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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
16 cede; # yield to coroutine 16 cede; # yield to coroutine
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore;
21 my $lock = new Coro::Semaphore; 22 my $lock = new Coro::Semaphore;
22 my $locked; 23 my $locked;
23 24
24 $lock->down; 25 $lock->down;
25 $locked = 1; 26 $locked = 1;
26 $lock->up; 27 $lock->up;
27 28
28=head1 DESCRIPTION 29=head1 DESCRIPTION
29 30
30This module collection manages coroutines. Coroutines are similar to 31For a tutorial-style introduction, please read the L<Coro::Intro>
31threads but don't (in general) run in parallel at the same time even 32manpage. This manpage mainly contains reference information.
32on SMP machines. The specific flavor of coroutine used in this module
33also guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer and easier than threads programming.
37 33
38Unlike a normal perl program, however, coroutines allow you to have 34This module collection manages continuations in general, most often
39multiple running interpreters that share data, which is especially useful 35in the form of cooperative threads (also called coroutines in the
40to code pseudo-parallel processes and for event-based programming, such as 36documentation). They are similar to kernel threads but don't (in general)
41multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to 37run in parallel at the same time even on SMP machines. The specific flavor
42learn more. 38of thread offered by this module also guarantees you that it will not
39switch between threads unless necessary, at easily-identified points in
40your program, so locking and parallel access are rarely an issue, making
41thread programming much safer and easier than using other thread models.
43 42
44Coroutines are also useful because Perl has no support for threads (the so 43Unlike the so-called "Perl threads" (which are not actually real threads
45called "threads" that perl offers are nothing more than the (bad) process 44but only the windows process emulation ported to unix), Coro provides a
46emulation coming from the Windows platform: On standard operating systems 45full shared address space, which makes communication between threads
47they serve no purpose whatsoever, except by making your programs slow and 46very easy. And threads are fast, too: disabling the Windows process
48making them use a lot of memory. Best disable them when building perl, or 47emulation code in your perl and using Coro can easily result in a two to
49aks your software vendor/distributor to do it for you). 48four times speed increase for your programs.
50 49
50Coro achieves that by supporting multiple running interpreters that share
51data, which is especially useful to code pseudo-parallel processes and
52for event-based programming, such as multiple HTTP-GET requests running
53concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
54into an event-based environment.
55
51In this module, coroutines are defined as "callchain + lexical variables + 56In this module, a thread is defined as "callchain + lexical variables +
52@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 57@_ + $_ + $@ + $/ + C stack), that is, a thread has its own callchain,
53its own set of lexicals and its own set of perls most important global 58its own set of lexicals and its own set of perls most important global
54variables (see L<Coro::State> for more configuration). 59variables (see L<Coro::State> for more configuration and background info).
60
61See also the C<SEE ALSO> section at the end of this document - the Coro
62module family is quite large.
55 63
56=cut 64=cut
57 65
58package Coro; 66package Coro;
59 67
60use strict; 68use strict qw(vars subs);
61no warnings "uninitialized"; 69no warnings "uninitialized";
62 70
63use Coro::State; 71use Coro::State;
64 72
65use base qw(Coro::State Exporter); 73use base qw(Coro::State Exporter);
66 74
67our $idle; # idle handler 75our $idle; # idle handler
68our $main; # main coroutine 76our $main; # main coroutine
69our $current; # current coroutine 77our $current; # current coroutine
70 78
71our $VERSION = 4.745; 79our $VERSION = 5.12;
72 80
73our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 81our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
74our %EXPORT_TAGS = ( 82our %EXPORT_TAGS = (
75 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 83 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
76); 84);
77our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 85our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
78 86
87=head1 GLOBAL VARIABLES
88
79=over 4 89=over 4
80 90
81=item $Coro::main 91=item $Coro::main
82 92
83This variable stores the coroutine object that represents the main 93This variable stores the coroutine object that represents the main
85coroutines, it is mainly useful to compare again C<$Coro::current>, to see 95coroutines, it is mainly useful to compare again C<$Coro::current>, to see
86whether you are running in the main program or not. 96whether you are running in the main program or not.
