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Revision 1.178 by root, Thu Apr 17 22:33:10 2008 UTC vs.
Revision 1.222 by root, Tue Nov 18 08:59:46 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coroutine
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore;
21 my $lock = new Coro::Semaphore; 22 my $lock = new Coro::Semaphore;
22 my $locked; 23 my $locked;
23 24
24 $lock->down; 25 $lock->down;
25 $locked = 1; 26 $locked = 1;
26 $lock->up; 27 $lock->up;
27 28
28=head1 DESCRIPTION 29=head1 DESCRIPTION
29 30
30This module collection manages coroutines. Coroutines are similar 31This module collection manages coroutines. Coroutines are similar to
31to threads but don't run in parallel at the same time even on SMP 32threads but don't (in general) run in parallel at the same time even
32machines. The specific flavor of coroutine used in this module also 33on SMP machines. The specific flavor of coroutine used in this module
33guarantees you that it will not switch between coroutines unless 34also guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and 35necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much 36parallel access are rarely an issue, making coroutine programming much
36safer than threads programming. 37safer and easier than threads programming.
37 38
38(Perl, however, does not natively support real threads but instead does a 39Unlike a normal perl program, however, coroutines allow you to have
39very slow and memory-intensive emulation of processes using threads. This 40multiple running interpreters that share data, which is especially useful
40is a performance win on Windows machines, and a loss everywhere else). 41to code pseudo-parallel processes and for event-based programming, such as
42multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
43learn more.
44
45Coroutines are also useful because Perl has no support for threads (the so
46called "threads" that perl offers are nothing more than the (bad) process
47emulation coming from the Windows platform: On standard operating systems
48they serve no purpose whatsoever, except by making your programs slow and
49making them use a lot of memory. Best disable them when building perl, or
50aks your software vendor/distributor to do it for you).
41 51
42In this module, coroutines are defined as "callchain + lexical variables + 52In this module, coroutines are defined as "callchain + lexical variables +
43@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 53@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
44its own set of lexicals and its own set of perls most important global 54its own set of lexicals and its own set of perls most important global
45variables (see L<Coro::State> for more configuration). 55variables (see L<Coro::State> for more configuration).
46 56
47=cut 57=cut
48 58
49package Coro; 59package Coro;
50 60
51use strict; 61use strict qw(vars subs);
52no warnings "uninitialized"; 62no warnings "uninitialized";
53 63
54use Coro::State; 64use Coro::State;
55 65
56use base qw(Coro::State Exporter); 66use base qw(Coro::State Exporter);
57 67
58our $idle; # idle handler 68our $idle; # idle handler
59our $main; # main coroutine 69our $main; # main coroutine
60our $current; # current coroutine 70our $current; # current coroutine
61 71
62our $VERSION = '4.51'; 72our $VERSION = 5.0;
63 73
64our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 74our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
65our %EXPORT_TAGS = ( 75our %EXPORT_TAGS = (
66 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 76 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
67); 77);
68our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 78our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
69 79
70{
71 my @async;
72 my $init;
73
74 # this way of handling attributes simply is NOT scalable ;()
75 sub import {
76 no strict 'refs';
77
78 Coro->export_to_level (1, @_);
79
80 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
81 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
82 my ($package, $ref) = (shift, shift);
83 my @attrs;
84 for (@_) {
85 if ($_ eq "Coro") {
86 push @async, $ref;
87 unless ($init++) {
88 eval q{
89 sub INIT {
90 &async(pop @async) while @async;
91 }
92 };
93 }
94 } else {
95 push @attrs, $_;
96 }
97 }
98 return $old ? $old->($package, $ref, @attrs) : @attrs;
99 };
100 }
101
102}
103
104=over 4 80=over 4
105 81
106=item $main 82=item $Coro::main
107 83
108This coroutine represents the main program. 84This variable stores the coroutine object that represents the main
85program. While you cna C<ready> it and do most other things you can do to
86coroutines, it is mainly useful to compare again C<$Coro::current>, to see
87whether you are running in the main program or not.
