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Revision 1.102 by root, Fri Dec 29 11:37:49 2006 UTC vs.
Revision 1.196 by root, Sat Aug 30 03:07:46 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async coroutine like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 my $lock = new Coro::Semaphore;
19 cede; 22 my $locked;
23
24 $lock->down;
25 $locked = 1;
26 $lock->up;
20 27
21=head1 DESCRIPTION 28=head1 DESCRIPTION
22 29
23This module collection manages coroutines. Coroutines are similar 30This module collection manages coroutines. Coroutines are similar to
24to threads but don't run in parallel at the same time even on SMP 31threads but don't (in general) run in parallel at the same time even
25machines. The specific flavor of coroutine use din this module also 32on SMP machines. The specific flavor of coroutine used in this module
26guarentees you that it will not switch between coroutines unless 33also guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and 34necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much 35parallel access are rarely an issue, making coroutine programming much
29safer than threads programming. 36safer and easier than threads programming.
30 37
31(Perl, however, does not natively support real threads but instead does a 38Unlike a normal perl program, however, coroutines allow you to have
32very slow and memory-intensive emulation of processes using threads. This 39multiple running interpreters that share data, which is especially useful
33is a performance win on Windows machines, and a loss everywhere else). 40to code pseudo-parallel processes and for event-based programming, such as
41multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
42learn more.
43
44Coroutines are also useful because Perl has no support for threads (the so
45called "threads" that perl offers are nothing more than the (bad) process
46emulation coming from the Windows platform: On standard operating systems
47they serve no purpose whatsoever, except by making your programs slow and
48making them use a lot of memory. Best disable them when building perl, or
49aks your software vendor/distributor to do it for you).
34 50
35In this module, coroutines are defined as "callchain + lexical variables + 51In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 52@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global 53its own set of lexicals and its own set of perls most important global
38variables. 54variables (see L<Coro::State> for more configuration).
39 55
40=cut 56=cut
41 57
42package Coro; 58package Coro;
43 59
50 66
51our $idle; # idle handler 67our $idle; # idle handler
52our $main; # main coroutine 68our $main; # main coroutine
53our $current; # current coroutine 69our $current; # current coroutine
54 70
55our $VERSION = '3.3'; 71our $VERSION = 4.745;
56 72
57our @EXPORT = qw(async cede schedule terminate current unblock_sub); 73our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = ( 74our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 75 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 76);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 77our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 78
63{
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
96
97=over 4 79=over 4
98 80
99=item $main 81=item $Coro::main
100 82
101This coroutine represents the main program. 83This variable stores the coroutine object that represents the main
84program. While you cna C<ready> it and do most other things you can do to
85coroutines, it is mainly useful to compare again C<$Coro::current>, to see
86whether you are running in the main program or not.
102 87
103=cut 88=cut
104 89
105$main = new Coro; 90$main = new Coro;
106 91
107=item $current (or as function: current) 92=item $Coro::current
108 93
109The current coroutine (the last coroutine switched to). The initial value 94The coroutine object representing the current coroutine (the last
95coroutine that the Coro scheduler switched to). The initial value is
110is C<$main> (of course). 96C<$main> (of course).
111 97
112This variable is B<strictly> I<read-only>. It is provided for performance 98This variable is B<strictly> I<read-only>. You can take copies of the
113reasons. If performance is not essentiel you are encouraged to use the 99value stored in it and use it as any other coroutine object, but you must
114C<Coro::current> function instead. 100not otherwise modify the variable itself.
115 101
116=cut 102=cut
103
104$main->{desc} = "[main::]";
117 105
118# maybe some other module used Coro::Specific before... 106# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific} 107$main->{_specific} = $current->{_specific}
120 if $current; 108 if $current;
121 109
122_set_current $main; 110_set_current $main;
123 111
124sub current() { $current } 112sub current() { $current } # [DEPRECATED]
125 113
126=item $idle 114=item $Coro::idle
127 115
128A callback that is called whenever the scheduler finds no ready coroutines 116This variable is mainly useful to integrate Coro into event loops. It is
129to run. The default implementation prints "FATAL: deadlock detected" and 117usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
130exits, because the program has no other way to continue. 118pretty low-level functionality.