87 97
88=cut 98=cut
89 99
90$main = new Coro; 100# $main is now being initialised by Coro::State
91 101
92=item $Coro::current 102=item $Coro::current
93 103
94The coroutine object representing the current coroutine (the last 104The coroutine object representing the current coroutine (the last
95coroutine that the Coro scheduler switched to). The initial value is 105coroutine that the Coro scheduler switched to). The initial value is
96C<$main> (of course). 106C<$Coro::main> (of course).
97 107
98This variable is B<strictly> I<read-only>. You can take copies of the 108This variable is B<strictly> I<read-only>. You can take copies of the
99value stored in it and use it as any other coroutine object, but you must 109value stored in it and use it as any other coroutine object, but you must
100not otherwise modify the variable itself. 110not otherwise modify the variable itself.
101 111
102=cut 112=cut
103 113
104$main->{desc} = "[main::]";
105
106# maybe some other module used Coro::Specific before...
107$main->{_specific} = $current->{_specific}
108 if $current;
109
110_set_current $main;
111
112sub current() { $current } # [DEPRECATED] 114sub current() { $current } # [DEPRECATED]
113 115
114=item $Coro::idle 116=item $Coro::idle
115 117
116This variable is mainly useful to integrate Coro into event loops. It is 118This variable is mainly useful to integrate Coro into event loops. It is
117usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is 119usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
118pretty low-level functionality. 120pretty low-level functionality.
119 121
120This variable stores a callback that is called whenever the scheduler 122This variable stores either a coroutine or a callback.
123
124If it is a callback, the it is called whenever the scheduler finds no
121finds no ready coroutines to run. The default implementation prints 125ready coroutines to run. The default implementation prints "FATAL:
122"FATAL: deadlock detected" and exits, because the program has no other way 126deadlock detected" and exits, because the program has no other way to
123to continue. 127continue.
124 128
129If it is a coroutine object, then this object will be readied (without
130invoking any ready hooks, however) when the scheduler finds no other ready
131coroutines to run.
132
125This hook is overwritten by modules such as C<Coro::Timer> and 133This hook is overwritten by modules such as C<Coro::EV> and
126C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 134C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
127coroutine so the scheduler can run it. 135coroutine so the scheduler can run it.
128 136
129Note that the callback I<must not>, under any circumstances, block 137Note that the callback I<must not>, under any circumstances, block
130the current coroutine. Normally, this is achieved by having an "idle 138the current coroutine. Normally, this is achieved by having an "idle
131coroutine" that calls the event loop and then blocks again, and then 139coroutine" that calls the event loop and then blocks again, and then
132readying that coroutine in the idle handler. 140readying that coroutine in the idle handler, or by simply placing the idle
141coroutine in this variable.
133 142
134See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 143See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
135technique. 144technique.
136 145
137Please note that if your callback recursively invokes perl (e.g. for event 146Please note that if your callback recursively invokes perl (e.g. for event
142$idle = sub { 151$idle = sub {
143 require Carp; 152 require Carp;
144 Carp::croak ("FATAL: deadlock detected"); 153 Carp::croak ("FATAL: deadlock detected");
145}; 154};
146 155
147sub _cancel {
148 my ($self) = @_;
149
150 # free coroutine data and mark as destructed
151 $self->_destroy
152 or return;
153
154 # call all destruction callbacks
155 $_->(@{$self->{_status}})
156 for @{(delete $self->{_on_destroy}) || []};
157}
158
159# this coroutine is necessary because a coroutine 156# this coroutine is necessary because a coroutine
160# cannot destroy itself. 157# cannot destroy itself.
161my @destroy; 158our @destroy;
162my $manager; 159our $manager;
163 160
164$manager = new Coro sub { 161$manager = new Coro sub {
165 while () { 162 while () {
166 (shift @destroy)->_cancel 163 Coro::_cancel shift @destroy
167 while @destroy; 164 while @destroy;
168 165
169 &schedule; 166 &schedule;
170 } 167 }
171}; 168};
172$manager->desc ("[coro manager]"); 169$manager->{desc} = "[coro manager]";
173$manager->prio (PRIO_MAX); 170$manager->prio (PRIO_MAX);
174 171
175=back 172=back
176 173
177=head2 SIMPLE COROUTINE CREATION 174=head1 SIMPLE COROUTINE CREATION
178 175
179=over 4 176=over 4
180 177
181=item async { ... } [@args...] 178=item async { ... } [@args...]