109 88
110=cut 89=cut
111 90
112$main = new Coro; 91# $main is now being initialised by Coro::State
113 92
114=item $current (or as function: current) 93=item $Coro::current
115 94
116The current coroutine (the last coroutine switched to). The initial value 95The coroutine object representing the current coroutine (the last
96coroutine that the Coro scheduler switched to). The initial value is
117is C<$main> (of course). 97C<$Coro::main> (of course).
118 98
119This variable is B<strictly> I<read-only>. It is provided for performance 99This variable is B<strictly> I<read-only>. You can take copies of the
120reasons. If performance is not essential you are encouraged to use the 100value stored in it and use it as any other coroutine object, but you must
121C<Coro::current> function instead. 101not otherwise modify the variable itself.
122 102
123=cut 103=cut
124 104
125$main->{desc} = "[main::]";
126
127# maybe some other module used Coro::Specific before...
128$main->{_specific} = $current->{_specific}
129 if $current;
130
131_set_current $main;
132
133sub current() { $current } 105sub current() { $current } # [DEPRECATED]
134 106
135=item $idle 107=item $Coro::idle
136 108
137A callback that is called whenever the scheduler finds no ready coroutines 109This variable is mainly useful to integrate Coro into event loops. It is
138to run. The default implementation prints "FATAL: deadlock detected" and 110usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
139exits, because the program has no other way to continue. 111pretty low-level functionality.
112
113This variable stores a callback that is called whenever the scheduler
114finds no ready coroutines to run. The default implementation prints
115"FATAL: deadlock detected" and exits, because the program has no other way
116to continue.
140 117
141This hook is overwritten by modules such as C<Coro::Timer> and 118This hook is overwritten by modules such as C<Coro::Timer> and
142C<Coro::Event> to wait on an external event that hopefully wake up a 119C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
143coroutine so the scheduler can run it. 120coroutine so the scheduler can run it.
121
122Note that the callback I<must not>, under any circumstances, block
123the current coroutine. Normally, this is achieved by having an "idle
124coroutine" that calls the event loop and then blocks again, and then
125readying that coroutine in the idle handler.
126
127See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
128technique.
144 129
145Please note that if your callback recursively invokes perl (e.g. for event 130Please note that if your callback recursively invokes perl (e.g. for event
146handlers), then it must be prepared to be called recursively itself. 131handlers), then it must be prepared to be called recursively itself.
147 132
148=cut 133=cut
159 $self->_destroy 144 $self->_destroy
160 or return; 145 or return;
161 146
162 # call all destruction callbacks 147 # call all destruction callbacks
163 $_->(@{$self->{_status}}) 148 $_->(@{$self->{_status}})
164 for @{(delete $self->{_on_destroy}) || []}; 149 for @{ delete $self->{_on_destroy} || [] };
165} 150}
166 151
167# this coroutine is necessary because a coroutine 152# this coroutine is necessary because a coroutine
168# cannot destroy itself. 153# cannot destroy itself.
169my @destroy; 154my @destroy;
175 while @destroy; 160 while @destroy;
176 161
177 &schedule; 162 &schedule;
178 } 163 }
179}; 164};
180$manager->desc ("[coro manager]"); 165$manager->{desc} = "[coro manager]";
181$manager->prio (PRIO_MAX); 166$manager->prio (PRIO_MAX);
182 167
183=back 168=back
184 169
185=head2 STATIC METHODS 170=head2 SIMPLE COROUTINE CREATION
186
187Static methods are actually functions that operate on the current coroutine only.
188 171
189=over 4 172=over 4
190 173
191=item async { ... } [@args...] 174=item async { ... } [@args...]
192 175
193Create a new asynchronous coroutine and return it's coroutine object 176Create a new coroutine and return it's coroutine object (usually
194(usually unused). When the sub returns the new coroutine is automatically 177unused). The coroutine will be put into the ready queue, so
178it will start running automatically on the next scheduler run.
179
180The first argument is a codeblock/closure that should be executed in the
181coroutine. When it returns argument returns the coroutine is automatically
195terminated. 182terminated.
