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Revision 1.106 by root, Fri Jan 5 17:44:17 2007 UTC vs.
Revision 1.178 by root, Thu Apr 17 22:33:10 2008 UTC

6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
15 print "1\n";
16 cede; # yield to coroutine
17 print "3\n";
18 cede; # and again
12 19
13 # alternatively create an async coroutine like this: 20 # use locking
21 my $lock = new Coro::Semaphore;
22 my $locked;
14 23
15 sub some_func : Coro { 24 $lock->down;
16 # some more async code 25 $locked = 1;
17 } 26 $lock->up;
18
19 cede;
20 27
21=head1 DESCRIPTION 28=head1 DESCRIPTION
22 29
23This module collection manages coroutines. Coroutines are similar 30This module collection manages coroutines. Coroutines are similar
24to threads but don't run in parallel at the same time even on SMP 31to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also 32machines. The specific flavor of coroutine used in this module also
26guarentees you that it will not switch between coroutines unless 33guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and 34necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much 35parallel access are rarely an issue, making coroutine programming much
29safer than threads programming. 36safer than threads programming.
30 37
31(Perl, however, does not natively support real threads but instead does a 38(Perl, however, does not natively support real threads but instead does a
33is a performance win on Windows machines, and a loss everywhere else). 40is a performance win on Windows machines, and a loss everywhere else).
34 41
35In this module, coroutines are defined as "callchain + lexical variables + 42In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 43@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global 44its own set of lexicals and its own set of perls most important global
38variables. 45variables (see L<Coro::State> for more configuration).
39 46
40=cut 47=cut
41 48
42package Coro; 49package Coro;
43 50
50 57
51our $idle; # idle handler 58our $idle; # idle handler
52our $main; # main coroutine 59our $main; # main coroutine
53our $current; # current coroutine 60our $current; # current coroutine
54 61
55our $VERSION = '3.3'; 62our $VERSION = '4.51';
56 63
57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 64our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = ( 65our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 66 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 67);
108 115
109The current coroutine (the last coroutine switched to). The initial value 116The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course). 117is C<$main> (of course).
111 118
112This variable is B<strictly> I<read-only>. It is provided for performance 119This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essentiel you are encouraged to use the 120reasons. If performance is not essential you are encouraged to use the
114C<Coro::current> function instead. 121C<Coro::current> function instead.
115 122
116=cut 123=cut
117 124
125$main->{desc} = "[main::]";
126
118# maybe some other module used Coro::Specific before... 127# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific} 128$main->{_specific} = $current->{_specific}
120 if $current; 129 if $current;
121 130
122_set_current $main; 131_set_current $main;
123 132
124sub current() { $current } 133sub current() { $current }
132This hook is overwritten by modules such as C<Coro::Timer> and 141This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a 142C<Coro::Event> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it. 143coroutine so the scheduler can run it.
135 144
136Please note that if your callback recursively invokes perl (e.g. for event 145Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively. 146handlers), then it must be prepared to be called recursively itself.
138 147
139=cut 148=cut
140 149
141$idle = sub { 150$idle = sub {
142 require Carp; 151 require Carp;
149 # free coroutine data and mark as destructed 158 # free coroutine data and mark as destructed
150 $self->_destroy 159 $self->_destroy
151 or return; 160 or return;
152 161
153 # call all destruction callbacks 162 # call all destruction callbacks
154 $_->(@{$self->{status}}) 163 $_->(@{$self->{_status}})
155 for @{(delete $self->{destroy_cb}) || []}; 164 for @{(delete $self->{_on_destroy}) || []};
156} 165}
157 166
158# this coroutine is necessary because a coroutine 167# this coroutine is necessary because a coroutine
159# cannot destroy itself. 168# cannot destroy itself.
160my @destroy; 169my @destroy;
166 while @destroy; 175 while @destroy;
167 176
168 &schedule; 177 &schedule;
169 } 178 }
170}; 179};
171 180$manager->desc ("[coro manager]");
172$manager->prio (PRIO_MAX); 181$manager->prio (PRIO_MAX);
173
174# static methods. not really.