182 179
183Create a new coroutine and return it's coroutine object (usually 180Create a new coroutine and return its coroutine object (usually
184unused). The coroutine will be put into the ready queue, so 181unused). The coroutine will be put into the ready queue, so
185it will start running automatically on the next scheduler run. 182it will start running automatically on the next scheduler run.
186 183
187The first argument is a codeblock/closure that should be executed in the 184The first argument is a codeblock/closure that should be executed in the
188coroutine. When it returns argument returns the coroutine is automatically 185coroutine. When it returns argument returns the coroutine is automatically
219Similar to C<async>, but uses a coroutine pool, so you should not call 216Similar to C<async>, but uses a coroutine pool, so you should not call
220terminate or join on it (although you are allowed to), and you get a 217terminate or join on it (although you are allowed to), and you get a
221coroutine that might have executed other code already (which can be good 218coroutine that might have executed other code already (which can be good
222or bad :). 219or bad :).
223 220
224On the plus side, this function is faster than creating (and destroying) 221On the plus side, this function is about twice as fast as creating (and
225a completely new coroutine, so if you need a lot of generic coroutines in 222destroying) a completely new coroutine, so if you need a lot of generic
226quick successsion, use C<async_pool>, not C<async>. 223coroutines in quick successsion, use C<async_pool>, not C<async>.
227 224
228The code block is executed in an C<eval> context and a warning will be 225The code block is executed in an C<eval> context and a warning will be
229issued in case of an exception instead of terminating the program, as 226issued in case of an exception instead of terminating the program, as
230C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 227C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
231will not work in the expected way, unless you call terminate or cancel, 228will not work in the expected way, unless you call terminate or cancel,
234 231
235The priority will be reset to C<0> after each run, tracing will be 232The priority will be reset to C<0> after each run, tracing will be
236disabled, the description will be reset and the default output filehandle 233disabled, the description will be reset and the default output filehandle
237gets restored, so you can change all these. Otherwise the coroutine will 234gets restored, so you can change all these. Otherwise the coroutine will
238be re-used "as-is": most notably if you change other per-coroutine global 235be re-used "as-is": most notably if you change other per-coroutine global
239stuff such as C<$/> you I<must needs> to revert that change, which is most 236stuff such as C<$/> you I<must needs> revert that change, which is most
240simply done by using local as in: C< local $/ >. 237simply done by using local as in: C<< local $/ >>.
241 238
242The pool size is limited to C<8> idle coroutines (this can be adjusted by 239The idle pool size is limited to C<8> idle coroutines (this can be
243changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 240adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
244required. 241coros as required.
245 242
246If you are concerned about pooled coroutines growing a lot because a 243If you are concerned about pooled coroutines growing a lot because a
247single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 244single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
248{ terminate }> once per second or so to slowly replenish the pool. In 245{ terminate }> once per second or so to slowly replenish the pool. In
249addition to that, when the stacks used by a handler grows larger than 16kb 246addition to that, when the stacks used by a handler grows larger than 32kb
250(adjustable via $Coro::POOL_RSS) it will also be destroyed. 247(adjustable via $Coro::POOL_RSS) it will also be destroyed.
251 248
252=cut 249=cut
253 250
254our $POOL_SIZE = 8; 251our $POOL_SIZE = 8;
255our $POOL_RSS = 16 * 1024; 252our $POOL_RSS = 32 * 1024;
256our @async_pool; 253our @async_pool;
257 254
258sub pool_handler { 255sub pool_handler {
259 my $cb;
260
261 while () { 256 while () {
262 eval { 257 eval {
263 while () { 258 &{&_pool_handler} while 1;
264 _pool_1 $cb;
265 &$cb;
266 _pool_2 $cb;
267 &schedule;
268 }
269 }; 259 };
270 260
271 if ($@) {
272 last if $@ eq "\3async_pool terminate\2\n";
273 warn $@; 261 warn $@ if $@;
274 }
275 } 262 }
276}
277
278sub async_pool(&@) {
279 # this is also inlined into the unlock_scheduler
280 my $coro = (pop @async_pool) || new Coro \&pool_handler;
281
282 $coro->{_invoke} = [@_];
283 $coro->ready;
284
285 $coro
286} 263}
287 264
288=back 265=back
289 266
290=head2 STATIC METHODS 267=head1 STATIC METHODS
291 268
292Static methods are actually functions that operate on the current coroutine. 269Static methods are actually functions that implicitly operate on the
270current coroutine.
