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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore;
21 my $lock = new Coro::Semaphore; 22 my $lock = new Coro::Semaphore;
22 my $locked; 23 my $locked;
23 24
24 $lock->down; 25 $lock->down;
25 $locked = 1; 26 $locked = 1;
26 $lock->up; 27 $lock->up;
27 28
28=head1 DESCRIPTION 29=head1 DESCRIPTION
29 30
30This module collection manages coroutines. Coroutines are similar to 31For a tutorial-style introduction, please read the L<Coro::Intro>
31threads but don't (in general) run in parallel at the same time even 32manpage. This manpage mainly contains reference information.
32on SMP machines. The specific flavor of coroutine used in this module
33also guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer and easier than threads programming.
37 33
38Unlike a normal perl program, however, coroutines allow you to have 34This module collection manages continuations in general, most often in
39multiple running interpreters that share data, which is especially useful 35the form of cooperative threads (also called coros, or simply "coro"
40to code pseudo-parallel processes, such as multiple HTTP-GET requests 36in the documentation). They are similar to kernel threads but don't (in
41running concurrently. 37general) run in parallel at the same time even on SMP machines. The
38specific flavor of thread offered by this module also guarantees you that
39it will not switch between threads unless necessary, at easily-identified
40points in your program, so locking and parallel access are rarely an
41issue, making thread programming much safer and easier than using other
42thread models.
42 43
43Coroutines are also useful because Perl has no support for threads (the so 44Unlike the so-called "Perl threads" (which are not actually real threads
44called "threads" that perl offers are nothing more than the (bad) process 45but only the windows process emulation (see section of same name for more
45emulation coming from the Windows platform: On standard operating systems 46details) ported to unix, and as such act as processes), Coro provides
46they serve no purpose whatsoever, except by making your programs slow and 47a full shared address space, which makes communication between threads
47making them use a lot of memory. Best disable them when building perl, or 48very easy. And Coro's threads are fast, too: disabling the Windows
48aks your software vendor/distributor to do it for you). 49process emulation code in your perl and using Coro can easily result in
50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark runs over 300 times faster on a single core than
52perl's pseudo-threads on a quad core using all four cores.
49 53
54Coro achieves that by supporting multiple running interpreters that share
55data, which is especially useful to code pseudo-parallel processes and
56for event-based programming, such as multiple HTTP-GET requests running
57concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
58into an event-based environment.
59
50In this module, coroutines are defined as "callchain + lexical variables + 60In this module, a thread is defined as "callchain + lexical variables +
51@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 61some package variables + C stack), that is, a thread has its own callchain,
52its own set of lexicals and its own set of perls most important global 62its own set of lexicals and its own set of perls most important global
53variables (see L<Coro::State> for more configuration). 63variables (see L<Coro::State> for more configuration and background info).
64
65See also the C<SEE ALSO> section at the end of this document - the Coro
66module family is quite large.
54 67
55=cut 68=cut
56 69
57package Coro; 70package Coro;
58 71
59use strict; 72use common::sense;
60no warnings "uninitialized"; 73
74use Carp ();
75
76use Guard ();
61 77
62use Coro::State; 78use Coro::State;
63 79
64use base qw(Coro::State Exporter); 80use base qw(Coro::State Exporter);
65 81
66our $idle; # idle handler 82our $idle; # idle handler
67our $main; # main coroutine 83our $main; # main coro
68our $current; # current coroutine 84our $current; # current coro
69 85
70our $VERSION = 4.6; 86our $VERSION = 5.25;
71 87
72our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 88our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
73our %EXPORT_TAGS = ( 89our %EXPORT_TAGS = (
74 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 90 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
75); 91);
76our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 92our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
77 93
94=head1 GLOBAL VARIABLES
95
78=over 4 96=over 4
79 97
80=item $Coro::main 98=item $Coro::main
81 99
82This variable stores the coroutine object that represents the main 100This variable stores the Coro object that represents the main
83program. While you cna C<ready> it and do most other things you can do to 101program. While you cna C<ready> it and do most other things you can do to
84coroutines, it is mainly useful to compare again C<$Coro::current>, to see 102coro, it is mainly useful to compare again C<$Coro::current>, to see
85wether you are running in the main program or not. 103whether you are running in the main program or not.
86 104
87=cut 105=cut
88 106
89$main = new Coro; 107# $main is now being initialised by Coro::State
90 108
91=item $Coro::current 109=item $Coro::current
92 110
93The coroutine object representing the current coroutine (the last 111The Coro object representing the current coro (the last
94coroutine that the Coro scheduler switched to). The initial value is 112coro that the Coro scheduler switched to). The initial value is
95C<$main> (of course). 113C<$Coro::main> (of course).
96 114
97This variable is B<strictly> I<read-only>. You can take copies of the 115This variable is B<strictly> I<read-only>. You can take copies of the
98value stored in it and use it as any other coroutine object, but you must 116value stored in it and use it as any other Coro object, but you must
99not otherwise modify the variable itself. 117not otherwise modify the variable itself.
100 118
101=cut 119=cut
102 120
103$main->{desc} = "[main::]";
104
105# maybe some other module used Coro::Specific before...
106$main->{_specific} = $current->{_specific}
107 if $current;
108
109_set_current $main;
110
111sub current() { $current } # [DEPRECATED] 121sub current() { $current } # [DEPRECATED]
112 122
113=item $Coro::idle 123=item $Coro::idle
114 124
115This variable is mainly useful to integrate Coro into event loops. It is 125This variable is mainly useful to integrate Coro into event loops. It is
116usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is 126usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
117pretty low-level functionality. 127pretty low-level functionality.
118 128
119This variable stores a callback that is called whenever the scheduler 129This variable stores a Coro object that is put into the ready queue when
120finds no ready coroutines to run. The default implementation prints 130there are no other ready threads (without invoking any ready hooks).
