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Revision 1.285 by root, Thu Feb 17 01:32:18 2011 UTC

1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async coroutine like this: 16 cede; # yield to coro
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 use Coro::Semaphore;
19 cede; 22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
20 28
21=head1 DESCRIPTION 29=head1 DESCRIPTION
22 30
23This module collection manages coroutines. Coroutines are similar 31For a tutorial-style introduction, please read the L<Coro::Intro>
24to threads but don't run in parallel at the same time even on SMP 32manpage. This manpage mainly contains reference information.
25machines. The specific flavor of coroutine use din this module also
26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
30 33
31(Perl, however, does not natively support real threads but instead does a 34This module collection manages continuations in general, most often in
32very slow and memory-intensive emulation of processes using threads. This 35the form of cooperative threads (also called coros, or simply "coro"
33is a performance win on Windows machines, and a loss everywhere else). 36in the documentation). They are similar to kernel threads but don't (in
37general) run in parallel at the same time even on SMP machines. The
38specific flavor of thread offered by this module also guarantees you that
39it will not switch between threads unless necessary, at easily-identified
40points in your program, so locking and parallel access are rarely an
41issue, making thread programming much safer and easier than using other
42thread models.
34 43
44Unlike the so-called "Perl threads" (which are not actually real threads
45but only the windows process emulation (see section of same name for more
46details) ported to unix, and as such act as processes), Coro provides
47a full shared address space, which makes communication between threads
48very easy. And Coro's threads are fast, too: disabling the Windows
49process emulation code in your perl and using Coro can easily result in
50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark runs over 300 times faster on a single core than
52perl's pseudo-threads on a quad core using all four cores.
53
54Coro achieves that by supporting multiple running interpreters that share
55data, which is especially useful to code pseudo-parallel processes and
56for event-based programming, such as multiple HTTP-GET requests running
57concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
58into an event-based environment.
59
35In this module, coroutines are defined as "callchain + lexical variables + 60In this module, a thread is defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 61some package variables + C stack), that is, a thread has its own callchain,
37its own set of lexicals and its own set of perls most important global 62its own set of lexicals and its own set of perls most important global
38variables. 63variables (see L<Coro::State> for more configuration and background info).
64
65See also the C<SEE ALSO> section at the end of this document - the Coro
66module family is quite large.
39 67
40=cut 68=cut
41 69
42package Coro; 70package Coro;
43 71
44use strict; 72use common::sense;
45no warnings "uninitialized"; 73
74use Carp ();
75
76use Guard ();
46 77
47use Coro::State; 78use Coro::State;
48 79
49use base qw(Coro::State Exporter); 80use base qw(Coro::State Exporter);
50 81
51our $idle; # idle handler 82our $idle; # idle handler
52our $main; # main coroutine 83our $main; # main coro
53our $current; # current coroutine 84our $current; # current coro
54 85
55our $VERSION = '3.3'; 86our $VERSION = 5.26;
56 87
57our @EXPORT = qw(async cede schedule terminate current unblock_sub); 88our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
58our %EXPORT_TAGS = ( 89our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 90 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 91);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 92our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 93
63{ 94=head1 GLOBAL VARIABLES
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
96 95
97=over 4 96=over 4
98 97
99=item $main 98=item $Coro::main
100 99
101This coroutine represents the main program. 100This variable stores the Coro object that represents the main
101program. While you cna C<ready> it and do most other things you can do to
102coro, it is mainly useful to compare again C<$Coro::current>, to see
103whether you are running in the main program or not.
102 104
103=cut 105=cut
104 106
105$main = new Coro; 107# $main is now being initialised by Coro::State
106 108
107=item $current (or as function: current) 109=item $Coro::current
108 110
109The current coroutine (the last coroutine switched to). The initial value 111The Coro object representing the current coro (the last
112coro that the Coro scheduler switched to). The initial value is
110is C<$main> (of course). 113C<$Coro::main> (of course).
111 114
112This variable is B<strictly> I<read-only>. It is provided for performance 115This variable is B<strictly> I<read-only>. You can take copies of the
113reasons. If performance is not essentiel you are encouraged to use the 116value stored in it and use it as any other Coro object, but you must
114C<Coro::current> function instead. 117not otherwise modify the variable itself.
115 118
116=cut 119=cut
117 120
118# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific}
120 if $current;
121
122_set_current $main;
123
124sub current() { $current } 121sub current() { $current } # [DEPRECATED]
125 122
126=item $idle 123=item $Coro::idle
127 124
128A callback that is called whenever the scheduler finds no ready coroutines 125This variable is mainly useful to integrate Coro into event loops. It is
126usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
127pretty low-level functionality.
128
129This variable stores a Coro object that is put into the ready queue when
130there are no other ready threads (without invoking any ready hooks).
131
129to run. The default implementation prints "FATAL: deadlock detected" and 132The default implementation dies with "FATAL: deadlock detected.", followed
130exits, because the program has no other way to continue. 133by a thread listing, because the program has no other way to continue.
