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Revision 1.101 by root, Fri Dec 29 08:36:34 2006 UTC vs.
Revision 1.221 by root, Tue Nov 18 05:51:38 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async coroutine like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 use Coro::Semaphore;
19 cede; 22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
20 28
21=head1 DESCRIPTION 29=head1 DESCRIPTION
22 30
23This module collection manages coroutines. Coroutines are similar 31This module collection manages coroutines. Coroutines are similar to
24to threads but don't run in parallel at the same time even on SMP 32threads but don't (in general) run in parallel at the same time even
25machines. The specific flavor of coroutine use din this module also 33on SMP machines. The specific flavor of coroutine used in this module
26guarentees you that it will not switch between coroutines unless 34also guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and 35necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much 36parallel access are rarely an issue, making coroutine programming much
29safer than threads programming. 37safer and easier than threads programming.
30 38
31(Perl, however, does not natively support real threads but instead does a 39Unlike a normal perl program, however, coroutines allow you to have
32very slow and memory-intensive emulation of processes using threads. This 40multiple running interpreters that share data, which is especially useful
33is a performance win on Windows machines, and a loss everywhere else). 41to code pseudo-parallel processes and for event-based programming, such as
42multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
43learn more.
44
45Coroutines are also useful because Perl has no support for threads (the so
46called "threads" that perl offers are nothing more than the (bad) process
47emulation coming from the Windows platform: On standard operating systems
48they serve no purpose whatsoever, except by making your programs slow and
49making them use a lot of memory. Best disable them when building perl, or
50aks your software vendor/distributor to do it for you).
34 51
35In this module, coroutines are defined as "callchain + lexical variables + 52In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 53@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global 54its own set of lexicals and its own set of perls most important global
38variables. 55variables (see L<Coro::State> for more configuration).
39 56
40=cut 57=cut
41 58
42package Coro; 59package Coro;
43 60
44use strict; 61use strict qw(vars subs);
45no warnings "uninitialized"; 62no warnings "uninitialized";
46 63
47use Coro::State; 64use Coro::State;
48 65
49use base qw(Coro::State Exporter); 66use base qw(Coro::State Exporter);
50 67
51our $idle; # idle handler 68our $idle; # idle handler
52our $main; # main coroutine 69our $main; # main coroutine
53our $current; # current coroutine 70our $current; # current coroutine
54 71
55our $VERSION = '3.3'; 72our $VERSION = 5.0;
56 73
57our @EXPORT = qw(async cede schedule terminate current unblock_sub); 74our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = ( 75our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 76 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 77);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 78our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 79
63{
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
96
97=over 4 80=over 4
98 81
99=item $main 82=item $Coro::main
100 83
101This coroutine represents the main program. 84This variable stores the coroutine object that represents the main
85program. While you cna C<ready> it and do most other things you can do to
86coroutines, it is mainly useful to compare again C<$Coro::current>, to see
87whether you are running in the main program or not.
102 88
103=cut 89=cut
104 90
105$main = new Coro; 91# $main is now being initialised by Coro::State
106 92
107=item $current (or as function: current) 93=item $Coro::current
108 94
109The current coroutine (the last coroutine switched to). The initial value 95The coroutine object representing the current coroutine (the last
96coroutine that the Coro scheduler switched to). The initial value is
110is C<$main> (of course). 97C<$Coro::main> (of course).
111 98
112This variable is B<strictly> I<read-only>. It is provided for performance 99This variable is B<strictly> I<read-only>. You can take copies of the
113reasons. If performance is not essentiel you are encouraged to use the 100value stored in it and use it as any other coroutine object, but you must
114C<Coro::current> function instead. 101not otherwise modify the variable itself.
115 102
116=cut 103=cut
117 104
118# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific}
120 if $current;
121
122_set_current $main;
123
124sub current() { $current } 105sub current() { $current } # [DEPRECATED]
125 106
126=item $idle 107=item $Coro::idle
127 108
128A callback that is called whenever the scheduler finds no ready coroutines 109This variable is mainly useful to integrate Coro into event loops. It is
129to run. The default implementation prints "FATAL: deadlock detected" and 110usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
130exits, because the program has no other way to continue. 111pretty low-level functionality.
