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Revision 1.100 by root, Tue Dec 12 13:56:45 2006 UTC vs.
Revision 1.237 by root, Sat Nov 22 16:37:11 2008 UTC

1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async coroutine like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 use Coro::Semaphore;
19 cede; 22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
20 28
21=head1 DESCRIPTION 29=head1 DESCRIPTION
22 30
23This module collection manages coroutines. Coroutines are similar 31For a tutorial-style introduction, please read the L<Coro::Intro>
24to threads but don't run in parallel at the same time even on SMP 32manpage. This manpage mainly contains reference information.
25machines. The specific flavor of coroutine use din this module also
26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
30 33
31(Perl, however, does not natively support real threads but instead does a 34This module collection manages coroutines, that is, cooperative
32very slow and memory-intensive emulation of processes using threads. This 35threads. Coroutines are similar to kernel threads but don't (in general)
33is a performance win on Windows machines, and a loss everywhere else). 36run in parallel at the same time even on SMP machines. The specific flavor
37of coroutine used in this module also guarantees you that it will not
38switch between coroutines unless necessary, at easily-identified points
39in your program, so locking and parallel access are rarely an issue,
40making coroutine programming much safer and easier than using other thread
41models.
34 42
43Unlike the so-called "Perl threads" (which are not actually real threads
44but only the windows process emulation ported to unix), Coro provides a
45full shared address space, which makes communication between coroutines
46very easy. And coroutines are fast, too: disabling the Windows process
47emulation code in your perl and using Coro can easily result in a two to
48four times speed increase for your programs.
49
50Coro achieves that by supporting multiple running interpreters that share
51data, which is especially useful to code pseudo-parallel processes and
52for event-based programming, such as multiple HTTP-GET requests running
53concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
54into an event-based environment.
55
35In this module, coroutines are defined as "callchain + lexical variables + 56In this module, a coroutines is defined as "callchain + lexical variables
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 57+ @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own
37its own set of lexicals and its own set of perls most important global 58callchain, its own set of lexicals and its own set of perls most important
38variables. 59global variables (see L<Coro::State> for more configuration and background
60info).
61
62See also the C<SEE ALSO> section at the end of this document - the Coro
63module family is quite large.
39 64
40=cut 65=cut
41 66
42package Coro; 67package Coro;
43 68
44use strict; 69use strict qw(vars subs);
45no warnings "uninitialized"; 70no warnings "uninitialized";
46 71
47use Coro::State; 72use Coro::State;
48 73
49use base qw(Coro::State Exporter); 74use base qw(Coro::State Exporter);
50 75
51our $idle; # idle handler 76our $idle; # idle handler
52our $main; # main coroutine 77our $main; # main coroutine
53our $current; # current coroutine 78our $current; # current coroutine
54 79
55our $VERSION = '3.2'; 80our $VERSION = "5.0";
56 81
57our @EXPORT = qw(async cede schedule terminate current unblock_sub); 82our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = ( 83our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 84 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 85);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 86our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 87
63{ 88=head1 GLOBAL VARIABLES
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
96 89
97=over 4 90=over 4
98 91
99=item $main 92=item $Coro::main
100 93
101This coroutine represents the main program. 94This variable stores the coroutine object that represents the main
95program. While you cna C<ready> it and do most other things you can do to
96coroutines, it is mainly useful to compare again C<$Coro::current>, to see
97whether you are running in the main program or not.
102 98
103=cut 99=cut
104 100
105$main = new Coro; 101# $main is now being initialised by Coro::State
106 102
107=item $current (or as function: current) 103=item $Coro::current
108 104
109The current coroutine (the last coroutine switched to). The initial value 105The coroutine object representing the current coroutine (the last
106coroutine that the Coro scheduler switched to). The initial value is
110is C<$main> (of course). 107C<$Coro::main> (of course).