131 134
132This hook is overwritten by modules such as C<Coro::Timer> and 135This hook is overwritten by modules such as C<Coro::EV> and
133C<Coro::Event> to wait on an external event that hopefully wake up a 136C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
134coroutine so the scheduler can run it. 137coro so the scheduler can run it.
135 138
136Please note that if your callback recursively invokes perl (e.g. for event 139See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
137handlers), then it must be prepared to be called recursively.
138 140
139=cut 141=cut
140 142
141$idle = sub { 143# ||= because other modules could have provided their own by now
142 require Carp; 144$idle ||= new Coro sub {
143 Carp::croak ("FATAL: deadlock detected"); 145 require Coro::Debug;
146 die "FATAL: deadlock detected.\n"
147 . Coro::Debug::ps_listing ();
144}; 148};
145 149
146# this coroutine is necessary because a coroutine 150# this coro is necessary because a coro
147# cannot destroy itself. 151# cannot destroy itself.
148my @destroy; 152our @destroy;
153our $manager;
154
149my $manager; $manager = new Coro sub { 155$manager = new Coro sub {
150 while () { 156 while () {
151 # by overwriting the state object with the manager we destroy it 157 Coro::State::cancel shift @destroy
152 # while still being able to schedule this coroutine (in case it has
153 # been readied multiple times. this is harmless since the manager
154 # can be called as many times as neccessary and will always
155 # remove itself from the runqueue
156 while (@destroy) { 158 while @destroy;
157 my $coro = pop @destroy;
158 159
159 $coro->{status} ||= [];
160
161 $_->ready for @{(delete $coro->{join} ) || []};
162 $_->(@{$coro->{status}}) for @{(delete $coro->{destroy_cb}) || []};
163
164 # the next line destroys the coro state, but keeps the
165 # coroutine itself intact (we basically make it a zombie
166 # coroutine that always runs the manager thread, so it's possible
167 # to transfer() to this coroutine).
168 $coro->_clone_state_from ($manager);
169 }
170 &schedule; 160 &schedule;
171 } 161 }
172}; 162};
173 163$manager->{desc} = "[coro manager]";
174# static methods. not really. 164$manager->prio (PRIO_MAX);
175 165
176=back 166=back
177 167
178=head2 STATIC METHODS 168=head1 SIMPLE CORO CREATION
179
180Static methods are actually functions that operate on the current coroutine only.
181 169
182=over 4 170=over 4
183 171
184=item async { ... } [@args...] 172=item async { ... } [@args...]
185 173
186Create a new asynchronous coroutine and return it's coroutine object 174Create a new coro and return its Coro object (usually
187(usually unused). When the sub returns the new coroutine is automatically 175unused). The coro will be put into the ready queue, so
176it will start running automatically on the next scheduler run.
177
178The first argument is a codeblock/closure that should be executed in the
179coro. When it returns argument returns the coro is automatically
188terminated. 180terminated.
189 181
190Calling C<exit> in a coroutine will not work correctly, so do not do that. 182The remaining arguments are passed as arguments to the closure.
191 183
192When the coroutine dies, the program will exit, just as in the main 184See the C<Coro::State::new> constructor for info about the coro
193program. 185environment in which coro are executed.
194 186
187Calling C<exit> in a coro will do the same as calling exit outside
188the coro. Likewise, when the coro dies, the program will exit,
189just as it would in the main program.
190
191If you do not want that, you can provide a default C<die> handler, or
192simply avoid dieing (by use of C<eval>).
193
195 # create a new coroutine that just prints its arguments 194Example: Create a new coro that just prints its arguments.
195
196 async { 196 async {
197 print "@_\n"; 197 print "@_\n";
198 } 1,2,3,4; 198 } 1,2,3,4;
199 199
200=cut 200=item async_pool { ... } [@args...]
201 201
202sub async(&@) { 202Similar to C<async>, but uses a coro pool, so you should not call
203 my $pid = new Coro @_; 203terminate or join on it (although you are allowed to), and you get a
204 $pid->ready; 204coro that might have executed other code already (which can be good
205 $pid 205or bad :).
206
207On the plus side, this function is about twice as fast as creating (and
208destroying) a completely new coro, so if you need a lot of generic
209coros in quick successsion, use C<async_pool>, not C<async>.
210
211The code block is executed in an C<eval> context and a warning will be
212issued in case of an exception instead of terminating the program, as
213C<async> does. As the coro is being reused, stuff like C<on_destroy>
214will not work in the expected way, unless you call terminate or cancel,
215which somehow defeats the purpose of pooling (but is fine in the
216exceptional case).
217
218The priority will be reset to C<0> after each run, tracing will be
219disabled, the description will be reset and the default output filehandle
220gets restored, so you can change all these. Otherwise the coro will
221be re-used "as-is": most notably if you change other per-coro global
222stuff such as C<$/> you I<must needs> revert that change, which is most
223simply done by using local as in: C<< local $/ >>.