119
120This variable stores a callback that is called whenever the scheduler
121finds no ready coroutines to run. The default implementation prints
122"FATAL: deadlock detected" and exits, because the program has no other way
123to continue.
131 124
132This hook is overwritten by modules such as C<Coro::Timer> and 125This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a 126C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it. 127coroutine so the scheduler can run it.
135 128
129Note that the callback I<must not>, under any circumstances, block
130the current coroutine. Normally, this is achieved by having an "idle
131coroutine" that calls the event loop and then blocks again, and then
132readying that coroutine in the idle handler.
133
134See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
135technique.
136
136Please note that if your callback recursively invokes perl (e.g. for event 137Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively. 138handlers), then it must be prepared to be called recursively itself.
138 139
139=cut 140=cut
140 141
141$idle = sub { 142$idle = sub {
142 require Carp; 143 require Carp;
143 Carp::croak ("FATAL: deadlock detected"); 144 Carp::croak ("FATAL: deadlock detected");
144}; 145};
145 146
147sub _cancel {
148 my ($self) = @_;
149
150 # free coroutine data and mark as destructed
151 $self->_destroy
152 or return;
153
154 # call all destruction callbacks
155 $_->(@{$self->{_status}})
156 for @{(delete $self->{_on_destroy}) || []};
157}
158
146# this coroutine is necessary because a coroutine 159# this coroutine is necessary because a coroutine
147# cannot destroy itself. 160# cannot destroy itself.
148my @destroy; 161my @destroy;
162my $manager;
163
149my $manager; $manager = new Coro sub { 164$manager = new Coro sub {
150 while () { 165 while () {
151 # by overwriting the state object with the manager we destroy it 166 (shift @destroy)->_cancel
152 # while still being able to schedule this coroutine (in case it has
153 # been readied multiple times. this is harmless since the manager
154 # can be called as many times as neccessary and will always
155 # remove itself from the runqueue
156 while (@destroy) { 167 while @destroy;
157 my $coro = pop @destroy;
158 168
159 $coro->{status} ||= [];
160
161 $_->ready for @{(delete $coro->{join} ) || []};
162 $_->(@{$coro->{status}}) for @{(delete $coro->{destroy_cb}) || []};
163
164 # the next line destroys the coro state, but keeps the
165 # coroutine itself intact (we basically make it a zombie
166 # coroutine that always runs the manager thread, so it's possible
167 # to transfer() to this coroutine).
168 $coro->_clone_state_from ($manager);
169 }
170 &schedule; 169 &schedule;
171 } 170 }
172}; 171};
173 172$manager->desc ("[coro manager]");
174# static methods. not really. 173$manager->prio (PRIO_MAX);
175 174
176=back 175=back
177 176
178=head2 STATIC METHODS 177=head2 SIMPLE COROUTINE CREATION
179
180Static methods are actually functions that operate on the current coroutine only.
181 178
182=over 4 179=over 4
183 180
184=item async { ... } [@args...] 181=item async { ... } [@args...]
185 182
186Create a new asynchronous coroutine and return it's coroutine object 183Create a new coroutine and return it's coroutine object (usually
187(usually unused). When the sub returns the new coroutine is automatically 184unused). The coroutine will be put into the ready queue, so
185it will start running automatically on the next scheduler run.
186
187The first argument is a codeblock/closure that should be executed in the
188coroutine. When it returns argument returns the coroutine is automatically
188terminated. 189terminated.
189 190
190Calling C<exit> in a coroutine will not work correctly, so do not do that. 191The remaining arguments are passed as arguments to the closure.
191 192
192When the coroutine dies, the program will exit, just as in the main 193See the C<Coro::State::new> constructor for info about the coroutine
193program. 194environment in which coroutines are executed.