111 108
112This variable is B<strictly> I<read-only>. It is provided for performance 109This variable is B<strictly> I<read-only>. You can take copies of the
113reasons. If performance is not essentiel you are encouraged to use the 110value stored in it and use it as any other coroutine object, but you must
114C<Coro::current> function instead. 111not otherwise modify the variable itself.
115 112
116=cut 113=cut
117 114
118# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific}
120 if $current;
121
122_set_current $main;
123
124sub current() { $current } 115sub current() { $current } # [DEPRECATED]
125 116
126=item $idle 117=item $Coro::idle
127 118
128A callback that is called whenever the scheduler finds no ready coroutines 119This variable is mainly useful to integrate Coro into event loops. It is
129to run. The default implementation prints "FATAL: deadlock detected" and 120usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
130exits, because the program has no other way to continue. 121pretty low-level functionality.
122
123This variable stores a callback that is called whenever the scheduler
124finds no ready coroutines to run. The default implementation prints
125"FATAL: deadlock detected" and exits, because the program has no other way
126to continue.
131 127
132This hook is overwritten by modules such as C<Coro::Timer> and 128This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a 129C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it. 130coroutine so the scheduler can run it.
135 131
132Note that the callback I<must not>, under any circumstances, block
133the current coroutine. Normally, this is achieved by having an "idle
134coroutine" that calls the event loop and then blocks again, and then
135readying that coroutine in the idle handler.
136
137See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
138technique.
139
136Please note that if your callback recursively invokes perl (e.g. for event 140Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively. 141handlers), then it must be prepared to be called recursively itself.
138 142
139=cut 143=cut
140 144
141$idle = sub { 145$idle = sub {
142 require Carp; 146 require Carp;
143 Carp::croak ("FATAL: deadlock detected"); 147 Carp::croak ("FATAL: deadlock detected");
144}; 148};
145 149
146# this coroutine is necessary because a coroutine 150# this coroutine is necessary because a coroutine
147# cannot destroy itself. 151# cannot destroy itself.
148my @destroy; 152our @destroy;
153our $manager;
154
149my $manager; $manager = new Coro sub { 155$manager = new Coro sub {
150 while () { 156 while () {
151 # by overwriting the state object with the manager we destroy it 157 Coro::_cancel shift @destroy
152 # while still being able to schedule this coroutine (in case it has
153 # been readied multiple times. this is harmless since the manager
154 # can be called as many times as neccessary and will always
155 # remove itself from the runqueue
156 while (@destroy) { 158 while @destroy;
157 my $coro = pop @destroy;
158 $coro->{status} ||= [];
159 $_->ready for @{delete $coro->{join} || []};
160 159
161 # the next line destroys the coro state, but keeps the
162 # coroutine itself intact (we basically make it a zombie
163 # coroutine that always runs the manager thread, so it's possible
164 # to transfer() to this coroutine).
165 $coro->_clone_state_from ($manager);
166 }
167 &schedule; 160 &schedule;
168 } 161 }
169}; 162};
170 163$manager->{desc} = "[coro manager]";
171# static methods. not really. 164$manager->prio (PRIO_MAX);
172 165
173=back 166=back
174 167
175=head2 STATIC METHODS 168=head1 SIMPLE COROUTINE CREATION
176
177Static methods are actually functions that operate on the current coroutine only.
178 169
179=over 4 170=over 4
180 171
181=item async { ... } [@args...] 172=item async { ... } [@args...]
182 173
183Create a new asynchronous coroutine and return it's coroutine object 174Create a new coroutine and return it's coroutine object (usually
184(usually unused). When the sub returns the new coroutine is automatically 175unused). The coroutine will be put into the ready queue, so
176it will start running automatically on the next scheduler run.
177
178The first argument is a codeblock/closure that should be executed in the
179coroutine. When it returns argument returns the coroutine is automatically
185terminated. 180terminated.
186 181
187Calling C<exit> in a coroutine will not work correctly, so do not do that. 182The remaining arguments are passed as arguments to the closure.