112
113This variable stores a callback that is called whenever the scheduler
114finds no ready coroutines to run. The default implementation prints
115"FATAL: deadlock detected" and exits, because the program has no other way
116to continue.
131 117
132This hook is overwritten by modules such as C<Coro::Timer> and 118This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a 119C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it. 120coroutine so the scheduler can run it.
135 121
122Note that the callback I<must not>, under any circumstances, block
123the current coroutine. Normally, this is achieved by having an "idle
124coroutine" that calls the event loop and then blocks again, and then
125readying that coroutine in the idle handler.
126
127See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
128technique.
129
136Please note that if your callback recursively invokes perl (e.g. for event 130Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively. 131handlers), then it must be prepared to be called recursively itself.
138 132
139=cut 133=cut
140 134
141$idle = sub { 135$idle = sub {
142 require Carp; 136 require Carp;
143 Carp::croak ("FATAL: deadlock detected"); 137 Carp::croak ("FATAL: deadlock detected");
144}; 138};
145 139
140sub _cancel {
141 my ($self) = @_;
142
143 # free coroutine data and mark as destructed
144 $self->_destroy
145 or return;
146
147 # call all destruction callbacks
148 $_->(@{$self->{_status}})
149 for @{ delete $self->{_on_destroy} || [] };
150}
151
146# this coroutine is necessary because a coroutine 152# this coroutine is necessary because a coroutine
147# cannot destroy itself. 153# cannot destroy itself.
148my @destroy; 154my @destroy;
155my $manager;
156
149my $manager; $manager = new Coro sub { 157$manager = new Coro sub {
150 while () { 158 while () {
151 # by overwriting the state object with the manager we destroy it 159 (shift @destroy)->_cancel
152 # while still being able to schedule this coroutine (in case it has
153 # been readied multiple times. this is harmless since the manager
154 # can be called as many times as neccessary and will always
155 # remove itself from the runqueue
156 while (@destroy) { 160 while @destroy;
157 my $coro = pop @destroy;
158 161
159 $coro->{status} ||= [];
160
161 $_->ready for @{(delete $coro->{join} ) || []};
162 $_->(@{$coro->{status}}) for @{(delete $coro->{destroy_cb}) || []};
163
164 # the next line destroys the coro state, but keeps the
165 # coroutine itself intact (we basically make it a zombie
166 # coroutine that always runs the manager thread, so it's possible
167 # to transfer() to this coroutine).
168 $coro->_clone_state_from ($manager);
169 }
170 &schedule; 162 &schedule;
171 } 163 }
172}; 164};
173 165$manager->{desc} = "[coro manager]";
174# static methods. not really. 166$manager->prio (PRIO_MAX);
175 167
176=back 168=back
177 169
178=head2 STATIC METHODS 170=head2 SIMPLE COROUTINE CREATION
179
180Static methods are actually functions that operate on the current coroutine only.
181 171
182=over 4 172=over 4
183 173
184=item async { ... } [@args...] 174=item async { ... } [@args...]
185 175
186Create a new asynchronous coroutine and return it's coroutine object 176Create a new coroutine and return it's coroutine object (usually
187(usually unused). When the sub returns the new coroutine is automatically 177unused). The coroutine will be put into the ready queue, so
178it will start running automatically on the next scheduler run.
179
180The first argument is a codeblock/closure that should be executed in the
181coroutine. When it returns argument returns the coroutine is automatically
188terminated. 182terminated.
189 183
190Calling C<exit> in a coroutine will not work correctly, so do not do that. 184The remaining arguments are passed as arguments to the closure.
191 185
192When the coroutine dies, the program will exit, just as in the main 186See the C<Coro::State::new> constructor for info about the coroutine
193program. 187environment in which coroutines are executed.
194 188
189Calling C<exit> in a coroutine will do the same as calling exit outside
190the coroutine. Likewise, when the coroutine dies, the program will exit,
191just as it would in the main program.