121"FATAL: deadlock detected" and exits, because the program has no other way
122to continue.
123 131
132The default implementation dies with "FATAL: deadlock detected.", followed
133by a thread listing, because the program has no other way to continue.
134
124This hook is overwritten by modules such as C<Coro::Timer> and 135This hook is overwritten by modules such as C<Coro::EV> and
125C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 136C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
126coroutine so the scheduler can run it. 137coro so the scheduler can run it.
127 138
128Note that the callback I<must not>, under any circumstances, block
129the current coroutine. Normally, this is achieved by having an "idle
130coroutine" that calls the event loop and then blocks again, and then
131readying that coroutine in the idle handler.
132
133See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 139See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
134technique.
135 140
136Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively itself.
138
139=cut 141=cut
140 142
141$idle = sub { 143# ||= because other modules could have provided their own by now
142 require Carp; 144$idle ||= new Coro sub {
143 Carp::croak ("FATAL: deadlock detected"); 145 require Coro::Debug;
146 die "FATAL: deadlock detected.\n"
147 . Coro::Debug::ps_listing ();
144}; 148};
145 149
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{_status}})
155 for @{(delete $self->{_on_destroy}) || []};
156}
157
158# this coroutine is necessary because a coroutine 150# this coro is necessary because a coro
159# cannot destroy itself. 151# cannot destroy itself.
160my @destroy; 152our @destroy;
161my $manager; 153our $manager;
162 154
163$manager = new Coro sub { 155$manager = new Coro sub {
164 while () { 156 while () {
165 (shift @destroy)->_cancel 157 Coro::State::cancel shift @destroy
166 while @destroy; 158 while @destroy;
167 159
168 &schedule; 160 &schedule;
169 } 161 }
170}; 162};
171$manager->desc ("[coro manager]"); 163$manager->{desc} = "[coro manager]";
172$manager->prio (PRIO_MAX); 164$manager->prio (PRIO_MAX);
173 165
174=back 166=back
175 167
176=head2 SIMPLE COROUTINE CREATION 168=head1 SIMPLE CORO CREATION
177 169
178=over 4 170=over 4
179 171
180=item async { ... } [@args...] 172=item async { ... } [@args...]
181 173
182Create a new coroutine and return it's coroutine object (usually 174Create a new coro and return its Coro object (usually
183unused). The coroutine will be put into the ready queue, so 175unused). The coro will be put into the ready queue, so
184it will start running automatically on the next scheduler run. 176it will start running automatically on the next scheduler run.
185 177
186The first argument is a codeblock/closure that should be executed in the 178The first argument is a codeblock/closure that should be executed in the
187coroutine. When it returns argument returns the coroutine is automatically 179coro. When it returns argument returns the coro is automatically
188terminated. 180terminated.
189 181
190The remaining arguments are passed as arguments to the closure. 182The remaining arguments are passed as arguments to the closure.
191 183
192See the C<Coro::State::new> constructor for info about the coroutine 184See the C<Coro::State::new> constructor for info about the coro
193environment in which coroutines are executed. 185environment in which coro are executed.
194 186
195Calling C<exit> in a coroutine will do the same as calling exit outside 187Calling C<exit> in a coro will do the same as calling exit outside
196the coroutine. Likewise, when the coroutine dies, the program will exit, 188the coro. Likewise, when the coro dies, the program will exit,
197just as it would in the main program. 189just as it would in the main program.
198 190
199If you do not want that, you can provide a default C<die> handler, or 191If you do not want that, you can provide a default C<die> handler, or
200simply avoid dieing (by use of C<eval>). 192simply avoid dieing (by use of C<eval>).
201 193
202Example: Create a new coroutine that just prints its arguments. 194Example: Create a new coro that just prints its arguments.
203 195
204 async { 196 async {
205 print "@_\n"; 197 print "@_\n";
206 } 1,2,3,4; 198 } 1,2,3,4;
207 199
208=cut
209
210sub async(&@) {
211 my $coro = new Coro @_;
212 $coro->ready;
213 $coro
214}
215
216=item async_pool { ... } [@args...] 200=item async_pool { ... } [@args...]
217 201
218Similar to C<async>, but uses a coroutine pool, so you should not call 202Similar to C<async>, but uses a coro pool, so you should not call
219terminate or join on it (although you are allowed to), and you get a 203terminate or join on it (although you are allowed to), and you get a
220coroutine that might have executed other code already (which can be good 204coro that might have executed other code already (which can be good
221or bad :). 205or bad :).
222 206
223On the plus side, this function is faster than creating (and destroying) 207On the plus side, this function is about twice as fast as creating (and
224a completely new coroutine, so if you need a lot of generic coroutines in 208destroying) a completely new coro, so if you need a lot of generic
225quick successsion, use C<async_pool>, not C<async>. 209coros in quick successsion, use C<async_pool>, not C<async>.
226 210
227The code block is executed in an C<eval> context and a warning will be 211The code block is executed in an C<eval> context and a warning will be
228issued in case of an exception instead of terminating the program, as 212issued in case of an exception instead of terminating the program, as
229C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 213C<async> does. As the coro is being reused, stuff like C<on_destroy>
230will not work in the expected way, unless you call terminate or cancel, 214will not work in the expected way, unless you call terminate or cancel,
231which somehow defeats the purpose of pooling (but is fine in the 215which somehow defeats the purpose of pooling (but is fine in the
232exceptional case). 216exceptional case).