188 183
189When the coroutine dies, the program will exit, just as in the main 184See the C<Coro::State::new> constructor for info about the coroutine
190program. 185environment in which coroutines are executed.
191 186
187Calling C<exit> in a coroutine will do the same as calling exit outside
188the coroutine. Likewise, when the coroutine dies, the program will exit,
189just as it would in the main program.
190
191If you do not want that, you can provide a default C<die> handler, or
192simply avoid dieing (by use of C<eval>).
193
192 # create a new coroutine that just prints its arguments 194Example: Create a new coroutine that just prints its arguments.
195
193 async { 196 async {
194 print "@_\n"; 197 print "@_\n";
195 } 1,2,3,4; 198 } 1,2,3,4;
196 199
197=cut 200=cut
198 201
199sub async(&@) { 202sub async(&@) {
200 my $pid = new Coro @_; 203 my $coro = new Coro @_;
201 $pid->ready; 204 $coro->ready;
202 $pid 205 $coro
203} 206}
207
208=item async_pool { ... } [@args...]
209
210Similar to C<async>, but uses a coroutine pool, so you should not call
211terminate or join on it (although you are allowed to), and you get a
212coroutine that might have executed other code already (which can be good
213or bad :).
214
215On the plus side, this function is about twice as fast as creating (and
216destroying) a completely new coroutine, so if you need a lot of generic
217coroutines in quick successsion, use C<async_pool>, not C<async>.
218
219The code block is executed in an C<eval> context and a warning will be
220issued in case of an exception instead of terminating the program, as
221C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
222will not work in the expected way, unless you call terminate or cancel,
223which somehow defeats the purpose of pooling (but is fine in the
224exceptional case).
225
226The priority will be reset to C<0> after each run, tracing will be
227disabled, the description will be reset and the default output filehandle
228gets restored, so you can change all these. Otherwise the coroutine will
229be re-used "as-is": most notably if you change other per-coroutine global
230stuff such as C<$/> you I<must needs> revert that change, which is most
231simply done by using local as in: C<< local $/ >>.
232
233The idle pool size is limited to C<8> idle coroutines (this can be
234adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
235coros as required.
236
237If you are concerned about pooled coroutines growing a lot because a
238single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
239{ terminate }> once per second or so to slowly replenish the pool. In
240addition to that, when the stacks used by a handler grows larger than 32kb
241(adjustable via $Coro::POOL_RSS) it will also be destroyed.
242
243=cut
244
245our $POOL_SIZE = 8;
246our $POOL_RSS = 32 * 1024;
247our @async_pool;
248
249sub pool_handler {
250 while () {
251 eval {
252 &{&_pool_handler} while 1;
253 };
254
255 warn $@ if $@;
256 }
257}
258
259=back
260
261=head1 STATIC METHODS
262
263Static methods are actually functions that implicitly operate on the
264current coroutine.
265
266=over 4
204 267
205=item schedule 268=item schedule
206 269
207Calls the scheduler. Please note that the current coroutine will not be put 270Calls the scheduler. The scheduler will find the next coroutine that is
271to be run from the ready queue and switches to it. The next coroutine
272to be run is simply the one with the highest priority that is longest
273in its ready queue. If there is no coroutine ready, it will clal the
274C<$Coro::idle> hook.
275
276Please note that the current coroutine will I<not> be put into the ready
208into the ready queue, so calling this function usually means you will 277queue, so calling this function usually means you will never be called
209never be called again unless something else (e.g. an event handler) calls 278again unless something else (e.g. an event handler) calls C<< ->ready >>,
210ready. 279thus waking you up.
211 280
212The canonical way to wait on external events is this: 281This makes C<schedule> I<the> generic method to use to block the current
282coroutine and wait for events: first you remember the current coroutine in
283a variable, then arrange for some callback of yours to call C<< ->ready
284>> on that once some event happens, and last you call C<schedule> to put
285yourself to sleep. Note that a lot of things can wake your coroutine up,
286so you need to check whether the event indeed happened, e.g. by storing the
287status in a variable.
