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Revision 1.101 by root, Fri Dec 29 08:36:34 2006 UTC vs.
Revision 1.139 by root, Thu Sep 27 15:52:30 2007 UTC

20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar 23This module collection manages coroutines. Coroutines are similar
24to threads but don't run in parallel at the same time even on SMP 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also 25machines. The specific flavor of coroutine used in this module also
26guarentees you that it will not switch between coroutines unless 26guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and 27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much 28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming. 29safer than threads programming.
30 30
31(Perl, however, does not natively support real threads but instead does a 31(Perl, however, does not natively support real threads but instead does a
50 50
51our $idle; # idle handler 51our $idle; # idle handler
52our $main; # main coroutine 52our $main; # main coroutine
53our $current; # current coroutine 53our $current; # current coroutine
54 54
55our $VERSION = '3.3'; 55our $VERSION = '3.8';
56 56
57our @EXPORT = qw(async cede schedule terminate current unblock_sub); 57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = ( 58our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 60);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 62
108 108
109The current coroutine (the last coroutine switched to). The initial value 109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course). 110is C<$main> (of course).
111 111
112This variable is B<strictly> I<read-only>. It is provided for performance 112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essentiel you are encouraged to use the 113reasons. If performance is not essential you are encouraged to use the
114C<Coro::current> function instead. 114C<Coro::current> function instead.
115 115
116=cut 116=cut
117
118$main->{desc} = "[main::]";
117 119
118# maybe some other module used Coro::Specific before... 120# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific} 121$main->{specific} = $current->{specific}
120 if $current; 122 if $current;
121 123
141$idle = sub { 143$idle = sub {
142 require Carp; 144 require Carp;
143 Carp::croak ("FATAL: deadlock detected"); 145 Carp::croak ("FATAL: deadlock detected");
144}; 146};
145 147
148sub _cancel {
149 my ($self) = @_;
150
151 # free coroutine data and mark as destructed
152 $self->_destroy
153 or return;
154
155 # call all destruction callbacks
156 $_->(@{$self->{status}})
157 for @{(delete $self->{destroy_cb}) || []};
158}
159
160sub _do_trace_sub {
161 &{$current->{_trace_sub_cb}}
162}
163
164sub _do_trace_line {
165 &{$current->{_trace_line_cb}}
166}
167
146# this coroutine is necessary because a coroutine 168# this coroutine is necessary because a coroutine
147# cannot destroy itself. 169# cannot destroy itself.
148my @destroy; 170my @destroy;
171my $manager;
172
149my $manager; $manager = new Coro sub { 173$manager = new Coro sub {
150 while () { 174 while () {
151 # by overwriting the state object with the manager we destroy it 175 (shift @destroy)->_cancel
152 # while still being able to schedule this coroutine (in case it has
153 # been readied multiple times. this is harmless since the manager
154 # can be called as many times as neccessary and will always
155 # remove itself from the runqueue
156 while (@destroy) { 176 while @destroy;
157 my $coro = pop @destroy;
158 177
159 $coro->{status} ||= [];
160
161 $_->ready for @{(delete $coro->{join} ) || []};
162 $_->(@{$coro->{status}}) for @{(delete $coro->{destroy_cb}) || []};
163
164 # the next line destroys the coro state, but keeps the
165 # coroutine itself intact (we basically make it a zombie
166 # coroutine that always runs the manager thread, so it's possible
167 # to transfer() to this coroutine).
168 $coro->_clone_state_from ($manager);
169 }
170 &schedule; 178 &schedule;
171 } 179 }
172}; 180};
181$manager->desc ("[coro manager]");
182$manager->prio (PRIO_MAX);
173 183
174# static methods. not really. 184# static methods. not really.
175 185
176=back 186=back
177 187
185 195
186Create a new asynchronous coroutine and return it's coroutine object 196Create a new asynchronous coroutine and return it's coroutine object
187(usually unused). When the sub returns the new coroutine is automatically 197(usually unused). When the sub returns the new coroutine is automatically
188terminated. 198terminated.
