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11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore; 21 use Coro::Semaphore;
29=head1 DESCRIPTION 29=head1 DESCRIPTION
30 30
31For a tutorial-style introduction, please read the L<Coro::Intro> 31For a tutorial-style introduction, please read the L<Coro::Intro>
32manpage. This manpage mainly contains reference information. 32manpage. This manpage mainly contains reference information.
33 33
34This module collection manages continuations in general, most often 34This module collection manages continuations in general, most often in
35in the form of cooperative threads (also called coroutines in the 35the form of cooperative threads (also called coros, or simply "coro"
36documentation). They are similar to kernel threads but don't (in general) 36in the documentation). They are similar to kernel threads but don't (in
37run in parallel at the same time even on SMP machines. The specific flavor 37general) run in parallel at the same time even on SMP machines. The
38of thread offered by this module also guarantees you that it will not 38specific flavor of thread offered by this module also guarantees you that
39switch between threads unless necessary, at easily-identified points in 39it will not switch between threads unless necessary, at easily-identified
40your program, so locking and parallel access are rarely an issue, making 40points in your program, so locking and parallel access are rarely an
41thread programming much safer and easier than using other thread models. 41issue, making thread programming much safer and easier than using other
42thread models.
42 43
43Unlike the so-called "Perl threads" (which are not actually real threads 44Unlike the so-called "Perl threads" (which are not actually real threads
44but only the windows process emulation ported to unix), Coro provides a 45but only the windows process emulation (see section of same name for
46more details) ported to UNIX, and as such act as processes), Coro
45full shared address space, which makes communication between threads 47provides a full shared address space, which makes communication between
46very easy. And threads are fast, too: disabling the Windows process 48threads very easy. And coro threads are fast, too: disabling the Windows
47emulation code in your perl and using Coro can easily result in a two to 49process emulation code in your perl and using Coro can easily result in
48four times speed increase for your programs. 50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark (very communication-intensive) runs over 300
52times faster on a single core than perls pseudo-threads on a quad core
53using all four cores.
49 54
50Coro achieves that by supporting multiple running interpreters that share 55Coro achieves that by supporting multiple running interpreters that share
51data, which is especially useful to code pseudo-parallel processes and 56data, which is especially useful to code pseudo-parallel processes and
52for event-based programming, such as multiple HTTP-GET requests running 57for event-based programming, such as multiple HTTP-GET requests running
53concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro 58concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
54into an event-based environment. 59into an event-based environment.
55 60
56In this module, a thread is defined as "callchain + lexical variables + 61In this module, a thread is defined as "callchain + lexical variables +
57@_ + $_ + $@ + $/ + C stack), that is, a thread has its own callchain, 62some package variables + C stack), that is, a thread has its own callchain,
58its own set of lexicals and its own set of perls most important global 63its own set of lexicals and its own set of perls most important global
59variables (see L<Coro::State> for more configuration and background info). 64variables (see L<Coro::State> for more configuration and background info).
60 65
61See also the C<SEE ALSO> section at the end of this document - the Coro 66See also the C<SEE ALSO> section at the end of this document - the Coro
62module family is quite large. 67module family is quite large.
63 68
69=head1 CORO THREAD LIFE CYCLE
70
71During the long and exciting (or not) life of a coro thread, it goes
72through a number of states:
73
74=over 4
75
76=item 1. Creation
77
78The first thing in the life of a coro thread is it's creation -
79obviously. The typical way to create a thread is to call the C<async
80BLOCK> function:
81
82 async {
83 # thread code goes here
84 };
85
86You can also pass arguments, which are put in C<@_>:
87
88 async {
89 print $_[1]; # prints 2
90 } 1, 2, 3;
91
92This creates a new coro thread and puts it into the ready queue, meaning
93it will run as soon as the CPU is free for it.
94
95C<async> will return a coro object - you can store this for future
96reference or ignore it, the thread itself will keep a reference to it's
97thread object - threads are alive on their own.
98
99Another way to create a thread is to call the C<new> constructor with a
100code-reference:
101
102 new Coro sub {
103 # thread code goes here
104 }, @optional_arguments;
105
106This is quite similar to calling C<async>, but the important difference is
107that the new thread is not put into the ready queue, so the thread will
108not run until somebody puts it there. C<async> is, therefore, identical to
109this sequence:
110
111 my $coro = new Coro sub {
112 # thread code goes here
113 };
114 $coro->ready;
115 return $coro;
116
117=item 2. Startup
118
119When a new coro thread is created, only a copy of the code reference
120and the arguments are stored, no extra memory for stacks and so on is
121allocated, keeping the coro thread in a low-memory state.
122
123Only when it actually starts executing will all the resources be finally
124allocated.
125
126The optional arguments specified at coro creation are available in C<@_>,
127similar to function calls.
128
129=item 3. Running / Blocking
130
131A lot can happen after the coro thread has started running. Quite usually,
132it will not run to the end in one go (because you could use a function
133instead), but it will give up the CPU regularly because it waits for
134external events.
135
136As long as a coro thread runs, it's coro object is available in the global
137variable C<$Coro::current>.
138
139The low-level way to give up the CPU is to call the scheduler, which
140selects a new coro thread to run:
141
142 Coro::schedule;
143
144Since running threads are not in the ready queue, calling the scheduler
145without doing anything else will block the coro thread forever - you need
146to arrange either for the coro to put woken up (readied) by some other
147event or some other thread, or you can put it into the ready queue before
148scheduling:
149
150 # this is exactly what Coro::cede does
151 $Coro::current->ready;
152 Coro::schedule;
153
154All the higher-level synchronisation methods (Coro::Semaphore,
155Coro::rouse_*...) are actually implemented via C<< ->ready >> and C<<
156Coro::schedule >>.
157
158While the coro thread is running it also might get assigned a C-level
159thread, or the C-level thread might be unassigned from it, as the Coro
160runtime wishes. A C-level thread needs to be assigned when your perl
161thread calls into some C-level function and that function in turn calls
162perl and perl then wants to switch coroutines. This happens most often
163when you run an event loop and block in the callback, or when perl
164itself calls some function such as C<AUTOLOAD> or methods via the C<tie>
165mechanism.