233 217
234The priority will be reset to C<0> after each run, tracing will be 218The priority will be reset to C<0> after each run, tracing will be
235disabled, the description will be reset and the default output filehandle 219disabled, the description will be reset and the default output filehandle
236gets restored, so you can change all these. Otherwise the coroutine will 220gets restored, so you can change all these. Otherwise the coro will
237be re-used "as-is": most notably if you change other per-coroutine global 221be re-used "as-is": most notably if you change other per-coro global
238stuff such as C<$/> you I<must needs> to revert that change, which is most 222stuff such as C<$/> you I<must needs> revert that change, which is most
239simply done by using local as in: C< local $/ >. 223simply done by using local as in: C<< local $/ >>.
240 224
241The pool size is limited to C<8> idle coroutines (this can be adjusted by 225The idle pool size is limited to C<8> idle coros (this can be
242changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 226adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
243required. 227coros as required.
244 228
245If you are concerned about pooled coroutines growing a lot because a 229If you are concerned about pooled coros growing a lot because a
246single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 230single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
247{ terminate }> once per second or so to slowly replenish the pool. In 231{ terminate }> once per second or so to slowly replenish the pool. In
248addition to that, when the stacks used by a handler grows larger than 16kb 232addition to that, when the stacks used by a handler grows larger than 32kb
249(adjustable via $Coro::POOL_RSS) it will also be destroyed. 233(adjustable via $Coro::POOL_RSS) it will also be destroyed.
250 234
251=cut 235=cut
252 236
253our $POOL_SIZE = 8; 237our $POOL_SIZE = 8;
254our $POOL_RSS = 16 * 1024; 238our $POOL_RSS = 32 * 1024;
255our @async_pool; 239our @async_pool;
256 240
257sub pool_handler { 241sub pool_handler {
258 my $cb;
259
260 while () { 242 while () {
261 eval { 243 eval {
262 while () { 244 &{&_pool_handler} while 1;
263 _pool_1 $cb;
264 &$cb;
265 _pool_2 $cb;
266 &schedule;
267 }
268 }; 245 };
269 246
270 last if $@ eq "\3async_pool terminate\2\n";
271 warn $@ if $@; 247 warn $@ if $@;
272 } 248 }
273} 249}
274 250
275sub async_pool(&@) {
276 # this is also inlined into the unlock_scheduler
277 my $coro = (pop @async_pool) || new Coro \&pool_handler;
278
279 $coro->{_invoke} = [@_];
280 $coro->ready;
281
282 $coro
283}
284
285=back 251=back
286 252
287=head2 STATIC METHODS 253=head1 STATIC METHODS
288 254
289Static methods are actually functions that operate on the current coroutine. 255Static methods are actually functions that implicitly operate on the
256current coro.
290 257
291=over 4 258=over 4
292 259
293=item schedule 260=item schedule
294 261
295Calls the scheduler. The scheduler will find the next coroutine that is 262Calls the scheduler. The scheduler will find the next coro that is
296to be run from the ready queue and switches to it. The next coroutine 263to be run from the ready queue and switches to it. The next coro
297to be run is simply the one with the highest priority that is longest 264to be run is simply the one with the highest priority that is longest
298in its ready queue. If there is no coroutine ready, it will clal the 265in its ready queue. If there is no coro ready, it will call the
299C<$Coro::idle> hook. 266C<$Coro::idle> hook.
300 267
301Please note that the current coroutine will I<not> be put into the ready 268Please note that the current coro will I<not> be put into the ready
302queue, so calling this function usually means you will never be called 269queue, so calling this function usually means you will never be called
303again unless something else (e.g. an event handler) calls C<< ->ready >>, 270again unless something else (e.g. an event handler) calls C<< ->ready >>,
304thus waking you up. 271thus waking you up.
305 272
306This makes C<schedule> I<the> generic method to use to block the current 273This makes C<schedule> I<the> generic method to use to block the current
307coroutine and wait for events: first you remember the current coroutine in 274coro and wait for events: first you remember the current coro in
308a variable, then arrange for some callback of yours to call C<< ->ready 275a variable, then arrange for some callback of yours to call C<< ->ready
309>> on that once some event happens, and last you call C<schedule> to put 276>> on that once some event happens, and last you call C<schedule> to put
310yourself to sleep. Note that a lot of things can wake your coroutine up, 277yourself to sleep. Note that a lot of things can wake your coro up,
311so you need to check wether the event indeed happened, e.g. by storing the 278so you need to check whether the event indeed happened, e.g. by storing the
312status in a variable. 279status in a variable.
313 280
314The canonical way to wait on external events is this: 281See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
315 282
316 { 283=item cede
317 # remember current coroutine
318 my $current = $Coro::current;
319 284
320 # register a hypothetical event handler 285"Cede" to other coros. This function puts the current coro into
321 on_event_invoke sub { 286the ready queue and calls C<schedule>, which has the effect of giving
322 # wake up sleeping coroutine 287up the current "timeslice" to other coros of the same or higher
323 $current->ready; 288priority. Once your coro gets its turn again it will automatically be
324 undef $current; 289resumed.
290
291This function is often called C<yield> in other languages.
292
293=item Coro::cede_notself
294
295Works like cede, but is not exported by default and will cede to I<any>
296coro, regardless of priority. This is useful sometimes to ensure
297progress is made.
298
299=item terminate [arg...]
300
301Terminates the current coro with the given status values (see L<cancel>).
302
303=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
304
305These function install enter and leave winders in the current scope. The
306enter block will be executed when on_enter is called and whenever the
307current coro is re-entered by the scheduler, while the leave block is
308executed whenever the current coro is blocked by the scheduler, and
309also when the containing scope is exited (by whatever means, be it exit,
310die, last etc.).
311
312I<Neither invoking the scheduler, nor exceptions, are allowed within those
313BLOCKs>. That means: do not even think about calling C<die> without an
314eval, and do not even think of entering the scheduler in any way.
315
316Since both BLOCKs are tied to the current scope, they will automatically
317be removed when the current scope exits.
318
319These functions implement the same concept as C<dynamic-wind> in scheme
320does, and are useful when you want to localise some resource to a specific
321coro.