194 195
196Calling C<exit> in a coroutine will do the same as calling exit outside
197the coroutine. Likewise, when the coroutine dies, the program will exit,
198just as it would in the main program.
199
200If you do not want that, you can provide a default C<die> handler, or
201simply avoid dieing (by use of C<eval>).
202
195 # create a new coroutine that just prints its arguments 203Example: Create a new coroutine that just prints its arguments.
204
196 async { 205 async {
197 print "@_\n"; 206 print "@_\n";
198 } 1,2,3,4; 207 } 1,2,3,4;
199 208
200=cut 209=cut
201 210
202sub async(&@) { 211sub async(&@) {
203 my $pid = new Coro @_; 212 my $coro = new Coro @_;
204 $pid->ready; 213 $coro->ready;
205 $pid 214 $coro
206} 215}
216
217=item async_pool { ... } [@args...]
218
219Similar to C<async>, but uses a coroutine pool, so you should not call
220terminate or join on it (although you are allowed to), and you get a
221coroutine that might have executed other code already (which can be good
222or bad :).
223
224On the plus side, this function is faster than creating (and destroying)
225a completely new coroutine, so if you need a lot of generic coroutines in
226quick successsion, use C<async_pool>, not C<async>.
227
228The code block is executed in an C<eval> context and a warning will be
229issued in case of an exception instead of terminating the program, as
230C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
231will not work in the expected way, unless you call terminate or cancel,
232which somehow defeats the purpose of pooling (but is fine in the
233exceptional case).
234
235The priority will be reset to C<0> after each run, tracing will be
236disabled, the description will be reset and the default output filehandle
237gets restored, so you can change all these. Otherwise the coroutine will
238be re-used "as-is": most notably if you change other per-coroutine global
239stuff such as C<$/> you I<must needs> to revert that change, which is most
240simply done by using local as in: C< local $/ >.
241
242The pool size is limited to C<8> idle coroutines (this can be adjusted by
243changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
244required.
245
246If you are concerned about pooled coroutines growing a lot because a
247single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
248{ terminate }> once per second or so to slowly replenish the pool. In
249addition to that, when the stacks used by a handler grows larger than 16kb
250(adjustable via $Coro::POOL_RSS) it will also be destroyed.
251
252=cut
253
254our $POOL_SIZE = 8;
255our $POOL_RSS = 16 * 1024;
256our @async_pool;
257
258sub pool_handler {
259 my $cb;
260
261 while () {
262 eval {
263 while () {
264 _pool_1 $cb;
265 &$cb;
266 _pool_2 $cb;
267 &schedule;
268 }
269 };
270
271 if ($@) {
272 last if $@ eq "\3async_pool terminate\2\n";
273 warn $@;
274 }
275 }
276}
277
278sub async_pool(&@) {
279 # this is also inlined into the unlock_scheduler
280 my $coro = (pop @async_pool) || new Coro \&pool_handler;
281
282 $coro->{_invoke} = [@_];
283 $coro->ready;
284
285 $coro
286}
287
288=back
289
290=head2 STATIC METHODS
291
292Static methods are actually functions that operate on the current coroutine.
293
294=over 4
207 295
208=item schedule 296=item schedule
209 297
210Calls the scheduler. Please note that the current coroutine will not be put 298Calls the scheduler. The scheduler will find the next coroutine that is
299to be run from the ready queue and switches to it. The next coroutine
300to be run is simply the one with the highest priority that is longest
301in its ready queue. If there is no coroutine ready, it will clal the
302C<$Coro::idle> hook.
303
304Please note that the current coroutine will I<not> be put into the ready
211into the ready queue, so calling this function usually means you will 305queue, so calling this function usually means you will never be called
212never be called again unless something else (e.g. an event handler) calls 306again unless something else (e.g. an event handler) calls C<< ->ready >>,
213ready. 307thus waking you up.
