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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore; 21 use Coro::Semaphore;
26 $locked = 1; 26 $locked = 1;
27 $lock->up; 27 $lock->up;
28 28
29=head1 DESCRIPTION 29=head1 DESCRIPTION
30 30
31This module collection manages coroutines. Coroutines are similar to 31For a tutorial-style introduction, please read the L<Coro::Intro>
32threads but don't (in general) run in parallel at the same time even 32manpage. This manpage mainly contains reference information.
33on SMP machines. The specific flavor of coroutine used in this module
34also guarantees you that it will not switch between coroutines unless
35necessary, at easily-identified points in your program, so locking and
36parallel access are rarely an issue, making coroutine programming much
37safer and easier than threads programming.
38 33
39Unlike a normal perl program, however, coroutines allow you to have 34This module collection manages continuations in general, most often in
40multiple running interpreters that share data, which is especially useful 35the form of cooperative threads (also called coros, or simply "coro"
41to code pseudo-parallel processes and for event-based programming, such as 36in the documentation). They are similar to kernel threads but don't (in
42multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to 37general) run in parallel at the same time even on SMP machines. The
43learn more. 38specific flavor of thread offered by this module also guarantees you that
39it will not switch between threads unless necessary, at easily-identified
40points in your program, so locking and parallel access are rarely an
41issue, making thread programming much safer and easier than using other
42thread models.
44 43
45Coroutines are also useful because Perl has no support for threads (the so 44Unlike the so-called "Perl threads" (which are not actually real threads
46called "threads" that perl offers are nothing more than the (bad) process 45but only the windows process emulation (see section of same name for
47emulation coming from the Windows platform: On standard operating systems 46more details) ported to UNIX, and as such act as processes), Coro
48they serve no purpose whatsoever, except by making your programs slow and 47provides a full shared address space, which makes communication between
49making them use a lot of memory. Best disable them when building perl, or 48threads very easy. And coro threads are fast, too: disabling the Windows
50aks your software vendor/distributor to do it for you). 49process emulation code in your perl and using Coro can easily result in
50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark (very communication-intensive) runs over 300
52times faster on a single core than perls pseudo-threads on a quad core
53using all four cores.
51 54
55Coro achieves that by supporting multiple running interpreters that share
56data, which is especially useful to code pseudo-parallel processes and
57for event-based programming, such as multiple HTTP-GET requests running
58concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
59into an event-based environment.
60
52In this module, coroutines are defined as "callchain + lexical variables + 61In this module, a thread is defined as "callchain + lexical variables +
53@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 62some package variables + C stack), that is, a thread has its own callchain,
54its own set of lexicals and its own set of perls most important global 63its own set of lexicals and its own set of perls most important global
55variables (see L<Coro::State> for more configuration). 64variables (see L<Coro::State> for more configuration and background info).
65
66See also the C<SEE ALSO> section at the end of this document - the Coro
67module family is quite large.
68
69=head1 CORO THREAD LIFE CYCLE
70
71During the long and exciting (or not) life of a coro thread, it goes
72through a number of states:
73
74=over 4
75
76=item 1. Creation
77
78The first thing in the life of a coro thread is it's creation -
79obviously. The typical way to create a thread is to call the C<async
80BLOCK> function:
81
82 async {
83 # thread code goes here
84 };
85
86You can also pass arguments, which are put in C<@_>:
87
88 async {
89 print $_[1]; # prints 2
90 } 1, 2, 3;
91
92This creates a new coro thread and puts it into the ready queue, meaning
93it will run as soon as the CPU is free for it.
94
95C<async> will return a coro object - you can store this for future
96reference or ignore it, the thread itself will keep a reference to it's
97thread object - threads are alive on their own.
98
99Another way to create a thread is to call the C<new> constructor with a
100code-reference:
101
102 new Coro sub {
103 # thread code goes here
104 }, @optional_arguments;
105
106This is quite similar to calling C<async>, but the important difference is
107that the new thread is not put into the ready queue, so the thread will
108not run until somebody puts it there. C<async> is, therefore, identical to
109this sequence:
110
111 my $coro = new Coro sub {
112 # thread code goes here
113 };
114 $coro->ready;
115 return $coro;
116
117=item 2. Startup
118
119When a new coro thread is created, only a copy of the code reference
120and the arguments are stored, no extra memory for stacks and so on is
121allocated, keeping the coro thread in a low-memory state.
122
123Only when it actually starts executing will all the resources be finally
124allocated.
125
126The optional arguments specified at coro creation are available in C<@_>,
127similar to function calls.
128
129=item 3. Running / Blocking
130
131A lot can happen after the coro thread has started running. Quite usually,
132it will not run to the end in one go (because you could use a function
133instead), but it will give up the CPU regularly because it waits for
134external events.
135
136As long as a coro thread runs, it's coro object is available in the global
137variable C<$Coro::current>.
138
139The low-level way to give up the CPU is to call the scheduler, which
140selects a new coro thread to run:
141
142 Coro::schedule;
143
144Since running threads are not in the ready queue, calling the scheduler
145without doing anything else will block the coro thread forever - you need
146to arrange either for the coro to put woken up (readied) by some other
147event or some other thread, or you can put it into the ready queue before
148scheduling:
149
150 # this is exactly what Coro::cede does
151 $Coro::current->ready;
152 Coro::schedule;
153
154All the higher-level synchronisation methods (Coro::Semaphore,
155Coro::rouse_*...) are actually implemented via C<< ->ready >> and C<<
156Coro::schedule >>.
157
158While the coro thread is running it also might get assigned a C-level
159thread, or the C-level thread might be unassigned from it, as the Coro
160runtime wishes. A C-level thread needs to be assigned when your perl
161thread calls into some C-level function and that function in turn calls
162perl and perl then wants to switch coroutines. This happens most often
163when you run an event loop and block in the callback, or when perl
164itself calls some function such as C<AUTOLOAD> or methods via the C<tie>
165mechanism.
166
167=item 4. Termination
168
169Many threads actually terminate after some time. There are a number of
170ways to terminate a coro thread, the simplest is returning from the
171top-level code reference:
172
173 async {
174 # after returning from here, the coro thread is terminated
175 };
176
177 async {
178 return if 0.5 < rand; # terminate a little earlier, maybe
179 print "got a chance to print this\n";
180 # or here
181 };
182
183Any values returned from the coroutine can be recovered using C<< ->join
184>>:
185
186 my $coro = async {
187 "hello, world\n" # return a string
188 };
189
190 my $hello_world = $coro->join;
191
192 print $hello_world;
193
194Another way to terminate is to call C<< Coro::terminate >>, which at any
195subroutine call nesting level:
196
197 async {
198 Coro::terminate "return value 1", "return value 2";
199 };
200
201And yet another way is to C<< ->cancel >> (or C<< ->safe_cancel >>) the
202coro thread from another thread:
203
204 my $coro = async {
205 exit 1;
206 };
207
208 $coro->cancel; # an also accept values for ->join to retrieve
209
210Cancellation I<can> be dangerous - it's a bit like calling C<exit>
211without actually exiting, and might leave C libraries and XS modules in
212a weird state. Unlike other thread implementations, however, Coro is
213exceptionally safe with regards to cancellation, as perl will always be
214in a consistent state, and for those cases where you want to do truly
215marvellous things with your coro while it is being cancelled, there is
216even a C<< ->safe_cancel >> method.
