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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore;
21 my $lock = new Coro::Semaphore; 22 my $lock = new Coro::Semaphore;
22 my $locked; 23 my $locked;
23 24
24 $lock->down; 25 $lock->down;
25 $locked = 1; 26 $locked = 1;
26 $lock->up; 27 $lock->up;
27 28
28=head1 DESCRIPTION 29=head1 DESCRIPTION
29 30
30This module collection manages coroutines. Coroutines are similar to 31For a tutorial-style introduction, please read the L<Coro::Intro>
31threads but don't (in general) run in parallel at the same time even 32manpage. This manpage mainly contains reference information.
32on SMP machines. The specific flavor of coroutine used in this module
33also guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer and easier than threads programming.
37 33
38Unlike a normal perl program, however, coroutines allow you to have 34This module collection manages continuations in general, most often in
39multiple running interpreters that share data, which is especially useful 35the form of cooperative threads (also called coros, or simply "coro"
40to code pseudo-parallel processes, such as multiple HTTP-GET requests 36in the documentation). They are similar to kernel threads but don't (in
41running concurrently. 37general) run in parallel at the same time even on SMP machines. The
38specific flavor of thread offered by this module also guarantees you that
39it will not switch between threads unless necessary, at easily-identified
40points in your program, so locking and parallel access are rarely an
41issue, making thread programming much safer and easier than using other
42thread models.
42 43
43Coroutines are also useful because Perl has no support for threads (the so 44Unlike the so-called "Perl threads" (which are not actually real threads
44called "threads" that perl offers are nothing more than the (bad) process 45but only the windows process emulation (see section of same name for more
45emulation coming from the Windows platform: On standard operating systems 46details) ported to unix, and as such act as processes), Coro provides
46they serve no purpose whatsoever, except by making your programs slow and 47a full shared address space, which makes communication between threads
47making them use a lot of memory. Best disable them when building perl, or 48very easy. And Coro's threads are fast, too: disabling the Windows
48aks your software vendor/distributor to do it for you). 49process emulation code in your perl and using Coro can easily result in
50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark runs over 300 times faster on a single core than
52perl's pseudo-threads on a quad core using all four cores.
49 53
54Coro achieves that by supporting multiple running interpreters that share
55data, which is especially useful to code pseudo-parallel processes and
56for event-based programming, such as multiple HTTP-GET requests running
57concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
58into an event-based environment.
59
50In this module, coroutines are defined as "callchain + lexical variables + 60In this module, a thread is defined as "callchain + lexical variables +
51@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 61some package variables + C stack), that is, a thread has its own callchain,
52its own set of lexicals and its own set of perls most important global 62its own set of lexicals and its own set of perls most important global
53variables (see L<Coro::State> for more configuration). 63variables (see L<Coro::State> for more configuration and background info).
64
65See also the C<SEE ALSO> section at the end of this document - the Coro
66module family is quite large.
54 67
55=cut 68=cut
56 69
57package Coro; 70package Coro;
58 71
59use strict; 72use common::sense;
60no warnings "uninitialized"; 73
74use Carp ();
75
76use Guard ();
61 77
62use Coro::State; 78use Coro::State;
63 79
64use base qw(Coro::State Exporter); 80use base qw(Coro::State Exporter);
65 81
66our $idle; # idle handler 82our $idle; # idle handler
67our $main; # main coroutine 83our $main; # main coro
68our $current; # current coroutine 84our $current; # current coro
69 85
70our $VERSION = 4.6; 86our $VERSION = 5.2;
71 87
72our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 88our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
73our %EXPORT_TAGS = ( 89our %EXPORT_TAGS = (
74 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 90 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
75); 91);
76our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 92our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
77 93
94=head1 GLOBAL VARIABLES
95
78=over 4 96=over 4
79 97
80=item $Coro::main 98=item $Coro::main
81 99
82This variable stores the coroutine object that represents the main 100This variable stores the Coro object that represents the main
83program. While you cna C<ready> it and do most other things you can do to 101program. While you cna C<ready> it and do most other things you can do to
84coroutines, it is mainly useful to compare again C<$Coro::current>, to see 102coro, it is mainly useful to compare again C<$Coro::current>, to see
85wether you are running in the main program or not. 103whether you are running in the main program or not.
86 104
87=cut 105=cut
88 106
89$main = new Coro; 107# $main is now being initialised by Coro::State
90 108
91=item $Coro::current 109=item $Coro::current
92 110
93The coroutine object representing the current coroutine (the last 111The Coro object representing the current coro (the last
94coroutine that the Coro scheduler switched to). The initial value is 112coro that the Coro scheduler switched to). The initial value is
95C<$main> (of course). 113C<$Coro::main> (of course).
96 114
97This variable is B<strictly> I<read-only>. You can take copies of the 115This variable is B<strictly> I<read-only>. You can take copies of the
98value stored in it and use it as any other coroutine object, but you must 116value stored in it and use it as any other Coro object, but you must
99not otherwise modify the variable itself. 117not otherwise modify the variable itself.
100 118
101=cut 119=cut
102 120
103$main->{desc} = "[main::]";
104
105# maybe some other module used Coro::Specific before...
106$main->{_specific} = $current->{_specific}
107 if $current;
108
109_set_current $main;
110
111sub current() { $current } # [DEPRECATED] 121sub current() { $current } # [DEPRECATED]
112 122
113=item $Coro::idle 123=item $Coro::idle
114 124
115This variable is mainly useful to integrate Coro into event loops. It is 125This variable is mainly useful to integrate Coro into event loops. It is
116usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is 126usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
117pretty low-level functionality. 127pretty low-level functionality.