196 183
184The remaining arguments are passed as arguments to the closure.
185
197See the C<Coro::State::new> constructor for info about the coroutine 186See the C<Coro::State::new> constructor for info about the coroutine
198environment in which coroutines run. 187environment in which coroutines are executed.
199 188
200Calling C<exit> in a coroutine will do the same as calling exit outside 189Calling C<exit> in a coroutine will do the same as calling exit outside
201the coroutine. Likewise, when the coroutine dies, the program will exit, 190the coroutine. Likewise, when the coroutine dies, the program will exit,
202just as it would in the main program. 191just as it would in the main program.
203 192
193If you do not want that, you can provide a default C<die> handler, or
194simply avoid dieing (by use of C<eval>).
195
204 # create a new coroutine that just prints its arguments 196Example: Create a new coroutine that just prints its arguments.
197
205 async { 198 async {
206 print "@_\n"; 199 print "@_\n";
207 } 1,2,3,4; 200 } 1,2,3,4;
208 201
209=cut 202=cut
215} 208}
216 209
217=item async_pool { ... } [@args...] 210=item async_pool { ... } [@args...]
218 211
219Similar to C<async>, but uses a coroutine pool, so you should not call 212Similar to C<async>, but uses a coroutine pool, so you should not call
220terminate or join (although you are allowed to), and you get a coroutine 213terminate or join on it (although you are allowed to), and you get a
221that might have executed other code already (which can be good or bad :). 214coroutine that might have executed other code already (which can be good
215or bad :).
222 216
217On the plus side, this function is faster than creating (and destroying)
218a completly new coroutine, so if you need a lot of generic coroutines in
219quick successsion, use C<async_pool>, not C<async>.
220
223Also, the block is executed in an C<eval> context and a warning will be 221The code block is executed in an C<eval> context and a warning will be
224issued in case of an exception instead of terminating the program, as 222issued in case of an exception instead of terminating the program, as
225C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 223C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
226will not work in the expected way, unless you call terminate or cancel, 224will not work in the expected way, unless you call terminate or cancel,
227which somehow defeats the purpose of pooling. 225which somehow defeats the purpose of pooling (but is fine in the
226exceptional case).
228 227
229The priority will be reset to C<0> after each job, tracing will be 228The priority will be reset to C<0> after each run, tracing will be
230disabled, the description will be reset and the default output filehandle 229disabled, the description will be reset and the default output filehandle
231gets restored, so you can change alkl these. Otherwise the coroutine will 230gets restored, so you can change all these. Otherwise the coroutine will
232be re-used "as-is": most notably if you change other per-coroutine global 231be re-used "as-is": most notably if you change other per-coroutine global
233stuff such as C<$/> you need to revert that change, which is most simply 232stuff such as C<$/> you I<must needs> revert that change, which is most
234done by using local as in C< local $/ >. 233simply done by using local as in: C<< local $/ >>.
235 234
236The pool size is limited to 8 idle coroutines (this can be adjusted by 235The idle pool size is limited to C<8> idle coroutines (this can be
237changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 236adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
238required. 237coros as required.
239 238
240If you are concerned about pooled coroutines growing a lot because a 239If you are concerned about pooled coroutines growing a lot because a
241single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 240single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
242{ terminate }> once per second or so to slowly replenish the pool. In 241{ terminate }> once per second or so to slowly replenish the pool. In
243addition to that, when the stacks used by a handler grows larger than 16kb 242addition to that, when the stacks used by a handler grows larger than 16kb
244(adjustable with $Coro::POOL_RSS) it will also exit. 243(adjustable via $Coro::POOL_RSS) it will also be destroyed.