175 182
176=back 183=back
177 184
178=head2 STATIC METHODS 185=head2 STATIC METHODS
179 186
185 192
186Create a new asynchronous coroutine and return it's coroutine object 193Create a new asynchronous coroutine and return it's coroutine object
187(usually unused). When the sub returns the new coroutine is automatically 194(usually unused). When the sub returns the new coroutine is automatically
188terminated. 195terminated.
189 196
190Calling C<exit> in a coroutine will not work correctly, so do not do that. 197See the C<Coro::State::new> constructor for info about the coroutine
198environment in which coroutines run.
191 199
192When the coroutine dies, the program will exit, just as in the main 200Calling C<exit> in a coroutine will do the same as calling exit outside
193program. 201the coroutine. Likewise, when the coroutine dies, the program will exit,
202just as it would in the main program.
194 203
195 # create a new coroutine that just prints its arguments 204 # create a new coroutine that just prints its arguments
196 async { 205 async {
197 print "@_\n"; 206 print "@_\n";
198 } 1,2,3,4; 207 } 1,2,3,4;
210Similar to C<async>, but uses a coroutine pool, so you should not call 219Similar to C<async>, but uses a coroutine pool, so you should not call
211terminate or join (although you are allowed to), and you get a coroutine 220terminate or join (although you are allowed to), and you get a coroutine
212that might have executed other code already (which can be good or bad :). 221that might have executed other code already (which can be good or bad :).
213 222
214Also, the block is executed in an C<eval> context and a warning will be 223Also, the block is executed in an C<eval> context and a warning will be
215issued in case of an exception instead of terminating the program, as C<async> does. 224issued in case of an exception instead of terminating the program, as
225C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
226will not work in the expected way, unless you call terminate or cancel,
227which somehow defeats the purpose of pooling.
216 228
217The priority will be reset to C<0> after each job, otherwise the coroutine 229The priority will be reset to C<0> after each job, tracing will be
218will be re-used "as-is". 230disabled, the description will be reset and the default output filehandle
231gets restored, so you can change alkl these. Otherwise the coroutine will
232be re-used "as-is": most notably if you change other per-coroutine global
233stuff such as C<$/> you need to revert that change, which is most simply
234done by using local as in C< local $/ >.
219 235
220The pool size is limited to 8 idle coroutines (this can be adjusted by 236The pool size is limited to 8 idle coroutines (this can be adjusted by
221changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 237changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
222required. 238required.
223 239
224If you are concerned about pooled coroutines growing a lot because a 240If you are concerned about pooled coroutines growing a lot because a
225single C<async_pool> used a lot of stackspace you can e.g. C<async_pool { 241single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
226terminate }> once per second or so to slowly replenish the pool. 242{ terminate }> once per second or so to slowly replenish the pool. In
243addition to that, when the stacks used by a handler grows larger than 16kb
244(adjustable with $Coro::POOL_RSS) it will also exit.
227 245
228=cut 246=cut
229 247
230our $POOL_SIZE = 8; 248our $POOL_SIZE = 8;
249our $POOL_RSS = 16 * 1024;
231our @pool; 250our @async_pool;
232 251
233sub pool_handler { 252sub pool_handler {
253 my $cb;
254
234 while () { 255 while () {
235 my ($cb, @arg) = @{ delete $current->{_invoke} };
236
237 eval { 256 eval {
238 $cb->(@arg); 257 while () {
258 _pool_1 $cb;
259 &$cb;
260 _pool_2 $cb;
261 &schedule;
262 }
239 }; 263 };
264
265 last if $@ eq "\3async_pool terminate\2\n";
240 warn $@ if $@; 266 warn $@ if $@;
241
242 last if @pool >= $POOL_SIZE;
243 push @pool, $current;
244
245 $current->prio (0);
246 schedule;
247 } 267 }
248} 268}
249 269
250sub async_pool(&@) { 270sub async_pool(&@) {
251 # this is also inlined into the unlock_scheduler 271 # this is also inlined into the unlock_scheduler
252 my $coro = (pop @pool or new Coro \&pool_handler); 272 my $coro = (pop @async_pool) || new Coro \&pool_handler;
253 273
254 $coro->{_invoke} = [@_]; 274 $coro->{_invoke} = [@_];
255 $coro->ready; 275 $coro->ready;
256 276
257 $coro 277 $coro
275 # wake up sleeping coroutine 295 # wake up sleeping coroutine
276 $current->ready; 296 $current->ready;
277 undef $current; 297 undef $current;
278 }; 298 };
279 299
280 # call schedule until event occured. 300 # call schedule until event occurred.