118 128
119This variable stores a callback that is called whenever the scheduler 129This variable stores a Coro object that is put into the ready queue when
120finds no ready coroutines to run. The default implementation prints 130there are no other ready threads (without invoking any ready hooks).
121"FATAL: deadlock detected" and exits, because the program has no other way
122to continue.
123 131
132The default implementation dies with "FATAL: deadlock detected.", followed
133by a thread listing, because the program has no other way to continue.
134
124This hook is overwritten by modules such as C<Coro::Timer> and 135This hook is overwritten by modules such as C<Coro::EV> and
125C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 136C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
126coroutine so the scheduler can run it. 137coro so the scheduler can run it.
127 138
128Note that the callback I<must not>, under any circumstances, block
129the current coroutine. Normally, this is achieved by having an "idle
130coroutine" that calls the event loop and then blocks again, and then
131readying that coroutine in the idle handler.
132
133See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 139See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
134technique.
135 140
136Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively itself.
138
139=cut 141=cut
140 142
141$idle = sub { 143$idle = new Coro sub {
142 require Carp; 144 require Coro::Debug;
143 Carp::croak ("FATAL: deadlock detected"); 145 die "FATAL: deadlock detected.\n"
146 . Coro::Debug::ps_listing ();
144}; 147};
145 148
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{_status}})
155 for @{(delete $self->{_on_destroy}) || []};
156}
157
158# this coroutine is necessary because a coroutine 149# this coro is necessary because a coro
159# cannot destroy itself. 150# cannot destroy itself.
160my @destroy; 151our @destroy;
161my $manager; 152our $manager;
162 153
163$manager = new Coro sub { 154$manager = new Coro sub {
164 while () { 155 while () {
165 (shift @destroy)->_cancel 156 Coro::State::cancel shift @destroy
166 while @destroy; 157 while @destroy;
167 158
168 &schedule; 159 &schedule;
169 } 160 }
170}; 161};
171$manager->desc ("[coro manager]"); 162$manager->{desc} = "[coro manager]";
172$manager->prio (PRIO_MAX); 163$manager->prio (PRIO_MAX);
173 164
174=back 165=back
175 166
176=head2 SIMPLE COROUTINE CREATION 167=head1 SIMPLE CORO CREATION
177 168
178=over 4 169=over 4
179 170
180=item async { ... } [@args...] 171=item async { ... } [@args...]
181 172
182Create a new coroutine and return it's coroutine object (usually 173Create a new coro and return its Coro object (usually
183unused). The coroutine will be put into the ready queue, so 174unused). The coro will be put into the ready queue, so
184it will start running automatically on the next scheduler run. 175it will start running automatically on the next scheduler run.
185 176
186The first argument is a codeblock/closure that should be executed in the 177The first argument is a codeblock/closure that should be executed in the
187coroutine. When it returns argument returns the coroutine is automatically 178coro. When it returns argument returns the coro is automatically
188terminated. 179terminated.
189 180
190The remaining arguments are passed as arguments to the closure. 181The remaining arguments are passed as arguments to the closure.
191 182
192See the C<Coro::State::new> constructor for info about the coroutine 183See the C<Coro::State::new> constructor for info about the coro
193environment in which coroutines are executed. 184environment in which coro are executed.
194 185
195Calling C<exit> in a coroutine will do the same as calling exit outside 186Calling C<exit> in a coro will do the same as calling exit outside
196the coroutine. Likewise, when the coroutine dies, the program will exit, 187the coro. Likewise, when the coro dies, the program will exit,
197just as it would in the main program. 188just as it would in the main program.
198 189
199If you do not want that, you can provide a default C<die> handler, or 190If you do not want that, you can provide a default C<die> handler, or
200simply avoid dieing (by use of C<eval>). 191simply avoid dieing (by use of C<eval>).
201 192
202Example: Create a new coroutine that just prints its arguments. 193Example: Create a new coro that just prints its arguments.
203 194
204 async { 195 async {
205 print "@_\n"; 196 print "@_\n";
206 } 1,2,3,4; 197 } 1,2,3,4;
207 198
208=cut
209
210sub async(&@) {
211 my $coro = new Coro @_;
212 $coro->ready;
213 $coro
214}
215
216=item async_pool { ... } [@args...] 199=item async_pool { ... } [@args...]
217 200
218Similar to C<async>, but uses a coroutine pool, so you should not call 201Similar to C<async>, but uses a coro pool, so you should not call
219terminate or join on it (although you are allowed to), and you get a 202terminate or join on it (although you are allowed to), and you get a
220coroutine that might have executed other code already (which can be good 203coro that might have executed other code already (which can be good
221or bad :). 204or bad :).
222 205
223On the plus side, this function is faster than creating (and destroying) 206On the plus side, this function is about twice as fast as creating (and
224a completely new coroutine, so if you need a lot of generic coroutines in 207destroying) a completely new coro, so if you need a lot of generic
225quick successsion, use C<async_pool>, not C<async>. 208coros in quick successsion, use C<async_pool>, not C<async>.
226 209
227The code block is executed in an C<eval> context and a warning will be 210The code block is executed in an C<eval> context and a warning will be
228issued in case of an exception instead of terminating the program, as 211issued in case of an exception instead of terminating the program, as
229C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 212C<async> does. As the coro is being reused, stuff like C<on_destroy>
230will not work in the expected way, unless you call terminate or cancel, 213will not work in the expected way, unless you call terminate or cancel,
231which somehow defeats the purpose of pooling (but is fine in the 214which somehow defeats the purpose of pooling (but is fine in the
232exceptional case). 215exceptional case).