166
167=item 4. Termination
168
169Many threads actually terminate after some time. There are a number of
170ways to terminate a coro thread, the simplest is returning from the
171top-level code reference:
172
173 async {
174 # after returning from here, the coro thread is terminated
175 };
176
177 async {
178 return if 0.5 < rand; # terminate a little earlier, maybe
179 print "got a chance to print this\n";
180 # or here
181 };
182
183Any values returned from the coroutine can be recovered using C<< ->join
184>>:
185
186 my $coro = async {
187 "hello, world\n" # return a string
188 };
189
190 my $hello_world = $coro->join;
191
192 print $hello_world;
193
194Another way to terminate is to call C<< Coro::terminate >>, which at any
195subroutine call nesting level:
196
197 async {
198 Coro::terminate "return value 1", "return value 2";
199 };
200
201And yet another way is to C<< ->cancel >> the coro thread from another
202thread:
203
204 my $coro = async {
205 exit 1;
206 };
207
208 $coro->cancel; # an also accept values for ->join to retrieve
209
210Cancellation I<can> be dangerous - it's a bit like calling C<exit> without
211actually exiting, and might leave C libraries and XS modules in a weird
212state. Unlike other thread implementations, however, Coro is exceptionally
213safe with regards to cancellation, as perl will always be in a consistent
214state.
215
216So, cancelling a thread that runs in an XS event loop might not be the
217best idea, but any other combination that deals with perl only (cancelling
218when a thread is in a C<tie> method or an C<AUTOLOAD> for example) is
219safe.
220
221=item 5. Cleanup
222
223Threads will allocate various resources. Most but not all will be returned
224when a thread terminates, during clean-up.
225
226Cleanup is quite similar to throwing an uncaught exception: perl will
227work it's way up through all subroutine calls and blocks. On it's way, it
228will release all C<my> variables, undo all C<local>'s and free any other
229resources truly local to the thread.
230
231So, a common way to free resources is to keep them referenced only by my
232variables:
233
234 async {
235 my $big_cache = new Cache ...;
236 };
237
238If there are no other references, then the C<$big_cache> object will be
239freed when the thread terminates, regardless of how it does so.
240
241What it does C<NOT> do is unlock any Coro::Semaphores or similar
242resources, but that's where the C<guard> methods come in handy:
243
244 my $sem = new Coro::Semaphore;
245
246 async {
247 my $lock_guard = $sem->guard;
248 # if we reutrn, or die or get cancelled, here,
249 # then the semaphore will be "up"ed.
250 };
251
252The C<Guard::guard> function comes in handy for any custom cleanup you
253might want to do:
254
255 async {
256 my $window = new Gtk2::Window "toplevel";
257 # The window will not be cleaned up automatically, even when $window
258 # gets freed, so use a guard to ensure it's destruction
259 # in case of an error:
260 my $window_guard = Guard::guard { $window->destroy };
261
262 # we are safe here
263 };
264
265Last not least, C<local> can often be handy, too, e.g. when temporarily
266replacing the coro thread description:
267
268 sub myfunction {
269 local $Coro::current->{desc} = "inside myfunction(@_)";
270
271 # if we return or die here, the description will be restored
272 }
273
274=item 6. Viva La Zombie Muerte
275
276Even after a thread has terminated and cleaned up it's resources, the coro
277object still is there and stores the return values of the thread. Only in
278this state will the coro object be "reference counted" in the normal perl
279sense: the thread code keeps a reference to it when it is active, but not
280after it has terminated.
281
282The means the coro object gets freed automatically when the thread has
283terminated and cleaned up and there arenot other references.
284
285If there are, the coro object will stay around, and you can call C<<
286->join >> as many times as you wish to retrieve the result values:
287
288 async {
289 print "hi\n";
290 1
291 };
292
293 # run the async above, and free everything before returning
294 # from Coro::cede:
295 Coro::cede;
296
297 {
298 my $coro = async {
299 print "hi\n";
300 1
301 };
302
303 # run the async above, and clean up, but do not free the coro
304 # object:
305 Coro::cede;
306
307 # optionally retrieve the result values
308 my @results = $coro->join;
309
310 # now $coro goes out of scope, and presumably gets freed
311 };
312
313=back
314
64=cut 315=cut
65 316
66package Coro; 317package Coro;
67 318
68use strict qw(vars subs); 319use common::sense;
69no warnings "uninitialized"; 320
321use Carp ();
322
323use Guard ();
70 324
71use Coro::State; 325use Coro::State;
72 326
73use base qw(Coro::State Exporter); 327use base qw(Coro::State Exporter);
74 328
75our $idle; # idle handler 329our $idle; # idle handler
76our $main; # main coroutine 330our $main; # main coro
77our $current; # current coroutine 331our $current; # current coro
78 332
79our $VERSION = 5.12; 333our $VERSION = 5.372;
80 334
81our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 335our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
82our %EXPORT_TAGS = ( 336our %EXPORT_TAGS = (
83 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 337 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
84); 338);
85our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 339our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
86 340
88 342
89=over 4 343=over 4
90 344
91=item $Coro::main 345=item $Coro::main
92 346
93This variable stores the coroutine object that represents the main 347This variable stores the Coro object that represents the main
94program. While you cna C<ready> it and do most other things you can do to 348program. While you cna C<ready> it and do most other things you can do to
95coroutines, it is mainly useful to compare again C<$Coro::current>, to see 349coro, it is mainly useful to compare again C<$Coro::current>, to see
96whether you are running in the main program or not. 350whether you are running in the main program or not.
97 351
98=cut 352=cut
99 353
100# $main is now being initialised by Coro::State 354# $main is now being initialised by Coro::State
101 355
102=item $Coro::current 356=item $Coro::current
103 357
104The coroutine object representing the current coroutine (the last 358The Coro object representing the current coro (the last
105coroutine that the Coro scheduler switched to). The initial value is 359coro that the Coro scheduler switched to). The initial value is
106C<$Coro::main> (of course). 360C<$Coro::main> (of course).
107 361
108This variable is B<strictly> I<read-only>. You can take copies of the 362This variable is B<strictly> I<read-only>. You can take copies of the
109value stored in it and use it as any other coroutine object, but you must 363value stored in it and use it as any other Coro object, but you must
110not otherwise modify the variable itself. 364not otherwise modify the variable itself.
111 365
112=cut 366=cut
113 367
114sub current() { $current } # [DEPRECATED] 368sub current() { $current } # [DEPRECATED]
117 371
118This variable is mainly useful to integrate Coro into event loops. It is 372This variable is mainly useful to integrate Coro into event loops. It is
119usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is 373usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
120pretty low-level functionality. 374pretty low-level functionality.
121 375
122This variable stores either a coroutine or a callback. 376This variable stores a Coro object that is put into the ready queue when
377there are no other ready threads (without invoking any ready hooks).