245 244
246=cut 245=cut
247 246
248our $POOL_SIZE = 8; 247our $POOL_SIZE = 8;
249our $POOL_RSS = 16 * 1024; 248our $POOL_RSS = 16 * 1024;
260 _pool_2 $cb; 259 _pool_2 $cb;
261 &schedule; 260 &schedule;
262 } 261 }
263 }; 262 };
264 263
264 if ($@) {
265 last if $@ eq "\3async_pool terminate\2\n"; 265 last if $@ eq "\3async_pool terminate\2\n";
266 warn $@ if $@; 266 warn $@;
267 }
267 } 268 }
268} 269}
269 270
270sub async_pool(&@) { 271sub async_pool(&@) {
271 # this is also inlined into the unlock_scheduler 272 # this is also inlined into the unblock_scheduler
272 my $coro = (pop @async_pool) || new Coro \&pool_handler; 273 my $coro = (pop @async_pool) || new Coro \&pool_handler;
273 274
274 $coro->{_invoke} = [@_]; 275 $coro->{_invoke} = [@_];
275 $coro->ready; 276 $coro->ready;
276 277
277 $coro 278 $coro
278} 279}
279 280
281=back
282
283=head2 STATIC METHODS
284
285Static methods are actually functions that operate on the current coroutine.
286
287=over 4
288
280=item schedule 289=item schedule
281 290
282Calls the scheduler. Please note that the current coroutine will not be put 291Calls the scheduler. The scheduler will find the next coroutine that is
292to be run from the ready queue and switches to it. The next coroutine
293to be run is simply the one with the highest priority that is longest
294in its ready queue. If there is no coroutine ready, it will clal the
295C<$Coro::idle> hook.
296
297Please note that the current coroutine will I<not> be put into the ready
283into the ready queue, so calling this function usually means you will 298queue, so calling this function usually means you will never be called
284never be called again unless something else (e.g. an event handler) calls 299again unless something else (e.g. an event handler) calls C<< ->ready >>,
285ready. 300thus waking you up.
301
302This makes C<schedule> I<the> generic method to use to block the current
303coroutine and wait for events: first you remember the current coroutine in
304a variable, then arrange for some callback of yours to call C<< ->ready
305>> on that once some event happens, and last you call C<schedule> to put
306yourself to sleep. Note that a lot of things can wake your coroutine up,
307so you need to check whether the event indeed happened, e.g. by storing the
308status in a variable.
286 309
287The canonical way to wait on external events is this: 310The canonical way to wait on external events is this:
288 311
289 { 312 {
290 # remember current coroutine 313 # remember current coroutine
303 Coro::schedule while $current; 326 Coro::schedule while $current;
304 } 327 }
305 328
306=item cede 329=item cede
307 330
308"Cede" to other coroutines. This function puts the current coroutine into the 331"Cede" to other coroutines. This function puts the current coroutine into
309ready queue and calls C<schedule>, which has the effect of giving up the 332the ready queue and calls C<schedule>, which has the effect of giving
310current "timeslice" to other coroutines of the same or higher priority. 333up the current "timeslice" to other coroutines of the same or higher
334priority. Once your coroutine gets its turn again it will automatically be
335resumed.
336
337This function is often called C<yield> in other languages.
311 338
312=item Coro::cede_notself 339=item Coro::cede_notself
313 340
314Works like cede, but is not exported by default and will cede to any 341Works like cede, but is not exported by default and will cede to I<any>
315coroutine, regardless of priority, once. 342coroutine, regardless of priority. This is useful sometimes to ensure
343progress is made.
316 344
317=item terminate [arg...] 345=item terminate [arg...]
318 346
319Terminates the current coroutine with the given status values (see L<cancel>). 347Terminates the current coroutine with the given status values (see L<cancel>).
320 348
321=item killall 349=item killall
322 350
323Kills/terminates/cancels all coroutines except the currently running 351Kills/terminates/cancels all coroutines except the currently running
324one. This is useful after a fork, either in the child or the parent, as 352one. This is useful after a fork, either in the child or the parent, as
325usually only one of them should inherit the running coroutines. 353usually only one of them should inherit the running coroutines.
354
355Note that while this will try to free some of the main programs resources,
356you cannot free all of them, so if a coroutine that is not the main
357program calls this function, there will be some one-time resource leak.