233 216
234The priority will be reset to C<0> after each run, tracing will be 217The priority will be reset to C<0> after each run, tracing will be
235disabled, the description will be reset and the default output filehandle 218disabled, the description will be reset and the default output filehandle
236gets restored, so you can change all these. Otherwise the coroutine will 219gets restored, so you can change all these. Otherwise the coro will
237be re-used "as-is": most notably if you change other per-coroutine global 220be re-used "as-is": most notably if you change other per-coro global
238stuff such as C<$/> you I<must needs> to revert that change, which is most 221stuff such as C<$/> you I<must needs> revert that change, which is most
239simply done by using local as in: C< local $/ >. 222simply done by using local as in: C<< local $/ >>.
240 223
241The pool size is limited to C<8> idle coroutines (this can be adjusted by 224The idle pool size is limited to C<8> idle coros (this can be
242changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 225adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
243required. 226coros as required.
244 227
245If you are concerned about pooled coroutines growing a lot because a 228If you are concerned about pooled coros growing a lot because a
246single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 229single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
247{ terminate }> once per second or so to slowly replenish the pool. In 230{ terminate }> once per second or so to slowly replenish the pool. In
248addition to that, when the stacks used by a handler grows larger than 16kb 231addition to that, when the stacks used by a handler grows larger than 32kb
249(adjustable via $Coro::POOL_RSS) it will also be destroyed. 232(adjustable via $Coro::POOL_RSS) it will also be destroyed.
250 233
251=cut 234=cut
252 235
253our $POOL_SIZE = 8; 236our $POOL_SIZE = 8;
254our $POOL_RSS = 16 * 1024; 237our $POOL_RSS = 32 * 1024;
255our @async_pool; 238our @async_pool;
256 239
257sub pool_handler { 240sub pool_handler {
258 my $cb;
259
260 while () { 241 while () {
261 eval { 242 eval {
262 while () { 243 &{&_pool_handler} while 1;
263 _pool_1 $cb;
264 &$cb;
265 _pool_2 $cb;
266 &schedule;
267 }
268 }; 244 };
269 245
270 last if $@ eq "\3async_pool terminate\2\n";
271 warn $@ if $@; 246 warn $@ if $@;
272 } 247 }
273} 248}
274 249
275sub async_pool(&@) {
276 # this is also inlined into the unlock_scheduler
277 my $coro = (pop @async_pool) || new Coro \&pool_handler;
278
279 $coro->{_invoke} = [@_];
280 $coro->ready;
281
282 $coro
283}
284
285=back 250=back
286 251
287=head2 STATIC METHODS 252=head1 STATIC METHODS
288 253
289Static methods are actually functions that operate on the current coroutine. 254Static methods are actually functions that implicitly operate on the
255current coro.
290 256
291=over 4 257=over 4
292 258
293=item schedule 259=item schedule
294 260
295Calls the scheduler. The scheduler will find the next coroutine that is 261Calls the scheduler. The scheduler will find the next coro that is
296to be run from the ready queue and switches to it. The next coroutine 262to be run from the ready queue and switches to it. The next coro
297to be run is simply the one with the highest priority that is longest 263to be run is simply the one with the highest priority that is longest
298in its ready queue. If there is no coroutine ready, it will clal the 264in its ready queue. If there is no coro ready, it will call the
299C<$Coro::idle> hook. 265C<$Coro::idle> hook.
300 266
301Please note that the current coroutine will I<not> be put into the ready 267Please note that the current coro will I<not> be put into the ready
302queue, so calling this function usually means you will never be called 268queue, so calling this function usually means you will never be called
303again unless something else (e.g. an event handler) calls C<< ->ready >>, 269again unless something else (e.g. an event handler) calls C<< ->ready >>,
304thus waking you up. 270thus waking you up.
305 271
306This makes C<schedule> I<the> generic method to use to block the current 272This makes C<schedule> I<the> generic method to use to block the current
307coroutine and wait for events: first you remember the current coroutine in 273coro and wait for events: first you remember the current coro in
308a variable, then arrange for some callback of yours to call C<< ->ready 274a variable, then arrange for some callback of yours to call C<< ->ready
309>> on that once some event happens, and last you call C<schedule> to put 275>> on that once some event happens, and last you call C<schedule> to put
310yourself to sleep. Note that a lot of things can wake your coroutine up, 276yourself to sleep. Note that a lot of things can wake your coro up,
311so you need to check wether the event indeed happened, e.g. by storing the 277so you need to check whether the event indeed happened, e.g. by storing the
312status in a variable. 278status in a variable.
313 279
314The canonical way to wait on external events is this: 280See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
315 281
316 { 282=item cede
317 # remember current coroutine
318 my $current = $Coro::current;
319 283
320 # register a hypothetical event handler 284"Cede" to other coros. This function puts the current coro into
321 on_event_invoke sub { 285the ready queue and calls C<schedule>, which has the effect of giving
322 # wake up sleeping coroutine 286up the current "timeslice" to other coros of the same or higher
323 $current->ready; 287priority. Once your coro gets its turn again it will automatically be
324 undef $current; 288resumed.
289
290This function is often called C<yield> in other languages.
291
292=item Coro::cede_notself
293
294Works like cede, but is not exported by default and will cede to I<any>
295coro, regardless of priority. This is useful sometimes to ensure
296progress is made.
297
298=item terminate [arg...]
299
300Terminates the current coro with the given status values (see L<cancel>).
301
302=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
303
304These function install enter and leave winders in the current scope. The
305enter block will be executed when on_enter is called and whenever the
306current coro is re-entered by the scheduler, while the leave block is
307executed whenever the current coro is blocked by the scheduler, and
308also when the containing scope is exited (by whatever means, be it exit,
309die, last etc.).