224
225The idle pool size is limited to C<8> idle coros (this can be
226adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
227coros as required.
228
229If you are concerned about pooled coros growing a lot because a
230single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
231{ terminate }> once per second or so to slowly replenish the pool. In
232addition to that, when the stacks used by a handler grows larger than 32kb
233(adjustable via $Coro::POOL_RSS) it will also be destroyed.
234
235=cut
236
237our $POOL_SIZE = 8;
238our $POOL_RSS = 32 * 1024;
239our @async_pool;
240
241sub pool_handler {
242 while () {
243 eval {
244 &{&_pool_handler} while 1;
245 };
246
247 warn $@ if $@;
248 }
206} 249}
207 250
251=back
252
253=head1 STATIC METHODS
254
255Static methods are actually functions that implicitly operate on the
256current coro.
257
258=over 4
259
208=item schedule 260=item schedule
209 261
210Calls the scheduler. Please note that the current coroutine will not be put 262Calls the scheduler. The scheduler will find the next coro that is
263to be run from the ready queue and switches to it. The next coro
264to be run is simply the one with the highest priority that is longest
265in its ready queue. If there is no coro ready, it will call the
266C<$Coro::idle> hook.
267
268Please note that the current coro will I<not> be put into the ready
211into the ready queue, so calling this function usually means you will 269queue, so calling this function usually means you will never be called
212never be called again unless something else (e.g. an event handler) calls 270again unless something else (e.g. an event handler) calls C<< ->ready >>,
213ready. 271thus waking you up.
214 272
215The canonical way to wait on external events is this: 273This makes C<schedule> I<the> generic method to use to block the current
274coro and wait for events: first you remember the current coro in
275a variable, then arrange for some callback of yours to call C<< ->ready
276>> on that once some event happens, and last you call C<schedule> to put
277yourself to sleep. Note that a lot of things can wake your coro up,
278so you need to check whether the event indeed happened, e.g. by storing the
279status in a variable.
216 280
281See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
282
283=item cede
284
285"Cede" to other coros. This function puts the current coro into
286the ready queue and calls C<schedule>, which has the effect of giving
287up the current "timeslice" to other coros of the same or higher
288priority. Once your coro gets its turn again it will automatically be
289resumed.
290
291This function is often called C<yield> in other languages.
292
293=item Coro::cede_notself
294
295Works like cede, but is not exported by default and will cede to I<any>
296coro, regardless of priority. This is useful sometimes to ensure
297progress is made.
298
299=item terminate [arg...]
300
301Terminates the current coro with the given status values (see L<cancel>).
302
303=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
304
305These function install enter and leave winders in the current scope. The
306enter block will be executed when on_enter is called and whenever the
307current coro is re-entered by the scheduler, while the leave block is
308executed whenever the current coro is blocked by the scheduler, and
309also when the containing scope is exited (by whatever means, be it exit,
310die, last etc.).
311
312I<Neither invoking the scheduler, nor exceptions, are allowed within those
313BLOCKs>. That means: do not even think about calling C<die> without an
314eval, and do not even think of entering the scheduler in any way.
315
316Since both BLOCKs are tied to the current scope, they will automatically
317be removed when the current scope exits.
318
319These functions implement the same concept as C<dynamic-wind> in scheme
320does, and are useful when you want to localise some resource to a specific
321coro.
322
323They slow down thread switching considerably for coros that use them
324(about 40% for a BLOCK with a single assignment, so thread switching is
325still reasonably fast if the handlers are fast).
326
327These functions are best understood by an example: The following function
328will change the current timezone to "Antarctica/South_Pole", which
329requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
330which remember/change the current timezone and restore the previous
331value, respectively, the timezone is only changed for the coro that
332installed those handlers.
333
334 use POSIX qw(tzset);
335
336 async {
337 my $old_tz; # store outside TZ value here
338
339 Coro::on_enter {
340 $old_tz = $ENV{TZ}; # remember the old value
341
342 $ENV{TZ} = "Antarctica/South_Pole";
343 tzset; # enable new value
344 };
345
346 Coro::on_leave {
347 $ENV{TZ} = $old_tz;
348 tzset; # restore old value
349 };
350
351 # at this place, the timezone is Antarctica/South_Pole,
352 # without disturbing the TZ of any other coro.
353 };
354
355This can be used to localise about any resource (locale, uid, current
356working directory etc.) to a block, despite the existance of other
357coros.
358
359Another interesting example implements time-sliced multitasking using
360interval timers (this could obviously be optimised, but does the job):
361
362 # "timeslice" the given block
363 sub timeslice(&) {
364 use Time::HiRes ();
365
366 Coro::on_enter {
367 # on entering the thread, we set an VTALRM handler to cede
368 $SIG{VTALRM} = sub { cede };
369 # and then start the interval timer
370 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
371 };
372 Coro::on_leave {
373 # on leaving the thread, we stop the interval timer again
374 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
375 };
376
377 &{+shift};
378 }
379
380 # use like this:
381 timeslice {
382 # The following is an endless loop that would normally
383 # monopolise the process. Since it runs in a timesliced
384 # environment, it will regularly cede to other threads.