322
323They slow down thread switching considerably for coros that use them
324(about 40% for a BLOCK with a single assignment, so thread switching is
325still reasonably fast if the handlers are fast).
326
327These functions are best understood by an example: The following function
328will change the current timezone to "Antarctica/South_Pole", which
329requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
330which remember/change the current timezone and restore the previous
331value, respectively, the timezone is only changed for the coro that
332installed those handlers.
333
334 use POSIX qw(tzset);
335
336 async {
337 my $old_tz; # store outside TZ value here
338
339 Coro::on_enter {
340 $old_tz = $ENV{TZ}; # remember the old value
341
342 $ENV{TZ} = "Antarctica/South_Pole";
343 tzset; # enable new value
325 }; 344 };
326 345
327 # call schedule until event occurred. 346 Coro::on_leave {
328 # in case we are woken up for other reasons 347 $ENV{TZ} = $old_tz;
329 # (current still defined), loop. 348 tzset; # restore old value
330 Coro::schedule while $current; 349 };
350
351 # at this place, the timezone is Antarctica/South_Pole,
352 # without disturbing the TZ of any other coro.
331 } 353 };
332 354
333=item cede 355This can be used to localise about any resource (locale, uid, current
356working directory etc.) to a block, despite the existance of other
357coros.
334 358
335"Cede" to other coroutines. This function puts the current coroutine into 359Another interesting example implements time-sliced multitasking using
336the ready queue and calls C<schedule>, which has the effect of giving 360interval timers (this could obviously be optimised, but does the job):
337up the current "timeslice" to other coroutines of the same or higher
338priority. Once your coroutine gets its turn again it will automatically be
339resumed.
340 361
341This function is often called C<yield> in other languages. 362 # "timeslice" the given block
363 sub timeslice(&) {
364 use Time::HiRes ();
342 365
343=item Coro::cede_notself 366 Coro::on_enter {
367 # on entering the thread, we set an VTALRM handler to cede
368 $SIG{VTALRM} = sub { cede };
369 # and then start the interval timer
370 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
371 };
372 Coro::on_leave {
373 # on leaving the thread, we stop the interval timer again
374 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
375 };
344 376
345Works like cede, but is not exported by default and will cede to I<any> 377 &{+shift};
346coroutine, regardless of priority. This is useful sometimes to ensure 378 }
347progress is made.
348 379
349=item terminate [arg...] 380 # use like this:
381 timeslice {
382 # The following is an endless loop that would normally
383 # monopolise the process. Since it runs in a timesliced
384 # environment, it will regularly cede to other threads.
385 while () { }
386 };
350 387
351Terminates the current coroutine with the given status values (see L<cancel>).
352 388
353=item killall 389=item killall
354 390
355Kills/terminates/cancels all coroutines except the currently running 391Kills/terminates/cancels all coros except the currently running one.
356one. This is useful after a fork, either in the child or the parent, as
357usually only one of them should inherit the running coroutines.
358 392
359Note that while this will try to free some of the main programs resources, 393Note that while this will try to free some of the main interpreter
394resources if the calling coro isn't the main coro, but one
360you cnanot free all of them, so if a coroutine that is not the main 395cannot free all of them, so if a coro that is not the main coro
361program calls this function, there will be some one-time resource leak. 396calls this function, there will be some one-time resource leak.
362 397
363=cut 398=cut
364
365sub terminate {
366 $current->cancel (@_);
367}
368 399
369sub killall { 400sub killall {
370 for (Coro::State::list) { 401 for (Coro::State::list) {
371 $_->cancel 402 $_->cancel
372 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 403 if $_ != $current && UNIVERSAL::isa $_, "Coro";
373 } 404 }
374} 405}
375 406
376=back 407=back
377 408
378=head2 COROUTINE METHODS 409=head1 CORO OBJECT METHODS
379 410
380These are the methods you can call on coroutine objects (or to create 411These are the methods you can call on coro objects (or to create
381them). 412them).
382 413
383=over 4 414=over 4
384 415
385=item new Coro \&sub [, @args...] 416=item new Coro \&sub [, @args...]
386 417
387Create a new coroutine and return it. When the sub returns, the coroutine 418Create a new coro and return it. When the sub returns, the coro
388automatically terminates as if C<terminate> with the returned values were 419automatically terminates as if C<terminate> with the returned values were
389called. To make the coroutine run you must first put it into the ready 420called. To make the coro run you must first put it into the ready
390queue by calling the ready method. 421queue by calling the ready method.
391 422
392See C<async> and C<Coro::State::new> for additional info about the 423See C<async> and C<Coro::State::new> for additional info about the
393coroutine environment. 424coro environment.
394 425
395=cut 426=cut
396 427
397sub _run_coro { 428sub _coro_run {
398 terminate &{+shift}; 429 terminate &{+shift};
399} 430}
400 431
401sub new {
402 my $class = shift;
403
404 $class->SUPER::new (\&_run_coro, @_)
405}
406
407=item $success = $coroutine->ready 432=item $success = $coro->ready
408 433
409Put the given coroutine into the end of its ready queue (there is one 434Put the given coro into the end of its ready queue (there is one
410queue for each priority) and return true. If the coroutine is already in 435queue for each priority) and return true. If the coro is already in
411the ready queue, do nothing and return false. 436the ready queue, do nothing and return false.
412 437
413This ensures that the scheduler will resume this coroutine automatically 438This ensures that the scheduler will resume this coro automatically
414once all the coroutines of higher priority and all coroutines of the same 439once all the coro of higher priority and all coro of the same
415priority that were put into the ready queue earlier have been resumed. 440priority that were put into the ready queue earlier have been resumed.
416 441
442=item $coro->suspend
443
444Suspends the specified coro. A suspended coro works just like any other
445coro, except that the scheduler will not select a suspended coro for
446execution.