310
311I<Neither invoking the scheduler, nor exceptions, are allowed within those
312BLOCKs>. That means: do not even think about calling C<die> without an
313eval, and do not even think of entering the scheduler in any way.
314
315Since both BLOCKs are tied to the current scope, they will automatically
316be removed when the current scope exits.
317
318These functions implement the same concept as C<dynamic-wind> in scheme
319does, and are useful when you want to localise some resource to a specific
320coro.
321
322They slow down thread switching considerably for coros that use them
323(about 40% for a BLOCK with a single assignment, so thread switching is
324still reasonably fast if the handlers are fast).
325
326These functions are best understood by an example: The following function
327will change the current timezone to "Antarctica/South_Pole", which
328requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
329which remember/change the current timezone and restore the previous
330value, respectively, the timezone is only changed for the coro that
331installed those handlers.
332
333 use POSIX qw(tzset);
334
335 async {
336 my $old_tz; # store outside TZ value here
337
338 Coro::on_enter {
339 $old_tz = $ENV{TZ}; # remember the old value
340
341 $ENV{TZ} = "Antarctica/South_Pole";
342 tzset; # enable new value
325 }; 343 };
326 344
327 # call schedule until event occurred. 345 Coro::on_leave {
328 # in case we are woken up for other reasons 346 $ENV{TZ} = $old_tz;
329 # (current still defined), loop. 347 tzset; # restore old value
330 Coro::schedule while $current; 348 };
349
350 # at this place, the timezone is Antarctica/South_Pole,
351 # without disturbing the TZ of any other coro.
331 } 352 };
332 353
333=item cede 354This can be used to localise about any resource (locale, uid, current
355working directory etc.) to a block, despite the existance of other
356coros.
334 357
335"Cede" to other coroutines. This function puts the current coroutine into 358Another interesting example implements time-sliced multitasking using
336the ready queue and calls C<schedule>, which has the effect of giving 359interval timers (this could obviously be optimised, but does the job):
337up the current "timeslice" to other coroutines of the same or higher
338priority. Once your coroutine gets its turn again it will automatically be
339resumed.
340 360
341This function is often called C<yield> in other languages. 361 # "timeslice" the given block
362 sub timeslice(&) {
363 use Time::HiRes ();
342 364
343=item Coro::cede_notself 365 Coro::on_enter {
366 # on entering the thread, we set an VTALRM handler to cede
367 $SIG{VTALRM} = sub { cede };
368 # and then start the interval timer
369 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
370 };
371 Coro::on_leave {
372 # on leaving the thread, we stop the interval timer again
373 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
374 };
344 375
345Works like cede, but is not exported by default and will cede to I<any> 376 &{+shift};
346coroutine, regardless of priority. This is useful sometimes to ensure 377 }
347progress is made.
348 378
349=item terminate [arg...] 379 # use like this:
380 timeslice {
381 # The following is an endless loop that would normally
382 # monopolise the process. Since it runs in a timesliced
383 # environment, it will regularly cede to other threads.
384 while () { }
385 };
350 386
351Terminates the current coroutine with the given status values (see L<cancel>).
352 387
353=item killall 388=item killall
354 389
355Kills/terminates/cancels all coroutines except the currently running 390Kills/terminates/cancels all coros except the currently running one.
356one. This is useful after a fork, either in the child or the parent, as
357usually only one of them should inherit the running coroutines.
358 391
359Note that while this will try to free some of the main programs resources, 392Note that while this will try to free some of the main interpreter
393resources if the calling coro isn't the main coro, but one
360you cnanot free all of them, so if a coroutine that is not the main 394cannot free all of them, so if a coro that is not the main coro
361program calls this function, there will be some one-time resource leak. 395calls this function, there will be some one-time resource leak.
362 396
363=cut 397=cut
364
365sub terminate {
366 $current->cancel (@_);
367}
368 398
369sub killall { 399sub killall {
370 for (Coro::State::list) { 400 for (Coro::State::list) {
371 $_->cancel 401 $_->cancel
372 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 402 if $_ != $current && UNIVERSAL::isa $_, "Coro";
373 } 403 }
374} 404}
375 405
376=back 406=back
377 407
378=head2 COROUTINE METHODS 408=head1 CORO OBJECT METHODS
379 409
380These are the methods you can call on coroutine objects (or to create 410These are the methods you can call on coro objects (or to create
381them). 411them).
382 412
383=over 4 413=over 4
384 414
385=item new Coro \&sub [, @args...] 415=item new Coro \&sub [, @args...]
386 416
387Create a new coroutine and return it. When the sub returns, the coroutine 417Create a new coro and return it. When the sub returns, the coro
388automatically terminates as if C<terminate> with the returned values were 418automatically terminates as if C<terminate> with the returned values were
389called. To make the coroutine run you must first put it into the ready 419called. To make the coro run you must first put it into the ready
390queue by calling the ready method. 420queue by calling the ready method.
391 421
392See C<async> and C<Coro::State::new> for additional info about the 422See C<async> and C<Coro::State::new> for additional info about the
393coroutine environment. 423coro environment.
394 424
395=cut 425=cut
396 426
397sub _run_coro { 427sub _coro_run {
398 terminate &{+shift}; 428 terminate &{+shift};
399} 429}
400 430
401sub new {
402 my $class = shift;
403
404 $class->SUPER::new (\&_run_coro, @_)
405}
406
407=item $success = $coroutine->ready 431=item $success = $coro->ready
408 432
409Put the given coroutine into the end of its ready queue (there is one 433Put the given coro into the end of its ready queue (there is one
410queue for each priority) and return true. If the coroutine is already in 434queue for each priority) and return true. If the coro is already in
411the ready queue, do nothing and return false. 435the ready queue, do nothing and return false.