192
193If you do not want that, you can provide a default C<die> handler, or
194simply avoid dieing (by use of C<eval>).
195
195 # create a new coroutine that just prints its arguments 196Example: Create a new coroutine that just prints its arguments.
197
196 async { 198 async {
197 print "@_\n"; 199 print "@_\n";
198 } 1,2,3,4; 200 } 1,2,3,4;
199 201
200=cut 202=cut
201 203
202sub async(&@) { 204sub async(&@) {
203 my $pid = new Coro @_; 205 my $coro = new Coro @_;
204 $pid->ready; 206 $coro->ready;
205 $pid 207 $coro
206} 208}
209
210=item async_pool { ... } [@args...]
211
212Similar to C<async>, but uses a coroutine pool, so you should not call
213terminate or join on it (although you are allowed to), and you get a
214coroutine that might have executed other code already (which can be good
215or bad :).
216
217On the plus side, this function is faster than creating (and destroying)
218a completly new coroutine, so if you need a lot of generic coroutines in
219quick successsion, use C<async_pool>, not C<async>.
220
221The code block is executed in an C<eval> context and a warning will be
222issued in case of an exception instead of terminating the program, as
223C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
224will not work in the expected way, unless you call terminate or cancel,
225which somehow defeats the purpose of pooling (but is fine in the
226exceptional case).
227
228The priority will be reset to C<0> after each run, tracing will be
229disabled, the description will be reset and the default output filehandle
230gets restored, so you can change all these. Otherwise the coroutine will
231be re-used "as-is": most notably if you change other per-coroutine global
232stuff such as C<$/> you I<must needs> revert that change, which is most
233simply done by using local as in: C<< local $/ >>.
234
235The idle pool size is limited to C<8> idle coroutines (this can be
236adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
237coros as required.
238
239If you are concerned about pooled coroutines growing a lot because a
240single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
241{ terminate }> once per second or so to slowly replenish the pool. In
242addition to that, when the stacks used by a handler grows larger than 16kb
243(adjustable via $Coro::POOL_RSS) it will also be destroyed.
244
245=cut
246
247our $POOL_SIZE = 8;
248our $POOL_RSS = 16 * 1024;
249our @async_pool;
250
251sub pool_handler {
252 my $cb;
253
254 while () {
255 eval {
256 while () {
257 _pool_1 $cb;
258 &$cb;
259 _pool_2 $cb;
260 &schedule;
261 }
262 };
263
264 if ($@) {
265 last if $@ eq "\3async_pool terminate\2\n";
266 warn $@;
267 }
268 }
269}
270
271sub async_pool(&@) {
272 # this is also inlined into the unblock_scheduler
273 my $coro = (pop @async_pool) || new Coro \&pool_handler;
274
275 $coro->{_invoke} = [@_];
276 $coro->ready;
277
278 $coro
279}
280
281=back
282
283=head2 STATIC METHODS
284
285Static methods are actually functions that operate on the current coroutine.
286
287=over 4
207 288
208=item schedule 289=item schedule
209 290
210Calls the scheduler. Please note that the current coroutine will not be put 291Calls the scheduler. The scheduler will find the next coroutine that is
292to be run from the ready queue and switches to it. The next coroutine
293to be run is simply the one with the highest priority that is longest
294in its ready queue. If there is no coroutine ready, it will clal the
295C<$Coro::idle> hook.
296
297Please note that the current coroutine will I<not> be put into the ready
211into the ready queue, so calling this function usually means you will 298queue, so calling this function usually means you will never be called
212never be called again unless something else (e.g. an event handler) calls 299again unless something else (e.g. an event handler) calls C<< ->ready >>,
213ready. 300thus waking you up.
301
302This makes C<schedule> I<the> generic method to use to block the current
303coroutine and wait for events: first you remember the current coroutine in
304a variable, then arrange for some callback of yours to call C<< ->ready
305>> on that once some event happens, and last you call C<schedule> to put
306yourself to sleep. Note that a lot of things can wake your coroutine up,
307so you need to check whether the event indeed happened, e.g. by storing the
308status in a variable.