217
218So, cancelling a thread that runs in an XS event loop might not be the
219best idea, but any other combination that deals with perl only (cancelling
220when a thread is in a C<tie> method or an C<AUTOLOAD> for example) is
221safe.
222
223=item 5. Cleanup
224
225Threads will allocate various resources. Most but not all will be returned
226when a thread terminates, during clean-up.
227
228Cleanup is quite similar to throwing an uncaught exception: perl will
229work it's way up through all subroutine calls and blocks. On it's way, it
230will release all C<my> variables, undo all C<local>'s and free any other
231resources truly local to the thread.
232
233So, a common way to free resources is to keep them referenced only by my
234variables:
235
236 async {
237 my $big_cache = new Cache ...;
238 };
239
240If there are no other references, then the C<$big_cache> object will be
241freed when the thread terminates, regardless of how it does so.
242
243What it does C<NOT> do is unlock any Coro::Semaphores or similar
244resources, but that's where the C<guard> methods come in handy:
245
246 my $sem = new Coro::Semaphore;
247
248 async {
249 my $lock_guard = $sem->guard;
250 # if we reutrn, or die or get cancelled, here,
251 # then the semaphore will be "up"ed.
252 };
253
254The C<Guard::guard> function comes in handy for any custom cleanup you
255might want to do:
256
257 async {
258 my $window = new Gtk2::Window "toplevel";
259 # The window will not be cleaned up automatically, even when $window
260 # gets freed, so use a guard to ensure it's destruction
261 # in case of an error:
262 my $window_guard = Guard::guard { $window->destroy };
263
264 # we are safe here
265 };
266
267Last not least, C<local> can often be handy, too, e.g. when temporarily
268replacing the coro thread description:
269
270 sub myfunction {
271 local $Coro::current->{desc} = "inside myfunction(@_)";
272
273 # if we return or die here, the description will be restored
274 }
275
276=item 6. Viva La Zombie Muerte
277
278Even after a thread has terminated and cleaned up it's resources, the coro
279object still is there and stores the return values of the thread. Only in
280this state will the coro object be "reference counted" in the normal perl
281sense: the thread code keeps a reference to it when it is active, but not
282after it has terminated.
283
284The means the coro object gets freed automatically when the thread has
285terminated and cleaned up and there arenot other references.
286
287If there are, the coro object will stay around, and you can call C<<
288->join >> as many times as you wish to retrieve the result values:
289
290 async {
291 print "hi\n";
292 1
293 };
294
295 # run the async above, and free everything before returning
296 # from Coro::cede:
297 Coro::cede;
298
299 {
300 my $coro = async {
301 print "hi\n";
302 1
303 };
304
305 # run the async above, and clean up, but do not free the coro
306 # object:
307 Coro::cede;
308
309 # optionally retrieve the result values
310 my @results = $coro->join;
311
312 # now $coro goes out of scope, and presumably gets freed
313 };
314
315=back
56 316
57=cut 317=cut
58 318
59package Coro; 319package Coro;
60 320
61use strict; 321use common::sense;
62no warnings "uninitialized"; 322
323use Carp ();
324
325use Guard ();
63 326
64use Coro::State; 327use Coro::State;
65 328
66use base qw(Coro::State Exporter); 329use base qw(Coro::State Exporter);
67 330
68our $idle; # idle handler 331our $idle; # idle handler
69our $main; # main coroutine 332our $main; # main coro
70our $current; # current coroutine 333our $current; # current coro
71 334
72our $VERSION = 4.802; 335our $VERSION = 5.372;
73 336
74our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 337our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
75our %EXPORT_TAGS = ( 338our %EXPORT_TAGS = (
76 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 339 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
77); 340);
78our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 341our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
79 342
343=head1 GLOBAL VARIABLES
344
80=over 4 345=over 4
81 346
82=item $Coro::main 347=item $Coro::main
83 348
84This variable stores the coroutine object that represents the main 349This variable stores the Coro object that represents the main
85program. While you cna C<ready> it and do most other things you can do to 350program. While you cna C<ready> it and do most other things you can do to
86coroutines, it is mainly useful to compare again C<$Coro::current>, to see 351coro, it is mainly useful to compare again C<$Coro::current>, to see
87whether you are running in the main program or not. 352whether you are running in the main program or not.
88 353
89=cut 354=cut
90 355
91$main = new Coro; 356# $main is now being initialised by Coro::State
92 357
93=item $Coro::current 358=item $Coro::current
94 359
95The coroutine object representing the current coroutine (the last 360The Coro object representing the current coro (the last
96coroutine that the Coro scheduler switched to). The initial value is 361coro that the Coro scheduler switched to). The initial value is
97C<$main> (of course). 362C<$Coro::main> (of course).
98 363
99This variable is B<strictly> I<read-only>. You can take copies of the 364This variable is B<strictly> I<read-only>. You can take copies of the
100value stored in it and use it as any other coroutine object, but you must 365value stored in it and use it as any other Coro object, but you must
101not otherwise modify the variable itself. 366not otherwise modify the variable itself.
102 367
103=cut 368=cut
104 369
105$main->{desc} = "[main::]";
106
107# maybe some other module used Coro::Specific before...
108$main->{_specific} = $current->{_specific}
109 if $current;
110
111_set_current $main;
112
113sub current() { $current } # [DEPRECATED] 370sub current() { $current } # [DEPRECATED]
114 371
115=item $Coro::idle 372=item $Coro::idle
116 373
117This variable is mainly useful to integrate Coro into event loops. It is 374This variable is mainly useful to integrate Coro into event loops. It is
118usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is 375usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
119pretty low-level functionality. 376pretty low-level functionality.
120 377
121This variable stores a callback that is called whenever the scheduler 378This variable stores a Coro object that is put into the ready queue when
122finds no ready coroutines to run. The default implementation prints 379there are no other ready threads (without invoking any ready hooks).
123"FATAL: deadlock detected" and exits, because the program has no other way
124to continue.
125 380
381The default implementation dies with "FATAL: deadlock detected.", followed
382by a thread listing, because the program has no other way to continue.
383
126This hook is overwritten by modules such as C<Coro::Timer> and 384This hook is overwritten by modules such as C<Coro::EV> and
127C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 385C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
128coroutine so the scheduler can run it. 386coro so the scheduler can run it.
129 387
130Note that the callback I<must not>, under any circumstances, block
131the current coroutine. Normally, this is achieved by having an "idle
132coroutine" that calls the event loop and then blocks again, and then
133readying that coroutine in the idle handler.
134
135See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 388See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
136technique.
137 389
138Please note that if your callback recursively invokes perl (e.g. for event
139handlers), then it must be prepared to be called recursively itself.