412 436
413This ensures that the scheduler will resume this coroutine automatically 437This ensures that the scheduler will resume this coro automatically
414once all the coroutines of higher priority and all coroutines of the same 438once all the coro of higher priority and all coro of the same
415priority that were put into the ready queue earlier have been resumed. 439priority that were put into the ready queue earlier have been resumed.
416 440
441=item $coro->suspend
442
443Suspends the specified coro. A suspended coro works just like any other
444coro, except that the scheduler will not select a suspended coro for
445execution.
446
447Suspending a coro can be useful when you want to keep the coro from
448running, but you don't want to destroy it, or when you want to temporarily
449freeze a coro (e.g. for debugging) to resume it later.
450
451A scenario for the former would be to suspend all (other) coros after a
452fork and keep them alive, so their destructors aren't called, but new
453coros can be created.
454
455=item $coro->resume
456
457If the specified coro was suspended, it will be resumed. Note that when
458the coro was in the ready queue when it was suspended, it might have been
459unreadied by the scheduler, so an activation might have been lost.
460
461To avoid this, it is best to put a suspended coro into the ready queue
462unconditionally, as every synchronisation mechanism must protect itself
463against spurious wakeups, and the one in the Coro family certainly do
464that.
465
417=item $is_ready = $coroutine->is_ready 466=item $is_ready = $coro->is_ready
418 467
419Return wether the coroutine is currently the ready queue or not, 468Returns true iff the Coro object is in the ready queue. Unless the Coro
469object gets destroyed, it will eventually be scheduled by the scheduler.
420 470
471=item $is_running = $coro->is_running
472
473Returns true iff the Coro object is currently running. Only one Coro object
474can ever be in the running state (but it currently is possible to have
475multiple running Coro::States).
476
477=item $is_suspended = $coro->is_suspended
478
479Returns true iff this Coro object has been suspended. Suspended Coros will
480not ever be scheduled.
481
421=item $coroutine->cancel (arg...) 482=item $coro->cancel (arg...)
422 483
423Terminates the given coroutine and makes it return the given arguments as 484Terminates the given Coro and makes it return the given arguments as
424status (default: the empty list). Never returns if the coroutine is the 485status (default: the empty list). Never returns if the Coro is the
425current coroutine. 486current Coro.
426 487
427=cut 488=cut
428 489
429sub cancel { 490sub cancel {
430 my $self = shift; 491 my $self = shift;
431 $self->{_status} = [@_];
432 492
433 if ($current == $self) { 493 if ($current == $self) {
434 push @destroy, $self; 494 terminate @_;
435 $manager->ready;
436 &schedule while 1;
437 } else { 495 } else {
438 $self->_cancel; 496 $self->{_status} = [@_];
497 Coro::State::cancel $self;
439 } 498 }
440} 499}
441 500
501=item $coro->schedule_to
502
503Puts the current coro to sleep (like C<Coro::schedule>), but instead
504of continuing with the next coro from the ready queue, always switch to
505the given coro object (regardless of priority etc.). The readyness
506state of that coro isn't changed.
507
508This is an advanced method for special cases - I'd love to hear about any
509uses for this one.
510
511=item $coro->cede_to
512
513Like C<schedule_to>, but puts the current coro into the ready
514queue. This has the effect of temporarily switching to the given
515coro, and continuing some time later.
516
517This is an advanced method for special cases - I'd love to hear about any
518uses for this one.
519
520=item $coro->throw ([$scalar])
521
522If C<$throw> is specified and defined, it will be thrown as an exception
523inside the coro at the next convenient point in time. Otherwise
524clears the exception object.
525
526Coro will check for the exception each time a schedule-like-function
527returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
528>>, C<< Coro::Handle->readable >> and so on. Most of these functions
529detect this case and return early in case an exception is pending.
530
531The exception object will be thrown "as is" with the specified scalar in
532C<$@>, i.e. if it is a string, no line number or newline will be appended
533(unlike with C<die>).
534
535This can be used as a softer means than C<cancel> to ask a coro to
536end itself, although there is no guarantee that the exception will lead to
537termination, and if the exception isn't caught it might well end the whole
538program.
539
540You might also think of C<throw> as being the moral equivalent of
541C<kill>ing a coro with a signal (in this case, a scalar).
542
442=item $coroutine->join 543=item $coro->join
443 544
444Wait until the coroutine terminates and return any values given to the 545Wait until the coro terminates and return any values given to the
445C<terminate> or C<cancel> functions. C<join> can be called concurrently 546C<terminate> or C<cancel> functions. C<join> can be called concurrently
446from multiple coroutines, and all will be resumed and given the status 547from multiple coro, and all will be resumed and given the status
447return once the C<$coroutine> terminates. 548return once the C<$coro> terminates.
448 549
449=cut 550=cut
450 551
451sub join { 552sub join {
452 my $self = shift; 553 my $self = shift;
463 } 564 }
464 565
465 wantarray ? @{$self->{_status}} : $self->{_status}[0]; 566 wantarray ? @{$self->{_status}} : $self->{_status}[0];
466} 567}
467 568
468=item $coroutine->on_destroy (\&cb) 569=item $coro->on_destroy (\&cb)
469 570
470Registers a callback that is called when this coroutine gets destroyed, 571Registers a callback that is called when this coro gets destroyed,
471but before it is joined. The callback gets passed the terminate arguments, 572but before it is joined. The callback gets passed the terminate arguments,
472if any, and I<must not> die, under any circumstances. 573if any, and I<must not> die, under any circumstances.