385 while () { }
386 };
387
388
389=item killall
390
391Kills/terminates/cancels all coros except the currently running one.
392
393Note that while this will try to free some of the main interpreter
394resources if the calling coro isn't the main coro, but one
395cannot free all of them, so if a coro that is not the main coro
396calls this function, there will be some one-time resource leak.
397
398=cut
399
400sub killall {
401 for (Coro::State::list) {
402 $_->cancel
403 if $_ != $current && UNIVERSAL::isa $_, "Coro";
217 { 404 }
218 # remember current coroutine 405}
406
407=back
408
409=head1 CORO OBJECT METHODS
410
411These are the methods you can call on coro objects (or to create
412them).
413
414=over 4
415
416=item new Coro \&sub [, @args...]
417
418Create a new coro and return it. When the sub returns, the coro
419automatically terminates as if C<terminate> with the returned values were
420called. To make the coro run you must first put it into the ready
421queue by calling the ready method.
422
423See C<async> and C<Coro::State::new> for additional info about the
424coro environment.
425
426=cut
427
428sub _coro_run {
429 terminate &{+shift};
430}
431
432=item $success = $coro->ready
433
434Put the given coro into the end of its ready queue (there is one
435queue for each priority) and return true. If the coro is already in
436the ready queue, do nothing and return false.
437
438This ensures that the scheduler will resume this coro automatically
439once all the coro of higher priority and all coro of the same
440priority that were put into the ready queue earlier have been resumed.
441
442=item $coro->suspend
443
444Suspends the specified coro. A suspended coro works just like any other
445coro, except that the scheduler will not select a suspended coro for
446execution.
447
448Suspending a coro can be useful when you want to keep the coro from
449running, but you don't want to destroy it, or when you want to temporarily
450freeze a coro (e.g. for debugging) to resume it later.
451
452A scenario for the former would be to suspend all (other) coros after a
453fork and keep them alive, so their destructors aren't called, but new
454coros can be created.
455
456=item $coro->resume
457
458If the specified coro was suspended, it will be resumed. Note that when
459the coro was in the ready queue when it was suspended, it might have been
460unreadied by the scheduler, so an activation might have been lost.
461
462To avoid this, it is best to put a suspended coro into the ready queue
463unconditionally, as every synchronisation mechanism must protect itself
464against spurious wakeups, and the one in the Coro family certainly do
465that.
466
467=item $is_ready = $coro->is_ready
468
469Returns true iff the Coro object is in the ready queue. Unless the Coro
470object gets destroyed, it will eventually be scheduled by the scheduler.
471
472=item $is_running = $coro->is_running
473
474Returns true iff the Coro object is currently running. Only one Coro object
475can ever be in the running state (but it currently is possible to have
476multiple running Coro::States).
477
478=item $is_suspended = $coro->is_suspended
479
480Returns true iff this Coro object has been suspended. Suspended Coros will
481not ever be scheduled.
482
483=item $coro->cancel (arg...)
484
485Terminates the given Coro and makes it return the given arguments as
486status (default: the empty list). Never returns if the Coro is the
487current Coro.
488
489=cut
490
491sub cancel {
492 my $self = shift;
493
494 if ($current == $self) {
495 terminate @_;
496 } else {
497 $self->{_status} = [@_];
498 Coro::State::cancel $self;
499 }
500}
501
502=item $coro->schedule_to
503
504Puts the current coro to sleep (like C<Coro::schedule>), but instead
505of continuing with the next coro from the ready queue, always switch to
506the given coro object (regardless of priority etc.). The readyness
507state of that coro isn't changed.
508
509This is an advanced method for special cases - I'd love to hear about any
510uses for this one.
511
512=item $coro->cede_to
513
514Like C<schedule_to>, but puts the current coro into the ready
515queue. This has the effect of temporarily switching to the given
516coro, and continuing some time later.
517
518This is an advanced method for special cases - I'd love to hear about any
519uses for this one.
520
521=item $coro->throw ([$scalar])
522
523If C<$throw> is specified and defined, it will be thrown as an exception
524inside the coro at the next convenient point in time. Otherwise
525clears the exception object.
526
527Coro will check for the exception each time a schedule-like-function
528returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
529>>, C<< Coro::Handle->readable >> and so on. Most of these functions
530detect this case and return early in case an exception is pending.
531
532The exception object will be thrown "as is" with the specified scalar in
533C<$@>, i.e. if it is a string, no line number or newline will be appended
534(unlike with C<die>).
535
536This can be used as a softer means than C<cancel> to ask a coro to
537end itself, although there is no guarantee that the exception will lead to
538termination, and if the exception isn't caught it might well end the whole
539program.
540
541You might also think of C<throw> as being the moral equivalent of
542C<kill>ing a coro with a signal (in this case, a scalar).