214 309
215The canonical way to wait on external events is this: 310The canonical way to wait on external events is this:
216 311
217 { 312 {
218 # remember current coroutine 313 # remember current coroutine
223 # wake up sleeping coroutine 318 # wake up sleeping coroutine
224 $current->ready; 319 $current->ready;
225 undef $current; 320 undef $current;
226 }; 321 };
227 322
228 # call schedule until event occured. 323 # call schedule until event occurred.
229 # in case we are woken up for other reasons 324 # in case we are woken up for other reasons
230 # (current still defined), loop. 325 # (current still defined), loop.
231 Coro::schedule while $current; 326 Coro::schedule while $current;
232 } 327 }
233 328
234=item cede 329=item cede
235 330
236"Cede" to other coroutines. This function puts the current coroutine into the 331"Cede" to other coroutines. This function puts the current coroutine into
237ready queue and calls C<schedule>, which has the effect of giving up the 332the ready queue and calls C<schedule>, which has the effect of giving
238current "timeslice" to other coroutines of the same or higher priority. 333up the current "timeslice" to other coroutines of the same or higher
334priority. Once your coroutine gets its turn again it will automatically be
335resumed.
336
337This function is often called C<yield> in other languages.
338
339=item Coro::cede_notself
340
341Works like cede, but is not exported by default and will cede to I<any>
342coroutine, regardless of priority. This is useful sometimes to ensure
343progress is made.
239 344
240=item terminate [arg...] 345=item terminate [arg...]
241 346
242Terminates the current coroutine with the given status values (see L<cancel>). 347Terminates the current coroutine with the given status values (see L<cancel>).
348
349=item killall
350
351Kills/terminates/cancels all coroutines except the currently running
352one. This is useful after a fork, either in the child or the parent, as
353usually only one of them should inherit the running coroutines.
354
355Note that while this will try to free some of the main programs resources,
356you cannot free all of them, so if a coroutine that is not the main
357program calls this function, there will be some one-time resource leak.
243 358
244=cut 359=cut
245 360
246sub terminate { 361sub terminate {
247 $current->cancel (@_); 362 $current->cancel (@_);
248} 363}
249 364
365sub killall {
366 for (Coro::State::list) {
367 $_->cancel
368 if $_ != $current && UNIVERSAL::isa $_, "Coro";
369 }
370}
371
250=back 372=back
251 373
252# dynamic methods
253
254=head2 COROUTINE METHODS 374=head2 COROUTINE METHODS
255 375
256These are the methods you can call on coroutine objects. 376These are the methods you can call on coroutine objects (or to create
377them).
257 378
258=over 4 379=over 4
259 380
260=item new Coro \&sub [, @args...] 381=item new Coro \&sub [, @args...]
261 382
262Create a new coroutine and return it. When the sub returns the coroutine 383Create a new coroutine and return it. When the sub returns, the coroutine
263automatically terminates as if C<terminate> with the returned values were 384automatically terminates as if C<terminate> with the returned values were
264called. To make the coroutine run you must first put it into the ready queue 385called. To make the coroutine run you must first put it into the ready
265by calling the ready method. 386queue by calling the ready method.
266 387
267Calling C<exit> in a coroutine will not work correctly, so do not do that. 388See C<async> and C<Coro::State::new> for additional info about the
389coroutine environment.
268 390
269=cut 391=cut
270 392
271sub _run_coro { 393sub _run_coro {
272 terminate &{+shift}; 394 terminate &{+shift};
278 $class->SUPER::new (\&_run_coro, @_) 400 $class->SUPER::new (\&_run_coro, @_)
279} 401}
280 402
281=item $success = $coroutine->ready 403=item $success = $coroutine->ready
282 404
283Put the given coroutine into the ready queue (according to it's priority) 405Put the given coroutine into the end of its ready queue (there is one
284and return true. If the coroutine is already in the ready queue, do nothing 406queue for each priority) and return true. If the coroutine is already in
285and return false. 407the ready queue, do nothing and return false.
408
409This ensures that the scheduler will resume this coroutine automatically
410once all the coroutines of higher priority and all coroutines of the same
411priority that were put into the ready queue earlier have been resumed.