473 574
474=cut 575=cut
475 576
477 my ($self, $cb) = @_; 578 my ($self, $cb) = @_;
478 579
479 push @{ $self->{_on_destroy} }, $cb; 580 push @{ $self->{_on_destroy} }, $cb;
480} 581}
481 582
482=item $oldprio = $coroutine->prio ($newprio) 583=item $oldprio = $coro->prio ($newprio)
483 584
484Sets (or gets, if the argument is missing) the priority of the 585Sets (or gets, if the argument is missing) the priority of the
485coroutine. Higher priority coroutines get run before lower priority 586coro. Higher priority coro get run before lower priority
486coroutines. Priorities are small signed integers (currently -4 .. +3), 587coro. Priorities are small signed integers (currently -4 .. +3),
487that you can refer to using PRIO_xxx constants (use the import tag :prio 588that you can refer to using PRIO_xxx constants (use the import tag :prio
488to get then): 589to get then):
489 590
490 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 591 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
491 3 > 1 > 0 > -1 > -3 > -4 592 3 > 1 > 0 > -1 > -3 > -4
492 593
493 # set priority to HIGH 594 # set priority to HIGH
494 current->prio(PRIO_HIGH); 595 current->prio (PRIO_HIGH);
495 596
496The idle coroutine ($Coro::idle) always has a lower priority than any 597The idle coro ($Coro::idle) always has a lower priority than any
497existing coroutine. 598existing coro.
498 599
499Changing the priority of the current coroutine will take effect immediately, 600Changing the priority of the current coro will take effect immediately,
500but changing the priority of coroutines in the ready queue (but not 601but changing the priority of coro in the ready queue (but not
501running) will only take effect after the next schedule (of that 602running) will only take effect after the next schedule (of that
502coroutine). This is a bug that will be fixed in some future version. 603coro). This is a bug that will be fixed in some future version.
503 604
504=item $newprio = $coroutine->nice ($change) 605=item $newprio = $coro->nice ($change)
505 606
506Similar to C<prio>, but subtract the given value from the priority (i.e. 607Similar to C<prio>, but subtract the given value from the priority (i.e.
507higher values mean lower priority, just as in unix). 608higher values mean lower priority, just as in unix).
508 609
509=item $olddesc = $coroutine->desc ($newdesc) 610=item $olddesc = $coro->desc ($newdesc)
510 611
511Sets (or gets in case the argument is missing) the description for this 612Sets (or gets in case the argument is missing) the description for this
512coroutine. This is just a free-form string you can associate with a coroutine. 613coro. This is just a free-form string you can associate with a
614coro.
513 615
514This method simply sets the C<< $coroutine->{desc} >> member to the given string. You 616This method simply sets the C<< $coro->{desc} >> member to the given
515can modify this member directly if you wish. 617string. You can modify this member directly if you wish.
516
517=item $coroutine->throw ([$scalar])
518
519If C<$throw> is specified and defined, it will be thrown as an exception
520inside the coroutine at the next convinient point in time (usually after
521it gains control at the next schedule/transfer/cede). Otherwise clears the
522exception object.
523
524The exception object will be thrown "as is" with the specified scalar in
525C<$@>, i.e. if it is a string, no line number or newline will be appended
526(unlike with C<die>).
527
528This can be used as a softer means than C<cancel> to ask a coroutine to
529end itself, although there is no guarentee that the exception will lead to
530termination, and if the exception isn't caught it might well end the whole
531program.
532 618
533=cut 619=cut
534 620
535sub desc { 621sub desc {
536 my $old = $_[0]{desc}; 622 my $old = $_[0]{desc};
537 $_[0]{desc} = $_[1] if @_ > 1; 623 $_[0]{desc} = $_[1] if @_ > 1;
538 $old; 624 $old;
539} 625}
540 626
627sub transfer {
628 require Carp;
629 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
630}
631
541=back 632=back
542 633
543=head2 GLOBAL FUNCTIONS 634=head1 GLOBAL FUNCTIONS
544 635
545=over 4 636=over 4
546 637
547=item Coro::nready 638=item Coro::nready
548 639
549Returns the number of coroutines that are currently in the ready state, 640Returns the number of coro that are currently in the ready state,
550i.e. that can be switched to by calling C<schedule> directory or 641i.e. that can be switched to by calling C<schedule> directory or
551indirectly. The value C<0> means that the only runnable coroutine is the 642indirectly. The value C<0> means that the only runnable coro is the
552currently running one, so C<cede> would have no effect, and C<schedule> 643currently running one, so C<cede> would have no effect, and C<schedule>
553would cause a deadlock unless there is an idle handler that wakes up some 644would cause a deadlock unless there is an idle handler that wakes up some
554coroutines. 645coro.
555 646
556=item my $guard = Coro::guard { ... } 647=item my $guard = Coro::guard { ... }
557 648
558This creates and returns a guard object. Nothing happens until the object 649This function still exists, but is deprecated. Please use the
559gets destroyed, in which case the codeblock given as argument will be 650C<Guard::guard> function instead.
560executed. This is useful to free locks or other resources in case of a
561runtime error or when the coroutine gets canceled, as in both cases the
562guard block will be executed. The guard object supports only one method,
563C<< ->cancel >>, which will keep the codeblock from being executed.