543
544=item $coro->join
545
546Wait until the coro terminates and return any values given to the
547C<terminate> or C<cancel> functions. C<join> can be called concurrently
548from multiple coro, and all will be resumed and given the status
549return once the C<$coro> terminates.
550
551=cut
552
553sub join {
554 my $self = shift;
555
556 unless ($self->{_status}) {
219 my $current = $Coro::current; 557 my $current = $current;
220 558
221 # register a hypothetical event handler 559 push @{$self->{_on_destroy}}, sub {
222 on_event_invoke sub {
223 # wake up sleeping coroutine
224 $current->ready; 560 $current->ready;
225 undef $current; 561 undef $current;
226 }; 562 };
227 563
228 # call schedule until event occured.
229 # in case we are woken up for other reasons
230 # (current still defined), loop.
231 Coro::schedule while $current; 564 &schedule while $current;
232 } 565 }
233 566
234=item cede 567 wantarray ? @{$self->{_status}} : $self->{_status}[0];
235
236"Cede" to other coroutines. This function puts the current coroutine into the
237ready queue and calls C<schedule>, which has the effect of giving up the
238current "timeslice" to other coroutines of the same or higher priority.
239
240=item terminate [arg...]
241
242Terminates the current coroutine with the given status values (see L<cancel>).
243
244=cut
245
246sub terminate {
247 $current->cancel (@_);
248} 568}
249 569
250=back
251
252# dynamic methods
253
254=head2 COROUTINE METHODS
255
256These are the methods you can call on coroutine objects.
257
258=over 4
259
260=item new Coro \&sub [, @args...]
261
262Create a new coroutine and return it. When the sub returns the coroutine
263automatically terminates as if C<terminate> with the returned values were
264called. To make the coroutine run you must first put it into the ready queue
265by calling the ready method.
266
267Calling C<exit> in a coroutine will not work correctly, so do not do that.
268
269=cut
270
271sub _run_coro {
272 terminate &{+shift};
273}
274
275sub new {
276 my $class = shift;
277
278 $class->SUPER::new (\&_run_coro, @_)
279}
280
281=item $success = $coroutine->ready
282
283Put the given coroutine into the ready queue (according to it's priority)
284and return true. If the coroutine is already in the ready queue, do nothing
285and return false.
286
287=item $is_ready = $coroutine->is_ready
288
289Return wether the coroutine is currently the ready queue or not,
290
291=item $coroutine->cancel (arg...)
292
293Terminates the given coroutine and makes it return the given arguments as
294status (default: the empty list).
295
296=cut
297
298sub cancel {
299 my $self = shift;
300 $self->{status} = [@_];
301 push @destroy, $self;
302 $manager->ready;
303 &schedule if $current == $self;
304}
305
306=item $coroutine->join
307
308Wait until the coroutine terminates and return any values given to the
309C<terminate> or C<cancel> functions. C<join> can be called multiple times
310from multiple coroutine.
311
312=cut
313
314sub join {
315 my $self = shift;
316 unless ($self->{status}) {
317 push @{$self->{join}}, $current;
318 &schedule;
319 }
320 wantarray ? @{$self->{status}} : $self->{status}[0];
321}
322
323=item $coroutine->on_destroy (\&cb) 570=item $coro->on_destroy (\&cb)
324 571
325Registers a callback that is called when this coroutine gets destroyed, 572Registers a callback that is called when this coro thread gets destroyed,
326but before it is joined. The callback gets passed the terminate arguments, 573but before it is joined. The callback gets passed the terminate arguments,
327if any. 574if any, and I<must not> die, under any circumstances.
575
576There can be any number of C<on_destroy> callbacks per coro.
328 577
329=cut 578=cut
330 579
331sub on_destroy { 580sub on_destroy {
332 my ($self, $cb) = @_; 581 my ($self, $cb) = @_;
333 582
334 push @{ $self->{destroy_cb} }, $cb; 583 push @{ $self->{_on_destroy} }, $cb;
335} 584}
336 585
337=item $oldprio = $coroutine->prio ($newprio) 586=item $oldprio = $coro->prio ($newprio)
338 587
339Sets (or gets, if the argument is missing) the priority of the 588Sets (or gets, if the argument is missing) the priority of the
340coroutine. Higher priority coroutines get run before lower priority 589coro thread. Higher priority coro get run before lower priority
341coroutines. Priorities are small signed integers (currently -4 .. +3), 590coros. Priorities are small signed integers (currently -4 .. +3),
342that you can refer to using PRIO_xxx constants (use the import tag :prio 591that you can refer to using PRIO_xxx constants (use the import tag :prio
343to get then): 592to get then):
344 593
345 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 594 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
346 3 > 1 > 0 > -1 > -3 > -4 595 3 > 1 > 0 > -1 > -3 > -4
347 596
348 # set priority to HIGH 597 # set priority to HIGH
349 current->prio(PRIO_HIGH); 598 current->prio (PRIO_HIGH);
350 599
351The idle coroutine ($Coro::idle) always has a lower priority than any 600The idle coro thread ($Coro::idle) always has a lower priority than any
352existing coroutine. 601existing coro.