189 199
190Calling C<exit> in a coroutine will not work correctly, so do not do that. 200Calling C<exit> in a coroutine will do the same as calling exit outside
191 201the coroutine. Likewise, when the coroutine dies, the program will exit,
192When the coroutine dies, the program will exit, just as in the main 202just as it would in the main program.
193program.
194 203
195 # create a new coroutine that just prints its arguments 204 # create a new coroutine that just prints its arguments
196 async { 205 async {
197 print "@_\n"; 206 print "@_\n";
198 } 1,2,3,4; 207 } 1,2,3,4;
199 208
200=cut 209=cut
201 210
202sub async(&@) { 211sub async(&@) {
203 my $pid = new Coro @_; 212 my $coro = new Coro @_;
204 $pid->ready; 213 $coro->ready;
205 $pid 214 $coro
215}
216
217=item async_pool { ... } [@args...]
218
219Similar to C<async>, but uses a coroutine pool, so you should not call
220terminate or join (although you are allowed to), and you get a coroutine
221that might have executed other code already (which can be good or bad :).
222
223Also, the block is executed in an C<eval> context and a warning will be
224issued in case of an exception instead of terminating the program, as
225C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
226will not work in the expected way, unless you call terminate or cancel,
227which somehow defeats the purpose of pooling.
228
229The priority will be reset to C<0> after each job, otherwise the coroutine
230will be re-used "as-is".
231
232The pool size is limited to 8 idle coroutines (this can be adjusted by
233changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
234required.
235
236If you are concerned about pooled coroutines growing a lot because a
237single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
238{ terminate }> once per second or so to slowly replenish the pool. In
239addition to that, when the stacks used by a handler grows larger than 16kb
240(adjustable with $Coro::POOL_RSS) it will also exit.
241
242=cut
243
244our $POOL_SIZE = 8;
245our $POOL_RSS = 16 * 1024;
246our @async_pool;
247
248sub pool_handler {
249 my $cb;
250
251 while () {
252 eval {
253 while () {
254 _pool_1 $cb;
255 &$cb;
256 _pool_2 $cb;
257 &schedule;
258 }
259 };
260
261 last if $@ eq "\3terminate\2\n";
262 warn $@ if $@;
263 }
264}
265
266sub async_pool(&@) {
267 # this is also inlined into the unlock_scheduler
268 my $coro = (pop @async_pool) || new Coro \&pool_handler;
269
270 $coro->{_invoke} = [@_];
271 $coro->ready;
272
273 $coro
206} 274}
207 275
208=item schedule 276=item schedule
209 277
210Calls the scheduler. Please note that the current coroutine will not be put 278Calls the scheduler. Please note that the current coroutine will not be put
223 # wake up sleeping coroutine 291 # wake up sleeping coroutine
224 $current->ready; 292 $current->ready;
225 undef $current; 293 undef $current;
226 }; 294 };
227 295
228 # call schedule until event occured. 296 # call schedule until event occurred.
229 # in case we are woken up for other reasons 297 # in case we are woken up for other reasons
230 # (current still defined), loop. 298 # (current still defined), loop.
231 Coro::schedule while $current; 299 Coro::schedule while $current;
232 } 300 }
233 301
234=item cede 302=item cede
235 303
236"Cede" to other coroutines. This function puts the current coroutine into the 304"Cede" to other coroutines. This function puts the current coroutine into the
237ready queue and calls C<schedule>, which has the effect of giving up the 305ready queue and calls C<schedule>, which has the effect of giving up the
238current "timeslice" to other coroutines of the same or higher priority. 306current "timeslice" to other coroutines of the same or higher priority.
307
308Returns true if at least one coroutine switch has happened.
309
310=item Coro::cede_notself
311
312Works like cede, but is not exported by default and will cede to any
313coroutine, regardless of priority, once.
314
315Returns true if at least one coroutine switch has happened.
239 316
240=item terminate [arg...] 317=item terminate [arg...]