326 358
327=cut 359=cut
328 360
329sub terminate { 361sub terminate {
330 $current->cancel (@_); 362 $current->cancel (@_);
339 371
340=back 372=back
341 373
342=head2 COROUTINE METHODS 374=head2 COROUTINE METHODS
343 375
344These are the methods you can call on coroutine objects. 376These are the methods you can call on coroutine objects (or to create
377them).
345 378
346=over 4 379=over 4
347 380
348=item new Coro \&sub [, @args...] 381=item new Coro \&sub [, @args...]
349 382
350Create a new coroutine and return it. When the sub returns the coroutine 383Create a new coroutine and return it. When the sub returns, the coroutine
351automatically terminates as if C<terminate> with the returned values were 384automatically terminates as if C<terminate> with the returned values were
352called. To make the coroutine run you must first put it into the ready queue 385called. To make the coroutine run you must first put it into the ready
353by calling the ready method. 386queue by calling the ready method.
354 387
355See C<async> and C<Coro::State::new> for additional info about the 388See C<async> and C<Coro::State::new> for additional info about the
356coroutine environment. 389coroutine environment.
357 390
358=cut 391=cut
367 $class->SUPER::new (\&_run_coro, @_) 400 $class->SUPER::new (\&_run_coro, @_)
368} 401}
369 402
370=item $success = $coroutine->ready 403=item $success = $coroutine->ready
371 404
372Put the given coroutine into the ready queue (according to it's priority) 405Put the given coroutine into the end of its ready queue (there is one
373and return true. If the coroutine is already in the ready queue, do nothing 406queue for each priority) and return true. If the coroutine is already in
374and return false. 407the ready queue, do nothing and return false.
408
409This ensures that the scheduler will resume this coroutine automatically
410once all the coroutines of higher priority and all coroutines of the same
411priority that were put into the ready queue earlier have been resumed.
375 412
376=item $is_ready = $coroutine->is_ready 413=item $is_ready = $coroutine->is_ready
377 414
378Return wether the coroutine is currently the ready queue or not, 415Return whether the coroutine is currently the ready queue or not,
379 416
380=item $coroutine->cancel (arg...) 417=item $coroutine->cancel (arg...)
381 418
382Terminates the given coroutine and makes it return the given arguments as 419Terminates the given coroutine and makes it return the given arguments as
383status (default: the empty list). Never returns if the coroutine is the 420status (default: the empty list). Never returns if the coroutine is the
396 } else { 433 } else {
397 $self->_cancel; 434 $self->_cancel;
398 } 435 }
399} 436}
400 437
438=item $coroutine->throw ([$scalar])
439
440If C<$throw> is specified and defined, it will be thrown as an exception
441inside the coroutine at the next convenient point in time. Otherwise
442clears the exception object.
443
444Coro will check for the exception each time a schedule-like-function
445returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
446>>, C<< Coro::Handle->readable >> and so on. Note that this means that
447when a coroutine is acquiring a lock, it might only throw after it has
448sucessfully acquired it.
449
450The exception object will be thrown "as is" with the specified scalar in
451C<$@>, i.e. if it is a string, no line number or newline will be appended
452(unlike with C<die>).
453
454This can be used as a softer means than C<cancel> to ask a coroutine to
455end itself, although there is no guarantee that the exception will lead to
456termination, and if the exception isn't caught it might well end the whole
457program.
458
459You might also think of C<throw> as being the moral equivalent of
460C<kill>ing a coroutine with a signal (in this case, a scalar).
461
401=item $coroutine->join 462=item $coroutine->join
402 463
403Wait until the coroutine terminates and return any values given to the 464Wait until the coroutine terminates and return any values given to the
404C<terminate> or C<cancel> functions. C<join> can be called concurrently 465C<terminate> or C<cancel> functions. C<join> can be called concurrently
405from multiple coroutines. 466from multiple coroutines, and all will be resumed and given the status
467return once the C<$coroutine> terminates.
