fix your libc and use a saner backend.
742
743=item perl process emulation ("threads")
744
444 - this module is not thread-safe. You should only ever use this module 745This module is not perl-pseudo-thread-safe. You should only ever use this
445 from the same thread (this requirement might be losened in the future 746module from the same thread (this requirement might be removed in the
446 to allow per-thread schedulers, but Coro::State does not yet allow 747future to allow per-thread schedulers, but Coro::State does not yet allow
447 this). 748this). I recommend disabling thread support and using processes, as having
749the windows process emulation enabled under unix roughly halves perl
750performance, even when not used.
751
752=item coroutine switching not signal safe
753
754You must not switch to another coroutine from within a signal handler
755(only relevant with %SIG - most event libraries provide safe signals).
756
757That means you I<MUST NOT> call any function that might "block" the
758current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
759anything that calls those. Everything else, including calling C<ready>,
760works.
761
762=back
763
448 764
449=head1 SEE ALSO 765=head1 SEE ALSO
450 766
767Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
768
769Debugging: L<Coro::Debug>.
770
451Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 771Support/Utility: L<Coro::Specific>, L<Coro::Util>.
452 772
453Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 773Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
454 774
455Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 775IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
456 776
457Embedding: L<Coro:MakeMaker> 777Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
778
779XS API: L<Coro::MakeMaker>.
780
781Low level Configuration, Coroutine Environment: L<Coro::State>.
458 782
459=head1 AUTHOR 783=head1 AUTHOR
460 784
461 Marc Lehmann <schmorp@schmorp.de> 785 Marc Lehmann <schmorp@schmorp.de>
462 http://home.schmorp.de/ 786 http://home.schmorp.de/

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