123 378
124If it is a callback, the it is called whenever the scheduler finds no 379The default implementation dies with "FATAL: deadlock detected.", followed
125ready coroutines to run. The default implementation prints "FATAL: 380by a thread listing, because the program has no other way to continue.
126deadlock detected" and exits, because the program has no other way to
127continue.
128
129If it is a coroutine object, then this object will be readied (without
130invoking any ready hooks, however) when the scheduler finds no other ready
131coroutines to run.
132 381
133This hook is overwritten by modules such as C<Coro::EV> and 382This hook is overwritten by modules such as C<Coro::EV> and
134C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 383C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
135coroutine so the scheduler can run it. 384coro so the scheduler can run it.
136 385
137Note that the callback I<must not>, under any circumstances, block
138the current coroutine. Normally, this is achieved by having an "idle
139coroutine" that calls the event loop and then blocks again, and then
140readying that coroutine in the idle handler, or by simply placing the idle
141coroutine in this variable.
142
143See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 386See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
144technique.
145 387
146Please note that if your callback recursively invokes perl (e.g. for event
147handlers), then it must be prepared to be called recursively itself.
148
149=cut 388=cut
150 389
151$idle = sub { 390# ||= because other modules could have provided their own by now
152 require Carp; 391$idle ||= new Coro sub {
153 Carp::croak ("FATAL: deadlock detected"); 392 require Coro::Debug;
393 die "FATAL: deadlock detected.\n"
394 . Coro::Debug::ps_listing ();
154}; 395};
155 396
156# this coroutine is necessary because a coroutine 397# this coro is necessary because a coro
157# cannot destroy itself. 398# cannot destroy itself.
158our @destroy; 399our @destroy;
159our $manager; 400our $manager;
160 401
161$manager = new Coro sub { 402$manager = new Coro sub {
162 while () { 403 while () {
163 Coro::_cancel shift @destroy 404 _destroy shift @destroy
164 while @destroy; 405 while @destroy;
165 406
166 &schedule; 407 &schedule;
167 } 408 }
168}; 409};
169$manager->{desc} = "[coro manager]"; 410$manager->{desc} = "[coro manager]";
170$manager->prio (PRIO_MAX); 411$manager->prio (PRIO_MAX);
171 412
172=back 413=back
173 414
174=head1 SIMPLE COROUTINE CREATION 415=head1 SIMPLE CORO CREATION
175 416
176=over 4 417=over 4
177 418
178=item async { ... } [@args...] 419=item async { ... } [@args...]
179 420
180Create a new coroutine and return its coroutine object (usually 421Create a new coro and return its Coro object (usually
181unused). The coroutine will be put into the ready queue, so 422unused). The coro will be put into the ready queue, so
182it will start running automatically on the next scheduler run. 423it will start running automatically on the next scheduler run.
183 424
184The first argument is a codeblock/closure that should be executed in the 425The first argument is a codeblock/closure that should be executed in the
185coroutine. When it returns argument returns the coroutine is automatically 426coro. When it returns argument returns the coro is automatically
186terminated. 427terminated.
187 428
188The remaining arguments are passed as arguments to the closure. 429The remaining arguments are passed as arguments to the closure.
189 430
190See the C<Coro::State::new> constructor for info about the coroutine 431See the C<Coro::State::new> constructor for info about the coro
191environment in which coroutines are executed. 432environment in which coro are executed.
192 433
193Calling C<exit> in a coroutine will do the same as calling exit outside 434Calling C<exit> in a coro will do the same as calling exit outside
194the coroutine. Likewise, when the coroutine dies, the program will exit, 435the coro. Likewise, when the coro dies, the program will exit,
195just as it would in the main program. 436just as it would in the main program.
196 437
197If you do not want that, you can provide a default C<die> handler, or 438If you do not want that, you can provide a default C<die> handler, or
198simply avoid dieing (by use of C<eval>). 439simply avoid dieing (by use of C<eval>).
199 440
200Example: Create a new coroutine that just prints its arguments. 441Example: Create a new coro that just prints its arguments.
201 442
202 async { 443 async {
203 print "@_\n"; 444 print "@_\n";
204 } 1,2,3,4; 445 } 1,2,3,4;
205 446
206=cut
207
208sub async(&@) {
209 my $coro = new Coro @_;
210 $coro->ready;
211 $coro
212}
213
214=item async_pool { ... } [@args...] 447=item async_pool { ... } [@args...]
215 448
216Similar to C<async>, but uses a coroutine pool, so you should not call 449Similar to C<async>, but uses a coro pool, so you should not call
217terminate or join on it (although you are allowed to), and you get a 450terminate or join on it (although you are allowed to), and you get a
218coroutine that might have executed other code already (which can be good 451coro that might have executed other code already (which can be good
219or bad :). 452or bad :).
220 453
221On the plus side, this function is about twice as fast as creating (and 454On the plus side, this function is about twice as fast as creating (and
222destroying) a completely new coroutine, so if you need a lot of generic 455destroying) a completely new coro, so if you need a lot of generic
223coroutines in quick successsion, use C<async_pool>, not C<async>. 456coros in quick successsion, use C<async_pool>, not C<async>.
224 457
225The code block is executed in an C<eval> context and a warning will be 458The code block is executed in an C<eval> context and a warning will be
226issued in case of an exception instead of terminating the program, as 459issued in case of an exception instead of terminating the program, as
227C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 460C<async> does. As the coro is being reused, stuff like C<on_destroy>
228will not work in the expected way, unless you call terminate or cancel, 461will not work in the expected way, unless you call terminate or cancel,
229which somehow defeats the purpose of pooling (but is fine in the 462which somehow defeats the purpose of pooling (but is fine in the
230exceptional case). 463exceptional case).
231 464
232The priority will be reset to C<0> after each run, tracing will be 465The priority will be reset to C<0> after each run, tracing will be
233disabled, the description will be reset and the default output filehandle 466disabled, the description will be reset and the default output filehandle
234gets restored, so you can change all these. Otherwise the coroutine will 467gets restored, so you can change all these. Otherwise the coro will
235be re-used "as-is": most notably if you change other per-coroutine global 468be re-used "as-is": most notably if you change other per-coro global
236stuff such as C<$/> you I<must needs> revert that change, which is most 469stuff such as C<$/> you I<must needs> revert that change, which is most
237simply done by using local as in: C<< local $/ >>. 470simply done by using local as in: C<< local $/ >>.