281 # in case we are woken up for other reasons 301 # in case we are woken up for other reasons
282 # (current still defined), loop. 302 # (current still defined), loop.
283 Coro::schedule while $current; 303 Coro::schedule while $current;
284 } 304 }
285 305
296 316
297=item terminate [arg...] 317=item terminate [arg...]
298 318
299Terminates the current coroutine with the given status values (see L<cancel>). 319Terminates the current coroutine with the given status values (see L<cancel>).
300 320
321=item killall
322
323Kills/terminates/cancels all coroutines except the currently running
324one. This is useful after a fork, either in the child or the parent, as
325usually only one of them should inherit the running coroutines.
326
301=cut 327=cut
302 328
303sub terminate { 329sub terminate {
304 $current->cancel (@_); 330 $current->cancel (@_);
305} 331}
306 332
333sub killall {
334 for (Coro::State::list) {
335 $_->cancel
336 if $_ != $current && UNIVERSAL::isa $_, "Coro";
337 }
338}
339
307=back 340=back
308
309# dynamic methods
310 341
311=head2 COROUTINE METHODS 342=head2 COROUTINE METHODS
312 343
313These are the methods you can call on coroutine objects. 344These are the methods you can call on coroutine objects.
314 345
319Create a new coroutine and return it. When the sub returns the coroutine 350Create a new coroutine and return it. When the sub returns the coroutine
320automatically terminates as if C<terminate> with the returned values were 351automatically terminates as if C<terminate> with the returned values were
321called. To make the coroutine run you must first put it into the ready queue 352called. To make the coroutine run you must first put it into the ready queue
322by calling the ready method. 353by calling the ready method.
323 354
324Calling C<exit> in a coroutine will not work correctly, so do not do that. 355See C<async> and C<Coro::State::new> for additional info about the
356coroutine environment.
325 357
326=cut 358=cut
327 359
328sub _run_coro { 360sub _run_coro {
329 terminate &{+shift}; 361 terminate &{+shift};
353 385
354=cut 386=cut
355 387
356sub cancel { 388sub cancel {
357 my $self = shift; 389 my $self = shift;
358 $self->{status} = [@_]; 390 $self->{_status} = [@_];
359 391
360 if ($current == $self) { 392 if ($current == $self) {
361 push @destroy, $self; 393 push @destroy, $self;
362 $manager->ready; 394 $manager->ready;
363 &schedule while 1; 395 &schedule while 1;
367} 399}
368 400
369=item $coroutine->join 401=item $coroutine->join
370 402
371Wait until the coroutine terminates and return any values given to the 403Wait until the coroutine terminates and return any values given to the
372C<terminate> or C<cancel> functions. C<join> can be called multiple times 404C<terminate> or C<cancel> functions. C<join> can be called concurrently
373from multiple coroutine. 405from multiple coroutines.
