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Revision 1.264 by root, Thu Aug 13 02:35:41 2009 UTC vs.
Revision 1.282 by root, Sun Dec 26 16:23:51 2010 UTC

40points in your program, so locking and parallel access are rarely an 40points in your program, so locking and parallel access are rarely an
41issue, making thread programming much safer and easier than using other 41issue, making thread programming much safer and easier than using other
42thread models. 42thread models.
43 43
44Unlike the so-called "Perl threads" (which are not actually real threads 44Unlike the so-called "Perl threads" (which are not actually real threads
45but only the windows process emulation ported to unix, and as such act 45but only the windows process emulation (see section of same name for more
46as processes), Coro provides a full shared address space, which makes 46details) ported to unix, and as such act as processes), Coro provides
47communication between threads very easy. And Coro's threads are fast, 47a full shared address space, which makes communication between threads
48too: disabling the Windows process emulation code in your perl and using 48very easy. And Coro's threads are fast, too: disabling the Windows
49Coro can easily result in a two to four times speed increase for your 49process emulation code in your perl and using Coro can easily result in
50programs. A parallel matrix multiplication benchmark runs over 300 times 50a two to four times speed increase for your programs. A parallel matrix
51faster on a single core than perl's pseudo-threads on a quad core using 51multiplication benchmark runs over 300 times faster on a single core than
52all four cores. 52perl's pseudo-threads on a quad core using all four cores.
53 53
54Coro achieves that by supporting multiple running interpreters that share 54Coro achieves that by supporting multiple running interpreters that share
55data, which is especially useful to code pseudo-parallel processes and 55data, which is especially useful to code pseudo-parallel processes and
56for event-based programming, such as multiple HTTP-GET requests running 56for event-based programming, such as multiple HTTP-GET requests running
57concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro 57concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
67 67
68=cut 68=cut
69 69
70package Coro; 70package Coro;
71 71
72use strict qw(vars subs); 72use common::sense;
73no warnings "uninitialized"; 73
74use Carp ();
74 75
75use Guard (); 76use Guard ();
76 77
77use Coro::State; 78use Coro::State;
78 79
80 81
81our $idle; # idle handler 82our $idle; # idle handler
82our $main; # main coro 83our $main; # main coro
83our $current; # current coro 84our $current; # current coro
84 85
85our $VERSION = 5.162; 86our $VERSION = 5.25;
86 87
87our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 88our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
88our %EXPORT_TAGS = ( 89our %EXPORT_TAGS = (
89 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 90 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
90); 91);
91our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 92our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
92 93
123 124
124This variable is mainly useful to integrate Coro into event loops. It is 125This variable is mainly useful to integrate Coro into event loops. It is
125usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is 126usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
126pretty low-level functionality. 127pretty low-level functionality.
127 128
128This variable stores either a Coro object or a callback. 129This variable stores a Coro object that is put into the ready queue when
130there are no other ready threads (without invoking any ready hooks).
129 131
130If it is a callback, the it is called whenever the scheduler finds no 132The default implementation dies with "FATAL: deadlock detected.", followed
131ready coros to run. The default implementation prints "FATAL: 133by a thread listing, because the program has no other way to continue.
132deadlock detected" and exits, because the program has no other way to
133continue.
134
135If it is a coro object, then this object will be readied (without
136invoking any ready hooks, however) when the scheduler finds no other ready
137coros to run.
138 134
139This hook is overwritten by modules such as C<Coro::EV> and 135This hook is overwritten by modules such as C<Coro::EV> and
140C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 136C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
141coro so the scheduler can run it. 137coro so the scheduler can run it.
142 138
143Note that the callback I<must not>, under any circumstances, block
144the current coro. Normally, this is achieved by having an "idle
145coro" that calls the event loop and then blocks again, and then
146readying that coro in the idle handler, or by simply placing the idle
147coro in this variable.
148
149See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 139See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
150technique.
151 140
152Please note that if your callback recursively invokes perl (e.g. for event
153handlers), then it must be prepared to be called recursively itself.