213 288
289See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
290
291=item cede
292
293"Cede" to other coroutines. This function puts the current coroutine into
294the ready queue and calls C<schedule>, which has the effect of giving
295up the current "timeslice" to other coroutines of the same or higher
296priority. Once your coroutine gets its turn again it will automatically be
297resumed.
298
299This function is often called C<yield> in other languages.
300
301=item Coro::cede_notself
302
303Works like cede, but is not exported by default and will cede to I<any>
304coroutine, regardless of priority. This is useful sometimes to ensure
305progress is made.
306
307=item terminate [arg...]
308
309Terminates the current coroutine with the given status values (see L<cancel>).
310
311=item killall
312
313Kills/terminates/cancels all coroutines except the currently running
314one. This is useful after a fork, either in the child or the parent, as
315usually only one of them should inherit the running coroutines.
316
317Note that while this will try to free some of the main programs resources,
318you cannot free all of them, so if a coroutine that is not the main
319program calls this function, there will be some one-time resource leak.
320
321=cut
322
323sub killall {
324 for (Coro::State::list) {
325 $_->cancel
326 if $_ != $current && UNIVERSAL::isa $_, "Coro";
214 { 327 }
215 # remember current coroutine 328}
329
330=back
331
332=head1 COROUTINE OBJECT METHODS
333
334These are the methods you can call on coroutine objects (or to create
335them).
336
337=over 4
338
339=item new Coro \&sub [, @args...]
340
341Create a new coroutine and return it. When the sub returns, the coroutine
342automatically terminates as if C<terminate> with the returned values were
343called. To make the coroutine run you must first put it into the ready
344queue by calling the ready method.
345
346See C<async> and C<Coro::State::new> for additional info about the
347coroutine environment.
348
349=cut
350
351sub _terminate {
352 terminate &{+shift};
353}
354
355=item $success = $coroutine->ready
356
357Put the given coroutine into the end of its ready queue (there is one
358queue for each priority) and return true. If the coroutine is already in
359the ready queue, do nothing and return false.
360
361This ensures that the scheduler will resume this coroutine automatically
362once all the coroutines of higher priority and all coroutines of the same
363priority that were put into the ready queue earlier have been resumed.
364
365=item $is_ready = $coroutine->is_ready
366
367Return whether the coroutine is currently the ready queue or not,
368
369=item $coroutine->cancel (arg...)
370
371Terminates the given coroutine and makes it return the given arguments as
372status (default: the empty list). Never returns if the coroutine is the
373current coroutine.
374
375=cut
376
377sub cancel {
378 my $self = shift;
379
380 if ($current == $self) {
381 terminate @_;
382 } else {
383 $self->{_status} = [@_];
384 $self->_cancel;
385 }
386}
387
388=item $coroutine->schedule_to
389
390Puts the current coroutine to sleep (like C<Coro::schedule>), but instead
391of continuing with the next coro from the ready queue, always switch to
392the given coroutine object (regardless of priority etc.). The readyness
393state of that coroutine isn't changed.
394
395This is an advanced method for special cases - I'd love to hear about any
396uses for this one.
397
398=item $coroutine->cede_to
399
400Like C<schedule_to>, but puts the current coroutine into the ready
401queue. This has the effect of temporarily switching to the given
402coroutine, and continuing some time later.
403
404This is an advanced method for special cases - I'd love to hear about any
405uses for this one.
406
407=item $coroutine->throw ([$scalar])
408
409If C<$throw> is specified and defined, it will be thrown as an exception
410inside the coroutine at the next convenient point in time. Otherwise
411clears the exception object.
412
413Coro will check for the exception each time a schedule-like-function
414returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
415>>, C<< Coro::Handle->readable >> and so on. Most of these functions
416detect this case and return early in case an exception is pending.