374 406
375=cut 407=cut
376 408
377sub join { 409sub join {
378 my $self = shift; 410 my $self = shift;
379 411
380 unless ($self->{status}) { 412 unless ($self->{_status}) {
381 my $current = $current; 413 my $current = $current;
382 414
383 push @{$self->{destroy_cb}}, sub { 415 push @{$self->{_on_destroy}}, sub {
384 $current->ready; 416 $current->ready;
385 undef $current; 417 undef $current;
386 }; 418 };
387 419
388 &schedule while $current; 420 &schedule while $current;
389 } 421 }
390 422
391 wantarray ? @{$self->{status}} : $self->{status}[0]; 423 wantarray ? @{$self->{_status}} : $self->{_status}[0];
392} 424}
393 425
394=item $coroutine->on_destroy (\&cb) 426=item $coroutine->on_destroy (\&cb)
395 427
396Registers a callback that is called when this coroutine gets destroyed, 428Registers a callback that is called when this coroutine gets destroyed,
400=cut 432=cut
401 433
402sub on_destroy { 434sub on_destroy {
403 my ($self, $cb) = @_; 435 my ($self, $cb) = @_;
404 436
405 push @{ $self->{destroy_cb} }, $cb; 437 push @{ $self->{_on_destroy} }, $cb;
406} 438}
407 439
408=item $oldprio = $coroutine->prio ($newprio) 440=item $oldprio = $coroutine->prio ($newprio)
409 441
410Sets (or gets, if the argument is missing) the priority of the 442Sets (or gets, if the argument is missing) the priority of the
435=item $olddesc = $coroutine->desc ($newdesc) 467=item $olddesc = $coroutine->desc ($newdesc)
436 468
437Sets (or gets in case the argument is missing) the description for this 469Sets (or gets in case the argument is missing) the description for this
438coroutine. This is just a free-form string you can associate with a coroutine. 470coroutine. This is just a free-form string you can associate with a coroutine.
439 471
472This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
473can modify this member directly if you wish.
474
475=item $coroutine->throw ([$scalar])
476
477If C<$throw> is specified and defined, it will be thrown as an exception
478inside the coroutine at the next convinient point in time (usually after
479it gains control at the next schedule/transfer/cede). Otherwise clears the
480exception object.
481
482The exception object will be thrown "as is" with the specified scalar in
483C<$@>, i.e. if it is a string, no line number or newline will be appended
484(unlike with C<die>).
485
486This can be used as a softer means than C<cancel> to ask a coroutine to
487end itself, although there is no guarentee that the exception will lead to
488termination, and if the exception isn't caught it might well end the whole
489program.
490
440=cut 491=cut
441 492
442sub desc { 493sub desc {
443 my $old = $_[0]{desc}; 494 my $old = $_[0]{desc};
444 $_[0]{desc} = $_[1] if @_ > 1; 495 $_[0]{desc} = $_[1] if @_ > 1;
452=over 4 503=over 4
453 504
454=item Coro::nready 505=item Coro::nready
455 506
456Returns the number of coroutines that are currently in the ready state, 507Returns the number of coroutines that are currently in the ready state,
457i.e. that can be swicthed to. The value C<0> means that the only runnable 508i.e. that can be switched to. The value C<0> means that the only runnable
458coroutine is the currently running one, so C<cede> would have no effect, 509coroutine is the currently running one, so C<cede> would have no effect,
459and C<schedule> would cause a deadlock unless there is an idle handler 510and C<schedule> would cause a deadlock unless there is an idle handler
460that wakes up some coroutines. 511that wakes up some coroutines.
461 512
462=item my $guard = Coro::guard { ... } 513=item my $guard = Coro::guard { ... }
463 514
464This creates and returns a guard object. Nothing happens until the objetc 515This creates and returns a guard object. Nothing happens until the object
465gets destroyed, in which case the codeblock given as argument will be 516gets destroyed, in which case the codeblock given as argument will be
466executed. This is useful to free locks or other resources in case of a 517executed. This is useful to free locks or other resources in case of a
467runtime error or when the coroutine gets canceled, as in both cases the 518runtime error or when the coroutine gets canceled, as in both cases the
468guard block will be executed. The guard object supports only one method, 519guard block will be executed. The guard object supports only one method,
469C<< ->cancel >>, which will keep the codeblock from being executed. 520C<< ->cancel >>, which will keep the codeblock from being executed.