140
141=cut 390=cut
142 391
143$idle = sub { 392# ||= because other modules could have provided their own by now
144 require Carp; 393$idle ||= new Coro sub {
145 Carp::croak ("FATAL: deadlock detected"); 394 require Coro::Debug;
395 die "FATAL: deadlock detected.\n"
396 . Coro::Debug::ps_listing ();
146}; 397};
147 398
148sub _cancel {
149 my ($self) = @_;
150
151 # free coroutine data and mark as destructed
152 $self->_destroy
153 or return;
154
155 # call all destruction callbacks
156 $_->(@{$self->{_status}})
157 for @{(delete $self->{_on_destroy}) || []};
158}
159
160# this coroutine is necessary because a coroutine 399# this coro is necessary because a coro
161# cannot destroy itself. 400# cannot destroy itself.
162my @destroy; 401our @destroy;
163my $manager; 402our $manager;
164 403
165$manager = new Coro sub { 404$manager = new Coro sub {
166 while () { 405 while () {
167 (shift @destroy)->_cancel 406 _destroy shift @destroy
168 while @destroy; 407 while @destroy;
169 408
170 &schedule; 409 &schedule;
171 } 410 }
172}; 411};
173$manager->desc ("[coro manager]"); 412$manager->{desc} = "[coro manager]";
174$manager->prio (PRIO_MAX); 413$manager->prio (PRIO_MAX);
175 414
176=back 415=back
177 416
178=head2 SIMPLE COROUTINE CREATION 417=head1 SIMPLE CORO CREATION
179 418
180=over 4 419=over 4
181 420
182=item async { ... } [@args...] 421=item async { ... } [@args...]
183 422
184Create a new coroutine and return it's coroutine object (usually 423Create a new coro and return its Coro object (usually
185unused). The coroutine will be put into the ready queue, so 424unused). The coro will be put into the ready queue, so
186it will start running automatically on the next scheduler run. 425it will start running automatically on the next scheduler run.
187 426
188The first argument is a codeblock/closure that should be executed in the 427The first argument is a codeblock/closure that should be executed in the
189coroutine. When it returns argument returns the coroutine is automatically 428coro. When it returns argument returns the coro is automatically
190terminated. 429terminated.
191 430
192The remaining arguments are passed as arguments to the closure. 431The remaining arguments are passed as arguments to the closure.
193 432
194See the C<Coro::State::new> constructor for info about the coroutine 433See the C<Coro::State::new> constructor for info about the coro
195environment in which coroutines are executed. 434environment in which coro are executed.
196 435
197Calling C<exit> in a coroutine will do the same as calling exit outside 436Calling C<exit> in a coro will do the same as calling exit outside
198the coroutine. Likewise, when the coroutine dies, the program will exit, 437the coro. Likewise, when the coro dies, the program will exit,
199just as it would in the main program. 438just as it would in the main program.
200 439
201If you do not want that, you can provide a default C<die> handler, or 440If you do not want that, you can provide a default C<die> handler, or
202simply avoid dieing (by use of C<eval>). 441simply avoid dieing (by use of C<eval>).
203 442
204Example: Create a new coroutine that just prints its arguments. 443Example: Create a new coro that just prints its arguments.
205 444
206 async { 445 async {
207 print "@_\n"; 446 print "@_\n";
208 } 1,2,3,4; 447 } 1,2,3,4;
209 448
210=cut
211
212sub async(&@) {
213 my $coro = new Coro @_;
214 $coro->ready;
215 $coro
216}
217
218=item async_pool { ... } [@args...] 449=item async_pool { ... } [@args...]
219 450
220Similar to C<async>, but uses a coroutine pool, so you should not call 451Similar to C<async>, but uses a coro pool, so you should not call
221terminate or join on it (although you are allowed to), and you get a 452terminate or join on it (although you are allowed to), and you get a
222coroutine that might have executed other code already (which can be good 453coro that might have executed other code already (which can be good
223or bad :). 454or bad :).
224 455
225On the plus side, this function is faster than creating (and destroying) 456On the plus side, this function is about twice as fast as creating (and
226a completly new coroutine, so if you need a lot of generic coroutines in 457destroying) a completely new coro, so if you need a lot of generic
227quick successsion, use C<async_pool>, not C<async>. 458coros in quick successsion, use C<async_pool>, not C<async>.
228 459
229The code block is executed in an C<eval> context and a warning will be 460The code block is executed in an C<eval> context and a warning will be
230issued in case of an exception instead of terminating the program, as 461issued in case of an exception instead of terminating the program, as
231C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 462C<async> does. As the coro is being reused, stuff like C<on_destroy>
232will not work in the expected way, unless you call terminate or cancel, 463will not work in the expected way, unless you call terminate or cancel,
233which somehow defeats the purpose of pooling (but is fine in the 464which somehow defeats the purpose of pooling (but is fine in the
234exceptional case). 465exceptional case).
235 466
236The priority will be reset to C<0> after each run, tracing will be 467The priority will be reset to C<0> after each run, tracing will be
237disabled, the description will be reset and the default output filehandle 468disabled, the description will be reset and the default output filehandle
238gets restored, so you can change all these. Otherwise the coroutine will 469gets restored, so you can change all these. Otherwise the coro will
239be re-used "as-is": most notably if you change other per-coroutine global 470be re-used "as-is": most notably if you change other per-coro global
240stuff such as C<$/> you I<must needs> revert that change, which is most 471stuff such as C<$/> you I<must needs> revert that change, which is most
241simply done by using local as in: C<< local $/ >>. 472simply done by using local as in: C<< local $/ >>.
242 473
243The idle pool size is limited to C<8> idle coroutines (this can be 474The idle pool size is limited to C<8> idle coros (this can be
244adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle 475adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
245coros as required. 476coros as required.
246 477
247If you are concerned about pooled coroutines growing a lot because a 478If you are concerned about pooled coros growing a lot because a
248single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 479single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
249{ terminate }> once per second or so to slowly replenish the pool. In 480{ terminate }> once per second or so to slowly replenish the pool. In
250addition to that, when the stacks used by a handler grows larger than 16kb 481addition to that, when the stacks used by a handler grows larger than 32kb
251(adjustable via $Coro::POOL_RSS) it will also be destroyed. 482(adjustable via $Coro::POOL_RSS) it will also be destroyed.
252 483
253=cut 484=cut
254 485
255our $POOL_SIZE = 8; 486our $POOL_SIZE = 8;
256our $POOL_RSS = 16 * 1024; 487our $POOL_RSS = 32 * 1024;
257our @async_pool; 488our @async_pool;
258 489
259sub pool_handler { 490sub pool_handler {
260 my $cb;
261
262 while () { 491 while () {
263 eval { 492 eval {
264 while () { 493 &{&_pool_handler} while 1;
265 _pool_1 $cb;
266 &$cb;
267 _pool_2 $cb;
268 &schedule;
269 }
270 }; 494 };
271 495
272 if ($@) {
273 last if $@ eq "\3async_pool terminate\2\n";
274 warn $@; 496 warn $@ if $@;
275 }
276 } 497 }
277} 498}
278 499
279sub async_pool(&@) {
280 # this is also inlined into the unlock_scheduler
281 my $coro = (pop @async_pool) || new Coro \&pool_handler;
282
283 $coro->{_invoke} = [@_];
284 $coro->ready;
285
286 $coro
287}
288
289=back 500=back
290 501
291=head2 STATIC METHODS 502=head1 STATIC METHODS
292 503
293Static methods are actually functions that operate on the current coroutine. 504Static methods are actually functions that implicitly operate on the
505current coro.