238 471
239The idle pool size is limited to C<8> idle coroutines (this can be 472The idle pool size is limited to C<8> idle coros (this can be
240adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle 473adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
241coros as required. 474coros as required.
242 475
243If you are concerned about pooled coroutines growing a lot because a 476If you are concerned about pooled coros growing a lot because a
244single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 477single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
245{ terminate }> once per second or so to slowly replenish the pool. In 478{ terminate }> once per second or so to slowly replenish the pool. In
246addition to that, when the stacks used by a handler grows larger than 32kb 479addition to that, when the stacks used by a handler grows larger than 32kb
247(adjustable via $Coro::POOL_RSS) it will also be destroyed. 480(adjustable via $Coro::POOL_RSS) it will also be destroyed.
248 481
265=back 498=back
266 499
267=head1 STATIC METHODS 500=head1 STATIC METHODS
268 501
269Static methods are actually functions that implicitly operate on the 502Static methods are actually functions that implicitly operate on the
270current coroutine. 503current coro.
271 504
272=over 4 505=over 4
273 506
274=item schedule 507=item schedule
275 508
276Calls the scheduler. The scheduler will find the next coroutine that is 509Calls the scheduler. The scheduler will find the next coro that is
277to be run from the ready queue and switches to it. The next coroutine 510to be run from the ready queue and switches to it. The next coro
278to be run is simply the one with the highest priority that is longest 511to be run is simply the one with the highest priority that is longest
279in its ready queue. If there is no coroutine ready, it will clal the 512in its ready queue. If there is no coro ready, it will call the
280C<$Coro::idle> hook. 513C<$Coro::idle> hook.
281 514
282Please note that the current coroutine will I<not> be put into the ready 515Please note that the current coro will I<not> be put into the ready
283queue, so calling this function usually means you will never be called 516queue, so calling this function usually means you will never be called
284again unless something else (e.g. an event handler) calls C<< ->ready >>, 517again unless something else (e.g. an event handler) calls C<< ->ready >>,
285thus waking you up. 518thus waking you up.
286 519
287This makes C<schedule> I<the> generic method to use to block the current 520This makes C<schedule> I<the> generic method to use to block the current
288coroutine and wait for events: first you remember the current coroutine in 521coro and wait for events: first you remember the current coro in
289a variable, then arrange for some callback of yours to call C<< ->ready 522a variable, then arrange for some callback of yours to call C<< ->ready
290>> on that once some event happens, and last you call C<schedule> to put 523>> on that once some event happens, and last you call C<schedule> to put
291yourself to sleep. Note that a lot of things can wake your coroutine up, 524yourself to sleep. Note that a lot of things can wake your coro up,
292so you need to check whether the event indeed happened, e.g. by storing the 525so you need to check whether the event indeed happened, e.g. by storing the
293status in a variable. 526status in a variable.
294 527
295See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks. 528See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
296 529
297=item cede 530=item cede
298 531
299"Cede" to other coroutines. This function puts the current coroutine into 532"Cede" to other coros. This function puts the current coro into
300the ready queue and calls C<schedule>, which has the effect of giving 533the ready queue and calls C<schedule>, which has the effect of giving
301up the current "timeslice" to other coroutines of the same or higher 534up the current "timeslice" to other coros of the same or higher
302priority. Once your coroutine gets its turn again it will automatically be 535priority. Once your coro gets its turn again it will automatically be
303resumed. 536resumed.
304 537
305This function is often called C<yield> in other languages. 538This function is often called C<yield> in other languages.
306 539
307=item Coro::cede_notself 540=item Coro::cede_notself
308 541
309Works like cede, but is not exported by default and will cede to I<any> 542Works like cede, but is not exported by default and will cede to I<any>
310coroutine, regardless of priority. This is useful sometimes to ensure 543coro, regardless of priority. This is useful sometimes to ensure
311progress is made. 544progress is made.
312 545
313=item terminate [arg...] 546=item terminate [arg...]
314 547
315Terminates the current coroutine with the given status values (see L<cancel>). 548Terminates the current coro with the given status values (see
549L<cancel>). The values will not be copied, but referenced directly.
550
551=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
552
553These function install enter and leave winders in the current scope. The
554enter block will be executed when on_enter is called and whenever the
555current coro is re-entered by the scheduler, while the leave block is
556executed whenever the current coro is blocked by the scheduler, and
557also when the containing scope is exited (by whatever means, be it exit,
558die, last etc.).
559
560I<Neither invoking the scheduler, nor exceptions, are allowed within those
561BLOCKs>. That means: do not even think about calling C<die> without an
562eval, and do not even think of entering the scheduler in any way.
563
564Since both BLOCKs are tied to the current scope, they will automatically
565be removed when the current scope exits.
566
567These functions implement the same concept as C<dynamic-wind> in scheme
568does, and are useful when you want to localise some resource to a specific
569coro.
570
571They slow down thread switching considerably for coros that use them
572(about 40% for a BLOCK with a single assignment, so thread switching is
573still reasonably fast if the handlers are fast).
574
575These functions are best understood by an example: The following function
576will change the current timezone to "Antarctica/South_Pole", which
577requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
578which remember/change the current timezone and restore the previous
579value, respectively, the timezone is only changed for the coro that
580installed those handlers.
581
582 use POSIX qw(tzset);
583
584 async {
585 my $old_tz; # store outside TZ value here
586
587 Coro::on_enter {
588 $old_tz = $ENV{TZ}; # remember the old value
589
590 $ENV{TZ} = "Antarctica/South_Pole";
591 tzset; # enable new value
592 };
593
594 Coro::on_leave {
595 $ENV{TZ} = $old_tz;
596 tzset; # restore old value
597 };
598
599 # at this place, the timezone is Antarctica/South_Pole,
600 # without disturbing the TZ of any other coro.
601 };
602
603This can be used to localise about any resource (locale, uid, current
604working directory etc.) to a block, despite the existance of other
605coros.
606
607Another interesting example implements time-sliced multitasking using
608interval timers (this could obviously be optimised, but does the job):
609
610 # "timeslice" the given block
611 sub timeslice(&) {
612 use Time::HiRes ();
613
614 Coro::on_enter {
615 # on entering the thread, we set an VTALRM handler to cede
616 $SIG{VTALRM} = sub { cede };
617 # and then start the interval timer
618 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
619 };
620 Coro::on_leave {
621 # on leaving the thread, we stop the interval timer again
622 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
623 };
624
625 &{+shift};
626 }
627
628 # use like this:
629 timeslice {
630 # The following is an endless loop that would normally
631 # monopolise the process. Since it runs in a timesliced
632 # environment, it will regularly cede to other threads.