417
418The exception object will be thrown "as is" with the specified scalar in
419C<$@>, i.e. if it is a string, no line number or newline will be appended
420(unlike with C<die>).
421
422This can be used as a softer means than C<cancel> to ask a coroutine to
423end itself, although there is no guarantee that the exception will lead to
424termination, and if the exception isn't caught it might well end the whole
425program.
426
427You might also think of C<throw> as being the moral equivalent of
428C<kill>ing a coroutine with a signal (in this case, a scalar).
429
430=item $coroutine->join
431
432Wait until the coroutine terminates and return any values given to the
433C<terminate> or C<cancel> functions. C<join> can be called concurrently
434from multiple coroutines, and all will be resumed and given the status
435return once the C<$coroutine> terminates.
436
437=cut
438
439sub join {
440 my $self = shift;
441
442 unless ($self->{_status}) {
216 my $current = $Coro::current; 443 my $current = $current;
217 444
218 # register a hypothetical event handler 445 push @{$self->{_on_destroy}}, sub {
219 on_event_invoke sub {
220 # wake up sleeping coroutine
221 $current->ready; 446 $current->ready;
222 undef $current; 447 undef $current;
223 }; 448 };
224 449
225 # call schedule until event occured.
226 # in case we are woken up for other reasons
227 # (current still defined), loop.
228 Coro::schedule while $current; 450 &schedule while $current;
229 } 451 }
230 452
231=item cede
232
233"Cede" to other coroutines. This function puts the current coroutine into the
234ready queue and calls C<schedule>, which has the effect of giving up the
235current "timeslice" to other coroutines of the same or higher priority.
236
237=item terminate [arg...]
238
239Terminates the current coroutine with the given status values (see L<cancel>).
240
241=cut
242
243sub terminate {
244 $current->cancel (@_);
245}
246
247=back
248
249# dynamic methods
250
251=head2 COROUTINE METHODS
252
253These are the methods you can call on coroutine objects.
254
255=over 4
256
257=item new Coro \&sub [, @args...]
258
259Create a new coroutine and return it. When the sub returns the coroutine
260automatically terminates as if C<terminate> with the returned values were
261called. To make the coroutine run you must first put it into the ready queue
262by calling the ready method.
263
264Calling C<exit> in a coroutine will not work correctly, so do not do that.
265
266=cut
267
268sub _run_coro {
269 terminate &{+shift};
270}
271
272sub new {
273 my $class = shift;
274
275 $class->SUPER::new (\&_run_coro, @_)
276}
277
278=item $success = $coroutine->ready
279
280Put the given coroutine into the ready queue (according to it's priority)
281and return true. If the coroutine is already in the ready queue, do nothing
282and return false.
283
284=item $is_ready = $coroutine->is_ready
285
286Return wether the coroutine is currently the ready queue or not,
287
288=item $coroutine->cancel (arg...)
289
290Terminates the given coroutine and makes it return the given arguments as
291status (default: the empty list).
292
293=cut
294
295sub cancel {
296 my $self = shift;
297 $self->{status} = [@_];
298 push @destroy, $self;
299 $manager->ready;
300 &schedule if $current == $self;
301}
302
303=item $coroutine->join
304
305Wait until the coroutine terminates and return any values given to the
306C<terminate> or C<cancel> functions. C<join> can be called multiple times
307from multiple coroutine.
308
309=cut
310
311sub join {
312 my $self = shift;
313 unless ($self->{status}) {
314 push @{$self->{join}}, $current;
315 &schedule;
316 }
317 wantarray ? @{$self->{status}} : $self->{status}[0]; 453 wantarray ? @{$self->{_status}} : $self->{_status}[0];
454}
455
456=item $coroutine->on_destroy (\&cb)
457
458Registers a callback that is called when this coroutine gets destroyed,
459but before it is joined. The callback gets passed the terminate arguments,
460if any, and I<must not> die, under any circumstances.