353 602
354Changing the priority of the current coroutine will take effect immediately, 603Changing the priority of the current coro will take effect immediately,
355but changing the priority of coroutines in the ready queue (but not 604but changing the priority of a coro in the ready queue (but not running)
356running) will only take effect after the next schedule (of that 605will only take effect after the next schedule (of that coro). This is a
357coroutine). This is a bug that will be fixed in some future version. 606bug that will be fixed in some future version.
358 607
359=item $newprio = $coroutine->nice ($change) 608=item $newprio = $coro->nice ($change)
360 609
361Similar to C<prio>, but subtract the given value from the priority (i.e. 610Similar to C<prio>, but subtract the given value from the priority (i.e.
362higher values mean lower priority, just as in unix). 611higher values mean lower priority, just as in UNIX's nice command).
363 612
364=item $olddesc = $coroutine->desc ($newdesc) 613=item $olddesc = $coro->desc ($newdesc)
365 614
366Sets (or gets in case the argument is missing) the description for this 615Sets (or gets in case the argument is missing) the description for this
367coroutine. This is just a free-form string you can associate with a coroutine. 616coro thread. This is just a free-form string you can associate with a
617coro.
618
619This method simply sets the C<< $coro->{desc} >> member to the given
620string. You can modify this member directly if you wish, and in fact, this
621is often preferred to indicate major processing states that cna then be
622seen for example in a L<Coro::Debug> session:
623
624 sub my_long_function {
625 local $Coro::current->{desc} = "now in my_long_function";
626 ...
627 $Coro::current->{desc} = "my_long_function: phase 1";
628 ...
629 $Coro::current->{desc} = "my_long_function: phase 2";
630 ...
631 }
368 632
369=cut 633=cut
370 634
371sub desc { 635sub desc {
372 my $old = $_[0]{desc}; 636 my $old = $_[0]{desc};
373 $_[0]{desc} = $_[1] if @_ > 1; 637 $_[0]{desc} = $_[1] if @_ > 1;
374 $old; 638 $old;
375} 639}
376 640
641sub transfer {
642 require Carp;
643 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
644}
645
377=back 646=back
378 647
379=head2 GLOBAL FUNCTIONS 648=head1 GLOBAL FUNCTIONS
380 649
381=over 4 650=over 4
382 651
383=item Coro::nready 652=item Coro::nready
384 653
385Returns the number of coroutines that are currently in the ready state, 654Returns the number of coro that are currently in the ready state,
386i.e. that can be swicthed to. The value C<0> means that the only runnable 655i.e. that can be switched to by calling C<schedule> directory or
656indirectly. The value C<0> means that the only runnable coro is the
387coroutine is the currently running one, so C<cede> would have no effect, 657currently running one, so C<cede> would have no effect, and C<schedule>
388and C<schedule> would cause a deadlock unless there is an idle handler 658would cause a deadlock unless there is an idle handler that wakes up some
389that wakes up some coroutines. 659coro.
660
661=item my $guard = Coro::guard { ... }
662
663This function still exists, but is deprecated. Please use the
664C<Guard::guard> function instead.
665
666=cut
667
668BEGIN { *guard = \&Guard::guard }
390 669
391=item unblock_sub { ... } 670=item unblock_sub { ... }
392 671
393This utility function takes a BLOCK or code reference and "unblocks" it, 672This utility function takes a BLOCK or code reference and "unblocks" it,
394returning the new coderef. This means that the new coderef will return 673returning a new coderef. Unblocking means that calling the new coderef
395immediately without blocking, returning nothing, while the original code 674will return immediately without blocking, returning nothing, while the
396ref will be called (with parameters) from within its own coroutine. 675original code ref will be called (with parameters) from within another
676coro.
397 677
398The reason this fucntion exists is that many event libraries (such as the 678The reason this function exists is that many event libraries (such as
399venerable L<Event|Event> module) are not coroutine-safe (a weaker form 679the venerable L<Event|Event> module) are not thread-safe (a weaker form
400of thread-safety). This means you must not block within event callbacks, 680of reentrancy). This means you must not block within event callbacks,
401otherwise you might suffer from crashes or worse. 681otherwise you might suffer from crashes or worse. The only event library
682currently known that is safe to use without C<unblock_sub> is L<EV> (but
683you might still run into deadlocks if all event loops are blocked).
684
685Coro will try to catch you when you block in the event loop
686("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
687only works when you do not run your own event loop.
402 688
403This function allows your callbacks to block by executing them in another 689This function allows your callbacks to block by executing them in another
404coroutine where it is safe to block. One example where blocking is handy 690coro where it is safe to block. One example where blocking is handy
405is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 691is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
406disk. 692disk, for example.
407 693
408In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 694In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
409creating event callbacks that want to block. 695creating event callbacks that want to block.