447
448Suspending a coro can be useful when you want to keep the coro from
449running, but you don't want to destroy it, or when you want to temporarily
450freeze a coro (e.g. for debugging) to resume it later.
451
452A scenario for the former would be to suspend all (other) coros after a
453fork and keep them alive, so their destructors aren't called, but new
454coros can be created.
455
456=item $coro->resume
457
458If the specified coro was suspended, it will be resumed. Note that when
459the coro was in the ready queue when it was suspended, it might have been
460unreadied by the scheduler, so an activation might have been lost.
461
462To avoid this, it is best to put a suspended coro into the ready queue
463unconditionally, as every synchronisation mechanism must protect itself
464against spurious wakeups, and the one in the Coro family certainly do
465that.
466
417=item $is_ready = $coroutine->is_ready 467=item $is_ready = $coro->is_ready
418 468
419Return wether the coroutine is currently the ready queue or not, 469Returns true iff the Coro object is in the ready queue. Unless the Coro
470object gets destroyed, it will eventually be scheduled by the scheduler.
420 471
472=item $is_running = $coro->is_running
473
474Returns true iff the Coro object is currently running. Only one Coro object
475can ever be in the running state (but it currently is possible to have
476multiple running Coro::States).
477
478=item $is_suspended = $coro->is_suspended
479
480Returns true iff this Coro object has been suspended. Suspended Coros will
481not ever be scheduled.
482
421=item $coroutine->cancel (arg...) 483=item $coro->cancel (arg...)
422 484
423Terminates the given coroutine and makes it return the given arguments as 485Terminates the given Coro and makes it return the given arguments as
424status (default: the empty list). Never returns if the coroutine is the 486status (default: the empty list). Never returns if the Coro is the
425current coroutine. 487current Coro.
426 488
427=cut 489=cut
428 490
429sub cancel { 491sub cancel {
430 my $self = shift; 492 my $self = shift;
431 $self->{_status} = [@_];
432 493
433 if ($current == $self) { 494 if ($current == $self) {
434 push @destroy, $self; 495 terminate @_;
435 $manager->ready;
436 &schedule while 1;
437 } else { 496 } else {
438 $self->_cancel; 497 $self->{_status} = [@_];
498 Coro::State::cancel $self;
439 } 499 }
440} 500}
441 501
502=item $coro->schedule_to
503
504Puts the current coro to sleep (like C<Coro::schedule>), but instead
505of continuing with the next coro from the ready queue, always switch to
506the given coro object (regardless of priority etc.). The readyness
507state of that coro isn't changed.
508
509This is an advanced method for special cases - I'd love to hear about any
510uses for this one.
511
512=item $coro->cede_to
513
514Like C<schedule_to>, but puts the current coro into the ready
515queue. This has the effect of temporarily switching to the given
516coro, and continuing some time later.
517
518This is an advanced method for special cases - I'd love to hear about any
519uses for this one.
520
521=item $coro->throw ([$scalar])
522
523If C<$throw> is specified and defined, it will be thrown as an exception
524inside the coro at the next convenient point in time. Otherwise
525clears the exception object.
526
527Coro will check for the exception each time a schedule-like-function
528returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
529>>, C<< Coro::Handle->readable >> and so on. Most of these functions
530detect this case and return early in case an exception is pending.
531
532The exception object will be thrown "as is" with the specified scalar in
533C<$@>, i.e. if it is a string, no line number or newline will be appended
534(unlike with C<die>).
535
536This can be used as a softer means than C<cancel> to ask a coro to
537end itself, although there is no guarantee that the exception will lead to
538termination, and if the exception isn't caught it might well end the whole
539program.
540
541You might also think of C<throw> as being the moral equivalent of
542C<kill>ing a coro with a signal (in this case, a scalar).
543
442=item $coroutine->join 544=item $coro->join
443 545
444Wait until the coroutine terminates and return any values given to the 546Wait until the coro terminates and return any values given to the
445C<terminate> or C<cancel> functions. C<join> can be called concurrently 547C<terminate> or C<cancel> functions. C<join> can be called concurrently
446from multiple coroutines, and all will be resumed and given the status 548from multiple coro, and all will be resumed and given the status
447return once the C<$coroutine> terminates. 549return once the C<$coro> terminates.
448 550
449=cut 551=cut
450 552
451sub join { 553sub join {
452 my $self = shift; 554 my $self = shift;
463 } 565 }
464 566
465 wantarray ? @{$self->{_status}} : $self->{_status}[0]; 567 wantarray ? @{$self->{_status}} : $self->{_status}[0];
466} 568}
467 569
468=item $coroutine->on_destroy (\&cb) 570=item $coro->on_destroy (\&cb)
469 571
470Registers a callback that is called when this coroutine gets destroyed, 572Registers a callback that is called when this coro gets destroyed,
471but before it is joined. The callback gets passed the terminate arguments, 573but before it is joined. The callback gets passed the terminate arguments,
472if any, and I<must not> die, under any circumstances. 574if any, and I<must not> die, under any circumstances.
473 575
474=cut 576=cut
475 577
477 my ($self, $cb) = @_; 579 my ($self, $cb) = @_;
478 580
479 push @{ $self->{_on_destroy} }, $cb; 581 push @{ $self->{_on_destroy} }, $cb;
480} 582}
481 583
482=item $oldprio = $coroutine->prio ($newprio) 584=item $oldprio = $coro->prio ($newprio)
483 585
484Sets (or gets, if the argument is missing) the priority of the 586Sets (or gets, if the argument is missing) the priority of the
485coroutine. Higher priority coroutines get run before lower priority 587coro. Higher priority coro get run before lower priority
486coroutines. Priorities are small signed integers (currently -4 .. +3), 588coro. Priorities are small signed integers (currently -4 .. +3),
487that you can refer to using PRIO_xxx constants (use the import tag :prio 589that you can refer to using PRIO_xxx constants (use the import tag :prio
488to get then): 590to get then):
489 591
490 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 592 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
491 3 > 1 > 0 > -1 > -3 > -4 593 3 > 1 > 0 > -1 > -3 > -4
492 594
493 # set priority to HIGH 595 # set priority to HIGH
494 current->prio(PRIO_HIGH); 596 current->prio (PRIO_HIGH);
495 597
496The idle coroutine ($Coro::idle) always has a lower priority than any 598The idle coro ($Coro::idle) always has a lower priority than any
497existing coroutine. 599existing coro.