286 412
287=item $is_ready = $coroutine->is_ready 413=item $is_ready = $coroutine->is_ready
288 414
289Return wether the coroutine is currently the ready queue or not, 415Return whether the coroutine is currently the ready queue or not,
290 416
291=item $coroutine->cancel (arg...) 417=item $coroutine->cancel (arg...)
292 418
293Terminates the given coroutine and makes it return the given arguments as 419Terminates the given coroutine and makes it return the given arguments as
294status (default: the empty list). 420status (default: the empty list). Never returns if the coroutine is the
421current coroutine.
295 422
296=cut 423=cut
297 424
298sub cancel { 425sub cancel {
299 my $self = shift; 426 my $self = shift;
300 $self->{status} = [@_]; 427 $self->{_status} = [@_];
428
429 if ($current == $self) {
301 push @destroy, $self; 430 push @destroy, $self;
302 $manager->ready; 431 $manager->ready;
303 &schedule if $current == $self; 432 &schedule while 1;
433 } else {
434 $self->_cancel;
435 }
304} 436}
437
438=item $coroutine->throw ([$scalar])
439
440If C<$throw> is specified and defined, it will be thrown as an exception
441inside the coroutine at the next convenient point in time (usually after
442it gains control at the next schedule/transfer/cede). Otherwise clears the
443exception object.
444
445The exception object will be thrown "as is" with the specified scalar in
446C<$@>, i.e. if it is a string, no line number or newline will be appended
447(unlike with C<die>).
448
449This can be used as a softer means than C<cancel> to ask a coroutine to
450end itself, although there is no guarantee that the exception will lead to
451termination, and if the exception isn't caught it might well end the whole
452program.
453
454You might also think of C<throw> as being the moral equivalent of
455C<kill>ing a coroutine with a signal (in this case, a scalar).
305 456
306=item $coroutine->join 457=item $coroutine->join
307 458
308Wait until the coroutine terminates and return any values given to the 459Wait until the coroutine terminates and return any values given to the
309C<terminate> or C<cancel> functions. C<join> can be called multiple times 460C<terminate> or C<cancel> functions. C<join> can be called concurrently
310from multiple coroutine. 461from multiple coroutines, and all will be resumed and given the status
462return once the C<$coroutine> terminates.
311 463
312=cut 464=cut
313 465
314sub join { 466sub join {
315 my $self = shift; 467 my $self = shift;
468
316 unless ($self->{status}) { 469 unless ($self->{_status}) {
317 push @{$self->{join}}, $current; 470 my $current = $current;
318 &schedule; 471
472 push @{$self->{_on_destroy}}, sub {
473 $current->ready;
474 undef $current;
475 };
476
477 &schedule while $current;
319 } 478 }
479
320 wantarray ? @{$self->{status}} : $self->{status}[0]; 480 wantarray ? @{$self->{_status}} : $self->{_status}[0];
321} 481}
322 482
323=item $coroutine->on_destroy (\&cb) 483=item $coroutine->on_destroy (\&cb)
324 484
325Registers a callback that is called when this coroutine gets destroyed, 485Registers a callback that is called when this coroutine gets destroyed,
326but before it is joined. The callback gets passed the terminate arguments, 486but before it is joined. The callback gets passed the terminate arguments,
327if any. 487if any, and I<must not> die, under any circumstances.
328 488
329=cut 489=cut
330 490
331sub on_destroy { 491sub on_destroy {
332 my ($self, $cb) = @_; 492 my ($self, $cb) = @_;
333 493
334 push @{ $self->{destroy_cb} }, $cb; 494 push @{ $self->{_on_destroy} }, $cb;
335} 495}
336 496
337=item $oldprio = $coroutine->prio ($newprio) 497=item $oldprio = $coroutine->prio ($newprio)
338 498
339Sets (or gets, if the argument is missing) the priority of the 499Sets (or gets, if the argument is missing) the priority of the
362higher values mean lower priority, just as in unix). 522higher values mean lower priority, just as in unix).