564 651
565Example: set some flag and clear it again when the coroutine gets canceled
566or the function returns:
567
568 sub do_something {
569 my $guard = Coro::guard { $busy = 0 };
570 $busy = 1;
571
572 # do something that requires $busy to be true
573 }
574
575=cut 652=cut
576 653
577sub guard(&) { 654BEGIN { *guard = \&Guard::guard }
578 bless \(my $cb = $_[0]), "Coro::guard"
579}
580
581sub Coro::guard::cancel {
582 ${$_[0]} = sub { };
583}
584
585sub Coro::guard::DESTROY {
586 ${$_[0]}->();
587}
588
589 655
590=item unblock_sub { ... } 656=item unblock_sub { ... }
591 657
592This utility function takes a BLOCK or code reference and "unblocks" it, 658This utility function takes a BLOCK or code reference and "unblocks" it,
593returning a new coderef. Unblocking means that calling the new coderef 659returning a new coderef. Unblocking means that calling the new coderef
594will return immediately without blocking, returning nothing, while the 660will return immediately without blocking, returning nothing, while the
595original code ref will be called (with parameters) from within another 661original code ref will be called (with parameters) from within another
596coroutine. 662coro.
597 663
598The reason this function exists is that many event libraries (such as the 664The reason this function exists is that many event libraries (such as the
599venerable L<Event|Event> module) are not coroutine-safe (a weaker form 665venerable L<Event|Event> module) are not thread-safe (a weaker form
600of thread-safety). This means you must not block within event callbacks, 666of reentrancy). This means you must not block within event callbacks,
601otherwise you might suffer from crashes or worse. The only event library 667otherwise you might suffer from crashes or worse. The only event library
602currently known that is safe to use without C<unblock_sub> is L<EV>. 668currently known that is safe to use without C<unblock_sub> is L<EV>.
603 669
604This function allows your callbacks to block by executing them in another 670This function allows your callbacks to block by executing them in another
605coroutine where it is safe to block. One example where blocking is handy 671coro where it is safe to block. One example where blocking is handy
606is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 672is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
607disk, for example. 673disk, for example.
608 674
609In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 675In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
610creating event callbacks that want to block. 676creating event callbacks that want to block.
611 677
612If your handler does not plan to block (e.g. simply sends a message to 678If your handler does not plan to block (e.g. simply sends a message to
613another coroutine, or puts some other coroutine into the ready queue), 679another coro, or puts some other coro into the ready queue), there is
614there is no reason to use C<unblock_sub>. 680no reason to use C<unblock_sub>.
681
682Note that you also need to use C<unblock_sub> for any other callbacks that
683are indirectly executed by any C-based event loop. For example, when you
684use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
685provides callbacks that are the result of some event callback, then you
686must not block either, or use C<unblock_sub>.
615 687
616=cut 688=cut
617 689
618our @unblock_queue; 690our @unblock_queue;
619 691
622# return immediately and can be reused) and because we cannot cede 694# return immediately and can be reused) and because we cannot cede
623# inside an event callback. 695# inside an event callback.
624our $unblock_scheduler = new Coro sub { 696our $unblock_scheduler = new Coro sub {
625 while () { 697 while () {
626 while (my $cb = pop @unblock_queue) { 698 while (my $cb = pop @unblock_queue) {
627 # this is an inlined copy of async_pool 699 &async_pool (@$cb);
628 my $coro = (pop @async_pool) || new Coro \&pool_handler;
629 700
630 $coro->{_invoke} = $cb;
631 $coro->ready;
632 cede; # for short-lived callbacks, this reduces pressure on the coro pool 701 # for short-lived callbacks, this reduces pressure on the coro pool
702 # as the chance is very high that the async_poll coro will be back
703 # in the idle state when cede returns
704 cede;
633 } 705 }
634 schedule; # sleep well 706 schedule; # sleep well
635 } 707 }
636}; 708};
637$unblock_scheduler->desc ("[unblock_sub scheduler]"); 709$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
638 710
639sub unblock_sub(&) { 711sub unblock_sub(&) {
640 my $cb = shift; 712 my $cb = shift;
641 713
642 sub { 714 sub {
643 unshift @unblock_queue, [$cb, @_]; 715 unshift @unblock_queue, [$cb, @_];
644 $unblock_scheduler->ready; 716 $unblock_scheduler->ready;
645 } 717 }
646} 718}
647 719
720=item $cb = rouse_cb
721
722Create and return a "rouse callback". That's a code reference that,
723when called, will remember a copy of its arguments and notify the owner
724coro of the callback.
725
726See the next function.
727
728=item @args = rouse_wait [$cb]
729
730Wait for the specified rouse callback (or the last one that was created in
731this coro).
732
733As soon as the callback is invoked (or when the callback was invoked
734before C<rouse_wait>), it will return the arguments originally passed to
735the rouse callback. In scalar context, that means you get the I<last>
736argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
737statement at the end.
738
739See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
740
648=back 741=back
649 742
650=cut 743=cut
651 744
6521; 7451;
653 746
747=head1 HOW TO WAIT FOR A CALLBACK
748
749It is very common for a coro to wait for some callback to be
750called. This occurs naturally when you use coro in an otherwise
751event-based program, or when you use event-based libraries.
752
753These typically register a callback for some event, and call that callback
754when the event occured. In a coro, however, you typically want to
755just wait for the event, simplyifying things.
756
757For example C<< AnyEvent->child >> registers a callback to be called when
758a specific child has exited:
759
760 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
761
762But from within a coro, you often just want to write this:
763
764 my $status = wait_for_child $pid;
765
766Coro offers two functions specifically designed to make this easy,
767C<Coro::rouse_cb> and C<Coro::rouse_wait>.
768
769The first function, C<rouse_cb>, generates and returns a callback that,
770when invoked, will save its arguments and notify the coro that
771created the callback.
772
773The second function, C<rouse_wait>, waits for the callback to be called
774(by calling C<schedule> to go to sleep) and returns the arguments
775originally passed to the callback.