461
462=cut
463
464sub on_destroy {
465 my ($self, $cb) = @_;
466
467 push @{ $self->{_on_destroy} }, $cb;
318} 468}
319 469
320=item $oldprio = $coroutine->prio ($newprio) 470=item $oldprio = $coroutine->prio ($newprio)
321 471
322Sets (or gets, if the argument is missing) the priority of the 472Sets (or gets, if the argument is missing) the priority of the
345higher values mean lower priority, just as in unix). 495higher values mean lower priority, just as in unix).
346 496
347=item $olddesc = $coroutine->desc ($newdesc) 497=item $olddesc = $coroutine->desc ($newdesc)
348 498
349Sets (or gets in case the argument is missing) the description for this 499Sets (or gets in case the argument is missing) the description for this
350coroutine. This is just a free-form string you can associate with a coroutine. 500coroutine. This is just a free-form string you can associate with a
501coroutine.
502
503This method simply sets the C<< $coroutine->{desc} >> member to the given
504string. You can modify this member directly if you wish.
351 505
352=cut 506=cut
353 507
354sub desc { 508sub desc {
355 my $old = $_[0]{desc}; 509 my $old = $_[0]{desc};
356 $_[0]{desc} = $_[1] if @_ > 1; 510 $_[0]{desc} = $_[1] if @_ > 1;
357 $old; 511 $old;
358} 512}
359 513
514sub transfer {
515 require Carp;
516 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
517}
518
360=back 519=back
361 520
362=head2 GLOBAL FUNCTIONS 521=head1 GLOBAL FUNCTIONS
363 522
364=over 4 523=over 4
365 524
366=item Coro::nready 525=item Coro::nready
367 526
368Returns the number of coroutines that are currently in the ready state, 527Returns the number of coroutines that are currently in the ready state,
369i.e. that can be swicthed to. The value C<0> means that the only runnable 528i.e. that can be switched to by calling C<schedule> directory or
529indirectly. The value C<0> means that the only runnable coroutine is the
370coroutine is the currently running one, so C<cede> would have no effect, 530currently running one, so C<cede> would have no effect, and C<schedule>
371and C<schedule> would cause a deadlock unless there is an idle handler 531would cause a deadlock unless there is an idle handler that wakes up some
372that wakes up some coroutines. 532coroutines.
533
534=item my $guard = Coro::guard { ... }
535
536This creates and returns a guard object. Nothing happens until the object
537gets destroyed, in which case the codeblock given as argument will be
538executed. This is useful to free locks or other resources in case of a
539runtime error or when the coroutine gets canceled, as in both cases the
540guard block will be executed. The guard object supports only one method,
541C<< ->cancel >>, which will keep the codeblock from being executed.
542
543Example: set some flag and clear it again when the coroutine gets canceled
544or the function returns:
545
546 sub do_something {
547 my $guard = Coro::guard { $busy = 0 };
548 $busy = 1;
549
550 # do something that requires $busy to be true
551 }
552
553=cut
554
555sub guard(&) {
556 bless \(my $cb = $_[0]), "Coro::guard"
557}
558
559sub Coro::guard::cancel {
560 ${$_[0]} = sub { };
561}
562
563sub Coro::guard::DESTROY {
564 ${$_[0]}->();
565}
566
373 567
374=item unblock_sub { ... } 568=item unblock_sub { ... }
375 569
376This utility function takes a BLOCK or code reference and "unblocks" it, 570This utility function takes a BLOCK or code reference and "unblocks" it,
377returning the new coderef. This means that the new coderef will return 571returning a new coderef. Unblocking means that calling the new coderef
378immediately without blocking, returning nothing, while the original code 572will return immediately without blocking, returning nothing, while the
379ref will be called (with parameters) from within its own coroutine. 573original code ref will be called (with parameters) from within another
574coroutine.