498 600
499Changing the priority of the current coroutine will take effect immediately, 601Changing the priority of the current coro will take effect immediately,
500but changing the priority of coroutines in the ready queue (but not 602but changing the priority of coro in the ready queue (but not
501running) will only take effect after the next schedule (of that 603running) will only take effect after the next schedule (of that
502coroutine). This is a bug that will be fixed in some future version. 604coro). This is a bug that will be fixed in some future version.
503 605
504=item $newprio = $coroutine->nice ($change) 606=item $newprio = $coro->nice ($change)
505 607
506Similar to C<prio>, but subtract the given value from the priority (i.e. 608Similar to C<prio>, but subtract the given value from the priority (i.e.
507higher values mean lower priority, just as in unix). 609higher values mean lower priority, just as in unix).
508 610
509=item $olddesc = $coroutine->desc ($newdesc) 611=item $olddesc = $coro->desc ($newdesc)
510 612
511Sets (or gets in case the argument is missing) the description for this 613Sets (or gets in case the argument is missing) the description for this
512coroutine. This is just a free-form string you can associate with a coroutine. 614coro. This is just a free-form string you can associate with a
615coro.
513 616
514This method simply sets the C<< $coroutine->{desc} >> member to the given string. You 617This method simply sets the C<< $coro->{desc} >> member to the given
515can modify this member directly if you wish. 618string. You can modify this member directly if you wish, and in fact, this
619is often preferred to indicate major processing states that cna then be
620seen for example in a L<Coro::Debug> session:
516 621
517=item $coroutine->throw ([$scalar]) 622 sub my_long_function {
518 623 local $Coro::current->{desc} = "now in my_long_function";
519If C<$throw> is specified and defined, it will be thrown as an exception 624 ...
520inside the coroutine at the next convinient point in time (usually after 625 $Coro::current->{desc} = "my_long_function: phase 1";
521it gains control at the next schedule/transfer/cede). Otherwise clears the 626 ...
522exception object. 627 $Coro::current->{desc} = "my_long_function: phase 2";
523 628 ...
524The exception object will be thrown "as is" with the specified scalar in 629 }
525C<$@>, i.e. if it is a string, no line number or newline will be appended
526(unlike with C<die>).
527
528This can be used as a softer means than C<cancel> to ask a coroutine to
529end itself, although there is no guarentee that the exception will lead to
530termination, and if the exception isn't caught it might well end the whole
531program.
532 630
533=cut 631=cut
534 632
535sub desc { 633sub desc {
536 my $old = $_[0]{desc}; 634 my $old = $_[0]{desc};
537 $_[0]{desc} = $_[1] if @_ > 1; 635 $_[0]{desc} = $_[1] if @_ > 1;
538 $old; 636 $old;
539} 637}
540 638
639sub transfer {
640 require Carp;
641 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
642}
643
541=back 644=back
542 645
543=head2 GLOBAL FUNCTIONS 646=head1 GLOBAL FUNCTIONS
544 647
545=over 4 648=over 4
546 649
547=item Coro::nready 650=item Coro::nready
548 651
549Returns the number of coroutines that are currently in the ready state, 652Returns the number of coro that are currently in the ready state,
550i.e. that can be switched to by calling C<schedule> directory or 653i.e. that can be switched to by calling C<schedule> directory or
551indirectly. The value C<0> means that the only runnable coroutine is the 654indirectly. The value C<0> means that the only runnable coro is the
552currently running one, so C<cede> would have no effect, and C<schedule> 655currently running one, so C<cede> would have no effect, and C<schedule>
553would cause a deadlock unless there is an idle handler that wakes up some 656would cause a deadlock unless there is an idle handler that wakes up some
554coroutines. 657coro.
555 658
556=item my $guard = Coro::guard { ... } 659=item my $guard = Coro::guard { ... }
557 660
558This creates and returns a guard object. Nothing happens until the object 661This function still exists, but is deprecated. Please use the
559gets destroyed, in which case the codeblock given as argument will be 662C<Guard::guard> function instead.
560executed. This is useful to free locks or other resources in case of a
561runtime error or when the coroutine gets canceled, as in both cases the
562guard block will be executed. The guard object supports only one method,
563C<< ->cancel >>, which will keep the codeblock from being executed.
564 663
565Example: set some flag and clear it again when the coroutine gets canceled
566or the function returns:
567
568 sub do_something {
569 my $guard = Coro::guard { $busy = 0 };
570 $busy = 1;
571
572 # do something that requires $busy to be true
573 }
574
575=cut 664=cut
576 665
577sub guard(&) { 666BEGIN { *guard = \&Guard::guard }
578 bless \(my $cb = $_[0]), "Coro::guard"
579}
580
581sub Coro::guard::cancel {
582 ${$_[0]} = sub { };
583}
584
585sub Coro::guard::DESTROY {
586 ${$_[0]}->();
587}
588
589 667
590=item unblock_sub { ... } 668=item unblock_sub { ... }
591 669
592This utility function takes a BLOCK or code reference and "unblocks" it, 670This utility function takes a BLOCK or code reference and "unblocks" it,
593returning a new coderef. Unblocking means that calling the new coderef 671returning a new coderef. Unblocking means that calling the new coderef
594will return immediately without blocking, returning nothing, while the 672will return immediately without blocking, returning nothing, while the
595original code ref will be called (with parameters) from within another 673original code ref will be called (with parameters) from within another
596coroutine. 674coro.