293 271
294=over 4 272=over 4
295 273
296=item schedule 274=item schedule
297 275
312>> on that once some event happens, and last you call C<schedule> to put 290>> on that once some event happens, and last you call C<schedule> to put
313yourself to sleep. Note that a lot of things can wake your coroutine up, 291yourself to sleep. Note that a lot of things can wake your coroutine up,
314so you need to check whether the event indeed happened, e.g. by storing the 292so you need to check whether the event indeed happened, e.g. by storing the
315status in a variable. 293status in a variable.
316 294
317The canonical way to wait on external events is this: 295See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
318
319 {
320 # remember current coroutine
321 my $current = $Coro::current;
322
323 # register a hypothetical event handler
324 on_event_invoke sub {
325 # wake up sleeping coroutine
326 $current->ready;
327 undef $current;
328 };
329
330 # call schedule until event occurred.
331 # in case we are woken up for other reasons
332 # (current still defined), loop.
333 Coro::schedule while $current;
334 }
335 296
336=item cede 297=item cede
337 298
338"Cede" to other coroutines. This function puts the current coroutine into 299"Cede" to other coroutines. This function puts the current coroutine into
339the ready queue and calls C<schedule>, which has the effect of giving 300the ready queue and calls C<schedule>, which has the effect of giving
363you cannot free all of them, so if a coroutine that is not the main 324you cannot free all of them, so if a coroutine that is not the main
364program calls this function, there will be some one-time resource leak. 325program calls this function, there will be some one-time resource leak.
365 326
366=cut 327=cut
367 328
368sub terminate {
369 $current->cancel (@_);
370}
371
372sub killall { 329sub killall {
373 for (Coro::State::list) { 330 for (Coro::State::list) {
374 $_->cancel 331 $_->cancel
375 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 332 if $_ != $current && UNIVERSAL::isa $_, "Coro";
376 } 333 }
377} 334}
378 335
379=back 336=back
380 337
381=head2 COROUTINE METHODS 338=head1 COROUTINE OBJECT METHODS
382 339
383These are the methods you can call on coroutine objects (or to create 340These are the methods you can call on coroutine objects (or to create
384them). 341them).
385 342
386=over 4 343=over 4
395See C<async> and C<Coro::State::new> for additional info about the 352See C<async> and C<Coro::State::new> for additional info about the
396coroutine environment. 353coroutine environment.
397 354
398=cut 355=cut
399 356
400sub _run_coro { 357sub _coro_run {
401 terminate &{+shift}; 358 terminate &{+shift};
402}
403
404sub new {
405 my $class = shift;
406
407 $class->SUPER::new (\&_run_coro, @_)
408} 359}
409 360
410=item $success = $coroutine->ready 361=item $success = $coroutine->ready
411 362
412Put the given coroutine into the end of its ready queue (there is one 363Put the given coroutine into the end of its ready queue (there is one
429 380
430=cut 381=cut
431 382
432sub cancel { 383sub cancel {
433 my $self = shift; 384 my $self = shift;
434 $self->{_status} = [@_];
435 385
436 if ($current == $self) { 386 if ($current == $self) {
437 push @destroy, $self; 387 terminate @_;
438 $manager->ready;
439 &schedule while 1;
440 } else { 388 } else {
389 $self->{_status} = [@_];
441 $self->_cancel; 390 $self->_cancel;
442 } 391 }
443} 392}
393
394=item $coroutine->schedule_to
395
396Puts the current coroutine to sleep (like C<Coro::schedule>), but instead
397of continuing with the next coro from the ready queue, always switch to
398the given coroutine object (regardless of priority etc.). The readyness
399state of that coroutine isn't changed.
400
401This is an advanced method for special cases - I'd love to hear about any
402uses for this one.