308
309This makes C<schedule> I<the> generic method to use to block the current
310coroutine and wait for events: first you remember the current coroutine in
311a variable, then arrange for some callback of yours to call C<< ->ready
312>> on that once some event happens, and last you call C<schedule> to put
313yourself to sleep. Note that a lot of things can wake your coroutine up,
314so you need to check whether the event indeed happened, e.g. by storing the
315status in a variable.
214 316
215The canonical way to wait on external events is this: 317The canonical way to wait on external events is this:
216 318
217 { 319 {
218 # remember current coroutine 320 # remember current coroutine
223 # wake up sleeping coroutine 325 # wake up sleeping coroutine
224 $current->ready; 326 $current->ready;
225 undef $current; 327 undef $current;
226 }; 328 };
227 329
228 # call schedule until event occured. 330 # call schedule until event occurred.
229 # in case we are woken up for other reasons 331 # in case we are woken up for other reasons
230 # (current still defined), loop. 332 # (current still defined), loop.
231 Coro::schedule while $current; 333 Coro::schedule while $current;
232 } 334 }
233 335
234=item cede 336=item cede
235 337
236"Cede" to other coroutines. This function puts the current coroutine into the 338"Cede" to other coroutines. This function puts the current coroutine into
237ready queue and calls C<schedule>, which has the effect of giving up the 339the ready queue and calls C<schedule>, which has the effect of giving
238current "timeslice" to other coroutines of the same or higher priority. 340up the current "timeslice" to other coroutines of the same or higher
341priority. Once your coroutine gets its turn again it will automatically be
342resumed.
343
344This function is often called C<yield> in other languages.
239 345
240=item Coro::cede_notself 346=item Coro::cede_notself
241 347
242Works like cede, but is not exported by default and will cede to any 348Works like cede, but is not exported by default and will cede to I<any>
243coroutine, regardless of priority, once. 349coroutine, regardless of priority. This is useful sometimes to ensure
350progress is made.
244 351
245=item terminate [arg...] 352=item terminate [arg...]
246 353
247Terminates the current coroutine with the given status values (see L<cancel>). 354Terminates the current coroutine with the given status values (see L<cancel>).
355
356=item killall
357
358Kills/terminates/cancels all coroutines except the currently running
359one. This is useful after a fork, either in the child or the parent, as
360usually only one of them should inherit the running coroutines.
361
362Note that while this will try to free some of the main programs resources,
363you cannot free all of them, so if a coroutine that is not the main
364program calls this function, there will be some one-time resource leak.
248 365
249=cut 366=cut
250 367
251sub terminate { 368sub terminate {
252 $current->cancel (@_); 369 $current->cancel (@_);
253} 370}
254 371
372sub killall {
373 for (Coro::State::list) {
374 $_->cancel
375 if $_ != $current && UNIVERSAL::isa $_, "Coro";
376 }
377}
378
255=back 379=back
256 380
257# dynamic methods
258
259=head2 COROUTINE METHODS 381=head2 COROUTINE METHODS
260 382
261These are the methods you can call on coroutine objects. 383These are the methods you can call on coroutine objects (or to create
384them).
262 385
263=over 4 386=over 4
264 387
265=item new Coro \&sub [, @args...] 388=item new Coro \&sub [, @args...]
266 389
267Create a new coroutine and return it. When the sub returns the coroutine 390Create a new coroutine and return it. When the sub returns, the coroutine
268automatically terminates as if C<terminate> with the returned values were 391automatically terminates as if C<terminate> with the returned values were
269called. To make the coroutine run you must first put it into the ready queue 392called. To make the coroutine run you must first put it into the ready
270by calling the ready method. 393queue by calling the ready method.
271 394
272Calling C<exit> in a coroutine will not work correctly, so do not do that. 395See C<async> and C<Coro::State::new> for additional info about the
396coroutine environment.