154
155=cut 141=cut
156 142
157$idle = sub { 143# ||= because other modules could have provided their own by now
158 require Carp; 144$idle ||= new Coro sub {
159 Carp::croak ("FATAL: deadlock detected"); 145 require Coro::Debug;
146 die "FATAL: deadlock detected.\n"
147 . Coro::Debug::ps_listing ();
160}; 148};
161 149
162# this coro is necessary because a coro 150# this coro is necessary because a coro
163# cannot destroy itself. 151# cannot destroy itself.
164our @destroy; 152our @destroy;
272=item schedule 260=item schedule
273 261
274Calls the scheduler. The scheduler will find the next coro that is 262Calls the scheduler. The scheduler will find the next coro that is
275to be run from the ready queue and switches to it. The next coro 263to be run from the ready queue and switches to it. The next coro
276to be run is simply the one with the highest priority that is longest 264to be run is simply the one with the highest priority that is longest
277in its ready queue. If there is no coro ready, it will clal the 265in its ready queue. If there is no coro ready, it will call the
278C<$Coro::idle> hook. 266C<$Coro::idle> hook.
279 267
280Please note that the current coro will I<not> be put into the ready 268Please note that the current coro will I<not> be put into the ready
281queue, so calling this function usually means you will never be called 269queue, so calling this function usually means you will never be called
282again unless something else (e.g. an event handler) calls C<< ->ready >>, 270again unless something else (e.g. an event handler) calls C<< ->ready >>,
625Sets (or gets in case the argument is missing) the description for this 613Sets (or gets in case the argument is missing) the description for this
626coro. This is just a free-form string you can associate with a 614coro. This is just a free-form string you can associate with a
627coro. 615coro.
628 616
629This method simply sets the C<< $coro->{desc} >> member to the given 617This method simply sets the C<< $coro->{desc} >> member to the given
630string. You can modify this member directly if you wish. 618string. You can modify this member directly if you wish, and in fact, this
619is often preferred to indicate major processing states that cna then be
620seen for example in a L<Coro::Debug> session:
621
622 sub my_long_function {
623 local $Coro::current->{desc} = "now in my_long_function";
624 ...
625 $Coro::current->{desc} = "my_long_function: phase 1";
626 ...
627 $Coro::current->{desc} = "my_long_function: phase 2";
628 ...
629 }
631 630
632=cut 631=cut
633 632
634sub desc { 633sub desc {
635 my $old = $_[0]{desc}; 634 my $old = $_[0]{desc};
672returning a new coderef. Unblocking means that calling the new coderef 671returning a new coderef. Unblocking means that calling the new coderef
673will return immediately without blocking, returning nothing, while the 672will return immediately without blocking, returning nothing, while the
674original code ref will be called (with parameters) from within another 673original code ref will be called (with parameters) from within another
675coro. 674coro.
676 675
677The reason this function exists is that many event libraries (such as the 676The reason this function exists is that many event libraries (such as
678venerable L<Event|Event> module) are not thread-safe (a weaker form 677the venerable L<Event|Event> module) are not thread-safe (a weaker form
679of reentrancy). This means you must not block within event callbacks, 678of reentrancy). This means you must not block within event callbacks,
680otherwise you might suffer from crashes or worse. The only event library 679otherwise you might suffer from crashes or worse. The only event library
681currently known that is safe to use without C<unblock_sub> is L<EV>. 680currently known that is safe to use without C<unblock_sub> is L<EV> (but
681you might still run into deadlocks if all event loops are blocked).
682
683Coro will try to catch you when you block in the event loop
684("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
685only works when you do not run your own event loop.
682 686
683This function allows your callbacks to block by executing them in another 687This function allows your callbacks to block by executing them in another
684coro where it is safe to block. One example where blocking is handy 688coro where it is safe to block. One example where blocking is handy
685is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 689is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
686disk, for example. 690disk, for example.
728 unshift @unblock_queue, [$cb, @_]; 732 unshift @unblock_queue, [$cb, @_];
729 $unblock_scheduler->ready; 733 $unblock_scheduler->ready;
730 } 734 }
731} 735}
732 736
733=item $cb = Coro::rouse_cb 737=item $cb = rouse_cb
734 738
735Create and return a "rouse callback". That's a code reference that, 739Create and return a "rouse callback". That's a code reference that,
736when called, will remember a copy of its arguments and notify the owner 740when called, will remember a copy of its arguments and notify the owner
737coro of the callback. 741coro of the callback.