294 506
295=over 4 507=over 4
296 508
297=item schedule 509=item schedule
298 510
299Calls the scheduler. The scheduler will find the next coroutine that is 511Calls the scheduler. The scheduler will find the next coro that is
300to be run from the ready queue and switches to it. The next coroutine 512to be run from the ready queue and switches to it. The next coro
301to be run is simply the one with the highest priority that is longest 513to be run is simply the one with the highest priority that is longest
302in its ready queue. If there is no coroutine ready, it will clal the 514in its ready queue. If there is no coro ready, it will call the
303C<$Coro::idle> hook. 515C<$Coro::idle> hook.
304 516
305Please note that the current coroutine will I<not> be put into the ready 517Please note that the current coro will I<not> be put into the ready
306queue, so calling this function usually means you will never be called 518queue, so calling this function usually means you will never be called
307again unless something else (e.g. an event handler) calls C<< ->ready >>, 519again unless something else (e.g. an event handler) calls C<< ->ready >>,
308thus waking you up. 520thus waking you up.
309 521
310This makes C<schedule> I<the> generic method to use to block the current 522This makes C<schedule> I<the> generic method to use to block the current
311coroutine and wait for events: first you remember the current coroutine in 523coro and wait for events: first you remember the current coro in
312a variable, then arrange for some callback of yours to call C<< ->ready 524a variable, then arrange for some callback of yours to call C<< ->ready
313>> on that once some event happens, and last you call C<schedule> to put 525>> on that once some event happens, and last you call C<schedule> to put
314yourself to sleep. Note that a lot of things can wake your coroutine up, 526yourself to sleep. Note that a lot of things can wake your coro up,
315so you need to check whether the event indeed happened, e.g. by storing the 527so you need to check whether the event indeed happened, e.g. by storing the
316status in a variable. 528status in a variable.
317 529
318The canonical way to wait on external events is this: 530See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
319 531
320 { 532=item cede
321 # remember current coroutine
322 my $current = $Coro::current;
323 533
324 # register a hypothetical event handler 534"Cede" to other coros. This function puts the current coro into
325 on_event_invoke sub { 535the ready queue and calls C<schedule>, which has the effect of giving
326 # wake up sleeping coroutine 536up the current "timeslice" to other coros of the same or higher
327 $current->ready; 537priority. Once your coro gets its turn again it will automatically be
328 undef $current; 538resumed.
539
540This function is often called C<yield> in other languages.
541
542=item Coro::cede_notself
543
544Works like cede, but is not exported by default and will cede to I<any>
545coro, regardless of priority. This is useful sometimes to ensure
546progress is made.
547
548=item terminate [arg...]
549
550Terminates the current coro with the given status values (see
551L<cancel>). The values will not be copied, but referenced directly.
552
553=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
554
555These function install enter and leave winders in the current scope. The
556enter block will be executed when on_enter is called and whenever the
557current coro is re-entered by the scheduler, while the leave block is
558executed whenever the current coro is blocked by the scheduler, and
559also when the containing scope is exited (by whatever means, be it exit,
560die, last etc.).
561
562I<Neither invoking the scheduler, nor exceptions, are allowed within those
563BLOCKs>. That means: do not even think about calling C<die> without an
564eval, and do not even think of entering the scheduler in any way.
565
566Since both BLOCKs are tied to the current scope, they will automatically
567be removed when the current scope exits.
568
569These functions implement the same concept as C<dynamic-wind> in scheme
570does, and are useful when you want to localise some resource to a specific
571coro.
572
573They slow down thread switching considerably for coros that use them
574(about 40% for a BLOCK with a single assignment, so thread switching is
575still reasonably fast if the handlers are fast).
576
577These functions are best understood by an example: The following function
578will change the current timezone to "Antarctica/South_Pole", which
579requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
580which remember/change the current timezone and restore the previous
581value, respectively, the timezone is only changed for the coro that
582installed those handlers.
583
584 use POSIX qw(tzset);
585
586 async {
587 my $old_tz; # store outside TZ value here
588
589 Coro::on_enter {
590 $old_tz = $ENV{TZ}; # remember the old value
591
592 $ENV{TZ} = "Antarctica/South_Pole";
593 tzset; # enable new value
329 }; 594 };
330 595
331 # call schedule until event occurred. 596 Coro::on_leave {
332 # in case we are woken up for other reasons 597 $ENV{TZ} = $old_tz;
333 # (current still defined), loop. 598 tzset; # restore old value
334 Coro::schedule while $current; 599 };
600
601 # at this place, the timezone is Antarctica/South_Pole,
602 # without disturbing the TZ of any other coro.
335 } 603 };
336 604
337=item cede 605This can be used to localise about any resource (locale, uid, current
606working directory etc.) to a block, despite the existance of other
607coros.
338 608
339"Cede" to other coroutines. This function puts the current coroutine into 609Another interesting example implements time-sliced multitasking using
340the ready queue and calls C<schedule>, which has the effect of giving 610interval timers (this could obviously be optimised, but does the job):
341up the current "timeslice" to other coroutines of the same or higher
342priority. Once your coroutine gets its turn again it will automatically be
343resumed.
344 611
345This function is often called C<yield> in other languages. 612 # "timeslice" the given block
613 sub timeslice(&) {
614 use Time::HiRes ();
346 615
347=item Coro::cede_notself 616 Coro::on_enter {
617 # on entering the thread, we set an VTALRM handler to cede
618 $SIG{VTALRM} = sub { cede };
619 # and then start the interval timer
620 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
621 };
622 Coro::on_leave {
623 # on leaving the thread, we stop the interval timer again
624 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
625 };
348 626
349Works like cede, but is not exported by default and will cede to I<any> 627 &{+shift};
350coroutine, regardless of priority. This is useful sometimes to ensure 628 }
351progress is made.
352 629
353=item terminate [arg...] 630 # use like this:
631 timeslice {
632 # The following is an endless loop that would normally
633 # monopolise the process. Since it runs in a timesliced
634 # environment, it will regularly cede to other threads.
635 while () { }
636 };
354 637
355Terminates the current coroutine with the given status values (see L<cancel>).
356 638
357=item killall 639=item killall
358 640
359Kills/terminates/cancels all coroutines except the currently running 641Kills/terminates/cancels all coros except the currently running one.
360one. This is useful after a fork, either in the child or the parent, as
361usually only one of them should inherit the running coroutines.