241 318
242Terminates the current coroutine with the given status values (see L<cancel>). 319Terminates the current coroutine with the given status values (see L<cancel>).
243 320
262Create a new coroutine and return it. When the sub returns the coroutine 339Create a new coroutine and return it. When the sub returns the coroutine
263automatically terminates as if C<terminate> with the returned values were 340automatically terminates as if C<terminate> with the returned values were
264called. To make the coroutine run you must first put it into the ready queue 341called. To make the coroutine run you must first put it into the ready queue
265by calling the ready method. 342by calling the ready method.
266 343
267Calling C<exit> in a coroutine will not work correctly, so do not do that. 344See C<async> for additional discussion.
268 345
269=cut 346=cut
270 347
271sub _run_coro { 348sub _run_coro {
272 terminate &{+shift}; 349 terminate &{+shift};
289Return wether the coroutine is currently the ready queue or not, 366Return wether the coroutine is currently the ready queue or not,
290 367
291=item $coroutine->cancel (arg...) 368=item $coroutine->cancel (arg...)
292 369
293Terminates the given coroutine and makes it return the given arguments as 370Terminates the given coroutine and makes it return the given arguments as
294status (default: the empty list). 371status (default: the empty list). Never returns if the coroutine is the
372current coroutine.
295 373
296=cut 374=cut
297 375
298sub cancel { 376sub cancel {
299 my $self = shift; 377 my $self = shift;
300 $self->{status} = [@_]; 378 $self->{status} = [@_];
379
380 if ($current == $self) {
301 push @destroy, $self; 381 push @destroy, $self;
302 $manager->ready; 382 $manager->ready;
303 &schedule if $current == $self; 383 &schedule while 1;
384 } else {
385 $self->_cancel;
386 }
304} 387}
305 388
306=item $coroutine->join 389=item $coroutine->join
307 390
308Wait until the coroutine terminates and return any values given to the 391Wait until the coroutine terminates and return any values given to the
311 394
312=cut 395=cut
313 396
314sub join { 397sub join {
315 my $self = shift; 398 my $self = shift;
399
316 unless ($self->{status}) { 400 unless ($self->{status}) {
317 push @{$self->{join}}, $current; 401 my $current = $current;
318 &schedule; 402
403 push @{$self->{destroy_cb}}, sub {
404 $current->ready;
405 undef $current;
406 };
407
408 &schedule while $current;
319 } 409 }
410
320 wantarray ? @{$self->{status}} : $self->{status}[0]; 411 wantarray ? @{$self->{status}} : $self->{status}[0];
321} 412}
322 413
323=item $coroutine->on_destroy (\&cb) 414=item $coroutine->on_destroy (\&cb)
324 415
381=over 4 472=over 4
382 473
383=item Coro::nready 474=item Coro::nready
384 475
385Returns the number of coroutines that are currently in the ready state, 476Returns the number of coroutines that are currently in the ready state,
386i.e. that can be swicthed to. The value C<0> means that the only runnable 477i.e. that can be switched to. The value C<0> means that the only runnable
387coroutine is the currently running one, so C<cede> would have no effect, 478coroutine is the currently running one, so C<cede> would have no effect,
388and C<schedule> would cause a deadlock unless there is an idle handler 479and C<schedule> would cause a deadlock unless there is an idle handler
389that wakes up some coroutines. 480that wakes up some coroutines.
481
482=item my $guard = Coro::guard { ... }
483
484This creates and returns a guard object. Nothing happens until the object
485gets destroyed, in which case the codeblock given as argument will be
486executed. This is useful to free locks or other resources in case of a
487runtime error or when the coroutine gets canceled, as in both cases the
488guard block will be executed. The guard object supports only one method,
489C<< ->cancel >>, which will keep the codeblock from being executed.