633 while () { }
634 };
635
316 636
317=item killall 637=item killall
318 638
319Kills/terminates/cancels all coroutines except the currently running 639Kills/terminates/cancels all coros except the currently running one.
320one. This is useful after a fork, either in the child or the parent, as
321usually only one of them should inherit the running coroutines.
322 640
323Note that while this will try to free some of the main programs resources, 641Note that while this will try to free some of the main interpreter
642resources if the calling coro isn't the main coro, but one
324you cannot free all of them, so if a coroutine that is not the main 643cannot free all of them, so if a coro that is not the main coro
325program calls this function, there will be some one-time resource leak. 644calls this function, there will be some one-time resource leak.
326 645
327=cut 646=cut
328 647
329sub killall { 648sub killall {
330 for (Coro::State::list) { 649 for (Coro::State::list) {
333 } 652 }
334} 653}
335 654
336=back 655=back
337 656
338=head1 COROUTINE OBJECT METHODS 657=head1 CORO OBJECT METHODS
339 658
340These are the methods you can call on coroutine objects (or to create 659These are the methods you can call on coro objects (or to create
341them). 660them).
342 661
343=over 4 662=over 4
344 663
345=item new Coro \&sub [, @args...] 664=item new Coro \&sub [, @args...]
346 665
347Create a new coroutine and return it. When the sub returns, the coroutine 666Create a new coro and return it. When the sub returns, the coro
348automatically terminates as if C<terminate> with the returned values were 667automatically terminates as if C<terminate> with the returned values were
349called. To make the coroutine run you must first put it into the ready 668called. To make the coro run you must first put it into the ready
350queue by calling the ready method. 669queue by calling the ready method.
351 670
352See C<async> and C<Coro::State::new> for additional info about the 671See C<async> and C<Coro::State::new> for additional info about the
353coroutine environment. 672coro environment.
354 673
355=cut 674=cut
356 675
357sub _coro_run { 676sub _coro_run {
358 terminate &{+shift}; 677 terminate &{+shift};
359} 678}
360 679
361=item $success = $coroutine->ready 680=item $success = $coro->ready
362 681
363Put the given coroutine into the end of its ready queue (there is one 682Put the given coro into the end of its ready queue (there is one
364queue for each priority) and return true. If the coroutine is already in 683queue for each priority) and return true. If the coro is already in
365the ready queue, do nothing and return false. 684the ready queue, do nothing and return false.
366 685
367This ensures that the scheduler will resume this coroutine automatically 686This ensures that the scheduler will resume this coro automatically
368once all the coroutines of higher priority and all coroutines of the same 687once all the coro of higher priority and all coro of the same
369priority that were put into the ready queue earlier have been resumed. 688priority that were put into the ready queue earlier have been resumed.
370 689
690=item $coro->suspend
691
692Suspends the specified coro. A suspended coro works just like any other
693coro, except that the scheduler will not select a suspended coro for
694execution.
695
696Suspending a coro can be useful when you want to keep the coro from
697running, but you don't want to destroy it, or when you want to temporarily
698freeze a coro (e.g. for debugging) to resume it later.
699
700A scenario for the former would be to suspend all (other) coros after a
701fork and keep them alive, so their destructors aren't called, but new
702coros can be created.
703
704=item $coro->resume
705
706If the specified coro was suspended, it will be resumed. Note that when
707the coro was in the ready queue when it was suspended, it might have been
708unreadied by the scheduler, so an activation might have been lost.
709
710To avoid this, it is best to put a suspended coro into the ready queue
711unconditionally, as every synchronisation mechanism must protect itself
712against spurious wakeups, and the one in the Coro family certainly do
713that.
714
371=item $is_ready = $coroutine->is_ready 715=item $is_ready = $coro->is_ready
372 716
373Return whether the coroutine is currently the ready queue or not, 717Returns true iff the Coro object is in the ready queue. Unless the Coro
718object gets destroyed, it will eventually be scheduled by the scheduler.
374 719
720=item $is_running = $coro->is_running
721
722Returns true iff the Coro object is currently running. Only one Coro object
723can ever be in the running state (but it currently is possible to have
724multiple running Coro::States).
725
726=item $is_suspended = $coro->is_suspended
727
728Returns true iff this Coro object has been suspended. Suspended Coros will
729not ever be scheduled.
730
375=item $coroutine->cancel (arg...) 731=item $coro->cancel (arg...)
376 732
377Terminates the given coroutine and makes it return the given arguments as 733Terminates the given Coro object and makes it return the given arguments as
378status (default: the empty list). Never returns if the coroutine is the 734status (default: an empty list). Never returns if the Coro is the
379current coroutine. 735current Coro.
380 736
381=cut 737The arguments are not copied, but instead will be referenced directly
738(e.g. if you pass C<$var> and after the call change that variable, then
739you might change the return values passed to e.g. C<join>, so don't do
740that).
382 741
383sub cancel { 742The resources of the Coro are usually freed (or destructed) before this
384 my $self = shift; 743call returns, but this can be delayed for an indefinite amount of time, as
744in some cases the manager thread has to run first to actually destruct the
745Coro object.
385 746
386 if ($current == $self) {
387 terminate @_;
388 } else {
389 $self->{_status} = [@_];
390 $self->_cancel;
391 }
392}
393
394=item $coroutine->schedule_to 747=item $coro->schedule_to
395 748
396Puts the current coroutine to sleep (like C<Coro::schedule>), but instead 749Puts the current coro to sleep (like C<Coro::schedule>), but instead
397of continuing with the next coro from the ready queue, always switch to 750of continuing with the next coro from the ready queue, always switch to
398the given coroutine object (regardless of priority etc.). The readyness 751the given coro object (regardless of priority etc.). The readyness
399state of that coroutine isn't changed. 752state of that coro isn't changed.
400 753
401This is an advanced method for special cases - I'd love to hear about any 754This is an advanced method for special cases - I'd love to hear about any
402uses for this one. 755uses for this one.
403 756
404=item $coroutine->cede_to 757=item $coro->cede_to
405 758
406Like C<schedule_to>, but puts the current coroutine into the ready 759Like C<schedule_to>, but puts the current coro into the ready
407queue. This has the effect of temporarily switching to the given 760queue. This has the effect of temporarily switching to the given
408coroutine, and continuing some time later. 761coro, and continuing some time later.