273 397
274=cut 398=cut
275 399
276sub _run_coro { 400sub _run_coro {
277 terminate &{+shift}; 401 terminate &{+shift};
283 $class->SUPER::new (\&_run_coro, @_) 407 $class->SUPER::new (\&_run_coro, @_)
284} 408}
285 409
286=item $success = $coroutine->ready 410=item $success = $coroutine->ready
287 411
288Put the given coroutine into the ready queue (according to it's priority) 412Put the given coroutine into the end of its ready queue (there is one
289and return true. If the coroutine is already in the ready queue, do nothing 413queue for each priority) and return true. If the coroutine is already in
290and return false. 414the ready queue, do nothing and return false.
415
416This ensures that the scheduler will resume this coroutine automatically
417once all the coroutines of higher priority and all coroutines of the same
418priority that were put into the ready queue earlier have been resumed.
291 419
292=item $is_ready = $coroutine->is_ready 420=item $is_ready = $coroutine->is_ready
293 421
294Return wether the coroutine is currently the ready queue or not, 422Return whether the coroutine is currently the ready queue or not,
295 423
296=item $coroutine->cancel (arg...) 424=item $coroutine->cancel (arg...)
297 425
298Terminates the given coroutine and makes it return the given arguments as 426Terminates the given coroutine and makes it return the given arguments as
299status (default: the empty list). 427status (default: the empty list). Never returns if the coroutine is the
428current coroutine.
300 429
301=cut 430=cut
302 431
303sub cancel { 432sub cancel {
304 my $self = shift; 433 my $self = shift;
305 $self->{status} = [@_]; 434 $self->{_status} = [@_];
435
436 if ($current == $self) {
306 push @destroy, $self; 437 push @destroy, $self;
307 $manager->ready; 438 $manager->ready;
308 &schedule if $current == $self; 439 &schedule while 1;
440 } else {
441 $self->_cancel;
442 }
309} 443}
310 444
311=item $coroutine->join 445=item $coroutine->join
312 446
313Wait until the coroutine terminates and return any values given to the 447Wait until the coroutine terminates and return any values given to the
314C<terminate> or C<cancel> functions. C<join> can be called multiple times 448C<terminate> or C<cancel> functions. C<join> can be called concurrently
315from multiple coroutine. 449from multiple coroutines, and all will be resumed and given the status
450return once the C<$coroutine> terminates.
316 451
317=cut 452=cut
318 453
319sub join { 454sub join {
320 my $self = shift; 455 my $self = shift;
456
321 unless ($self->{status}) { 457 unless ($self->{_status}) {
322 push @{$self->{join}}, $current; 458 my $current = $current;
323 &schedule; 459
460 push @{$self->{_on_destroy}}, sub {
461 $current->ready;
462 undef $current;
463 };
464
465 &schedule while $current;
324 } 466 }
467
325 wantarray ? @{$self->{status}} : $self->{status}[0]; 468 wantarray ? @{$self->{_status}} : $self->{_status}[0];
326} 469}
327 470
328=item $coroutine->on_destroy (\&cb) 471=item $coroutine->on_destroy (\&cb)
329 472
330Registers a callback that is called when this coroutine gets destroyed, 473Registers a callback that is called when this coroutine gets destroyed,
331but before it is joined. The callback gets passed the terminate arguments, 474but before it is joined. The callback gets passed the terminate arguments,
332if any. 475if any, and I<must not> die, under any circumstances.
333 476
334=cut 477=cut
335 478
336sub on_destroy { 479sub on_destroy {
337 my ($self, $cb) = @_; 480 my ($self, $cb) = @_;
338 481
339 push @{ $self->{destroy_cb} }, $cb; 482 push @{ $self->{_on_destroy} }, $cb;
340} 483}
341 484
342=item $oldprio = $coroutine->prio ($newprio) 485=item $oldprio = $coroutine->prio ($newprio)
343 486
344Sets (or gets, if the argument is missing) the priority of the 487Sets (or gets, if the argument is missing) the priority of the
369=item $olddesc = $coroutine->desc ($newdesc) 512=item $olddesc = $coroutine->desc ($newdesc)
370 513
371Sets (or gets in case the argument is missing) the description for this 514Sets (or gets in case the argument is missing) the description for this
372coroutine. This is just a free-form string you can associate with a coroutine. 515coroutine. This is just a free-form string you can associate with a coroutine.