490
491Example: set some flag and clear it again when the coroutine gets canceled
492or the function returns:
493
494 sub do_something {
495 my $guard = Coro::guard { $busy = 0 };
496 $busy = 1;
497
498 # do something that requires $busy to be true
499 }
500
501=cut
502
503sub guard(&) {
504 bless \(my $cb = $_[0]), "Coro::guard"
505}
506
507sub Coro::guard::cancel {
508 ${$_[0]} = sub { };
509}
510
511sub Coro::guard::DESTROY {
512 ${$_[0]}->();
513}
514
390 515
391=item unblock_sub { ... } 516=item unblock_sub { ... }
392 517
393This utility function takes a BLOCK or code reference and "unblocks" it, 518This utility function takes a BLOCK or code reference and "unblocks" it,
394returning the new coderef. This means that the new coderef will return 519returning the new coderef. This means that the new coderef will return
395immediately without blocking, returning nothing, while the original code 520immediately without blocking, returning nothing, while the original code
396ref will be called (with parameters) from within its own coroutine. 521ref will be called (with parameters) from within its own coroutine.
397 522
398The reason this fucntion exists is that many event libraries (such as the 523The reason this function exists is that many event libraries (such as the
399venerable L<Event|Event> module) are not coroutine-safe (a weaker form 524venerable L<Event|Event> module) are not coroutine-safe (a weaker form
400of thread-safety). This means you must not block within event callbacks, 525of thread-safety). This means you must not block within event callbacks,
401otherwise you might suffer from crashes or worse. 526otherwise you might suffer from crashes or worse.
402 527
403This function allows your callbacks to block by executing them in another 528This function allows your callbacks to block by executing them in another
408In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 533In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
409creating event callbacks that want to block. 534creating event callbacks that want to block.
410 535
411=cut 536=cut
412 537
413our @unblock_pool;
414our @unblock_queue; 538our @unblock_queue;
415our $UNBLOCK_POOL_SIZE = 2;
416 539
417sub unblock_handler_ { 540# we create a special coro because we want to cede,
418 while () { 541# to reduce pressure on the coro pool (because most callbacks
419 my ($cb, @arg) = @{ delete $Coro::current->{arg} }; 542# return immediately and can be reused) and because we cannot cede
420 $cb->(@arg); 543# inside an event callback.
421
422 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
423 push @unblock_pool, $Coro::current;
424 schedule;
425 }
426}
427
428our $unblock_scheduler = async { 544our $unblock_scheduler = new Coro sub {
429 while () { 545 while () {
430 while (my $cb = pop @unblock_queue) { 546 while (my $cb = pop @unblock_queue) {
431 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_); 547 # this is an inlined copy of async_pool
432 $handler->{arg} = $cb; 548 my $coro = (pop @async_pool) || new Coro \&pool_handler;
549
550 $coro->{_invoke} = $cb;
433 $handler->ready; 551 $coro->ready;
434 cede; 552 cede; # for short-lived callbacks, this reduces pressure on the coro pool
435 } 553 }
436 554 schedule; # sleep well
437 schedule;
438 } 555 }
439}; 556};
557$unblock_scheduler->desc ("[unblock_sub scheduler]");
440 558
441sub unblock_sub(&) { 559sub unblock_sub(&) {
442 my $cb = shift; 560 my $cb = shift;
443 561
444 sub { 562 sub {
445 push @unblock_queue, [$cb, @_]; 563 unshift @unblock_queue, [$cb, @_];
446 $unblock_scheduler->ready; 564 $unblock_scheduler->ready;
447 } 565 }
448} 566}
449 567
450=back 568=back
457 575
458 - you must make very sure that no coro is still active on global 576 - you must make very sure that no coro is still active on global
459 destruction. very bad things might happen otherwise (usually segfaults). 577 destruction. very bad things might happen otherwise (usually segfaults).
460 578
461 - this module is not thread-safe. You should only ever use this module 579 - this module is not thread-safe. You should only ever use this module
462 from the same thread (this requirement might be losened in the future 580 from the same thread (this requirement might be loosened in the future
463 to allow per-thread schedulers, but Coro::State does not yet allow 581 to allow per-thread schedulers, but Coro::State does not yet allow
464 this). 582 this).
465 583
466=head1 SEE ALSO 584=head1 SEE ALSO
467 585

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