363 523
364=item $olddesc = $coroutine->desc ($newdesc) 524=item $olddesc = $coroutine->desc ($newdesc)
365 525
366Sets (or gets in case the argument is missing) the description for this 526Sets (or gets in case the argument is missing) the description for this
367coroutine. This is just a free-form string you can associate with a coroutine. 527coroutine. This is just a free-form string you can associate with a
528coroutine.
529
530This method simply sets the C<< $coroutine->{desc} >> member to the given
531string. You can modify this member directly if you wish.
368 532
369=cut 533=cut
370 534
371sub desc { 535sub desc {
372 my $old = $_[0]{desc}; 536 my $old = $_[0]{desc};
381=over 4 545=over 4
382 546
383=item Coro::nready 547=item Coro::nready
384 548
385Returns the number of coroutines that are currently in the ready state, 549Returns the number of coroutines that are currently in the ready state,
386i.e. that can be swicthed to. The value C<0> means that the only runnable 550i.e. that can be switched to by calling C<schedule> directory or
551indirectly. The value C<0> means that the only runnable coroutine is the
387coroutine is the currently running one, so C<cede> would have no effect, 552currently running one, so C<cede> would have no effect, and C<schedule>
388and C<schedule> would cause a deadlock unless there is an idle handler 553would cause a deadlock unless there is an idle handler that wakes up some
389that wakes up some coroutines. 554coroutines.
555
556=item my $guard = Coro::guard { ... }
557
558This creates and returns a guard object. Nothing happens until the object
559gets destroyed, in which case the codeblock given as argument will be
560executed. This is useful to free locks or other resources in case of a
561runtime error or when the coroutine gets canceled, as in both cases the
562guard block will be executed. The guard object supports only one method,
563C<< ->cancel >>, which will keep the codeblock from being executed.
564
565Example: set some flag and clear it again when the coroutine gets canceled
566or the function returns:
567
568 sub do_something {
569 my $guard = Coro::guard { $busy = 0 };
570 $busy = 1;
571
572 # do something that requires $busy to be true
573 }
574
575=cut
576
577sub guard(&) {
578 bless \(my $cb = $_[0]), "Coro::guard"
579}
580
581sub Coro::guard::cancel {
582 ${$_[0]} = sub { };
583}
584
585sub Coro::guard::DESTROY {
586 ${$_[0]}->();
587}
588
390 589
391=item unblock_sub { ... } 590=item unblock_sub { ... }
392 591
393This utility function takes a BLOCK or code reference and "unblocks" it, 592This utility function takes a BLOCK or code reference and "unblocks" it,
394returning the new coderef. This means that the new coderef will return 593returning a new coderef. Unblocking means that calling the new coderef
395immediately without blocking, returning nothing, while the original code 594will return immediately without blocking, returning nothing, while the
396ref will be called (with parameters) from within its own coroutine. 595original code ref will be called (with parameters) from within another
596coroutine.
397 597
398The reason this fucntion exists is that many event libraries (such as the 598The reason this function exists is that many event libraries (such as the
399venerable L<Event|Event> module) are not coroutine-safe (a weaker form 599venerable L<Event|Event> module) are not coroutine-safe (a weaker form
400of thread-safety). This means you must not block within event callbacks, 600of thread-safety). This means you must not block within event callbacks,
401otherwise you might suffer from crashes or worse. 601otherwise you might suffer from crashes or worse. The only event library
602currently known that is safe to use without C<unblock_sub> is L<EV>.
402 603
403This function allows your callbacks to block by executing them in another 604This function allows your callbacks to block by executing them in another
404coroutine where it is safe to block. One example where blocking is handy 605coroutine where it is safe to block. One example where blocking is handy
405is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 606is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
406disk. 607disk, for example.
407 608
408In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 609In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
409creating event callbacks that want to block. 610creating event callbacks that want to block.
410 611
411=cut 612If your handler does not plan to block (e.g. simply sends a message to
613another coroutine, or puts some other coroutine into the ready queue),
614there is no reason to use C<unblock_sub>.