738 742
739See the next function. 743See the next function.
740 744
741=item @args = Coro::rouse_wait [$cb] 745=item @args = rouse_wait [$cb]
742 746
743Wait for the specified rouse callback (or the last one that was created in 747Wait for the specified rouse callback (or the last one that was created in
744this coro). 748this coro).
745 749
746As soon as the callback is invoked (or when the callback was invoked 750As soon as the callback is invoked (or when the callback was invoked
843the windows process emulation enabled under unix roughly halves perl 847the windows process emulation enabled under unix roughly halves perl
844performance, even when not used. 848performance, even when not used.
845 849
846=item coro switching is not signal safe 850=item coro switching is not signal safe
847 851
848You must not switch to another coro from within a signal handler 852You must not switch to another coro from within a signal handler (only
849(only relevant with %SIG - most event libraries provide safe signals). 853relevant with %SIG - most event libraries provide safe signals), I<unless>
854you are sure you are not interrupting a Coro function.
850 855
851That means you I<MUST NOT> call any function that might "block" the 856That means you I<MUST NOT> call any function that might "block" the
852current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or 857current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
853anything that calls those. Everything else, including calling C<ready>, 858anything that calls those. Everything else, including calling C<ready>,
854works. 859works.
855 860
856=back 861=back
857 862
858 863
864=head1 WINDOWS PROCESS EMULATION
865
866A great many people seem to be confused about ithreads (for example, Chip
867Salzenberg called me unintelligent, incapable, stupid and gullible,
868while in the same mail making rather confused statements about perl
869ithreads (for example, that memory or files would be shared), showing his
870lack of understanding of this area - if it is hard to understand for Chip,
871it is probably not obvious to everybody).
872
873What follows is an ultra-condensed version of my talk about threads in
874scripting languages given on the perl workshop 2009:
875
876The so-called "ithreads" were originally implemented for two reasons:
877first, to (badly) emulate unix processes on native win32 perls, and
878secondly, to replace the older, real thread model ("5.005-threads").
879
880It does that by using threads instead of OS processes. The difference
881between processes and threads is that threads share memory (and other
882state, such as files) between threads within a single process, while
883processes do not share anything (at least not semantically). That
884means that modifications done by one thread are seen by others, while
885modifications by one process are not seen by other processes.
886
887The "ithreads" work exactly like that: when creating a new ithreads
888process, all state is copied (memory is copied physically, files and code
889is copied logically). Afterwards, it isolates all modifications. On UNIX,
890the same behaviour can be achieved by using operating system processes,
891except that UNIX typically uses hardware built into the system to do this
892efficiently, while the windows process emulation emulates this hardware in
893software (rather efficiently, but of course it is still much slower than
894dedicated hardware).
895
896As mentioned before, loading code, modifying code, modifying data
897structures and so on is only visible in the ithreads process doing the
898modification, not in other ithread processes within the same OS process.
899
900This is why "ithreads" do not implement threads for perl at all, only
901processes. What makes it so bad is that on non-windows platforms, you can
902actually take advantage of custom hardware for this purpose (as evidenced
903by the forks module, which gives you the (i-) threads API, just much
904faster).
905
906Sharing data is in the i-threads model is done by transfering data
907structures between threads using copying semantics, which is very slow -
908shared data simply does not exist. Benchmarks using i-threads which are
909communication-intensive show extremely bad behaviour with i-threads (in
910fact, so bad that Coro, which cannot take direct advantage of multiple
911CPUs, is often orders of magnitude faster because it shares data using
912real threads, refer to my talk for details).
913
914As summary, i-threads *use* threads to implement processes, while
915the compatible forks module *uses* processes to emulate, uhm,
916processes. I-threads slow down every perl program when enabled, and
917outside of windows, serve no (or little) practical purpose, but
918disadvantages every single-threaded Perl program.
919
920This is the reason that I try to avoid the name "ithreads", as it is
921misleading as it implies that it implements some kind of thread model for
922perl, and prefer the name "windows process emulation", which describes the
923actual use and behaviour of it much better.
924
859=head1 SEE ALSO 925=head1 SEE ALSO
860 926
861Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 927Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
862 928
863Debugging: L<Coro::Debug>. 929Debugging: L<Coro::Debug>.

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