410 696
411=cut 697If your handler does not plan to block (e.g. simply sends a message to
698another coro, or puts some other coro into the ready queue), there is
699no reason to use C<unblock_sub>.
412 700
413our @unblock_pool; 701Note that you also need to use C<unblock_sub> for any other callbacks that
702are indirectly executed by any C-based event loop. For example, when you
703use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
704provides callbacks that are the result of some event callback, then you
705must not block either, or use C<unblock_sub>.
706
707=cut
708
414our @unblock_queue; 709our @unblock_queue;
415our $UNBLOCK_POOL_SIZE = 2;
416 710
417sub unblock_handler_ { 711# we create a special coro because we want to cede,
418 while () { 712# to reduce pressure on the coro pool (because most callbacks
419 my ($cb, @arg) = @{ delete $Coro::current->{arg} }; 713# return immediately and can be reused) and because we cannot cede
420 $cb->(@arg); 714# inside an event callback.
421
422 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
423 push @unblock_pool, $Coro::current;
424 schedule;
425 }
426}
427
428our $unblock_scheduler = async { 715our $unblock_scheduler = new Coro sub {
429 while () { 716 while () {
430 while (my $cb = pop @unblock_queue) { 717 while (my $cb = pop @unblock_queue) {
431 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_); 718 &async_pool (@$cb);
432 $handler->{arg} = $cb; 719
433 $handler->ready; 720 # for short-lived callbacks, this reduces pressure on the coro pool
721 # as the chance is very high that the async_poll coro will be back
722 # in the idle state when cede returns
434 cede; 723 cede;
435 } 724 }
436 725 schedule; # sleep well
437 schedule;
438 } 726 }
439}; 727};
728$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
440 729
441sub unblock_sub(&) { 730sub unblock_sub(&) {
442 my $cb = shift; 731 my $cb = shift;
443 732
444 sub { 733 sub {
445 push @unblock_queue, [$cb, @_]; 734 unshift @unblock_queue, [$cb, @_];
446 $unblock_scheduler->ready; 735 $unblock_scheduler->ready;
447 } 736 }
448} 737}
449 738
739=item $cb = rouse_cb
740
741Create and return a "rouse callback". That's a code reference that,
742when called, will remember a copy of its arguments and notify the owner
743coro of the callback.
744
745See the next function.
746
747=item @args = rouse_wait [$cb]
748
749Wait for the specified rouse callback (or the last one that was created in
750this coro).
751
752As soon as the callback is invoked (or when the callback was invoked
753before C<rouse_wait>), it will return the arguments originally passed to
754the rouse callback. In scalar context, that means you get the I<last>
755argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
756statement at the end.
757
758See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
759
450=back 760=back
451 761
452=cut 762=cut
453 763
764for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
765 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
766
767 *{"Coro::$module\::new"} = sub {
768 require "Coro/$module.pm";
769
770 # some modules have their new predefined in State.xs, some don't
771 *{"Coro::$module\::new"} = $old
772 if $old;
773
774 goto &{"Coro::$module\::new"};
775 };
776}
777
4541; 7781;
455 779
780=head1 HOW TO WAIT FOR A CALLBACK
781
782It is very common for a coro to wait for some callback to be
783called. This occurs naturally when you use coro in an otherwise
784event-based program, or when you use event-based libraries.
785
786These typically register a callback for some event, and call that callback
787when the event occured. In a coro, however, you typically want to
788just wait for the event, simplyifying things.
789
790For example C<< AnyEvent->child >> registers a callback to be called when
791a specific child has exited:
792
793 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
794
795But from within a coro, you often just want to write this:
796
797 my $status = wait_for_child $pid;
798
799Coro offers two functions specifically designed to make this easy,
800C<Coro::rouse_cb> and C<Coro::rouse_wait>.
801
802The first function, C<rouse_cb>, generates and returns a callback that,
803when invoked, will save its arguments and notify the coro that
804created the callback.
805
806The second function, C<rouse_wait>, waits for the callback to be called
807(by calling C<schedule> to go to sleep) and returns the arguments
808originally passed to the callback.
809
810Using these functions, it becomes easy to write the C<wait_for_child>
811function mentioned above:
812
813 sub wait_for_child($) {
814 my ($pid) = @_;
815
816 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
817
818 my ($rpid, $rstatus) = Coro::rouse_wait;
819 $rstatus
820 }
821
822In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
823you can roll your own, using C<schedule>:
824
825 sub wait_for_child($) {
826 my ($pid) = @_;
827
828 # store the current coro in $current,
829 # and provide result variables for the closure passed to ->child
830 my $current = $Coro::current;
831 my ($done, $rstatus);
832
833 # pass a closure to ->child
834 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
835 $rstatus = $_[1]; # remember rstatus
836 $done = 1; # mark $rstatus as valud
837 });
838
839 # wait until the closure has been called
840 schedule while !$done;
841
842 $rstatus
843 }
844
845
456=head1 BUGS/LIMITATIONS 846=head1 BUGS/LIMITATIONS
457 847
458 - you must make very sure that no coro is still active on global 848=over 4
459 destruction. very bad things might happen otherwise (usually segfaults).