498This utility function takes a BLOCK or code reference and "unblocks" it, 549This utility function takes a BLOCK or code reference and "unblocks" it,
499returning the new coderef. This means that the new coderef will return 550returning the new coderef. This means that the new coderef will return
500immediately without blocking, returning nothing, while the original code 551immediately without blocking, returning nothing, while the original code
501ref will be called (with parameters) from within its own coroutine. 552ref will be called (with parameters) from within its own coroutine.
502 553
503The reason this fucntion exists is that many event libraries (such as the 554The reason this function exists is that many event libraries (such as the
504venerable L<Event|Event> module) are not coroutine-safe (a weaker form 555venerable L<Event|Event> module) are not coroutine-safe (a weaker form
505of thread-safety). This means you must not block within event callbacks, 556of thread-safety). This means you must not block within event callbacks,
506otherwise you might suffer from crashes or worse. 557otherwise you might suffer from crashes or worse.
507 558
508This function allows your callbacks to block by executing them in another 559This function allows your callbacks to block by executing them in another
519 570
520# we create a special coro because we want to cede, 571# we create a special coro because we want to cede,
521# to reduce pressure on the coro pool (because most callbacks 572# to reduce pressure on the coro pool (because most callbacks
522# return immediately and can be reused) and because we cannot cede 573# return immediately and can be reused) and because we cannot cede
523# inside an event callback. 574# inside an event callback.
524our $unblock_scheduler = async { 575our $unblock_scheduler = new Coro sub {
525 while () { 576 while () {
526 while (my $cb = pop @unblock_queue) { 577 while (my $cb = pop @unblock_queue) {
527 # this is an inlined copy of async_pool 578 # this is an inlined copy of async_pool
528 my $coro = (pop @pool or new Coro \&pool_handler); 579 my $coro = (pop @async_pool) || new Coro \&pool_handler;
529 580
530 $coro->{_invoke} = $cb; 581 $coro->{_invoke} = $cb;
531 $coro->ready; 582 $coro->ready;
532 cede; # for short-lived callbacks, this reduces pressure on the coro pool 583 cede; # for short-lived callbacks, this reduces pressure on the coro pool
533 } 584 }
534 schedule; # sleep well 585 schedule; # sleep well
535 } 586 }
536}; 587};
588$unblock_scheduler->desc ("[unblock_sub scheduler]");
537 589
538sub unblock_sub(&) { 590sub unblock_sub(&) {
539 my $cb = shift; 591 my $cb = shift;
540 592
541 sub { 593 sub {
554 606
555 - you must make very sure that no coro is still active on global 607 - you must make very sure that no coro is still active on global
556 destruction. very bad things might happen otherwise (usually segfaults). 608 destruction. very bad things might happen otherwise (usually segfaults).
557 609
558 - this module is not thread-safe. You should only ever use this module 610 - this module is not thread-safe. You should only ever use this module
559 from the same thread (this requirement might be losened in the future 611 from the same thread (this requirement might be loosened in the future
560 to allow per-thread schedulers, but Coro::State does not yet allow 612 to allow per-thread schedulers, but Coro::State does not yet allow
561 this). 613 this).
562 614
563=head1 SEE ALSO 615=head1 SEE ALSO
564 616
617Lower level Configuration, Coroutine Environment: L<Coro::State>.
618
619Debugging: L<Coro::Debug>.
620
565Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 621Support/Utility: L<Coro::Specific>, L<Coro::Util>.
566 622
567Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 623Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
568 624
569Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 625Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>.
570 626
627Compatibility: L<Coro::LWP>, L<Coro::Storable>, L<Coro::Select>.
628
571Embedding: L<Coro:MakeMaker> 629Embedding: L<Coro::MakeMaker>.
572 630
573=head1 AUTHOR 631=head1 AUTHOR
574 632
575 Marc Lehmann <schmorp@schmorp.de> 633 Marc Lehmann <schmorp@schmorp.de>
576 http://home.schmorp.de/ 634 http://home.schmorp.de/

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