403
404=item $coroutine->cede_to
405
406Like C<schedule_to>, but puts the current coroutine into the ready
407queue. This has the effect of temporarily switching to the given
408coroutine, and continuing some time later.
409
410This is an advanced method for special cases - I'd love to hear about any
411uses for this one.
412
413=item $coroutine->throw ([$scalar])
414
415If C<$throw> is specified and defined, it will be thrown as an exception
416inside the coroutine at the next convenient point in time. Otherwise
417clears the exception object.
418
419Coro will check for the exception each time a schedule-like-function
420returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
421>>, C<< Coro::Handle->readable >> and so on. Most of these functions
422detect this case and return early in case an exception is pending.
423
424The exception object will be thrown "as is" with the specified scalar in
425C<$@>, i.e. if it is a string, no line number or newline will be appended
426(unlike with C<die>).
427
428This can be used as a softer means than C<cancel> to ask a coroutine to
429end itself, although there is no guarantee that the exception will lead to
430termination, and if the exception isn't caught it might well end the whole
431program.
432
433You might also think of C<throw> as being the moral equivalent of
434C<kill>ing a coroutine with a signal (in this case, a scalar).
444 435
445=item $coroutine->join 436=item $coroutine->join
446 437
447Wait until the coroutine terminates and return any values given to the 438Wait until the coroutine terminates and return any values given to the
448C<terminate> or C<cancel> functions. C<join> can be called concurrently 439C<terminate> or C<cancel> functions. C<join> can be called concurrently
510higher values mean lower priority, just as in unix). 501higher values mean lower priority, just as in unix).
511 502
512=item $olddesc = $coroutine->desc ($newdesc) 503=item $olddesc = $coroutine->desc ($newdesc)
513 504
514Sets (or gets in case the argument is missing) the description for this 505Sets (or gets in case the argument is missing) the description for this
515coroutine. This is just a free-form string you can associate with a coroutine. 506coroutine. This is just a free-form string you can associate with a
507coroutine.
516 508
517This method simply sets the C<< $coroutine->{desc} >> member to the given string. You 509This method simply sets the C<< $coroutine->{desc} >> member to the given
518can modify this member directly if you wish. 510string. You can modify this member directly if you wish.
519
520=item $coroutine->throw ([$scalar])
521
522If C<$throw> is specified and defined, it will be thrown as an exception
523inside the coroutine at the next convinient point in time (usually after
524it gains control at the next schedule/transfer/cede). Otherwise clears the
525exception object.
526
527The exception object will be thrown "as is" with the specified scalar in
528C<$@>, i.e. if it is a string, no line number or newline will be appended
529(unlike with C<die>).
530
531This can be used as a softer means than C<cancel> to ask a coroutine to
532end itself, although there is no guarentee that the exception will lead to
533termination, and if the exception isn't caught it might well end the whole
534program.
535 511
536=cut 512=cut
537 513
538sub desc { 514sub desc {
539 my $old = $_[0]{desc}; 515 my $old = $_[0]{desc};
540 $_[0]{desc} = $_[1] if @_ > 1; 516 $_[0]{desc} = $_[1] if @_ > 1;
541 $old; 517 $old;
542} 518}
543 519
520sub transfer {
521 require Carp;
522 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
523}
524
544=back 525=back
545 526
546=head2 GLOBAL FUNCTIONS 527=head1 GLOBAL FUNCTIONS
547 528
548=over 4 529=over 4
549 530
550=item Coro::nready 531=item Coro::nready
551 532
556would cause a deadlock unless there is an idle handler that wakes up some 537would cause a deadlock unless there is an idle handler that wakes up some
557coroutines. 538coroutines.
558 539
559=item my $guard = Coro::guard { ... } 540=item my $guard = Coro::guard { ... }
560 541
561This creates and returns a guard object. Nothing happens until the object 542This function still exists, but is deprecated. Please use the
562gets destroyed, in which case the codeblock given as argument will be 543C<Guard::guard> function instead.
563executed. This is useful to free locks or other resources in case of a
564runtime error or when the coroutine gets canceled, as in both cases the
565guard block will be executed. The guard object supports only one method,
566C<< ->cancel >>, which will keep the codeblock from being executed.