380 575
381The reason this fucntion exists is that many event libraries (such as the 576The reason this function exists is that many event libraries (such as the
382venerable L<Event|Event> module) are not coroutine-safe (a weaker form 577venerable L<Event|Event> module) are not coroutine-safe (a weaker form
383of thread-safety). This means you must not block within event callbacks, 578of thread-safety). This means you must not block within event callbacks,
384otherwise you might suffer from crashes or worse. 579otherwise you might suffer from crashes or worse. The only event library
580currently known that is safe to use without C<unblock_sub> is L<EV>.
385 581
386This function allows your callbacks to block by executing them in another 582This function allows your callbacks to block by executing them in another
387coroutine where it is safe to block. One example where blocking is handy 583coroutine where it is safe to block. One example where blocking is handy
388is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 584is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
389disk. 585disk, for example.
390 586
391In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 587In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
392creating event callbacks that want to block. 588creating event callbacks that want to block.
393 589
394=cut 590If your handler does not plan to block (e.g. simply sends a message to
591another coroutine, or puts some other coroutine into the ready queue),
592there is no reason to use C<unblock_sub>.
395 593
396our @unblock_pool; 594Note that you also need to use C<unblock_sub> for any other callbacks that
595are indirectly executed by any C-based event loop. For example, when you
596use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
597provides callbacks that are the result of some event callback, then you
598must not block either, or use C<unblock_sub>.
599
600=cut
601
397our @unblock_queue; 602our @unblock_queue;
398our $UNBLOCK_POOL_SIZE = 2;
399 603
400sub unblock_handler_ { 604# we create a special coro because we want to cede,
401 while () { 605# to reduce pressure on the coro pool (because most callbacks
402 my ($cb, @arg) = @{ delete $Coro::current->{arg} }; 606# return immediately and can be reused) and because we cannot cede
403 $cb->(@arg); 607# inside an event callback.
404
405 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
406 push @unblock_pool, $Coro::current;
407 schedule;
408 }
409}
410
411our $unblock_scheduler = async { 608our $unblock_scheduler = new Coro sub {
412 while () { 609 while () {
413 while (my $cb = pop @unblock_queue) { 610 while (my $cb = pop @unblock_queue) {
414 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_); 611 &async_pool (@$cb);
415 $handler->{arg} = $cb; 612
416 $handler->ready; 613 # for short-lived callbacks, this reduces pressure on the coro pool
614 # as the chance is very high that the async_poll coro will be back
615 # in the idle state when cede returns
417 cede; 616 cede;
418 } 617 }
419 618 schedule; # sleep well
420 schedule;
421 } 619 }
422}; 620};
621$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
423 622
424sub unblock_sub(&) { 623sub unblock_sub(&) {
425 my $cb = shift; 624 my $cb = shift;
426 625
427 sub { 626 sub {
428 push @unblock_queue, [$cb, @_]; 627 unshift @unblock_queue, [$cb, @_];
429 $unblock_scheduler->ready; 628 $unblock_scheduler->ready;
430 } 629 }
431} 630}
432 631
632=item $cb = Coro::rouse_cb
633
634Create and return a "rouse callback". That's a code reference that, when
635called, will save its arguments and notify the owner coroutine of the
636callback.
637
638See the next function.
639
640=item @args = Coro::rouse_wait [$cb]
641
642Wait for the specified rouse callback (or the last one tht was created in
643this coroutine).
644
645As soon as the callback is invoked (or when the calback was invoked before
646C<rouse_wait>), it will return a copy of the arguments originally passed
647to the rouse callback.
648
649See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
650
433=back 651=back
434 652
435=cut 653=cut
436 654
4371; 6551;
438 656
657=head1 HOW TO WAIT FOR A CALLBACK
658
659It is very common for a coroutine to wait for some callback to be
660called. This occurs naturally when you use coroutines in an otherwise
661event-based program, or when you use event-based libraries.