373 516
517This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
518can modify this member directly if you wish.
519
520=item $coroutine->throw ([$scalar])
521
522If C<$throw> is specified and defined, it will be thrown as an exception
523inside the coroutine at the next convinient point in time (usually after
524it gains control at the next schedule/transfer/cede). Otherwise clears the
525exception object.
526
527The exception object will be thrown "as is" with the specified scalar in
528C<$@>, i.e. if it is a string, no line number or newline will be appended
529(unlike with C<die>).
530
531This can be used as a softer means than C<cancel> to ask a coroutine to
532end itself, although there is no guarentee that the exception will lead to
533termination, and if the exception isn't caught it might well end the whole
534program.
535
374=cut 536=cut
375 537
376sub desc { 538sub desc {
377 my $old = $_[0]{desc}; 539 my $old = $_[0]{desc};
378 $_[0]{desc} = $_[1] if @_ > 1; 540 $_[0]{desc} = $_[1] if @_ > 1;
386=over 4 548=over 4
387 549
388=item Coro::nready 550=item Coro::nready
389 551
390Returns the number of coroutines that are currently in the ready state, 552Returns the number of coroutines that are currently in the ready state,
391i.e. that can be swicthed to. The value C<0> means that the only runnable 553i.e. that can be switched to by calling C<schedule> directory or
554indirectly. The value C<0> means that the only runnable coroutine is the
392coroutine is the currently running one, so C<cede> would have no effect, 555currently running one, so C<cede> would have no effect, and C<schedule>
393and C<schedule> would cause a deadlock unless there is an idle handler 556would cause a deadlock unless there is an idle handler that wakes up some
394that wakes up some coroutines. 557coroutines.
558
559=item my $guard = Coro::guard { ... }
560
561This creates and returns a guard object. Nothing happens until the object
562gets destroyed, in which case the codeblock given as argument will be
563executed. This is useful to free locks or other resources in case of a
564runtime error or when the coroutine gets canceled, as in both cases the
565guard block will be executed. The guard object supports only one method,
566C<< ->cancel >>, which will keep the codeblock from being executed.
567
568Example: set some flag and clear it again when the coroutine gets canceled
569or the function returns:
570
571 sub do_something {
572 my $guard = Coro::guard { $busy = 0 };
573 $busy = 1;
574
575 # do something that requires $busy to be true
576 }
577
578=cut
579
580sub guard(&) {
581 bless \(my $cb = $_[0]), "Coro::guard"
582}
583
584sub Coro::guard::cancel {
585 ${$_[0]} = sub { };
586}
587
588sub Coro::guard::DESTROY {
589 ${$_[0]}->();
590}
591
395 592
396=item unblock_sub { ... } 593=item unblock_sub { ... }
397 594
398This utility function takes a BLOCK or code reference and "unblocks" it, 595This utility function takes a BLOCK or code reference and "unblocks" it,
399returning the new coderef. This means that the new coderef will return 596returning a new coderef. Unblocking means that calling the new coderef
400immediately without blocking, returning nothing, while the original code 597will return immediately without blocking, returning nothing, while the
401ref will be called (with parameters) from within its own coroutine. 598original code ref will be called (with parameters) from within another
599coroutine.
402 600
403The reason this fucntion exists is that many event libraries (such as the 601The reason this function exists is that many event libraries (such as the
404venerable L<Event|Event> module) are not coroutine-safe (a weaker form 602venerable L<Event|Event> module) are not coroutine-safe (a weaker form
405of thread-safety). This means you must not block within event callbacks, 603of thread-safety). This means you must not block within event callbacks,
406otherwise you might suffer from crashes or worse. 604otherwise you might suffer from crashes or worse. The only event library
605currently known that is safe to use without C<unblock_sub> is L<EV>.