362 642
363Note that while this will try to free some of the main programs resources, 643Note that while this will try to free some of the main interpreter
644resources if the calling coro isn't the main coro, but one
364you cannot free all of them, so if a coroutine that is not the main 645cannot free all of them, so if a coro that is not the main coro
365program calls this function, there will be some one-time resource leak. 646calls this function, there will be some one-time resource leak.
366 647
367=cut 648=cut
368
369sub terminate {
370 $current->cancel (@_);
371}
372 649
373sub killall { 650sub killall {
374 for (Coro::State::list) { 651 for (Coro::State::list) {
375 $_->cancel 652 $_->cancel
376 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 653 if $_ != $current && UNIVERSAL::isa $_, "Coro";
377 } 654 }
378} 655}
379 656
380=back 657=back
381 658
382=head2 COROUTINE METHODS 659=head1 CORO OBJECT METHODS
383 660
384These are the methods you can call on coroutine objects (or to create 661These are the methods you can call on coro objects (or to create
385them). 662them).
386 663
387=over 4 664=over 4
388 665
389=item new Coro \&sub [, @args...] 666=item new Coro \&sub [, @args...]
390 667
391Create a new coroutine and return it. When the sub returns, the coroutine 668Create a new coro and return it. When the sub returns, the coro
392automatically terminates as if C<terminate> with the returned values were 669automatically terminates as if C<terminate> with the returned values were
393called. To make the coroutine run you must first put it into the ready 670called. To make the coro run you must first put it into the ready
394queue by calling the ready method. 671queue by calling the ready method.
395 672
396See C<async> and C<Coro::State::new> for additional info about the 673See C<async> and C<Coro::State::new> for additional info about the
397coroutine environment. 674coro environment.
398 675
399=cut 676=cut
400 677
401sub _run_coro { 678sub _coro_run {
402 terminate &{+shift}; 679 terminate &{+shift};
403} 680}
404 681
405sub new {
406 my $class = shift;
407
408 $class->SUPER::new (\&_run_coro, @_)
409}
410
411=item $success = $coroutine->ready 682=item $success = $coro->ready
412 683
413Put the given coroutine into the end of its ready queue (there is one 684Put the given coro into the end of its ready queue (there is one
414queue for each priority) and return true. If the coroutine is already in 685queue for each priority) and return true. If the coro is already in
415the ready queue, do nothing and return false. 686the ready queue, do nothing and return false.
416 687
417This ensures that the scheduler will resume this coroutine automatically 688This ensures that the scheduler will resume this coro automatically
418once all the coroutines of higher priority and all coroutines of the same 689once all the coro of higher priority and all coro of the same
419priority that were put into the ready queue earlier have been resumed. 690priority that were put into the ready queue earlier have been resumed.
420 691
692=item $coro->suspend
693
694Suspends the specified coro. A suspended coro works just like any other
695coro, except that the scheduler will not select a suspended coro for
696execution.
697
698Suspending a coro can be useful when you want to keep the coro from
699running, but you don't want to destroy it, or when you want to temporarily
700freeze a coro (e.g. for debugging) to resume it later.
701
702A scenario for the former would be to suspend all (other) coros after a
703fork and keep them alive, so their destructors aren't called, but new
704coros can be created.
705
706=item $coro->resume
707
708If the specified coro was suspended, it will be resumed. Note that when
709the coro was in the ready queue when it was suspended, it might have been
710unreadied by the scheduler, so an activation might have been lost.
711
712To avoid this, it is best to put a suspended coro into the ready queue
713unconditionally, as every synchronisation mechanism must protect itself
714against spurious wakeups, and the one in the Coro family certainly do
715that.
716
421=item $is_ready = $coroutine->is_ready 717=item $is_ready = $coro->is_ready
422 718
423Return whether the coroutine is currently the ready queue or not, 719Returns true iff the Coro object is in the ready queue. Unless the Coro
720object gets destroyed, it will eventually be scheduled by the scheduler.
424 721
722=item $is_running = $coro->is_running
723
724Returns true iff the Coro object is currently running. Only one Coro object
725can ever be in the running state (but it currently is possible to have
726multiple running Coro::States).
727
728=item $is_suspended = $coro->is_suspended
729
730Returns true iff this Coro object has been suspended. Suspended Coros will
731not ever be scheduled.
732
425=item $coroutine->cancel (arg...) 733=item $coro->cancel (arg...)
426 734
427Terminates the given coroutine and makes it return the given arguments as 735Terminates the given Coro thread and makes it return the given arguments as
428status (default: the empty list). Never returns if the coroutine is the 736status (default: an empty list). Never returns if the Coro is the
429current coroutine. 737current Coro.
430 738
431=cut 739This is a rather brutal way to free a coro, with some limitations - if
740the thread is inside a C callback that doesn't expect to be canceled,
741bad things can happen, or if the cancelled thread insists on running
742complicated cleanup handlers that rely on it'S thread context, things will
743not work.
432 744
433sub cancel { 745Sometimes it is safer to C<< ->throw >> an exception, or use C<<
434 my $self = shift; 746->safe_cancel >>.
435 $self->{_status} = [@_];
436 747
437 if ($current == $self) { 748The arguments are not copied, but instead will be referenced directly
438 push @destroy, $self; 749(e.g. if you pass C<$var> and after the call change that variable, then
439 $manager->ready; 750you might change the return values passed to e.g. C<join>, so don't do
440 &schedule while 1; 751that).
441 } else { 752
442 $self->_cancel; 753The resources of the Coro are usually freed (or destructed) before this
754call returns, but this can be delayed for an indefinite amount of time, as
755in some cases the manager thread has to run first to actually destruct the
756Coro object.
757
758=item $coro->safe_cancel ($arg...)
759
760Works mostly like C<< ->cancel >>, but is inherently "safer", and
761consequently, can fail with an exception in cases the thread is not in a
762cancellable state.
763
764This method works a bit like throwing an exception that cannot be caught
765- specifically, it will clean up the thread from within itself, so all
766cleanup handlers (e.g. C<guard> blocks) are run with full thread context
767and can block if they wish.
768
769A thread is safe-cancellable if it either hasn't been run yet, or
770it has no C context attached and is inside an SLF function.
771
772The latter two basically mean that the thread isn't currently inside a
773perl callback called from some C function (usually XS modules) and isn't
774currently inside some C function itself.
775
776This call always returns true when it could cancel the thread, or croaks
777with an error otherwise, so you can write things like this:
778
779 if (! eval { $coro->safe_cancel }) {
780 warn "unable to cancel thread: $@";
443 } 781 }
444}
445 782
783=item $coro->schedule_to
784
785Puts the current coro to sleep (like C<Coro::schedule>), but instead
786of continuing with the next coro from the ready queue, always switch to
787the given coro object (regardless of priority etc.). The readyness
788state of that coro isn't changed.
789
790This is an advanced method for special cases - I'd love to hear about any
791uses for this one.
792
793=item $coro->cede_to
794
795Like C<schedule_to>, but puts the current coro into the ready
796queue. This has the effect of temporarily switching to the given
797coro, and continuing some time later.