409 762
410This is an advanced method for special cases - I'd love to hear about any 763This is an advanced method for special cases - I'd love to hear about any
411uses for this one. 764uses for this one.
412 765
413=item $coroutine->throw ([$scalar]) 766=item $coro->throw ([$scalar])
414 767
415If C<$throw> is specified and defined, it will be thrown as an exception 768If C<$throw> is specified and defined, it will be thrown as an exception
416inside the coroutine at the next convenient point in time. Otherwise 769inside the coro at the next convenient point in time. Otherwise
417clears the exception object. 770clears the exception object.
418 771
419Coro will check for the exception each time a schedule-like-function 772Coro will check for the exception each time a schedule-like-function
420returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down 773returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
421>>, C<< Coro::Handle->readable >> and so on. Most of these functions 774>>, C<< Coro::Handle->readable >> and so on. Most of these functions
423 776
424The exception object will be thrown "as is" with the specified scalar in 777The exception object will be thrown "as is" with the specified scalar in
425C<$@>, i.e. if it is a string, no line number or newline will be appended 778C<$@>, i.e. if it is a string, no line number or newline will be appended
426(unlike with C<die>). 779(unlike with C<die>).
427 780
428This can be used as a softer means than C<cancel> to ask a coroutine to 781This can be used as a softer means than C<cancel> to ask a coro to
429end itself, although there is no guarantee that the exception will lead to 782end itself, although there is no guarantee that the exception will lead to
430termination, and if the exception isn't caught it might well end the whole 783termination, and if the exception isn't caught it might well end the whole
431program. 784program.
432 785
433You might also think of C<throw> as being the moral equivalent of 786You might also think of C<throw> as being the moral equivalent of
434C<kill>ing a coroutine with a signal (in this case, a scalar). 787C<kill>ing a coro with a signal (in this case, a scalar).
435 788
436=item $coroutine->join 789=item $coro->join
437 790
438Wait until the coroutine terminates and return any values given to the 791Wait until the coro terminates and return any values given to the
439C<terminate> or C<cancel> functions. C<join> can be called concurrently 792C<terminate> or C<cancel> functions. C<join> can be called concurrently
440from multiple coroutines, and all will be resumed and given the status 793from multiple coro, and all will be resumed and given the status
441return once the C<$coroutine> terminates. 794return once the C<$coro> terminates.
442 795
443=cut 796=cut
444 797
445sub join { 798sub join {
446 my $self = shift; 799 my $self = shift;
457 } 810 }
458 811
459 wantarray ? @{$self->{_status}} : $self->{_status}[0]; 812 wantarray ? @{$self->{_status}} : $self->{_status}[0];
460} 813}
461 814
462=item $coroutine->on_destroy (\&cb) 815=item $coro->on_destroy (\&cb)
463 816
464Registers a callback that is called when this coroutine gets destroyed, 817Registers a callback that is called when this coro thread gets destroyed,
465but before it is joined. The callback gets passed the terminate arguments, 818but before it is joined. The callback gets passed the terminate arguments,
466if any, and I<must not> die, under any circumstances. 819if any, and I<must not> die, under any circumstances.
467 820
821There can be any number of C<on_destroy> callbacks per coro.
822
468=cut 823=cut
469 824
470sub on_destroy { 825sub on_destroy {
471 my ($self, $cb) = @_; 826 my ($self, $cb) = @_;
472 827
473 push @{ $self->{_on_destroy} }, $cb; 828 push @{ $self->{_on_destroy} }, $cb;
474} 829}
475 830
476=item $oldprio = $coroutine->prio ($newprio) 831=item $oldprio = $coro->prio ($newprio)
477 832
478Sets (or gets, if the argument is missing) the priority of the 833Sets (or gets, if the argument is missing) the priority of the
479coroutine. Higher priority coroutines get run before lower priority 834coro thread. Higher priority coro get run before lower priority
480coroutines. Priorities are small signed integers (currently -4 .. +3), 835coros. Priorities are small signed integers (currently -4 .. +3),
481that you can refer to using PRIO_xxx constants (use the import tag :prio 836that you can refer to using PRIO_xxx constants (use the import tag :prio
482to get then): 837to get then):
483 838
484 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 839 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
485 3 > 1 > 0 > -1 > -3 > -4 840 3 > 1 > 0 > -1 > -3 > -4
486 841
487 # set priority to HIGH 842 # set priority to HIGH
488 current->prio(PRIO_HIGH); 843 current->prio (PRIO_HIGH);
489 844
490The idle coroutine ($Coro::idle) always has a lower priority than any 845The idle coro thread ($Coro::idle) always has a lower priority than any
491existing coroutine. 846existing coro.
492 847
493Changing the priority of the current coroutine will take effect immediately, 848Changing the priority of the current coro will take effect immediately,
494but changing the priority of coroutines in the ready queue (but not 849but changing the priority of a coro in the ready queue (but not running)
495running) will only take effect after the next schedule (of that 850will only take effect after the next schedule (of that coro). This is a
496coroutine). This is a bug that will be fixed in some future version. 851bug that will be fixed in some future version.
497 852
498=item $newprio = $coroutine->nice ($change) 853=item $newprio = $coro->nice ($change)
499 854
500Similar to C<prio>, but subtract the given value from the priority (i.e. 855Similar to C<prio>, but subtract the given value from the priority (i.e.
501higher values mean lower priority, just as in unix). 856higher values mean lower priority, just as in UNIX's nice command).
502 857
503=item $olddesc = $coroutine->desc ($newdesc) 858=item $olddesc = $coro->desc ($newdesc)
504 859
505Sets (or gets in case the argument is missing) the description for this 860Sets (or gets in case the argument is missing) the description for this
506coroutine. This is just a free-form string you can associate with a 861coro thread. This is just a free-form string you can associate with a
507coroutine. 862coro.
508 863
509This method simply sets the C<< $coroutine->{desc} >> member to the given 864This method simply sets the C<< $coro->{desc} >> member to the given
510string. You can modify this member directly if you wish. 865string. You can modify this member directly if you wish, and in fact, this
866is often preferred to indicate major processing states that cna then be
867seen for example in a L<Coro::Debug> session:
868
869 sub my_long_function {
870 local $Coro::current->{desc} = "now in my_long_function";
871 ...
872 $Coro::current->{desc} = "my_long_function: phase 1";
873 ...
874 $Coro::current->{desc} = "my_long_function: phase 2";
875 ...