567 544
568Example: set some flag and clear it again when the coroutine gets canceled
569or the function returns:
570
571 sub do_something {
572 my $guard = Coro::guard { $busy = 0 };
573 $busy = 1;
574
575 # do something that requires $busy to be true
576 }
577
578=cut 545=cut
579 546
580sub guard(&) { 547BEGIN { *guard = \&Guard::guard }
581 bless \(my $cb = $_[0]), "Coro::guard"
582}
583
584sub Coro::guard::cancel {
585 ${$_[0]} = sub { };
586}
587
588sub Coro::guard::DESTROY {
589 ${$_[0]}->();
590}
591
592 548
593=item unblock_sub { ... } 549=item unblock_sub { ... }
594 550
595This utility function takes a BLOCK or code reference and "unblocks" it, 551This utility function takes a BLOCK or code reference and "unblocks" it,
596returning a new coderef. Unblocking means that calling the new coderef 552returning a new coderef. Unblocking means that calling the new coderef
598original code ref will be called (with parameters) from within another 554original code ref will be called (with parameters) from within another
599coroutine. 555coroutine.
600 556
601The reason this function exists is that many event libraries (such as the 557The reason this function exists is that many event libraries (such as the
602venerable L<Event|Event> module) are not coroutine-safe (a weaker form 558venerable L<Event|Event> module) are not coroutine-safe (a weaker form
603of thread-safety). This means you must not block within event callbacks, 559of reentrancy). This means you must not block within event callbacks,
604otherwise you might suffer from crashes or worse. The only event library 560otherwise you might suffer from crashes or worse. The only event library
605currently known that is safe to use without C<unblock_sub> is L<EV>. 561currently known that is safe to use without C<unblock_sub> is L<EV>.
606 562
607This function allows your callbacks to block by executing them in another 563This function allows your callbacks to block by executing them in another
608coroutine where it is safe to block. One example where blocking is handy 564coroutine where it is safe to block. One example where blocking is handy
631# return immediately and can be reused) and because we cannot cede 587# return immediately and can be reused) and because we cannot cede
632# inside an event callback. 588# inside an event callback.
633our $unblock_scheduler = new Coro sub { 589our $unblock_scheduler = new Coro sub {
634 while () { 590 while () {
635 while (my $cb = pop @unblock_queue) { 591 while (my $cb = pop @unblock_queue) {
636 # this is an inlined copy of async_pool 592 &async_pool (@$cb);
637 my $coro = (pop @async_pool) || new Coro \&pool_handler;
638 593
639 $coro->{_invoke} = $cb;
640 $coro->ready;
641 cede; # for short-lived callbacks, this reduces pressure on the coro pool 594 # for short-lived callbacks, this reduces pressure on the coro pool
595 # as the chance is very high that the async_poll coro will be back
596 # in the idle state when cede returns
597 cede;
642 } 598 }
643 schedule; # sleep well 599 schedule; # sleep well
644 } 600 }
645}; 601};
646$unblock_scheduler->desc ("[unblock_sub scheduler]"); 602$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
647 603
648sub unblock_sub(&) { 604sub unblock_sub(&) {
649 my $cb = shift; 605 my $cb = shift;
650 606
651 sub { 607 sub {
652 unshift @unblock_queue, [$cb, @_]; 608 unshift @unblock_queue, [$cb, @_];
653 $unblock_scheduler->ready; 609 $unblock_scheduler->ready;
654 } 610 }
655} 611}
656 612
613=item $cb = Coro::rouse_cb
614
615Create and return a "rouse callback". That's a code reference that,
616when called, will remember a copy of its arguments and notify the owner
617coroutine of the callback.
618
619See the next function.
620
621=item @args = Coro::rouse_wait [$cb]
622
623Wait for the specified rouse callback (or the last one that was created in
624this coroutine).
625
626As soon as the callback is invoked (or when the callback was invoked
627before C<rouse_wait>), it will return the arguments originally passed to
628the rouse callback.
629
630See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
631
657=back 632=back
658 633
659=cut 634=cut
660 635
6611; 6361;
662 637
638=head1 HOW TO WAIT FOR A CALLBACK
639
640It is very common for a coroutine to wait for some callback to be
641called. This occurs naturally when you use coroutines in an otherwise
642event-based program, or when you use event-based libraries.