798
799This is an advanced method for special cases - I'd love to hear about any
800uses for this one.
801
802=item $coro->throw ([$scalar])
803
804If C<$throw> is specified and defined, it will be thrown as an exception
805inside the coro at the next convenient point in time. Otherwise
806clears the exception object.
807
808Coro will check for the exception each time a schedule-like-function
809returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
810>>, C<< Coro::Handle->readable >> and so on. Most of these functions
811detect this case and return early in case an exception is pending.
812
813The exception object will be thrown "as is" with the specified scalar in
814C<$@>, i.e. if it is a string, no line number or newline will be appended
815(unlike with C<die>).
816
817This can be used as a softer means than C<cancel> to ask a coro to
818end itself, although there is no guarantee that the exception will lead to
819termination, and if the exception isn't caught it might well end the whole
820program.
821
822You might also think of C<throw> as being the moral equivalent of
823C<kill>ing a coro with a signal (in this case, a scalar).
824
446=item $coroutine->join 825=item $coro->join
447 826
448Wait until the coroutine terminates and return any values given to the 827Wait until the coro terminates and return any values given to the
449C<terminate> or C<cancel> functions. C<join> can be called concurrently 828C<terminate> or C<cancel> functions. C<join> can be called concurrently
450from multiple coroutines, and all will be resumed and given the status 829from multiple threads, and all will be resumed and given the status
451return once the C<$coroutine> terminates. 830return once the C<$coro> terminates.
452 831
453=cut 832=cut
454 833
455sub join { 834sub join {
456 my $self = shift; 835 my $self = shift;
467 } 846 }
468 847
469 wantarray ? @{$self->{_status}} : $self->{_status}[0]; 848 wantarray ? @{$self->{_status}} : $self->{_status}[0];
470} 849}
471 850
472=item $coroutine->on_destroy (\&cb) 851=item $coro->on_destroy (\&cb)
473 852
474Registers a callback that is called when this coroutine gets destroyed, 853Registers a callback that is called when this coro thread gets destroyed,
475but before it is joined. The callback gets passed the terminate arguments, 854that is, after it's resources have been freed but before it is joined. The
855callback gets passed the terminate/cancel arguments, if any, and I<must
476if any, and I<must not> die, under any circumstances. 856not> die, under any circumstances.
857
858There can be any number of C<on_destroy> callbacks per coro, and there is
859no way currently to remove a callback once added.
477 860
478=cut 861=cut
479 862
480sub on_destroy { 863sub on_destroy {
481 my ($self, $cb) = @_; 864 my ($self, $cb) = @_;
482 865
483 push @{ $self->{_on_destroy} }, $cb; 866 push @{ $self->{_on_destroy} }, $cb;
484} 867}
485 868
486=item $oldprio = $coroutine->prio ($newprio) 869=item $oldprio = $coro->prio ($newprio)
487 870
488Sets (or gets, if the argument is missing) the priority of the 871Sets (or gets, if the argument is missing) the priority of the
489coroutine. Higher priority coroutines get run before lower priority 872coro thread. Higher priority coro get run before lower priority
490coroutines. Priorities are small signed integers (currently -4 .. +3), 873coros. Priorities are small signed integers (currently -4 .. +3),
491that you can refer to using PRIO_xxx constants (use the import tag :prio 874that you can refer to using PRIO_xxx constants (use the import tag :prio
492to get then): 875to get then):
493 876
494 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 877 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
495 3 > 1 > 0 > -1 > -3 > -4 878 3 > 1 > 0 > -1 > -3 > -4
496 879
497 # set priority to HIGH 880 # set priority to HIGH
498 current->prio(PRIO_HIGH); 881 current->prio (PRIO_HIGH);
499 882
500The idle coroutine ($Coro::idle) always has a lower priority than any 883The idle coro thread ($Coro::idle) always has a lower priority than any
501existing coroutine. 884existing coro.
502 885
503Changing the priority of the current coroutine will take effect immediately, 886Changing the priority of the current coro will take effect immediately,
504but changing the priority of coroutines in the ready queue (but not 887but changing the priority of a coro in the ready queue (but not running)
505running) will only take effect after the next schedule (of that 888will only take effect after the next schedule (of that coro). This is a
506coroutine). This is a bug that will be fixed in some future version. 889bug that will be fixed in some future version.
507 890
508=item $newprio = $coroutine->nice ($change) 891=item $newprio = $coro->nice ($change)
509 892
510Similar to C<prio>, but subtract the given value from the priority (i.e. 893Similar to C<prio>, but subtract the given value from the priority (i.e.
511higher values mean lower priority, just as in unix). 894higher values mean lower priority, just as in UNIX's nice command).
512 895
513=item $olddesc = $coroutine->desc ($newdesc) 896=item $olddesc = $coro->desc ($newdesc)
514 897
515Sets (or gets in case the argument is missing) the description for this 898Sets (or gets in case the argument is missing) the description for this
516coroutine. This is just a free-form string you can associate with a coroutine. 899coro thread. This is just a free-form string you can associate with a
900coro.
517 901
518This method simply sets the C<< $coroutine->{desc} >> member to the given string. You 902This method simply sets the C<< $coro->{desc} >> member to the given
519can modify this member directly if you wish. 903string. You can modify this member directly if you wish, and in fact, this
904is often preferred to indicate major processing states that cna then be
905seen for example in a L<Coro::Debug> session:
520 906
521=item $coroutine->throw ([$scalar]) 907 sub my_long_function {
522 908 local $Coro::current->{desc} = "now in my_long_function";
523If C<$throw> is specified and defined, it will be thrown as an exception 909 ...
524inside the coroutine at the next convinient point in time (usually after 910 $Coro::current->{desc} = "my_long_function: phase 1";
525it gains control at the next schedule/transfer/cede). Otherwise clears the 911 ...
526exception object. 912 $Coro::current->{desc} = "my_long_function: phase 2";
527 913 ...
528The exception object will be thrown "as is" with the specified scalar in 914 }
529C<$@>, i.e. if it is a string, no line number or newline will be appended
530(unlike with C<die>).
531
532This can be used as a softer means than C<cancel> to ask a coroutine to
533end itself, although there is no guarentee that the exception will lead to
534termination, and if the exception isn't caught it might well end the whole
535program.
536 915
537=cut 916=cut
538 917
539sub desc { 918sub desc {
540 my $old = $_[0]{desc}; 919 my $old = $_[0]{desc};
541 $_[0]{desc} = $_[1] if @_ > 1; 920 $_[0]{desc} = $_[1] if @_ > 1;
542 $old; 921 $old;
543} 922}
544 923
924sub transfer {
925 require Carp;
926 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
927}
928
545=back 929=back
546 930
547=head2 GLOBAL FUNCTIONS 931=head1 GLOBAL FUNCTIONS
548 932
549=over 4 933=over 4
550 934
551=item Coro::nready 935=item Coro::nready
552 936
553Returns the number of coroutines that are currently in the ready state, 937Returns the number of coro that are currently in the ready state,
554i.e. that can be switched to by calling C<schedule> directory or 938i.e. that can be switched to by calling C<schedule> directory or
555indirectly. The value C<0> means that the only runnable coroutine is the 939indirectly. The value C<0> means that the only runnable coro is the
556currently running one, so C<cede> would have no effect, and C<schedule> 940currently running one, so C<cede> would have no effect, and C<schedule>
557would cause a deadlock unless there is an idle handler that wakes up some 941would cause a deadlock unless there is an idle handler that wakes up some
558coroutines. 942coro.