662
663These typically register a callback for some event, and call that callback
664when the event occured. In a coroutine, however, you typically want to
665just wait for the event, simplyifying things.
666
667For example C<< AnyEvent->child >> registers a callback to be called when
668a specific child has exited:
669
670 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
671
672But from withina coroutine, you often just want to write this:
673
674 my $status = wait_for_child $pid;
675
676Coro offers two functions specifically designed to make this easy,
677C<Coro::rouse_cb> and C<Coro::rouse_wait>.
678
679The first function, C<rouse_cb>, generates and returns a callback that,
680when invoked, will save it's arguments and notify the coroutine that
681created the callback.
682
683The second function, C<rouse_wait>, waits for the callback to be called
684(by calling C<schedule> to go to sleep) and returns the arguments
685originally passed to the callback.
686
687Using these functions, it becomes easy to write the C<wait_for_child>
688function mentioned above:
689
690 sub wait_for_child($) {
691 my ($pid) = @_;
692
693 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
694
695 my ($rpid, $rstatus) = Coro::rouse_wait;
696 $rstatus
697 }
698
699In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
700you can roll your own, using C<schedule>:
701
702 sub wait_for_child($) {
703 my ($pid) = @_;
704
705 # store the current coroutine in $current,
706 # and provide result variables for the closure passed to ->child
707 my $current = $Coro::current;
708 my ($done, $rstatus);
709
710 # pass a closure to ->child
711 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
712 $rstatus = $_[1]; # remember rstatus
713 $done = 1; # mark $rstatus as valud
714 });
715
716 # wait until the closure has been called
717 schedule while !$done;
718
719 $rstatus
720 }
721
722
439=head1 BUGS/LIMITATIONS 723=head1 BUGS/LIMITATIONS
440 724
441 - you must make very sure that no coro is still active on global 725=over 4
442 destruction. very bad things might happen otherwise (usually segfaults).
443 726
727=item fork with pthread backend
728
729When Coro is compiled using the pthread backend (which isn't recommended
730but required on many BSDs as their libcs are completely broken), then
731coroutines will not survive a fork. There is no known workaround except to
732fix your libc and use a saner backend.
733
734=item perl process emulation ("threads")
735
444 - this module is not thread-safe. You should only ever use this module 736This module is not perl-pseudo-thread-safe. You should only ever use this
445 from the same thread (this requirement might be losened in the future 737module from the same thread (this requirement might be removed in the
446 to allow per-thread schedulers, but Coro::State does not yet allow 738future to allow per-thread schedulers, but Coro::State does not yet allow
447 this). 739this). I recommend disabling thread support and using processes, as having
740the windows process emulation enabled under unix roughly halves perl
741performance, even when not used.
742
743=item coroutine switching not signal safe
744
745You must not switch to another coroutine from within a signal handler
746(only relevant with %SIG - most event libraries provide safe signals).
747
748That means you I<MUST NOT> call any function that might "block" the
749current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
750anything that calls those. Everything else, including calling C<ready>,
751works.
752
753=back
754
448 755
449=head1 SEE ALSO 756=head1 SEE ALSO
450 757
758Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
759
760Debugging: L<Coro::Debug>.
761
451Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 762Support/Utility: L<Coro::Specific>, L<Coro::Util>.
452 763
453Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 764Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
765L<Coro::SemaphoreSet>, L<Coro::RWLock>.
454 766
455Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 767IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
456 768
457Embedding: L<Coro:MakeMaker> 769Compatibility: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
770a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
771L<Coro::Select>.
772
773XS API: L<Coro::MakeMaker>.
774
775Low level Configuration, Coroutine Environment: L<Coro::State>.
458 776
459=head1 AUTHOR 777=head1 AUTHOR
460 778
461 Marc Lehmann <schmorp@schmorp.de> 779 Marc Lehmann <schmorp@schmorp.de>
462 http://home.schmorp.de/ 780 http://home.schmorp.de/

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