776
777Using these functions, it becomes easy to write the C<wait_for_child>
778function mentioned above:
779
780 sub wait_for_child($) {
781 my ($pid) = @_;
782
783 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
784
785 my ($rpid, $rstatus) = Coro::rouse_wait;
786 $rstatus
787 }
788
789In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
790you can roll your own, using C<schedule>:
791
792 sub wait_for_child($) {
793 my ($pid) = @_;
794
795 # store the current coro in $current,
796 # and provide result variables for the closure passed to ->child
797 my $current = $Coro::current;
798 my ($done, $rstatus);
799
800 # pass a closure to ->child
801 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
802 $rstatus = $_[1]; # remember rstatus
803 $done = 1; # mark $rstatus as valud
804 });
805
806 # wait until the closure has been called
807 schedule while !$done;
808
809 $rstatus
810 }
811
812
654=head1 BUGS/LIMITATIONS 813=head1 BUGS/LIMITATIONS
655 814
815=over 4
816
817=item fork with pthread backend
818
819When Coro is compiled using the pthread backend (which isn't recommended
820but required on many BSDs as their libcs are completely broken), then
821coro will not survive a fork. There is no known workaround except to
822fix your libc and use a saner backend.
823
824=item perl process emulation ("threads")
825
656This module is not perl-pseudo-thread-safe. You should only ever use this 826This module is not perl-pseudo-thread-safe. You should only ever use this
657module from the same thread (this requirement might be removed in the 827module from the first thread (this requirement might be removed in the
658future to allow per-thread schedulers, but Coro::State does not yet allow 828future to allow per-thread schedulers, but Coro::State does not yet allow
659this). I recommend disabling thread support and using processes, as this 829this). I recommend disabling thread support and using processes, as having
660is much faster and uses less memory. 830the windows process emulation enabled under unix roughly halves perl
831performance, even when not used.
832
833=item coro switching is not signal safe
834
835You must not switch to another coro from within a signal handler
836(only relevant with %SIG - most event libraries provide safe signals).
837
838That means you I<MUST NOT> call any function that might "block" the
839current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
840anything that calls those. Everything else, including calling C<ready>,
841works.
842
843=back
844
845
846=head1 WINDOWS PROCESS EMULATION
847
848A great many people seem to be confused about ithreads (for example, Chip
849Salzenberg called me unintelligent, incapable, stupid and gullible,
850while in the same mail making rather confused statements about perl
851ithreads (for example, that memory or files would be shared), showing his
852lack of understanding of this area - if it is hard to understand for Chip,
853it is probably not obvious to everybody).
854
855What follows is an ultra-condensed version of my talk about threads in
856scripting languages given onthe perl workshop 2009:
857
858The so-called "ithreads" were originally implemented for two reasons:
859first, to (badly) emulate unix processes on native win32 perls, and
860secondly, to replace the older, real thread model ("5.005-threads").
861
862It does that by using threads instead of OS processes. The difference
863between processes and threads is that threads share memory (and other
864state, such as files) between threads within a single process, while
865processes do not share anything (at least not semantically). That
866means that modifications done by one thread are seen by others, while
867modifications by one process are not seen by other processes.
868
869The "ithreads" work exactly like that: when creating a new ithreads
870process, all state is copied (memory is copied physically, files and code
871is copied logically). Afterwards, it isolates all modifications. On UNIX,
872the same behaviour can be achieved by using operating system processes,
873except that UNIX typically uses hardware built into the system to do this
874efficiently, while the windows process emulation emulates this hardware in
875software (rather efficiently, but of course it is still much slower than
876dedicated hardware).
877
878As mentioned before, loading code, modifying code, modifying data
879structures and so on is only visible in the ithreads process doing the
880modification, not in other ithread processes within the same OS process.
881
882This is why "ithreads" do not implement threads for perl at all, only
883processes. What makes it so bad is that on non-windows platforms, you can
884actually take advantage of custom hardware for this purpose (as evidenced
885by the forks module, which gives you the (i-) threads API, just much
886faster).
887
888Sharing data is in the i-threads model is done by transfering data
889structures between threads using copying semantics, which is very slow -
890shared data simply does not exist. Benchmarks using i-threads which are
891communication-intensive show extremely bad behaviour with i-threads (in
892fact, so bad that Coro, which cannot take direct advantage of multiple
893CPUs, is often orders of magnitude faster because it shares data using
894real threads, refer to my talk for details).
895
896As summary, i-threads *use* threads to implement processes, while
897the compatible forks module *uses* processes to emulate, uhm,
898processes. I-threads slow down every perl program when enabled, and
899outside of windows, serve no (or little) practical purpose, but
900disadvantages every single-threaded Perl program.
901
902This is the reason that I try to avoid the name "ithreads", as it is
903misleading as it implies that it implements some kind of thread model for
904perl, and prefer the name "windows process emulation", which describes the
905actual use and behaviour of it much better.
661 906
662=head1 SEE ALSO 907=head1 SEE ALSO
663 908
664Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 909Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
665 910
666Debugging: L<Coro::Debug>. 911Debugging: L<Coro::Debug>.
667 912
668Support/Utility: L<Coro::Specific>, L<Coro::Util>. 913Support/Utility: L<Coro::Specific>, L<Coro::Util>.
669 914
670Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 915Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
916L<Coro::SemaphoreSet>, L<Coro::RWLock>.
671 917
672IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>. 918I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
673 919
674Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>. 920Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
921a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
922L<Coro::Select>.
675 923
676XS API: L<Coro::MakeMaker>. 924XS API: L<Coro::MakeMaker>.
677 925
678Low level Configuration, Coroutine Environment: L<Coro::State>. 926Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
679 927
680=head1 AUTHOR 928=head1 AUTHOR
681 929
682 Marc Lehmann <schmorp@schmorp.de> 930 Marc Lehmann <schmorp@schmorp.de>
683 http://home.schmorp.de/ 931 http://home.schmorp.de/

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