876 }
511 877
512=cut 878=cut
513 879
514sub desc { 880sub desc {
515 my $old = $_[0]{desc}; 881 my $old = $_[0]{desc};
528 894
529=over 4 895=over 4
530 896
531=item Coro::nready 897=item Coro::nready
532 898
533Returns the number of coroutines that are currently in the ready state, 899Returns the number of coro that are currently in the ready state,
534i.e. that can be switched to by calling C<schedule> directory or 900i.e. that can be switched to by calling C<schedule> directory or
535indirectly. The value C<0> means that the only runnable coroutine is the 901indirectly. The value C<0> means that the only runnable coro is the
536currently running one, so C<cede> would have no effect, and C<schedule> 902currently running one, so C<cede> would have no effect, and C<schedule>
537would cause a deadlock unless there is an idle handler that wakes up some 903would cause a deadlock unless there is an idle handler that wakes up some
538coroutines. 904coro.
539 905
540=item my $guard = Coro::guard { ... } 906=item my $guard = Coro::guard { ... }
541 907
542This function still exists, but is deprecated. Please use the 908This function still exists, but is deprecated. Please use the
543C<Guard::guard> function instead. 909C<Guard::guard> function instead.
550 916
551This utility function takes a BLOCK or code reference and "unblocks" it, 917This utility function takes a BLOCK or code reference and "unblocks" it,
552returning a new coderef. Unblocking means that calling the new coderef 918returning a new coderef. Unblocking means that calling the new coderef
553will return immediately without blocking, returning nothing, while the 919will return immediately without blocking, returning nothing, while the
554original code ref will be called (with parameters) from within another 920original code ref will be called (with parameters) from within another
555coroutine. 921coro.
556 922
557The reason this function exists is that many event libraries (such as the 923The reason this function exists is that many event libraries (such as
558venerable L<Event|Event> module) are not coroutine-safe (a weaker form 924the venerable L<Event|Event> module) are not thread-safe (a weaker form
559of reentrancy). This means you must not block within event callbacks, 925of reentrancy). This means you must not block within event callbacks,
560otherwise you might suffer from crashes or worse. The only event library 926otherwise you might suffer from crashes or worse. The only event library
561currently known that is safe to use without C<unblock_sub> is L<EV>. 927currently known that is safe to use without C<unblock_sub> is L<EV> (but
928you might still run into deadlocks if all event loops are blocked).
929
930Coro will try to catch you when you block in the event loop
931("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
932only works when you do not run your own event loop.
562 933
563This function allows your callbacks to block by executing them in another 934This function allows your callbacks to block by executing them in another
564coroutine where it is safe to block. One example where blocking is handy 935coro where it is safe to block. One example where blocking is handy
565is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 936is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
566disk, for example. 937disk, for example.
567 938
568In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 939In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
569creating event callbacks that want to block. 940creating event callbacks that want to block.
570 941
571If your handler does not plan to block (e.g. simply sends a message to 942If your handler does not plan to block (e.g. simply sends a message to
572another coroutine, or puts some other coroutine into the ready queue), 943another coro, or puts some other coro into the ready queue), there is
573there is no reason to use C<unblock_sub>. 944no reason to use C<unblock_sub>.
574 945
575Note that you also need to use C<unblock_sub> for any other callbacks that 946Note that you also need to use C<unblock_sub> for any other callbacks that
576are indirectly executed by any C-based event loop. For example, when you 947are indirectly executed by any C-based event loop. For example, when you
577use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it 948use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
578provides callbacks that are the result of some event callback, then you 949provides callbacks that are the result of some event callback, then you
608 unshift @unblock_queue, [$cb, @_]; 979 unshift @unblock_queue, [$cb, @_];
609 $unblock_scheduler->ready; 980 $unblock_scheduler->ready;
610 } 981 }
611} 982}
612 983
613=item $cb = Coro::rouse_cb 984=item $cb = rouse_cb
614 985
615Create and return a "rouse callback". That's a code reference that, 986Create and return a "rouse callback". That's a code reference that,
616when called, will remember a copy of its arguments and notify the owner 987when called, will remember a copy of its arguments and notify the owner
617coroutine of the callback. 988coro of the callback.
618 989
619See the next function. 990See the next function.
620 991
621=item @args = Coro::rouse_wait [$cb] 992=item @args = rouse_wait [$cb]
622 993
623Wait for the specified rouse callback (or the last one that was created in 994Wait for the specified rouse callback (or the last one that was created in
624this coroutine). 995this coro).
625 996
626As soon as the callback is invoked (or when the callback was invoked 997As soon as the callback is invoked (or when the callback was invoked
627before C<rouse_wait>), it will return the arguments originally passed to 998before C<rouse_wait>), it will return the arguments originally passed to
628the rouse callback. 999the rouse callback. In scalar context, that means you get the I<last>
1000argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
1001statement at the end.
629 1002
630See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example. 1003See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
631 1004
632=back 1005=back
633 1006
634=cut 1007=cut
635 1008
1009for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
1010 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
1011
1012 *{"Coro::$module\::new"} = sub {
1013 require "Coro/$module.pm";
1014
1015 # some modules have their new predefined in State.xs, some don't
1016 *{"Coro::$module\::new"} = $old
1017 if $old;
1018
1019 goto &{"Coro::$module\::new"};
1020 };
1021}
1022
6361; 10231;
637 1024
638=head1 HOW TO WAIT FOR A CALLBACK 1025=head1 HOW TO WAIT FOR A CALLBACK
639 1026
640It is very common for a coroutine to wait for some callback to be 1027It is very common for a coro to wait for some callback to be
641called. This occurs naturally when you use coroutines in an otherwise 1028called. This occurs naturally when you use coro in an otherwise
642event-based program, or when you use event-based libraries. 1029event-based program, or when you use event-based libraries.
643 1030
644These typically register a callback for some event, and call that callback 1031These typically register a callback for some event, and call that callback
645when the event occured. In a coroutine, however, you typically want to 1032when the event occured. In a coro, however, you typically want to
646just wait for the event, simplyifying things. 1033just wait for the event, simplyifying things.
647 1034
648For example C<< AnyEvent->child >> registers a callback to be called when 1035For example C<< AnyEvent->child >> registers a callback to be called when
649a specific child has exited: 1036a specific child has exited:
650 1037
651 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... }); 1038 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
652 1039
653But from withina coroutine, you often just want to write this: 1040But from within a coro, you often just want to write this:
654 1041
655 my $status = wait_for_child $pid; 1042 my $status = wait_for_child $pid;
656 1043
657Coro offers two functions specifically designed to make this easy, 1044Coro offers two functions specifically designed to make this easy,
658C<Coro::rouse_cb> and C<Coro::rouse_wait>. 1045C<Coro::rouse_cb> and C<Coro::rouse_wait>.