407 606
408This function allows your callbacks to block by executing them in another 607This function allows your callbacks to block by executing them in another
409coroutine where it is safe to block. One example where blocking is handy 608coroutine where it is safe to block. One example where blocking is handy
410is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 609is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
411disk. 610disk, for example.
412 611
413In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 612In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
414creating event callbacks that want to block. 613creating event callbacks that want to block.
415 614
416=cut 615If your handler does not plan to block (e.g. simply sends a message to
616another coroutine, or puts some other coroutine into the ready queue),
617there is no reason to use C<unblock_sub>.
417 618
418our @unblock_pool; 619Note that you also need to use C<unblock_sub> for any other callbacks that
620are indirectly executed by any C-based event loop. For example, when you
621use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
622provides callbacks that are the result of some event callback, then you
623must not block either, or use C<unblock_sub>.
624
625=cut
626
419our @unblock_queue; 627our @unblock_queue;
420our $UNBLOCK_POOL_SIZE = 2;
421 628
422sub unblock_handler_ { 629# we create a special coro because we want to cede,
423 while () { 630# to reduce pressure on the coro pool (because most callbacks
424 my ($cb, @arg) = @{ delete $Coro::current->{arg} }; 631# return immediately and can be reused) and because we cannot cede
425 $cb->(@arg); 632# inside an event callback.
426
427 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
428 push @unblock_pool, $Coro::current;
429 schedule;
430 }
431}
432
433our $unblock_scheduler = async { 633our $unblock_scheduler = new Coro sub {
434 while () { 634 while () {
435 while (my $cb = pop @unblock_queue) { 635 while (my $cb = pop @unblock_queue) {
436 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_); 636 # this is an inlined copy of async_pool
437 $handler->{arg} = $cb; 637 my $coro = (pop @async_pool) || new Coro \&pool_handler;
638
639 $coro->{_invoke} = $cb;
438 $handler->ready; 640 $coro->ready;
439 cede; 641 cede; # for short-lived callbacks, this reduces pressure on the coro pool
440 } 642 }
441 643 schedule; # sleep well
442 schedule;
443 } 644 }
444}; 645};
646$unblock_scheduler->desc ("[unblock_sub scheduler]");
445 647
446sub unblock_sub(&) { 648sub unblock_sub(&) {
447 my $cb = shift; 649 my $cb = shift;
448 650
449 sub { 651 sub {
450 push @unblock_queue, [$cb, @_]; 652 unshift @unblock_queue, [$cb, @_];
451 $unblock_scheduler->ready; 653 $unblock_scheduler->ready;
452 } 654 }
453} 655}
454 656
455=back 657=back
458 660
4591; 6611;
460 662
461=head1 BUGS/LIMITATIONS 663=head1 BUGS/LIMITATIONS
462 664
463 - you must make very sure that no coro is still active on global
464 destruction. very bad things might happen otherwise (usually segfaults).
465
466 - this module is not thread-safe. You should only ever use this module 665This module is not perl-pseudo-thread-safe. You should only ever use this
467 from the same thread (this requirement might be losened in the future 666module from the same thread (this requirement might be removed in the
468 to allow per-thread schedulers, but Coro::State does not yet allow 667future to allow per-thread schedulers, but Coro::State does not yet allow
469 this). 668this). I recommend disabling thread support and using processes, as this
669is much faster and uses less memory.
470 670
471=head1 SEE ALSO 671=head1 SEE ALSO
472 672
673Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
674
675Debugging: L<Coro::Debug>.
676
473Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 677Support/Utility: L<Coro::Specific>, L<Coro::Util>.
474 678
475Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 679Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
476 680
477Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 681IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
478 682
479Embedding: L<Coro:MakeMaker> 683Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
684
685XS API: L<Coro::MakeMaker>.
686
687Low level Configuration, Coroutine Environment: L<Coro::State>.
480 688
481=head1 AUTHOR 689=head1 AUTHOR
482 690
483 Marc Lehmann <schmorp@schmorp.de> 691 Marc Lehmann <schmorp@schmorp.de>
484 http://home.schmorp.de/ 692 http://home.schmorp.de/

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