460 849
850=item fork with pthread backend
851
852When Coro is compiled using the pthread backend (which isn't recommended
853but required on many BSDs as their libcs are completely broken), then
854coro will not survive a fork. There is no known workaround except to
855fix your libc and use a saner backend.
856
857=item perl process emulation ("threads")
858
461 - this module is not thread-safe. You should only ever use this module 859This module is not perl-pseudo-thread-safe. You should only ever use this
462 from the same thread (this requirement might be losened in the future 860module from the first thread (this requirement might be removed in the
463 to allow per-thread schedulers, but Coro::State does not yet allow 861future to allow per-thread schedulers, but Coro::State does not yet allow
464 this). 862this). I recommend disabling thread support and using processes, as having
863the windows process emulation enabled under unix roughly halves perl
864performance, even when not used.
865
866=item coro switching is not signal safe
867
868You must not switch to another coro from within a signal handler (only
869relevant with %SIG - most event libraries provide safe signals), I<unless>
870you are sure you are not interrupting a Coro function.
871
872That means you I<MUST NOT> call any function that might "block" the
873current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
874anything that calls those. Everything else, including calling C<ready>,
875works.
876
877=back
878
879
880=head1 WINDOWS PROCESS EMULATION
881
882A great many people seem to be confused about ithreads (for example, Chip
883Salzenberg called me unintelligent, incapable, stupid and gullible,
884while in the same mail making rather confused statements about perl
885ithreads (for example, that memory or files would be shared), showing his
886lack of understanding of this area - if it is hard to understand for Chip,
887it is probably not obvious to everybody).
888
889What follows is an ultra-condensed version of my talk about threads in
890scripting languages given on the perl workshop 2009:
891
892The so-called "ithreads" were originally implemented for two reasons:
893first, to (badly) emulate unix processes on native win32 perls, and
894secondly, to replace the older, real thread model ("5.005-threads").
895
896It does that by using threads instead of OS processes. The difference
897between processes and threads is that threads share memory (and other
898state, such as files) between threads within a single process, while
899processes do not share anything (at least not semantically). That
900means that modifications done by one thread are seen by others, while
901modifications by one process are not seen by other processes.
902
903The "ithreads" work exactly like that: when creating a new ithreads
904process, all state is copied (memory is copied physically, files and code
905is copied logically). Afterwards, it isolates all modifications. On UNIX,
906the same behaviour can be achieved by using operating system processes,
907except that UNIX typically uses hardware built into the system to do this
908efficiently, while the windows process emulation emulates this hardware in
909software (rather efficiently, but of course it is still much slower than
910dedicated hardware).
911
912As mentioned before, loading code, modifying code, modifying data
913structures and so on is only visible in the ithreads process doing the
914modification, not in other ithread processes within the same OS process.
915
916This is why "ithreads" do not implement threads for perl at all, only
917processes. What makes it so bad is that on non-windows platforms, you can
918actually take advantage of custom hardware for this purpose (as evidenced
919by the forks module, which gives you the (i-) threads API, just much
920faster).
921
922Sharing data is in the i-threads model is done by transfering data
923structures between threads using copying semantics, which is very slow -
924shared data simply does not exist. Benchmarks using i-threads which are
925communication-intensive show extremely bad behaviour with i-threads (in
926fact, so bad that Coro, which cannot take direct advantage of multiple
927CPUs, is often orders of magnitude faster because it shares data using
928real threads, refer to my talk for details).
929
930As summary, i-threads *use* threads to implement processes, while
931the compatible forks module *uses* processes to emulate, uhm,
932processes. I-threads slow down every perl program when enabled, and
933outside of windows, serve no (or little) practical purpose, but
934disadvantages every single-threaded Perl program.
935
936This is the reason that I try to avoid the name "ithreads", as it is
937misleading as it implies that it implements some kind of thread model for
938perl, and prefer the name "windows process emulation", which describes the
939actual use and behaviour of it much better.
465 940
466=head1 SEE ALSO 941=head1 SEE ALSO
467 942
943Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
944
945Debugging: L<Coro::Debug>.
946
468Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 947Support/Utility: L<Coro::Specific>, L<Coro::Util>.
469 948
470Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 949Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
950L<Coro::SemaphoreSet>, L<Coro::RWLock>.
471 951
472Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 952I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
473 953
474Embedding: L<Coro:MakeMaker> 954Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
955a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
956L<Coro::Select>.
957
958XS API: L<Coro::MakeMaker>.
959
960Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
475 961
476=head1 AUTHOR 962=head1 AUTHOR
477 963
478 Marc Lehmann <schmorp@schmorp.de> 964 Marc Lehmann <schmorp@schmorp.de>
479 http://home.schmorp.de/ 965 http://home.schmorp.de/

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