559 943
560=item my $guard = Coro::guard { ... } 944=item my $guard = Coro::guard { ... }
561 945
562This creates and returns a guard object. Nothing happens until the object 946This function still exists, but is deprecated. Please use the
563gets destroyed, in which case the codeblock given as argument will be 947C<Guard::guard> function instead.
564executed. This is useful to free locks or other resources in case of a
565runtime error or when the coroutine gets canceled, as in both cases the
566guard block will be executed. The guard object supports only one method,
567C<< ->cancel >>, which will keep the codeblock from being executed.
568 948
569Example: set some flag and clear it again when the coroutine gets canceled
570or the function returns:
571
572 sub do_something {
573 my $guard = Coro::guard { $busy = 0 };
574 $busy = 1;
575
576 # do something that requires $busy to be true
577 }
578
579=cut 949=cut
580 950
581sub guard(&) { 951BEGIN { *guard = \&Guard::guard }
582 bless \(my $cb = $_[0]), "Coro::guard"
583}
584
585sub Coro::guard::cancel {
586 ${$_[0]} = sub { };
587}
588
589sub Coro::guard::DESTROY {
590 ${$_[0]}->();
591}
592
593 952
594=item unblock_sub { ... } 953=item unblock_sub { ... }
595 954
596This utility function takes a BLOCK or code reference and "unblocks" it, 955This utility function takes a BLOCK or code reference and "unblocks" it,
597returning a new coderef. Unblocking means that calling the new coderef 956returning a new coderef. Unblocking means that calling the new coderef
598will return immediately without blocking, returning nothing, while the 957will return immediately without blocking, returning nothing, while the
599original code ref will be called (with parameters) from within another 958original code ref will be called (with parameters) from within another
600coroutine. 959coro.
601 960
602The reason this function exists is that many event libraries (such as the 961The reason this function exists is that many event libraries (such as
603venerable L<Event|Event> module) are not coroutine-safe (a weaker form 962the venerable L<Event|Event> module) are not thread-safe (a weaker form
604of thread-safety). This means you must not block within event callbacks, 963of reentrancy). This means you must not block within event callbacks,
605otherwise you might suffer from crashes or worse. The only event library 964otherwise you might suffer from crashes or worse. The only event library
606currently known that is safe to use without C<unblock_sub> is L<EV>. 965currently known that is safe to use without C<unblock_sub> is L<EV> (but
966you might still run into deadlocks if all event loops are blocked).
967
968Coro will try to catch you when you block in the event loop
969("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
970only works when you do not run your own event loop.
607 971
608This function allows your callbacks to block by executing them in another 972This function allows your callbacks to block by executing them in another
609coroutine where it is safe to block. One example where blocking is handy 973coro where it is safe to block. One example where blocking is handy
610is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 974is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
611disk, for example. 975disk, for example.
612 976
613In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 977In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
614creating event callbacks that want to block. 978creating event callbacks that want to block.
615 979
616If your handler does not plan to block (e.g. simply sends a message to 980If your handler does not plan to block (e.g. simply sends a message to
617another coroutine, or puts some other coroutine into the ready queue), 981another coro, or puts some other coro into the ready queue), there is
618there is no reason to use C<unblock_sub>. 982no reason to use C<unblock_sub>.
619 983
620Note that you also need to use C<unblock_sub> for any other callbacks that 984Note that you also need to use C<unblock_sub> for any other callbacks that
621are indirectly executed by any C-based event loop. For example, when you 985are indirectly executed by any C-based event loop. For example, when you
622use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it 986use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
623provides callbacks that are the result of some event callback, then you 987provides callbacks that are the result of some event callback, then you
632# return immediately and can be reused) and because we cannot cede 996# return immediately and can be reused) and because we cannot cede
633# inside an event callback. 997# inside an event callback.
634our $unblock_scheduler = new Coro sub { 998our $unblock_scheduler = new Coro sub {
635 while () { 999 while () {
636 while (my $cb = pop @unblock_queue) { 1000 while (my $cb = pop @unblock_queue) {
637 # this is an inlined copy of async_pool 1001 &async_pool (@$cb);
638 my $coro = (pop @async_pool) || new Coro \&pool_handler;
639 1002
640 $coro->{_invoke} = $cb;
641 $coro->ready;
642 cede; # for short-lived callbacks, this reduces pressure on the coro pool 1003 # for short-lived callbacks, this reduces pressure on the coro pool
1004 # as the chance is very high that the async_poll coro will be back
1005 # in the idle state when cede returns
1006 cede;
643 } 1007 }
644 schedule; # sleep well 1008 schedule; # sleep well
645 } 1009 }
646}; 1010};
647$unblock_scheduler->desc ("[unblock_sub scheduler]"); 1011$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
648 1012
649sub unblock_sub(&) { 1013sub unblock_sub(&) {
650 my $cb = shift; 1014 my $cb = shift;
651 1015
652 sub { 1016 sub {
653 unshift @unblock_queue, [$cb, @_]; 1017 unshift @unblock_queue, [$cb, @_];
654 $unblock_scheduler->ready; 1018 $unblock_scheduler->ready;
655 } 1019 }
656} 1020}
657 1021
1022=item $cb = rouse_cb
1023
1024Create and return a "rouse callback". That's a code reference that,
1025when called, will remember a copy of its arguments and notify the owner
1026coro of the callback.
1027
1028See the next function.
1029
1030=item @args = rouse_wait [$cb]
1031
1032Wait for the specified rouse callback (or the last one that was created in
1033this coro).
1034
1035As soon as the callback is invoked (or when the callback was invoked
1036before C<rouse_wait>), it will return the arguments originally passed to
1037the rouse callback. In scalar context, that means you get the I<last>
1038argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
1039statement at the end.
1040
1041See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
1042
658=back 1043=back
659 1044
660=cut 1045=cut
661 1046
1047for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
1048 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
1049
1050 *{"Coro::$module\::new"} = sub {
1051 require "Coro/$module.pm";
1052
1053 # some modules have their new predefined in State.xs, some don't
1054 *{"Coro::$module\::new"} = $old
1055 if $old;
1056
1057 goto &{"Coro::$module\::new"};
1058 };
1059}
1060
6621; 10611;
663 1062
1063=head1 HOW TO WAIT FOR A CALLBACK
1064
1065It is very common for a coro to wait for some callback to be
1066called. This occurs naturally when you use coro in an otherwise
1067event-based program, or when you use event-based libraries.
1068
1069These typically register a callback for some event, and call that callback
1070when the event occured. In a coro, however, you typically want to
1071just wait for the event, simplyifying things.