406 468
407=cut 469=cut
408 470
409sub join { 471sub join {
410 my $self = shift; 472 my $self = shift;
425 487
426=item $coroutine->on_destroy (\&cb) 488=item $coroutine->on_destroy (\&cb)
427 489
428Registers a callback that is called when this coroutine gets destroyed, 490Registers a callback that is called when this coroutine gets destroyed,
429but before it is joined. The callback gets passed the terminate arguments, 491but before it is joined. The callback gets passed the terminate arguments,
430if any. 492if any, and I<must not> die, under any circumstances.
431 493
432=cut 494=cut
433 495
434sub on_destroy { 496sub on_destroy {
435 my ($self, $cb) = @_; 497 my ($self, $cb) = @_;
465higher values mean lower priority, just as in unix). 527higher values mean lower priority, just as in unix).
466 528
467=item $olddesc = $coroutine->desc ($newdesc) 529=item $olddesc = $coroutine->desc ($newdesc)
468 530
469Sets (or gets in case the argument is missing) the description for this 531Sets (or gets in case the argument is missing) the description for this
470coroutine. This is just a free-form string you can associate with a coroutine. 532coroutine. This is just a free-form string you can associate with a
533coroutine.
471 534
472This method simply sets the C<< $coroutine->{desc} >> member to the given string. You 535This method simply sets the C<< $coroutine->{desc} >> member to the given
473can modify this member directly if you wish. 536string. You can modify this member directly if you wish.
474
475=item $coroutine->throw ([$scalar])
476
477If C<$throw> is specified and defined, it will be thrown as an exception
478inside the coroutine at the next convinient point in time (usually after
479it gains control at the next schedule/transfer/cede). Otherwise clears the
480exception object.
481
482The exception object will be thrown "as is" with the specified scalar in
483C<$@>, i.e. if it is a string, no line number or newline will be appended
484(unlike with C<die>).
485
486This can be used as a softer means than C<cancel> to ask a coroutine to
487end itself, although there is no guarentee that the exception will lead to
488termination, and if the exception isn't caught it might well end the whole
489program.
490 537
491=cut 538=cut
492 539
493sub desc { 540sub desc {
494 my $old = $_[0]{desc}; 541 my $old = $_[0]{desc};
503=over 4 550=over 4
504 551
505=item Coro::nready 552=item Coro::nready
506 553
507Returns the number of coroutines that are currently in the ready state, 554Returns the number of coroutines that are currently in the ready state,
508i.e. that can be switched to. The value C<0> means that the only runnable 555i.e. that can be switched to by calling C<schedule> directory or
556indirectly. The value C<0> means that the only runnable coroutine is the
509coroutine is the currently running one, so C<cede> would have no effect, 557currently running one, so C<cede> would have no effect, and C<schedule>
510and C<schedule> would cause a deadlock unless there is an idle handler 558would cause a deadlock unless there is an idle handler that wakes up some
511that wakes up some coroutines. 559coroutines.
512 560
513=item my $guard = Coro::guard { ... } 561=item my $guard = Coro::guard { ... }
514 562
515This creates and returns a guard object. Nothing happens until the object 563This creates and returns a guard object. Nothing happens until the object
516gets destroyed, in which case the codeblock given as argument will be 564gets destroyed, in which case the codeblock given as argument will be
545 593
546 594
547=item unblock_sub { ... } 595=item unblock_sub { ... }
548 596
549This utility function takes a BLOCK or code reference and "unblocks" it, 597This utility function takes a BLOCK or code reference and "unblocks" it,
550returning the new coderef. This means that the new coderef will return 598returning a new coderef. Unblocking means that calling the new coderef
551immediately without blocking, returning nothing, while the original code 599will return immediately without blocking, returning nothing, while the
552ref will be called (with parameters) from within its own coroutine. 600original code ref will be called (with parameters) from within another
601coroutine.
553 602
554The reason this function exists is that many event libraries (such as the 603The reason this function exists is that many event libraries (such as the
555venerable L<Event|Event> module) are not coroutine-safe (a weaker form 604venerable L<Event|Event> module) are not coroutine-safe (a weaker form
556of thread-safety). This means you must not block within event callbacks, 605of thread-safety). This means you must not block within event callbacks,
557otherwise you might suffer from crashes or worse. 606otherwise you might suffer from crashes or worse. The only event library
607currently known that is safe to use without C<unblock_sub> is L<EV>.