412 615
413our @unblock_pool; 616Note that you also need to use C<unblock_sub> for any other callbacks that
617are indirectly executed by any C-based event loop. For example, when you
618use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
619provides callbacks that are the result of some event callback, then you
620must not block either, or use C<unblock_sub>.
621
622=cut
623
414our @unblock_queue; 624our @unblock_queue;
415our $UNBLOCK_POOL_SIZE = 2;
416 625
417sub unblock_handler_ { 626# we create a special coro because we want to cede,
418 while () { 627# to reduce pressure on the coro pool (because most callbacks
419 my ($cb, @arg) = @{ delete $Coro::current->{arg} }; 628# return immediately and can be reused) and because we cannot cede
420 $cb->(@arg); 629# inside an event callback.
421
422 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
423 push @unblock_pool, $Coro::current;
424 schedule;
425 }
426}
427
428our $unblock_scheduler = async { 630our $unblock_scheduler = new Coro sub {
429 while () { 631 while () {
430 while (my $cb = pop @unblock_queue) { 632 while (my $cb = pop @unblock_queue) {
431 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_); 633 # this is an inlined copy of async_pool
432 $handler->{arg} = $cb; 634 my $coro = (pop @async_pool) || new Coro \&pool_handler;
635
636 $coro->{_invoke} = $cb;
433 $handler->ready; 637 $coro->ready;
434 cede; 638 cede; # for short-lived callbacks, this reduces pressure on the coro pool
435 } 639 }
436 640 schedule; # sleep well
437 schedule;
438 } 641 }
439}; 642};
643$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
440 644
441sub unblock_sub(&) { 645sub unblock_sub(&) {
442 my $cb = shift; 646 my $cb = shift;
443 647
444 sub { 648 sub {
445 push @unblock_queue, [$cb, @_]; 649 unshift @unblock_queue, [$cb, @_];
446 $unblock_scheduler->ready; 650 $unblock_scheduler->ready;
447 } 651 }
448} 652}
449 653
450=back 654=back
453 657
4541; 6581;
455 659
456=head1 BUGS/LIMITATIONS 660=head1 BUGS/LIMITATIONS
457 661
458 - you must make very sure that no coro is still active on global 662=over 4
459 destruction. very bad things might happen otherwise (usually segfaults).
460 663
664=item fork with pthread backend
665
666When Coro is compiled using the pthread backend (which isn't recommended
667but required on many BSDs as their libcs are completely broken), then
668coroutines will not survive a fork. There is no known workaround except to
669fix your libc and use a saner backend.
670
671=item perl process emulation ("threads")
672
461 - this module is not thread-safe. You should only ever use this module 673This module is not perl-pseudo-thread-safe. You should only ever use this
462 from the same thread (this requirement might be losened in the future 674module from the same thread (this requirement might be removed in the
463 to allow per-thread schedulers, but Coro::State does not yet allow 675future to allow per-thread schedulers, but Coro::State does not yet allow
464 this). 676this). I recommend disabling thread support and using processes, as having
677the windows process emulation enabled under unix roughly halves perl
678performance, even when not used.
679
680=item coroutine switching not signal safe
681
682You must not switch to another coroutine from within a signal handler
683(only relevant with %SIG - most event libraries provide safe signals).
684
685That means you I<MUST NOT> call any function that might "block" the
686current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
687anything that calls those. Everything else, including calling C<ready>,
688works.
689
690=back
691
465 692
466=head1 SEE ALSO 693=head1 SEE ALSO
467 694
695Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
696
697Debugging: L<Coro::Debug>.
698
468Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 699Support/Utility: L<Coro::Specific>, L<Coro::Util>.
469 700
470Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 701Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
471 702
472Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 703IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
473 704
474Embedding: L<Coro:MakeMaker> 705Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
706
707XS API: L<Coro::MakeMaker>.
708
709Low level Configuration, Coroutine Environment: L<Coro::State>.
475 710
476=head1 AUTHOR 711=head1 AUTHOR
477 712
478 Marc Lehmann <schmorp@schmorp.de> 713 Marc Lehmann <schmorp@schmorp.de>
479 http://home.schmorp.de/ 714 http://home.schmorp.de/

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