597 675
598The reason this function exists is that many event libraries (such as the 676The reason this function exists is that many event libraries (such as
599venerable L<Event|Event> module) are not coroutine-safe (a weaker form 677the venerable L<Event|Event> module) are not thread-safe (a weaker form
600of thread-safety). This means you must not block within event callbacks, 678of reentrancy). This means you must not block within event callbacks,
601otherwise you might suffer from crashes or worse. The only event library 679otherwise you might suffer from crashes or worse. The only event library
602currently known that is safe to use without C<unblock_sub> is L<EV>. 680currently known that is safe to use without C<unblock_sub> is L<EV> (but
681you might still run into deadlocks if all event loops are blocked).
682
683Coro will try to catch you when you block in the event loop
684("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
685only works when you do not run your own event loop.
603 686
604This function allows your callbacks to block by executing them in another 687This function allows your callbacks to block by executing them in another
605coroutine where it is safe to block. One example where blocking is handy 688coro where it is safe to block. One example where blocking is handy
606is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 689is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
607disk, for example. 690disk, for example.
608 691
609In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 692In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
610creating event callbacks that want to block. 693creating event callbacks that want to block.
611 694
612If your handler does not plan to block (e.g. simply sends a message to 695If your handler does not plan to block (e.g. simply sends a message to
613another coroutine, or puts some other coroutine into the ready queue), 696another coro, or puts some other coro into the ready queue), there is
614there is no reason to use C<unblock_sub>. 697no reason to use C<unblock_sub>.
698
699Note that you also need to use C<unblock_sub> for any other callbacks that
700are indirectly executed by any C-based event loop. For example, when you
701use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
702provides callbacks that are the result of some event callback, then you
703must not block either, or use C<unblock_sub>.
615 704
616=cut 705=cut
617 706
618our @unblock_queue; 707our @unblock_queue;
619 708
622# return immediately and can be reused) and because we cannot cede 711# return immediately and can be reused) and because we cannot cede
623# inside an event callback. 712# inside an event callback.
624our $unblock_scheduler = new Coro sub { 713our $unblock_scheduler = new Coro sub {
625 while () { 714 while () {
626 while (my $cb = pop @unblock_queue) { 715 while (my $cb = pop @unblock_queue) {
627 # this is an inlined copy of async_pool 716 &async_pool (@$cb);
628 my $coro = (pop @async_pool) || new Coro \&pool_handler;
629 717
630 $coro->{_invoke} = $cb;
631 $coro->ready;
632 cede; # for short-lived callbacks, this reduces pressure on the coro pool 718 # for short-lived callbacks, this reduces pressure on the coro pool
719 # as the chance is very high that the async_poll coro will be back
720 # in the idle state when cede returns
721 cede;
633 } 722 }
634 schedule; # sleep well 723 schedule; # sleep well
635 } 724 }
636}; 725};
637$unblock_scheduler->desc ("[unblock_sub scheduler]"); 726$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
638 727
639sub unblock_sub(&) { 728sub unblock_sub(&) {
640 my $cb = shift; 729 my $cb = shift;
641 730
642 sub { 731 sub {
643 unshift @unblock_queue, [$cb, @_]; 732 unshift @unblock_queue, [$cb, @_];
644 $unblock_scheduler->ready; 733 $unblock_scheduler->ready;
645 } 734 }
646} 735}
647 736
737=item $cb = rouse_cb
738
739Create and return a "rouse callback". That's a code reference that,
740when called, will remember a copy of its arguments and notify the owner
741coro of the callback.
742
743See the next function.
744
745=item @args = rouse_wait [$cb]
746
747Wait for the specified rouse callback (or the last one that was created in
748this coro).
749
750As soon as the callback is invoked (or when the callback was invoked
751before C<rouse_wait>), it will return the arguments originally passed to
752the rouse callback. In scalar context, that means you get the I<last>
753argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
754statement at the end.
755
756See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
757
648=back 758=back
649 759
650=cut 760=cut
651 761
762for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
763 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
764
765 *{"Coro::$module\::new"} = sub {
766 require "Coro/$module.pm";
767
768 # some modules have their new predefined in State.xs, some don't
769 *{"Coro::$module\::new"} = $old
770 if $old;
771
772 goto &{"Coro::$module\::new"};
773 };
774}
775
6521; 7761;
653 777
778=head1 HOW TO WAIT FOR A CALLBACK
779
780It is very common for a coro to wait for some callback to be
781called. This occurs naturally when you use coro in an otherwise
782event-based program, or when you use event-based libraries.
783
784These typically register a callback for some event, and call that callback
785when the event occured. In a coro, however, you typically want to
786just wait for the event, simplyifying things.
787
788For example C<< AnyEvent->child >> registers a callback to be called when
789a specific child has exited:
790
791 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
792
793But from within a coro, you often just want to write this:
794
795 my $status = wait_for_child $pid;
796
797Coro offers two functions specifically designed to make this easy,
798C<Coro::rouse_cb> and C<Coro::rouse_wait>.
799
800The first function, C<rouse_cb>, generates and returns a callback that,
801when invoked, will save its arguments and notify the coro that
802created the callback.
803
804The second function, C<rouse_wait>, waits for the callback to be called
805(by calling C<schedule> to go to sleep) and returns the arguments
806originally passed to the callback.