558 608
559This function allows your callbacks to block by executing them in another 609This function allows your callbacks to block by executing them in another
560coroutine where it is safe to block. One example where blocking is handy 610coroutine where it is safe to block. One example where blocking is handy
561is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 611is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
562disk. 612disk, for example.
563 613
564In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 614In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
565creating event callbacks that want to block. 615creating event callbacks that want to block.
616
617If your handler does not plan to block (e.g. simply sends a message to
618another coroutine, or puts some other coroutine into the ready queue),
619there is no reason to use C<unblock_sub>.
620
621Note that you also need to use C<unblock_sub> for any other callbacks that
622are indirectly executed by any C-based event loop. For example, when you
623use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
624provides callbacks that are the result of some event callback, then you
625must not block either, or use C<unblock_sub>.
566 626
567=cut 627=cut
568 628
569our @unblock_queue; 629our @unblock_queue;
570 630
583 cede; # for short-lived callbacks, this reduces pressure on the coro pool 643 cede; # for short-lived callbacks, this reduces pressure on the coro pool
584 } 644 }
585 schedule; # sleep well 645 schedule; # sleep well
586 } 646 }
587}; 647};
588$unblock_scheduler->desc ("[unblock_sub scheduler]"); 648$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
589 649
590sub unblock_sub(&) { 650sub unblock_sub(&) {
591 my $cb = shift; 651 my $cb = shift;
592 652
593 sub { 653 sub {
602 662
6031; 6631;
604 664
605=head1 BUGS/LIMITATIONS 665=head1 BUGS/LIMITATIONS
606 666
607 - you must make very sure that no coro is still active on global 667=over 4
608 destruction. very bad things might happen otherwise (usually segfaults).
609 668
669=item fork with pthread backend
670
671When Coro is compiled using the pthread backend (which isn't recommended
672but required on many BSDs as their libcs are completely broken), then
673coroutines will not survive a fork. There is no known workaround except to
674fix your libc and use a saner backend.
675
676=item perl process emulation ("threads")
677
610 - this module is not thread-safe. You should only ever use this module 678This module is not perl-pseudo-thread-safe. You should only ever use this
611 from the same thread (this requirement might be loosened in the future 679module from the same thread (this requirement might be removed in the
612 to allow per-thread schedulers, but Coro::State does not yet allow 680future to allow per-thread schedulers, but Coro::State does not yet allow
613 this). 681this). I recommend disabling thread support and using processes, as having
682the windows process emulation enabled under unix roughly halves perl
683performance, even when not used.
684
685=item coroutine switching not signal safe
686
687You must not switch to another coroutine from within a signal handler
688(only relevant with %SIG - most event libraries provide safe signals).
689
690That means you I<MUST NOT> call any function that might "block" the
691current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
692anything that calls those. Everything else, including calling C<ready>,
693works.
694
695=back
696
614 697
615=head1 SEE ALSO 698=head1 SEE ALSO
616 699
617Lower level Configuration, Coroutine Environment: L<Coro::State>. 700Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
618 701
619Debugging: L<Coro::Debug>. 702Debugging: L<Coro::Debug>.
620 703
621Support/Utility: L<Coro::Specific>, L<Coro::Util>. 704Support/Utility: L<Coro::Specific>, L<Coro::Util>.
622 705
623Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 706Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
624 707
625Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>. 708IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
626 709
627Compatibility: L<Coro::LWP>, L<Coro::Storable>, L<Coro::Select>. 710Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
628 711
629Embedding: L<Coro::MakeMaker>. 712XS API: L<Coro::MakeMaker>.
713
714Low level Configuration, Coroutine Environment: L<Coro::State>.
630 715
631=head1 AUTHOR 716=head1 AUTHOR
632 717
633 Marc Lehmann <schmorp@schmorp.de> 718 Marc Lehmann <schmorp@schmorp.de>
634 http://home.schmorp.de/ 719 http://home.schmorp.de/

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