1072
1073For example C<< AnyEvent->child >> registers a callback to be called when
1074a specific child has exited:
1075
1076 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
1077
1078But from within a coro, you often just want to write this:
1079
1080 my $status = wait_for_child $pid;
1081
1082Coro offers two functions specifically designed to make this easy,
1083C<Coro::rouse_cb> and C<Coro::rouse_wait>.
1084
1085The first function, C<rouse_cb>, generates and returns a callback that,
1086when invoked, will save its arguments and notify the coro that
1087created the callback.
1088
1089The second function, C<rouse_wait>, waits for the callback to be called
1090(by calling C<schedule> to go to sleep) and returns the arguments
1091originally passed to the callback.
1092
1093Using these functions, it becomes easy to write the C<wait_for_child>
1094function mentioned above:
1095
1096 sub wait_for_child($) {
1097 my ($pid) = @_;
1098
1099 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
1100
1101 my ($rpid, $rstatus) = Coro::rouse_wait;
1102 $rstatus
1103 }
1104
1105In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
1106you can roll your own, using C<schedule>:
1107
1108 sub wait_for_child($) {
1109 my ($pid) = @_;
1110
1111 # store the current coro in $current,
1112 # and provide result variables for the closure passed to ->child
1113 my $current = $Coro::current;
1114 my ($done, $rstatus);
1115
1116 # pass a closure to ->child
1117 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
1118 $rstatus = $_[1]; # remember rstatus
1119 $done = 1; # mark $rstatus as valud
1120 });
1121
1122 # wait until the closure has been called
1123 schedule while !$done;
1124
1125 $rstatus
1126 }
1127
1128
664=head1 BUGS/LIMITATIONS 1129=head1 BUGS/LIMITATIONS
665 1130
1131=over 4
1132
1133=item fork with pthread backend
1134
1135When Coro is compiled using the pthread backend (which isn't recommended
1136but required on many BSDs as their libcs are completely broken), then
1137coro will not survive a fork. There is no known workaround except to
1138fix your libc and use a saner backend.
1139
1140=item perl process emulation ("threads")
1141
666This module is not perl-pseudo-thread-safe. You should only ever use this 1142This module is not perl-pseudo-thread-safe. You should only ever use this
667module from the same thread (this requirement might be removed in the 1143module from the first thread (this requirement might be removed in the
668future to allow per-thread schedulers, but Coro::State does not yet allow 1144future to allow per-thread schedulers, but Coro::State does not yet allow
669this). I recommend disabling thread support and using processes, as this 1145this). I recommend disabling thread support and using processes, as having
670is much faster and uses less memory. 1146the windows process emulation enabled under unix roughly halves perl
1147performance, even when not used.
1148
1149=item coro switching is not signal safe
1150
1151You must not switch to another coro from within a signal handler (only
1152relevant with %SIG - most event libraries provide safe signals), I<unless>
1153you are sure you are not interrupting a Coro function.
1154
1155That means you I<MUST NOT> call any function that might "block" the
1156current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
1157anything that calls those. Everything else, including calling C<ready>,
1158works.
1159
1160=back
1161
1162
1163=head1 WINDOWS PROCESS EMULATION
1164
1165A great many people seem to be confused about ithreads (for example, Chip
1166Salzenberg called me unintelligent, incapable, stupid and gullible,
1167while in the same mail making rather confused statements about perl
1168ithreads (for example, that memory or files would be shared), showing his
1169lack of understanding of this area - if it is hard to understand for Chip,
1170it is probably not obvious to everybody).
1171
1172What follows is an ultra-condensed version of my talk about threads in
1173scripting languages given on the perl workshop 2009:
1174
1175The so-called "ithreads" were originally implemented for two reasons:
1176first, to (badly) emulate unix processes on native win32 perls, and
1177secondly, to replace the older, real thread model ("5.005-threads").
1178
1179It does that by using threads instead of OS processes. The difference
1180between processes and threads is that threads share memory (and other
1181state, such as files) between threads within a single process, while
1182processes do not share anything (at least not semantically). That
1183means that modifications done by one thread are seen by others, while
1184modifications by one process are not seen by other processes.
1185
1186The "ithreads" work exactly like that: when creating a new ithreads
1187process, all state is copied (memory is copied physically, files and code
1188is copied logically). Afterwards, it isolates all modifications. On UNIX,
1189the same behaviour can be achieved by using operating system processes,
1190except that UNIX typically uses hardware built into the system to do this
1191efficiently, while the windows process emulation emulates this hardware in
1192software (rather efficiently, but of course it is still much slower than
1193dedicated hardware).
1194
1195As mentioned before, loading code, modifying code, modifying data
1196structures and so on is only visible in the ithreads process doing the
1197modification, not in other ithread processes within the same OS process.
1198
1199This is why "ithreads" do not implement threads for perl at all, only
1200processes. What makes it so bad is that on non-windows platforms, you can
1201actually take advantage of custom hardware for this purpose (as evidenced
1202by the forks module, which gives you the (i-) threads API, just much
1203faster).
1204
1205Sharing data is in the i-threads model is done by transfering data
1206structures between threads using copying semantics, which is very slow -
1207shared data simply does not exist. Benchmarks using i-threads which are
1208communication-intensive show extremely bad behaviour with i-threads (in
1209fact, so bad that Coro, which cannot take direct advantage of multiple
1210CPUs, is often orders of magnitude faster because it shares data using
1211real threads, refer to my talk for details).
1212
1213As summary, i-threads *use* threads to implement processes, while
1214the compatible forks module *uses* processes to emulate, uhm,
1215processes. I-threads slow down every perl program when enabled, and
1216outside of windows, serve no (or little) practical purpose, but
1217disadvantages every single-threaded Perl program.
1218
1219This is the reason that I try to avoid the name "ithreads", as it is
1220misleading as it implies that it implements some kind of thread model for
1221perl, and prefer the name "windows process emulation", which describes the
1222actual use and behaviour of it much better.
671 1223
672=head1 SEE ALSO 1224=head1 SEE ALSO
673 1225
674Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 1226Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
675 1227
676Debugging: L<Coro::Debug>. 1228Debugging: L<Coro::Debug>.
677 1229
678Support/Utility: L<Coro::Specific>, L<Coro::Util>. 1230Support/Utility: L<Coro::Specific>, L<Coro::Util>.
679 1231
680Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 1232Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
1233L<Coro::SemaphoreSet>, L<Coro::RWLock>.
681 1234
682IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>. 1235I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
683 1236
684Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>. 1237Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
1238a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
1239L<Coro::Select>.
685 1240
686XS API: L<Coro::MakeMaker>. 1241XS API: L<Coro::MakeMaker>.
687 1242
688Low level Configuration, Coroutine Environment: L<Coro::State>. 1243Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
689 1244
690=head1 AUTHOR 1245=head1 AUTHOR
691 1246
692 Marc Lehmann <schmorp@schmorp.de> 1247 Marc Lehmann <schmorp@schmorp.de>
693 http://home.schmorp.de/ 1248 http://home.schmorp.de/

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