807
808Using these functions, it becomes easy to write the C<wait_for_child>
809function mentioned above:
810
811 sub wait_for_child($) {
812 my ($pid) = @_;
813
814 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
815
816 my ($rpid, $rstatus) = Coro::rouse_wait;
817 $rstatus
818 }
819
820In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
821you can roll your own, using C<schedule>:
822
823 sub wait_for_child($) {
824 my ($pid) = @_;
825
826 # store the current coro in $current,
827 # and provide result variables for the closure passed to ->child
828 my $current = $Coro::current;
829 my ($done, $rstatus);
830
831 # pass a closure to ->child
832 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
833 $rstatus = $_[1]; # remember rstatus
834 $done = 1; # mark $rstatus as valud
835 });
836
837 # wait until the closure has been called
838 schedule while !$done;
839
840 $rstatus
841 }
842
843
654=head1 BUGS/LIMITATIONS 844=head1 BUGS/LIMITATIONS
655 845
846=over 4
847
848=item fork with pthread backend
849
850When Coro is compiled using the pthread backend (which isn't recommended
851but required on many BSDs as their libcs are completely broken), then
852coro will not survive a fork. There is no known workaround except to
853fix your libc and use a saner backend.
854
855=item perl process emulation ("threads")
856
656This module is not perl-pseudo-thread-safe. You should only ever use this 857This module is not perl-pseudo-thread-safe. You should only ever use this
657module from the same thread (this requirement might be removed in the 858module from the first thread (this requirement might be removed in the
658future to allow per-thread schedulers, but Coro::State does not yet allow 859future to allow per-thread schedulers, but Coro::State does not yet allow
659this). I recommend disabling thread support and using processes, as this 860this). I recommend disabling thread support and using processes, as having
660is much faster and uses less memory. 861the windows process emulation enabled under unix roughly halves perl
862performance, even when not used.
863
864=item coro switching is not signal safe
865
866You must not switch to another coro from within a signal handler (only
867relevant with %SIG - most event libraries provide safe signals), I<unless>
868you are sure you are not interrupting a Coro function.
869
870That means you I<MUST NOT> call any function that might "block" the
871current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
872anything that calls those. Everything else, including calling C<ready>,
873works.
874
875=back
876
877
878=head1 WINDOWS PROCESS EMULATION
879
880A great many people seem to be confused about ithreads (for example, Chip
881Salzenberg called me unintelligent, incapable, stupid and gullible,
882while in the same mail making rather confused statements about perl
883ithreads (for example, that memory or files would be shared), showing his
884lack of understanding of this area - if it is hard to understand for Chip,
885it is probably not obvious to everybody).
886
887What follows is an ultra-condensed version of my talk about threads in
888scripting languages given on the perl workshop 2009:
889
890The so-called "ithreads" were originally implemented for two reasons:
891first, to (badly) emulate unix processes on native win32 perls, and
892secondly, to replace the older, real thread model ("5.005-threads").
893
894It does that by using threads instead of OS processes. The difference
895between processes and threads is that threads share memory (and other
896state, such as files) between threads within a single process, while
897processes do not share anything (at least not semantically). That
898means that modifications done by one thread are seen by others, while
899modifications by one process are not seen by other processes.
900
901The "ithreads" work exactly like that: when creating a new ithreads
902process, all state is copied (memory is copied physically, files and code
903is copied logically). Afterwards, it isolates all modifications. On UNIX,
904the same behaviour can be achieved by using operating system processes,
905except that UNIX typically uses hardware built into the system to do this
906efficiently, while the windows process emulation emulates this hardware in
907software (rather efficiently, but of course it is still much slower than
908dedicated hardware).
909
910As mentioned before, loading code, modifying code, modifying data
911structures and so on is only visible in the ithreads process doing the
912modification, not in other ithread processes within the same OS process.
913
914This is why "ithreads" do not implement threads for perl at all, only
915processes. What makes it so bad is that on non-windows platforms, you can
916actually take advantage of custom hardware for this purpose (as evidenced
917by the forks module, which gives you the (i-) threads API, just much
918faster).
919
920Sharing data is in the i-threads model is done by transfering data
921structures between threads using copying semantics, which is very slow -
922shared data simply does not exist. Benchmarks using i-threads which are
923communication-intensive show extremely bad behaviour with i-threads (in
924fact, so bad that Coro, which cannot take direct advantage of multiple
925CPUs, is often orders of magnitude faster because it shares data using
926real threads, refer to my talk for details).
927
928As summary, i-threads *use* threads to implement processes, while
929the compatible forks module *uses* processes to emulate, uhm,
930processes. I-threads slow down every perl program when enabled, and
931outside of windows, serve no (or little) practical purpose, but
932disadvantages every single-threaded Perl program.
933
934This is the reason that I try to avoid the name "ithreads", as it is
935misleading as it implies that it implements some kind of thread model for
936perl, and prefer the name "windows process emulation", which describes the
937actual use and behaviour of it much better.
661 938
662=head1 SEE ALSO 939=head1 SEE ALSO
663 940
664Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 941Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
665 942
666Debugging: L<Coro::Debug>. 943Debugging: L<Coro::Debug>.
667 944
668Support/Utility: L<Coro::Specific>, L<Coro::Util>. 945Support/Utility: L<Coro::Specific>, L<Coro::Util>.
669 946
670Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 947Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
948L<Coro::SemaphoreSet>, L<Coro::RWLock>.
671 949
672IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>. 950I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
673 951
674Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>. 952Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
953a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
954L<Coro::Select>.
675 955
676XS API: L<Coro::MakeMaker>. 956XS API: L<Coro::MakeMaker>.
677 957
678Low level Configuration, Coroutine Environment: L<Coro::State>. 958Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
679 959
680=head1 AUTHOR 960=head1 AUTHOR
681 961
682 Marc Lehmann <schmorp@schmorp.de> 962 Marc Lehmann <schmorp@schmorp.de>
683 http://home.schmorp.de/ 963 http://home.schmorp.de/

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