643
644These typically register a callback for some event, and call that callback
645when the event occured. In a coroutine, however, you typically want to
646just wait for the event, simplyifying things.
647
648For example C<< AnyEvent->child >> registers a callback to be called when
649a specific child has exited:
650
651 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
652
653But from withina coroutine, you often just want to write this:
654
655 my $status = wait_for_child $pid;
656
657Coro offers two functions specifically designed to make this easy,
658C<Coro::rouse_cb> and C<Coro::rouse_wait>.
659
660The first function, C<rouse_cb>, generates and returns a callback that,
661when invoked, will save its arguments and notify the coroutine that
662created the callback.
663
664The second function, C<rouse_wait>, waits for the callback to be called
665(by calling C<schedule> to go to sleep) and returns the arguments
666originally passed to the callback.
667
668Using these functions, it becomes easy to write the C<wait_for_child>
669function mentioned above:
670
671 sub wait_for_child($) {
672 my ($pid) = @_;
673
674 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
675
676 my ($rpid, $rstatus) = Coro::rouse_wait;
677 $rstatus
678 }
679
680In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
681you can roll your own, using C<schedule>:
682
683 sub wait_for_child($) {
684 my ($pid) = @_;
685
686 # store the current coroutine in $current,
687 # and provide result variables for the closure passed to ->child
688 my $current = $Coro::current;
689 my ($done, $rstatus);
690
691 # pass a closure to ->child
692 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
693 $rstatus = $_[1]; # remember rstatus
694 $done = 1; # mark $rstatus as valud
695 });
696
697 # wait until the closure has been called
698 schedule while !$done;
699
700 $rstatus
701 }
702
703
663=head1 BUGS/LIMITATIONS 704=head1 BUGS/LIMITATIONS
664 705
706=over 4
707
708=item fork with pthread backend
709
710When Coro is compiled using the pthread backend (which isn't recommended
711but required on many BSDs as their libcs are completely broken), then
712coroutines will not survive a fork. There is no known workaround except to
713fix your libc and use a saner backend.
714
715=item perl process emulation ("threads")
716
665This module is not perl-pseudo-thread-safe. You should only ever use this 717This module is not perl-pseudo-thread-safe. You should only ever use this
666module from the same thread (this requirement might be removed in the 718module from the first thread (this requirement might be removed in the
667future to allow per-thread schedulers, but Coro::State does not yet allow 719future to allow per-thread schedulers, but Coro::State does not yet allow
668this). I recommend disabling thread support and using processes, as this 720this). I recommend disabling thread support and using processes, as having
669is much faster and uses less memory. 721the windows process emulation enabled under unix roughly halves perl
722performance, even when not used.
723
724=item coroutine switching not signal safe
725
726You must not switch to another coroutine from within a signal handler
727(only relevant with %SIG - most event libraries provide safe signals).
728
729That means you I<MUST NOT> call any function that might "block" the
730current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
731anything that calls those. Everything else, including calling C<ready>,
732works.
733
734=back
735
670 736
671=head1 SEE ALSO 737=head1 SEE ALSO
672 738
673Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 739Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
674 740
675Debugging: L<Coro::Debug>. 741Debugging: L<Coro::Debug>.
676 742
677Support/Utility: L<Coro::Specific>, L<Coro::Util>. 743Support/Utility: L<Coro::Specific>, L<Coro::Util>.
678 744
679Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 745Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
746L<Coro::SemaphoreSet>, L<Coro::RWLock>.
680 747
681IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>. 748I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
682 749
683Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>. 750Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
751a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
752L<Coro::Select>.
684 753
685XS API: L<Coro::MakeMaker>. 754XS API: L<Coro::MakeMaker>.
686 755
687Low level Configuration, Coroutine Environment: L<Coro::State>. 756Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
688 757
689=head1 AUTHOR 758=head1 AUTHOR
690 759
691 Marc Lehmann <schmorp@schmorp.de> 760 Marc Lehmann <schmorp@schmorp.de>
692 http://home.schmorp.de/ 761 http://home.schmorp.de/

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