659 1046
660The first function, C<rouse_cb>, generates and returns a callback that, 1047The first function, C<rouse_cb>, generates and returns a callback that,
661when invoked, will save its arguments and notify the coroutine that 1048when invoked, will save its arguments and notify the coro that
662created the callback. 1049created the callback.
663 1050
664The second function, C<rouse_wait>, waits for the callback to be called 1051The second function, C<rouse_wait>, waits for the callback to be called
665(by calling C<schedule> to go to sleep) and returns the arguments 1052(by calling C<schedule> to go to sleep) and returns the arguments
666originally passed to the callback. 1053originally passed to the callback.
681you can roll your own, using C<schedule>: 1068you can roll your own, using C<schedule>:
682 1069
683 sub wait_for_child($) { 1070 sub wait_for_child($) {
684 my ($pid) = @_; 1071 my ($pid) = @_;
685 1072
686 # store the current coroutine in $current, 1073 # store the current coro in $current,
687 # and provide result variables for the closure passed to ->child 1074 # and provide result variables for the closure passed to ->child
688 my $current = $Coro::current; 1075 my $current = $Coro::current;
689 my ($done, $rstatus); 1076 my ($done, $rstatus);
690 1077
691 # pass a closure to ->child 1078 # pass a closure to ->child
707 1094
708=item fork with pthread backend 1095=item fork with pthread backend
709 1096
710When Coro is compiled using the pthread backend (which isn't recommended 1097When Coro is compiled using the pthread backend (which isn't recommended
711but required on many BSDs as their libcs are completely broken), then 1098but required on many BSDs as their libcs are completely broken), then
712coroutines will not survive a fork. There is no known workaround except to 1099coro will not survive a fork. There is no known workaround except to
713fix your libc and use a saner backend. 1100fix your libc and use a saner backend.
714 1101
715=item perl process emulation ("threads") 1102=item perl process emulation ("threads")
716 1103
717This module is not perl-pseudo-thread-safe. You should only ever use this 1104This module is not perl-pseudo-thread-safe. You should only ever use this
719future to allow per-thread schedulers, but Coro::State does not yet allow 1106future to allow per-thread schedulers, but Coro::State does not yet allow
720this). I recommend disabling thread support and using processes, as having 1107this). I recommend disabling thread support and using processes, as having
721the windows process emulation enabled under unix roughly halves perl 1108the windows process emulation enabled under unix roughly halves perl
722performance, even when not used. 1109performance, even when not used.
723 1110
724=item coroutine switching not signal safe 1111=item coro switching is not signal safe
725 1112
726You must not switch to another coroutine from within a signal handler 1113You must not switch to another coro from within a signal handler (only
727(only relevant with %SIG - most event libraries provide safe signals). 1114relevant with %SIG - most event libraries provide safe signals), I<unless>
1115you are sure you are not interrupting a Coro function.
728 1116
729That means you I<MUST NOT> call any function that might "block" the 1117That means you I<MUST NOT> call any function that might "block" the
730current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or 1118current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
731anything that calls those. Everything else, including calling C<ready>, 1119anything that calls those. Everything else, including calling C<ready>,
732works. 1120works.
733 1121
734=back 1122=back
735 1123
1124
1125=head1 WINDOWS PROCESS EMULATION
1126
1127A great many people seem to be confused about ithreads (for example, Chip
1128Salzenberg called me unintelligent, incapable, stupid and gullible,
1129while in the same mail making rather confused statements about perl
1130ithreads (for example, that memory or files would be shared), showing his
1131lack of understanding of this area - if it is hard to understand for Chip,
1132it is probably not obvious to everybody).
1133
1134What follows is an ultra-condensed version of my talk about threads in
1135scripting languages given on the perl workshop 2009:
1136
1137The so-called "ithreads" were originally implemented for two reasons:
1138first, to (badly) emulate unix processes on native win32 perls, and
1139secondly, to replace the older, real thread model ("5.005-threads").
1140
1141It does that by using threads instead of OS processes. The difference
1142between processes and threads is that threads share memory (and other
1143state, such as files) between threads within a single process, while
1144processes do not share anything (at least not semantically). That
1145means that modifications done by one thread are seen by others, while
1146modifications by one process are not seen by other processes.
1147
1148The "ithreads" work exactly like that: when creating a new ithreads
1149process, all state is copied (memory is copied physically, files and code
1150is copied logically). Afterwards, it isolates all modifications. On UNIX,
1151the same behaviour can be achieved by using operating system processes,
1152except that UNIX typically uses hardware built into the system to do this
1153efficiently, while the windows process emulation emulates this hardware in
1154software (rather efficiently, but of course it is still much slower than
1155dedicated hardware).
1156
1157As mentioned before, loading code, modifying code, modifying data
1158structures and so on is only visible in the ithreads process doing the
1159modification, not in other ithread processes within the same OS process.
1160
1161This is why "ithreads" do not implement threads for perl at all, only
1162processes. What makes it so bad is that on non-windows platforms, you can
1163actually take advantage of custom hardware for this purpose (as evidenced
1164by the forks module, which gives you the (i-) threads API, just much
1165faster).
1166
1167Sharing data is in the i-threads model is done by transfering data
1168structures between threads using copying semantics, which is very slow -
1169shared data simply does not exist. Benchmarks using i-threads which are
1170communication-intensive show extremely bad behaviour with i-threads (in
1171fact, so bad that Coro, which cannot take direct advantage of multiple
1172CPUs, is often orders of magnitude faster because it shares data using
1173real threads, refer to my talk for details).
1174
1175As summary, i-threads *use* threads to implement processes, while
1176the compatible forks module *uses* processes to emulate, uhm,
1177processes. I-threads slow down every perl program when enabled, and
1178outside of windows, serve no (or little) practical purpose, but
1179disadvantages every single-threaded Perl program.
1180
1181This is the reason that I try to avoid the name "ithreads", as it is
1182misleading as it implies that it implements some kind of thread model for
1183perl, and prefer the name "windows process emulation", which describes the
1184actual use and behaviour of it much better.
736 1185
737=head1 SEE ALSO 1186=head1 SEE ALSO
738 1187
739Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 1188Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
740 1189

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